{
  "command.wynntils.bomb.description": "List previously announced bombs",
  "command.wynntils.clearCaches.clickHere": "Click here to confirm.",
  "command.wynntils.clearCaches.deleting": "Clearing caches and closing game in 5 seconds...",
  "command.wynntils.clearCaches.warn": "This will clear all API and update caches, and close Minecraft. Are you sure you want to continue?",
  "command.wynntils.compass.description": "Set your compass to various targets",
  "command.wynntils.config.description": "Read and manipulate Wynntils settings",
  "command.wynntils.debug.profile.avg": "Average time spent: %0.3f ms/call",
  "command.wynntils.debug.profile.cleared": "Performance data has been cleared",
  "command.wynntils.debug.profile.total": "Total time spent: %d ms; total number of calls: %d",
  "command.wynntils.feature.description": "List and manage Wynntils features",
  "command.wynntils.function.description": "Call Wynntils functions",
  "command.wynntils.locate.description": "Search Wynntils database for locations",
  "command.wynntils.lootrun.addedNote": "Added note at %s with text: ",
  "command.wynntils.lootrun.chestAdded": "Successfully added chest at %s.",
  "command.wynntils.lootrun.chestAlreadyAdded": "Chest at %s has already been added.",
  "command.wynntils.lootrun.chestDoesNotExist": "Chest at %s is not in the lootrun.",
  "command.wynntils.lootrun.chestRemoved": "Successfully removed chest at %s.",
  "command.wynntils.lootrun.clearSuccessful": "Cleared currently active and/or recording lootrun",
  "command.wynntils.lootrun.description": "Load, record and manage lootrun paths",
  "command.wynntils.lootrun.errorSavingLootrun": "Error saving lootrun.",
  "command.wynntils.lootrun.errorSavingLootrunAlreadyExists": "A lootrun with this name already exists.",
  "command.wynntils.lootrun.listClickToDelete": "Click here to delete this note.",
  "command.wynntils.lootrun.listNoteHeader": "Lootrun notes: ",
  "command.wynntils.lootrun.listNoteNoNote": "There are no notes in the current lootrun.",
  "command.wynntils.lootrun.lootrunCouldNotBeDeleted": "Lootrun \"%s\" could not be deleted.",
  "command.wynntils.lootrun.lootrunCouldNotBeRenamed": "Lootrun \"%s\" could not be renamed to \"%s\".",
  "command.wynntils.lootrun.lootrunDeleted": "Lootrun \"%s\" successfully deleted.",
  "command.wynntils.lootrun.lootrunDoesntExist": "Lootrun \"%s\" does not exist.",
  "command.wynntils.lootrun.lootrunRenamed": "Lootrun \"%s\" successfully renamed to \"%s\".",
  "command.wynntils.lootrun.noActiveLootrun": "No active or recording lootrun",
  "command.wynntils.lootrun.notRecording": "You aren't currently recording a loot run.",
  "command.wynntils.lootrun.noteRemovedSuccessfully": "Successfully removed the note at %s with text \"%s\".",
  "command.wynntils.lootrun.noteUnableToFind": "Unable to find note at %s.",
  "command.wynntils.lootrun.recordStart": "Started recording lootrun. Execute %s to stop recording.",
  "command.wynntils.lootrun.recordStop1": "Stopped recording lootrun. Execute %s to delete the lootrun.",
  "command.wynntils.lootrun.recordStop2": "Execute %s to save the lootrun.",
  "command.wynntils.lootrun.savedLootrun": "Successfully saved lootrun.",
  "command.wynntils.lootrun.undoNotFarEnough": "You haven't moved far enough away to undo movement.",
  "command.wynntils.lootrun.undoStandNear": "Stand near a previous spot to undo movements.",
  "command.wynntils.lootrun.undoSuccessful": "Successfully undid movements.",
  "command.wynntils.map.description": "Manage map related settings",
  "command.wynntils.onlineMembers.description": "View current online players in a guild",
  "command.wynntils.onlineMembers.lookingUp": "Looking up online members...",
  "command.wynntils.player.description": "View guild information and last seen for a player",
  "command.wynntils.player.lookingUp": "Looking up player stats...",
  "command.wynntils.quest.description": "List, show and track quests",
  "command.wynntils.reauth.tryReauth": "Disconnecting from Hades, and trying to reauthenticate...",
  "command.wynntils.reloadCaches.reloading": "Reloading caches...",
  "command.wynntils.servers.description": "Show information about Wynncraft servers",
  "command.wynntils.statistics.clickHere": "Click here to confirm",
  "command.wynntils.statistics.description": "Show and reset statistics",
  "command.wynntils.statistics.warnReset": "This will reset all your collected statistics for this character. Are you sure you want to continue?",
  "command.wynntils.territory.description": "Alias of /compass territory",
  "command.wynntils.wynntils.description": "Provides various Wynntils functionality",
  "core.wynntils.category.chat": "Chat",
  "core.wynntils.category.combat": "Combat",
  "core.wynntils.category.commands": "Commands",
  "core.wynntils.category.debug": "Debug",
  "core.wynntils.category.embellishments": "Embellishments",
  "core.wynntils.category.inventory": "Inventory",
  "core.wynntils.category.map": "Map",
  "core.wynntils.category.overlays": "Overlays",
  "core.wynntils.category.players": "Players",
  "core.wynntils.category.redirects": "Game Notification Redirects",
  "core.wynntils.category.tooltips": "Item Tooltips",
  "core.wynntils.category.trademarket": "Trade Market",
  "core.wynntils.category.ui": "UI",
  "core.wynntils.category.uncategorized": "Uncategorized",
  "core.wynntils.category.utilities": "Utilities",
  "core.wynntils.category.wynntils": "Wynntils",
  "crowdSourcedDataType.wynntils.fastTravelLocations.description": "Collects the locations of fast travels. A fast travel location is collected when a fast travel nametag is loaded.",
  "crowdSourcedDataType.wynntils.fastTravelLocations.name": "Fast Travel Locations",
  "crowdSourcedDataType.wynntils.lootrunTaskLocations.description": "Collects the location of lootrun tasks. Used for predicting lootrun locations. A lootrun location is collected when a player selects a task during a lootrun.",
  "crowdSourcedDataType.wynntils.lootrunTaskLocations.name": "Lootrun Task Locations and Type",
  "crowdSourcedDataType.wynntils.npcLocations.description": "Collects the locations of NPCs. An NPC location is collected when an NPC nametag is loaded.",
  "crowdSourcedDataType.wynntils.npcLocations.name": "NPC Locations",
  "crowdSourcedDataType.wynntils.professionCraftingStationLocations.description": "Collects the locations of profession stations. A profession station location is collected when a profession station nametag is loaded.",
  "crowdSourcedDataType.wynntils.professionCraftingStationLocations.name": "Profession Station Locations",
  "crowdSourcedDataType.wynntils.professionNodeLocations.description": "Collects the locations of profession nodes. A profession node location is collected when a profession node nametag is loaded.",
  "crowdSourcedDataType.wynntils.professionNodeLocations.name": "Profession Node Locations",
  "feature.wynntils.abbreviateMobHealth.description": "Shortens mob health to a more readable format.",
  "feature.wynntils.abbreviateMobHealth.name": "Abbreviate Mob Health",
  "feature.wynntils.abilityRefreshRedirect.description": "Adds the ability to redirect ability refresh messages to the game update overlay.",
  "feature.wynntils.abilityRefreshRedirect.name": "Ability Refreshes",
  "feature.wynntils.abilityTreeDataDump.description": "Adds the ability to dump the ability tree data to a file.",
  "feature.wynntils.abilityTreeDataDump.name": "Ability Tree Data Dump",
  "feature.wynntils.addCommandExpansion.description": "Adds auto completion for most commands.",
  "feature.wynntils.addCommandExpansion.includeAliases.description": "How many aliases to include, all, none, or just a few short-hand forms",
  "feature.wynntils.addCommandExpansion.includeAliases.name": "Include Aliases",
  "feature.wynntils.addCommandExpansion.includeDeprecatedCommands.description": "Should deprecated commands be included in the tab completion?",
  "feature.wynntils.addCommandExpansion.includeDeprecatedCommands.name": "Include Deprecated Commands",
  "feature.wynntils.addCommandExpansion.name": "Add Command Expansion",
  "feature.wynntils.annihilationSunOverlay.description": "Adds an overlay to show when a new sun is forming during an Annihilation battle.",
  "feature.wynntils.annihilationSunOverlay.name": "Annihilation Sun Overlay",
  "feature.wynntils.annihilationSunOverlay.overlay.annihilationSun.name": "Annihilation Sun",
  "feature.wynntils.annihilationSunOverlay.overlay.annihilationSun.textColor.description": "What color should the Annihilation sun text be?",
  "feature.wynntils.annihilationSunOverlay.overlay.annihilationSun.textColor.name": "Text Color",
  "feature.wynntils.arrowShieldTrackerOverlay.description": "Adds the ability to track how many arrow shields you have.",
  "feature.wynntils.arrowShieldTrackerOverlay.name": "Arrow Shield Tracking",
  "feature.wynntils.arrowShieldTrackerOverlay.overlay.arrowShieldTracker.name": "Arrow Shield Tracker",
  "feature.wynntils.arrowShieldTrackerOverlay.overlay.arrowShieldTracker.textColor.description": "What color should the arrow shield tracker text be?",
  "feature.wynntils.arrowShieldTrackerOverlay.overlay.arrowShieldTracker.textColor.name": "Text Color",
  "feature.wynntils.arrowShieldTrackerOverlay.overlay.arrowShieldTracker.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.arrowShieldTrackerOverlay.overlay.arrowShieldTracker.textShadow.name": "Text Shadow",
  "feature.wynntils.autoApplyResourcePack.description": "Adds the ability to automatically apply the Wynntils resource pack on startup.",
  "feature.wynntils.autoApplyResourcePack.name": "Auto Apply Resource Pack",
  "feature.wynntils.autoAttack.description": "Automatically continues attacking while holding down the attack key.",
  "feature.wynntils.autoAttack.name": "Auto Attack",
  "feature.wynntils.autoJoinParty.description": "Adds the ability to automatically join a party when a friend invites you.",
  "feature.wynntils.autoJoinParty.name": "Auto Join Parties",
  "feature.wynntils.autoJoinParty.onlyFriends.description": "Should we only auto join party invites from friends?",
  "feature.wynntils.autoJoinParty.onlyFriends.name": "Only auto join friends' parties",
  "feature.wynntils.autoJoinParty.onlySameWorld.description": "Should we only auto join parties in the same world?",
  "feature.wynntils.autoJoinParty.onlySameWorld.name": "Only auto join parties in the same world",
  "feature.wynntils.autoSkipCutscenes.description": "Automatically presses the key to skip cutscenes when prompted.",
  "feature.wynntils.autoSkipCutscenes.name": "Auto Skip Cutscenes",
  "feature.wynntils.autoSkipCutscenes.skipCondition.description": "Should all cutscenes be skipped, only cutscenes when you are in a group or solo cutscenes?",
  "feature.wynntils.autoSkipCutscenes.skipCondition.name": "Skip Condition",
  "feature.wynntils.beaconBeam.description": "Adds a custom beacon beam to show your current waypoint in world.",
  "feature.wynntils.beaconBeam.name": "Beacon Beam",
  "feature.wynntils.beaconBeam.waypointBeamColor.description": "What color should the beacon beam have?",
  "feature.wynntils.beaconBeam.waypointBeamColor.name": "Beacon Beam Color",
  "feature.wynntils.betaWarning.description": "Adds a warning when you are playing on the beta server without the correct version.",
  "feature.wynntils.betaWarning.name": "Beta Warning",
  "feature.wynntils.betaWarning.usingBetaOnNormalServer": "You are using a beta version of Wynntils. This version may only be supported on the Wynncraft Beta, and may not work correctly on normal Wynncraft. If you have confirmed this version is working correctly, you can ignore this warning.",
  "feature.wynntils.betaWarning.usingReleaseOnBetaServer": "You are using a release version of Wynntils. This version is not supported on the Wynncraft Beta and various features may be broken. Please connect to the normal Wynncraft server or use a beta version of Wynntils which you can find in our Discord at %s.",
  "feature.wynntils.bombBellOverlay.description": "Adds an overlay to see active bombs.",
  "feature.wynntils.bombBellOverlay.name": "Bomb Bell",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.fontScale.description": "How large should the bomb bell text be?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.fontScale.name": "Font Scale",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.groupBombs.description": "Should bombs be grouped together by type?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.groupBombs.name": "Group Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.maxBombs.description": "How many bombs should be displayed at most? If grouping is enabled this will be a per bomb type amount.",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.maxBombs.name": "Max Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.name": "Bomb Bell Overlay",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showCombatBombs.description": "Should Combat XP bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showCombatBombs.name": "Show Combat XP Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showDungeonBombs.description": "Should Dungeon bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showDungeonBombs.name": "Show Dungeon Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showLootBombs.description": "Should Loot bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showLootBombs.name": "Show Loot Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showLootChestBombs.description": "Should Loot Chest bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showLootChestBombs.name": "Show Loot Chest Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showProfessionSpeedBombs.description": "Should Profession Speed bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showProfessionSpeedBombs.name": "Show Profession Speed Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showProfessionXpBombs.description": "Should Profession XP bombs be shown on the overlay?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.showProfessionXpBombs.name": "Show Profession XP Bombs",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.sortOrder.description": "Should newest or oldest bombs be shown be shown first?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.sortOrder.name": "Sort Order",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.bombBellOverlay.overlay.bombBell.textShadow.name": "Text Shadow",
  "feature.wynntils.bombBellRelay.clickableMessage.description": "Should the message be clickable to try to switch to the bomb server?",
  "feature.wynntils.bombBellRelay.clickableMessage.name": "Clickable Bomb Bell Message",
  "feature.wynntils.bombBellRelay.description": "Adds the ability to relay bomb bell messages to your party or guild with a keybind.",
  "feature.wynntils.bombBellRelay.name": "Bomb Bell Relay",
  "feature.wynntils.bombBellRelay.noKnownBombs": "No known bomb bells to relay.",
  "feature.wynntils.bombBellRelay.showTime.description": "Include remaining time in the sent message?",
  "feature.wynntils.bombBellRelay.showTime.name": "Show Time",
  "feature.wynntils.bombBellTracking.name": "Bomb Bell Tracking",
  "feature.wynntils.bonusTotemTimerOverlay.description": "Adds the ability to track close bonus totems.",
  "feature.wynntils.bonusTotemTimerOverlay.name": "Bonus Totem Tracking",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.gatheringTotemTimer.name": "Gathering Totem Timer",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.gatheringTotemTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.gatheringTotemTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.mobTotemTimer.name": "Mob Totem Timer",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.mobTotemTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.bonusTotemTimerOverlay.overlay.mobTotemTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.bulkBuy.animationDuration.description": "How long should the info widget animation take, in milliseconds?",
  "feature.wynntils.bulkBuy.animationDuration.name": "Animation Duration",
  "feature.wynntils.bulkBuy.bulkBuyActive": "Click to buy %d times",
  "feature.wynntils.bulkBuy.bulkBuyAmount.description": "How many items should be bought at once?",
  "feature.wynntils.bulkBuy.bulkBuyAmount.name": "Bulk Buy Amount",
  "feature.wynntils.bulkBuy.bulkBuyCannotAfford": "You do not have enough emeralds to purchase the requested amount.",
  "feature.wynntils.bulkBuy.bulkBuyDifferentItem": "You cannot queue different items to bulk buy.",
  "feature.wynntils.bulkBuy.bulkBuySpeed.description": "At what speed should the mod attempt to bulk buy items at?",
  "feature.wynntils.bulkBuy.bulkBuySpeed.name": "Bulk Buy Speed",
  "feature.wynntils.bulkBuy.description": "Adds the ability to buy items in bulk.",
  "feature.wynntils.bulkBuy.name": "Bulk Buy",
  "feature.wynntils.bulkBuy.widget.amount": "Amount: %d",
  "feature.wynntils.bulkBuy.widget.bulkBuy": "Wynntils Bulk Buy",
  "feature.wynntils.bulkBuy.widget.closeCancel": "Close shop to cancel",
  "feature.wynntils.bulkBuy.widget.currentlyBuying": "Currently Buying: ",
  "feature.wynntils.bulkBuy.widget.idle": "Currently Idle",
  "feature.wynntils.bulkBuy.widget.totalPrice": "Total Price: %d²",
  "feature.wynntils.changelog.autoClassMenu.description": "Should the player be put into class selection menu before displaying the changelog?",
  "feature.wynntils.changelog.autoClassMenu.name": "Auto Class Menu to Display Changelog",
  "feature.wynntils.changelog.description": "Displays the changelog on startup.",
  "feature.wynntils.changelog.name": "Changelog",
  "feature.wynntils.characterSelectionUtilities.blockThirdPerson.description": "Prevent going into third person in the character selection screen",
  "feature.wynntils.characterSelectionUtilities.blockThirdPerson.name": "Block Third Person",
  "feature.wynntils.characterSelectionUtilities.description": "Adds various QoL features to the character selection screen.",
  "feature.wynntils.characterSelectionUtilities.hideCrosshair.description": "Should your crosshair be hidden in the character selection screen?",
  "feature.wynntils.characterSelectionUtilities.hideCrosshair.name": "Hide Crosshair",
  "feature.wynntils.characterSelectionUtilities.name": "Character Selection Utilities",
  "feature.wynntils.chatCoordinates.description": "Adds the ability to click on coordinates in chat to set your compass to that location.",
  "feature.wynntils.chatCoordinates.name": "Chat Coordinates",
  "feature.wynntils.chatItem.chatItemErrorEncode": "Failed to encode item: %s",
  "feature.wynntils.chatItem.chatItemMessage": "Click here to copy the item for chat!",
  "feature.wynntils.chatItem.chatItemTooltip": "Paste this text in chat to display your item to other Wynntils users",
  "feature.wynntils.chatItem.chatItemUnidentifiedError": "Cannot make chat link of unidentified gear!",
  "feature.wynntils.chatItem.description": "Adds the ability to share items in chat.",
  "feature.wynntils.chatItem.name": "Chat Item",
  "feature.wynntils.chatItem.showPerfectOrDefective.description": "Should the item be marked as perfect or defective in the chat message?",
  "feature.wynntils.chatItem.showPerfectOrDefective.name": "Show Perfect or Defective",
  "feature.wynntils.chatItem.showSharingScreen.description": "Should a screen with share options be shown instead of a clickable chat message?",
  "feature.wynntils.chatItem.showSharingScreen.name": "Show Sharing Screen",
  "feature.wynntils.chatMention.aliases.description": "Any aliases you wish to get mentioned for in addition to your username. Names should be separated with an single comma.",
  "feature.wynntils.chatMention.aliases.name": "Aliases",
  "feature.wynntils.chatMention.description": "Adds the ability to mention players in chat.",
  "feature.wynntils.chatMention.dingMention.description": "Should there be a sound played when you get mentioned?",
  "feature.wynntils.chatMention.dingMention.name": "Ding On Mention",
  "feature.wynntils.chatMention.markMention.description": "Should mentions be highlighted in chat?",
  "feature.wynntils.chatMention.markMention.name": "Highlight Mentions",
  "feature.wynntils.chatMention.mentionColor.description": "What color should be used for highlighting?",
  "feature.wynntils.chatMention.mentionColor.name": "Highlight color",
  "feature.wynntils.chatMention.name": "Chat Mentions",
  "feature.wynntils.chatMention.suppressMentionsInInfo.description": "Should mentions in informational system messages be ignored?",
  "feature.wynntils.chatMention.suppressMentionsInInfo.name": "Suppress Mentions in Info Messages",
  "feature.wynntils.chatRedirect.blacksmith.description": "How should messages about selling/repairing with the blacksmith appear?",
  "feature.wynntils.chatRedirect.blacksmith.name": "Blacksmith Message Filtering",
  "feature.wynntils.chatRedirect.bloodPactHealth.description": "How should messages about not enough health when casting appear?",
  "feature.wynntils.chatRedirect.bloodPactHealth.name": "Blood Pact Message Filtering",
  "feature.wynntils.chatRedirect.bloodPactHealth.notification": "Not enough health to cast that spell!",
  "feature.wynntils.chatRedirect.craftedDurability.description": "How should crafted item durability messages appear?",
  "feature.wynntils.chatRedirect.craftedDurability.name": "Crafted Durability Filtering",
  "feature.wynntils.chatRedirect.craftedDurability.notification": "Your items are damaged.",
  "feature.wynntils.chatRedirect.description": "Adds the ability to redirect certain chat messages to the game update overlay.",
  "feature.wynntils.chatRedirect.emptyManaBank.description": "How should empty mana bank messages appear?",
  "feature.wynntils.chatRedirect.emptyManaBank.name": "Empty Mana Bank Filtering",
  "feature.wynntils.chatRedirect.emptyManaBank.notification": "Your mana bank is empty!",
  "feature.wynntils.chatRedirect.friendJoin.description": "How should friend join messages appear?",
  "feature.wynntils.chatRedirect.friendJoin.name": "Friend Join Message Filtering",
  "feature.wynntils.chatRedirect.guildBank.description": "How should guild bank messages appear?",
  "feature.wynntils.chatRedirect.guildBank.name": "Guild Bank Message Filtering",
  "feature.wynntils.chatRedirect.guildContribution.description": "How should guild XP contribution messages appear?",
  "feature.wynntils.chatRedirect.guildContribution.name": "Guild Contribution Message Filtering",
  "feature.wynntils.chatRedirect.guildRewards.description": "How should guild reward messages appear?",
  "feature.wynntils.chatRedirect.guildRewards.name": "Guild Reward Message Filtering",
  "feature.wynntils.chatRedirect.heal.description": "How should messages about healing appear?",
  "feature.wynntils.chatRedirect.heal.name": "Heal Message Filtering",
  "feature.wynntils.chatRedirect.horse.description": "How should messages relating to your horse appear?",
  "feature.wynntils.chatRedirect.horse.name": "Horse Message Filtering",
  "feature.wynntils.chatRedirect.horse.notificationDespawned": "Your horse has despawned.",
  "feature.wynntils.chatRedirect.horse.notificationNoRoom": "No room for a horse!",
  "feature.wynntils.chatRedirect.horse.notificationScared": "Nearby mobs prevent horse spawning!",
  "feature.wynntils.chatRedirect.housingMaster.added": "Added blocks to building inventory",
  "feature.wynntils.chatRedirect.housingMaster.description": "How should messages about buying blocks from the housing master appear?",
  "feature.wynntils.chatRedirect.housingMaster.name": "Housing Master Message Filtering",
  "feature.wynntils.chatRedirect.housingTeleport.description": "How should messages about teleporting to a housing plot appear?",
  "feature.wynntils.chatRedirect.housingTeleport.name": "Housing Teleport Message Filtering",
  "feature.wynntils.chatRedirect.housingTeleport.notificationCooldown": "Housing teleport is on cooldown!",
  "feature.wynntils.chatRedirect.housingTeleport.notificationJoined": "→ Housing Island",
  "feature.wynntils.chatRedirect.housingTeleport.notificationLeft": "← Housing Island",
  "feature.wynntils.chatRedirect.ingredientPouch.description": "How should messages about selling the contents of your ingredient pouch appear?",
  "feature.wynntils.chatRedirect.ingredientPouch.ingredientPlural": "ingredients",
  "feature.wynntils.chatRedirect.ingredientPouch.ingredientSingular": "ingredient",
  "feature.wynntils.chatRedirect.ingredientPouch.name": "Ingredient Pouch Sale Message Filtering",
  "feature.wynntils.chatRedirect.ingredientPouch.notification": "Sold %s for %s.",
  "feature.wynntils.chatRedirect.itemDropped.description": "How should messages about items being dropped due to no inventory space appear?",
  "feature.wynntils.chatRedirect.itemDropped.name": "Dropped Items Message Filtering",
  "feature.wynntils.chatRedirect.itemDropped.notification": "Item has been dropped due to missing inventory space.",
  "feature.wynntils.chatRedirect.loginAnnouncements.description": "How should login messages appear?",
  "feature.wynntils.chatRedirect.loginAnnouncements.name": "Login Message Filtering",
  "feature.wynntils.chatRedirect.mageTeleport.description": "How should mage teleportation messages appear?",
  "feature.wynntils.chatRedirect.mageTeleport.name": "Mage Teleportation Message Filtering",
  "feature.wynntils.chatRedirect.mageTeleport.notification": "Unable to teleport! Move away from blocks.",
  "feature.wynntils.chatRedirect.merchant.description": "How should merchant messages appear?",
  "feature.wynntils.chatRedirect.merchant.name": "Merchant Message Filtering",
  "feature.wynntils.chatRedirect.merchant.notification": "Bought item from %s.",
  "feature.wynntils.chatRedirect.name": "Info Message Filter",
  "feature.wynntils.chatRedirect.notEnoughMana.description": "How should messages about not enough mana when casting appear?",
  "feature.wynntils.chatRedirect.notEnoughMana.name": "Mana Message Filtering",
  "feature.wynntils.chatRedirect.notEnoughMana.notification": "Not enough mana to cast that spell!",
  "feature.wynntils.chatRedirect.potion.description": "How should messages relating to your health potion stack appear?",
  "feature.wynntils.chatRedirect.potion.name": "Potion Stack Message Filtering",
  "feature.wynntils.chatRedirect.potion.notificationAlreadyActive": "This potion is already active!",
  "feature.wynntils.chatRedirect.potion.notificationChargeLimit": "At potion charge limit!",
  "feature.wynntils.chatRedirect.potion.notificationMoved": "Moved excess healing items to bank.",
  "feature.wynntils.chatRedirect.potion.notificationReplaced": "Lesser potion replaced.",
  "feature.wynntils.chatRedirect.scrollTeleport.description": "How should messages about failing to teleport (with a scroll) appear?",
  "feature.wynntils.chatRedirect.scrollTeleport.name": "Scroll Teleport Message Filtering",
  "feature.wynntils.chatRedirect.scrollTeleport.notificationHousing": "Can't teleport on a housing island!",
  "feature.wynntils.chatRedirect.shaman.description": "How should shaman-specific messages appear?",
  "feature.wynntils.chatRedirect.shaman.name": "Shaman Message Filtering",
  "feature.wynntils.chatRedirect.shaman.notification": "No totems nearby!",
  "feature.wynntils.chatRedirect.speed.description": "How should messages about speed effect appear?",
  "feature.wynntils.chatRedirect.speed.name": "Speed Effect Message Filtering",
  "feature.wynntils.chatRedirect.speed.notificationFirst": "+%s minutes",
  "feature.wynntils.chatRedirect.speed.notificationSecond": " speed boost",
  "feature.wynntils.chatRedirect.toolDurability.description": "How should gathering tool durability messages appear?",
  "feature.wynntils.chatRedirect.toolDurability.name": "Gather Tool Durability Filtering",
  "feature.wynntils.chatRedirect.toolDurability.notification": "Your tool has 0 durability left!",
  "feature.wynntils.chatRedirect.unusedPoints.description": "How should messages about unused ability or skill points appear?",
  "feature.wynntils.chatRedirect.unusedPoints.name": "Unused Ability and Skill Point Message Filtering",
  "feature.wynntils.chatRedirect.unusedPoints.notificationAbility": "You have %s unused ability points",
  "feature.wynntils.chatRedirect.unusedPoints.notificationSkill": "You have %s unused skill points",
  "feature.wynntils.chatTabs.description": "Adds the ability to create separate chats for different message types.",
  "feature.wynntils.chatTabs.name": "Chat Tabs",
  "feature.wynntils.chatTabs.oldTabHotkey.description": "Should the tab cycling hotkey be Shift+Tab instead of Ctrl+Tab/Ctrl+Shift+Tab?",
  "feature.wynntils.chatTabs.oldTabHotkey.name": "Old Tab Cycling Hotkey",
  "feature.wynntils.chatTimestamp.description": "Adds timestamps to chat messages.",
  "feature.wynntils.chatTimestamp.formatPattern.description": "How should the timestamp look like in chat?",
  "feature.wynntils.chatTimestamp.formatPattern.name": "Timestamp Format",
  "feature.wynntils.chatTimestamp.invalidFormatMsg": "Invalid timestamp format specified in config! Timestamps will be disabled until a valid format is set.",
  "feature.wynntils.chatTimestamp.name": "Chat Timestamps",
  "feature.wynntils.combatExperienceOverlay.description": "Adds an overlay to see how much combat experience you have.",
  "feature.wynntils.combatExperienceOverlay.name": "Combat Experience Overlays",
  "feature.wynntils.combatExperienceOverlay.overlay.combatExperience.name": "Combat Experience",
  "feature.wynntils.combatExperienceOverlay.overlay.combatExperience.useShortFormat.description": "Should we use a short format (e.g. 17k) for the numerical value of the Combat XP?",
  "feature.wynntils.combatExperienceOverlay.overlay.combatExperience.useShortFormat.name": "Use Short Format",
  "feature.wynntils.commandAliases.description": "Adds a way to add aliases for commands.",
  "feature.wynntils.commandAliases.name": "Command Aliases",
  "feature.wynntils.commands.description": "Adds the ability to use Wynntils commands.",
  "feature.wynntils.commands.name": "Custom Wynntils Command",
  "feature.wynntils.connectionProgress.description": "Logs the progress of connecting to the server.",
  "feature.wynntils.connectionProgress.name": "Connection Progress",
  "feature.wynntils.containerScroll.description": "Adds the ability to scroll through containers.",
  "feature.wynntils.containerScroll.invertScroll.description": "Should the scrolling direction be inverted?",
  "feature.wynntils.containerScroll.invertScroll.name": "Invert scroll",
  "feature.wynntils.containerScroll.name": "Container Scroll",
  "feature.wynntils.containerSearch.description": "Adds the ability to search containers. Hover the previous item slot to search backwards. Shift+Enter to jump to page 1 and start search from there for supported containers",
  "feature.wynntils.containerSearch.filterInBank.description": "Should there be a search widget in the bank?",
  "feature.wynntils.containerSearch.filterInBank.name": "Search Bar in Bank",
  "feature.wynntils.containerSearch.filterInBlockBank.description": "Should there be a search widget in the block bank in your housing plot?",
  "feature.wynntils.containerSearch.filterInBlockBank.name": "Search Bar in Block Bank",
  "feature.wynntils.containerSearch.filterInBookshelf.description": "Should there be a search widget in the bookshelf in your housing plot?",
  "feature.wynntils.containerSearch.filterInBookshelf.name": "Search Bar in Bookshelf",
  "feature.wynntils.containerSearch.filterInContentBook.description": "Should there be a search widget in the content book?",
  "feature.wynntils.containerSearch.filterInContentBook.name": "Search Bar in Content Book",
  "feature.wynntils.containerSearch.filterInGuildBadges.description": "Should there be a search widget in the guild badges menu?",
  "feature.wynntils.containerSearch.filterInGuildBadges.name": "Search Bar in Guild Badges menu",
  "feature.wynntils.containerSearch.filterInGuildBank.description": "Should there be a search widget in the guild bank?",
  "feature.wynntils.containerSearch.filterInGuildBank.name": "Search Bar in Guild Bank",
  "feature.wynntils.containerSearch.filterInGuildMemberList.description": "Should there be a search widget in the guild member list?",
  "feature.wynntils.containerSearch.filterInGuildMemberList.name": "Search Bar in Guild Members",
  "feature.wynntils.containerSearch.filterInGuildTerritories.description": "Should there be a search widget in the guild territories list?",
  "feature.wynntils.containerSearch.filterInGuildTerritories.name": "Search Bar in Guild Territories",
  "feature.wynntils.containerSearch.filterInHelmetCosmeticsMenu.description": "Should there be a search widget in the helmet cosmetics menu?",
  "feature.wynntils.containerSearch.filterInHelmetCosmeticsMenu.name": "Search Bar in Helmet Cosmetics Menu",
  "feature.wynntils.containerSearch.filterInHousingJukebox.description": "Should there be a search widget in the housing jukebox?",
  "feature.wynntils.containerSearch.filterInHousingJukebox.name": "Search Bar in Housing Jukebox",
  "feature.wynntils.containerSearch.filterInHousingList.description": "Should there be a search widget in the housing list?",
  "feature.wynntils.containerSearch.filterInHousingList.name": "Search Bar in Housing List",
  "feature.wynntils.containerSearch.filterInJukebox.description": "Should there be a search widget in the jukebox?",
  "feature.wynntils.containerSearch.filterInJukebox.name": "Search Bar in Jukebox",
  "feature.wynntils.containerSearch.filterInMiscBucket.description": "Should there be a search widget in the misc bucket in your housing plot?",
  "feature.wynntils.containerSearch.filterInMiscBucket.name": "Search Bar in Misc Bucket",
  "feature.wynntils.containerSearch.filterInPetMenu.description": "Should there be a search widget in the pet menu?",
  "feature.wynntils.containerSearch.filterInPetMenu.name": "Search Bar in Pet Menu",
  "feature.wynntils.containerSearch.filterInPlayerEffectsMenu.description": "Should there be a search widget in the player effects menu?",
  "feature.wynntils.containerSearch.filterInPlayerEffectsMenu.name": "Search Bar in Player Effects Menu",
  "feature.wynntils.containerSearch.filterInScrapMenu.description": "Should there be a search widget in the scrap menu?",
  "feature.wynntils.containerSearch.filterInScrapMenu.name": "Search Bar in Scrap Menu",
  "feature.wynntils.containerSearch.filterInWeaponCosmeticsMenu.description": "Should there be a search widget in the weapon cosmetics menu?",
  "feature.wynntils.containerSearch.filterInWeaponCosmeticsMenu.name": "Search Bar in Weapon Cosmetics Menu",
  "feature.wynntils.containerSearch.highlightColor.description": "What color should the highlight circles be?",
  "feature.wynntils.containerSearch.highlightColor.name": "Highlight color",
  "feature.wynntils.containerSearch.name": "Container Search Highlight",
  "feature.wynntils.contentBookDump.description": "Adds the ability to dump the contents of your content book to a file.",
  "feature.wynntils.contentBookDump.name": "Content Book Dump",
  "feature.wynntils.contentTracker.autoTrackCoordinates.description": "Should waypoints automatically be set for tracker coordinates?",
  "feature.wynntils.contentTracker.autoTrackCoordinates.name": "Auto Track Coordinates",
  "feature.wynntils.contentTracker.description": "Adds the ability to handle current tracked content.",
  "feature.wynntils.contentTracker.hideOriginalMarker.description": "Should the vanilla waypoint marker be displayed?",
  "feature.wynntils.contentTracker.hideOriginalMarker.name": "Hide Original Marker",
  "feature.wynntils.contentTracker.name": "Tracked Content",
  "feature.wynntils.contentTracker.playSoundOnUpdate.description": "Should a sound be played when the tracker gets updated with a new task?",
  "feature.wynntils.contentTracker.playSoundOnUpdate.name": "Play Sound on Tracker Updates",
  "feature.wynntils.contentTracker.showAdditionalTextInWorld.description": "Whether the title of the currently tracked task should be displayed in world",
  "feature.wynntils.contentTracker.showAdditionalTextInWorld.name": "Show title in world",
  "feature.wynntils.contentTrackerOverlay.description": "Adds an overlay to see the current tracked content info.",
  "feature.wynntils.contentTrackerOverlay.name": "Tracked Content Overlay",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.description": "Display information about the currently tracked content",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.disableTrackerOnScoreboard.description": "Should tracked segment be removed from the scoreboard? This option only works if trackerOverlay is turned on.",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.disableTrackerOnScoreboard.name": "Disable Scoreboard Tracker",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.name": "Content Tracker",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.testQuestName": "Test quest",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.textShadow.name": "Text Shadow",
