{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s je skazal %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s je dostal dosegnenje %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §rIgra\u010d %s izpolnil izzov %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §rIgra\u010d %s dosegnul c\u011blj %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rZapisano fotk\u011b kak %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rNe moglo bylo zapisati fotky: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debugovanje]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl iz l\u011bstvice§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl iz polzavic§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl iz pla\u010du\u010dih polzavic§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl iz viju\u010dih polzavic§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s spadl z l\u011b\u0161enje§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s je upadl§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl iz vysokogo m\u011bsta§r",
    "death.fell.killer": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl prisud\u017eeny na upad§r",
    "death.fell.assist": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl prisud\u017eeny na upad za igra\u010da %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl prisud\u017eeny na upad za igra\u010da %2$s posr\u011bdstvom: %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl i byl zakon\u010deny za igra\u010da %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §rIgra\u010d %1$s spadl i byl zakon\u010deny za igra\u010da %2$s posr\u011bdstvom: %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §rIgra\u010da %1$s porazi\u0161e perun§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §rIgra\u010da %1$s porazi\u0161e perun pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s umre\u0161e v plamenjah§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s vstupi\u0161e v ogonj pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §rIgra\u010d %1$s dogor\u011bl na smrt§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s izpepeli\u0161e se pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s probova\u0161e plavati v lav\u011b§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s probova\u0161e plavati v lav\u011b pod\u010das b\u011bgstva od igra\u010da %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §rIgra\u010d %1$s odkry\u0161e, da jego stopy goret§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s vstupil k nebezpe\u010dnoj zon\u011b \u010dr\u011bz igra\u010da %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s udu\u0161i\u0161e se v st\u011bn\u011b§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s udu\u0161i\u0161e se v st\u011bn\u011b pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl stisknuty pr\u011bzm\u011brno§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl stisknuty pr\u011bzm\u011brno za igra\u010da %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §rIgra\u010d %1$s utonul§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s utonul pod\u010das b\u011bgstva od igra\u010da %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s umrl iz ne piti vody§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s umrl iz ne piti vody pod\u010das b\u011bgstva od igra\u010da %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §rIgra\u010d %1$s umrel od glada§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s umre\u0161e od glada pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl zaklany na smrt§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s vstupil v kaktus pod\u010das b\u011bgstva od igra\u010da %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §rIgra\u010d %1$s umrl§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s umrl jerbo za igra\u010da %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s izbuhnu\u0161e§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s izbuhnu\u0161e jerbo za: %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s izbuhnu\u0161e jerbo za: %2$s posr\u011bdstvom: %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e ubity \u010darom§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s byl umrtvjen \u010darami pri b\u011b\u017eenju od %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e ubity bolj\u0161ej\u0161im \u010darom§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rZapravdu, to poslanje b\u011b\u0161e zamnogo dolgo, by go pr\u011bdati. Vot jego obsekuta versija: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s odsohnu\u0161e§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s odsohnu\u0161e pod\u010das boja s %2$sem§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s byl probity gl\u00e5voj\u0173 od %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e stisknuty za spadaju\u010dej nakovaljnje§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e stisknuty za spadaju\u010dej nakovaljnje pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e stisknuty za spadaju\u010di blok§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e stisknuty za spadaju\u010di blok pod\u010das boja s igra\u010dem %2$s§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s byl zaklany pr\u011bz stalagmita§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s byl zaklany pr\u011bz stalagmita pod\u010das bitk\u011b s %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s byl zaklany pr\u011bz padanogo stalaktita§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s byl zaklany pr\u011bz padanogo stalaktita pod\u010das bitk\u011b s %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%2$s zastr\u011bli\u0161e gra\u010da %1$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%2$s zastr\u011bli\u0161e gra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom kulje ognja§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%2$s izbi\u0161e igra\u010da %1$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%2$s izbi\u0161e igra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom \u010dara§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%2$s ubi\u0161e gra\u010da %1$s posr\u011bdstvom: %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e ubity pri atakovanju: %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl ubity entitoj %3$s, poka napade\u0161e entitu %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl zaklaty entitoj %2$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl zaklaty entitoj %2$s za pomo\u010di %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §rIgra\u010d %1$s