Index
All Classes and Interfaces|All Packages
A
- AccuratePlayer - Class in net.notcoded.codelib.players
- add(double, double, double) - Method in class net.notcoded.codelib.util.pos.BlockVec3
- add(double, double, double) - Method in class net.notcoded.codelib.util.pos.EntityPos
- add(int, int, int) - Method in class net.notcoded.codelib.util.pos.BlockVec3
- add(BlockVec3) - Method in class net.notcoded.codelib.util.pos.BlockVec3
- add(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
- addGlint(ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
-
Adds enchantment glint to an item.
- addLore(ItemStack, String, int) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
-
Adds lore to an item.
B
- between(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
- blockToText(Block) - Static method in class net.notcoded.codelib.util.item.BlockUtil
-
Gets the block name, e.g.
- blockToText(BlockState) - Static method in class net.notcoded.codelib.util.item.BlockUtil
-
Gets the block name, e.g.
- BlockUtil - Class in net.notcoded.codelib.util.item
- BlockUtil() - Constructor for class net.notcoded.codelib.util.item.BlockUtil
- BlockVec3 - Class in net.notcoded.codelib.util.pos
- BlockVec3(double, double, double) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
- BlockVec3(int, int, int) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
- BlockVec3(BlockPos) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
- BlockVec3(Entity) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
- BlockVec3(Vec3) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
- BlockVec3(EntityPos) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
C
- c() - Method in class net.notcoded.codelib.util.pos.BlockVec3
- c() - Method in class net.notcoded.codelib.util.pos.EntityPos
- cleanUp - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
- client - Static variable in class net.notcoded.codelib.CodeLib
- CLOCKWISE_180 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
- CLOCKWISE_90 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
- clone() - Method in class net.notcoded.codelib.util.pos.BlockVec3
- clone() - Method in class net.notcoded.codelib.util.pos.EntityPos
- CodeLib - Class in net.notcoded.codelib
- CodeLib() - Constructor for class net.notcoded.codelib.CodeLib
- COUNTERCLOCKWISE_90 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
- create(ServerPlayer) - Static method in class net.notcoded.codelib.players.AccuratePlayer
D
- deleteStructure(ResourceLocation) - Method in class net.notcoded.codelib.util.world.structure.MapUtils
- distance(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
E
- enchant(ItemStack, Enchantment, int) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Enchants an ItemStack with an enchantment and level.
- EntityPos - Class in net.notcoded.codelib.util.pos
- EntityPos(double, double, double) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
- EntityPos(double, double, double, float, float) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
- EntityPos(BlockPos) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
- EntityPos(Entity) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
- EntityPos(Vec3) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
- ExtendedPlayer - Class in net.notcoded.codelib.players
-
Gives more functions to the player
- ExtendedPlayer(AccuratePlayer) - Constructor for class net.notcoded.codelib.players.ExtendedPlayer
F
- firstArgumentToLowerCase(String) - Static method in class net.notcoded.codelib.util.string.StringUtils
- firstTick(MinecraftServer) - Static method in class net.notcoded.codelib.util.server.ServerUtils
- forceLoad - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
G
- get() - Method in class net.notcoded.codelib.players.AccuratePlayer
-
Gets player from the server.
- get(URL) - Static method in class net.notcoded.codelib.util.http.HttpAPI
-
Sends a GET request to an url.
- getContainerClickItem(ServerPlayer, ServerboundContainerClickPacket) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Gets the ItemStack in the player's container click
- getInvItems(ServerPlayer) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Gets all the ItemStacks in the player's inventory.
- getName(UUID) - Static method in class net.notcoded.codelib.minecraft.MinecraftAPI
-
Returns the name of an UUID.
- getUUID(String) - Static method in class net.notcoded.codelib.minecraft.MinecraftAPI
-
Returns the UUID of a name.
- getWorldName(Level) - Static method in class net.notcoded.codelib.util.world.WorldUtil
-
Gets the world name of a level.
- getWorldName(String) - Static method in class net.notcoded.codelib.util.world.WorldUtil
-
Splits the world name.