  "feature.wynntils.contentTrackerOverlay.overlay.contentTracker.title": "Tracked",
  "feature.wynntils.craftingProfessionLevelProgressBar.description": "Display a level progress bar when in a crafting station",
  "feature.wynntils.craftingProfessionLevelProgressBar.name": "Crafting Profession Progress Bar",
  "feature.wynntils.craftingProfessionLevelProgressBar.texture.description": "What texture should be used for the bar?",
  "feature.wynntils.craftingProfessionLevelProgressBar.texture.name": "Bar Texture",
  "feature.wynntils.customBarsOverlay.description": "Adds the ability to add custom bars to the screen as overlays.",
  "feature.wynntils.customBarsOverlay.name": "Custom Bars",
  "feature.wynntils.customBarsOverlay.overlay.bubbleTexturedCustomBar.name": "Custom Bubble Bar %d",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.enabledTemplate.description": "A template returning a boolean value, which determines whether this bar should be rendered or not. This template should not have curly brackets. If empty, the bar is going to render when the player is in a Wynncraft world.",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.enabledTemplate.name": "Enabled Template",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.textTemplate.description": "The template that determines the text of the bar. This template works like info boxes, you can color them, and you need to have curly brackets for functions to evaluate.",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.textTemplate.name": "Text Template",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.valueTemplate.description": "The template that determines the value of the bar. Must be a CappedValue. This template should not have curly brackets.",
  "feature.wynntils.customBarsOverlay.overlay.customBarBase.valueTemplate.name": "Value Template",
  "feature.wynntils.customBarsOverlay.overlay.experienceTexturedCustomBar.name": "Custom Experience Bar %d",
  "feature.wynntils.customBarsOverlay.overlay.healthTexturedCustomBar.name": "Custom Health Bar %d",
  "feature.wynntils.customBarsOverlay.overlay.manaTexturedCustomBar.name": "Custom Mana Bar %d",
  "feature.wynntils.customBarsOverlay.overlay.universalTexturedCustomBar.barTexture.description": "What texture should be used for the bar?",
  "feature.wynntils.customBarsOverlay.overlay.universalTexturedCustomBar.barTexture.name": "Bar Texture",
  "feature.wynntils.customBarsOverlay.overlay.universalTexturedCustomBar.colorTemplate.description": "The template that determines the color of the text and bar. Must be a CustomColor. This template should not have curly brackets.",
  "feature.wynntils.customBarsOverlay.overlay.universalTexturedCustomBar.colorTemplate.name": "Color Template",
  "feature.wynntils.customBarsOverlay.overlay.universalTexturedCustomBar.name": "Custom Universal Bar %d",
  "feature.wynntils.customCommandKeybinds.commandType1.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType1.name": "First Command Behavior",
  "feature.wynntils.customCommandKeybinds.commandType2.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType2.name": "Second Command Behavior",
  "feature.wynntils.customCommandKeybinds.commandType3.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType3.name": "Third Command Behavior",
  "feature.wynntils.customCommandKeybinds.commandType4.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType4.name": "Fourth Command Behavior",
  "feature.wynntils.customCommandKeybinds.commandType5.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType5.name": "Fifth Command Behavior",
  "feature.wynntils.customCommandKeybinds.commandType6.description": "How should the command behave when pressing the keybind?",
  "feature.wynntils.customCommandKeybinds.commandType6.name": "Sixth Command Behavior",
  "feature.wynntils.customCommandKeybinds.description": "Adds the ability to bind commands to keys.",
  "feature.wynntils.customCommandKeybinds.keybindCommand1.description": "What command should be executed when pressing the first custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand1.name": "First Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.keybindCommand2.description": "What command should be executed when pressing the second custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand2.name": "Second Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.keybindCommand3.description": "What command should be executed when pressing the third custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand3.name": "Third Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.keybindCommand4.description": "What command should be executed when pressing the fourth custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand4.name": "Fourth Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.keybindCommand5.description": "What command should be executed when pressing the fifth custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand5.name": "Fifth Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.keybindCommand6.description": "What command should be executed when pressing the sixth custom command keybind?",
  "feature.wynntils.customCommandKeybinds.keybindCommand6.name": "Sixth Custom Command Keybind",
  "feature.wynntils.customCommandKeybinds.name": "Custom Command Keybinds",
  "feature.wynntils.customGuildLogScreen.description": "Adds a custom screen for viewing guild logs",
  "feature.wynntils.customGuildLogScreen.name": "Custom Guild Log Screen",
  "feature.wynntils.customGuildLogScreen.shiftBehaviorConfig.description": "What should happen when you press the guild log button while holding shift?",
  "feature.wynntils.customGuildLogScreen.shiftBehaviorConfig.name": "Shift Behavior on Guild Log button",
  "feature.wynntils.customLoadingScreen.connecting": "Connecting...",
  "feature.wynntils.customLoadingScreen.description": "Adds a custom loading screen.",
  "feature.wynntils.customLoadingScreen.joiningWorld": "Joining Wynncraft world...",
  "feature.wynntils.customLoadingScreen.name": "Custom Loading Screen",
  "feature.wynntils.customLoadingScreen.receivingTerrain": "Receiving terrain...",
  "feature.wynntils.customLoadingScreen.resourcePack": "Downloading resource pack...",
  "feature.wynntils.customLoadingScreen.working": "Working...",
  "feature.wynntils.customLootrunBeacons.description": "Adds waypoints to predicted lootrun beacon locations.",
  "feature.wynntils.customLootrunBeacons.name": "Custom Lootrun Beacons",
  "feature.wynntils.customLootrunBeacons.removeOriginalBeacons.description": "Should the original Wynncraft lootrun beacons be removed?",
  "feature.wynntils.customLootrunBeacons.removeOriginalBeacons.name": "Remove Original Beacons",
  "feature.wynntils.customLootrunBeacons.showAdditionalTextInWorld.description": "Whether the color of beacons should be displayed in world",
  "feature.wynntils.customLootrunBeacons.showAdditionalTextInWorld.name": "Show beacon color in world",
  "feature.wynntils.customNametagRenderer.badgeCount.description": "If badges are enabled, how many should be displayed at a time?",
  "feature.wynntils.customNametagRenderer.badgeCount.name": "Badges to Display",
  "feature.wynntils.customNametagRenderer.customNametagScale.description": "How large should the extra nametag lines be?",
  "feature.wynntils.customNametagRenderer.customNametagScale.name": "Custom Nametag Scale",
  "feature.wynntils.customNametagRenderer.description": "Adds the ability to render custom nametags.",
  "feature.wynntils.customNametagRenderer.hideAllNametags.description": "Should all nametags be hidden?",
  "feature.wynntils.customNametagRenderer.hideAllNametags.name": "Hide All Nametags",
  "feature.wynntils.customNametagRenderer.hideNametagBackground.description": "Should the nametag background for all entities be hidden?",
  "feature.wynntils.customNametagRenderer.hideNametagBackground.name": "Hide Nametag Background",
  "feature.wynntils.customNametagRenderer.hidePlayerNametags.description": "Should player nametags be hidden?",
  "feature.wynntils.customNametagRenderer.hidePlayerNametags.name": "Hide Player Nametags",
  "feature.wynntils.customNametagRenderer.name": "Nametag Rendering",
  "feature.wynntils.customNametagRenderer.showGearOnHover.description": "Should a hovered player's gears' name be rendered in the nametag?",
  "feature.wynntils.customNametagRenderer.showGearOnHover.name": "Show Player's Gear on Hover",
  "feature.wynntils.customNametagRenderer.showLeaderboardBadges.description": "Should the top nine players in each leaderboard have badges above their names?",
  "feature.wynntils.customNametagRenderer.showLeaderboardBadges.name": "Show Leaderboard Badges Above Nametag",
  "feature.wynntils.customNametagRenderer.showOwnNametag.description": "Should your own nametag be shown in 3rd person?",
  "feature.wynntils.customNametagRenderer.showOwnNametag.name": "Show Own Nametag",
  "feature.wynntils.customNametagRenderer.showWynntilsMarker.description": "Should a player's nametag have a marker indicating that they are using Wynntils?",
  "feature.wynntils.customNametagRenderer.showWynntilsMarker.name": "Show Wynntils Marker on Nametag",
  "feature.wynntils.customPlayerListOverlay.description": "Should the default player list be replaced?",
  "feature.wynntils.customPlayerListOverlay.name": "Custom Player List",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.description": "Should the default player list be replaced?",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.name": "Custom Player List Overlay",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.openingDuration.description": "How long should it take to open the player info overlay?",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.openingDuration.name": "Opening Duration",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.customPlayerListOverlay.overlay.customPlayerList.textShadow.name": "Text Shadow",
  "feature.wynntils.customSeaskipperScreen.description": "Adds a custom seaskipper screen.",
  "feature.wynntils.customSeaskipperScreen.error.noProfile": "Could not download seaskipper profile data. Falling back to regular seaskipper screen.",
  "feature.wynntils.customSeaskipperScreen.name": "Custom Seaskipper Screen",
  "feature.wynntils.customSeaskipperScreen.pointerColor.description": "What color should the main map pointer be?",
  "feature.wynntils.customSeaskipperScreen.pointerColor.name": "Pointer Color",
  "feature.wynntils.customSeaskipperScreen.pointerType.description": "What style should the main map pointer have?",
  "feature.wynntils.customSeaskipperScreen.pointerType.name": "Main Map Pointer Type",
  "feature.wynntils.customTerritoryManagementScreen.applySelection": "Apply Selection",
  "feature.wynntils.customTerritoryManagementScreen.applySelection.clickToConfirm": "Click to confirm",
  "feature.wynntils.customTerritoryManagementScreen.applySelection.description": "Confirm and apply the current loadout to the selected territories",
  "feature.wynntils.customTerritoryManagementScreen.description": "Adds the ability to manage territories with a custom territory management screen.",
  "feature.wynntils.customTerritoryManagementScreen.disableHighlightLegend": "Toggle Highlight Legend",
  "feature.wynntils.customTerritoryManagementScreen.disableTerritoryProductionTooltip": "Toggle Guild Output",
  "feature.wynntils.customTerritoryManagementScreen.filters": "Quick Filters",
  "feature.wynntils.customTerritoryManagementScreen.loadouts": "Territory Loadouts",
  "feature.wynntils.customTerritoryManagementScreen.loadouts.clickToOpen": "Click to Open",
  "feature.wynntils.customTerritoryManagementScreen.loadouts.description": "Manage and quickly apply loadouts to your territories.",
  "feature.wynntils.customTerritoryManagementScreen.name": "Custom Territory Management Screen",
  "feature.wynntils.customTerritoryManagementScreen.shiftBehaviorConfig.description": "What should happen when you press the territory management button while holding shift?",
  "feature.wynntils.customTerritoryManagementScreen.shiftBehaviorConfig.name": "Shift Behavior on Territory Management button",
  "feature.wynntils.customTerritoryManagementScreen.sorts": "Quick Sorts",
  "feature.wynntils.customTerritoryManagementScreen.territoryProductionHelper": "Hold shift to see total surplus/deficit",
  "feature.wynntils.customTradeMarketResultScreen.description": "Adds a custom trade market result screen where you can use Wynntils filters to filter the results.",
  "feature.wynntils.customTradeMarketResultScreen.name": "Custom Trade Market Result Screen",
  "feature.wynntils.customTradeMarketResultScreen.shiftBehaviorConfig.description": "What should happen when you press the search button while holding shift?",
  "feature.wynntils.customTradeMarketResultScreen.shiftBehaviorConfig.name": "Shift Behavior on Search button",
  "feature.wynntils.customTradeMarketResultScreen.shiftToDisable": "Shift-click to open the default result screen",
  "feature.wynntils.customTradeMarketResultScreen.shiftToEnable": "Shift-click to open the custom result screen",
  "feature.wynntils.dataCrowdSourcing.button.copy": "Right click to copy the data to your clipboard.",
  "feature.wynntils.dataCrowdSourcing.button.disable": "Left click to disable collecting this data.",
  "feature.wynntils.dataCrowdSourcing.button.disableUnconfirmed": "Right click to disable collecting this data.",
  "feature.wynntils.dataCrowdSourcing.button.enable": "Left click to collect this data.",
  "feature.wynntils.dataCrowdSourcing.button.enableWithFeature": "Left click to enable crowd sourcing feature and collect this data.",
  "feature.wynntils.dataCrowdSourcing.description": "Adds the ability to crowd source data for Wynntils.",
  "feature.wynntils.dataCrowdSourcing.name": "Data Crowd Sourcing",
  "feature.wynntils.dataStorage.dryBoxes.description": "Dry Boxes for Function variable",
  "feature.wynntils.dataStorage.dryBoxes.name": "Dry Boxes",
  "feature.wynntils.dataStorage.dryCount.description": "Dry Chest Count for Function variable",
  "feature.wynntils.dataStorage.dryCount.name": "Dry Count",
  "feature.wynntils.dataStorage.name": "Data Storage",
  "feature.wynntils.deathCoordinates.description": "Send your coordinates to chat when you die.",
  "feature.wynntils.deathCoordinates.diedAt": "You have died at ",
  "feature.wynntils.deathCoordinates.name": "Death Coordinates",
  "feature.wynntils.deathCoordinates.showDeathCoordinates.description": "Should the coordinates of your last death be shown in chat?",
  "feature.wynntils.dialogueOptionOverride.description": "Adds the ability to select dialogue options with slot buttons.",
  "feature.wynntils.dialogueOptionOverride.name": "Dialogue Button Override",
  "feature.wynntils.disableRecipeBook.description": "Disables the recipe book, as it is not used in Wynncraft.",
  "feature.wynntils.disableRecipeBook.name": "Disable Recipe Book",
  "feature.wynntils.discordRichPresence.description": "Adds Discord Rich Presence support.",
  "feature.wynntils.discordRichPresence.disableInStream.description": "Should the rich presence be disabled when in streamer mode?",
  "feature.wynntils.discordRichPresence.disableInStream.name": "Disable in Streamer Mode",
  "feature.wynntils.discordRichPresence.displayCharacterInfo.description": "Should your character info be displayed in Discord?",
  "feature.wynntils.discordRichPresence.displayCharacterInfo.name": "Display Character Info",
  "feature.wynntils.discordRichPresence.displayLocation.description": "Should your location be displayed in Discord?",
  "feature.wynntils.discordRichPresence.displayLocation.name": "Display Location",
  "feature.wynntils.discordRichPresence.displayWorld.description": "Should your world be displayed in Discord?",
  "feature.wynntils.discordRichPresence.displayWorld.name": "Display World",
  "feature.wynntils.discordRichPresence.name": "Discord Rich Presence",
  "feature.wynntils.downloadProgress.description": "Display a popup of download progress whilst in-game.",
  "feature.wynntils.downloadProgress.downloadCompleted": "Download completed",
  "feature.wynntils.downloadProgress.downloadCompletedMessage": "Finished downloading Wynntils components",
  "feature.wynntils.downloadProgress.downloadFailed": "Download failed",
  "feature.wynntils.downloadProgress.downloadFailedMessage": "A Wynntils component has failed to download",
  "feature.wynntils.downloadProgress.name": "Download Progress",
  "feature.wynntils.downloadProgress.startingDownload": "Starting download",
  "feature.wynntils.downloadProgress.startingDownloadMessage": "Downloading Wynntils components",
  "feature.wynntils.durabilityOverlay.description": "Adds a durability arc to items with durability.",
  "feature.wynntils.durabilityOverlay.durabilityRenderMode.description": "Should the overlay be an arc or a bar?",
  "feature.wynntils.durabilityOverlay.durabilityRenderMode.name": "Durability Render Mode",
  "feature.wynntils.durabilityOverlay.name": "Durability Overlay",
  "feature.wynntils.durabilityOverlay.renderDurabilityOverlayHotbar.description": "Should a durability arc be added to breakable items in your hotbar?",
  "feature.wynntils.durabilityOverlay.renderDurabilityOverlayHotbar.name": "Render Durability Overlay (Hotbar)",
  "feature.wynntils.durabilityOverlay.renderDurabilityOverlayInventories.description": "Should a durability overlay be added to breakable items in inventories?",
  "feature.wynntils.durabilityOverlay.renderDurabilityOverlayInventories.name": "Render Durability Overlay (Inventories)",
  "feature.wynntils.emeraldPouchFillArc.description": "Adds a fill arc to the emerald pouch.",
  "feature.wynntils.emeraldPouchFillArc.name": "Emerald Pouch Fill Arc",
  "feature.wynntils.emeraldPouchFillArc.renderFillArcHotbar.description": "Should an amount filled arc be added to emerald pouches in your hotbar?",
  "feature.wynntils.emeraldPouchFillArc.renderFillArcHotbar.name": "Render Emerald Pouch Arc (Hotbar)",
  "feature.wynntils.emeraldPouchFillArc.renderFillArcInventory.description": "Should an amount filled arc be added to emerald pouches in your inventory?",
  "feature.wynntils.emeraldPouchFillArc.renderFillArcInventory.name": "Render Emerald Pouch Arc (Inventory)",
  "feature.wynntils.emeraldPouchHotkey.description": "Adds the ability to open the emerald pouch with a keybind.",
  "feature.wynntils.emeraldPouchHotkey.multipleFilled": "You have multiple filled emerald pouches in your inventory.",
  "feature.wynntils.emeraldPouchHotkey.name": "Emerald Pouch Hotkey",
  "feature.wynntils.emeraldPouchHotkey.noPouch": "You do not have an emerald pouch in your inventory.",
  "feature.wynntils.extendedItemCount.description": "Adds the ability to see the amount of items in a stack, or other item info, as the item count.",
  "feature.wynntils.extendedItemCount.hotbarTextOverlayEnabled.description": "Should we draw extended item counts for items in the hotbar?",
  "feature.wynntils.extendedItemCount.hotbarTextOverlayEnabled.name": "Extended Hotbar Item Counts",
  "feature.wynntils.extendedItemCount.inventoryTextOverlayEnabled.description": "Should we draw extended item counts for items in the inventory?",
  "feature.wynntils.extendedItemCount.inventoryTextOverlayEnabled.name": "Extended Inventory Item Counts",
  "feature.wynntils.extendedItemCount.name": "Extended Item Count",
  "feature.wynntils.extendedSeasonLeaderboard.description": "Adds data to the season leaderboard to show more information.",
  "feature.wynntils.extendedSeasonLeaderboard.guildHighlightColor.description": "If the Highlight Own Guild option is enabled, what color should it be highlighted?",
  "feature.wynntils.extendedSeasonLeaderboard.guildHighlightColor.name": "Guild Highlight Color",
  "feature.wynntils.extendedSeasonLeaderboard.highlightOwnGuild.description": "Should your guild be highlighted on the leaderboard?",
  "feature.wynntils.extendedSeasonLeaderboard.highlightOwnGuild.name": "Highlight Own Guild",
  "feature.wynntils.extendedSeasonLeaderboard.name": "Extended Season Leaderboard",
  "feature.wynntils.extendedSeasonLeaderboard.useShortSeasonRankingStrings.description": "Should short strings be used for season rankings?",
  "feature.wynntils.extendedSeasonLeaderboard.useShortSeasonRankingStrings.name": "Use Short Season Ranking Strings",
  "feature.wynntils.filterAdminCommands.description": "Filters admin commands from the command auto completion.",
  "feature.wynntils.filterAdminCommands.name": "Filter Admin Commands",
  "feature.wynntils.fixCastingSpellsFromInventory.description": "Fixes the bug where you can accidentally cast spells from your inventory.",
  "feature.wynntils.fixCastingSpellsFromInventory.name": "Block Inventory Casting",
  "feature.wynntils.fixCrosshairPosition.description": "Fixes the bug where the crosshair may be off-center on certain GUI scales.",
  "feature.wynntils.fixCrosshairPosition.name": "Fix Crosshair Position",
  "feature.wynntils.fixPacketBugs.description": "Fixes packet bugs that spam logs.",
  "feature.wynntils.fixPacketBugs.name": "Fix Packet Bugs",
  "feature.wynntils.fixSpellOverwrite.name": "Fix Spell Overwrite",
  "feature.wynntils.functionDump.description": "Dumps all Wynntils functions and their arguments to CSV files.",
  "feature.wynntils.functionDump.name": "Dump Functions to CSV",
  "feature.wynntils.gameBarsOverlay.description": "Adds pre-made bars to the screen as overlays displaying useful game information like mana and health.",
  "feature.wynntils.gameBarsOverlay.name": "Game Bars",
  "feature.wynntils.gameBarsOverlay.overlay.awakenedProgressBar.name": "Awakened Bar",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.animationTime.description": "Should the bar be animated? Set this to 0 to disable.",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.animationTime.name": "Animated",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.barTexture.description": "What texture should be used for the bar?",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.barTexture.name": "Bar texture",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.flip.description": "Should the filling of the bar be flipped?",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.flip.name": "Flip",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.shouldDisplayOriginal.description": "Should the original form of the data (action bar/boss bar) still be displayed? This setting applies even if the appropriate custom bar is disabled, except for the health and mana bars.",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.shouldDisplayOriginal.name": "Display Original Bar Data",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.textColor.description": "What should the color of the text be?",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.textColor.name": "Text Color",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.gameBarsOverlay.overlay.baseBar.textShadow.name": "Text Shadow",
  "feature.wynntils.gameBarsOverlay.overlay.bloodPoolBar.name": "Blood Pool Bar",
  "feature.wynntils.gameBarsOverlay.overlay.commanderBar.activatedColor.description": "What should the color of the text be when commader is active?",
  "feature.wynntils.gameBarsOverlay.overlay.commanderBar.activatedColor.name": "Activated Color",
  "feature.wynntils.gameBarsOverlay.overlay.commanderBar.name": "Commander Bar",
  "feature.wynntils.gameBarsOverlay.overlay.corruptedBar.name": "Corrupted Bar",
  "feature.wynntils.gameBarsOverlay.overlay.focusBar.name": "Focus Bar",
  "feature.wynntils.gameBarsOverlay.overlay.focusedMobHealthBar.name": "Focused Mob Health Bar",
  "feature.wynntils.gameBarsOverlay.overlay.healthBar.name": "Health Bar",
  "feature.wynntils.gameBarsOverlay.overlay.holyPowerBar.name": "Holy Power Bar",
  "feature.wynntils.gameBarsOverlay.overlay.manaBankBar.name": "Mana Bank Bar",
  "feature.wynntils.gameBarsOverlay.overlay.manaBar.name": "Mana Bar",
  "feature.wynntils.gameBarsOverlay.overlay.ophanimBar.name": "Ophanim Bar",
  "feature.wynntils.gameNotificationOverlay.description": "Adds the ability to add custom notifications to the screen as overlays.",
  "feature.wynntils.gameNotificationOverlay.name": "Game Updates",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.description": "Display gameplay related update messages on the screen.",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.invertGrowth.description": "Should the way ticker messages appear be inverted?",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.invertGrowth.name": "Invert Growth",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageLimit.description": "What should the maximum amount of ticker messages displayed",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageLimit.name": "Message Limit",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageMaxLength.description": "What should the maximum length of messages in the game-update-ticker be? Messages longer than this set value will be truncated. Set this to 0 for no maximum length.",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageMaxLength.name": "Max Message Length",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageTimeLimit.description": "How long (in seconds) should a ticker message remain on the screen?",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.messageTimeLimit.name": "Message Expiry Time",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.name": "Game Notifications",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.overrideNewMessages.description": "Should new messages force out the oldest previous messages? If disabled, ticker messages will be queued and appear when a previous message disappears.",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.overrideNewMessages.name": "New Message Override",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.gameNotificationOverlay.overlay.gameNotification.textShadow.name": "Text Shadow",
  "feature.wynntils.gammabright.description": "Adds the ability to change the gamma of the game to make it brighter.",
  "feature.wynntils.gammabright.gammabrightEnabled.description": "Should gamma be set to a really high value to achieve night-vision like effect?",
  "feature.wynntils.gammabright.gammabrightEnabled.name": "Gammabright",
  "feature.wynntils.gammabright.lastGamma.description": "Last gamma used by Minecraft",
  "feature.wynntils.gammabright.lastGamma.name": "Last Gamma",
  "feature.wynntils.gammabright.name": "Gammabright Keybind",
  "feature.wynntils.guardianAngelsTrackerOverlay.description": "Adds the ability to track how many guardian angels you have.",
  "feature.wynntils.guardianAngelsTrackerOverlay.name": "Guardian Angels Tracking",
  "feature.wynntils.guardianAngelsTrackerOverlay.overlay.guardianAngelsTracker.name": "Guardian Angels Tracker",
  "feature.wynntils.guardianAngelsTrackerOverlay.overlay.guardianAngelsTracker.textColor.description": "What color should the guardian angels tracker text be?",
  "feature.wynntils.guardianAngelsTrackerOverlay.overlay.guardianAngelsTracker.textColor.name": "Text Color",
  "feature.wynntils.guardianAngelsTrackerOverlay.overlay.guardianAngelsTracker.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.guardianAngelsTrackerOverlay.overlay.guardianAngelsTracker.textShadow.name": "Text Shadow",
  "feature.wynntils.guildBankHotkey.description": "Adds a hotkey to open the guild bank.",
  "feature.wynntils.guildBankHotkey.name": "Guild Bank Hotkey",
  "feature.wynntils.guildMap.description": "Adds a guild map to view territories.",
  "feature.wynntils.guildMap.name": "Guild Map",
  "feature.wynntils.guildMap.pointerColor.description": "What color should the main map pointer be?",
  "feature.wynntils.guildMap.pointerColor.name": "Pointer Color",
  "feature.wynntils.guildMap.pointerType.description": "What style should the main map pointer have?",
  "feature.wynntils.guildMap.pointerType.name": "Main Map Pointer Type",
  "feature.wynntils.hades.description": "Adds the ability to share your health, mana and location data with a specified set of people.",
  "feature.wynntils.hades.getOtherPlayerInfo.description": "Do you want to get your mutuals' info? Disable this config if you only want to share your info, but do not want to load other player's data.",
  "feature.wynntils.hades.getOtherPlayerInfo.name": "Get Other Players' Info",
  "feature.wynntils.hades.name": "Hades",
  "feature.wynntils.hades.shareWithFriends.description": "Do you want your data (location, health, mana) to be shared with mutual friends?",
  "feature.wynntils.hades.shareWithFriends.name": "Share Info With Friends",
  "feature.wynntils.hades.shareWithGuild.description": "Do you want your data (location, health, mana) to be shared with guild members?",
  "feature.wynntils.hades.shareWithGuild.name": "Share Info With Guild",
  "feature.wynntils.hades.shareWithParty.description": "Do you want your data (location, health, mana) to be shared with party members?",
  "feature.wynntils.hades.shareWithParty.name": "Share Info With Party",
  "feature.wynntils.healthPotionBlocker.description": "Blocks the use of health potions while above a certain health threshold.",
  "feature.wynntils.healthPotionBlocker.healthFull": "Already at full health!",
  "feature.wynntils.healthPotionBlocker.name": "Health Potion Blocker",
  "feature.wynntils.healthPotionBlocker.threshold.description": "The percentage of your max health that you need to have for the feature to activate",
  "feature.wynntils.healthPotionBlocker.threshold.name": "Threshold (%%)",
  "feature.wynntils.healthPotionBlocker.thresholdReached": "Already at %s%% of your max health!",
  "feature.wynntils.heldItemCooldownOverlay.description": "Displays the cooldown of your held item (e.g. weapon swing cooldown) as an overlay.",
  "feature.wynntils.heldItemCooldownOverlay.name": "Held Item Cooldown Overlay",
  "feature.wynntils.heldItemCooldownOverlay.overlay.heldItemCooldown.name": "Held Item Cooldown",
  "feature.wynntils.hideDamageLabels.description": "Hides the damage labels that popup when damaging enemies",
  "feature.wynntils.hideDamageLabels.name": "Hide Damage Labels",
  "feature.wynntils.horseMount.alreadyRiding": "You are already riding a horse.",
  "feature.wynntils.horseMount.conflictingSlots": "You must free up a slot in your hotbar to mount your horse.",
  "feature.wynntils.horseMount.description": "Adds the ability to mount horses with a keybind.",
  "feature.wynntils.horseMount.guaranteedMount.description": "Should you be guaranteed to mount your horse when right-clicking with a saddle?",
  "feature.wynntils.horseMount.guaranteedMount.name": "Guaranteed Mount",
  "feature.wynntils.horseMount.name": "Horse Mounting",
  "feature.wynntils.horseMount.noHorse": "Your horse was unable to be found.",
  "feature.wynntils.horseMount.playWhistle.description": "Should a whistle sound play when you mount your horse?",
  "feature.wynntils.horseMount.playWhistle.name": "Play Whistle",
  "feature.wynntils.infoBox.description": "Adds the ability to add custom info boxes to the screen as overlays. Info boxes can display custom functions.",
  "feature.wynntils.infoBox.name": "Info Boxes",
  "feature.wynntils.infoBox.overlay.infoBox.content.description": "What should be displayed in the info box?",
  "feature.wynntils.infoBox.overlay.infoBox.content.name": "Info Box Content",
  "feature.wynntils.infoBox.overlay.infoBox.name": "Info Box %d",
  "feature.wynntils.ingredientPouchHotkey.description": "Adds the ability to open the ingredient pouch with a keybind.",
  "feature.wynntils.ingredientPouchHotkey.name": "Ingredient Pouch Keybind",
  "feature.wynntils.inputTranscription.description": "Adds the ability to transcribe sent messages into Gavellian and Wynnic by surrounding text in <<>> for Gavellian and [[]] for Wynnic.",
  "feature.wynntils.inputTranscription.name": "Transcribe Sent Messages",
  "feature.wynntils.inputTranscription.transcriptionButtons.description": "Do you want to add buttons to the end of your chat input to choose which alphabet you want to type in?",
  "feature.wynntils.inputTranscription.transcriptionButtons.name": "Transcription Buttons",
  "feature.wynntils.inventoryEmeraldCount.combineInventoryAndContainer.description": "Should your inventory and the container get a single count, instead of a separate count?",
  "feature.wynntils.inventoryEmeraldCount.combineInventoryAndContainer.name": "Combine Emerald Count in Containers with Inventory",
  "feature.wynntils.inventoryEmeraldCount.description": "Adds the ability to see the amount of emeralds in your inventory.",
  "feature.wynntils.inventoryEmeraldCount.emeraldCountType.description": "How should emerald count be displayed?",
  "feature.wynntils.inventoryEmeraldCount.emeraldCountType.name": "Emerald Count Render Type",
  "feature.wynntils.inventoryEmeraldCount.name": "Inventory Emerald Count",
  "feature.wynntils.inventoryEmeraldCount.showContainerEmeraldCount.description": "Should your emerald count be displayed in containers?",
  "feature.wynntils.inventoryEmeraldCount.showContainerEmeraldCount.name": "Show Emerald Count in Containers",
  "feature.wynntils.inventoryEmeraldCount.showInventoryEmeraldCount.description": "Should your emerald count be displayed in your inventory?",
  "feature.wynntils.inventoryEmeraldCount.showInventoryEmeraldCount.name": "Show Emerald Count in Inventory",
  "feature.wynntils.inventoryEmeraldCount.showZerosInEmeraldCount.description": "Should your emerald count display zero values instead of hiding them?",
  "feature.wynntils.inventoryEmeraldCount.showZerosInEmeraldCount.name": "Show Zero Values in Emerald Count",
  "feature.wynntils.inventoryEmeraldCount.textDisplaySide.description": "Should the text be displayed on the right or left side of the inventory?",
  "feature.wynntils.inventoryEmeraldCount.textDisplaySide.name": "Text Display Side",
  "feature.wynntils.inventoryRedirect.description": "Adds the ability to redirect certain inventory pickup messages to the game update overlay.",
  "feature.wynntils.inventoryRedirect.name": "Pouch Messages",
  "feature.wynntils.inventoryRedirect.redirectEmeraldPouch.description": "Should messages about emeralds being added to your pouch be redirected to the game update ticker?",
  "feature.wynntils.inventoryRedirect.redirectEmeraldPouch.name": "Redirect Emerald Pouch Messages",
  "feature.wynntils.inventoryRedirect.redirectIngredientPouch.description": "Should messages about ingredients being added to your pouch be redirected to the game update ticker?",
  "feature.wynntils.inventoryRedirect.redirectIngredientPouch.name": "Redirect Ingredient Pouch Messages",
  "feature.wynntils.inventoryRedirect.redirectPotionStack.description": "Should messages about potions being added to your inventory be redirected to the game update ticker?",
  "feature.wynntils.inventoryRedirect.redirectPotionStack.name": "Redirect Potion Stack Messages",
  "feature.wynntils.invertAttackKeybinds.description": "Allows you to swap the attack and spell keybinds of specific classes.",
  "feature.wynntils.invertAttackKeybinds.invertArcher.description": "Swap the attack and spell keybinds for the archer class.",
  "feature.wynntils.invertAttackKeybinds.invertArcher.name": "Invert Archer",
  "feature.wynntils.invertAttackKeybinds.invertAssassin.description": "Swap the attack and spell keybinds for the assassin class.",
  "feature.wynntils.invertAttackKeybinds.invertAssassin.name": "Invert Assassin",
  "feature.wynntils.invertAttackKeybinds.invertMage.description": "Swap the attack and spell keybinds for the mage class.",
  "feature.wynntils.invertAttackKeybinds.invertMage.name": "Invert Mage",
  "feature.wynntils.invertAttackKeybinds.invertShaman.description": "Swap the attack and spell keybinds for the shaman class.",
  "feature.wynntils.invertAttackKeybinds.invertShaman.name": "Invert Shaman",
  "feature.wynntils.invertAttackKeybinds.invertWarrior.description": "Swap the attack and spell keybinds for the warrior class.",
  "feature.wynntils.invertAttackKeybinds.invertWarrior.name": "Invert Warrior",
  "feature.wynntils.invertAttackKeybinds.name": "Invert Attack Keybinds",
  "feature.wynntils.itemCompare.centerItemName.description": "Should item name be centered when comparing? Doesn't affect tooltips when not comparing.",
  "feature.wynntils.itemCompare.centerItemName.name": "Center Item Name",
  "feature.wynntils.itemCompare.description": "Adds the ability to compare items in your inventory.",
  "feature.wynntils.itemCompare.displayTag.description": "Should tag (Equipped/Hovered/Selected) be displayed when comparing?",
  "feature.wynntils.itemCompare.displayTag.name": "Display Tag",
  "feature.wynntils.itemCompare.maxCompareSelectedCount.description": "How many selected items maximum should be rendered at most when comparing.",
  "feature.wynntils.itemCompare.maxCompareSelectedCount.name": "Max Selected Compare Count",
