This datapack aims to add Herobrine Boss Fight in minecraft. It supports minecraft versions 1.16 to 1.20.
Herobrine Boss summons destructive vex mobs which summon TNTs. So turning off mobGriefing gamerule will not prevent them from griefing your world. You somehow need to turn off TNT Griefing which is not a minecraft feature.
Herobrine Boss Fight is the most hardest boss fight in minecraft. For summoning Herobrine Boss in survival, you need to make a shrine as shown in Image Gallery. Once done making a shrine, you need to throw a Nether Star in the fire and Herobrine Dummy will spawn to warn you to get away. Soon after 3 seconds, main boss will replace the dummy.
If you use a non-player mob to defeat Herobrine Boss (e.g: iron golem, tamed wolf), more extra reinforcements will spawn to help Herobrine Boss defeat you.
Extra Reinforcements are simply Zombies or Skeletons (both with white eyes) holding a random weapon in hand except bow. These extra reinforcements will instantly despawn every 14 seconds.
Herobrine Boss drops lots of valueable items and especially its skull. Herobrine Boss Skull gives you extra speed, permanent slow falling effect, permanent strength 2 effect, adds 10 knockback resistance, and especially, Herobrine Boss's trait, i.e. "Magic Enchant Fly". Magic Enchant Fly is very overpowered trait when triggered, an item enchant sound will play and you will start flying for some time. Not only that, you will also get regeneration effect for some time. The lower your health, the often will be the Magic Enchant Fly.
/function summon:herobrine_boss/dummySummons Herobrine Dummy.
/function summon:herobrine_boss/herobrineSummons Herobrine Boss.
/function summon:herobrine_boss/[minion_type]Summons Herobrine Minion with given type.
/function give:herobrine_boss/skullObtain Herobrine Skull.
/function toggles:herobrine_bossOpens Herobrine Boss Toggle Menu.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Conditions that apply:
Open your .minecraft directory. Put the datapack into the saves/world_name/datapacks directory.