#event logic
	kill @e[type=block_display,distance=..0.8]
	setblock ~ ~ ~ structure_block[mode=load]{name:"kawalb:testing_structure",posX:-10,posY:-1,posZ:-10,rotation:"NONE",mirror:"NONE",mode:"LOAD"} replace
	setblock ~ ~1 ~ redstone_block
	kill @e[type=item_frame,tag=LuckyBlockLocation,distance=..0.9]