H
- hasItem(Inventory, Item) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Checks if the inventory has the item.
- hasRoomFor(Inventory, ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Checks if the inventory has enough room to store an item.
- HttpAPI - Class in net.notcoded.codelib.util.http
- HttpAPI() - Constructor for class net.notcoded.codelib.util.http.HttpAPI
I
- id - Variable in class net.notcoded.codelib.util.world.structure.Rotation
- id - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
- intToRoman(int) - Static method in class net.notcoded.codelib.util.numbers.RomanNumbers
-
Turns the number into a roman numeral, e.g.
- isBetween(BlockPos, BlockPos, BlockPos) - Static method in class net.notcoded.codelib.util.pos.PositionUtil
-
Checks if the 2 block positions are in between one block position.
- isInRadius(EntityPos, float) - Method in class net.notcoded.codelib.util.pos.EntityPos
- isSameItem(ItemStack, ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Checks if the inventory has the same item.
- ItemDisplayUtil - Class in net.notcoded.codelib.util.item
- ItemDisplayUtil() - Constructor for class net.notcoded.codelib.util.item.ItemDisplayUtil
- itemFromString(String) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Gets the item name, e.g.
- itemStackToString(ItemStack, boolean) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Gets the ItemStack name, e.g.
- ItemStackUtil - Class in net.notcoded.codelib.util.item
- ItemStackUtil() - Constructor for class net.notcoded.codelib.util.item.ItemStackUtil
L
- loadClient() - Method in class net.notcoded.codelib.CodeLib
- loadServer() - Method in class net.notcoded.codelib.CodeLib
M
- MapUtils - Class in net.notcoded.codelib.util.world.structure
- MapUtils() - Constructor for class net.notcoded.codelib.util.world.structure.MapUtils
- MinecraftAPI - Class in net.notcoded.codelib.minecraft
- MinecraftAPI() - Constructor for class net.notcoded.codelib.minecraft.MinecraftAPI
- MinecraftServerMixin - Class in net.notcoded.codelib.mixins.server
- MinecraftServerMixin() - Constructor for class net.notcoded.codelib.mixins.server.MinecraftServerMixin
- minuteTimeStamp(int) - Static method in class net.notcoded.codelib.util.TickUtil
-
Returns the amount of ticks in a timestamp.
N
- net.notcoded.codelib - package net.notcoded.codelib
- net.notcoded.codelib.minecraft - package net.notcoded.codelib.minecraft
- net.notcoded.codelib.mixins.server - package net.notcoded.codelib.mixins.server
- net.notcoded.codelib.players - package net.notcoded.codelib.players
- net.notcoded.codelib.util - package net.notcoded.codelib.util
- net.notcoded.codelib.util.http - package net.notcoded.codelib.util.http
- net.notcoded.codelib.util.item - package net.notcoded.codelib.util.item
- net.notcoded.codelib.util.numbers - package net.notcoded.codelib.util.numbers
- net.notcoded.codelib.util.pos - package net.notcoded.codelib.util.pos
- net.notcoded.codelib.util.server - package net.notcoded.codelib.util.server
- net.notcoded.codelib.util.string - package net.notcoded.codelib.util.string
- net.notcoded.codelib.util.world - package net.notcoded.codelib.util.world
- net.notcoded.codelib.util.world.structure - package net.notcoded.codelib.util.world.structure
- NO_ROTATION - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
O
- onInitialize() - Method in class net.notcoded.codelib.CodeLib
P
- pasteMap(ServerLevel) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
-
Pastes a map with some pre-set parameters.
- pasteMap(ServerLevel, BlockPos, BlockPos, boolean) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
-
Pastes a map.
- pastePos - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
- pitch - Variable in class net.notcoded.codelib.util.pos.EntityPos
- placePos - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
- player - Variable in class net.notcoded.codelib.players.AccuratePlayer
- player - Variable in class net.notcoded.codelib.players.ExtendedPlayer
- PositionUtil - Class in net.notcoded.codelib.util.pos
- PositionUtil() - Constructor for class net.notcoded.codelib.util.pos.PositionUtil
R
- removeItem(Item, int) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- removeLore(ItemStack, int) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
-
Removes lore from an item.