  "feature.wynntils.itemCompare.name": "Item Compare",
  "feature.wynntils.itemCompare.removeFlavourText.description": "Should flavour text (lore) be removed from tooltip to save vertical space when comparing?",
  "feature.wynntils.itemCompare.removeFlavourText.name": "Remove Flavour",
  "feature.wynntils.itemCompare.removeSetInfoText.description": "Should set info be removed from tooltip to save vertical space when comparing? Set stats are not affected.",
  "feature.wynntils.itemCompare.removeSetInfoText.name": "Remove Set Info",
  "feature.wynntils.itemCompare.tag.equipped": "Equipped",
  "feature.wynntils.itemCompare.tag.hovered": "Hovered",
  "feature.wynntils.itemCompare.tag.hovered_selected": "Hovered Selected",
  "feature.wynntils.itemCompare.tag.selected": "Selected",
  "feature.wynntils.itemDebugTooltips.description": "Adds debug tooltips to items.",
  "feature.wynntils.itemDebugTooltips.name": "Item Debug Tooltips",
  "feature.wynntils.itemFavorite.allowFavoritingAllItems.description": "Should it be possible to use the favorite item hotkey on any item?",
  "feature.wynntils.itemFavorite.allowFavoritingAllItems.name": "Favorite Anything",
  "feature.wynntils.itemFavorite.closingBlocked": "You cannot close this chest as it has a favorite item inside!",
  "feature.wynntils.itemFavorite.closingBlockedOverride": "You cannot close this chest as it has a favorite item inside! Try to close the container %d more times to force close it.",
  "feature.wynntils.itemFavorite.description": "Adds the ability to favorite items, and prevent closing chests while a favorite item is inside.",
  "feature.wynntils.itemFavorite.favoriteItems.description": "Favorite Items Set",
  "feature.wynntils.itemFavorite.favoriteItems.name": "Favorite Items",
  "feature.wynntils.itemFavorite.lootChestCloseOverride.description": "After how many ESC presses should the chest be closed? Set to 0 to disable.",
  "feature.wynntils.itemFavorite.lootChestCloseOverride.name": "Loot Chest Close Override",
  "feature.wynntils.itemFavorite.name": "Favorite Items",
  "feature.wynntils.itemGuess.description": "Adds the ability to see what items an unidentified item can be.",
  "feature.wynntils.itemGuess.levelLine": "Lv. %s",
  "feature.wynntils.itemGuess.name": "Item Guess",
  "feature.wynntils.itemGuess.possibilities": "Possibilities: ",
  "feature.wynntils.itemGuess.showGuessesPrice.description": "Show prices on the tooltip for unidentified items",
  "feature.wynntils.itemGuess.showGuessesPrice.name": "Show Guess Price",
  "feature.wynntils.itemHighlight.cosmeticHighlightEnabled.description": "Enable highlighting of cosmetic items",
  "feature.wynntils.itemHighlight.cosmeticHighlightEnabled.name": "Cosmetic Item Highlight",
  "feature.wynntils.itemHighlight.craftedHighlightColor.description": "What color should crafted items be highlighted with?",
  "feature.wynntils.itemHighlight.craftedHighlightColor.name": "Crafted Highlight Color",
  "feature.wynntils.itemHighlight.craftedHighlightEnabled.description": "Enable highlighting of crafted items",
  "feature.wynntils.itemHighlight.craftedHighlightEnabled.name": "Crafted Item Highlight",
  "feature.wynntils.itemHighlight.description": "Adds the ability to highlight items with their rarity colors in your inventory.",
  "feature.wynntils.itemHighlight.emeraldPouchHighlightEnabled.description": "Enable highlighting of emerald pouches",
  "feature.wynntils.itemHighlight.emeraldPouchHighlightEnabled.name": "Emerald Pouch Highlight",
  "feature.wynntils.itemHighlight.fabledHighlightColor.description": "What color should fabled items be highlighted with?",
  "feature.wynntils.itemHighlight.fabledHighlightColor.name": "Fabled Highlight Color",
  "feature.wynntils.itemHighlight.fabledHighlightEnabled.description": "Enable highlighting of fabled items",
  "feature.wynntils.itemHighlight.fabledHighlightEnabled.name": "Fabled Item Highlight",
  "feature.wynntils.itemHighlight.highlightTexture.description": "What texture should be used for item highlighting?",
  "feature.wynntils.itemHighlight.highlightTexture.name": "Highlight Texture",
  "feature.wynntils.itemHighlight.hotbarHighlightEnabled.description": "Enable highlighting of items in the hotbar",
  "feature.wynntils.itemHighlight.hotbarHighlightEnabled.name": "Hotbar Item Highlights",
  "feature.wynntils.itemHighlight.hotbarOpacity.description": "What level of opacity should highlighted items in the hotbar have?",
  "feature.wynntils.itemHighlight.hotbarOpacity.name": "Hotbar Highlight Opacity",
  "feature.wynntils.itemHighlight.inventoryHighlightEnabled.description": "Enable highlighting of items in the inventory",
  "feature.wynntils.itemHighlight.inventoryHighlightEnabled.name": "Inventory Item Highlights",
  "feature.wynntils.itemHighlight.inventoryOpacity.description": "What level of opacity should highlighted items in the inventory have?",
  "feature.wynntils.itemHighlight.inventoryOpacity.name": "Inventory Highlight Opacity",
  "feature.wynntils.itemHighlight.legendaryHighlightColor.description": "What color should legendary items be highlighted with?",
  "feature.wynntils.itemHighlight.legendaryHighlightColor.name": "Legendary Highlight Color",
  "feature.wynntils.itemHighlight.legendaryHighlightEnabled.description": "Enable highlighting of legendary items",
  "feature.wynntils.itemHighlight.legendaryHighlightEnabled.name": "Legendary Item Highlight",
  "feature.wynntils.itemHighlight.mythicHighlightColor.description": "What color should mythic items be highlighted with?",
  "feature.wynntils.itemHighlight.mythicHighlightColor.name": "Mythic Highlight Color",
  "feature.wynntils.itemHighlight.mythicHighlightEnabled.description": "Enable highlighting of mythic items",
  "feature.wynntils.itemHighlight.mythicHighlightEnabled.name": "Mythic Item Highlight",
  "feature.wynntils.itemHighlight.name": "Custom Item Highlights",
  "feature.wynntils.itemHighlight.normalHighlightColor.description": "What color should normal items be highlighted with?",
  "feature.wynntils.itemHighlight.normalHighlightColor.name": "Normal Highlight Color",
  "feature.wynntils.itemHighlight.normalHighlightEnabled.description": "Enable highlighting of normal items",
  "feature.wynntils.itemHighlight.normalHighlightEnabled.name": "Normal Item Highlight",
  "feature.wynntils.itemHighlight.oneStarIngredientHighlightColor.description": "What color should 1 star ingredient items be highlighted with?",
  "feature.wynntils.itemHighlight.oneStarIngredientHighlightColor.name": "1 Star Ingredient Highlight Color",
  "feature.wynntils.itemHighlight.oneStarIngredientHighlightEnabled.description": "Enable highlighting of 1 star ingredient items",
  "feature.wynntils.itemHighlight.oneStarIngredientHighlightEnabled.name": "1 Star Ingredient Highlight",
  "feature.wynntils.itemHighlight.oneStarMaterialHighlightColor.description": "What color should 1 start material items be highlighted with?",
  "feature.wynntils.itemHighlight.oneStarMaterialHighlightColor.name": "1 Star Material Highlight Color",
  "feature.wynntils.itemHighlight.oneStarMaterialHighlightEnabled.description": "Enable highlighting of 1 star material items",
  "feature.wynntils.itemHighlight.oneStarMaterialHighlightEnabled.name": "1 Star Material Highlight",
  "feature.wynntils.itemHighlight.powderHighlightEnabled.description": "Enable highlighting of powders",
  "feature.wynntils.itemHighlight.powderHighlightEnabled.name": "Powder Highlight",
  "feature.wynntils.itemHighlight.rareHighlightColor.description": "What color should rare items be highlighted with?",
  "feature.wynntils.itemHighlight.rareHighlightColor.name": "Rare Highlight Color",
  "feature.wynntils.itemHighlight.rareHighlightEnabled.description": "Enable highlighting of rare items",
  "feature.wynntils.itemHighlight.rareHighlightEnabled.name": "Rare Item Highlight",
  "feature.wynntils.itemHighlight.selectedItemHighlight.description": "Should your selected item have a different texture?",
  "feature.wynntils.itemHighlight.selectedItemHighlight.name": "Selected Item Highlight",
  "feature.wynntils.itemHighlight.setHighlightColor.description": "What color should set items be highlighted with?",
  "feature.wynntils.itemHighlight.setHighlightColor.name": "Set Highlight Color",
  "feature.wynntils.itemHighlight.setHighlightEnabled.description": "Enable highlighting of set items",
  "feature.wynntils.itemHighlight.setHighlightEnabled.name": "Set Item Highlight",
  "feature.wynntils.itemHighlight.threeStarIngredientHighlightColor.description": "What color should 3 star ingredient items be highlighted with?",
  "feature.wynntils.itemHighlight.threeStarIngredientHighlightColor.name": "3 Star Ingredient Highlight Color",
  "feature.wynntils.itemHighlight.threeStarIngredientHighlightEnabled.description": "Enable highlighting of 3 star ingredient items",
  "feature.wynntils.itemHighlight.threeStarIngredientHighlightEnabled.name": "3 Star Ingredient Highlight",
  "feature.wynntils.itemHighlight.threeStarMaterialHighlightColor.description": "What color should 3 star material items be highlighted with?",
  "feature.wynntils.itemHighlight.threeStarMaterialHighlightColor.name": "3 Star Material Highlight Color",
  "feature.wynntils.itemHighlight.threeStarMaterialHighlightEnabled.description": "Enable highlighting of 3 star material items",
  "feature.wynntils.itemHighlight.threeStarMaterialHighlightEnabled.name": "3 Star Material Highlight",
  "feature.wynntils.itemHighlight.twoStarIngredientHighlightColor.description": "What color should 2 star ingredient items be highlighted with?",
  "feature.wynntils.itemHighlight.twoStarIngredientHighlightColor.name": "2 Star Ingredient Highlight Color",
  "feature.wynntils.itemHighlight.twoStarIngredientHighlightEnabled.description": "Enable highlighting of 2 star ingredient items",
  "feature.wynntils.itemHighlight.twoStarIngredientHighlightEnabled.name": "2 Star Ingredient Highlight",
  "feature.wynntils.itemHighlight.twoStarMaterialHighlightColor.description": "What color should 2 star material items be highlighted with?",
  "feature.wynntils.itemHighlight.twoStarMaterialHighlightColor.name": "2 Star Material Highlight Color",
  "feature.wynntils.itemHighlight.twoStarMaterialHighlightEnabled.description": "Enable highlighting of 2 star material items",
  "feature.wynntils.itemHighlight.twoStarMaterialHighlightEnabled.name": "2 Star Material Highlight",
  "feature.wynntils.itemHighlight.uniqueHighlightColor.description": "What color should unique items be highlighted with?",
  "feature.wynntils.itemHighlight.uniqueHighlightColor.name": "Unique Highlight Color",
  "feature.wynntils.itemHighlight.uniqueHighlightEnabled.description": "Enable highlighting of unique items",
  "feature.wynntils.itemHighlight.uniqueHighlightEnabled.name": "Unique Item Highlight",
  "feature.wynntils.itemHighlight.zeroStarIngredientHighlightColor.description": "What color should 0 start ingredient items be highlighted with?",
  "feature.wynntils.itemHighlight.zeroStarIngredientHighlightColor.name": "0 Star Ingredient Highlight Color",
  "feature.wynntils.itemHighlight.zeroStarIngredientHighlightEnabled.description": "Enable highlighting of 0 star ingredient items",
  "feature.wynntils.itemHighlight.zeroStarIngredientHighlightEnabled.name": "0 Star Ingredient Highlight",
  "feature.wynntils.itemLock.allowClickOnEmeraldPouchInBlockingMode.description": "If Block All Actions on Locked Items is enabled, should opening an Emerald Pouch be allowed? You still won't be able to move your pouch.",
  "feature.wynntils.itemLock.allowClickOnEmeraldPouchInBlockingMode.name": "Allow Click on Emerald Pouch in Blocking Mode",
  "feature.wynntils.itemLock.allowClickOnMultiHealthPotionsInBlockingMode.description": "If Block All Actions on Locked Items is enabled, should opening the Delete Potions menu be allowed? You still won't be able to move your potions.",
  "feature.wynntils.itemLock.allowClickOnMultiHealthPotionsInBlockingMode.name": "Allow Click on Multi Health Potions in Blocking Mode",
  "feature.wynntils.itemLock.blockAllActionsOnLockedItems.description": "Should any click types be blocked on locked items?",
  "feature.wynntils.itemLock.blockAllActionsOnLockedItems.name": "Block All Actions on Locked Items",
  "feature.wynntils.itemLock.description": "Adds the ability to lock items in your inventory to prevent dropping or interacting with them.",
  "feature.wynntils.itemLock.name": "Item Lock",
  "feature.wynntils.itemScreenshot.copy.error": "Error while copying screenshot to clipboard",
  "feature.wynntils.itemScreenshot.copy.mac": "Item screenshot cannot be copied to clipboard on macOS.",
  "feature.wynntils.itemScreenshot.copy.mac.clickHere": "click here.",
  "feature.wynntils.itemScreenshot.copy.mac2": "To turn on saving item screenshots to disk, ",
  "feature.wynntils.itemScreenshot.copy.message": "Copied screenshot to clipboard",
  "feature.wynntils.itemScreenshot.description": "Adds the ability to take screenshots of items.",
  "feature.wynntils.itemScreenshot.name": "Item Screenshot",
  "feature.wynntils.itemScreenshot.save.error": "Error while saving screenshot of %s to %s",
  "feature.wynntils.itemScreenshot.save.message": "Saved screenshot of %s to %s",
  "feature.wynntils.itemScreenshot.saveToDisk.description": "Should item screenshots be saved to disk?",
  "feature.wynntils.itemScreenshot.saveToDisk.name": "Save Item Screenshots to Disk",
  "feature.wynntils.itemStatInfo.colorLerp.description": "Should the colored percentage for item ID vary smoothly instead of between fixed levels?",
  "feature.wynntils.itemStatInfo.colorLerp.name": "Color Lerp",
  "feature.wynntils.itemStatInfo.decimalPlaces.description": "How many decimal places should item stats display?",
  "feature.wynntils.itemStatInfo.decimalPlaces.name": "Stat Decimal Places",
  "feature.wynntils.itemStatInfo.defective.description": "Should the names of defective (0%) items look garbled?",
  "feature.wynntils.itemStatInfo.defective.name": "Obfuscated Defective Items",
  "feature.wynntils.itemStatInfo.description": "Adds the ability to see detailed statistics of an item.",
  "feature.wynntils.itemStatInfo.groupIdentifications.description": "Should different IDs be grouped together depending on type of ID?",
  "feature.wynntils.itemStatInfo.groupIdentifications.name": "Group Identifications",
  "feature.wynntils.itemStatInfo.identificationDecorations.description": "Should identifications (variable stats) have decorations, showing e.g. percentage of max value?",
  "feature.wynntils.itemStatInfo.identificationDecorations.name": "Identification Decorations",
  "feature.wynntils.itemStatInfo.identificationsOrdering.description": "Which ordering system should be used to display identifications?",
  "feature.wynntils.itemStatInfo.identificationsOrdering.name": "Identification Ordering",
  "feature.wynntils.itemStatInfo.legacyColors.description": "Should the colored percentage for item ID use the legacy colors?",
  "feature.wynntils.itemStatInfo.legacyColors.name": "Legacy colors",
  "feature.wynntils.itemStatInfo.name": "Item Statistics Info",
  "feature.wynntils.itemStatInfo.obfuscationChanceEnd.description": "What is the lowest chance of defective names to have letters scrambled?",
  "feature.wynntils.itemStatInfo.obfuscationChanceEnd.name": "Obfuscation End Chance",
  "feature.wynntils.itemStatInfo.obfuscationChanceStart.description": "What is the highest chance of defective names to have letters scrambled?",
  "feature.wynntils.itemStatInfo.obfuscationChanceStart.name": "Obfuscation Start Chance",
  "feature.wynntils.itemStatInfo.overallPercentageInName.description": "Should the overall percentage of a gear be displayed in the name?",
  "feature.wynntils.itemStatInfo.overallPercentageInName.name": "Overall Percentage in Name",
  "feature.wynntils.itemStatInfo.perfect.description": "Should the names of perfect (100%) items be rainbow colored?",
  "feature.wynntils.itemStatInfo.perfect.name": "Rainbow Perfect Items",
  "feature.wynntils.itemStatInfo.perfectColorThreshold.description": "Should the perfect color start appearing at 95 or 96?",
  "feature.wynntils.itemStatInfo.perfectColorThreshold.name": "Perfect color threshold",
  "feature.wynntils.itemStatInfo.showBestValueLastAlways.description": "Should we consistently keep the order [worst, best] in identification ranges?",
  "feature.wynntils.itemStatInfo.showBestValueLastAlways.name": "Always Show Best Value Last",
  "feature.wynntils.itemStatInfo.showMaxValues.description": "Should the maximum values of identifications be displayed?",
  "feature.wynntils.itemStatInfo.showMaxValues.name": "Show Max Values (Crafted)",
  "feature.wynntils.itemStatInfo.showStars.description": "Should IDs have stars (*, ** or ***) printed?",
  "feature.wynntils.itemStatInfo.showStars.name": "Show Stars",
  "feature.wynntils.itemTextOverlay.amplifierTierEnabled.description": "Should we draw an item overlay showing corkian amplifier tier?",
  "feature.wynntils.itemTextOverlay.amplifierTierEnabled.name": "Corkian Amplifier Tier Specification",
  "feature.wynntils.itemTextOverlay.amplifierTierRomanNumerals.description": "Should the overlay for corkian amplifier tiers use roman numerals, instead of arabic?",
  "feature.wynntils.itemTextOverlay.amplifierTierRomanNumerals.name": "Corkian Amplifier Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.amplifierTierShadow.description": "Should the overlay for corkian amplifier tiers be drawn with a shadow?",
  "feature.wynntils.itemTextOverlay.amplifierTierShadow.name": "Corkian Amplifier Tier Text Shadow",
  "feature.wynntils.itemTextOverlay.aspectEnabled.description": "Adds the tier numerals to aspects.",
  "feature.wynntils.itemTextOverlay.aspectEnabled.name": "Aspect Tier",
  "feature.wynntils.itemTextOverlay.aspectShadow.description": "Should the overlay for aspects be drawn with a shadow?",
  "feature.wynntils.itemTextOverlay.aspectShadow.name": "Aspect Text Shadow",
  "feature.wynntils.itemTextOverlay.aspectTierRomanNumerals.description": "Display aspect tier as roman numerals.",
  "feature.wynntils.itemTextOverlay.aspectTierRomanNumerals.name": "Aspect Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.description": "Adds the ability to display item info as text on the item.",
  "feature.wynntils.itemTextOverlay.dungeonKeyEnabled.description": "Should we draw an item overlay showing dungeon key?",
  "feature.wynntils.itemTextOverlay.dungeonKeyEnabled.name": "Dungeon Key Specification",
  "feature.wynntils.itemTextOverlay.dungeonKeyShadow.description": "Should the overlay for dungeon keys be drawn with a shadow?",
  "feature.wynntils.itemTextOverlay.dungeonKeyShadow.name": "Dungeon Key Text Shadow",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierEnabled.description": "Adds the tier numerals to emerald pouch items.",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierEnabled.name": "Emerald Pouch Tier",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierRomanNumerals.description": "Display emerald pouch tier as roman numerals.",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierRomanNumerals.name": "Emerald Pouch Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierShadow.description": "The style for emerald pouch tier overlay text.",
  "feature.wynntils.itemTextOverlay.emeraldPouchTierShadow.name": "Emerald Pouch Tier Text Style",
  "feature.wynntils.itemTextOverlay.gatheringToolTierEnabled.description": "Adds the tier numerals to gathering tool items.",
  "feature.wynntils.itemTextOverlay.gatheringToolTierEnabled.name": "Gathering Tool Tier",
  "feature.wynntils.itemTextOverlay.gatheringToolTierRomanNumerals.description": "Display gathering tool tier as roman numerals.",
  "feature.wynntils.itemTextOverlay.gatheringToolTierRomanNumerals.name": "Gathering Tool Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.gatheringToolTierShadow.description": "The style for gathering tool tier overlay text.",
  "feature.wynntils.itemTextOverlay.gatheringToolTierShadow.name": "Gathering Tool Tier Text Style",
  "feature.wynntils.itemTextOverlay.horseTierEnabled.description": "Adds the tier numerals to horses.",
  "feature.wynntils.itemTextOverlay.horseTierEnabled.name": "Horse Tier",
  "feature.wynntils.itemTextOverlay.horseTierRomanNumerals.description": "Display horse tier as roman numerals.",
  "feature.wynntils.itemTextOverlay.horseTierRomanNumerals.name": "Horse Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.horseTierShadow.description": "The style for horse tier overlay text.",
  "feature.wynntils.itemTextOverlay.horseTierShadow.name": "Horse Tier Text Style",
  "feature.wynntils.itemTextOverlay.hotbarTextOverlayEnabled.description": "Should we draw an text overlays for items in the hotbar?",
  "feature.wynntils.itemTextOverlay.hotbarTextOverlayEnabled.name": "Hotbar Text Overlays",
  "feature.wynntils.itemTextOverlay.inventoryTextOverlayEnabled.description": "Should we draw an text overlays for items in the inventory?",
  "feature.wynntils.itemTextOverlay.inventoryTextOverlayEnabled.name": "Inventory Text Overlays",
  "feature.wynntils.itemTextOverlay.name": "Item Text Overlays",
  "feature.wynntils.itemTextOverlay.powderTierEnabled.description": "Should we draw an item overlay showing powder tier?",
  "feature.wynntils.itemTextOverlay.powderTierEnabled.name": "Powder Tier Specification",
  "feature.wynntils.itemTextOverlay.powderTierRomanNumerals.description": "Should the overlay for powder tiers use roman numerals, instead of arabic?",
  "feature.wynntils.itemTextOverlay.powderTierRomanNumerals.name": "Powder Tier Roman Numerals",
  "feature.wynntils.itemTextOverlay.powderTierShadow.description": "Should the overlay for powder tiers be drawn with a shadow?",
  "feature.wynntils.itemTextOverlay.powderTierShadow.name": "Powder Tier Text Shadow",
  "feature.wynntils.itemTextOverlay.skillIconEnabled.description": "Adds skill icons to items with elements.",
  "feature.wynntils.itemTextOverlay.skillIconEnabled.name": "Skill Icons",
  "feature.wynntils.itemTextOverlay.skillIconShadow.description": "The style for skill icon overlay text.",
  "feature.wynntils.itemTextOverlay.skillIconShadow.name": "Skill Icon Shadow",
  "feature.wynntils.itemTextOverlay.teleportScrollEnabled.description": "Should we draw an item overlay showing teleport scroll?",
  "feature.wynntils.itemTextOverlay.teleportScrollEnabled.name": "Teleport Scroll Specification",
  "feature.wynntils.itemTextOverlay.teleportScrollShadow.description": "Should the overlay for teleport scrolls be drawn with a shadow?",
  "feature.wynntils.itemTextOverlay.teleportScrollShadow.name": "Teleport Scroll Text Shadow",
  "feature.wynntils.lobbyUptime.description": "Adds the ability to see the server uptime in lobby.",
  "feature.wynntils.lobbyUptime.name": "Lobby Uptime",
  "feature.wynntils.logItemInfo.description": "Logs item info to the console and chat.",
  "feature.wynntils.logItemInfo.name": "Log Item Info",
  "feature.wynntils.lootchestText.description": "Adds the ability to see chests opened and dry chest count (or anything else with functions).",
  "feature.wynntils.lootchestText.inventoryTextTemplate.description": "What template should be used to generate the inventory text?",
  "feature.wynntils.lootchestText.inventoryTextTemplate.name": "Inventory Text Template",
  "feature.wynntils.lootchestText.name": "Lootrun Chest Text",
  "feature.wynntils.lootchestText.titleTextTemplate.description": "What template should be used to generate the title text?",
  "feature.wynntils.lootchestText.titleTextTemplate.name": "Title Text Function",
  "feature.wynntils.lootrun.activePathColor.description": "What should the color of displayed paths be? If rainbow line color is enabled, this config option is ignored.",
  "feature.wynntils.lootrun.activePathColor.name": "Path Color",
  "feature.wynntils.lootrun.cycleDistance.description": "How many blocks should paths be shown in a color before transitioning to a different color?",
  "feature.wynntils.lootrun.cycleDistance.name": "Rainbow Path Transitioning",
  "feature.wynntils.lootrun.description": "Load and display lootruns in world and on the map.",
  "feature.wynntils.lootrun.name": "Lootrun",
  "feature.wynntils.lootrun.pathType.description": "How should paths be drawn?",
  "feature.wynntils.lootrun.pathType.name": "Path Type",
  "feature.wynntils.lootrun.rainbowLootRun.description": "Should paths be shown in the colors of a rainbow?",
  "feature.wynntils.lootrun.rainbowLootRun.name": "Show Paths as Rainbow",
  "feature.wynntils.lootrun.recordingPathColor.description": "What should the color of a recording path be?",
  "feature.wynntils.lootrun.recordingPathColor.name": "Recording Path Color",
  "feature.wynntils.lootrun.showNotes.description": "Should notes from the active loot run be rendered?",
  "feature.wynntils.lootrun.showNotes.name": "Show Loot Run Notes",
  "feature.wynntils.lootrunOverlays.description": "Adds the ability to track your lootrun progress with overlays.",
  "feature.wynntils.lootrunOverlays.name": "Lootrun Overlays",
  "feature.wynntils.lootrunOverlays.overlay.lootrunBeaconCount.description": "Shows the number of beacons you have selected in your current lootrun.",
  "feature.wynntils.lootrunOverlays.overlay.lootrunBeaconCount.name": "Lootrun Beacon Count",
  "feature.wynntils.lootrunOverlays.overlay.lootrunMissions.description": "Shows the current lootrun missions.",
  "feature.wynntils.lootrunOverlays.overlay.lootrunMissions.name": "Lootrun Missions",
  "feature.wynntils.lootrunOverlays.overlay.lootrunTaskName.description": "Shows the names of current lootrun tasks.",
  "feature.wynntils.lootrunOverlays.overlay.lootrunTaskName.forceCoordinates.description": "Force showing coordinates instead of location names",
  "feature.wynntils.lootrunOverlays.overlay.lootrunTaskName.forceCoordinates.name": "Force Coordinates",
  "feature.wynntils.lootrunOverlays.overlay.lootrunTaskName.name": "Lootrun Task Name",
  "feature.wynntils.lowHealthVignette.animationSpeed.description": "How fast should the effect pulsate? This only applies to \"Pulse\" effect.",
  "feature.wynntils.lowHealthVignette.animationSpeed.name": "Animation Speed",
  "feature.wynntils.lowHealthVignette.color.description": "What color should the vignette be?",
  "feature.wynntils.lowHealthVignette.color.name": "Vignette Color",
  "feature.wynntils.lowHealthVignette.description": "Adds a vignette when you are below a certain health threshold.",
  "feature.wynntils.lowHealthVignette.healthVignetteEffect.description": "Which animation should be used for the low health indicator?",
  "feature.wynntils.lowHealthVignette.healthVignetteEffect.name": "Health Vignette Effect",
  "feature.wynntils.lowHealthVignette.lowHealthPercentage.description": "At what percentage should the overlay appear?",
  "feature.wynntils.lowHealthVignette.lowHealthPercentage.name": "Low Health Percentage",
  "feature.wynntils.lowHealthVignette.name": "Low Health Indicator",
  "feature.wynntils.mainMap.autoWaypointChests.description": "When finding a new loot chest, should there be a waypoint created?",
  "feature.wynntils.mainMap.autoWaypointChests.name": "Auto Waypoint Loot Chests",
  "feature.wynntils.mainMap.cavePoiMinZoom.description": "At what zoom level should caves poi show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.cavePoiMinZoom.name": "Cave Poi Min Zoom",
  "feature.wynntils.mainMap.centerWhenUnmapped.description": "Should the map be centered when opened in an unmapped area?",
  "feature.wynntils.mainMap.centerWhenUnmapped.name": "Center in Unmapped Areas",
  "feature.wynntils.mainMap.combatPoiMinZoom.description": "At what zoom level should combat pois show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.combatPoiMinZoom.name": "Combat Poi Min Zoom",
  "feature.wynntils.mainMap.customPoiMinZoom.description": "At what zoom level should custom pois show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.customPoiMinZoom.name": "Custom Poi Min Zoom",
  "feature.wynntils.mainMap.description": "Adds a map to view the world.",
  "feature.wynntils.mainMap.fastTravelPoiMinZoom.description": "At what zoom level should fast travel pois show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.fastTravelPoiMinZoom.name": "Fast Travel Poi Min Zoom",
  "feature.wynntils.mainMap.holdGuildMapOpen.description": "Should Control need to be held to open guild territories on the map. If this is disabled, control will act as a toggle.",
  "feature.wynntils.mainMap.holdGuildMapOpen.name": "Hold Control to Show Guild Territories",
  "feature.wynntils.mainMap.lootChestTier1PoiMinZoom.description": "At what zoom level should tier 1 loot chest show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.lootChestTier1PoiMinZoom.name": "Loot Chest Tier 1 Poi Min Zoom",
  "feature.wynntils.mainMap.lootChestTier2PoiMinZoom.description": "At what zoom level should tier 2 loot chest show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.lootChestTier2PoiMinZoom.name": "Loot Chest Tier 2 Poi Min Zoom",
  "feature.wynntils.mainMap.lootChestTier3PoiMinZoom.description": "At what zoom level should tier 3 loot chest show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.lootChestTier3PoiMinZoom.name": "Loot Chest Tier 3 Poi Min Zoom",
  "feature.wynntils.mainMap.lootChestTier4PoiMinZoom.description": "At what zoom level should tier 4 loot chest show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.lootChestTier4PoiMinZoom.name": "Loot Chest Tier 4 Poi Min Zoom",
  "feature.wynntils.mainMap.minTierForAutoWaypoint.description": "What is the minimum tier for auto creating a waypoint?",
  "feature.wynntils.mainMap.minTierForAutoWaypoint.name": "Minimum Chest Tier for Auto-Waypoint",
  "feature.wynntils.mainMap.name": "Map",
  "feature.wynntils.mainMap.playerPointerScale.description": "How large should the player pointer be?",
  "feature.wynntils.mainMap.playerPointerScale.name": "Player Pointer Scale",
  "feature.wynntils.mainMap.poiFadeAdjustment.description": "How slowly should pois fade in? Larger values mean longer fade time.",
  "feature.wynntils.mainMap.poiFadeAdjustment.name": "Poi Fade Adjustment",
  "feature.wynntils.mainMap.poiScale.description": "How large should the points of interest icons be?",
  "feature.wynntils.mainMap.poiScale.name": "Point of Interest Pointer Scale",
  "feature.wynntils.mainMap.pointerColor.description": "What color should the main map pointer be?",
  "feature.wynntils.mainMap.pointerColor.name": "Pointer Color",
  "feature.wynntils.mainMap.pointerType.description": "What style should the main map pointer have?",
  "feature.wynntils.mainMap.pointerType.name": "Main Map Pointer Type",
  "feature.wynntils.mainMap.remotePlayerHealthTexture.description": "Which texture should be used for rendering remote player health?",
  "feature.wynntils.mainMap.remotePlayerHealthTexture.name": "Remote Player Health Texture",
  "feature.wynntils.mainMap.remotePlayerNameShadow.description": "How should the shadow of a remote player's name look like?",
  "feature.wynntils.mainMap.remotePlayerNameShadow.name": "Remote Player Name Shadow",
  "feature.wynntils.mainMap.renderRemoteFriendPlayers.description": "Should remote friends be rendered? This requires HadesFeature to be turned on.",
  "feature.wynntils.mainMap.renderRemoteFriendPlayers.name": "Render Remote Friends",
  "feature.wynntils.mainMap.renderRemoteGuildPlayers.description": "Should remote guild players be rendered? This requires HadesFeature to be turned on.",
  "feature.wynntils.mainMap.renderRemoteGuildPlayers.name": "Render Remote Guild Players",
  "feature.wynntils.mainMap.renderRemotePartyPlayers.description": "Should remote party players be rendered? This requires HadesFeature to be turned on.",
  "feature.wynntils.mainMap.renderRemotePartyPlayers.name": "Render Remote Party Players",
  "feature.wynntils.mainMap.servicePoiMinZoom.description": "At what zoom level should service pois show? Set this to -1 to always show without fading.",
  "feature.wynntils.mainMap.servicePoiMinZoom.name": "Service Poi Min Zoom",
  "feature.wynntils.mantleShieldTrackerOverlay.description": "Adds the ability to track how many mantle shields you have.",
  "feature.wynntils.mantleShieldTrackerOverlay.name": "Mantle Shield Tracking",
  "feature.wynntils.mantleShieldTrackerOverlay.overlay.mantleShieldTracker.name": "Mantle Shield Tracker",
  "feature.wynntils.mantleShieldTrackerOverlay.overlay.mantleShieldTracker.textColor.description": "What color should the mantle shield tracker text be?",
  "feature.wynntils.mantleShieldTrackerOverlay.overlay.mantleShieldTracker.textColor.name": "Text Color",
  "feature.wynntils.mantleShieldTrackerOverlay.overlay.mantleShieldTracker.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.mantleShieldTrackerOverlay.overlay.mantleShieldTracker.textShadow.name": "Text Shadow",
  "feature.wynntils.mappingProgress.description": "Adds the ability to track how much of the map you have explored/mapped.",
  "feature.wynntils.mappingProgress.name": "Mapping Progress",
  "feature.wynntils.messageFilter.description": "Filter specific messages from chat.",
  "feature.wynntils.messageFilter.hideLevelUp.description": "Should level up messages be hidden?",
  "feature.wynntils.messageFilter.hideLevelUp.name": "Hide Level Up Messages",
  "feature.wynntils.messageFilter.hidePartyFinder.description": "Should Party Finder messages be hidden?",
  "feature.wynntils.messageFilter.hidePartyFinder.name": "Hide Party Finder Messages",
  "feature.wynntils.messageFilter.hideSystemInfo.description": "Should Wynncraft info messages be hidden?",
  "feature.wynntils.messageFilter.hideSystemInfo.name": "Hide Info Messages",
  "feature.wynntils.messageFilter.hideWelcome.description": "Should Wynncraft welcome messages be hidden?",
  "feature.wynntils.messageFilter.hideWelcome.name": "Hide Welcome Messages",
  "feature.wynntils.messageFilter.name": "Message Filter",
  "feature.wynntils.minimap.description": "Adds a minimap as an overlay.",
  "feature.wynntils.minimap.name": "Minimaps",
  "feature.wynntils.minimap.overlay.coordinate.name": "Coordinates",
  "feature.wynntils.minimap.overlay.coordinate.shouldBeColored.description": "Should the coordinates be colored according to debug screen colors?",
  "feature.wynntils.minimap.overlay.coordinate.shouldBeColored.name": "Colored",
  "feature.wynntils.minimap.overlay.coordinate.shouldDisplayOriginal.description": "Should the original coordinates be displayed?",
  "feature.wynntils.minimap.overlay.coordinate.shouldDisplayOriginal.name": "Display Original Coordinates",
  "feature.wynntils.minimap.overlay.minimap.borderType.description": "What style should the minimap border have?",
  "feature.wynntils.minimap.overlay.minimap.borderType.name": "Minimap Border Type",
  "feature.wynntils.minimap.overlay.minimap.description": "Minimap that displays region surrounding player",
  "feature.wynntils.minimap.overlay.minimap.followPlayerRotation.description": "Should the minimap be locked facing north or rotate based on the direction you're facing?",
  "feature.wynntils.minimap.overlay.minimap.followPlayerRotation.name": "Follow Camera Rotation",
  "feature.wynntils.minimap.overlay.minimap.hideWhenUnmapped.description": "What should be hidden in unmapped areas, minimap & coordinates or just minimap?",
  "feature.wynntils.minimap.overlay.minimap.hideWhenUnmapped.name": "Hide in Unmapped Areas",
  "feature.wynntils.minimap.overlay.minimap.maskType.description": "Should the minimap be a rectangle or a circle? (Circle is unsupported as of now)?",
  "feature.wynntils.minimap.overlay.minimap.maskType.name": "Map Mask Type",
  "feature.wynntils.minimap.overlay.minimap.name": "Minimap",
  "feature.wynntils.minimap.overlay.minimap.poiScale.description": "How big should minimap POIs be?",
  "feature.wynntils.minimap.overlay.minimap.poiScale.name": "Minimap Point of Interest Scale",
  "feature.wynntils.minimap.overlay.minimap.pointerColor.description": "What color should the minimap pointer be?",
  "feature.wynntils.minimap.overlay.minimap.pointerColor.name": "Pointer Color",
  "feature.wynntils.minimap.overlay.minimap.pointerScale.description": "How zoomed in should the mini map pointer be?",
  "feature.wynntils.minimap.overlay.minimap.pointerScale.name": "Minimap Pointer Scale",
  "feature.wynntils.minimap.overlay.minimap.pointerType.description": "What style should the minimap pointer have?",
  "feature.wynntils.minimap.overlay.minimap.pointerType.name": "Minimap Pointer Type",
  "feature.wynntils.minimap.overlay.minimap.remotePlayersHeadScale.description": "How big should remote player heads be?",
  "feature.wynntils.minimap.overlay.minimap.remotePlayersHeadScale.name": "Remote Players Head Scale",
  "feature.wynntils.minimap.overlay.minimap.renderRemoteFriendPlayers.description": "Should remote friends be rendered? This requires HadesFeature to be turned on.",
