1.0 - Initial release

1.0.1 - Modrinth Compliance:
- Datapack made to have several namespaces instead of several Datapacks.
- Resource pack bundled with Datapack.

1.1 - The Nightmare Update:
- Added nightmares: mobs spawn when the player sleeps and the nearby light level is 7 or lower.
- Warning for Creative/Spectator players that certain elements do not work correctly (hunger cannot be edited in invincible gamemodes)
- EOB Filter: Removes all modern blocks from the world.
- Sand/Gravel duping
- Integrated Golden Days resource pack by PoeticRainbow into Elements of Beta Assets.
- Beta Recipes by Wilozyx has been integrated into the Datapack
- Some blocks have been turned invisible in the assets, or into dirt/stone textures. They are called Parity blocks and are only accessible in Creative.
- Beta caves and y0 is bedrock level, from Moderner Beta's Reduced Height datapack.
- The End is disabled, and teleports players back into the overworld (at an extreme Y level)
- Removed death messages
- Edited many gamerules (look at data/eobmain/function/load.mcfunction)

- Removed particles: damage_indicator and sweep_attack
- Eating food now causes the health bar to flash for 2 ticks.
- Fixed UI misalignment when at player dies and is not wearing armor

1.2 - The Mob Parity Update:
- Removed modern recipes by changing pack.mcmeta
- Apples and sticks no longer drop from leaves
- Parity block loot tables changed so that they no longer drop themselves
- Fixed strange visual glitches while underwater (new filter tag that replaces x with water instead of air)
- Certain items are filtered (but VS code datapack extension says warnings even though it's fine)
- Certain mobs are filtered and their loot tables have been made to drop nothing.
- More Parity blocks
- Removed baby zombies
- Players cannot eat food in Creative mode
- Beta mobs' loot tables have been edited so that they do not drop Modern items.

1.2.1 - Bugfixes
- Smelting recipes work correctly (Beta Recipes used a legacy way of making them)
- Passive mobs' loot tables are Parity
- Chest animations removed
- Programmer art integrated into the Elements of Beta resource pack. (so that you don't have to enable the resource pack, even with the mod installed.)
- Dungeon chests will no longer include Modern items (and are hopefully Kinda like beta, because idk how loot tables work tbh.)
- Parity blocks filter radius 5 -> 8
- Parity mob filter radius 32 -> 64
- More mobs removed

1.3 - The Transmutation Update:
- Transmuted slabs added (very painful to add, and probably buggy)
- (simple) Wool transmutation added [lime, magenta, orange, light blue, yellow]
- Blocks with incorrect blockstates (e.g. rotated oak log) will be removed and refunded to the player.
- Fixed gold ingot smelting recipe
- Optimizations to entity loot tables
- Players will now recieve the hunger effect when joining for the first time. Before, the player did not have a score in eobfoodFOOD when joining.
- More options in the eobmain_globalconfig scoreboard
- Removed the Moderner Beta namespace (MODERNER BETA IS STILL HEAVILY RECOMMENDED TO INSTALL.)
- Removed more modern blocks

1.4 - The Big Switch:
- EOB will no longer be focused on singleplayer. Check out readme.txt.
- I returned to this project!! :DDD
- Trapdoors require a non-transparent block behind where they are facing
- Crimson/Warped Rose/Dandelions compat
- Removed Redstone Repeater locking
- Edited endtp from y321 to y128
- RTS set from 4 -> 3 (why was this changed...?)
- Swords deal correct damage

1.4.1 - Bugfixes
- Baby pigmen are now filtered
- Magma cubes are now filtered
- Dead Bush removed from Block filter
- Armadillo added to Entity filter
- Strider and Armadillo textures removed
- "negative-x" no longer displayed when transmuting in said direction
- Spider Beta loot table added (0-2 string upon death)
- Vital improvements to transmuted slabs
- Stripped logs will no longer make logs disappear (but axes still take durability.)
- EobUI welcome message is now broadcast to everyone

1.4.2 - Bugfixes
- Added Beta bows, but Skeletons still use Modern bows
- Added global death message, if you want to customize this, find eobmain/function/action/death.mcfunction
- Added global sleep message, if you want to customize this, find eobnightmare/function/tick.mcfunction
- Placed Oaks Slabs will be petrified; they will also have blockstate checks
- Food transfers target container.* instead of inventory.*
- Filter optimizations
- Cooked Porkchops are now eatable...
- Player can eat in Creative mode once more, to allow for bows to be used in Creative.
- Red dye recipe now gives 2 dye from 1
- Poppies are now filtered to Crimson Fungus (rose)
- Dirt Path blocks filtered
- Fixed green dye recipe
- Immediate food replacing improved; still janky
- More mobs filtered
- Proper names for Sugar Canes and Raw Fish (not wfoas)

1.5 - The ??? Update
- Added The ???
- Crafting food makes it fake food, instead of waiting for it to be in your inventory
- Fishing loot table betafied
- Glow squid loot table filtered
- Height limit reduced to 128
- Added a few mystery functions and blocks...
- Offhand removed

1.5.1 - Bugfixes
- eobmain_???time is now reset upon entering overworld/nether
- fireballs will now be killed upon entering the ???

