Class Events

java.lang.Object
com.github.darksoulq.relique.core.Events

public class Events extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    onAirChange(org.bukkit.event.entity.EntityAirChangeEvent event)
     
    void
    onBlockBreak(org.bukkit.event.block.BlockBreakEvent event)
     
    void
    onDamage(org.bukkit.event.entity.EntityDamageEvent event)
     
    void
    onDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event)
     
    void
    onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event)
     
    void
    onEntitySpawn(org.bukkit.event.entity.EntitySpawnEvent event)
     
    void
    onExpChange(org.bukkit.event.player.PlayerExpChangeEvent event)
     
    void
    onInteract(org.bukkit.event.player.PlayerInteractEvent event)
     
    void
    onMove(org.bukkit.event.player.PlayerMoveEvent event)
     
    void
    onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
     
    void
    onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
     
    void
    onTick(com.destroystokyo.paper.event.server.ServerTickEndEvent event)
     

    Methods inherited from class Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Events

      public Events()
  • Method Details

    • onPlayerJoin

      public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
    • onPlayerQuit

      public void onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
    • onEntitySpawn

      public void onEntitySpawn(org.bukkit.event.entity.EntitySpawnEvent event)
    • onTick

      public void onTick(com.destroystokyo.paper.event.server.ServerTickEndEvent event)
    • onInteract

      public void onInteract(org.bukkit.event.player.PlayerInteractEvent event)
    • onEntityDeath

      public void onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event)
    • onExpChange

      public void onExpChange(org.bukkit.event.player.PlayerExpChangeEvent event)
    • onDamage

      public void onDamage(org.bukkit.event.entity.EntityDamageEvent event)
    • onDamageByEntity

      public void onDamageByEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event)
    • onAirChange

      public void onAirChange(org.bukkit.event.entity.EntityAirChangeEvent event)
    • onBlockBreak

      public void onBlockBreak(org.bukkit.event.block.BlockBreakEvent event)
    • onMove

      public void onMove(org.bukkit.event.player.PlayerMoveEvent event)