Class SinkingVertexBuilder
java.lang.Object
de.mrjulsen.paw.forge.compat.embeddium.SinkingVertexBuilder
- All Implemented Interfaces:
com.mojang.blaze3d.vertex.VertexConsumer,net.minecraftforge.client.extensions.IForgeVertexConsumer
public final class SinkingVertexBuilder
extends Object
implements com.mojang.blaze3d.vertex.VertexConsumer
A
VertexConsumer implementation which amortizes allocations
and pipes vertices into Sodium's meshing system.-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.blaze3d.vertex.VertexConsumercolor(int r, int g, int b, int a) voiddefaultColor(int r, int g, int b, int a) voidbooleanflush(me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder buffers, me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material material, float oX, float oY, float oZ) booleanflush(me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder buffers, me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material material, org.joml.Vector3fc origin) booleanisEmpty()com.mojang.blaze3d.vertex.VertexConsumernormal(float x, float y, float z) com.mojang.blaze3d.vertex.VertexConsumeroverlayCoords(int u, int v) voidreset()voidcom.mojang.blaze3d.vertex.VertexConsumeruv(float u, float v) com.mojang.blaze3d.vertex.VertexConsumeruv2(int u, int v) com.mojang.blaze3d.vertex.VertexConsumervertex(double x, double y, double z) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraftforge.client.extensions.IForgeVertexConsumer
applyBakedLighting, applyBakedNormals, misc, putBulkDataMethods inherited from interface com.mojang.blaze3d.vertex.VertexConsumer
color, color, normal, overlayCoords, putBulkData, putBulkData, putBulkData, uv2, vertex, vertex
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Constructor Details
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SinkingVertexBuilder
public SinkingVertexBuilder()
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Method Details
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vertex
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer vertex(double x, double y, double z) - Specified by:
vertexin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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color
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer color(int r, int g, int b, int a) - Specified by:
colorin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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defaultColor
public void defaultColor(int r, int g, int b, int a) - Specified by:
defaultColorin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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unsetDefaultColor
public void unsetDefaultColor()- Specified by:
unsetDefaultColorin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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uv
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer uv(float u, float v) - Specified by:
uvin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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overlayCoords
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer overlayCoords(int u, int v) - Specified by:
overlayCoordsin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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uv2
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer uv2(int u, int v) - Specified by:
uv2in interfacecom.mojang.blaze3d.vertex.VertexConsumer
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normal
@Nonnull public com.mojang.blaze3d.vertex.VertexConsumer normal(float x, float y, float z) - Specified by:
normalin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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endVertex
public void endVertex()- Specified by:
endVertexin interfacecom.mojang.blaze3d.vertex.VertexConsumer
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reset
public void reset() -
isEmpty
public boolean isEmpty() -
flush
public boolean flush(@Nonnull me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder buffers, me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material material, org.joml.Vector3fc origin) -
flush
public boolean flush(@Nonnull me.jellysquid.mods.sodium.client.render.chunk.compile.buffers.ChunkModelBuilder buffers, me.jellysquid.mods.sodium.client.render.chunk.terrain.material.Material material, float oX, float oY, float oZ)
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