Index

A B C D E F G H I L M N O P R S T U W X Y Z 
All Classes and Interfaces|All Packages

A

AccuratePlayer - Class in net.notcoded.codelib.players
 
add(double, double, double) - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
add(double, double, double) - Method in class net.notcoded.codelib.util.pos.EntityPos
 
add(int, int, int) - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
add(BlockVec3) - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
add(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
 
addGlint(ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
Adds enchantment glint to an item.
addLore(ItemStack, String, int) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
Adds lore to an item.

B

between(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
 
blockToText(Block) - Static method in class net.notcoded.codelib.util.item.BlockUtil
Gets the block name, e.g.
blockToText(BlockState) - Static method in class net.notcoded.codelib.util.item.BlockUtil
Gets the block name, e.g.
BlockUtil - Class in net.notcoded.codelib.util.item
 
BlockUtil() - Constructor for class net.notcoded.codelib.util.item.BlockUtil
 
BlockVec3 - Class in net.notcoded.codelib.util.pos
 
BlockVec3(double, double, double) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 
BlockVec3(int, int, int) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 
BlockVec3(BlockPos) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 
BlockVec3(Entity) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 
BlockVec3(Vec3) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 
BlockVec3(EntityPos) - Constructor for class net.notcoded.codelib.util.pos.BlockVec3
 

C

c() - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
c() - Method in class net.notcoded.codelib.util.pos.EntityPos
 
cleanUp - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 
client - Static variable in class net.notcoded.codelib.CodeLib
 
CLOCKWISE_180 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
 
CLOCKWISE_90 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
 
clone() - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
clone() - Method in class net.notcoded.codelib.util.pos.EntityPos
 
CodeLib - Class in net.notcoded.codelib
 
CodeLib() - Constructor for class net.notcoded.codelib.CodeLib
 
COUNTERCLOCKWISE_90 - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
 
create(ServerPlayer) - Static method in class net.notcoded.codelib.players.AccuratePlayer
 

D

deleteStructure(ResourceLocation) - Method in class net.notcoded.codelib.util.world.structure.MapUtils
 
distance(EntityPos) - Method in class net.notcoded.codelib.util.pos.EntityPos
 

E

enchant(ItemStack, Enchantment, int) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Enchants an ItemStack with an enchantment and level.
EntityPos - Class in net.notcoded.codelib.util.pos
 
EntityPos(double, double, double) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
 
EntityPos(double, double, double, float, float) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
 
EntityPos(BlockPos) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
 
EntityPos(Entity) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
 
EntityPos(Vec3) - Constructor for class net.notcoded.codelib.util.pos.EntityPos
 
ExtendedPlayer - Class in net.notcoded.codelib.players
Gives more functions to the player
ExtendedPlayer(AccuratePlayer) - Constructor for class net.notcoded.codelib.players.ExtendedPlayer
 

F

firstArgumentToLowerCase(String) - Static method in class net.notcoded.codelib.util.string.StringUtils
 
firstTick(MinecraftServer) - Static method in class net.notcoded.codelib.util.server.ServerUtils
 
forceLoad - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 

G

get() - Method in class net.notcoded.codelib.players.AccuratePlayer
Gets player from the server.
get(URL) - Static method in class net.notcoded.codelib.util.http.HttpAPI
Sends a GET request to an url.
getContainerClickItem(ServerPlayer, ServerboundContainerClickPacket) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Gets the ItemStack in the player's container click
getInvItems(ServerPlayer) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Gets all the ItemStacks in the player's inventory.
getName(UUID) - Static method in class net.notcoded.codelib.minecraft.MinecraftAPI
Returns the name of an UUID.
getUUID(String) - Static method in class net.notcoded.codelib.minecraft.MinecraftAPI
Returns the UUID of a name.
getWorldName(Level) - Static method in class net.notcoded.codelib.util.world.WorldUtil
Gets the world name of a level.
getWorldName(String) - Static method in class net.notcoded.codelib.util.world.WorldUtil
Splits the world name.