  "feature.wynntils.minimap.overlay.minimap.renderRemoteFriendPlayers.name": "Render Remote Friends",
  "feature.wynntils.minimap.overlay.minimap.renderRemotePartyPlayers.description": "Should remote party players be rendered? This requires HadesFeature to be turned on.",
  "feature.wynntils.minimap.overlay.minimap.renderRemotePartyPlayers.name": "Render Remote Party Players",
  "feature.wynntils.minimap.overlay.minimap.showCompass.description": "How should the cardinal directions (N/E/S/W) be displayed on the minimap?",
  "feature.wynntils.minimap.overlay.minimap.showCompass.name": "Show Compass Directions",
  "feature.wynntils.minimap.overlay.minimap.zoomLevel.description": "How zoomed in should the minimap be?",
  "feature.wynntils.minimap.overlay.minimap.zoomLevel.name": "Minimap Zoom Level",
  "feature.wynntils.minimap.overlay.territory.name": "Territory",
  "feature.wynntils.minimap.overlay.territory.showOwner.description": "How the guild controlling this territory should be displayed.",
  "feature.wynntils.minimap.overlay.territory.showOwner.name": "Show Territory Owner",
  "feature.wynntils.mythicBlocker.closingBlocked": "You cannot close this loot chest while there is a mythic in it!",
  "feature.wynntils.mythicBlocker.description": "Blocks closing chests while a mythic item is inside.",
  "feature.wynntils.mythicBlocker.name": "Mythic Chest Blocker",
  "feature.wynntils.mythicBlocker.pouchBlocked": "You cannot open the ingredient/emerald pouch while a reward container is open!",
  "feature.wynntils.mythicBlocker.preventPouchClick.description": "Prevent clicking on the emerald/ingredient pouch while a reward container is opened. This is useful to prevent accidental clicks on the pouch while trying to open a reward container.",
  "feature.wynntils.mythicBlocker.preventPouchClick.name": "Prevent Pouch Click",
  "feature.wynntils.mythicBoxScaler.description": "Scales the mythic box to make it more noticeable on the ground.",
  "feature.wynntils.mythicBoxScaler.name": "Mythic Box Item Scaling",
  "feature.wynntils.mythicBoxScaler.scale.description": "How much more should mythic boxes should be scaled by?",
  "feature.wynntils.mythicBoxScaler.scale.name": "Mythic Box Scale",
  "feature.wynntils.mythicFound.aspectFoundSound.description": "What sound should be played upon finding a mythic aspect in the raid reward chest?",
  "feature.wynntils.mythicFound.aspectFoundSound.name": "Mythic Aspect Found Sound",
  "feature.wynntils.mythicFound.chestSound.description": "What sound should be played upon finding a mythic in a chest?",
  "feature.wynntils.mythicFound.chestSound.name": "Chest Sound",
  "feature.wynntils.mythicFound.description": "Do various things when a mythic item is found.",
  "feature.wynntils.mythicFound.lootrunSound.description": "What sound should be played upon finding a mythic in the lootrun reward chest?",
  "feature.wynntils.mythicFound.lootrunSound.name": "Lootrun Sound",
  "feature.wynntils.mythicFound.name": "Mythic Found",
  "feature.wynntils.mythicFound.showAspectDryStreakMessage.description": "Should a message be displayed when a mythic aspect is found after a dry streak?",
  "feature.wynntils.mythicFound.showAspectDryStreakMessage.name": "Show Mythic Aspect Dry Streak Message",
  "feature.wynntils.mythicFound.showDryStreakMessage.description": "Should a message be displayed when a mythic item is found after a dry streak?",
  "feature.wynntils.mythicFound.showDryStreakMessage.name": "Show Dry Streak Message",
  "feature.wynntils.mythicFound.showTomeDryStreakMessage.description": "Should a message be displayed when a mythic tome is found after a dry streak?",
  "feature.wynntils.mythicFound.showTomeDryStreakMessage.name": "Show Mythic Tome Dry Streak Message",
  "feature.wynntils.mythicFound.tomeFoundSound.description": "What sound should be played upon finding a mythic tome in the raid reward chest?",
  "feature.wynntils.mythicFound.tomeFoundSound.name": "Mythic Tome Found Sound",
  "feature.wynntils.notifications.name": "Notifications",
  "feature.wynntils.npcDialogue.autoProgress.description": "Should the feature automatically progress the current dialogue by pressing sneak?",
  "feature.wynntils.npcDialogue.autoProgress.name": "Auto Progress",
  "feature.wynntils.npcDialogue.chatDisplayType.description": "If the NPC Dialogue Overlay is turned off, how should the dialogues be displayed in chat? Normal mode is Wynncraft-like, while Legacy mode replicates the old Wynncraft system.",
  "feature.wynntils.npcDialogue.chatDisplayType.name": "Chat Display Type",
  "feature.wynntils.npcDialogue.description": "Adds an overlay to see the current NPC dialogue, instead of the chat.",
  "feature.wynntils.npcDialogue.dialogAutoProgressAdditionalTimePerWord.description": "How many milliseconds should we add to the default time delay per word?",
  "feature.wynntils.npcDialogue.dialogAutoProgressAdditionalTimePerWord.name": "Auto Progress Additional Time Per Word",
  "feature.wynntils.npcDialogue.dialogAutoProgressDefaultTime.description": "How long should the feature wait until progressing in the current dialogue (in milliseconds)?",
  "feature.wynntils.npcDialogue.dialogAutoProgressDefaultTime.name": "Auto Progress Default Time Delay",
  "feature.wynntils.npcDialogue.name": "NPC Dialogues",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.backgroundOpacity.description": "How opaque should the overlay background be? Use values between 0 and 1.",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.backgroundOpacity.name": "Overlay Background Opacity",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.description": "Popup displaying the current NPC dialogue",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.name": "NPC Dialogue",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.showHelperTexts.description": "Should help texts be shown?",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.showHelperTexts.name": "Show Helper Texts",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.stripColors.description": "Should the colors be stripped from the overlay?",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.stripColors.name": "Strip Colors",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.npcDialogue.overlay.npcDialogue.textShadow.name": "Text Shadow",
  "feature.wynntils.npcDialogue.selectAnOption": "Select an option to progress",
  "feature.wynntils.npcDialogue.shiftToProgress": "Press SHIFT to progress",
  "feature.wynntils.objectivesOverlay.description": "Adds an overlay to see the current objectives and adds the option to hide it from the scoreboard.",
  "feature.wynntils.objectivesOverlay.name": "Objectives",
  "feature.wynntils.objectivesOverlay.overlay.dailyObjective.disableObjectiveTrackingOnScoreboard.description": "Should objective tracking be removed from the scoreboard?",
  "feature.wynntils.objectivesOverlay.overlay.dailyObjective.disableObjectiveTrackingOnScoreboard.name": "Disable Scoreboard Objective Tracking",
  "feature.wynntils.objectivesOverlay.overlay.dailyObjective.name": "Daily Objective",
  "feature.wynntils.objectivesOverlay.overlay.guildObjective.disableObjectiveTrackingOnScoreboard.description": "Should objective tracking be removed from the scoreboard?",
  "feature.wynntils.objectivesOverlay.overlay.guildObjective.disableObjectiveTrackingOnScoreboard.name": "Disable Scoreboard Objective Tracking",
  "feature.wynntils.objectivesOverlay.overlay.guildObjective.name": "Guild Objective",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.enableProgressBar.description": "Should the objectives progress be shown as a bar?",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.enableProgressBar.name": "Enable Objectives Bar",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.hideOnInactivity.description": "Should the overlay be hidden unless the objective has been updated?",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.hideOnInactivity.name": "Hide on Inactivity",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.textColor.description": "What color should the objective text be?",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.textColor.name": "Text Color",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.objectivesOverlay.overlay.objectiveOverlayBase.textShadow.name": "Text Shadow",
  "feature.wynntils.packetDebugger.description": "Adds a packet debugger.",
  "feature.wynntils.packetDebugger.name": "Packet Debugger",
  "feature.wynntils.packetDebugger.packetFilterType.description": "What type of packet filter should be used?",
  "feature.wynntils.packetDebugger.packetFilterType.name": "Packet Filter Type",
  "feature.wynntils.partyManagementScreen.description": "Adds the ability to manage your party in a GUI.",
  "feature.wynntils.partyManagementScreen.name": "Party Management Screen",
  "feature.wynntils.partyMembersOverlay.description": "Adds an overlay to see the health and mana of party members using Hades.",
  "feature.wynntils.partyMembersOverlay.name": "Hades Party Overlays",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.disablePartyMembersOnScoreboard.description": "Should party members be removed from the scoreboard? This option only works if Hades Party Overlays is turned on.",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.disablePartyMembersOnScoreboard.name": "Disable Party Members on Scoreboard",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.healthTexture.description": "What texture should be used for the health bar?",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.healthTexture.name": "Health Texture",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.manaTexture.description": "What texture should be used for the mana bar?",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.manaTexture.name": "Mana Texture",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.maxPartyMembers.description": "How many party members should be shown?",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.maxPartyMembers.name": "Max Party Members",
  "feature.wynntils.partyMembersOverlay.overlay.partyMembers.name": "Party Members",
  "feature.wynntils.perCharacterGuildContribution.description": "Remembers what contribution XP%% you set per character and applies when you select that character.",
  "feature.wynntils.perCharacterGuildContribution.hideContributionMessage.description": "Hides the contribution message sent after automatically applying your contribution amount.",
  "feature.wynntils.perCharacterGuildContribution.hideContributionMessage.name": "Hide Auto Contribution Message",
  "feature.wynntils.perCharacterGuildContribution.name": "Per Character Guild Contribution",
  "feature.wynntils.personalStorageUtilities.clickToJump": "Click to jump to %s",
  "feature.wynntils.personalStorageUtilities.description": "Adds the ability to set custom names for your personal storage containers and quick jump to any page.",
  "feature.wynntils.personalStorageUtilities.name": "Personal Storage Utilities",
  "feature.wynntils.personalStorageUtilities.page": "Page %d",
  "feature.wynntils.playerArmorHiding.description": "Adds the ability to hide other players' armor.",
  "feature.wynntils.playerArmorHiding.hideBoots.description": "Should players' boots be hidden?",
  "feature.wynntils.playerArmorHiding.hideBoots.name": "Hide Boots",
  "feature.wynntils.playerArmorHiding.hideChestplates.description": "Should players' chestplates be hidden?",
  "feature.wynntils.playerArmorHiding.hideChestplates.name": "Hide Chestplates",
  "feature.wynntils.playerArmorHiding.hideHelmets.description": "Should players' helmets be hidden?",
  "feature.wynntils.playerArmorHiding.hideHelmets.name": "Hide Helmets",
  "feature.wynntils.playerArmorHiding.hideLeggings.description": "Should players' leggings be hidden?",
  "feature.wynntils.playerArmorHiding.hideLeggings.name": "Hide Leggings",
  "feature.wynntils.playerArmorHiding.name": "Hide Player Armor",
  "feature.wynntils.playerArmorHiding.showCosmetics.description": "Should helmet cosmetics be shown even when helmets are hidden?",
  "feature.wynntils.playerArmorHiding.showCosmetics.name": "Show Cosmetics",
  "feature.wynntils.playerGhostTransparency.description": "Adds the ability to make other players transparent when they are player ghosts.",
  "feature.wynntils.playerGhostTransparency.name": "Transparent Player Ghost",
  "feature.wynntils.playerGhostTransparency.playerGhostTranslucenceLevel.description": "The level of translucence that should be applied to player ghosts",
  "feature.wynntils.playerGhostTransparency.playerGhostTranslucenceLevel.name": "Player Ghost Translucence",
  "feature.wynntils.playerGhostTransparency.transparentPlayerGhostArmor.description": "Should player ghosts' armor be transparent?",
  "feature.wynntils.playerGhostTransparency.transparentPlayerGhostArmor.name": "Transparent Ghost Armor",
  "feature.wynntils.playerViewer.description": "Adds the ability to view other players in a GUI.",
  "feature.wynntils.playerViewer.name": "Player Viewer",
  "feature.wynntils.powderSpecialBarOverlay.description": "Adds an overlay to see the current powder special bar.",
  "feature.wynntils.powderSpecialBarOverlay.name": "Powder Specials Bars",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.barTexture.description": "What texture should be used for the bar?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.barTexture.name": "Bar Texture",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.flip.description": "Should the filling of the bar be flipped?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.flip.name": "Flip",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.hideIfNoCharge.description": "Should the overlay be hidden if the current charge is 0?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.hideIfNoCharge.name": "Hide When Not Charged",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.name": "Powder Special Bar",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.onlyIfWeaponHeld.description": "Should the overlay be hidden if no weapon is held?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.onlyIfWeaponHeld.name": "Only Show When Weapon Held",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.shouldDisplayOriginal.description": "Should the vanilla powder special bar be shown?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.shouldDisplayOriginal.name": "Display Original Powder Bar",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.powderSpecialBarOverlay.overlay.powderSpecialBar.textShadow.name": "Text Shadow",
  "feature.wynntils.preventTradesDuels.description": "Prevents trades and duels while in combat.",
  "feature.wynntils.preventTradesDuels.fightingTimeCutoff.description": "How long, in seconds, after the last damage dealt to mobs, should trade/duels be blocked?",
  "feature.wynntils.preventTradesDuels.fightingTimeCutoff.name": "Fighting Time Cutoff",
  "feature.wynntils.preventTradesDuels.name": "Prevent Trades & Duels",
  "feature.wynntils.preventTradesDuels.onlyWhileFighting.description": "Should the prevention only take place when you have dealt damage recently?",
  "feature.wynntils.preventTradesDuels.onlyWhileFighting.name": "Only While Fighting",
  "feature.wynntils.preventTradesDuels.whenHoldingGatheringTool.description": "Should the prevention take place when holding a gathering tool?",
  "feature.wynntils.preventTradesDuels.whenHoldingGatheringTool.name": "When Holding Gathering Tool",
  "feature.wynntils.professionHighlight.description": "Highlights items of a certain profession. The selected profession can be changed with a button in the inventory.",
  "feature.wynntils.professionHighlight.highlightColor.description": "What color should the profession highlight be?",
  "feature.wynntils.professionHighlight.highlightColor.name": "Highlight Color",
  "feature.wynntils.professionHighlight.name": "Profession Highlight",
  "feature.wynntils.professionHighlight.selectionMode.description": "Should the selection be saved per container or globally?",
  "feature.wynntils.professionHighlight.selectionMode.name": "Selection Mode",
  "feature.wynntils.questBook.name": "Quest Book Analysis",
  "feature.wynntils.quickCast.blockAttacks.description": "Should left and right clicks be blocked whilst a quick cast is in progress?",
  "feature.wynntils.quickCast.blockAttacks.name": "Block Attacks during Quick Cast",
  "feature.wynntils.quickCast.checkValidWeapon.description": "Should your held item be checked that it is a compatible weapon?",
  "feature.wynntils.quickCast.checkValidWeapon.name": "Check Weapon is Valid",
  "feature.wynntils.quickCast.description": "Adds the ability to cast spells with a keybind.",
  "feature.wynntils.quickCast.incompatibleInProgress": "Please wait for the incompatible spell-cast to finish",
  "feature.wynntils.quickCast.leftClickTickDelay.description": "How many ticks delay should there be before a new left-click is sent? Setting this too low will cause your clicks to be ignored.",
  "feature.wynntils.quickCast.leftClickTickDelay.name": "Left-Click Tick Delay",
  "feature.wynntils.quickCast.name": "Quick Spell Cast",
  "feature.wynntils.quickCast.notAWeapon": "You can only quick-cast with a weapon!",
  "feature.wynntils.quickCast.notMetRequirements": "You do not meet the requirements to use this weapon!",
  "feature.wynntils.quickCast.rightClickTickDelay.description": "How many ticks delay should there be before a new right-click is sent? Setting this too low will cause your clicks to be ignored.",
  "feature.wynntils.quickCast.rightClickTickDelay.name": "Right-Click Tick Delay",
  "feature.wynntils.quickCast.safeCasting.description": "How should safe casting work? None - always allow quick casts. Block All - if a spell is in progress, do not allow quick casts until it has expired. Finish Compatible - complete the spell if the one to queue is compatible, block attacks during quick cast feature does not work well with this option.",
  "feature.wynntils.quickCast.safeCasting.name": "Safe Casting",
  "feature.wynntils.quickCast.spellCooldown.description": "Cooldown before casting another spell in ticks",
  "feature.wynntils.quickCast.spellCooldown.name": "Spell Cooldown",
  "feature.wynntils.quickCast.spellInProgress": "Please wait for the current spell to finish",
  "feature.wynntils.raidProgress.description": "Add an overlay for showing progress in raids",
  "feature.wynntils.raidProgress.name": "Raid Progress",
  "feature.wynntils.raidProgress.overlay.raidProgress.description": "Show current raid room progress",
  "feature.wynntils.raidProgress.overlay.raidProgress.disableRaidInfoOnScoreboard.description": "Should raid info be removed from the scoreboard?",
  "feature.wynntils.raidProgress.overlay.raidProgress.disableRaidInfoOnScoreboard.name": "Disable Raid Info on Scoreboard",
  "feature.wynntils.raidProgress.overlay.raidProgress.name": "Raid Progress",
  "feature.wynntils.raidProgress.overlay.raidProgress.showDamage.description": "Should damage dealt in each room be shown?",
  "feature.wynntils.raidProgress.overlay.raidProgress.showDamage.name": "Show Damage Per Room",
  "feature.wynntils.raidProgress.overlay.raidProgress.showIntermission.description": "Should a timer for intermission rooms be shown?",
  "feature.wynntils.raidProgress.overlay.raidProgress.showIntermission.name": "Show Intermission Timer",
  "feature.wynntils.raidProgress.overlay.raidProgress.showMilliseconds.description": "Should the timers show milliseconds?",
  "feature.wynntils.raidProgress.overlay.raidProgress.showMilliseconds.name": "Show Milliseconds",
  "feature.wynntils.raidProgress.overlay.raidProgress.totalIntermission.description": "Should the total raid time include intermission times?",
  "feature.wynntils.raidProgress.overlay.raidProgress.totalIntermission.name": "Total Time include Intermission",
  "feature.wynntils.raidProgress.personalBest": "New personal best for %s! Beaten in %d:%d.%d!",
  "feature.wynntils.raidProgress.playSoundOnBest.description": "Should a sound be played when you get a new personal best time?",
  "feature.wynntils.raidProgress.playSoundOnBest.name": "Play sound on PB",
  "feature.wynntils.raidProgress.printTimes.description": "Should messages be sent showing raid times and personal bests after raid completion?",
  "feature.wynntils.raidProgress.printTimes.name": "Print Raid Times",
  "feature.wynntils.rangeVisualizer.description": "Adds a visualizer for spell ranges.",
  "feature.wynntils.rangeVisualizer.name": "Major ID Range Visualizer",
  "feature.wynntils.removeWynncraftChatWrap.description": "Removes the default Wynncraft chat wrap that's applied to most messages.",
  "feature.wynntils.removeWynncraftChatWrap.name": "Remove Wynncraft Chat Wrap",
  "feature.wynntils.revealNicknames.description": "Reveals nicknames of players in chat.",
  "feature.wynntils.revealNicknames.name": "Reveal Nicknames",
  "feature.wynntils.revealNicknames.nicknameReplaceOption.description": "How should the nickname be replaced in chat?",
  "feature.wynntils.revealNicknames.nicknameReplaceOption.name": "Nickname Replace Option",
  "feature.wynntils.serverUptimeInfoOverlay.description": "Adds an overlay to see the server uptime.",
  "feature.wynntils.serverUptimeInfoOverlay.name": "Server Uptime",
  "feature.wynntils.serverUptimeInfoOverlay.overlay.serverUptimeInfo.name": "Server Uptime Info",
  "feature.wynntils.serverUptimeInfoOverlay.overlay.serverUptimeInfo.showWorldInStream.description": "Should your current world be shown in streamer mode?",
  "feature.wynntils.serverUptimeInfoOverlay.overlay.serverUptimeInfo.showWorldInStream.name": "Show World in Streamer Mode",
  "feature.wynntils.shamanMaskOverlay.description": "Adds an overlay to see the current shaman masks.",
  "feature.wynntils.shamanMaskOverlay.name": "Shaman Masks",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.displayNone.description": "Should the overlay be shown if your current mask is None?",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.displayNone.name": "Display None Mask",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.hideMaskTitles.description": "Should titles be hidden about masks?",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.hideMaskTitles.name": "Hide Mask Titles",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.maskDisplay.description": "How should the mask text be displayed? %mask% template will be replaced with your current mask.",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.maskDisplay.name": "Shaman Mask Display Template",
  "feature.wynntils.shamanMaskOverlay.overlay.shamanMask.name": "Shaman Mask Overlay",
  "feature.wynntils.shamanTotemTimerOverlay.description": "Adds an overlay showing time left on your shaman totems.",
  "feature.wynntils.shamanTotemTimerOverlay.name": "Shaman Totem Timer Overlay",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.firstTotemTextColor.description": "The color of the first totem timer",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.firstTotemTextColor.name": "First Totem Timer Color",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.fourthTotemTextColor.description": "The color of the fourth totem timer",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.fourthTotemTextColor.name": "Fourth Totem Timer Color",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.name": "Shaman Totem Timer",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.secondTotemTextColor.description": "The color of the second totem timer",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.secondTotemTextColor.name": "Second Totem Timer Color",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.thirdTotemTextColor.description": "The color of the third totem timer",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.thirdTotemTextColor.name": "Third Totem Timer Color",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.totemTrackingDetail.description": "What extra totem detail should be displayed?",
  "feature.wynntils.shamanTotemTimerOverlay.overlay.shamanTotemTimer.totemTrackingDetail.name": "Totem Tracking Detail",
  "feature.wynntils.shamanTotemTracking.description": "Adds the ability to track your shaman totems.",
  "feature.wynntils.shamanTotemTracking.firstTotemColor.description": "What color should the totem 1 highlight and tracking text be?",
  "feature.wynntils.shamanTotemTracking.firstTotemColor.name": "Shaman Totem 1 Color",
  "feature.wynntils.shamanTotemTracking.fourthTotemColor.description": "What color should the totem 4 highlight and tracking text be?",
  "feature.wynntils.shamanTotemTracking.fourthTotemColor.name": "Shaman Totem 4 Color",
  "feature.wynntils.shamanTotemTracking.highlightShamanTotems.description": "Should your Shaman/Skyseer totem(s) be highlighted?",
  "feature.wynntils.shamanTotemTracking.highlightShamanTotems.name": "Highlight Shaman Totems",
  "feature.wynntils.shamanTotemTracking.name": "Shaman Totem Tracking",
  "feature.wynntils.shamanTotemTracking.secondTotemColor.description": "What color should the totem 2 highlight and tracking text be?",
  "feature.wynntils.shamanTotemTracking.secondTotemColor.name": "Shaman Totem 2 Color",
  "feature.wynntils.shamanTotemTracking.thirdTotemColor.description": "What color should the totem 3 highlight and tracking text be?",
  "feature.wynntils.shamanTotemTracking.thirdTotemColor.name": "Shaman Totem 3 Color",
  "feature.wynntils.silencer.description": "Adds functionality to silence game sounds with a hotkey.",
  "feature.wynntils.silencer.disabled": "Silencer disabled",
  "feature.wynntils.silencer.enabled": "Silencer enabled",
  "feature.wynntils.silencer.name": "Silencer",
  "feature.wynntils.silencer.silencerVolume.description": "How loud should the game be when the silencer is enabled?",
  "feature.wynntils.silencer.silencerVolume.name": "Silencer Volume",
  "feature.wynntils.skillPointLoadouts.button": "Open Skill Point Loadouts",
  "feature.wynntils.skillPointLoadouts.description": "Adds the ability to save and load skill points.",
  "feature.wynntils.skillPointLoadouts.name": "Skill Point Loadouts",
  "feature.wynntils.spellCastMessageOverlay.description": "Adds the ability to render spell casts as an overlay.",
  "feature.wynntils.spellCastMessageOverlay.name": "Spell Cast Message Overlay",
  "feature.wynntils.spellCastMessageOverlay.overlay.spellCastMessage.name": "Spell Cast Overlay",
  "feature.wynntils.spellCastVignette.description": "Adds the ability to render a vignette at spell casts.",
  "feature.wynntils.spellCastVignette.maxItensityPercent.description": "Determines max intensity of the vignette. For example setting this to 50 will make it so the vignette won't get more intense after having less than half of your mana.",
  "feature.wynntils.spellCastVignette.maxItensityPercent.name": "Max Intensity Percent",
  "feature.wynntils.spellCastVignette.name": "Spell Cast Vignette Render",
  "feature.wynntils.spellCastVignette.renderVignette.description": "Should we render a brief vignette when a spell is cast?",
  "feature.wynntils.spellCastVignette.renderVignette.name": "Render Vignette",
  "feature.wynntils.spellCastVignette.vignetteColor.description": "What color to use for the spell cast vignette",
  "feature.wynntils.spellCastVignette.vignetteColor.name": "Vignette Color",
  "feature.wynntils.spellCastVignette.vignetteFadeTime.description": "For how long (in ticks, 1/20 s) should the spell vignette be shown?",
  "feature.wynntils.spellCastVignette.vignetteFadeTime.name": "Vignette Fade Time",
  "feature.wynntils.spellCastVignette.vignetteIntensity.description": "How intense should the vignette be displayed?",
  "feature.wynntils.spellCastVignette.vignetteIntensity.name": "Vignette Intensity",
  "feature.wynntils.statusEffectsOverlay.description": "Adds an overlay to see the current status effects.",
  "feature.wynntils.statusEffectsOverlay.name": "Statuses",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.fontScale.description": "How large should the status text be?",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.fontScale.name": "Font Scale",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.ignoredEffects.description": "Blacklist of effects you don't want to see. Separate multiple effects by adding , between them",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.ignoredEffects.name": "Ignored Effects",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.name": "Status Overlay",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.sortEffects.description": "Should effects be sorted based on their type, name and modifier?",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.sortEffects.name": "Sort Effects",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.stackingBehaviour.description": "How should effects be stacked?",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.stackingBehaviour.name": "Stacking Behaviour",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.statusEffectsOverlay.overlay.statusEffects.textShadow.name": "Text Shadow",
  "feature.wynntils.stopwatch.description": "Adds the ability to add stopwatches to the screen as overlays.",
  "feature.wynntils.stopwatch.name": "Stopwatch",
  "feature.wynntils.stopwatch.overlay.stopwatch.name": "Stopwatch Overlay",
  "feature.wynntils.telemetry.crashReports.description": "Should Wynntils send crash reports to the developers when functionality is disabled?",
  "feature.wynntils.telemetry.crashReports.name": "Crash Reports",
  "feature.wynntils.telemetry.description": "Adds the ability to send anonymous crash data to Wynntils.",
  "feature.wynntils.telemetry.name": "Telemetry",
  "feature.wynntils.territoryAttackTimerOverlay.description": "Adds an overlay to see when the next guild war attack will start.",
  "feature.wynntils.territoryAttackTimerOverlay.displayBeaconBeam.description": "Should a beacon beam be displayed when a territory is under attack?",
  "feature.wynntils.territoryAttackTimerOverlay.displayBeaconBeam.name": "Display Beacon Beam",
  "feature.wynntils.territoryAttackTimerOverlay.name": "Guild Attack Timers",
  "feature.wynntils.territoryAttackTimerOverlay.overlay.territoryAttackTimer.disableAttackTimersOnScoreboard.description": "Should guild attack timers be removed from the scoreboard? This option only works if Guild Attack Timers is turned on.",
  "feature.wynntils.territoryAttackTimerOverlay.overlay.territoryAttackTimer.disableAttackTimersOnScoreboard.name": "Disable Guild Attack Timers on Scoreboard",
  "feature.wynntils.territoryAttackTimerOverlay.overlay.territoryAttackTimer.name": "Guild Attack Timer",
  "feature.wynntils.territoryAttackTimerOverlay.overlay.territoryAttackTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.territoryAttackTimerOverlay.overlay.territoryAttackTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.territoryDefenseMessage.description": "Sends the territory defense message when you attack a territory.",
  "feature.wynntils.territoryDefenseMessage.name": "Send Territory Defenses",
  "feature.wynntils.territoryMessageRedirect.description": "Adds the ability to redirect territory messages to the game update overlay.",
  "feature.wynntils.territoryMessageRedirect.name": "Territory Messages",
  "feature.wynntils.tokenBarsOverlay.description": "Adds an overlay to see the close token doors and their status.",
  "feature.wynntils.tokenBarsOverlay.name": "Token Tracker Overlay",
  "feature.wynntils.tokenBarsOverlay.overlay.tokenBars.barTexture.description": "What texture should be used for the bar?",
  "feature.wynntils.tokenBarsOverlay.overlay.tokenBars.barTexture.name": "Bar Texture",
  "feature.wynntils.tokenBarsOverlay.overlay.tokenBars.color.description": "What color should the token completion bars and text be?",
  "feature.wynntils.tokenBarsOverlay.overlay.tokenBars.color.name": "Color",
  "feature.wynntils.tokenBarsOverlay.overlay.tokenBars.name": "Token Bars",
  "feature.wynntils.tokenTrackerBell.description": "Adds the ability to play a sound when enough tokens has been collected.",
  "feature.wynntils.tokenTrackerBell.name": "Token Tracker Bell",
  "feature.wynntils.tokenTrackerBell.playSound.description": "Should a sound be played when enough tokens has been collected?",
  "feature.wynntils.tokenTrackerBell.playSound.name": "Play Sound on Completion",
  "feature.wynntils.tooltipFitting.description": "Fits item tooltips to the screen.",
  "feature.wynntils.tooltipFitting.fitToScreen.description": "Whether tooltips should be scaled to always fit on the screen",
  "feature.wynntils.tooltipFitting.fitToScreen.name": "Fit to Screen",
  "feature.wynntils.tooltipFitting.name": "Tooltip Fitting",
  "feature.wynntils.tooltipFitting.universalScale.description": "The scale factor that should be applied to every tooltip",
  "feature.wynntils.tooltipFitting.universalScale.name": "Universal Scale",
  "feature.wynntils.tooltipFitting.wrapText.description": "Whether tooltips should wrap when they reach the side of the screen",
  "feature.wynntils.tooltipFitting.wrapText.name": "Wrap Text",
  "feature.wynntils.tooltipVanillaHide.description": "Hides vanilla tooltips.",
  "feature.wynntils.tooltipVanillaHide.hideAdditionalInfo.description": "This will hide additional info, such as 'Dyed', that is not relevant on Wynncraft",
  "feature.wynntils.tooltipVanillaHide.hideAdditionalInfo.name": "Hide Additional Tooltip Info",
  "feature.wynntils.tooltipVanillaHide.hideAdvanced.description": "This will turn off advanced tooltips (F3+H) on Wynncraft",
  "feature.wynntils.tooltipVanillaHide.hideAdvanced.name": "Always Hide Advanced Tooltip",
  "feature.wynntils.tooltipVanillaHide.name": "Hide Irrelevant Tooltip Info",
  "feature.wynntils.towerEffectOverlay.auraVignetteColor.description": "What color should the aura vignette overlay be?",
  "feature.wynntils.towerEffectOverlay.auraVignetteColor.name": "Vignette Color for Aura",
  "feature.wynntils.towerEffectOverlay.auraVignetteIntensity.description": "How intense should the aura vignette be displayed?",
  "feature.wynntils.towerEffectOverlay.auraVignetteIntensity.name": "Vignette Intensity for Aura",
  "feature.wynntils.towerEffectOverlay.description": "Adds a timer to see when the next guild war tower effect will hit. Also adds optional sound and vignette effects.",
  "feature.wynntils.towerEffectOverlay.name": "Tower Effect Overlay",
  "feature.wynntils.towerEffectOverlay.overlay.towerAuraTimer.name": "Aura Timer",
  "feature.wynntils.towerEffectOverlay.overlay.towerAuraTimer.textColor.description": "What color should the aura timer text be?",
  "feature.wynntils.towerEffectOverlay.overlay.towerAuraTimer.textColor.name": "Text Color",
  "feature.wynntils.towerEffectOverlay.overlay.towerAuraTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.towerEffectOverlay.overlay.towerAuraTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.towerEffectOverlay.overlay.towerVolleyTimer.name": "Volley Timer",
  "feature.wynntils.towerEffectOverlay.overlay.towerVolleyTimer.textColor.description": "What color should the volley timer text be?",
  "feature.wynntils.towerEffectOverlay.overlay.towerVolleyTimer.textColor.name": "Text Color",
  "feature.wynntils.towerEffectOverlay.overlay.towerVolleyTimer.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.towerEffectOverlay.overlay.towerVolleyTimer.textShadow.name": "Text Shadow",
  "feature.wynntils.towerEffectOverlay.soundEffectAura.description": "Should a sound effect be played when an aura is active?",
  "feature.wynntils.towerEffectOverlay.soundEffectAura.name": "Sound Effect for Aura",
  "feature.wynntils.towerEffectOverlay.soundEffectVolley.description": "Should a sound effect be played when a volley is active?",
  "feature.wynntils.towerEffectOverlay.soundEffectVolley.name": "Sound Effect for Volley",
  "feature.wynntils.towerEffectOverlay.soundPitch.description": "How high should the sound pitch be played?",
  "feature.wynntils.towerEffectOverlay.soundPitch.name": "Sound Pitch",
  "feature.wynntils.towerEffectOverlay.soundVolume.description": "How loud should the sound effects be played?",
  "feature.wynntils.towerEffectOverlay.soundVolume.name": "Sound Volume",
  "feature.wynntils.towerEffectOverlay.vignetteOnAura.description": "Should a vignette overlay be applied when an aura is active?",
  "feature.wynntils.towerEffectOverlay.vignetteOnAura.name": "Vignette Overlay for Aura",
  "feature.wynntils.towerEffectOverlay.vignetteOnVolley.description": "Should a vignette overlay be applied when an volley is active?",
  "feature.wynntils.towerEffectOverlay.vignetteOnVolley.name": "Vignette Overlay for Volley",
  "feature.wynntils.towerEffectOverlay.volleyVignetteColor.description": "What color should the volley vignette overlay be?",
  "feature.wynntils.towerEffectOverlay.volleyVignetteColor.name": "Vignette Color for Volley",
  "feature.wynntils.towerEffectOverlay.volleyVignetteIntensity.description": "How intense should the volley vignette be displayed?",
