# Real Achievement Triggers (actual stat/database fields)

BLOCKS_PLACED            # Blocks placed by the player
BLOCKS_BROKEN            # Blocks broken by the player
WALK_DISTANCE            # Distance moved/walked by the player
WIN_GAME                 # Wins (games_won)
LOSE_GAME                # Losses (games_lost)
QUIT_GAME                # Games quit (games_quit)
KILL_PLAYER              # Kills (total_kills)
DEATH                    # Deaths (total_deaths)
ASSIST                   # Assists (total_assists)
GAMES_PLAYED             # Games played (games_played)
GAMES_WON                # Games won (games_won)
GAMES_LOST               # Games lost (games_lost)
GAMES_QUIT               # Games quit (games_quit)
DOUBLE_KILL              # Double kills
TRIPLE_KILL              # Triple kills
QUAD_KILL                # Quad kills
PERFECT_GAME             # Perfect games
COMEBACK_WIN             # Comeback wins
FASTEST_WIN              # Fastest win time
LONGEST_GAME             # Longest game time
KILL_STREAK              # Highest killstreak achieved
WIN_STREAK               # Highest win streak
LOSS_STREAK              # Highest loss streak
LEVEL_UP                 # Level up (level)
COINS_EARNED             # Coins earned (coins)
EXPERIENCE_EARNED        # Experience earned (experience)
DAMAGE_DEALT             # Damage dealt
DAMAGE_TAKEN             # Damage taken
FALL_DAMAGE_TAKEN        # Fall damage taken
TIME_PLAYED              # Total playtime (total_playtime)
ITEMS_COLLECTED          # Items collected (if tracked)
ITEMS_CRAFTED            # Items crafted (if tracked)
TEAM_WIN                 # Team wins (if tracked separately)
TEAM_LOSS                # Team losses (if tracked separately)
ARENAS_PLAYED            # Distinct arenas played (if tracked)

# Only real stats/columns from your DB. No fantasy, no custom triggers.