H

hasItem(Inventory, Item) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Checks if the inventory has the item.
hasRoomFor(Inventory, ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Checks if the inventory has enough room to store an item.
HttpAPI - Class in net.notcoded.codelib.util.http
 
HttpAPI() - Constructor for class net.notcoded.codelib.util.http.HttpAPI
 

I

id - Variable in class net.notcoded.codelib.util.world.structure.Rotation
 
id - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 
intToRoman(int) - Static method in class net.notcoded.codelib.util.numbers.RomanNumbers
Turns the number into a roman numeral, e.g.
isBetween(BlockPos, BlockPos, BlockPos) - Static method in class net.notcoded.codelib.util.pos.PositionUtil
Checks if the 2 block positions are in between one block position.
isInRadius(EntityPos, float) - Method in class net.notcoded.codelib.util.pos.EntityPos
 
isSameItem(ItemStack, ItemStack) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Checks if the inventory has the same item.
ItemDisplayUtil - Class in net.notcoded.codelib.util.item
 
ItemDisplayUtil() - Constructor for class net.notcoded.codelib.util.item.ItemDisplayUtil
 
itemFromString(String) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Gets the item name, e.g.
itemStackToString(ItemStack, boolean) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Gets the ItemStack name, e.g.
ItemStackUtil - Class in net.notcoded.codelib.util.item
 
ItemStackUtil() - Constructor for class net.notcoded.codelib.util.item.ItemStackUtil
 

L

loadClient() - Method in class net.notcoded.codelib.CodeLib
 
loadServer() - Method in class net.notcoded.codelib.CodeLib
 

M

MapUtils - Class in net.notcoded.codelib.util.world.structure
 
MapUtils() - Constructor for class net.notcoded.codelib.util.world.structure.MapUtils
 
MinecraftAPI - Class in net.notcoded.codelib.minecraft
 
MinecraftAPI() - Constructor for class net.notcoded.codelib.minecraft.MinecraftAPI
 
MinecraftServerMixin - Class in net.notcoded.codelib.mixins.server
 
MinecraftServerMixin() - Constructor for class net.notcoded.codelib.mixins.server.MinecraftServerMixin
 
minuteTimeStamp(int) - Static method in class net.notcoded.codelib.util.TickUtil
Returns the amount of ticks in a timestamp.

N

net.notcoded.codelib - package net.notcoded.codelib
 
net.notcoded.codelib.minecraft - package net.notcoded.codelib.minecraft
 
net.notcoded.codelib.mixins.server - package net.notcoded.codelib.mixins.server
 
net.notcoded.codelib.players - package net.notcoded.codelib.players
 
net.notcoded.codelib.util - package net.notcoded.codelib.util
 
net.notcoded.codelib.util.http - package net.notcoded.codelib.util.http
 
net.notcoded.codelib.util.item - package net.notcoded.codelib.util.item
 
net.notcoded.codelib.util.numbers - package net.notcoded.codelib.util.numbers
 
net.notcoded.codelib.util.pos - package net.notcoded.codelib.util.pos
 
net.notcoded.codelib.util.server - package net.notcoded.codelib.util.server
 
net.notcoded.codelib.util.string - package net.notcoded.codelib.util.string
 
net.notcoded.codelib.util.world - package net.notcoded.codelib.util.world
 
net.notcoded.codelib.util.world.structure - package net.notcoded.codelib.util.world.structure
 
NO_ROTATION - Static variable in class net.notcoded.codelib.util.world.structure.Rotation
 

O

onInitialize() - Method in class net.notcoded.codelib.CodeLib
 

P

pasteMap(ServerLevel) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
Pastes a map with some pre-set parameters.
pasteMap(ServerLevel, BlockPos, BlockPos, boolean) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
Pastes a map.
pastePos - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 
pitch - Variable in class net.notcoded.codelib.util.pos.EntityPos
 
placePos - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 
player - Variable in class net.notcoded.codelib.players.AccuratePlayer
 
player - Variable in class net.notcoded.codelib.players.ExtendedPlayer
 
PositionUtil - Class in net.notcoded.codelib.util.pos
 
PositionUtil() - Constructor for class net.notcoded.codelib.util.pos.PositionUtil
 