  "feature.wynntils.towerEffectOverlay.volleyVignetteIntensity.name": "Vignette Intensity for Volley",
  "feature.wynntils.towerStats.description": "Adds an overlay to see statistics about the current guild war tower.",
  "feature.wynntils.towerStats.name": "Tower Stats",
  "feature.wynntils.towerStats.overlay.towerStats.name": "Tower Stats Overlay",
  "feature.wynntils.towerStats.printTowerStatsOnEnd.description": "Should the tower stats be printed to chat when the war ends?",
  "feature.wynntils.towerStats.printTowerStatsOnEnd.name": "Print Tower Stats on War End",
  "feature.wynntils.tradeMarketBulkSell.bulkSell1Amount.description": "How many items should be sold when the bulk sell 1 button is pressed?",
  "feature.wynntils.tradeMarketBulkSell.bulkSell1Amount.name": "Bulk Sell 1 Amount",
  "feature.wynntils.tradeMarketBulkSell.bulkSell2Amount.description": "How many items should be sold when the bulk sell 2 button is pressed?",
  "feature.wynntils.tradeMarketBulkSell.bulkSell2Amount.name": "Bulk Sell 2 Amount",
  "feature.wynntils.tradeMarketBulkSell.bulkSell3Amount.description": "How many items should be sold when the bulk sell 3 button is pressed?",
  "feature.wynntils.tradeMarketBulkSell.bulkSell3Amount.name": "Bulk Sell 3 Amount",
  "feature.wynntils.tradeMarketBulkSell.description": "Adds bulk sell buttons in the trade market UI",
  "feature.wynntils.tradeMarketBulkSell.name": "Trade Market Bulk Sell Buttons",
  "feature.wynntils.tradeMarketBulkSell.sell": "Sell %d",
  "feature.wynntils.tradeMarketBulkSell.sellAll": "Sell All",
  "feature.wynntils.tradeMarketPriceConversion.description": "Extends entering prices from just a number to using math and having shorthand for Emeralds, Emerald Blocks, Liquid Emeralds, Liquid Emerald Stacks. Also adds the ability to include tax in the price.",
  "feature.wynntils.tradeMarketPriceConversion.name": "Market Price Conversion",
  "feature.wynntils.tradeMarketPriceMatch.description": "Adds buttons to match lowest sell offer and highest buy offer in the trade market UI",
  "feature.wynntils.tradeMarketPriceMatch.highestBuyOffer": "Highest Buy Offer",
  "feature.wynntils.tradeMarketPriceMatch.highestBuyOfferMatchesTooltip": "Matches the price of the current highest buy offer.",
  "feature.wynntils.tradeMarketPriceMatch.highestBuyOfferUndercutTooltip": "Undercuts the price of the current highest buy offer by %s emeralds.",
  "feature.wynntils.tradeMarketPriceMatch.lowestSellOffer": "Lowest Sell Offer",
  "feature.wynntils.tradeMarketPriceMatch.lowestSellOfferMatchesTooltip": "Matches the price of the current lowest sell offer.",
  "feature.wynntils.tradeMarketPriceMatch.lowestSellOfferUndercutTooltip": "Undercuts the price of the current lowest sell offer by %s emeralds.",
  "feature.wynntils.tradeMarketPriceMatch.name": "Trade Market Price Match Buttons",
  "feature.wynntils.tradeMarketPriceMatch.totalPrice": "Total price: ",
  "feature.wynntils.tradeMarketPriceMatch.undercutBy.description": "How much should the buttons undercut the existing prices by? Set to 0 to match the existing prices.",
  "feature.wynntils.tradeMarketPriceMatch.undercutBy.name": "Undercut By",
  "feature.wynntils.tradeMarketPriceMatch.youReceive": "You receive: ",
  "feature.wynntils.tradeMarketQuickSearch.autoCancel.description": "Cancels the market chat prompt when ESC is pressed.",
  "feature.wynntils.tradeMarketQuickSearch.autoCancel.name": "Auto Cancel",
  "feature.wynntils.tradeMarketQuickSearch.description": "Adds a hotkey for quick item search and auto-opens chat during trade market use.",
  "feature.wynntils.tradeMarketQuickSearch.hidePrompt.description": "Hides the market prompt when opening the chat.",
  "feature.wynntils.tradeMarketQuickSearch.hidePrompt.name": "Hide Chat Prompt",
  "feature.wynntils.tradeMarketQuickSearch.instantSearch.description": "Instantly search without opening chat (hold Shift to reverse behavior).",
  "feature.wynntils.tradeMarketQuickSearch.instantSearch.name": "Instant Search",
  "feature.wynntils.tradeMarketQuickSearch.name": "Trade Market Quick Search",
  "feature.wynntils.transcribeMessages.coloredTranscriptions.description": "Should Gavellian and Wynnic transcriptions be colored?",
  "feature.wynntils.transcribeMessages.coloredTranscriptions.name": "Colored Transcriptions",
  "feature.wynntils.transcribeMessages.description": "Automatically transcribe Gavellian and Wynnic to English characters?",
  "feature.wynntils.transcribeMessages.gavellianColor.description": "What color should Gavellian transcriptions be?",
  "feature.wynntils.transcribeMessages.gavellianColor.name": "Gavellian Color",
  "feature.wynntils.transcribeMessages.name": "Transcribe Received Messages",
  "feature.wynntils.transcribeMessages.showTooltip.description": "Hover chat messages to see transcription of message. NPC dialogue containing Gavellian/Wynnic will always be transcribed.",
  "feature.wynntils.transcribeMessages.showTooltip.name": "Show Transcription Tooltip",
  "feature.wynntils.transcribeMessages.transcribeChat.description": "Transcribe chat messages containing Gavellian and Wynnic?",
  "feature.wynntils.transcribeMessages.transcribeChat.name": "Transcribe chat messages",
  "feature.wynntils.transcribeMessages.transcribeCondition.description": "When should Gavellian and Wynnic be transcribed? Transcriber - If you have the transcriber in your inventory.",
  "feature.wynntils.transcribeMessages.transcribeCondition.name": "Transcribe Condition",
  "feature.wynntils.transcribeMessages.transcribeNpcs.description": "Transcribe NPC dialogue containing Gavellian and Wynnic?",
  "feature.wynntils.transcribeMessages.transcribeNpcs.name": "Transcribe NPC dialogue",
  "feature.wynntils.transcribeMessages.transcribedFrom": "Transcribed from %s, %s",
  "feature.wynntils.transcribeMessages.wynnicColor.description": "What color should Wynnic transcriptions be?",
  "feature.wynntils.transcribeMessages.wynnicColor.name": "Wynnic Color",
  "feature.wynntils.translation.description": "Adds the ability to translate Wynntils to your language.",
  "feature.wynntils.translation.keepOriginal.description": "Should the original message be displayed alongside the translation?",
  "feature.wynntils.translation.keepOriginal.name": "Display Original",
  "feature.wynntils.translation.languageName.description": "What is the ISO two letter language code of the target language? (You can find a list of ISO codes by searching for `List of ISO 639-1 codes` on Wikipedia.)",
  "feature.wynntils.translation.languageName.name": "Target Language Code",
  "feature.wynntils.translation.name": "Translation",
  "feature.wynntils.translation.translateInfo.description": "Should messages such as system information, be translated?",
  "feature.wynntils.translation.translateInfo.name": "Info Messages",
  "feature.wynntils.translation.translateNpc.description": "Should messages spoken by NPCs be translated?",
  "feature.wynntils.translation.translateNpc.name": "NPC Dialogue",
  "feature.wynntils.translation.translatePlayerChat.description": "Should messages sent by other players be translated?",
  "feature.wynntils.translation.translatePlayerChat.name": "Player Chat",
  "feature.wynntils.translation.translateTrackedQuest.description": "Should the tracked quest overlay be translated?",
  "feature.wynntils.translation.translateTrackedQuest.name": "Tracked Quest",
  "feature.wynntils.translation.translationService.description": "Which translation service should be used?",
  "feature.wynntils.translation.translationService.name": "Translation Service",
  "feature.wynntils.unidentifiedItemIcon.description": "Adds an icon to unidentified items.",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItems.description": "Should items that are revealed but not identified be marked with an icon?",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItems.name": "Mark Revealed Items",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItemsIconColor.description": "What color should the question mark be?",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItemsIconColor.name": "Revealed Icon Color",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItemsLocation.description": "Where on the item should the unidentified icon be rendered?",
  "feature.wynntils.unidentifiedItemIcon.markRevealedItemsLocation.name": "Revealed Icon Location",
  "feature.wynntils.unidentifiedItemIcon.name": "Unidentified Item Icon",
  "feature.wynntils.unidentifiedItemIcon.texture.description": "What texture should be used for the overlay icons?",
  "feature.wynntils.unidentifiedItemIcon.texture.name": "Unidentified Item Icon Texture",
  "feature.wynntils.updates.autoUpdate.description": "Should the mod auto-update when you first join a world using the mod? You will still have to restart the game manually.",
  "feature.wynntils.updates.autoUpdate.name": "Auto Update",
  "feature.wynntils.updates.checking": "Checking for updates...",
  "feature.wynntils.updates.description": "Adds the ability to check updates and auto update Wynntils.",
  "feature.wynntils.updates.error.development": "Development environment detected, cannot update!",
  "feature.wynntils.updates.name": "Updates",
  "feature.wynntils.updates.reminder": "You are running build %s, but the latest build is %s. Please consider updating by clicking ",
  "feature.wynntils.updates.reminder.clickable": "here.",
  "feature.wynntils.updates.updateReminder.description": "Should there be a reminder to update if a new version exists on your first join?",
  "feature.wynntils.updates.updateReminder.name": "Update Reminder",
  "feature.wynntils.updates.updating": "Auto-updating...",
  "feature.wynntils.userFeature.userEnabled.description": "Should this feature be enabled?",
  "feature.wynntils.userFeature.userEnabled.name": "Enabled",
  "feature.wynntils.valuablesProtection.craftedBlacksmithLevel.description": "Should crafted items above the specified level warn when selling to blacksmiths? Set to 0 to disable.",
  "feature.wynntils.valuablesProtection.craftedBlacksmithLevel.name": "Crafted Blacksmith Warning Level",
  "feature.wynntils.valuablesProtection.ctrlClick": "Ctrl + click to unlock %s valuables",
  "feature.wynntils.valuablesProtection.description": "Warns you when you are about to sell or reidentify various high value items.",
  "feature.wynntils.valuablesProtection.highRollThreshold.description": "The minimum overall percentage required to consider an item a high roll.",
  "feature.wynntils.valuablesProtection.highRollThreshold.name": "High Roll Threshold",
  "feature.wynntils.valuablesProtection.highRollWarningNPCs.description": "Which NPC types should trigger the high roll warning?",
  "feature.wynntils.valuablesProtection.highRollWarningNPCs.name": "High Roll Warning NPCs",
  "feature.wynntils.valuablesProtection.identifying": "identifying",
  "feature.wynntils.valuablesProtection.mythicWarningNPCs.description": "Which NPC types should trigger the mythic warning?",
  "feature.wynntils.valuablesProtection.mythicWarningNPCs.name": "Mythic Warning NPCs",
  "feature.wynntils.valuablesProtection.name": "Valuables Protection",
  "feature.wynntils.valuablesProtection.selling": "selling",
  "feature.wynntils.valuablesProtection.settingsHint": "Modify this threshold in the Wynntils Valuables Protection Feature settings.",
  "feature.wynntils.valuablesProtection.tmWarning": "Set price %s is below %d%% of the cheapest price %s on the trade market!",
  "feature.wynntils.valuablesProtection.tomesWarning.description": "Should the mythic and high roll settings check for tomes as well?",
  "feature.wynntils.valuablesProtection.tomesWarning.name": "Consider Tomes as Valuables",
  "feature.wynntils.valuablesProtection.tradeMarketPriceThreshold.description": "What is the maximum %% of cheapest price to warn on trade market sells? Eg. If the cheapest price is 100, your price being 90 or below will trigger the warning. This does not work with crafteds.",
  "feature.wynntils.valuablesProtection.tradeMarketPriceThreshold.name": "Trade Market Price Threshold",
  "feature.wynntils.warHorn.description": "Plays a war horn sound when a war is queued.",
  "feature.wynntils.warHorn.name": "War Horn",
  "feature.wynntils.warHorn.soundPitch.description": "How high should the sound pitch be played?",
  "feature.wynntils.warHorn.soundPitch.name": "Sound Pitch",
  "feature.wynntils.warHorn.soundVolume.description": "How loud should the sound effects be played?",
  "feature.wynntils.warHorn.soundVolume.name": "Sound Volume",
  "feature.wynntils.weeklyConfigBackup.description": "Automatically backs up Wynntils config files every week (locally).",
  "feature.wynntils.weeklyConfigBackup.name": "Weekly Config Backup",
  "feature.wynntils.worldWaypointDistance.backgroundOpacity.description": "What level of opacity should text background have?",
  "feature.wynntils.worldWaypointDistance.backgroundOpacity.name": "Background Opacity",
  "feature.wynntils.worldWaypointDistance.bottomBoundingDistance.description": "How far should off-screen indicator be from bottom of the screen?",
  "feature.wynntils.worldWaypointDistance.bottomBoundingDistance.name": "Bottom Indicator Distance",
  "feature.wynntils.worldWaypointDistance.description": "Adds the ability to see the distance to your waypoint in the world.",
  "feature.wynntils.worldWaypointDistance.horizontalBoundingDistance.description": "How far should off-screen indicator be from two sides of the screen?",
  "feature.wynntils.worldWaypointDistance.horizontalBoundingDistance.name": "Side Indicator Distance",
  "feature.wynntils.worldWaypointDistance.maxWaypointTextDistance.description": "At what distance should the waypoint text stop rendering?",
  "feature.wynntils.worldWaypointDistance.maxWaypointTextDistance.name": "Maximum Distance for Waypoint Text",
  "feature.wynntils.worldWaypointDistance.name": "Waypoint Distance",
  "feature.wynntils.worldWaypointDistance.scale.description": "How large should the marker be?",
  "feature.wynntils.worldWaypointDistance.scale.name": "Scale",
  "feature.wynntils.worldWaypointDistance.showAdditionalTextInWorld.description": "Whether the name of compass target should be displayed",
  "feature.wynntils.worldWaypointDistance.showAdditionalTextInWorld.name": "Show name in world",
  "feature.wynntils.worldWaypointDistance.showAdditonalTextAbove.description": "Whether the additional text should be displayed above the icon instead of bottom",
  "feature.wynntils.worldWaypointDistance.showAdditonalTextAbove.name": "Show Additional Text Above",
  "feature.wynntils.worldWaypointDistance.textColor.description": "What color should distance text be?",
  "feature.wynntils.worldWaypointDistance.textColor.name": "Distance Text Color",
  "feature.wynntils.worldWaypointDistance.textShadow.description": "What should the text shadow look like?",
  "feature.wynntils.worldWaypointDistance.textShadow.name": "Text Shadow",
  "feature.wynntils.worldWaypointDistance.topBoundingDistance.description": "How far should off-screen indicator be from top of the screen?",
  "feature.wynntils.worldWaypointDistance.topBoundingDistance.name": "Top Indicator Distance",
  "feature.wynntils.wybelSound.description": "Play wybel sound when your wybel interacts with something.",
  "feature.wynntils.wybelSound.hideText.description": "Should we hide the chat text if we play a sound?",
  "feature.wynntils.wybelSound.hideText.name": "Hide Chat Text",
  "feature.wynntils.wybelSound.name": "Wybel Sounds",
  "feature.wynntils.wynncraftButton.autoConnect.description": "Should the mod auto-connect to Wynncraft on startup?",
  "feature.wynntils.wynncraftButton.autoConnect.name": "Auto-Connect on Startup",
  "feature.wynntils.wynncraftButton.cancelAutoJoin.description": "Should auto-connect be cancelled if a download required by the mod failed to download?",
  "feature.wynntils.wynncraftButton.cancelAutoJoin.name": "Cancel Auto-Connect on failed download",
  "feature.wynntils.wynncraftButton.connect": "Click to connect to Wynncraft",
  "feature.wynntils.wynncraftButton.description": "Adds a button to the main menu to join Wynncraft.",
  "feature.wynntils.wynncraftButton.download1": "Some downloads required by Wynntils failed to download.",
  "feature.wynntils.wynncraftButton.download2": "Click here to try again.",
  "feature.wynntils.wynncraftButton.loadResourcePack.description": "Should the Wynncraft resource pack be loaded?",
  "feature.wynntils.wynncraftButton.loadResourcePack.name": "Load Resource Pack",
  "feature.wynntils.wynncraftButton.name": "Wynncraft Button",
  "feature.wynntils.wynncraftButton.serverRegionOverride.description": "Which server region should the button and auto-connect join? Wc will connect to your default region",
  "feature.wynntils.wynncraftButton.serverRegionOverride.name": "Server Region Override",
  "feature.wynntils.wynncraftButton.serverType.description": "Which server should the button and auto-connect join?",
  "feature.wynntils.wynncraftButton.serverType.name": "Server Type",
  "feature.wynntils.wynncraftButton.update": "Wynntils update available!",
  "feature.wynntils.wynncraftPauseScreen.classSelectionButton.name": " Class Selection",
  "feature.wynntils.wynncraftPauseScreen.description": "Adds a custom pause screen.",
  "feature.wynntils.wynncraftPauseScreen.hubButton.name": "Back to Hub",
  "feature.wynntils.wynncraftPauseScreen.name": "Wynntils Pause Screen",
  "feature.wynntils.wynncraftPauseScreen.territoryMap.name": " Territory Map",
  "feature.wynntils.wynncraftPauseScreen.wynntilsMenuButton.name": " Wynntils Menu",
  "feature.wynntils.wynntilsContentBook.description": "Adds a custom content book.",
  "feature.wynntils.wynntilsContentBook.displayOverallProgress.description": "Disabling this stops the mod from parsing the content book when opening the Wynntils menu.",
  "feature.wynntils.wynntilsContentBook.displayOverallProgress.name": "Display Overall Progress",
  "feature.wynntils.wynntilsContentBook.name": "Wynntils Content Book",
  "feature.wynntils.wynntilsContentBook.openWynntilsMenuInstead.description": "Should the Wynntils menu be opened instead of the Content Book?",
  "feature.wynntils.wynntilsContentBook.openWynntilsMenuInstead.name": "Open Wynntils Menu Instead",
  "feature.wynntils.wynntilsContentBook.shiftBehaviorConfig.description": "What should happen when you open the content book while holding shift?",
  "feature.wynntils.wynntilsContentBook.shiftBehaviorConfig.name": "Shift Behavior on Content Book",
  "feature.wynntils.wynntilsCosmetics.description": "Adds the ability to see Wynntils cosmetics.",
  "feature.wynntils.wynntilsCosmetics.name": "Wynntils Cosmetics",
  "feature.wynntils.wynntilsCosmetics.renderOwnCape.description": "Should your custom Wynntils cape/elytra be shown on your own screen?",
  "feature.wynntils.wynntilsCosmetics.renderOwnCape.name": "Show Own Cape",
  "feature.wynntils.wynntilsHintMessages.description": "Display messages in chat on world join with hints relating to Wynntils.",
  "feature.wynntils.wynntilsHintMessages.firstJoinOnly.description": "Should hint messages be sent on every world join or only the first world join?",
  "feature.wynntils.wynntilsHintMessages.firstJoinOnly.name": "First Join Only",
  "feature.wynntils.wynntilsHintMessages.name": "Wynntils Hint Messages",
  "feature.wynntils.xpGainMessage.combat.description": "Shows combat XP gain messages as a game update notification.",
  "feature.wynntils.xpGainMessage.combat.name": "Show Combat XP Messages",
  "feature.wynntils.xpGainMessage.description": "Shows experience gain messages as a game update notification.",
  "feature.wynntils.xpGainMessage.filterChat.description": "Should XP gain messages be hidden from chat?",
  "feature.wynntils.xpGainMessage.filterChat.name": "Filter Chat Messages",
  "feature.wynntils.xpGainMessage.name": "XP Gain Messages",
  "feature.wynntils.xpGainMessage.professions.description": "Shows profession XP gain messages as a game update notification.",
  "feature.wynntils.xpGainMessage.professions.name": "Show Profession XP Messages",
  "feature.wynntils.xpGainMessage.secondDelay.description": "How long (in seconds) should a XP gain message collect XP before it is a separate message?",
  "feature.wynntils.xpGainMessage.secondDelay.name": "XP Gain Message Consolation Time",
  "function.wynntils.accessoryDurability.argument.accessory": "The accessory you want the durability of. One of Ring_1, Ring_2, Bracelet, Necklace",
  "function.wynntils.accessoryDurability.description": "Durability of the specified accessory",
  "function.wynntils.accessoryDurability.name": "Accessory Durability",
  "function.wynntils.allShinyStats.description": "Shows a list of all shiny stats",
  "function.wynntils.allShinyStats.name": "All Shiny Stats",
  "function.wynntils.annihilationSunProgress.description": "The progress towards a new sun being created during the Annihilation battle",
  "function.wynntils.annihilationSunProgress.name": "Annihilation Sun Progress",
  "function.wynntils.areaDamageAverage.argument.seconds": "The amount of seconds to average the damage over",
  "function.wynntils.areaDamageAverage.description": "The average damage you dealt in your area in the last specified seconds",
  "function.wynntils.areaDamageAverage.name": "Area Damage Average",
  "function.wynntils.areaDamagePerSecond.description": "The damage you dealt in your area in the last second",
  "function.wynntils.areaDamagePerSecond.name": "Area Damage Per Second",
  "function.wynntils.armorDurability.argument.armor": "The armor you want the durability of",
  "function.wynntils.armorDurability.description": "Durability of the specified armor",
  "function.wynntils.armorDurability.name": "Armor Durability",
  "function.wynntils.arrowShieldCount.description": "The number of arrow shield charges you have",
  "function.wynntils.arrowShieldCount.name": "Arrow Shield Count",
  "function.wynntils.auraTimer.description": "The time left before aura strikes",
  "function.wynntils.auraTimer.name": "Aura Timer",
  "function.wynntils.blinkShader.description": "Returns color value that triggers Wynncraft's blink text shader",
  "function.wynntils.blinkShader.name": "Wynncraft Blink Shader",
  "function.wynntils.blocksAboveGround.description": "How many blocks you are above the ground (the number of air blocks below you)",
  "function.wynntils.blocksAboveGround.name": "Above Ground",
  "function.wynntils.bps.description": "Player speed in blocks per second",
  "function.wynntils.bps.name": "Player Speed",
  "function.wynntils.bpsXz.description": "Player speed in blocks per second excluding vertical movement",
  "function.wynntils.bpsXz.name": "Player Speed (Without Y)",
  "function.wynntils.cappedAwakenedProgress.description": "Your Awakened Progress",
  "function.wynntils.cappedAwakenedProgress.name": "Awakened Progress",
  "function.wynntils.cappedBloodPool.description": "Your Blood Pool",
  "function.wynntils.cappedBloodPool.name": "Blood Pool",
  "function.wynntils.cappedCorrupted.description": "Your Corruption",
  "function.wynntils.cappedCorrupted.name": "Corrupted",
  "function.wynntils.cappedFocus.description": "Your Focus",
  "function.wynntils.cappedFocus.name": "Focus",
  "function.wynntils.cappedGuildLevelProgress.description": "The XP progress of your guild",
  "function.wynntils.cappedGuildLevelProgress.name": "Guild Level Percentage",
  "function.wynntils.cappedGuildObjectivesProgress.description": "Progress towards next objectives completed milestone",
  "function.wynntils.cappedGuildObjectivesProgress.name": "Guild Objectives Progress",
  "function.wynntils.cappedHealth.description": "Your health",
  "function.wynntils.cappedHealth.name": "Health",
  "function.wynntils.cappedHeldItemDurability.description": "Durability of the item held in your main hand",
  "function.wynntils.cappedHeldItemDurability.name": "Held Item Durability",
  "function.wynntils.cappedHolyPower.description": "Your Holy Power",
  "function.wynntils.cappedHolyPower.name": "Holy Power",
  "function.wynntils.cappedHorseLevel.description": "Your horse's level",
  "function.wynntils.cappedHorseLevel.name": "Horse Level",
  "function.wynntils.cappedHorseTotalLevelTime.description": "Your horse's time until max level in seconds",
  "function.wynntils.cappedHorseTotalLevelTime.name": "Horse Max Level Time",
  "function.wynntils.cappedHorseXp.description": "Your horse's XP",
  "function.wynntils.cappedHorseXp.name": "Horse XP",
  "function.wynntils.cappedIngredientPouchSlots.description": "Used slots in the ingredient pouch",
  "function.wynntils.cappedIngredientPouchSlots.name": "Ingredient Pouch Slots",
  "function.wynntils.cappedInventorySlots.description": "Used slots in your inventory",
  "function.wynntils.cappedInventorySlots.name": "Inventory Slots",
  "function.wynntils.cappedLevel.description": "Your combat level",
  "function.wynntils.cappedLevel.name": "Combat Level",
  "function.wynntils.cappedMana.description": "Your mana",
  "function.wynntils.cappedMana.name": "Mana",
  "function.wynntils.cappedManaBank.description": "Your Mana Bank",
  "function.wynntils.cappedManaBank.name": "Mana Bank",
  "function.wynntils.cappedMem.description": "Memory usage of the JVM",
  "function.wynntils.cappedMem.name": "Memory",
  "function.wynntils.cappedOphanim.description": "Your Ophanim",
  "function.wynntils.cappedOphanim.name": "Ophanim",
  "function.wynntils.cappedXp.description": "Your combat XP",
  "function.wynntils.cappedXp.name": "Combat XP",
  "function.wynntils.chestOpened.description": "Get the number of loot chests opened",
  "function.wynntils.chestOpened.name": "Loot Chests Opened",
  "function.wynntils.class.argument.showReskinnedName": "Should the reskinned name be shown instead of the original one?",
  "function.wynntils.class.argument.uppercase": "Should the class name be in uppercase?",
  "function.wynntils.class.description": "Name of your current class",
  "function.wynntils.class.name": "Class",
  "function.wynntils.clock.description": "The current time, formatted in the current locale style",
  "function.wynntils.clock.name": "Time",
  "function.wynntils.clockm.description": "The current time, formatted to 24h format",
  "function.wynntils.clockm.name": "Time",
  "function.wynntils.commanderActivated.description": "Whether your commander is active",
  "function.wynntils.commanderActivated.name": "Commander Activated",
  "function.wynntils.commanderDuration.description": "Duration of your commander",
  "function.wynntils.commanderDuration.name": "Commander Duration",
  "function.wynntils.currentRaid.description": "The name of the raid you are currently in",
  "function.wynntils.currentRaid.name": "Current Raid",
  "function.wynntils.currentRaidBossCount.description": "How many bosses does the current raid have",
  "function.wynntils.currentRaidBossCount.name": "Current Raid Boss Count",
  "function.wynntils.currentRaidChallengeCount.description": "How many challenges does the current raid have",
  "function.wynntils.currentRaidChallengeCount.name": "Current Raid Challenge Count",
  "function.wynntils.currentRaidDamage.description": "How much damage have you dealt in the current raid",
  "function.wynntils.currentRaidDamage.name": "Current Raid Damage",
  "function.wynntils.currentRaidRoomDamage.description": "How much damage have you dealt in the current raid room",
  "function.wynntils.currentRaidRoomDamage.name": "Current Raid Room Damage",
  "function.wynntils.currentRaidRoomName.description": "The name of the challenge raid room you are currently in",
  "function.wynntils.currentRaidRoomName.name": "Current Raid Room Name",
  "function.wynntils.currentRaidRoomTime.description": "How long you have been in the current raid room for in milliseconds",
  "function.wynntils.currentRaidRoomTime.name": "Current Raid Room Time",
  "function.wynntils.currentRaidTime.description": "How long you have been in the current raid for in milliseconds",
  "function.wynntils.currentRaidTime.name": "Current Raid Time",
  "function.wynntils.currentTerritory.description": "The territory you are currently in",
  "function.wynntils.currentTerritory.name": "Current Territory",
  "function.wynntils.currentTerritoryOwner.argument.prefixOnly": "Should only the guild prefix be shown?",
  "function.wynntils.currentTerritoryOwner.description": "The name or prefix of the guild that owns the territory you are currently in",
  "function.wynntils.currentTerritoryOwner.name": "Current Territory Owner",
  "function.wynntils.currentTowerAttackSpeed.description": "The attack speed of the current tower you are attacking",
  "function.wynntils.currentTowerAttackSpeed.name": "Tower Attack Speed",
  "function.wynntils.currentTowerDamage.description": "The damage of the current tower you are attacking",
  "function.wynntils.currentTowerDamage.name": "Tower Damage",
  "function.wynntils.currentTowerDefense.description": "The defense of the current tower you are attacking",
  "function.wynntils.currentTowerDefense.name": "Tower Defense",
  "function.wynntils.currentTowerHealth.description": "The health of the current tower you are attacking",
  "function.wynntils.currentTowerHealth.name": "Tower Health",
  "function.wynntils.currentWorld.description": "Get the name of the current world, such as \"WC32\", may be <unknown> or <not on world>",
  "function.wynntils.currentWorld.name": "World",
  "function.wynntils.dir.description": "Your current direction (heading)",
  "function.wynntils.dir.name": "Dir",
  "function.wynntils.dryAspects.description": "Dry Aspects",
  "function.wynntils.dryAspects.name": "Number of aspect pulls since last mythic aspect",
  "function.wynntils.dryBoxes.description": "Get the number of found gear boxes that has not been a mythic",
  "function.wynntils.dryBoxes.name": "Dry Gear Boxes",
  "function.wynntils.dryPulls.description": "Get the number of pulls that has not contained a mythic",
  "function.wynntils.dryPulls.name": "Dry Pull Count",
  "function.wynntils.dryRaidRewardPulls.description": "Dry Raid Reward Pulls",
  "function.wynntils.dryRaidRewardPulls.name": "Number of raid reward pulls since last mythic tome",
  "function.wynntils.dryRaidsAspects.description": "Dry Raids Aspects",
  "function.wynntils.dryRaidsAspects.name": "Number of raids since last mythic aspect",
  "function.wynntils.dryRaidsTomes.description": "Dry Raids Tomes",
  "function.wynntils.dryRaidsTomes.name": "Number of raids since last mythic tome",
  "function.wynntils.dryStreak.description": "Get the number of loot chests opened that has not contained a mythic",
  "function.wynntils.dryStreak.name": "Dry Loot Chests",
  "function.wynntils.emeraldBlock.description": "Get the number of emerald blocks in your inventory",
  "function.wynntils.emeraldBlock.name": "Emerald Blocks",
  "function.wynntils.emeraldString.argument.zeros": "Whether zero values should be displayed",
  "function.wynntils.emeraldString.description": "Get the value of all currency in your inventory, nicely formatted as LE/EB/E",
  "function.wynntils.emeraldString.name": "Emeralds Formatted",
  "function.wynntils.emeralds.description": "Amount of money in emeralds in inventory (Besides LE and EB)",
  "function.wynntils.emeralds.name": "Emeralds",
  "function.wynntils.estimatedTimeToFinishWar.description": "The estimated time to finish the war you are currently in",
  "function.wynntils.estimatedTimeToFinishWar.name": "Estimated Time to Finish War",
  "function.wynntils.fadeShader.description": "Returns color value that triggers Wynncraft's fade text shader",
  "function.wynntils.fadeShader.name": "Wynncraft Fade Shader",
  "function.wynntils.focusedMobHealth.description": "The health of the mob you are currently attacking",
  "function.wynntils.focusedMobHealth.name": "Focused Mob Health",
  "function.wynntils.focusedMobHealthPercent.description": "The remaining health percentage of the mob you are currently attacking",
  "function.wynntils.focusedMobHealthPercent.name": "Focused Mob Health Percent",
  "function.wynntils.focusedMobName.description": "The name of the mob you are currently attacking",
  "function.wynntils.focusedMobName.name": "Focused Mob Name",
  "function.wynntils.fps.description": "The current FPS (frames per second)",
  "function.wynntils.fps.name": "FPS",
  "function.wynntils.friends.description": "Number of friends online",
  "function.wynntils.friends.name": "Online Friends",
  "function.wynntils.gatheringTotem.argument.totemNumber": "The number of the gathering totem to get the location of",
  "function.wynntils.gatheringTotem.description": "The location of the gathering totem",
  "function.wynntils.gatheringTotem.name": "Gathering Totem Location",
  "function.wynntils.gatheringTotemCount.description": "The number of gathering totems around you",
  "function.wynntils.gatheringTotemCount.name": "Gathering Totem Count",
  "function.wynntils.gatheringTotemDistance.argument.totemNumber": "The number of the gathering totem to get the distance to",
  "function.wynntils.gatheringTotemDistance.description": "The distance to the gathering totem",
  "function.wynntils.gatheringTotemDistance.name": "Gathering Totem Distance",
  "function.wynntils.gatheringTotemOwner.argument.totemNumber": "The number of the gathering totem to get the owner of",
  "function.wynntils.gatheringTotemOwner.description": "The name of the player who placed the gathering totem",
  "function.wynntils.gatheringTotemOwner.name": "Gathering Totem Owner",
  "function.wynntils.gatheringTotemTimeLeft.argument.totemNumber": "The number of the gathering totem to get the time left of",
  "function.wynntils.gatheringTotemTimeLeft.description": "The time left on the gathering totem",
  "function.wynntils.gatheringTotemTimeLeft.name": "Gathering Totem Time Left",
  "function.wynntils.generic.add.argument.values": "Numbers to add together, separated by semicolons",
  "function.wynntils.generic.add.description": "Adds any amount of numbers together",
  "function.wynntils.generic.add.name": "Add",
  "function.wynntils.generic.and.argument.values": "Booleans to \"and\" together, separated by semicolons",
  "function.wynntils.generic.and.description": "Checks if all conditions are true",
  "function.wynntils.generic.and.name": "And",
  "function.wynntils.generic.atCap.argument.capped": "Capped value",
  "function.wynntils.generic.atCap.description": "Is the capped value at maximum?",
  "function.wynntils.generic.atCap.name": "At Cap",
  "function.wynntils.generic.brightnessShift.argument.color": "Color to change",
  "function.wynntils.generic.brightnessShift.argument.degree": "Amount of degrees to shift, from -1 to 1",
  "function.wynntils.generic.brightnessShift.description": "Shifts the brightness of provided color",
  "function.wynntils.generic.brightnessShift.name": "Brightness shift",
  "function.wynntils.generic.cap.argument.capped": "Capped value",
  "function.wynntils.generic.cap.description": "The maximum value from this capped value",
  "function.wynntils.generic.cap.name": "Cap",
  "function.wynntils.generic.capped.argument.cap": "Cap (max value)",
  "function.wynntils.generic.capped.argument.current": "Current value",
  "function.wynntils.generic.capped.description": "A capped value from current value and cap",
  "function.wynntils.generic.capped.name": "Capped",
  "function.wynntils.generic.cappedString.argument.delimiter": "Delimiter between current and max value",
  "function.wynntils.generic.cappedString.argument.value": "Capped Value",
  "function.wynntils.generic.cappedString.description": "Returns formatted Capped Value with delimiter in between",
  "function.wynntils.generic.cappedString.name": "Capped String",
  "function.wynntils.generic.concat.argument.values": "Strings to concatenate, separated by semicolons",
  "function.wynntils.generic.concat.description": "Concatenates any amount of strings together",
  "function.wynntils.generic.concat.name": "Concat",
  "function.wynntils.generic.current.argument.capped": "Capped value",
  "function.wynntils.generic.current.description": "The current value from this capped value",
  "function.wynntils.generic.current.name": "Current",
  "function.wynntils.generic.distance.argument.first": "First location",
  "function.wynntils.generic.distance.argument.second": "Second location",
  "function.wynntils.generic.distance.description": "Distance between two locations (in meters)",
  "function.wynntils.generic.distance.name": "Distance",
  "function.wynntils.generic.divide.argument.dividend": "Dividend",
  "function.wynntils.generic.divide.argument.divisor": "Divisor",
  "function.wynntils.generic.divide.description": "Divides two numbers",
  "function.wynntils.generic.divide.name": "Divide",
  "function.wynntils.generic.equals.argument.first": "First boolean",
  "function.wynntils.generic.equals.argument.second": "Second boolean",
  "function.wynntils.generic.equals.description": "Checks if two numbers are equal",