je spadl na zemju a\u017e mnogo tvrdo§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s je spadl na zemju a\u017e mnogo tvrdo pri b\u011bgstvu pr\u011bd %2$s§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §rIgra\u010d %1$s izpadl iz sv\u011bta§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s ne hot\u011bl \u017eiti v jednakom sv\u011btu ako i igra\u010d %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl u\u017e\u017eeny v dyhu drakona§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl u\u017e\u017eeny v dyhu drakona blagodare %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s vkusil kineti\u010dnu energiju§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s vkusil kineti\u010dnu energiju, poka se izkusil izb\u011bgati pr\u011bd %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §rIgra\u010d %1$s se izgubil kako bomba§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s se izgubil kako bomba, poka bojeval s %2$s§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s eksplodoval jerbo za raket\u0173 z %3$s od %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §rIgra\u010da %1$s ubila %2$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rNaro\u010dita funkcija v igr\u011b§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl zaklany na smrt kustom sladkyh brusnic§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e zaklany na smrt kustom sladkyh brusnic pod\u010das b\u011bgstva od %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §rIgra\u010d %1$s b\u011b\u0161e uklaty na smrt§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §rIgra\u010d %1$s byl uklaty na smrt od: %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s zamra\u017eal do smrti§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s byl mra\u017eeny do smrti pr\u011bz %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rNeo\u010dekyvany blud odbyval se pod\u010das poprobovanija tutogo nakaza§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §r\u017daden postup byl najdeny s imenem '%1$s'§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rPostup %1$s ne sodr\u017eivaje kriterija '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rDano postup %s do %s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati postup %s do %s ibo u\u017e imaje§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rDano postup %s do %s igra\u010dev§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati postup %s do %s igra\u010dev ibo u\u017e imajut§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rDano %s postupy do %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati %s postupy do %s ibo u\u017e imaje§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rDano %s postupy do %s igra\u010dev§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati %s postupy do %s igra\u010dev ibo u\u017e imajut§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rDano kriterij '%s' iz postupa %s do %s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati kriterij '%s' iz postupa %s do %s ibo u\u017e imaje§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rDano kriterij '%s' iz postupa %s do %s igra\u010dev§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo dati kriterij '%s' iz postupa %s do %s igra\u010dev ibo u\u017e imajut§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rOdstranjeno postup %s od %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti postup %s od %s ibo go ne imaje§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rOdstranjeno postup %s od %s igra\u010dev§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti postup %s od %s igra\u010dev ibo go ne imajut§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §rOdstranjeno %s postupy od %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti %s postupy od %s ibo go ne imaje§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §rOdstranjeno %s postupy od %s igra\u010dev§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti %s postupy od %s igra\u010dev ibo go ne imajut§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rOdstranjeno kriterij '%s' iz postupa %s od %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti kriterij '%s' iz postupa %s od %s ibo go ne imaje§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rOdstranjeno kriterij '%s' iz postupa %s od %s igra\u010dev§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rNe moglo bylo odstraniti kriterij '%s' iz postupa %s od %s igra\u010dev ibo go ne imajut§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s jest nepravilna bytost dlja ovogo nakaza§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEnitet %s ne imaje atrybuta %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §r\u010crta %s dlja entiteta %s ne ima m\u011bnu %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rM\u011bna %s jest u\u017e prisu\u010dna na \u010drtu %s dlja entiteta %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rC\u011bnnost dlja \u010drtu %s dlja entiteta %s jest %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rNizka c\u011bnnost dlja \u010drtu %s dlja entiteta %s jest %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rNizka c\u011bnnost dlja \u010drtu %s dlja entiteta %s nastavjeno do %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rDodano m\u011bn\u011b %s do \u010drtu %s dlja entiteta %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rOdstranjeno m\u011bn\u011b %s od \u010drtu %s dlja entiteta %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rC\u011bnnost m\u011bny %s na \u010drtu %s dlja entiteta %s jest %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §r\u017dadnyh \u010dankov bylo ozna\u010dane dlja nasilne nabivanije§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rOzna\u010deno \u010dank %s v %s bude nabivati nasilno§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rOzna\u010deno %s \u010danky v %s od %s do %s budut nabivati nasilno§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §r\u010cank u %s v %s jest ozna\u010deny dlja nasilne nabivanije§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §r\u010cank u %s v %s ne jest ozna\u010deny dlja nasilne nabivanije§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rNasilno nabivany \u010dank byl najdeny v %s u: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s nasilne nabivane \u010danky byli najdene v %s u: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §r\u017dadnyh nasilno nabivanyh \u010dankov bylo najdene v %s§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rOdnazna\u010dano vse nasilne nabivane \u010danky v %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §r\u017dadnyh \u010dankov bylo odstranjene iz nasilne nabivanije§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rOdnazna\u010dano \u010dank %s v %s dlja nasilne nabivanije§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rOdnazna\u010dano %s \u010danky v %s od %s do %s dlja nasilne nabivanije§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rZa du\u017eo \u010dankov v ozna\u010denoju m\u011bstnosti (maksimum %s, ozna\u010deny %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rOdstranjeno %s pr\u011bdmetov od igra\u010da %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno %s pr\u011bdmetov od %s igra\u010dev§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rNajdeno %s jednake pr\u011bdmetov na igra\u010da %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rNajdeno %s same pr\u011bdmetov na %s igra\u010dev§r",