1.5.2 - Bugfixes
- Returning to overworld from ??? random spread distance halved 1000 -> 500
- Overworld Wraiths will be filtered
- Dying in the ??? will no longer spam tellraw messages
- Blue Paritite renamed to Charged Paritite
- Paritite (granite) changed to (orange concrete)
- Fulgorx made textures for paritite (orange concrete) and paritite (tube coral block) !!

1.6 - The Library Update
- Added the ??? Ritual in the ??? dimension.
- Several new items and blocks in the ??? dimension
- Added Warp and its burdens
- Outer ??? Islands accessible with ?? or more Warp
- Reduced Wraith movement speed significantly
- Some ??? items will not be allowed outside of the ??? dimension.
- Certain MagicClass items added
- Swords will no longer be unbreakable!
- Upside-down trapdoors are not allowed
- Logging out inside of a block teleports you to the surface (niche beta feature)
- Modern mobs will now be teleported 0 -1000 0 instead of killed
- all minor cleanup functions removed for the eobmain cleanup
- Oak slab transmutation fixed
- Red Bed renamed to Bed
- Arrow speed adjusted (10 -> 15)
- Added more advanced tellraw functions for notes, warnings, and errors
- Fixed heart misalignment when player drowns (air.mcfunction)

1.6.1 - Bugfixes / Content
- General replacement of "???" with "High Thalamish" (ex. "end" -> "էԿՀԵՀ")
- End islands will now generate to y200
- Certain item names in this Changelog will be presented in High Thalamish as to not give spoilers!
- Books ԾՀՅԹՃՀԹԶԿՉՀ Vol I, ՇՀՂՁՀ Vol II obtainable
- Added book ԾՀՅԹՃՀԹԶԿՉՀ Vol II
- End time changed from T = 30visits + 40 -> T + 30visits + 60 (initial time changed to 60 seconds)
- "Hexamutation" of Furnaces gives the appropriate Block 61; to get the previous 61: transmute
- ՃՀԹԱԽՀ blocks will now drop
- Each ՇՀՂՁԶԿԸՀ Ritual check.mcfunction is adjusted to center on the Altar Core instead of the item
- ՇՀՂՁՀՄՀ Glass distance check 10 -> 5
- Wraiths now spawn at all light levels
- doFireTick and fireDamage disabled
- Stripped logs texture changed to normal logs, dirt path to dirt
- Chest texture reverted to default due to visual glitches
- Dandelions added to filter (i thought i did that?!)

1.7 - The Skeleton Update
- Added name colors accessible via /trigger (color):
    - Each name is unlocked via "achievements" ex. Plant 1,000 trees, unlock darkGreen
    - Remind your server operator reset eobuiWELCOME scoreboard!
- Going to the End will now teleport you to twice your Overworld location, in the end; instead of a random spot on the central End island.
- Doubled end time!
- The End island is now decorated with ԻԱԼԺՂԳԿՀԵՀՅԹ trees and Schorched ՃՀԹԱԽՀ
- Wraiths will now spawn with a max count of 40 for each player, instead of 50 globally
- Purpur renamed to Ancient Shallow (Bricks)
    - Ancient ՃՀԹԱԽՀ Brick Slabs are now transmutable
    - Ancient ՃՀԹԱԽՀ Brick Stairs are no longer obtainable
    - Ancient ՃՀԹԱԽՀ Bricks themself can be crafted from Schorched ՃՀԹԱԽՀ
- ՃՀԹԱԽՀ Mining time greatly reduced
- ԼՀՂՃԺՃՀ Fruit will now drop from ԻԱԼԺՂԳԿՀԵՀՅԹ leaves (equiv drop chance as sticks to modern trees)
- Reworked skeleton behavior (not perfect, at all)
- Added Lost Explorer enemy in the End dimension
    -Important: bring a pair of shears!
- Added EOBfunctions namespace and associated functions
    - EOBfunctions is for server management!
- Transmuting Paritite fixed for the -X direction
- gamerule fireDamage set back to true by default (oops i didnt know what it really did...)