  "function.wynntils.generic.equals.name": "Equals",
  "function.wynntils.generic.format.argument.value": "Value to format",
  "function.wynntils.generic.format.description": "Formats a number to a shorter version.",
  "function.wynntils.generic.format.name": "Format",
  "function.wynntils.generic.formatCapped.argument.value": "Capped value to format",
  "function.wynntils.generic.formatCapped.description": "Formats a capped value to a shorter version.",
  "function.wynntils.generic.formatCapped.name": "Format Capped Value",
  "function.wynntils.generic.formatDate.argument.timestamp": "Timestamp to format",
  "function.wynntils.generic.formatDate.description": "Formats a timestamp to a string version.",
  "function.wynntils.generic.formatDate.name": "Format Date",
  "function.wynntils.generic.formatDuration.argument.seconds": "Seconds to format",
  "function.wynntils.generic.formatDuration.description": "Formats seconds to a shorter version.",
  "function.wynntils.generic.formatDuration.name": "Format Duration",
  "function.wynntils.generic.formatRanged.argument.value": "Ranged value to format",
  "function.wynntils.generic.formatRanged.description": "Formats a ranged value to a shorter version.",
  "function.wynntils.generic.formatRanged.name": "Format Ranged Value",
  "function.wynntils.generic.fromHex.argument.hex": "The hex code representing the desired color. The leading # can be omitted",
  "function.wynntils.generic.fromHex.description": "Returns a color value based on provided hex argument",
  "function.wynntils.generic.fromHex.name": "Color from hex string",
  "function.wynntils.generic.fromRgb.argument.b": "Blue value between 0 and 255",
  "function.wynntils.generic.fromRgb.argument.g": "Green value between 0 and 255",
  "function.wynntils.generic.fromRgb.argument.r": "Red value between 0 and 255",
  "function.wynntils.generic.fromRgb.description": "Returns a color value based on provided RGB arguments",
  "function.wynntils.generic.fromRgb.name": "Color from RGB",
  "function.wynntils.generic.fromRgbPercent.argument.b": "Blue value between 0 and 1",
  "function.wynntils.generic.fromRgbPercent.argument.g": "Green value between 0 and 1",
  "function.wynntils.generic.fromRgbPercent.argument.r": "Red value between 0 and 1",
  "function.wynntils.generic.fromRgbPercent.description": "Returns a color value based on provided RGB arguments",
  "function.wynntils.generic.fromRgbPercent.name": "Color from RGB percentage",
  "function.wynntils.generic.greaterThan.argument.first": "First number",
  "function.wynntils.generic.greaterThan.argument.second": "Second number",
  "function.wynntils.generic.greaterThan.description": "Checks if the first value is greater than the second",
  "function.wynntils.generic.greaterThan.name": "Greater Than",
  "function.wynntils.generic.greaterThanOrEquals.argument.first": "First number",
  "function.wynntils.generic.greaterThanOrEquals.argument.second": "Second number",
  "function.wynntils.generic.greaterThanOrEquals.description": "Checks if the first value is greater than or equal to the second",
  "function.wynntils.generic.greaterThanOrEquals.name": "Greater Than Or Equals",
  "function.wynntils.generic.hueShift.argument.color": "Color to change",
  "function.wynntils.generic.hueShift.argument.degree": "Amount of degrees to shift, from -1 to 1",
  "function.wynntils.generic.hueShift.description": "Shifts the hue of provided color",
  "function.wynntils.generic.hueShift.name": "Hue shift",
  "function.wynntils.generic.ifCappedValue.argument.condition": "Condition",
  "function.wynntils.generic.ifCappedValue.argument.ifFalse": "False value",
  "function.wynntils.generic.ifCappedValue.argument.ifTrue": "True value",
  "function.wynntils.generic.ifCappedValue.description": "If the condition is true, the first value is returned, otherwise the second value is returned",
  "function.wynntils.generic.ifCappedValue.name": "If [CappedValue]",
  "function.wynntils.generic.ifCustomColor.argument.condition": "Condition",
  "function.wynntils.generic.ifCustomColor.argument.ifFalse": "False value",
  "function.wynntils.generic.ifCustomColor.argument.ifTrue": "True value",
  "function.wynntils.generic.ifCustomColor.description": "If the condition is true, the first value is returned, otherwise the second value is returned",
  "function.wynntils.generic.ifCustomColor.name": "If [CustomColor]",
  "function.wynntils.generic.ifNumber.argument.condition": "Condition",
  "function.wynntils.generic.ifNumber.argument.ifFalse": "False value",
  "function.wynntils.generic.ifNumber.argument.ifTrue": "True value",
  "function.wynntils.generic.ifNumber.description": "If the condition is true, the first value is returned, otherwise the second value is returned",
  "function.wynntils.generic.ifNumber.name": "If [Number]",
  "function.wynntils.generic.ifString.argument.condition": "Condition",
  "function.wynntils.generic.ifString.argument.ifFalse": "False value",
  "function.wynntils.generic.ifString.argument.ifTrue": "True value",
  "function.wynntils.generic.ifString.description": "If the condition is true, the first value is returned, otherwise the second value is returned",
  "function.wynntils.generic.ifString.name": "If [String]",
  "function.wynntils.generic.integer.argument.value": "Value",
  "function.wynntils.generic.integer.description": "Converts any number type to an integer",
  "function.wynntils.generic.integer.name": "Integer",
  "function.wynntils.generic.leadingZeros.argument.length": "The length of the number after adding leading zeros",
  "function.wynntils.generic.leadingZeros.argument.value": "The number to add leading zeros to",
  "function.wynntils.generic.leadingZeros.description": "Adds leading zeros to a number",
  "function.wynntils.generic.leadingZeros.name": "Leading Zeros",
  "function.wynntils.generic.lessThan.argument.first": "First number",
  "function.wynntils.generic.lessThan.argument.second": "Second number",
  "function.wynntils.generic.lessThan.description": "Checks if the first value is less than the second",
  "function.wynntils.generic.lessThan.name": "Less Than",
  "function.wynntils.generic.lessThanOrEquals.argument.first": "First number",
  "function.wynntils.generic.lessThanOrEquals.argument.second": "Second number",
  "function.wynntils.generic.lessThanOrEquals.description": "Checks if the first value is less than or equal to the second",
  "function.wynntils.generic.lessThanOrEquals.name": "Less Than Or Equals",
  "function.wynntils.generic.location.argument.x": "X coordinate",
  "function.wynntils.generic.location.argument.y": "Y coordinate",
  "function.wynntils.generic.location.argument.z": "Z coordinate",
  "function.wynntils.generic.location.description": "Creates a location from three coordinates",
  "function.wynntils.generic.location.name": "Location",
  "function.wynntils.generic.long.argument.value": "Value",
  "function.wynntils.generic.long.description": "Converts any number type to a long",
  "function.wynntils.generic.long.name": "Long",
  "function.wynntils.generic.max.argument.values": "Numbers to find the maximum of, separated by semicolons",
  "function.wynntils.generic.max.description": "The largest of all numbers provided",
  "function.wynntils.generic.max.name": "Max",
  "function.wynntils.generic.min.argument.values": "Numbers to find the minimum of, separated by semicolons",
  "function.wynntils.generic.min.description": "The smallest of all numbers provided",
  "function.wynntils.generic.min.name": "Min",
  "function.wynntils.generic.modulo.argument.dividend": "Dividend",
  "function.wynntils.generic.modulo.argument.divisor": "Divisor",
  "function.wynntils.generic.modulo.description": "Returns the modulo (remainder of division) of two numbers",
  "function.wynntils.generic.modulo.name": "Modulo",
  "function.wynntils.generic.multiply.argument.values": "Numbers to multiply together, separated by semicolons",
  "function.wynntils.generic.multiply.description": "Multiplies any amount of numbers",
  "function.wynntils.generic.multiply.name": "Multiply",
  "function.wynntils.generic.name.argument.named": "Named value",
  "function.wynntils.generic.name.description": "The name of this named value",
  "function.wynntils.generic.name.name": "Name",
  "function.wynntils.generic.namedValue.argument.name": "Name",
  "function.wynntils.generic.namedValue.argument.value": "Value",
  "function.wynntils.generic.namedValue.description": "A named value from a name and a value",
  "function.wynntils.generic.namedValue.name": "Named Value",
  "function.wynntils.generic.not.argument.value": "Boolean",
  "function.wynntils.generic.not.description": "Negates a boolean",
  "function.wynntils.generic.not.name": "Not",
  "function.wynntils.generic.notEquals.argument.first": "First boolean",
  "function.wynntils.generic.notEquals.argument.second": "Second boolean",
  "function.wynntils.generic.notEquals.description": "Checks if two values are not equal",
  "function.wynntils.generic.notEquals.name": "Not Equals",
  "function.wynntils.generic.or.argument.values": "Booleans to \"or\" together, separated by semicolons",
  "function.wynntils.generic.or.description": "Checks if any condition is true",
  "function.wynntils.generic.or.name": "Or",
  "function.wynntils.generic.parseDouble.argument.value": "String to parse",
  "function.wynntils.generic.parseDouble.description": "Parses a string to a double",
  "function.wynntils.generic.parseDouble.name": "Parse Double",
  "function.wynntils.generic.parseInteger.argument.value": "String to parse",
  "function.wynntils.generic.parseInteger.description": "Parses a string to an integer",
  "function.wynntils.generic.parseInteger.name": "Parse Integer",
  "function.wynntils.generic.parseLong.argument.value": "String to parse",
  "function.wynntils.generic.parseLong.description": "Parses a string to a long",
  "function.wynntils.generic.parseLong.name": "Parse Long",
  "function.wynntils.generic.percentage.argument.capped": "Capped value",
  "function.wynntils.generic.percentage.description": "The percentage (0-100) of this capped value",
  "function.wynntils.generic.percentage.name": "Percentage",
  "function.wynntils.generic.power.argument.base": "Base",
  "function.wynntils.generic.power.argument.exponent": "Exponent",
  "function.wynntils.generic.power.description": "Returns the first number raised to the power of the second number",
  "function.wynntils.generic.power.name": "Power",
  "function.wynntils.generic.random.argument.max": "Maximum value (exclusive)",
  "function.wynntils.generic.random.argument.min": "Minimum value (inclusive)",
  "function.wynntils.generic.random.description": "Random number between minimum and maximum (excludes max)",
  "function.wynntils.generic.random.name": "Random",
  "function.wynntils.generic.rangeHigh.argument.range": "Range",
  "function.wynntils.generic.rangeHigh.description": "The high value of the range",
  "function.wynntils.generic.rangeHigh.name": "Range High",
  "function.wynntils.generic.rangeLow.argument.range": "Range",
  "function.wynntils.generic.rangeLow.description": "The low value of the range",
  "function.wynntils.generic.rangeLow.name": "Range Low",
  "function.wynntils.generic.ranged.argument.high": "High value",
  "function.wynntils.generic.ranged.argument.low": "Low value",
  "function.wynntils.generic.ranged.description": "Creates a range from two values",
  "function.wynntils.generic.ranged.name": "Ranged",
  "function.wynntils.generic.regexFind.argument.regex": "Regex pattern",
  "function.wynntils.generic.regexFind.argument.source": "String to check",
  "function.wynntils.generic.regexFind.description": "Checks if the given regex finds the given string",
  "function.wynntils.generic.regexFind.name": "Regex Find",
  "function.wynntils.generic.regexMatch.argument.regex": "Regex pattern",
  "function.wynntils.generic.regexMatch.argument.source": "String to check",
  "function.wynntils.generic.regexMatch.description": "Checks if the given regex matches the given string",
  "function.wynntils.generic.regexMatch.name": "Regex Match",
  "function.wynntils.generic.regexReplace.argument.regex": "Regex pattern",
  "function.wynntils.generic.regexReplace.argument.replacement": "Replacement string",
  "function.wynntils.generic.regexReplace.argument.source": "String to replace",
  "function.wynntils.generic.regexReplace.description": "Replaces all matches of the given regex with the given replacement",
  "function.wynntils.generic.regexReplace.name": "Regex Replace",
  "function.wynntils.generic.regexReplace.syntaxError": "Syntax error in regex",
  "function.wynntils.generic.remaining.argument.capped": "Capped value",
  "function.wynntils.generic.remaining.description": "The difference between cap and current value",
  "function.wynntils.generic.remaining.name": "Remaining",
  "function.wynntils.generic.repeat.argument.count": "The number of times to repeat the string",
  "function.wynntils.generic.repeat.argument.value": "The string to repeat",
  "function.wynntils.generic.repeat.description": "Repeats the given string the specified amount of times",
  "function.wynntils.generic.repeat.name": "Repeat",
  "function.wynntils.generic.round.argument.decimals": "Decimals",
  "function.wynntils.generic.round.argument.value": "Value",
  "function.wynntils.generic.round.description": "Rounds a number to the specified number of decimals",
  "function.wynntils.generic.round.name": "Round",
  "function.wynntils.generic.saturationShift.argument.color": "Color to change",
  "function.wynntils.generic.saturationShift.argument.degree": "Amount of degrees to shift, from -1 to 1",
  "function.wynntils.generic.saturationShift.description": "Shifts the saturation of provided color",
  "function.wynntils.generic.saturationShift.name": "Saturation shift",
  "function.wynntils.generic.squareRoot.argument.value": "Value",
  "function.wynntils.generic.squareRoot.description": "Returns the square root of a number",
  "function.wynntils.generic.squareRoot.name": "Square Root",
  "function.wynntils.generic.string.argument.value": "Value to convert",
  "function.wynntils.generic.string.description": "Convert a number to a string",
  "function.wynntils.generic.string.name": "String",
  "function.wynntils.generic.stringContains.argument.source": "String to search in",
  "function.wynntils.generic.stringContains.argument.substring": "String to check for",
  "function.wynntils.generic.stringContains.description": "Checks if a string contains another string",
  "function.wynntils.generic.stringContains.name": "Contains",
  "function.wynntils.generic.stringEquals.argument.first": "First string",
  "function.wynntils.generic.stringEquals.argument.second": "Second string",
  "function.wynntils.generic.stringEquals.description": "Checks if two strings are equal",
  "function.wynntils.generic.stringEquals.name": "Equals",
  "function.wynntils.generic.subtract.argument.first": "First number",
  "function.wynntils.generic.subtract.argument.second": "Second number",
  "function.wynntils.generic.subtract.description": "Subtracts the second number from the first number",
  "function.wynntils.generic.subtract.name": "Subtract",
  "function.wynntils.generic.toHexString.argument.color": "Color",
  "function.wynntils.generic.toHexString.description": "Returns a hex string representation of provided color",
  "function.wynntils.generic.toHexString.name": "Color to Hex String",
  "function.wynntils.generic.value.argument.named": "Named value",
  "function.wynntils.generic.value.description": "The value of this named value",
  "function.wynntils.generic.value.name": "Value",
  "function.wynntils.generic.x.argument.location": "The location to extract the coordinate from",
  "function.wynntils.generic.x.description": "Extracts the X coordinate from a location",
  "function.wynntils.generic.x.name": "X Coordinate",
  "function.wynntils.generic.y.argument.location": "The location to extract the coordinate from",
  "function.wynntils.generic.y.description": "Extracts the Y coordinate from a location",
  "function.wynntils.generic.y.name": "Y Coordinate",
  "function.wynntils.generic.z.argument.location": "The location to extract the coordinate from",
  "function.wynntils.generic.z.description": "Extracts the Z coordinate from a location",
  "function.wynntils.generic.z.name": "Z Coordinate",
  "function.wynntils.gradientShader.argument.style": "The style of the gradient",
  "function.wynntils.gradientShader.description": "Returns color value that triggers Wynncraft's gradient text shader",
  "function.wynntils.gradientShader.name": "Wynncraft Gradient Shader",
  "function.wynntils.guardianAngelsCount.description": "The number of guardian angel charges you have",
  "function.wynntils.guardianAngelsCount.name": "Guardian Angels Count",
  "function.wynntils.guildLevel.description": "The Level of the Guild you are in",
  "function.wynntils.guildLevel.name": "Guild Level",
  "function.wynntils.guildName.description": "The name of the Guild you are currently in",
  "function.wynntils.guildName.name": "Guild Name",
  "function.wynntils.guildRank.description": "Your Rank in the Guild you are currently in",
  "function.wynntils.guildRank.name": "Guild Rank",
  "function.wynntils.health.description": "Your current health",
  "function.wynntils.health.name": "Health",
  "function.wynntils.healthMax.description": "Maximum possible health",
  "function.wynntils.healthMax.name": "Health[max]",
  "function.wynntils.healthPct.description": "Your current health as percentage of max",
  "function.wynntils.healthPct.name": "Health[%%]",
  "function.wynntils.heldItemCooldown.description": "Remaining cooldown ticks for the item in your hand",
  "function.wynntils.heldItemCooldown.name": "Held Item Cooldown",
  "function.wynntils.heldItemCurrentDurability.description": "Current durability of the item in your hand",
  "function.wynntils.heldItemCurrentDurability.name": "Held Item Current Durability",
  "function.wynntils.heldItemMaxDurability.description": "Max durability of the item in your hand",
  "function.wynntils.heldItemMaxDurability.name": "Held Item Max Durability",
  "function.wynntils.heldItemName.argument.formatted": "Whether to retain the color codes in the name",
  "function.wynntils.heldItemName.description": "Name of the item in your hand",
  "function.wynntils.heldItemName.name": "Held Item Name",
  "function.wynntils.heldItemShinyStat.description": "Shows the shiny stat of the item held in your main hand",
  "function.wynntils.heldItemShinyStat.name": "Held Item Shiny Stat",
  "function.wynntils.heldItemType.description": "Type of the item in your hand",
  "function.wynntils.heldItemType.name": "Held Item Type",
  "function.wynntils.highestDryStreak.description": "The highest dry streak that you had.",
  "function.wynntils.highestDryStreak.name": "Highest Dry Streak",
  "function.wynntils.horseLevel.description": "Your horse's current level",
  "function.wynntils.horseLevel.name": "Horse Level",
  "function.wynntils.horseLevelMax.description": "Your horse's maximum level",
  "function.wynntils.horseLevelMax.name": "Horse Max Level",
  "function.wynntils.horseLevelTime.description": "Your horse's time until level up in seconds",
  "function.wynntils.horseLevelTime.name": "Horse Level Time",
  "function.wynntils.horseName.description": "Your horse's name",
  "function.wynntils.horseName.name": "Horse Name",
  "function.wynntils.horseTier.description": "Your horse's tier",
  "function.wynntils.horseTier.name": "Horse Tier",
  "function.wynntils.horseXp.description": "Your horse's current XP",
  "function.wynntils.horseXp.name": "Horse XP",
  "function.wynntils.id.description": "Your character's ID",
  "function.wynntils.id.name": "ID",
  "function.wynntils.inMappedArea.argument.height": "Height of the area to check",
  "function.wynntils.inMappedArea.argument.scale": "Zoom level of the area to check",
  "function.wynntils.inMappedArea.argument.width": "Width of the area to check",
  "function.wynntils.inMappedArea.description": "Are you currently inside a mapped area?",
  "function.wynntils.inMappedArea.name": "In Mapped Area",
  "function.wynntils.inStream.description": "Are you currently in streamer mode?",
  "function.wynntils.inStream.name": "In Stream Mode",
  "function.wynntils.ingredientPouchOpenSlots.description": "How many slots are currently open in your ingredient pouch.",
  "function.wynntils.ingredientPouchOpenSlots.name": "Ingredient Pouch Open Slots",
  "function.wynntils.ingredientPouchUsedSlots.description": "How many slots are currently used in your ingredient pouch.",
  "function.wynntils.ingredientPouchUsedSlots.name": "Ingredient Pouch Used Slots",
  "function.wynntils.initialTowerAttackSpeed.description": "The attack speed of the initial tower you are attacking",
  "function.wynntils.initialTowerAttackSpeed.name": "Initial Tower Attack Speed",
  "function.wynntils.initialTowerDamage.description": "The damage of the initial tower you are attacking",
  "function.wynntils.initialTowerDamage.name": "Initial Tower Damage",
  "function.wynntils.initialTowerDefense.description": "The defense of the initial tower you are attacking",
  "function.wynntils.initialTowerDefense.name": "Initial Tower Defense",
  "function.wynntils.initialTowerHealth.description": "The health of the initial tower you are attacking",
  "function.wynntils.initialTowerHealth.name": "Initial Tower Health",
  "function.wynntils.inventoryFree.description": "Number of free slots in inventory",
  "function.wynntils.inventoryFree.name": "Free Inventory Slots",
  "function.wynntils.inventoryUsed.description": "Number of used slots in inventory",
  "function.wynntils.inventoryUsed.name": "Used Inventory Slots",
  "function.wynntils.isAlliedGuild.argument.guild": "The name of the guild to be checked",
  "function.wynntils.isAlliedGuild.description": "Whether or not the provided guild is an ally of your guild",
  "function.wynntils.isAlliedGuild.name": "Is Guild Allied",
  "function.wynntils.isTerritoryQueued.argument.territoryName": "The territory to check",
  "function.wynntils.isTerritoryQueued.description": "Is the specified territory queued for an attack?",
  "function.wynntils.isTerritoryQueued.name": "Is Territory Queued",
  "function.wynntils.itemCount.argument.name": "The name that the item ends with to count specifically instead",
  "function.wynntils.itemCount.description": "Returns the total number of all items in inventory",
  "function.wynntils.itemCount.name": "Item Count",
  "function.wynntils.keyPressed.argument.keyCode": "The key code to check, as a GLFW key code",
  "function.wynntils.keyPressed.description": "Returns true if the specified key is currently pressed, false otherwise",
  "function.wynntils.keyPressed.name": "Key Pressed",
  "function.wynntils.killsPerMinute.argument.includeShared": "Include shared kills",
  "function.wynntils.killsPerMinute.description": "How many mobs you have killed in the last 60 seconds",
  "function.wynntils.killsPerMinute.name": "Kills per Minute",
  "function.wynntils.lastDryStreak.description": "The last dry streak that you had.",
  "function.wynntils.lastDryStreak.name": "Last Dry Streak",
  "function.wynntils.lastHarvestMaterialLevel.description": "The level of the material you last harvested",
  "function.wynntils.lastHarvestMaterialLevel.name": "Last Harvest Material Level",
  "function.wynntils.lastHarvestMaterialName.description": "The name of the material you last harvested",
  "function.wynntils.lastHarvestMaterialName.name": "Last Harvest Material Name",
  "function.wynntils.lastHarvestMaterialTier.description": "The tier of the material you last harvested",
  "function.wynntils.lastHarvestMaterialTier.name": "Last Harvest Material Tier",
  "function.wynntils.lastHarvestMaterialType.description": "The type of material you last harvested",
  "function.wynntils.lastHarvestMaterialType.name": "Last Harvest Material Type",
  "function.wynntils.lastHarvestResourceType.description": "The type of resource you last harvested",
  "function.wynntils.lastHarvestResourceType.name": "Last Harvest Resource Type",
  "function.wynntils.lastMythic.description": "The last mythic that you found in a loot chest.",
  "function.wynntils.lastMythic.name": "Last Mythic",
  "function.wynntils.lastSpellName.argument.burst": "Should only the last spell in the current burst be returned?",
  "function.wynntils.lastSpellName.description": "The name of the last spell cast",
  "function.wynntils.lastSpellName.name": "Last Spell Name",
  "function.wynntils.lastSpellRepeatCount.argument.burst": "Should only the last spell in the current burst be returned?",
  "function.wynntils.lastSpellRepeatCount.description": "The number of times the last spell has been cast in a row in the current burst",
  "function.wynntils.lastSpellRepeatCount.name": "Last Spell Repeat Count",
  "function.wynntils.level.description": "Your current combat level",
  "function.wynntils.level.name": "Lvl",
  "function.wynntils.liquidEmerald.description": "Amount of money liquid emeralds in inventory",
  "function.wynntils.liquidEmerald.name": "Liquid emeralds",
  "function.wynntils.lootrunBeaconCount.argument.color": "The color of the beacon",
  "function.wynntils.lootrunBeaconCount.description": "The number of beacons you have selected in your lootrun",
  "function.wynntils.lootrunBeaconCount.name": "Lootrun Beacons",
  "function.wynntils.lootrunBeaconVibrant.argument.color": "The color of the beacon",
  "function.wynntils.lootrunBeaconVibrant.description": "If the lootrun beacon is vibrant",
  "function.wynntils.lootrunBeaconVibrant.name": "Lootrun Beacon Vibrant",
  "function.wynntils.lootrunChallenges.description": "The number of challenges",
  "function.wynntils.lootrunChallenges.name": "Lootrun Challenges",
  "function.wynntils.lootrunLastSelectedBeaconColor.description": "The color of the beacon you have last selected in your lootrun",
  "function.wynntils.lootrunLastSelectedBeaconColor.name": "Lootrun Last Selected Beacon Color",
  "function.wynntils.lootrunLastSelectedBeaconVibrant.description": "If the last selected beacon in your lootrun was vibrant or not",
  "function.wynntils.lootrunLastSelectedBeaconVibrant.name": "Lootrun Last Selected Beacon Vibrant",
  "function.wynntils.lootrunMission.argument.colored": "Whether or not the output should return colored",
  "function.wynntils.lootrunMission.argument.index": "The index of the Mission",
  "function.wynntils.lootrunMission.description": "The name of the Lootrun Mission at the given Index",
  "function.wynntils.lootrunMission.name": "Lootrun Mission",
  "function.wynntils.lootrunNextOrangeExpire.description": "How many more challenges until the next orange beacon effect expires",
  "function.wynntils.lootrunNextOrangeExpire.name": "Lootrun Next Orange Beacon Expiration",
  "function.wynntils.lootrunOrangeBeaconCount.description": "The number of orange beacon effects currently active",
  "function.wynntils.lootrunOrangeBeaconCount.name": "Lootrun Orange Beacon Count",
  "function.wynntils.lootrunRainbowBeaconCount.description": "How many more challenges until the rainbow beacon effect expires",
  "function.wynntils.lootrunRainbowBeaconCount.name": "Lootrun Rainbow Beacon Count",
  "function.wynntils.lootrunRedBeaconChallengeCount.description": "The number of red beacon challenges you have remaining in your lootrun",
  "function.wynntils.lootrunRedBeaconChallengeCount.name": "Lootrun Red Beacon Challenges",
  "function.wynntils.lootrunRerolls.description": "The number of rerolls you have in your current lootrun",
  "function.wynntils.lootrunRerolls.name": "Lootrun Rerolls",
  "function.wynntils.lootrunSacrifices.description": "The number of sacrifices you have in your current lootrun",
  "function.wynntils.lootrunSacrifices.name": "Lootrun Sacrifices",
  "function.wynntils.lootrunState.description": "The current state of the lootrun you are in. One of NOT_RUNNING, CHOOSING_BEACON, IN_TASK",
  "function.wynntils.lootrunState.name": "Lootrun State",
  "function.wynntils.lootrunTaskLocation.argument.color": "The color of the beacon",
  "function.wynntils.lootrunTaskLocation.description": "The location of the task the beacon is pointing to",
  "function.wynntils.lootrunTaskLocation.name": "Lootrun Task Location",
  "function.wynntils.lootrunTaskName.argument.color": "The color of the beacon",
  "function.wynntils.lootrunTaskName.description": "The name of the task the beacon is pointing to",
  "function.wynntils.lootrunTaskName.name": "Lootrun Task Name",
  "function.wynntils.lootrunTaskType.argument.color": "The color of the beacon",
  "function.wynntils.lootrunTaskType.description": "The type of the task the beacon is pointing to. One of LOOT, SLAY, TARGET, DESTROY, DEFEND, UNKNOWN",
  "function.wynntils.lootrunTaskType.name": "Lootrun Task Type",
  "function.wynntils.lootrunTime.description": "The time left of current lootrun in seconds",
  "function.wynntils.lootrunTime.name": "Lootrun Time",
  "function.wynntils.mana.description": "Your current mana",
  "function.wynntils.mana.name": "Mana",
  "function.wynntils.manaMax.description": "Maximum possible mana",
  "function.wynntils.manaMax.name": "Mana[max]",
  "function.wynntils.manaPct.description": "Your current mana as percentage of max",
  "function.wynntils.manaPct.name": "Mana[%%]",
  "function.wynntils.mantleShieldCount.description": "The number of mantle shield charges you have",
  "function.wynntils.mantleShieldCount.name": "Mantle Shield Count",
  "function.wynntils.materialDryStreak.description": "Returns the number of times a material was not a T3 in a row.",
  "function.wynntils.materialDryStreak.name": "Material Dry Streak",
  "function.wynntils.memMax.description": "Maximum amount of memory available to the JVM",
  "function.wynntils.memMax.name": "Mem[max]",
  "function.wynntils.memPct.description": "Percentage of available memory that is currently being used",
  "function.wynntils.memPct.name": "Mem[%%]",
  "function.wynntils.memUsed.description": "Current amount of memory used by the JVM",
  "function.wynntils.memUsed.name": "Mem[used]",
  "function.wynntils.minecraftEffectDuration.argument.effectName": "The Minecraft effect identifier",
  "function.wynntils.minecraftEffectDuration.description": "Returns the duration left of the specified Minecraft effect if it is currently active, -1 otherwise",
  "function.wynntils.minecraftEffectDuration.name": "Minecraft Effect Duration",
  "function.wynntils.mobTotem.argument.totemNumber": "The number of the mob totem to get the location of",
  "function.wynntils.mobTotem.description": "The location of the mob totem",
  "function.wynntils.mobTotem.name": "Mob Totem Location",
  "function.wynntils.mobTotemCount.description": "The number of mob totems around you",
  "function.wynntils.mobTotemCount.name": "Mob Totem Count",
  "function.wynntils.mobTotemDistance.argument.totemNumber": "The number of the mob totem to get the distance to",
  "function.wynntils.mobTotemDistance.description": "The distance to the mob totem",
  "function.wynntils.mobTotemDistance.name": "Mob Totem Distance",
  "function.wynntils.mobTotemOwner.argument.totemNumber": "The number of the mob totem to get the owner of",
  "function.wynntils.mobTotemOwner.description": "The name of the player who placed the mob totem",
  "function.wynntils.mobTotemOwner.name": "Mob Totem Owner",
  "function.wynntils.mobTotemTimeLeft.argument.totemNumber": "The number of the mob totem to get the time left of",
  "function.wynntils.mobTotemTimeLeft.description": "The time left on the mob totem",
  "function.wynntils.mobTotemTimeLeft.name": "Mob Totem Time Left",
  "function.wynntils.money.description": "Total amount of money in inventory",
  "function.wynntils.money.name": "Total Money",
  "function.wynntils.myLocation.description": "Your current location",
  "function.wynntils.myLocation.name": "My Location",
  "function.wynntils.newestWorld.description": "The newest world there is on Wynncraft",
  "function.wynntils.newestWorld.name": "Newest World",
  "function.wynntils.objectiveStreak.description": "How much consecutive guild objectives you have completed",
  "function.wynntils.objectiveStreak.name": "Objective Streak",
  "function.wynntils.ophanimActive.description": "Is the Ophanim skill active?",
  "function.wynntils.ophanimActive.name": "Ophanim Active",
  "function.wynntils.ophanimOrb.argument.orbNumber": "Which orb's data to get (starts from 0)",
  "function.wynntils.ophanimOrb.description": "Returns the status of the given Ophanim orb. Returns -1 if the player doesn't have an orb with the given ID, otherwise, returns a number based on the color of the orb, 3 if it's blue, 2 if it's yellow, 1 if it's red and 0 if the orb is dead.",
  "function.wynntils.ophanimOrb.name": "Ophanim orb data",
  "function.wynntils.partyLeader.description": "The name of the party leader",
  "function.wynntils.partyLeader.name": "Party Leader",
  "function.wynntils.partyMembers.argument.includeOffline": "Whether to include offline party members in the count",
  "function.wynntils.partyMembers.description": "Number of party members",
  "function.wynntils.partyMembers.name": "Party Members",
  "function.wynntils.ping.description": "Your ping to the Wynncraft server",
  "function.wynntils.ping.name": "Ping",
  "function.wynntils.professionLevel.argument.profession": "The profession to check",
  "function.wynntils.professionLevel.description": "The level of the specified profession",
  "function.wynntils.professionLevel.name": "Profession Level",
  "function.wynntils.professionPercentage.argument.profession": "The profession to check",
  "function.wynntils.professionPercentage.description": "Your current percentage for the profession specified",
  "function.wynntils.professionPercentage.name": "Profession Percentage",
  "function.wynntils.professionXp.argument.profession": "The profession to check",
  "function.wynntils.professionXp.description": "The XP of specified profession",
  "function.wynntils.professionXp.name": "Profession XP",
  "function.wynntils.professionXpPerMinute.argument.profession": "The profession to check",
  "function.wynntils.professionXpPerMinute.description": "The amount of XP you gained for the specified profession in the last minute",
  "function.wynntils.professionXpPerMinute.name": "Profession XP Per Minute",
  "function.wynntils.professionXpPerMinuteRaw.argument.profession": "The profession to check",
  "function.wynntils.professionXpPerMinuteRaw.description": "The raw amount of XP you gained for the specified profession in the last minute",
  "function.wynntils.professionXpPerMinuteRaw.name": "Profession XP Per Minute (Raw)",
  "function.wynntils.raidChallenges.description": "The number of challenges in the raid",
  "function.wynntils.raidChallenges.name": "Raid Challenges",
  "function.wynntils.raidHasRoom.argument.roomNumber": "The room number to check",
  "function.wynntils.raidHasRoom.description": "Has the current raid got a room for the given room number?",
  "function.wynntils.raidHasRoom.name": "Raid Has Room",
  "function.wynntils.raidIntermissionTime.description": "How long you have been outside of a challenge/boss room in milliseconds",
  "function.wynntils.raidIntermissionTime.name": "Raid Intermission Time",
  "function.wynntils.raidIsBossRoom.argument.roomNumber": "The room number to check",
  "function.wynntils.raidIsBossRoom.description": "Is the given room number a boss room in the current raid?",
  "function.wynntils.raidIsBossRoom.name": "Raid Is Boss Room",
  "function.wynntils.raidPersonalBestTime.argument.raidName": "The name of the raid to get the best time for",
  "function.wynntils.raidPersonalBestTime.description": "The fastest time taken to beat the specified raid in milliseconds",
  "function.wynntils.raidPersonalBestTime.name": "Raid Personal Best Time",
  "function.wynntils.raidRoomDamage.argument.roomNumber": "The room number to get the damage dealt for.",
  "function.wynntils.raidRoomDamage.description": "How much damage did you deal in the specified raid room",
  "function.wynntils.raidRoomDamage.name": "Raid Room Damage",
  "function.wynntils.raidRoomName.argument.roomNumber": "The room number to get the name of.",
  "function.wynntils.raidRoomName.description": "The name of the specified raid room",
  "function.wynntils.raidRoomName.name": "Raid Room Name",
  "function.wynntils.raidRoomTime.argument.roomNumber": "The room number to get the time taken to complete for.",
  "function.wynntils.raidRoomTime.description": "How long it took to complete the specified raid room in milliseconds",
  "function.wynntils.raidRoomTime.name": "Raid Room Time",
  "function.wynntils.raidTimeRemaining.description": "How much time is left to complete the raid in seconds",
  "function.wynntils.raidTimeRemaining.name": "Raid Time Remaining",
