v0.8 leak - Blooming world.

v0.7 - Combatative Hostiles.
Major changes
Added zombies + husk.
Added skeleton
Added creeper
Added Iron Armor.
Added totem of undying.
Added lether armor.
Added diamond armor.
Added gold armor.
Added dirt path. (Idk why this wasn't in Wonders N' colors, but ok.)

v0.6 - Deep within the caves.
Major changes
Added granite + polished.
Added deepslate + cobble.
Added Deepslate Lapis, redstone, copper, Iron, Gold, Diamond, Emerald and Coal.
Redid coal texture to make consistant with other ores.
Added Diorite + polished.
Did some inital UI changes? 
Minor changes.
Fixed the version date in pack.mcmeta

v0.5 - Wonders N' Colors Update.
Major changes 
Added All wool colors.
Added Acacia Wood + logs + Striped.
Added acacia Door.
Added concrete (Powder)
Added Concrete (Solid)
Added all dye colors 
Minor changes 
Fixed a spelling error in the change log.

*And yes the changelog might be small unlike 0.4, but this is a massive update.

v0.4 - Farmin N' crops Update

Major changes 
Added wheat + plant, bread
Added Apple + golden.
Added Carrot + Golden + Plant.
Added Potato + Baked + Plant.
Added hoe
Fixed some inconsistances between tools / weapons. 
Added Cobblestone + Mossy Cobblestone.
Added Melon + glod + Block.
Added Pumpkin + Shaved.
------------------------
Minor Changes
Glow up of The Wooden Axe, Sword, Pickaxe.
Glow up of The Diamond Axe, Sword, Pickaxe.
Glow up of The Gloden Axe, Sword, Pickaxe.
Fixed a misplaced pixel on the Diamond axe... ???
Added more shading to swords.
Added andesite.
 


v0.3 

Added dark oak.
Added birch
Redid Oak door.
Added Gravel, sand, red sand, and fern.
Redid Pickaxes, Swords, and Axes.
Fixed tall grass being a incorrect texture.
Brightened up the colormap.
Fixed copper ore, Gold ore, Emerald ore, Lapis ore, and redstone ore not being changed.
Other minor updates that I forgot.