1.7.1 - Bugfixes
- If the player spawns too close to the Central End Island, they are teleported to around 0 1000.
- Added end_flashing.mcfunction into eobUI: taking damage will no longer cause a flashing effect on your hearts
- Fixed Lost Explorer spawning in the Overworld and Nether

1.8 - The Alliance Update
- allowthirddimension in the eobmain_globalconfig is set to true by default!!! (use "/scoreboard players set allowthirddimension 0" to disable this!)
- bringBackEndItems added to the eobmain_globalconfig, set to true by default
- Instant health regeneration! (comes with a big compromise, but does not affect gameplay at all)
- Beta-ish passive mob spawning for Pigs, Sheep, Cows, and Chickens
- Added 3 crystalline compressions to create Warp and Pure Crystals
- Added Hoppers and Daylight Detectors (stc: recipe and name)
- Farming Warp crops may have extra benefits or deficits
- Warp Pest enemy added
- Global Warp Power added, for powering Ancient End Void Highway Blocks among other things
- Warp, Volume III added
- Fixed multiplayer Wraith overspawning bug (as @a strikes again!)
- Fixed spawned_close_to_central from tellrawing @a (of course)
- Scorched Shallow, Redstone Ore moved from extreme slow to slow mining speed
- "I'll break 5 Warp off of you" actually does it
- Warped Glass no longer leaves regular Glass

1.9 - The Crucible Update
- Fixed cow loot table...
- Changed ritual recipes to be more rewarding
- Server operators can now use eobmain:action/apply_gamerules when preparing their server (must be applied in EVERY dimension)
- Added EOB Crucible and recipes for it
- Added EOB Machine system, which supports the Mine-o-Matic and the Mob Repellator
- Added EOB Tooltip system, for providing in-game clues about what certain items might be useful for. If a tooltip is missing, hold it in your cursor or main hand
- Added EOB Infusing altar shape, used to "enchant" certain items
- Added EOB Blood Magic: the most cursed magic, no one should ever touch...
- Added Lead and Platinum, used for certain recipes
- Added the ability to see "Arcane Components" if you have an Arcane Scanner
- Daylight Detectors texture and behavior updated, they are now "Solar Extractors"
- Changed combination crystal recipes
- Doubled Warp removed when using an Eye of Ender in a ritual; Eye of Ender recipe made easier
- Added Wraithicide Packet, kills Wraiths within a 32 block radius.
- Mining fatigue is now removed upon looking at a non-slow block
- Added recipes for uncrafting Iron, Gold, Lapis, and Diamond blocks to the beta_recipes namespace
- Added recipe for converting Bone Meal back into Bones (6:1)
- Lost Explorers renamed to Wrangled
- Updated highway block to use Fulgorx's texture
- Skeletons will no longer try to shoot you through walls
- Jacaranda Planks are now obtainable through crafting; Jacaranda logs take twice as long to smelt.
- Combination Fertilizer Packet recipe made to use less bones
- Added "testing_grounds" dimension for: testing.
- Tweaked falling block duping such that dupes spawn 0.25 block lower
- Removed poison heart texture for future use
- Renamed the block Beetroots to Warp Crop
- Updated Block 61 model(s)
- Moved some recipes from beta_recipes namespace to eobmain
- Players drop their own head when killed by another player
- Slight changes to End generation, but won't be noticeable
- Fixed "You must incur twenty Warp before travelling to the Central End Island." from being told to all players

1.9.1 - Bugfixes / Content
- Added "bedrock support", technically:
    - !! There is no current EOB Bedrock Resource Pack !!
    - SERVER OPERATORS: ADD BEDROCK PLAYERS TO eobmain_bedrockPlayers WITH A SCORE OF 1
    - Use viaVersion, viaBackwards, Geyser, and Floodgate
    - If anyone figures out how to port EOB ASSETS to bedrock before me (and it does not crash the bedrock client), I'll add any block or nonstackable item you want (within reason (sfw)) (cannot be part of progression) (joke block)
- Added large end ritual recipe for obtaining Warp, Volume III
- Crucible Catalyst recipe now requires 1 candle.
- Adding items to the Crucible plays a sound
- Swords now give the player Haste II when in mainhand (1.4x speed: to be fixed in mining speed overhaul)
- Crafting Tables are no longer under the "slow" mining speed tag, they are default. (QOL)
- Added darkRed name color (unlockable)
- Fixed Warp Meter showing that the user will be struck by lightning before they had enough Warp for that to happen.
- Fixed spawned_close_to_central.mcfunction
- Removed Experience Orb texture
- Fixed global skeleton sounds
- Added function eobmain:action/get_version


# Modpack mods:
- Moderner Beta, BetaWorldGenerator, or OldGenerator
- Mod for setting custom world presets by default
- Nostalgic Tweaks