  "function.wynntils.rainbowShader.description": "Returns color value that triggers Wynncraft's rainbow text shader",
  "function.wynntils.rainbowShader.name": "Wynncraft Rainbow Shader",
  "function.wynntils.shamanMask.argument.isColored": "Should the name be colored according to the mask's color?",
  "function.wynntils.shamanMask.argument.useShortName": "Should the short name be used instead of the full name?",
  "function.wynntils.shamanMask.description": "What shaman mask you are currently wearing",
  "function.wynntils.shamanMask.name": "Shaman Mask",
  "function.wynntils.shamanTotemDistance.argument.totemNumber": "The number of the totem to get the distance from",
  "function.wynntils.shamanTotemDistance.description": "The distance between you and the shaman totem",
  "function.wynntils.shamanTotemDistance.name": "Shaman Totem Distance",
  "function.wynntils.shamanTotemLocation.argument.totemNumber": "The number of the totem to get the distance from",
  "function.wynntils.shamanTotemLocation.description": "The location of the shaman totem",
  "function.wynntils.shamanTotemLocation.name": "Shaman Totem Location",
  "function.wynntils.shamanTotemState.argument.totemNumber": "The number of the totem to get the distance from",
  "function.wynntils.shamanTotemState.description": "The state of the shaman totem. One of SUMMONED, ACTIVE",
  "function.wynntils.shamanTotemState.name": "Shaman Totem State",
  "function.wynntils.shamanTotemTimeLeft.argument.totemNumber": "The number of the totem to get the distance from",
  "function.wynntils.shamanTotemTimeLeft.description": "The time left on the shaman totem",
  "function.wynntils.shamanTotemTimeLeft.name": "Shaman Totem Time Left",
  "function.wynntils.shieldTypeName.description": "The name of the current active shield type, currently one of \"Arrow\", \"Guardian Angels\" or \"Mantle\"",
  "function.wynntils.shieldTypeName.name": "Shield Type Name",
  "function.wynntils.shineShader.description": "Returns color value that triggers Wynncraft's shine text shader",
  "function.wynntils.shineShader.name": "Wynncraft Shine Shader",
  "function.wynntils.sprint.description": "Your remaining sprint stamina",
  "function.wynntils.sprint.name": "Sprint",
  "function.wynntils.statistics.argument.overall": "Should the overall value be shown? If false, the current character's value will be shown.",
  "function.wynntils.statistics.argument.statisticKey": "The statistic key to get the value of",
  "function.wynntils.statisticsAverage.description": "Average value of the statistical entries",
  "function.wynntils.statisticsAverage.name": "Average Statistics",
  "function.wynntils.statisticsCount.description": "Count of statistical entries",
  "function.wynntils.statisticsCount.name": "Count Statistics",
  "function.wynntils.statisticsFirstModified.description": "First modification date among the statistical entries",
  "function.wynntils.statisticsFirstModified.name": "First Modified Statistics",
  "function.wynntils.statisticsFormatted.argument.statisticKey": "The statistic key to get the value of",
  "function.wynntils.statisticsFormatted.argument.value": "The value to format",
  "function.wynntils.statisticsFormatted.description": "Format numbers the way the statistic kind does",
  "function.wynntils.statisticsFormatted.name": "Statistics Format",
  "function.wynntils.statisticsLastModified.description": "Last modification date among the statistical entries",
  "function.wynntils.statisticsLastModified.name": "Last Modified Statistics",
  "function.wynntils.statisticsMax.description": "Maximum value among the statistical entries",
  "function.wynntils.statisticsMax.name": "Maximum Statistics",
  "function.wynntils.statisticsMin.description": "Minimum value among the statistical entries",
  "function.wynntils.statisticsMin.name": "Minimum Statistics",
  "function.wynntils.statisticsTotal.description": "Total of all statistical entries",
  "function.wynntils.statisticsTotal.name": "Total Statistics",
  "function.wynntils.statusEffectActive.argument.query": "Case-sensitive effect name string to check for",
  "function.wynntils.statusEffectActive.description": "Checks if an effect is contained in the status effect list",
  "function.wynntils.statusEffectActive.name": "Status Effect Active",
  "function.wynntils.statusEffectDuration.argument.query": "The query to search status by name",
  "function.wynntils.statusEffectDuration.description": "Searches for given status effect and returns a NamedValue with the name and duration in seconds. If none were found the name will be empty, if the duration is infinite -1 will be returned",
  "function.wynntils.statusEffectDuration.name": "Status Effect Duration",
  "function.wynntils.statusEffectModifier.argument.query": "The query to search status by name",
  "function.wynntils.statusEffectModifier.description": "Searches for given status effect and returns a NamedValue with type of modifier and its value. If none were found the name will be empty",
  "function.wynntils.statusEffectModifier.name": "Status Effect Modifier",
  "function.wynntils.statusEffects.description": "Retrieves the full list of status effects",
  "function.wynntils.statusEffects.name": "Status Effects",
  "function.wynntils.stopwatchHours.description": "The number in the hours position on the stopwatch",
  "function.wynntils.stopwatchHours.name": "Stopwatch Hours",
  "function.wynntils.stopwatchMilliseconds.description": "The number in the milliseconds position on the stopwatch",
  "function.wynntils.stopwatchMilliseconds.name": "Stopwatch Milliseconds",
  "function.wynntils.stopwatchMinutes.description": "The number in the minutes position on the stopwatch",
  "function.wynntils.stopwatchMinutes.name": "Stopwatch Minutes",
  "function.wynntils.stopwatchRunning.description": "Checks if the stopwatch is currently running",
  "function.wynntils.stopwatchRunning.name": "Stopwatch Running",
  "function.wynntils.stopwatchSeconds.description": "The number in the seconds position on the stopwatch",
  "function.wynntils.stopwatchSeconds.name": "Stopwatch Seconds",
  "function.wynntils.stopwatchZero.description": "Checks if the stopwatch is currently at zero",
  "function.wynntils.stopwatchZero.name": "Stopwatch Zero",
  "function.wynntils.teamDps.argument.seconds": "The amount of seconds to average the damage over",
  "function.wynntils.teamDps.description": "The DPS of your team in the war you are currently in",
  "function.wynntils.teamDps.name": "Team DPS",
  "function.wynntils.ticks.description": "The number of ticks since world start",
  "function.wynntils.ticks.name": "Ticks",
  "function.wynntils.ticksSinceLastSpell.argument.burst": "Should only the last spell in the current burst be returned?",
  "function.wynntils.ticksSinceLastSpell.description": "The number of ticks since the last spell was cast",
  "function.wynntils.ticksSinceLastSpell.name": "Ticks Since Last Spell",
  "function.wynntils.timeInWar.description": "The time you have been in the war you are currently in",
  "function.wynntils.timeInWar.name": "Time in War",
  "function.wynntils.timeSinceLastDamageDealt.description": "The time, in milliseconds, since you last damaged a mob",
  "function.wynntils.timeSinceLastDamageDealt.name": "Time Since Last Damage Dealt",
  "function.wynntils.timeSinceLastKill.argument.includeShared": "Include Shared kills",
  "function.wynntils.timeSinceLastKill.description": "The time, in milliseconds, since you last killed a mob",
  "function.wynntils.timeSinceLastKill.name": "Time Since Last Kill",
  "function.wynntils.toBackgroundText.argument.backgroundColor": "Color of the background",
  "function.wynntils.toBackgroundText.argument.leftEdge": "Style of the left edge. NONE or PILL",
  "function.wynntils.toBackgroundText.argument.rightEdge": "Style of the right edge. NONE or PILL",
  "function.wynntils.toBackgroundText.argument.text": "Text to convert. Unsupported characters will be omitted",
  "function.wynntils.toBackgroundText.argument.textColor": "Color of the text",
  "function.wynntils.toBackgroundText.description": "Converts the text to use Wynncraft background style.",
  "function.wynntils.toBackgroundText.name": "To Background Text",
  "function.wynntils.toFancyText.argument.text": "Text to convert. Unsupported characters will be omitted",
  "function.wynntils.toFancyText.description": "Converts the text to use Wynncraft Fancy style.",
  "function.wynntils.toFancyText.name": "To Fancy Text",
  "function.wynntils.tokenGatekeeper.argument.gatekeeperNumber": "The Gatekeeper Number",
  "function.wynntils.tokenGatekeeper.description": "The number of tokens collected to get past a gatekeeper",
  "function.wynntils.tokenGatekeeper.name": "Gatekeeper Tokens",
  "function.wynntils.tokenGatekeeperCount.description": "The number of tokens gatekeepers present",
  "function.wynntils.tokenGatekeeperCount.name": "Gatekeeper Count",
  "function.wynntils.tokenGatekeeperDeposited.argument.gatekeeperNumber": "The Gatekeeper Number",
  "function.wynntils.tokenGatekeeperDeposited.description": "The number of tokens deposited to a gatekeeper",
  "function.wynntils.tokenGatekeeperDeposited.name": "Gatekeeper Tokens Deposited",
  "function.wynntils.tokenGatekeeperType.argument.gatekeeperNumber": "The Gatekeeper Number",
  "function.wynntils.tokenGatekeeperType.description": "The type of tokens needed to get past a gatekeeper",
  "function.wynntils.tokenGatekeeperType.name": "Gatekeeper Token Type",
  "function.wynntils.totalAreaDamage.argument.seconds": "The amount of seconds to sum the damage over",
  "function.wynntils.totalAreaDamage.description": "The sum of damage you dealt in your area in the last specified seconds",
  "function.wynntils.totalAreaDamage.name": "Total Area Damage",
  "function.wynntils.towerDps.description": "The DPS of the tower you are currently attacking",
  "function.wynntils.towerDps.name": "Tower DPS",
  "function.wynntils.towerEffectiveHp.description": "The effective HP of the tower you are currently attacking",
  "function.wynntils.towerEffectiveHp.name": "Tower Effective HP",
  "function.wynntils.towerOwner.description": "The owner of the tower you are attacking",
  "function.wynntils.towerOwner.name": "Tower Owner",
  "function.wynntils.towerTerritory.description": "The territory of the tower you are attacking",
  "function.wynntils.towerTerritory.name": "Tower Territory",
  "function.wynntils.transcribeGavellian.argument.gavellian": "The text you want to transcribe into Gavellian.",
  "function.wynntils.transcribeGavellian.description": "Transcribe your given input into Gavellian.",
  "function.wynntils.transcribeGavellian.name": "Transcribe Gavellian",
  "function.wynntils.transcribeWynnic.argument.wynnic": "The text you want to transcribe into Wynnic.",
  "function.wynntils.transcribeWynnic.description": "Transcribe your given input into Wynnic.",
  "function.wynntils.transcribeWynnic.name": "Transcribe Wynnic",
  "function.wynntils.volleyTimer.description": "The time left before volley strikes",
  "function.wynntils.volleyTimer.name": "Volley Timer",
  "function.wynntils.warsSince.argument.sinceDays": "The number of days to include",
  "function.wynntils.warsSince.description": "The number of wars in the specified time period",
  "function.wynntils.warsSince.name": "Wars Since",
  "function.wynntils.worldState.description": "The current world state. One of NOT_CONNECTED, CONNECTING, INTERIM, HUB, CHARACTER_SELECTION, WORLD",
  "function.wynntils.worldState.name": "World State",
  "function.wynntils.worldUptime.argument.worldName": "The name of the world you want the uptime of. This is by default the world you are in.",
  "function.wynntils.worldUptime.description": "The time the world has been up for",
  "function.wynntils.worldUptime.name": "World Uptime",
  "function.wynntils.xp.description": "Your current XP in this level expressed as points (formatted)",
  "function.wynntils.xp.name": "XP",
  "function.wynntils.xpPct.description": "Your current XP in this level expressed percentage of level up requirement",
  "function.wynntils.xpPct.name": "XP[%%]",
  "function.wynntils.xpPerMinute.description": "The amount of experience you gain per minute, formatted.",
  "function.wynntils.xpPerMinute.name": "Experience Per Minute (Formatted)",
  "function.wynntils.xpPerMinuteRaw.description": "The amount of experience you gain per minute, raw amount.",
  "function.wynntils.xpPerMinuteRaw.name": "Experience Per Minute (Raw)",
  "function.wynntils.xpPercentagePerMinute.description": "The amount of experience you gain per minute, percentage.",
  "function.wynntils.xpPercentagePerMinute.name": "Experience Per Minute (Percentage)",
  "function.wynntils.xpRaw.description": "Your current XP in this level expressed as points (raw number)",
  "function.wynntils.xpRaw.name": "XP",
  "function.wynntils.xpReq.description": "XP points needed to level up (formatted)",
  "function.wynntils.xpReq.name": "XP[req]",
  "function.wynntils.xpReqRaw.description": "XP points needed to level up (raw number)",
  "function.wynntils.xpReqRaw.name": "XP[req]",
  "overlay.wynntils.barOverlay.animationTime.description": "Should the bar be animated? Set this to 0 to disable.",
  "overlay.wynntils.barOverlay.animationTime.name": "Animated",
  "overlay.wynntils.barOverlay.flip.description": "Should the overlay be flipped?",
  "overlay.wynntils.barOverlay.flip.name": "Flip",
  "overlay.wynntils.barOverlay.heightModifier.description": "How much should the overlay height be modified?",
  "overlay.wynntils.barOverlay.heightModifier.name": "Height Modifier",
  "overlay.wynntils.barOverlay.textShadow.description": "What should the text shadow look like?",
  "overlay.wynntils.barOverlay.textShadow.name": "Text Shadow",
  "overlay.wynntils.healthBar.healthTexture.description": "What texture should be used for the health bar?",
  "overlay.wynntils.healthBar.healthTexture.name": "Health Texture",
  "overlay.wynntils.manaBar.manaTexture.description": "What texture should be used for the mana bar?",
  "overlay.wynntils.manaBar.manaTexture.name": "Mana Texture",
  "overlay.wynntils.objectivesTexture.description": "What texture should be used for the objectives bar?",
  "overlay.wynntils.objectivesTexture.name": "Objectives Bar Texture",
  "overlay.wynntils.overlay.growDirection.description": "The direction the overlay will grow, i.e. where new parts will be added",
  "overlay.wynntils.overlay.growDirection.name": "Grow Direction",
  "overlay.wynntils.overlay.horizontalAlignmentOverride.description": "Set this if you want to override the position horizontal alignment",
  "overlay.wynntils.overlay.horizontalAlignmentOverride.name": "Horizontal Alignment Override",
  "overlay.wynntils.overlay.position.description": "The position the overlay is displayed at",
  "overlay.wynntils.overlay.position.name": "Overlay Position",
  "overlay.wynntils.overlay.size.description": "The size of the overlay",
  "overlay.wynntils.overlay.size.name": "Overlay Size",
  "overlay.wynntils.overlay.spacing.description": "The spacing between parts in this overlay",
  "overlay.wynntils.overlay.spacing.name": "Spacing",
  "overlay.wynntils.overlay.userEnabled.description": "Should this feature be enabled?",
  "overlay.wynntils.overlay.userEnabled.name": "Enabled",
  "overlay.wynntils.overlay.verticalAlignmentOverride.description": "Set this if you want to override the position vertical alignment",
  "overlay.wynntils.overlay.verticalAlignmentOverride.name": "Vertical Alignment Override",
  "overlay.wynntils.textOverlay.enabledTemplate.description": "A template returning a boolean value, which determines whether this overlay should be rendered or not. This template should not have curly brackets. If empty, the overlay is going to render when the player is in a Wynncraft world.",
  "overlay.wynntils.textOverlay.enabledTemplate.name": "Enabled Template",
  "overlay.wynntils.textOverlay.fontScale.description": "How large should the text be?",
  "overlay.wynntils.textOverlay.fontScale.name": "Font Scale",
  "overlay.wynntils.textOverlay.textShadow.description": "Should the text be drawn with a shadow?",
  "overlay.wynntils.textOverlay.textShadow.name": "Text Shadow",
  "screens.wynntils.additionalContent.description": "See all the additional, repeatable content, in the Wynncraft content menu.",
  "screens.wynntils.additionalContent.name": "Additional Content",
  "screens.wynntils.changelog.name": "Changelog",
  "screens.wynntils.characterSelection.add.discussion": "Clicking here will open the GUI to create a new character.",
  "screens.wynntils.characterSelection.add.name": "[>] Click here to add a new character",
  "screens.wynntils.characterSelection.cannotAdd.discussion": "Upgrade your rank to have more.",
  "screens.wynntils.characterSelection.cannotAdd.name": "[>] You're out of character slots!",
  "screens.wynntils.characterSelection.changeWorldButton.changeWorld": "[>] Change World",
  "screens.wynntils.characterSelection.changeWorldButton.description": "This redirects you to the lobby for switching worlds.",
  "screens.wynntils.characterSelection.delete.discussion": "This will start the deleting procedure of the selected character.",
  "screens.wynntils.characterSelection.delete.name": "[>] Click here to delete the character",
  "screens.wynntils.characterSelection.disconnectButton.description": "This will disconnect you from the server",
  "screens.wynntils.characterSelection.disconnectButton.disconnect": "[>] Disconnect",
  "screens.wynntils.characterSelection.edit.discussion": "Click here to edit a character!",
  "screens.wynntils.characterSelection.edit.name": "[>] Edit your characters",
  "screens.wynntils.characterSelection.name": "Wynntils Custom Character Selection",
  "screens.wynntils.characterSelection.playButton.description": "You can also double click to play",
  "screens.wynntils.characterSelection.playButton.play": "[>] Play with the selected character",
  "screens.wynntils.chatTabsGui.add": "Add",
  "screens.wynntils.chatTabsGui.addAndClose": "Add and Close",
  "screens.wynntils.chatTabsGui.autoCommand": "Auto Command",
  "screens.wynntils.chatTabsGui.cancel": "Cancel",
  "screens.wynntils.chatTabsGui.consuming": "Consuming",
  "screens.wynntils.chatTabsGui.create": "Create New Tab",
  "screens.wynntils.chatTabsGui.delete": "Delete",
  "screens.wynntils.chatTabsGui.edit": "Editing Tab '%s'",
  "screens.wynntils.chatTabsGui.filter": "Filter Pattern",
  "screens.wynntils.chatTabsGui.name": "Name",
  "screens.wynntils.chatTabsGui.new": "New Tab",
  "screens.wynntils.chatTabsGui.order": "Order #",
  "screens.wynntils.chatTabsGui.save": "Save",
  "screens.wynntils.chatTabsGui.saveAndClose": "Save and Close",
  "screens.wynntils.chatTabsGui.types": "Message Types",
  "screens.wynntils.colorPicker.cancel": "Cancel",
  "screens.wynntils.colorPicker.save": "Save",
  "screens.wynntils.colorPicker.widgetTooltip": "Click to open color picker",
  "screens.wynntils.containers.cancel.description": "Hit enter to save.",
  "screens.wynntils.containers.cancel.name": "[X] Cancel name change",
  "screens.wynntils.containers.edit.description": "Right-click to reset to default.",
  "screens.wynntils.containers.edit.name": "[>] Change current page name",
  "screens.wynntils.content.clickToHide": "Click to hide",
  "screens.wynntils.content.clickToShow": "Click to show",
  "screens.wynntils.content.name": "Wynntils Content Book",
  "screens.wynntils.contentBook.leftClickToSetCompass": "Left click to set compass beacon!",
  "screens.wynntils.contentBook.middleClickToOpenOnMap": "Middle click to view on map!",
  "screens.wynntils.contentBook.rewards": "Rewards: ",
  "screens.wynntils.contentBook.rightClickToOpenWiki": "Right click to open on the wiki!",
  "screens.wynntils.contentBook.selectToTrack": "Filter and sort using the buttons at the top and select content to track from the list!",
  "screens.wynntils.contentBook.xpToLevelUp": "%s XP till level %d",
  "screens.wynntils.customBarSelection.cancel": "Cancel",
  "screens.wynntils.customBarSelection.select": "Select",
  "screens.wynntils.customBarSelection.textureTooltip": "Cycle through the possible textures for this bar type. The default texture will be used on creation, you change it in the config screen.",
  "screens.wynntils.customGuildLog.economyLogTooltip": "Logged messages for economy updates, warnings and others",
  "screens.wynntils.customGuildLog.generalLogTooltip": "Logged messages for invites, promotions, moderation actions and others",
  "screens.wynntils.customGuildLog.highRankedBankLogTooltip": "Logged messages for transactions on the guild high ranked bank",
  "screens.wynntils.customGuildLog.objectivesLogTooltip": "Logged messages for guild objective completions and others",
  "screens.wynntils.customGuildLog.publicBankLogTooltip": "Logged messages for transactions on the guild public bank",
  "screens.wynntils.customGuildLog.warsLogTooltip": "Logged messages for war related announcements",
  "screens.wynntils.customSeaskipperScreen.buyBoat.description": "Click here to buy a boat for 2²½.",
  "screens.wynntils.customSeaskipperScreen.buyBoat.name": "Buy a boat",
  "screens.wynntils.customSeaskipperScreen.cannotAfford": "You cannot afford to travel here.",
  "screens.wynntils.customSeaskipperScreen.clickToGo": "Click to go here!",
  "screens.wynntils.customSeaskipperScreen.cost": "Cost %d²",
  "screens.wynntils.customSeaskipperScreen.destination": "%s | Level %d",
  "screens.wynntils.customSeaskipperScreen.inaccessible": "Inaccessible",
  "screens.wynntils.customSeaskipperScreen.level": "Level %d",
  "screens.wynntils.customSeaskipperScreen.origin": "Origin",
  "screens.wynntils.customSeaskipperScreen.select": "Click to select %s as your destination",
  "screens.wynntils.customSeaskipperScreen.showBorders.description": "Click here to enable/disable territory borders.",
  "screens.wynntils.customSeaskipperScreen.showBorders.name": "Show territory borders",
  "screens.wynntils.customSeaskipperScreen.showInaccessibleLocations.description": "Click here to enable/disable inaccessible locations.",
  "screens.wynntils.customSeaskipperScreen.showInaccessibleLocations.name": "Show inaccessible locations",
  "screens.wynntils.customSeaskipperScreen.showRoutes.description": "Click here to enable/disable Seaskipper routes.",
  "screens.wynntils.customSeaskipperScreen.showRoutes.name": "Show Seaskipper routes",
  "screens.wynntils.customSeaskipperScreen.travelToDestination": "Click here to travel to %s",
  "screens.wynntils.downloads.back": "Back",
  "screens.wynntils.downloads.connect": "Connect to Wynncraft",
  "screens.wynntils.downloads.description1": "In order for certain features to work, Wynntils downloads various data about Wynncraft.",
  "screens.wynntils.downloads.description2": "This data includes but is not limited to, the images for the map/minimap, cave locations and the item % stats.",
  "screens.wynntils.downloads.description3": "Options highlighted in red have failed to download, this means that any feature that relies on that data will not function as expected.",
  "screens.wynntils.downloads.description4": "Click a red option to try and redownload that data, if it fails again there may be issues with the hosting provider or it is being blocked.",
  "screens.wynntils.downloads.dontShowAgain": "Don't show again",
  "screens.wynntils.downloads.info": "What is this?",
  "screens.wynntils.downloads.name": "Downloads",
  "screens.wynntils.downloads.tryRedownload": "Click to try and redownload data",
  "screens.wynntils.guildMap.cycleDefenseFilter.description1": "Click here to cycle the territory defense filter.",
  "screens.wynntils.guildMap.cycleDefenseFilter.description2": "Hold SHIFT to filter higher, CTRL to filter lower.",
  "screens.wynntils.guildMap.cycleDefenseFilter.description3": "Middle click to turn off.",
  "screens.wynntils.guildMap.cycleDefenseFilter.description4": "Current value: ",
  "screens.wynntils.guildMap.cycleDefenseFilter.name": "Cycle Territory Defense Filter",
  "screens.wynntils.guildMap.help.description1": "Shift-Right click on a territory to open the territory management menu.",
  "screens.wynntils.guildMap.help.description2": "Middle click to replace the compass marker on the map.",
  "screens.wynntils.guildMap.help.description3": "Shift-Middle click to place an additional compass marker.",
  "screens.wynntils.guildMap.hybridMode.advancement": "Advancement",
  "screens.wynntils.guildMap.hybridMode.description1": "Click here to switch between hybrid mode and advancement mode. When in hybrid mode, the map will use the territory API combined with advancement data to show the most accurate information possible.",
  "screens.wynntils.guildMap.hybridMode.description2": "Current mode: ",
  "screens.wynntils.guildMap.hybridMode.hybrid": "Hybrid",
  "screens.wynntils.guildMap.hybridMode.name": "Hybrid Mode",
  "screens.wynntils.guildMap.hybridMode.noAdvancementData": "Hybrid Mode Data",
  "screens.wynntils.guildMap.toggleResourceColor.description": "Click here to switch between resource generation colors and guild colors.",
  "screens.wynntils.guildMap.toggleResourceColor.name": "Use Resource Generation Colors",
  "screens.wynntils.iconFilter.done": "Done",
  "screens.wynntils.iconFilter.excludeAll": "Exclude all icons",
  "screens.wynntils.iconFilter.filterExclude.tooltip": "Exclude the icon, %s",
  "screens.wynntils.iconFilter.filterInclude.tooltip": "Include the icon, %s",
  "screens.wynntils.iconFilter.includeAll": "Include all icons",
  "screens.wynntils.itemFilter.addNewFilter": "Add new filter",
  "screens.wynntils.itemFilter.allFilter": "All",
  "screens.wynntils.itemFilter.allFilterTooltip": "Show all filters",
  "screens.wynntils.itemFilter.anyFilterActive": "You have an any (*) filter active for %s. Click the button below to filter for specific values.",
  "screens.wynntils.itemFilter.apply": "Apply changes made in the item search text field",
  "screens.wynntils.itemFilter.booleanFalse": "False",
  "screens.wynntils.itemFilter.booleanTrue": "True",
  "screens.wynntils.itemFilter.filterToggle": "Click to swap to selecting filters",
  "screens.wynntils.itemFilter.itemName": "Item Name: ",
  "screens.wynntils.itemFilter.noFilters": "Add a new filter using the button below. To query for any value, middle click the filter button on the left",
  "screens.wynntils.itemFilter.noProviders": "No filters matching your current search/type",
  "screens.wynntils.itemFilter.noSorts": "Select a filter to sort by via the list on the left and reorder them here",
  "screens.wynntils.itemFilter.percentageTooltip": "Query for %% values instead of raw values?",
  "screens.wynntils.itemFilter.presetHelp1": "Left click to select preset",
  "screens.wynntils.itemFilter.presetHelp2": "Ctrl + Right click to delete preset",
  "screens.wynntils.itemFilter.presetHelp3": "Shift + Left click to move preset up",
  "screens.wynntils.itemFilter.presetHelp4": "Shift + Right click to move preset down",
  "screens.wynntils.itemFilter.presetName": "Preset Name: ",
  "screens.wynntils.itemFilter.providerHelp1": "Middle click to query any value for this filter",
  "screens.wynntils.itemFilter.providerHelp2": "Right click to remove this filter from the query",
  "screens.wynntils.itemFilter.removeAny": "Remove Any Filter",
  "screens.wynntils.itemFilter.return": "Return to previous screen with new query",
  "screens.wynntils.itemFilter.scrollDown": "Scroll down",
  "screens.wynntils.itemFilter.scrollUp": "Scroll up",
  "screens.wynntils.itemFilter.sortToggle": "Click to swap to selecting sorts",
  "screens.wynntils.itemFilter.strict": "Strict",
  "screens.wynntils.itemFilter.strictTooltip": "Click to toggle if the filter should be strict and match the input exactly",
  "screens.wynntils.itemFilter.unselectedFilter": "Select a filter on the left and then input the values you want to filter by in the options that will appear here",
  "screens.wynntils.itemFilter.unusedFilter": "Unused",
  "screens.wynntils.itemFilter.unusedFilterTooltip": "Show filters not currently in use",
  "screens.wynntils.itemFilter.usedFilter": "Used",
  "screens.wynntils.itemFilter.usedFilterTooltip": "Show filters currently in use",
  "screens.wynntils.itemSearchButton.tooltip": "Click here to filter with the help of a GUI",
  "screens.wynntils.itemSearchHelperWidget.availableFilters": "Available Item Filters:",
  "screens.wynntils.itemSearchHelperWidget.availableStats": "Available Item Stats:",
  "screens.wynntils.itemSearchHelperWidget.page": "Page %d/%d",
  "screens.wynntils.itemSearchHelperWidget.switchPage": "Switch Pages with Left/Right Click",
  "screens.wynntils.itemSharing.alreadySaved": "%s is already saved to your item record",
  "screens.wynntils.itemSharing.copied": "Copied item to clipboard",
  "screens.wynntils.itemSharing.copy": "Copy to clipboard",
  "screens.wynntils.itemSharing.error": "Failed to share item",
  "screens.wynntils.itemSharing.extended.description1": "Encode base values and static stats, eg. Strength",
  "screens.wynntils.itemSharing.extended.description2": "Note that items encoded in this mode will not follow item changes, stats are freezed in their current state.",
  "screens.wynntils.itemSharing.extended.name": "Extended Encoding",
  "screens.wynntils.itemSharing.itemName.description": "Share the custom name of the crafted item?",
  "screens.wynntils.itemSharing.itemName.name": "Share Item Name",
  "screens.wynntils.itemSharing.openRecord": "Open Item Record",
  "screens.wynntils.itemSharing.save": "Save to Record",
  "screens.wynntils.itemSharing.savedToRecord": "Saved %s to your item record",
  "screens.wynntils.itemSharing.shareGuild": "Share with guild",
  "screens.wynntils.itemSharing.shareParty": "Share with party",
  "screens.wynntils.itemSharing.sharingOptions": "Sharing options",
  "screens.wynntils.lootruns.chests": "Chests",
  "screens.wynntils.lootruns.description1": "Here you can see loot runs you have saved. You can also search for a specific lootrun by typing its name. You can go to the next page by clicking on the two buttons or by scrolling your mouse.",
  "screens.wynntils.lootruns.description2": "To add loot runs, access the folder for loot runs by running the command /lootrun folder",
  "screens.wynntils.lootruns.end": "End point",
  "screens.wynntils.lootruns.lootrunButton.load": "Left click to load this lootrun",
  "screens.wynntils.lootruns.lootrunButton.loaded": "Loaded",
  "screens.wynntils.lootruns.lootrunButton.openOnMap": "Right click to open this lootrun on map",
  "screens.wynntils.lootruns.lootrunButton.remove": "Shift+Right click to remove this lootrun",
  "screens.wynntils.lootruns.lootrunButton.unload": "Left click to unload this lootrun",
  "screens.wynntils.lootruns.lootrunButton.viewInFolder": "Middle click to open lootrun in folder",
  "screens.wynntils.lootruns.name": "Lootruns",
  "screens.wynntils.lootruns.noLootruns": "No lootruns were found! Try changing your search term or reloading lootruns by pressing the button in the top right corner..",
  "screens.wynntils.lootruns.notes": "Notes",
  "screens.wynntils.lootruns.start": "Start point",
  "screens.wynntils.map.focus.description1": "Left click here to center around the waypoint.",
  "screens.wynntils.map.focus.description2": "Shift-Left click here to center around the player.",
  "screens.wynntils.map.focus.name": "Center",
  "screens.wynntils.map.help.description1": "Ctrl to show territories",
  "screens.wynntils.map.help.description10": "Shift-Right click to center on the compass marker.",
  "screens.wynntils.map.help.description2": "Left click on waypoint to replace the compass marker.",
  "screens.wynntils.map.help.description3": "Shift-Left click on waypoint to place an additional compass marker.",
  "screens.wynntils.map.help.description4": "Middle click to replace the compass marker on the map.",
  "screens.wynntils.map.help.description5": "Shift-Middle click on the map to create a waypoint.",
  "screens.wynntils.map.help.description6": "Shift-Middle click on a waypoint to edit it.",
  "screens.wynntils.map.help.description7": "Alt-Middle click on a waypoint to remove it.",
  "screens.wynntils.map.help.description8": "Left click on the compass marker to remove it.",
  "screens.wynntils.map.help.description9": "Right click to center on player.",
  "screens.wynntils.map.help.name": "Quick Guide",
  "screens.wynntils.map.manager.description": "View all of your waypoints in a list with easy edit access.",
  "screens.wynntils.map.manager.name": "Manage Waypoints",
  "screens.wynntils.map.share.description1_1": "Left click",
  "screens.wynntils.map.share.description1_2": " to share your location with your guild.",
  "screens.wynntils.map.share.description2_1": "Right click",
  "screens.wynntils.map.share.description2_2": " to share your location with your party.",
  "screens.wynntils.map.share.description3_1": "Shift",
  "screens.wynntils.map.share.description3_2": " to share your compass pin location instead.",
  "screens.wynntils.map.share.name": "Share Location",
  "screens.wynntils.map.waypoints.add.description": "Click here to create a new waypoint.",
  "screens.wynntils.map.waypoints.add.name": "Create a new Waypoint",
  "screens.wynntils.overlayManagement.apply": "Apply",
  "screens.wynntils.overlayManagement.applyTooltip": "Click here to apply changes to current overlay.",
  "screens.wynntils.overlayManagement.close": "Close",
  "screens.wynntils.overlayManagement.closeTooltip": "Click here to stop editing and reset changes.",
  "screens.wynntils.overlayManagement.helpTooltip1": "Resize the overlay by dragging the edges or corners.",
  "screens.wynntils.overlayManagement.helpTooltip2": "Move it by dragging the center of the overlay.",
  "screens.wynntils.overlayManagement.helpTooltip3": "By holding shift, you can disable alignment lines.",
  "screens.wynntils.overlayManagement.helpTooltip4": "Use shift-arrows to change vertical and horizontal alignment.",
  "screens.wynntils.overlayManagement.helpTooltip5": "The overlay name will render respecting the current overlay alignments.",
  "screens.wynntils.overlayManagement.helpTooltip6": "Shift-Middle click on an overlay to reset it to it's original state.",
  "screens.wynntils.overlayManagement.moveButtonsDownTooltip": "Move the option buttons to the bottom of the screen.",
  "screens.wynntils.overlayManagement.moveButtonsUpTooltip": "Move the option buttons to the top of the screen.",
  "screens.wynntils.overlayManagement.name": "Overlay Management Screen",
  "screens.wynntils.overlayManagement.showOthers": "Show other overlays",
  "screens.wynntils.overlayManagement.showOthersTooltip": "Show overlays other than the currently selected?",
  "screens.wynntils.overlayManagement.showPreview": "Show preview",
  "screens.wynntils.overlayManagement.showPreviewTooltip": "Show a preview of the overlay be shown as well as the outline?",
  "screens.wynntils.overlaySelection.addCustomBar": "Add Custom Bar",
  "screens.wynntils.overlaySelection.addCustomBarTooltip": "Click to view bar options",
  "screens.wynntils.overlaySelection.addInfoBox": "Add Info Box",
  "screens.wynntils.overlaySelection.addInfoBoxTooltip": "Click to add a new Info Box overlay",
  "screens.wynntils.overlaySelection.all": "All",
  "screens.wynntils.overlaySelection.allTooltip": "Show all overlays",
  "screens.wynntils.overlaySelection.builtIn": "Built-In",
  "screens.wynntils.overlaySelection.builtInTooltip": "Show built-in overlays",
  "screens.wynntils.overlaySelection.close": "Close",
  "screens.wynntils.overlaySelection.closeTooltip": "Close without saving",
  "screens.wynntils.overlaySelection.createdOverlay": "Successfully added a new %s to %s with the id %d.",
  "screens.wynntils.overlaySelection.custom": "Custom",
  "screens.wynntils.overlaySelection.customTooltip": "Show custom bar and info box overlays",
  "screens.wynntils.overlaySelection.delete": "Delete",
  "screens.wynntils.overlaySelection.deleteTooltip": "Delete currently selected overlay",
  "screens.wynntils.overlaySelection.edit": "Edit",
  "screens.wynntils.overlaySelection.editName": "Left click while selected to edit name",
  "screens.wynntils.overlaySelection.editTooltip": "Edit the position and size of selected overlay",
  "screens.wynntils.overlaySelection.exitPreview": "Exit Preview",
  "screens.wynntils.overlaySelection.exitPreviewTooltip": "Return to overlay selection",
  "screens.wynntils.overlaySelection.freeMove": "Free Move",
  "screens.wynntils.overlaySelection.freeMoveTooltip": "Freely move all of the available overlays",
  "screens.wynntils.overlaySelection.name": "Overlay Selection Screen",
  "screens.wynntils.overlaySelection.parentDisabled": "Parent feature %s is disabled, enable it from the Wynntils settings screen to enable this overlay.",
  "screens.wynntils.overlaySelection.preview": "Preview",
  "screens.wynntils.overlaySelection.previewTooltip": "Show a preview of selected overlay",
  "screens.wynntils.overlaySelection.save": "Save",
