Package com.codinglitch.vibrativevoice
Class CommonVibrativeVoice
java.lang.Object
com.codinglitch.vibrativevoice.CommonVibrativeVoice
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic VibrativeVoiceApistatic final Map<net.minecraft.resources.ResourceLocation,net.minecraft.world.level.gameevent.GameEvent> static final Stringstatic final net.minecraft.world.entity.ai.memory.MemoryModuleType<Double>static net.minecraft.world.level.gameevent.GameEventstatic net.minecraft.world.level.gameevent.GameEvent -
Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic voidstatic voidstatic net.minecraft.resources.ResourceLocationid(CharSequence delimiter, String... arguments) static net.minecraft.resources.ResourceLocationstatic voidstatic voidstatic <T> TloadService(Class<T> clazz) static voidstatic voidregisterFrequencyGameEvent(net.minecraft.resources.ResourceLocation location, net.minecraft.world.level.gameevent.GameEvent gameEvent) static void
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Field Details
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API
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ID
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FREQUENCY_GAME_EVENTS
public static final Map<net.minecraft.resources.ResourceLocation,net.minecraft.world.level.gameevent.GameEvent> FREQUENCY_GAME_EVENTS -
WEAK_VIBRATION_EVENT
public static net.minecraft.world.level.gameevent.GameEvent WEAK_VIBRATION_EVENT -
STRONG_VIBRATION_EVENT
public static net.minecraft.world.level.gameevent.GameEvent STRONG_VIBRATION_EVENT -
LOUDEST_PLAYER
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Constructor Details
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CommonVibrativeVoice
public CommonVibrativeVoice()
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Method Details
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id
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id
public static net.minecraft.resources.ResourceLocation id(CharSequence delimiter, String... arguments) -
info
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debug
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warn
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error
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loadService
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registerFrequencyGameEvent
public static void registerFrequencyGameEvent(net.minecraft.resources.ResourceLocation location, net.minecraft.world.level.gameevent.GameEvent gameEvent) -
makeGameEvents
public static void makeGameEvents() -
initialize
public static void initialize()
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