{
  "item.numismatic-overhaul.bronze_coin": "Bronze Coin",
  "item.numismatic-overhaul.silver_coin": "Silver Coin",
  "item.numismatic-overhaul.gold_coin": "Gold Coin",
  "item.numismatic-overhaul.money_bag": "Money Bag",
  "block.numismatic-overhaul.shop": "Shop",
  "block.numismatic-overhaul.inexhaustible_shop": "Inexhaustible Shop",
  "block.numismatic-overhaul.inexhaustible_shop.tooltip": "Creative only - never runs out of stock",
  "block.numismatic-overhaul.piggy_bank": "Piggy Bank",
  "gui.numismatic-overhaul.shop.price": "Price",
  "gui.numismatic-overhaul.shop.inventory_title": "Shop Inventory",
  "gui.numismatic-overhaul.shop.merchant_title": "Shop",
  "gui.numismatic-overhaul.shop.transfer_tooltip.enabled": [
    "Hoppers",
    {
      "text": " can ",
      "color": "#28FFBF"
    },
    "insert \nitems into this shop"
  ],
  "gui.numismatic-overhaul.shop.transfer_tooltip.disabled": [
    "Hoppers",
    {
      "text": " cannot ",
      "color": "#EB1D36"
    },
    "insert \nitems into this shop"
  ],
  "gui.numismatic-overhaul.purse_title": "Purse",
  "numismatic-overhaul.empty": "Empty",
  "filled_map.end_city": "End Explorer Map",
  "currency.numismatic-overhaul.bronze": "Bronze",
  "currency.numismatic-overhaul.silver": "Silver",
  "currency.numismatic-overhaul.gold": "Gold",

  "itemGroup.numismatic-overhaul.main": "Numismatic Overhaul",
  "itemGroup.numismatic-overhaul.main.button.modrinth": "Modrinth",
  "itemGroup.numismatic-overhaul.main.button.curseforge": "CurseForge",
  "itemGroup.numismatic-overhaul.main.button.github": "GitHub",
  "itemGroup.numismatic-overhaul.main.button.discord": "Discord",

  "text.config.numismatic-overhaul.title": "Numismatic Overhaul Configuration",
  "text.config.numismatic-overhaul.option.enableVillagerTrading": "Enable Villager Trading",
  "text.config.numismatic-overhaul.option.enableMcaCompatibility": "Enable MCA Compatibility",

  "text.config.numismatic-overhaul.category.purseOffsets": "Purse offsets",
  "text.config.numismatic-overhaul.option.purseOffsets.survivalX": "Survival - X",
  "text.config.numismatic-overhaul.option.purseOffsets.survivalY": "Survival - Y",
  "text.config.numismatic-overhaul.option.purseOffsets.creativeX": "Creative - X",
  "text.config.numismatic-overhaul.option.purseOffsets.creativeY": "Creative - Y",
  "text.config.numismatic-overhaul.option.purseOffsets.merchantX": "Merchants - X",
  "text.config.numismatic-overhaul.option.purseOffsets.merchantY": "Merchants - Y",

  "text.config.numismatic-overhaul.category.lootOptions": "Loot Generation",
  "text.config.numismatic-overhaul.option.lootOptions.desertMinLoot": "Desert Temple Minimum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.desertMaxLoot": "Desert Temple Maximum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.dungeonMinLoot": "Dungeon Minimum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.dungeonMaxLoot": "Dungeon Maximum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.structureMinLoot": "Structure Minimum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.structureMaxLoot": "Structure Maximum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.strongholdLibraryMinLoot": "Stronghold Library Minimum Loot",
  "text.config.numismatic-overhaul.option.lootOptions.strongholdLibraryMaxLoot": "Stronghold Library Maximum Loot",

  "text.config.numismatic-overhaul.option.generateCurrencyInChests": "Generate currency in loot chests",
  "text.config.numismatic-overhaul.option.moneyMessageLocation": "Money Message Location",
  "text.config.numismatic-overhaul.option.moneyMessageLocation.tooltip": "Decides where the money notification appears (requires rejoining world to apply)",
  "text.config.numismatic-overhaul.enum.moneyMessageLocation.actionbar": "Actionbar",
  "text.config.numismatic-overhaul.enum.moneyMessageLocation.chat": "Chat",
  "text.config.numismatic-overhaul.enum.moneyMessageLocation.disabled": "Disabled",

  "text.config.numismatic-overhaul.option.scaleOnHealth": "Scale mob money drops on health",
  "text.config.numismatic-overhaul.option.scaleOnHealth.tooltip": "Scales the money dropped based on the mobs max health. Money dropped this way is multiplied by '(mob max health) / (20)'",
  "text.config.numismatic-overhaul.option.healthScaleReduction": "Mob Health Scale Factor",
  "text.config.numismatic-overhaul.option.healthScaleReduction.tooltip": "Reduces the scaling of money drops on health by this factor. Practically divides the value by this factor.",

  "gamerule.moneyMobDropVariancePercentage": "Mob money drop variance percentage",
  "gamerule.moneyMobDropVariancePercentage.description": "Controls the variance of money dropped by mobs. By default a value of 50 means that the base value will be multiplied by 50%-150% randomly.",
  "gamerule.moneyDropPercentage": "Money drop percentage",
  "gamerule.moneyDropPercentage.description": "Controls how much of their money a player drops when they die, given that keepInventory is false"
}