- returnCommand(ServerLevel) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
-
Returns a command which you can use in the console.
- RomanNumbers - Class in net.notcoded.codelib.util.numbers
- RomanNumbers() - Constructor for class net.notcoded.codelib.util.numbers.RomanNumbers
- rotation - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
- Rotation - Class in net.notcoded.codelib.util.world.structure
- Rotation(String) - Constructor for class net.notcoded.codelib.util.world.structure.Rotation
- runCommand(String) - Static method in class net.notcoded.codelib.util.server.ServerUtils
-
Runs a command as the server (console).
- runCommands(ArrayList<String>) - Static method in class net.notcoded.codelib.util.server.ServerUtils
-
Runs multiple commands as the server (console).
S
- sendActionbar(String) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- sendDefaultTitleLength() - Method in class net.notcoded.codelib.players.ExtendedPlayer
- sendSound(Holder<SoundEvent>, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- sendSound(SoundEvent, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- sendSound(EntityPos, Holder<SoundEvent>, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- sendTitle(String, String, int, int, int) - Method in class net.notcoded.codelib.players.ExtendedPlayer
- server - Static variable in class net.notcoded.codelib.CodeLib
- ServerUtils - Class in net.notcoded.codelib.util.server
- ServerUtils() - Constructor for class net.notcoded.codelib.util.server.ServerUtils
- stopSound() - Method in class net.notcoded.codelib.players.ExtendedPlayer
- stringToItemStack(String) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
-
Turns a string into an ItemStack, e.g.
- StringUtils - Class in net.notcoded.codelib.util.string
- StringUtils() - Constructor for class net.notcoded.codelib.util.string.StringUtils
- StructureMap - Class in net.notcoded.codelib.util.world.structure
-
Uses Structure Blocks to paste a map using /setblock.
- StructureMap(ResourceLocation, Rotation, boolean) - Constructor for class net.notcoded.codelib.util.world.structure.StructureMap
- StructureMap(ResourceLocation, Rotation, boolean, BlockPos, BlockPos, boolean) - Constructor for class net.notcoded.codelib.util.world.structure.StructureMap
- subtract(BlockVec3) - Method in class net.notcoded.codelib.util.pos.BlockVec3
T
- teleportPlayer(ServerLevel, ServerPlayer) - Method in class net.notcoded.codelib.util.pos.EntityPos
- TickUtil - Class in net.notcoded.codelib.util
- TickUtil() - Constructor for class net.notcoded.codelib.util.TickUtil
- toBlockPos() - Method in class net.notcoded.codelib.util.pos.BlockVec3
- toBlockPos() - Method in class net.notcoded.codelib.util.pos.EntityPos
- toBlockVec3() - Method in class net.notcoded.codelib.util.pos.EntityPos
- toString() - Method in class net.notcoded.codelib.util.pos.BlockVec3
- toString() - Method in class net.notcoded.codelib.util.pos.EntityPos
- type - Static variable in class net.notcoded.codelib.CodeLib
U
- userAgent - Static variable in class net.notcoded.codelib.util.http.HttpAPI
- uuid - Variable in class net.notcoded.codelib.players.AccuratePlayer
W
- WorldUtil - Class in net.notcoded.codelib.util.world
- WorldUtil() - Constructor for class net.notcoded.codelib.util.world.WorldUtil
X
- x - Variable in class net.notcoded.codelib.util.pos.BlockVec3
- x - Variable in class net.notcoded.codelib.util.pos.EntityPos
Y
- y - Variable in class net.notcoded.codelib.util.pos.BlockVec3
- y - Variable in class net.notcoded.codelib.util.pos.EntityPos
- yaw - Variable in class net.notcoded.codelib.util.pos.EntityPos
Z
- z - Variable in class net.notcoded.codelib.util.pos.BlockVec3
- z - Variable in class net.notcoded.codelib.util.pos.EntityPos
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