R

removeItem(Item, int) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
removeLore(ItemStack, int) - Static method in class net.notcoded.codelib.util.item.ItemDisplayUtil
Removes lore from an item.
returnCommand(ServerLevel) - Method in class net.notcoded.codelib.util.world.structure.StructureMap
Returns a command which you can use in the console.
RomanNumbers - Class in net.notcoded.codelib.util.numbers
 
RomanNumbers() - Constructor for class net.notcoded.codelib.util.numbers.RomanNumbers
 
rotation - Variable in class net.notcoded.codelib.util.world.structure.StructureMap
 
Rotation - Class in net.notcoded.codelib.util.world.structure
 
Rotation(String) - Constructor for class net.notcoded.codelib.util.world.structure.Rotation
 
runCommand(String) - Static method in class net.notcoded.codelib.util.server.ServerUtils
Runs a command as the server (console).
runCommands(ArrayList<String>) - Static method in class net.notcoded.codelib.util.server.ServerUtils
Runs multiple commands as the server (console).

S

sendActionbar(String) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
sendDefaultTitleLength() - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
sendSound(Holder<SoundEvent>, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
sendSound(SoundEvent, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
sendSound(EntityPos, Holder<SoundEvent>, SoundSource, float, float, long) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
sendTitle(String, String, int, int, int) - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
server - Static variable in class net.notcoded.codelib.CodeLib
 
ServerUtils - Class in net.notcoded.codelib.util.server
 
ServerUtils() - Constructor for class net.notcoded.codelib.util.server.ServerUtils
 
stopSound() - Method in class net.notcoded.codelib.players.ExtendedPlayer
 
stringToItemStack(String) - Static method in class net.notcoded.codelib.util.item.ItemStackUtil
Turns a string into an ItemStack, e.g.
StringUtils - Class in net.notcoded.codelib.util.string
 
StringUtils() - Constructor for class net.notcoded.codelib.util.string.StringUtils
 
StructureMap - Class in net.notcoded.codelib.util.world.structure
Uses Structure Blocks to paste a map using /setblock.
StructureMap(ResourceLocation, Rotation, boolean) - Constructor for class net.notcoded.codelib.util.world.structure.StructureMap
 
StructureMap(ResourceLocation, Rotation, boolean, BlockPos, BlockPos, boolean) - Constructor for class net.notcoded.codelib.util.world.structure.StructureMap
 
subtract(BlockVec3) - Method in class net.notcoded.codelib.util.pos.BlockVec3
 

T

teleportPlayer(ServerLevel, ServerPlayer) - Method in class net.notcoded.codelib.util.pos.EntityPos
 
TickUtil - Class in net.notcoded.codelib.util
 
TickUtil() - Constructor for class net.notcoded.codelib.util.TickUtil
 
toBlockPos() - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
toBlockPos() - Method in class net.notcoded.codelib.util.pos.EntityPos
 
toBlockVec3() - Method in class net.notcoded.codelib.util.pos.EntityPos
 
toString() - Method in class net.notcoded.codelib.util.pos.BlockVec3
 
toString() - Method in class net.notcoded.codelib.util.pos.EntityPos
 
type - Static variable in class net.notcoded.codelib.CodeLib
 

U

userAgent - Static variable in class net.notcoded.codelib.util.http.HttpAPI
 
uuid - Variable in class net.notcoded.codelib.players.AccuratePlayer
 

W

WorldUtil - Class in net.notcoded.codelib.util.world
 
WorldUtil() - Constructor for class net.notcoded.codelib.util.world.WorldUtil
 

X

x - Variable in class net.notcoded.codelib.util.pos.BlockVec3
 
x - Variable in class net.notcoded.codelib.util.pos.EntityPos
 

Y

y - Variable in class net.notcoded.codelib.util.pos.BlockVec3
 
y - Variable in class net.notcoded.codelib.util.pos.EntityPos
 
yaw - Variable in class net.notcoded.codelib.util.pos.EntityPos
 

Z

z - Variable in class net.notcoded.codelib.util.pos.BlockVec3
 
z - Variable in class net.notcoded.codelib.util.pos.EntityPos
 
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All Classes and Interfaces|All Packages