  "screens.wynntils.overlaySelection.saveTooltip": "Apply changes and close",
  "screens.wynntils.overlaySelection.showOverlays": "Show other overlays",
  "screens.wynntils.overlaySelection.showOverlaysTooltip": "Show overlays other than the selected in this preview",
  "screens.wynntils.overlaySelection.stopEdit": "Press enter to stop editing name",
  "screens.wynntils.overlaySelection.unselectedOverlay": "Select an overlay from the left and the options for it will be visible here. To change the size and position of the overlay, click the edit button that will appear below this menu.",
  "screens.wynntils.overlaySelection.viewTooltip": "Click to view options for overlay",
  "screens.wynntils.partyManagementGui.createPartyButton": "Create Party",
  "screens.wynntils.partyManagementGui.disband": "Disband",
  "screens.wynntils.partyManagementGui.friend": "Friend",
  "screens.wynntils.partyManagementGui.head": "Head",
  "screens.wynntils.partyManagementGui.invite": "Invite",
  "screens.wynntils.partyManagementGui.inviteFieldHeader1": "Invite players: ",
  "screens.wynntils.partyManagementGui.inviteFieldHeader2": "(Separate names with spaces or commas)",
  "screens.wynntils.partyManagementGui.kick": "Kick",
  "screens.wynntils.partyManagementGui.kickOfflineButton": "Kick Offline",
  "screens.wynntils.partyManagementGui.leader": "Leader",
  "screens.wynntils.partyManagementGui.leavePartyButton": "Leave Party",
  "screens.wynntils.partyManagementGui.legend": "Legend:",
  "screens.wynntils.partyManagementGui.members": "Members: %d/%d",
  "screens.wynntils.partyManagementGui.name": "Name",
  "screens.wynntils.partyManagementGui.notInParty": "You're not in a party.",
  "screens.wynntils.partyManagementGui.offline": "Offline",
  "screens.wynntils.partyManagementGui.priority": "Priority",
  "screens.wynntils.partyManagementGui.promote": "Promote",
  "screens.wynntils.partyManagementGui.refreshButton": "Refresh",
  "screens.wynntils.partyManagementGui.self": "Self",
  "screens.wynntils.partyManagementGui.suggestions": "Suggestions",
  "screens.wynntils.playerViewer.addFriend": "Add Friend",
  "screens.wynntils.playerViewer.duel": "Duel",
  "screens.wynntils.playerViewer.inviteParty": "Invite to Party",
  "screens.wynntils.playerViewer.kickParty": "Kick from Party",
  "screens.wynntils.playerViewer.message": "Message",
  "screens.wynntils.playerViewer.removeFriend": "Remove Friend",
  "screens.wynntils.playerViewer.trade": "Trade",
  "screens.wynntils.playerViewer.viewStats": "View Statistics",
  "screens.wynntils.playerViewer.warning": "The information required for viewing other players' gear is no longer sent by Wynncraft to reduce bandwith from these items. For the moment you will be unable to inspect gear. Please do not ask Wynncraft developers to add this back, they may do so if and when it can be done without causing issues for them.",
  "screens.wynntils.poiCreation.cancel": "Cancel",
  "screens.wynntils.poiCreation.centerPlayer": "Click to place your waypoint at your current position",
  "screens.wynntils.poiCreation.centerWorld": "Click to place your waypoint at the center of the world",
  "screens.wynntils.poiCreation.color": "Color",
  "screens.wynntils.poiCreation.save": "Save",
  "screens.wynntils.poiCreation.visibility": "Visibility",
  "screens.wynntils.poiCreation.visibility.alwaysVisible": "Always Visible",
  "screens.wynntils.poiCreation.visibility.default": "Default",
  "screens.wynntils.poiCreation.visibility.hidden": "Hidden",
  "screens.wynntils.poiCreation.waypointName": "Waypoint Name",
  "screens.wynntils.poiManagementGui.delete": "Delete",
  "screens.wynntils.poiManagementGui.deleteSelected": "Delete Selected",
  "screens.wynntils.poiManagementGui.deletedPois": "Deleted %d POIs",
  "screens.wynntils.poiManagementGui.deselect": "Deselect",
  "screens.wynntils.poiManagementGui.deselectAll": "Deselect All",
  "screens.wynntils.poiManagementGui.edit": "Edit",
  "screens.wynntils.poiManagementGui.export": "Export",
  "screens.wynntils.poiManagementGui.exportAll.tooltip": "Export POIs to your clipboard",
  "screens.wynntils.poiManagementGui.exportSelected.tooltip": "Export %d selected POIs to your clipboard",
  "screens.wynntils.poiManagementGui.exportedPois": "Exported %d POIs!",
  "screens.wynntils.poiManagementGui.filter": "Filter by icon",
  "screens.wynntils.poiManagementGui.help": "Help",
  "screens.wynntils.poiManagementGui.help1": "Left click pois to select them.",
  "screens.wynntils.poiManagementGui.help2": "Middle click pois to set a marker at that poi.",
  "screens.wynntils.poiManagementGui.help3": "Right click to remove marker at that poi.",
  "screens.wynntils.poiManagementGui.icon": "Icon",
  "screens.wynntils.poiManagementGui.import": "Import",
  "screens.wynntils.poiManagementGui.import.error": "Failed to import POIs",
  "screens.wynntils.poiManagementGui.import.success": "Successfully imported %d POIs",
  "screens.wynntils.poiManagementGui.import.tooltip": "Import POIs from your clipboard",
  "screens.wynntils.poiManagementGui.name": "Name",
  "screens.wynntils.poiManagementGui.noFilteredPois": "No POIs matching your filters",
  "screens.wynntils.poiManagementGui.noPois": "You do not have any custom POIs",
  "screens.wynntils.poiManagementGui.removeMarkers": "Remove Markers",
  "screens.wynntils.poiManagementGui.removeMarkers.tooltip": "Remove all markers on selected POIs",
  "screens.wynntils.poiManagementGui.search": "Search by name:",
  "screens.wynntils.poiManagementGui.select": "Select",
  "screens.wynntils.poiManagementGui.selectAll": "Select All",
  "screens.wynntils.poiManagementGui.setMarkers": "Set Markers",
  "screens.wynntils.poiManagementGui.setMarkers.tooltip": "Sets a marker at all selected POIs",
  "screens.wynntils.poiManagementGui.undo": "Undo delete",
  "screens.wynntils.savedItems.addTooltip1": "Click to add a new category to your record.",
  "screens.wynntils.savedItems.addTooltip2": "Enter the name of the category you want to add then hit enter or click this button again to save it.",
  "screens.wynntils.savedItems.addTooltip3": "Any selected items will be moved to the newly created category.",
  "screens.wynntils.savedItems.addTooltip4": "Hold shift when clicking or pressing enter to keep items in current category too.",
  "screens.wynntils.savedItems.changeCategoryTooltip1": "Left click to move the selected items to the current category.",
  "screens.wynntils.savedItems.changeCategoryTooltip2": "Shift-Left click to add the selected items to the current category.",
  "screens.wynntils.savedItems.changeCategoryTooltip3": "Right click to cancel.",
  "screens.wynntils.savedItems.deleteTooltip1": "Left click to delete current category and move all items in the category to uncategorized.",
  "screens.wynntils.savedItems.deleteTooltip2": "Shift-Left click to delete current category and delete all items in the current category.",
  "screens.wynntils.savedItems.description": "View all of your saved items in one place",
  "screens.wynntils.savedItems.help": "Help",
  "screens.wynntils.savedItems.help1": "Right click to share an item.",
  "screens.wynntils.savedItems.help2": "Shift-Right click to delete an item.",
  "screens.wynntils.savedItems.help3": "Left click to select an item.",
  "screens.wynntils.savedItems.help4": "Hold left click to select multiple items.",
  "screens.wynntils.savedItems.help5": "Click the confirm button once on the desired category to move the item.",
  "screens.wynntils.savedItems.name": "Item Record",
  "screens.wynntils.savedItems.unableToShare": "Unable to share item",
  "screens.wynntils.searchWidget.defaultSearchText": "Search...",
  "screens.wynntils.settingsScreen.all": "All",
  "screens.wynntils.settingsScreen.apply": "Apply",
  "screens.wynntils.settingsScreen.apply.description": "Save changes",
  "screens.wynntils.settingsScreen.booleanConfig.disabled": "Disabled",
  "screens.wynntils.settingsScreen.booleanConfig.enabled": "Enabled",
  "screens.wynntils.settingsScreen.close": "Discard",
  "screens.wynntils.settingsScreen.close.description": "Close without saving changes",
  "screens.wynntils.settingsScreen.export": "Export Settings",
  "screens.wynntils.settingsScreen.export.all": "- Left click to export settings to your clipboard for all settings.",
  "screens.wynntils.settingsScreen.export.selected": "- Right click to export settings to your clipboard for the currently selected setting.",
  "screens.wynntils.settingsScreen.exported": "Sucessfully exported settings for %s",
  "screens.wynntils.settingsScreen.exportedAll": "Sucessfully exported all settings",
  "screens.wynntils.settingsScreen.import": "Import Settings",
  "screens.wynntils.settingsScreen.import.all": "- Left click to import settings from your clipboard for all settings.",
  "screens.wynntils.settingsScreen.import.failed": "Failed to import settings",
  "screens.wynntils.settingsScreen.import.selected": "- Right click to import settings from your clipboard for the currently selected setting.",
  "screens.wynntils.settingsScreen.imported": "Sucessfully imported settings for %s",
  "screens.wynntils.settingsScreen.importedAll": "Sucessfully imported all settings",
  "screens.wynntils.settingsScreen.name": "Wynntils Settings",
  "screens.wynntils.settingsScreen.needToSelect": "You need to select a setting to perform this action!",
  "screens.wynntils.settingsScreen.next": "Next",
  "screens.wynntils.settingsScreen.previous": "Previous",
  "screens.wynntils.settingsScreen.reset.description": "Reset config to default value.",
  "screens.wynntils.settingsScreen.reset.name": "Reset",
  "screens.wynntils.settingsScreen.toggleFeature": "Toggle the %s feature",
  "screens.wynntils.settingsScreen.toggleOverlay": "Toggle the %s overlay",
  "screens.wynntils.settingsScreen.unselectedConfig": "Here you can edit all of the various features available in Wynntils. Click any of the features in the left page of the book and the options available for that feature will appear here!",
  "screens.wynntils.skillPointLoadouts.assigned": "Assigned (%d)",
  "screens.wynntils.skillPointLoadouts.confirm": "Confirm",
  "screens.wynntils.skillPointLoadouts.convert": "Convert Types",
  "screens.wynntils.skillPointLoadouts.convertTooltip": "Convert a build to a loadout by deleting associated gear. Convert a loadout to a build by associating currently equipped gear.",
  "screens.wynntils.skillPointLoadouts.crafted": "From Crafteds (%d)",
  "screens.wynntils.skillPointLoadouts.delete": "Delete",
  "screens.wynntils.skillPointLoadouts.gear": "From Gear (%d)",
  "screens.wynntils.skillPointLoadouts.levelIncompatible": "Your combat level is too low to use this loadout. Parts of the loadout may not be fully loaded.",
  "screens.wynntils.skillPointLoadouts.load": "Load",
  "screens.wynntils.skillPointLoadouts.loadoutName": "Skill Point Loadouts",
  "screens.wynntils.skillPointLoadouts.notBuild": "Not a Build",
  "screens.wynntils.skillPointLoadouts.save": "Save",
  "screens.wynntils.skillPointLoadouts.saveBuild": "Save Build",
  "screens.wynntils.skillPointLoadouts.saveNameConflict": "A loadout with this name already exists. Click again to overwrite.",
  "screens.wynntils.skillPointLoadouts.setBonus": "From Set Bonus (%d)",
  "screens.wynntils.skillPointLoadouts.statusEffects": "From Status Effects (%d)",
  "screens.wynntils.skillPointLoadouts.summary": "Summary",
  "screens.wynntils.skillPointLoadouts.tomes": "From Tomes (%d)",
  "screens.wynntils.skillPointLoadouts.total": "Total (%d)",
  "screens.wynntils.skillPointLoadouts.widgetLevelText": "Level %d",
  "screens.wynntils.statistics.average": "Average: %s",
  "screens.wynntils.statistics.count": "Count: %s",
  "screens.wynntils.statistics.description": "See all your statistics in one place.",
  "screens.wynntils.statistics.lastModified": "Last Change: %s",
  "screens.wynntils.statistics.leftClickToUnselect": "Left click to unselect",
  "screens.wynntils.statistics.leftClickToView": "Left click to view",
  "screens.wynntils.statistics.max": "Max: %s",
  "screens.wynntils.statistics.min": "Min: %s",
  "screens.wynntils.statistics.modeButton.descriptionOverall": "Showing statistics for all characters.",
  "screens.wynntils.statistics.modeButton.descriptionSingle": "Showing statistics for the current character.",
  "screens.wynntils.statistics.modeButton.disabled": "Click to show statistics for all characters.",
  "screens.wynntils.statistics.modeButton.enabled": "Click to show statistics for the current character.",
  "screens.wynntils.statistics.modeButton.name": "Mode Selector",
  "screens.wynntils.statistics.name": "Statistics",
  "screens.wynntils.statistics.noItemSelected": "Click on a statistic to view it",
  "screens.wynntils.statistics.noStatistics": "No statistics found! Try changing your search term.",
  "screens.wynntils.statistics.shiftMiddleClickToResetCurrent": "Shift + middle click to reset for current character",
  "screens.wynntils.statistics.shiftMiddleClickToResetOverall": "Shift + middle click to reset for all characters",
  "screens.wynntils.statistics.total": "Total: %s",
  "screens.wynntils.textInputWidget.defaultText": "Type here...",
  "screens.wynntils.tradeMarketSearchResult.backToSearch": "Back to Search",
  "screens.wynntils.tradeMarketSearchResult.button.clickToLoad": "Right-click to load preset",
  "screens.wynntils.tradeMarketSearchResult.button.clickToSave": "Left-click to save preset",
  "screens.wynntils.tradeMarketSearchResult.button.preset": "Preset %d",
  "screens.wynntils.tradeMarketSearchResult.button.savedPreset": "Saved Preset %d",
  "screens.wynntils.tradeMarketSearchResult.loadNextBatch": "Load Next %d Pages",
  "screens.wynntils.update.changelog": "Show Changelog",
  "screens.wynntils.update.changelogFailed": "Failed to retrieve changelog",
  "screens.wynntils.update.changelogTooltip": "Display the changes from %s to %s",
  "screens.wynntils.update.connecting": "Connecting to server in %d",
  "screens.wynntils.update.description": "A new update for Wynntils is available to download! You should always try to run the latest version of Wynntils in order to have the latest bug fixes and compatibility with Wynncraft.",
  "screens.wynntils.update.downloaded": "Update downloaded",
  "screens.wynntils.update.downloading": "Downloading update",
  "screens.wynntils.update.exiting": "Exiting in %d",
  "screens.wynntils.update.ignoreNow": "Ignore for now",
  "screens.wynntils.update.ignoreNowTooltip": "Connect to Wynncraft",
  "screens.wynntils.update.ignorePermenantly": "Ignore this Update",
  "screens.wynntils.update.ignorePermenantlyTooltip": "Don't prompt for %s again and connect to Wynncraft",
  "screens.wynntils.update.title": "Wynntils %s Available",
  "screens.wynntils.update.titleScreen": "Return to Title Screen",
  "screens.wynntils.update.update": "Update",
  "screens.wynntils.update.updateExit": "Update & Exit",
  "screens.wynntils.update.updateExitTooltip": "Install update and exit Minecraft. The update will be available next launch",
  "screens.wynntils.update.updateTooltip": "Install update and connect to Wynncraft, update will be applied on shutdown",
  "screens.wynntils.wynntilsActivities.filterHelper": "You can use the filters below.",
  "screens.wynntils.wynntilsActivities.reload.description": "Reloads all %s data.",
  "screens.wynntils.wynntilsActivities.reload.name": "Reload Button",
  "screens.wynntils.wynntilsCaveBook.name": "Wynntils Cave Book",
  "screens.wynntils.wynntilsCaves.description": "See and sort all of the caves in one place.",
  "screens.wynntils.wynntilsCaves.name": "Caves",
  "screens.wynntils.wynntilsCaves.screenDescription": "Here you can see all the caves.",
  "screens.wynntils.wynntilsCaves.tryReload": "No caves found! Try reloading caves by pressing the button in the top right corner.",
  "screens.wynntils.wynntilsContentBook.sort.alphabetic.description": "Quests are sorted alphabetically",
  "screens.wynntils.wynntilsContentBook.sort.alphabetic.name": "Sort Alphabetically",
  "screens.wynntils.wynntilsContentBook.sort.distance.description": "Quests are sorted by distance, closest first",
  "screens.wynntils.wynntilsContentBook.sort.distance.name": "Sort by Distance",
  "screens.wynntils.wynntilsContentBook.sort.level.description": "Quests are sorted by level, lowest first",
  "screens.wynntils.wynntilsContentBook.sort.level.name": "Sort by Level",
  "screens.wynntils.wynntilsCrowdSourcing.name": "Crowd Sourcing",
  "screens.wynntils.wynntilsCrowdSourcing.screenDescription": "Here you can see all the data types the mod can collect. If you opt-in to help us collect these data, we can improve the mod and the Wynncraft experience for everyone. You can opt-out at any time.",
  "screens.wynntils.wynntilsDialogueHistory.description": "Here you can read your last few conversations with NPCs on your current class.",
  "screens.wynntils.wynntilsDialogueHistory.name": "Dialogue History",
  "screens.wynntils.wynntilsDialogueHistory.questsPageButton.description": "Click here to open the quest book",
  "screens.wynntils.wynntilsDialogueHistory.questsPageButton.name": "Quests",
  "screens.wynntils.wynntilsDialogueHistory.title": "Dialogues",
  "screens.wynntils.wynntilsDialogueHistory.tryReload": "No dialogues found! Try reloading dialogues by pressing the button in the top right corner.",
  "screens.wynntils.wynntilsDiscoveries.description": "See and sort all of your discoveries in one place.",
  "screens.wynntils.wynntilsDiscoveries.name": "Discoveries",
  "screens.wynntils.wynntilsDiscoveries.noDiscoveries": "No discoveries found! Try changing your search term or reloading discoveries by pressing the button in the top right corner.",
  "screens.wynntils.wynntilsDiscoveries.requirements": "Requirements:",
  "screens.wynntils.wynntilsDiscoveries.screenDescription": "Here you can see all the discoveries.",
  "screens.wynntils.wynntilsDiscoveries.showFoundSecret.name": "Discovered Secret Discoveries",
  "screens.wynntils.wynntilsDiscoveries.showFoundTerritory.name": "Discovered Territory Discoveries",
  "screens.wynntils.wynntilsDiscoveries.showFoundWorld.name": "Discovered World Discoveries",
  "screens.wynntils.wynntilsDiscoveries.showUnfoundSecret.name": "Undiscovered Secret Discoveries",
  "screens.wynntils.wynntilsDiscoveries.showUnfoundTerritory.name": "Undiscovered Territory Discoveries",
  "screens.wynntils.wynntilsDiscoveries.showUnfoundWorld.name": "Undiscovered World Discoveries",
  "screens.wynntils.wynntilsGuides.aspectGuide.name": "Aspect Guide",
  "screens.wynntils.wynntilsGuides.charmGuide.name": "Charm Guide",
  "screens.wynntils.wynntilsGuides.description": "See all the guides in Wynntils.",
  "screens.wynntils.wynntilsGuides.emeraldPouch.name": "Emerald Pouch Guide",
  "screens.wynntils.wynntilsGuides.export.description": "Export favorites to your clipboard",
  "screens.wynntils.wynntilsGuides.export.name": "Export Favorites",
  "screens.wynntils.wynntilsGuides.exportedFavorites": "Exported %s favorites!",
  "screens.wynntils.wynntilsGuides.filterHelper": "You can filter for items by typing in the search bar or by using the filter screen, which can be accessed by clicking the button in the top right corner.",
  "screens.wynntils.wynntilsGuides.filterWidget.tooltip": "Click to toggle filtering for %s. Middle click to remove filter.",
  "screens.wynntils.wynntilsGuides.guideDescription": "Here you can see all the items this guide has.",
  "screens.wynntils.wynntilsGuides.import.description": "Import favorites from your clipboard",
  "screens.wynntils.wynntilsGuides.import.name": "Import Favorites",
  "screens.wynntils.wynntilsGuides.importedFavorites": "Imported %s favorites!",
  "screens.wynntils.wynntilsGuides.ingredientGuide.name": "Ingredient Guide",
  "screens.wynntils.wynntilsGuides.invalidClipboard": "Failed to import favorites! Clipboard does not contain exported list of favorite items.",
  "screens.wynntils.wynntilsGuides.itemGuide.advancedSearch.help": "Available filters: ",
  "screens.wynntils.wynntilsGuides.itemGuide.available": "Available Items",
  "screens.wynntils.wynntilsGuides.itemGuide.favorite": "Shift + Left click to favorite",
  "screens.wynntils.wynntilsGuides.itemGuide.name": "Item Guide",
  "screens.wynntils.wynntilsGuides.itemGuide.open": "Shift + Right Click to open on the web Item Guide",
  "screens.wynntils.wynntilsGuides.itemGuide.unfavorite": "Shift + Left click to unfavorite",
  "screens.wynntils.wynntilsGuides.name": "Guides",
  "screens.wynntils.wynntilsGuides.powder.name": "Powder Guide",
  "screens.wynntils.wynntilsGuides.screenDescription": "Here you can see all the guides Wynntils has. These guides usually show all the items of a specific category.",
  "screens.wynntils.wynntilsGuides.sortWidget.tooltip": "Click to cycle sort direction for %s. Middle click to remove sort.",
  "screens.wynntils.wynntilsGuides.tomeGuide.name": "Tome Guide",
  "screens.wynntils.wynntilsMenu.configs.description": "Change the settings the way you want.",
  "screens.wynntils.wynntilsMenu.configs.name": "Settings",
  "screens.wynntils.wynntilsMenu.crowdSourcing.description": "Help us collect data about Wynncraft.",
  "screens.wynntils.wynntilsMenu.crowdSourcing.name": "Crowd Sourcing",
  "screens.wynntils.wynntilsMenu.downloads.description": "See the progress of Wynntils data downloads.",
  "screens.wynntils.wynntilsMenu.downloads.name": "Wynntils Downloads",
  "screens.wynntils.wynntilsMenu.leftClickToSelect": "Left click to select",
  "screens.wynntils.wynntilsMenu.name": "Wynntils Menu",
  "screens.wynntils.wynntilsMenu.overlayConfig.description": "Enable or disable and change the positions and sizes of various Wynntils overlays.",
  "screens.wynntils.wynntilsMenu.overlayConfig.name": "Overlay Management",
  "screens.wynntils.wynntilsMenu.questBook.description": "See and pin all your currently available quests.",
  "screens.wynntils.wynntilsMenu.questBook.name": "Quest Book",
  "screens.wynntils.wynntilsMenu.userProfile": " §f ",
  "screens.wynntils.wynntilsQuestBook.description1": "Here you can see all quests available for you.",
  "screens.wynntils.wynntilsQuestBook.description2": "You can pin and unpin a quest by clicking on it.",
  "screens.wynntils.wynntilsQuestBook.dialogueHistory.description": "Click here to view your dialogue history",
  "screens.wynntils.wynntilsQuestBook.dialogueHistory.name": "Dialogue History",
  "screens.wynntils.wynntilsQuestBook.lootruns.description": "Click here to view your lootruns.",
  "screens.wynntils.wynntilsQuestBook.lootruns.name": "Lootruns",
  "screens.wynntils.wynntilsQuestBook.mainMap.description": "Click here to view the main map.",
  "screens.wynntils.wynntilsQuestBook.mainMap.name": "Main Map",
  "screens.wynntils.wynntilsQuestBook.miniQuestInfo.click": "Click to see Quests",
  "screens.wynntils.wynntilsQuestBook.miniQuestInfo.name": "Mini-Quests:",
  "screens.wynntils.wynntilsQuestBook.name": "Wynntils Quest Book",
  "screens.wynntils.wynntilsQuestBook.questInfo.click": "Click to see Mini-Quests",
  "screens.wynntils.wynntilsQuestBook.questInfo.name": "Quests:",
  "screens.wynntils.wynntilsQuestBook.quests": "Quests",
  "screens.wynntils.wynntilsQuestBook.showMiniQuests.name": "Show Mini Quests",
  "screens.wynntils.wynntilsQuestBook.showQuests.name": "Show Quests",
  "screens.wynntils.wynntilsQuestBook.tryReload": "No quests found! Try reloading quests by pressing the button in the top right corner.",
  "service.wynntils.discord.failedToLoadSDK": "Failed to load Discord SDK",
  "service.wynntils.hades.clickToConnect1": "Click ",
  "service.wynntils.hades.clickToConnect2": "here",
  "service.wynntils.hades.clickToConnect3": " to try and reconnect.",
  "service.wynntils.hades.failedToConnect": "Trying to connect to Hades failed. Until you reconnect you will be unable to see friends or party members on your map and minimap. ",
  "service.wynntils.itemFilter.filter.anyCappedValue.description": "Filters whether an item has a capped value stat",
  "service.wynntils.itemFilter.filter.anyCappedValue.name": "Any (CappedValue)",
  "service.wynntils.itemFilter.filter.anyCappedValue.usage": "\"durability: *\" would match any item with a durability",
  "service.wynntils.itemFilter.filter.anyInteger.description": "Filters whether an item has an integer stat",
  "service.wynntils.itemFilter.filter.anyInteger.name": "Any (Integer)",
  "service.wynntils.itemFilter.filter.anyInteger.usage": "\"level: *\" would match any item that has a level.",
  "service.wynntils.itemFilter.filter.anyStatValue.description": "Filters whether an item has a stat value",
  "service.wynntils.itemFilter.filter.anyStatValue.name": "Any (StatValue)",
  "service.wynntils.itemFilter.filter.anyStatValue.usage": "\"healthBonus: *\" would match any item with a health bonus",
  "service.wynntils.itemFilter.filter.anyString.description": "Filters whether an item has a string stat",
  "service.wynntils.itemFilter.filter.anyString.name": "Any (String)",
  "service.wynntils.itemFilter.filter.anyString.usage": "\"profession: *\" would match any item with a profession stat",
  "service.wynntils.itemFilter.filter.boolean.description": "Filters whether a value is true or false",
  "service.wynntils.itemFilter.filter.boolean.name": "True/False (Boolean)",
  "service.wynntils.itemFilter.filter.boolean.usage": "\"favorite:true\" would match any item that is a favorite",
  "service.wynntils.itemFilter.filter.percentage.description": "Filters whether a StatValue's percentage value is in the filter range",
  "service.wynntils.itemFilter.filter.percentage.name": "Percentage (StatValue)",
  "service.wynntils.itemFilter.filter.percentage.usage": "Specify a single number (\"5%%\"), or a range (\"5-10%%\" or \">=13%%\" or \"<25%%\")",
  "service.wynntils.itemFilter.filter.rangedCappedValue.description": "Filters whether a CappedValue's current value is in the filter range",
  "service.wynntils.itemFilter.filter.rangedCappedValue.name": "Ranged (CappedValue)",
  "service.wynntils.itemFilter.filter.rangedCappedValue.usage": "Specify a single number (\"5\"), or a range (\"5-10\" or \">=13\" or \"<25\")",
  "service.wynntils.itemFilter.filter.rangedInteger.description": "Filters whether an integer is in the filter range",
  "service.wynntils.itemFilter.filter.rangedInteger.name": "Ranged (Integer)",
  "service.wynntils.itemFilter.filter.rangedInteger.usage": "Specify a single number (\"5\"), or a range (\"5-10\" or \">=13\" or \"<25\")",
  "service.wynntils.itemFilter.filter.rangedStatValue.description": "Filters whether a StatValue's current value is in the filter range",
  "service.wynntils.itemFilter.filter.rangedStatValue.name": "Ranged (StatValue)",
  "service.wynntils.itemFilter.filter.rangedStatValue.usage": "Specify a single number (\"5\"), or a range (\"5-1-10\" or \">=13\" or \"<25\")",
  "service.wynntils.itemFilter.filter.string.description": "Filters whether a string matches the filter string",
  "service.wynntils.itemFilter.filter.string.name": "String",
  "service.wynntils.itemFilter.filter.string.usage": "\"profession:wood\" would match both woodcutting and woodworking. Using \"\" enables strict matching.",
  "service.wynntils.itemFilter.invalidFilter": "%s: invalid filter for type: %s",
  "service.wynntils.itemFilter.sortingNotSupported": "Sorting is not supported for this container",
  "service.wynntils.itemFilter.stat.actual.description": "%s stat of the item",
  "service.wynntils.itemFilter.stat.chargesModifier.description": "Charges added or removed by ingredient",
  "service.wynntils.itemFilter.stat.chargesModifier.name": "Charges Modifier",
  "service.wynntils.itemFilter.stat.class.description": "Class required to use item.",
  "service.wynntils.itemFilter.stat.class.name": "Class",
  "service.wynntils.itemFilter.stat.countedItem.description": "Count of an item (e.g. health potion), this is not the same as the amount of items in a stack.",
  "service.wynntils.itemFilter.stat.countedItem.name": "Item Count",
  "service.wynntils.itemFilter.stat.durability.description": "Durability of the item",
  "service.wynntils.itemFilter.stat.durability.name": "Durability",
  "service.wynntils.itemFilter.stat.durabilityModifier.description": "Durability added or removed by ingredient",
  "service.wynntils.itemFilter.stat.durabilityModifier.name": "Durability Modifier",
  "service.wynntils.itemFilter.stat.duration.description": "Duration an items effects will last for.",
  "service.wynntils.itemFilter.stat.duration.name": "Duration",
  "service.wynntils.itemFilter.stat.durationModifier.description": "Duration added or removed by ingredient",
  "service.wynntils.itemFilter.stat.durationModifier.name": "Duration Modifier",
  "service.wynntils.itemFilter.stat.emeraldValue.description": "Emerald value of the item",
  "service.wynntils.itemFilter.stat.emeraldValue.name": "Emerald Value",
  "service.wynntils.itemFilter.stat.favorite.description": "Is the item marked as a favorite",
  "service.wynntils.itemFilter.stat.favorite.name": "Favorite",
  "service.wynntils.itemFilter.stat.gearRestriction.description": "Gear restriction of the item",
  "service.wynntils.itemFilter.stat.gearRestriction.name": "Gear Restriction",
  "service.wynntils.itemFilter.stat.gearType.description": "Gear type of the item (e.g. helmet)",
  "service.wynntils.itemFilter.stat.gearType.name": "Gear Type",
  "service.wynntils.itemFilter.stat.health.description": "The item's base health value",
  "service.wynntils.itemFilter.stat.health.name": "Base Health",
  "service.wynntils.itemFilter.stat.itemType.description": "Item type of the item (e.g. craftedGear)",
  "service.wynntils.itemFilter.stat.itemType.name": "Item Type",
  "service.wynntils.itemFilter.stat.level.description": "Level of the item",
  "service.wynntils.itemFilter.stat.level.name": "Level",
  "service.wynntils.itemFilter.stat.majorId.description": "Major ID of the item",
  "service.wynntils.itemFilter.stat.majorId.name": "Major ID",
  "service.wynntils.itemFilter.stat.overall.description": "Overall roll %% of the item",
  "service.wynntils.itemFilter.stat.overall.name": "Overall Roll %%",
  "service.wynntils.itemFilter.stat.powderSlots.description": "Powder slots of the item",
  "service.wynntils.itemFilter.stat.powderSlots.name": "Powder Slots",
  "service.wynntils.itemFilter.stat.price.description": "Price of the item",
  "service.wynntils.itemFilter.stat.price.name": "Price",
  "service.wynntils.itemFilter.stat.profession.description": "Whether the item is a %s profession item",
  "service.wynntils.itemFilter.stat.qualityTier.description": "Quality Tier of the item (professions)",
  "service.wynntils.itemFilter.stat.qualityTier.name": "Quality Tier",
  "service.wynntils.itemFilter.stat.rarity.description": "Rarity of the item",
  "service.wynntils.itemFilter.stat.rarity.name": "Rarity",
  "service.wynntils.itemFilter.stat.skill.description": "%s bonus of the item",
  "service.wynntils.itemFilter.stat.skillReq.description": "%s requirement of the item",
  "service.wynntils.itemFilter.stat.target.description": "Target of the item (e.g. Detlas)",
  "service.wynntils.itemFilter.stat.target.name": "Target",
  "service.wynntils.itemFilter.stat.territoryAlert.description": "Whether the territory has any alert",
  "service.wynntils.itemFilter.stat.territoryAlert.name": "Territory Alert",
  "service.wynntils.itemFilter.stat.territoryDefense.description": "Defense of the territory",
  "service.wynntils.itemFilter.stat.territoryDefense.name": "Territory Defense",
  "service.wynntils.itemFilter.stat.territoryName.description": "Name of the territory",
  "service.wynntils.itemFilter.stat.territoryName.name": "Territory Name",
  "service.wynntils.itemFilter.stat.territoryOverallProduction.description": "Overall production of the territory",
  "service.wynntils.itemFilter.stat.territoryOverallProduction.name": "Territory Overall Production",
  "service.wynntils.itemFilter.stat.territoryProduction.description": "%s production of the territory",
  "service.wynntils.itemFilter.stat.territoryStorage.description": "%s storage of the territory",
  "service.wynntils.itemFilter.stat.territoryTreasury.description": "Treasury of the territory",
  "service.wynntils.itemFilter.stat.territoryTreasury.name": "Territory Treasury",
  "service.wynntils.itemFilter.stat.territoryUpgradeCount.description": "Number of upgrades the territory has",
  "service.wynntils.itemFilter.stat.territoryUpgradeCount.name": "Territory Upgrade Count",
  "service.wynntils.itemFilter.stat.territoryUpgradeLevel.description": "%s upgrade level of the territory",
  "service.wynntils.itemFilter.stat.tier.description": "Tier of the item (e.g. \"tier:6\" -> VI)",
  "service.wynntils.itemFilter.stat.tier.name": "Item Tier",
  "service.wynntils.itemFilter.stat.tomeType.description": "The type of tome",
  "service.wynntils.itemFilter.stat.tomeType.name": "Tome Type",
  "service.wynntils.itemFilter.stat.totalPrice.description": "Total price of the items in the stack",
  "service.wynntils.itemFilter.stat.totalPrice.name": "Total Price",
  "service.wynntils.itemFilter.stat.tradeAmount.description": "Amount of the item",
  "service.wynntils.itemFilter.stat.tradeAmount.name": "Item Amount",
  "service.wynntils.itemFilter.stat.uses.description": "Uses left of the item",
  "service.wynntils.itemFilter.stat.uses.name": "Uses Left",
  "service.wynntils.itemFilter.unknownStat": "%s: unknown stat",
  "service.wynntils.itemRecord.cleanupComplete": "Item record cleanup complete. Removed %d faulty records. Readded %d records that can now be decoded.",
  "service.wynntils.lootrunPaths.fabulousWarning": "Fabulous graphics detected - lootrun paths may not be visible on this setting. Switch to fancy or fast graphics to see them.",
  "service.wynntils.lootrunPaths.lootrunCouldNotBeLoaded": "Lootrun \"%s\" could not be loaded.",
  "service.wynntils.lootrunPaths.lootrunStart": "Lootrun starts at [%s %s %s].",
  "service.wynntils.updates.result.error": "Error applying Wynntils update.",
  "service.wynntils.updates.result.incorrect": "Incorrect Wynntils update received from Athena. Please try again later.",
  "service.wynntils.updates.result.latest": "Wynntils is already on latest version.",
  "service.wynntils.updates.result.pending": "Update was already downloaded. It will apply on shutdown.",
  "service.wynntils.updates.result.successful": "Successfully downloaded Wynntils update. It will apply on shutdown.",
  "service.wynntils.wynntilsAccount.clickToConnect1": "Click ",
  "service.wynntils.wynntilsAccount.clickToConnect2": "here",
  "service.wynntils.wynntilsAccount.clickToConnect3": " to try and reconnect.",
  "service.wynntils.wynntilsAccount.failedToConnect": "Trying to connect and set up the Wynntils Account with your data has failed. ",
  "statistics.wynntils.damageDealt.name": "Damage dealt",
  "statistics.wynntils.lootrunsChallengesCompleted.name": "Lootrun pulls",
  "statistics.wynntils.lootrunsChestsOpened.name": "Lootrun chests opened",
  "statistics.wynntils.lootrunsCompleted.name": "Lootruns completed",
  "statistics.wynntils.lootrunsExperienceGained.name": "Lootrun experience gained",
  "statistics.wynntils.lootrunsFailed.name": "Lootruns failed",
  "statistics.wynntils.lootrunsMobsKilled.name": "Lootrun mobs killed",
  "statistics.wynntils.lootrunsPullsWithoutMythic.name": "Lootrun pulls without mythic",
  "statistics.wynntils.lootrunsRewardPulls.name": "Lootrun reward pulls",
  "statistics.wynntils.lootrunsRewardRerolls.name": "Lootrun reward rerolls",
  "statistics.wynntils.lootrunsTimeElapsed.name": "Lootrun time elapsed",
  "statistics.wynntils.mythicsFound.name": "Mythics found",
  "statistics.wynntils.nestOfTheGrootslangsFailed.name": "Nest of the Grootslang's failed",
  "statistics.wynntils.nestOfTheGrootslangsSucceeded.name": "Nest of the Grootslang's succeeded",
  "statistics.wynntils.nestOfTheGrootslangsTimeElapsed.name": "Time spent in Nest of the Grootslang",
  "statistics.wynntils.orphionsNexusOfLightFailed.name": "Orphion's Nexus of Light's failed",
  "statistics.wynntils.orphionsNexusOfLightSucceeded.name": "Orphion's Nexus of Light's succeeded",
  "statistics.wynntils.orphionsNexusOfLightTimeElapsed.name": "Time spent in Orphion's Nexus of Light",
  "statistics.wynntils.spellsCast.name": "Spells cast",
  "statistics.wynntils.theCanyonColossusFailed.name": "The Canyon Colossus' failed",
  "statistics.wynntils.theCanyonColossusSucceeded.name": "The Canyon Colossus' succeeded",
  "statistics.wynntils.theCanyonColossusTimeElapsed.name": "Time spent in The Canyon Colossus",
  "statistics.wynntils.theNamelessAnomalyFailed.name": "The Nameless Anomaly's failed",
  "statistics.wynntils.theNamelessAnomalySucceeded.name": "The Nameless Anomaly's succeeded",
  "statistics.wynntils.theNamelessAnomalyTimeElapsed.name": "Time spent in The Nameless Anomaly",
  "statistics.wynntils.warsJoined.name": "Wars Joined",
  "utils.wynntils.component.clickToSetCompass": "Click here to set your compass to this location"
}
