Class CommonVibrativeVoice

java.lang.Object
com.codinglitch.vibrativevoice.CommonVibrativeVoice

public class CommonVibrativeVoice extends Object
  • Field Details

    • API

      public static VibrativeVoiceApi API
    • ID

      public static final String ID
      See Also:
    • FREQUENCY_GAME_EVENTS

      public static final Map<net.minecraft.resources.ResourceLocation,net.minecraft.world.level.gameevent.GameEvent> FREQUENCY_GAME_EVENTS
    • WEAK_VIBRATION_EVENT

      public static net.minecraft.world.level.gameevent.GameEvent WEAK_VIBRATION_EVENT
    • STRONG_VIBRATION_EVENT

      public static net.minecraft.world.level.gameevent.GameEvent STRONG_VIBRATION_EVENT
    • LOUDEST_PLAYER

      public static final net.minecraft.world.entity.ai.memory.MemoryModuleType<Double> LOUDEST_PLAYER
  • Constructor Details

    • CommonVibrativeVoice

      public CommonVibrativeVoice()
  • Method Details

    • id

      public static net.minecraft.resources.ResourceLocation id(String... arguments)
    • id

      public static net.minecraft.resources.ResourceLocation id(CharSequence delimiter, String... arguments)
    • info

      public static void info(Object object, Object... substitutions)
    • debug

      public static void debug(Object object, Object... substitutions)
    • warn

      public static void warn(Object object, Object... substitutions)
    • error

      public static void error(Object object, Object... substitutions)
    • loadService

      public static <T> T loadService(Class<T> clazz)
    • registerFrequencyGameEvent

      public static void registerFrequencyGameEvent(net.minecraft.resources.ResourceLocation location, net.minecraft.world.level.gameevent.GameEvent gameEvent)
    • makeGameEvents

      public static void makeGameEvents()
    • initialize

      public static void initialize()