    "commands.clone.success": "§f\uDB80\uDE23 §rUsp\u011b\u0161no kopijovano %s kostok§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rNa\u010delo profilirati kl\u011b\u0161\u010danije§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rPr\u011bstalo profilirati kl\u011b\u0161\u010danije posl\u011b %s sekundov i %s kl\u011b\u0161\u010dov (%s kl\u011b\u0161\u010dov za sekundu)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rAnaliza tika ne startovala se§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rAnaliza tika u\u017e startovala se§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rIztrasovano %s nakazov od funkciji '%s' do fajla rezultatov %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rIztrasovano %s nakazov od %s funkcij do fajla rezultatov %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rNe udalo se iztrasovati iz centra funkciji§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rNe udalo se iztrasovati funkcije§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rOby\u010dajny re\u017eim gry je izm\u011bneny na: %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rNastavja\u0161e te\u017ekost igry: %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rTrudnost jest %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntitet ne mo\u017ee trimati \u017eadnyh pr\u011bdmetov§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntitet %s ne imaje tabel\u011b dobyvanja§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rOpu\u0161\u010dano %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rOpu\u0161\u010deno %s %s iz tabely sodr\u017eanja %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rIzkydano %s pr\u011bdmetov§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rIzkydano %s pr\u011bdmetov iz tabely dobyvanja %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rPrikladano efekt %s do %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rPrikladano efekt %s do %s c\u011bljev§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rOdstranjeno ka\u017edy efekt od %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno ka\u017edy efekt od %s c\u011bljev§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rOdstranjeno efekt %s od %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno efekt %s od %s c\u011bljev§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rPrikladano zaklinanje %s do pr\u011bdmeta pos\u011bdany pr\u011bz %s§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rPrikladano zaklinanje %s do %s entitetov§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rDano %s punktov izku\u0161enja do %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rDano %s punktov izku\u0161enja do %s igra\u010dev§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rDano %s uravenjev izku\u0161enja do %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rDano %s uravenjev izku\u0161enja do %s igra\u010dev§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rUstavjeno %s punktov izku\u0161enja na %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rUstavjeno %s punktov izku\u0161enja na %s igra\u010dev§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rUstavjeno %s uravenjev izku\u0161enja na %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rUstavjeno %s uravenjev izku\u0161enja na %s igra\u010dev§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s imaje %s punktov izku\u0161enja§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s imaje %s uravenjev izku\u0161enja§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rUsp\u011b\u0161no napolnjeno %s kostok§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rIzpolnjeno %s nakazov iz funkciji '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rIzpolnjeno %s nakazov iz %s funkcij§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rNemo\u017eno dati ve\u010de ne\u017e %s iz %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rPr\u011bdmet %2$s byl dany (%1$s razy) k igra\u010du %3$s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rPr\u011bdmet %2$s byl dany (%1$s razy) k %3$s igra\u010dam§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rIgrano zvuk %s do %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rIgrano zvuk %s do %s igra\u010dev§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rMnogokoristna igra tut\u010das go\u0161\u010dena na portu %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rImaje %s od maksimum od %s igra\u010dev on-lajn: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s ubity§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rUbjeno %s entitetov§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rUdarjeno %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rNa\u0161eptaje\u0161 do %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s na\u0161eptaje do tebe: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §rD\u011blano %s operatorom servera§r",
    "commands.deop.success": "§f\uDB80\uDE23 §rD\u011blano %s ne operatorom servera§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rZabranjeno %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §rUvaljnjano %s§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rIzstavjenije \u010destice %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rStartovano analizovanje provod\u017eenja pr\u011bz 10 sekund (u\u017eij '/perf stop' aby pr\u011bstati pr\u011bd\u010dasno)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rPr\u011bstano analizovanje provod\u017eenja po %s sekund i %s tikov (%s tiky po sekund\u011b)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rStvorjeno raport debugovanja v %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rNe stvorjeno raport debugovanja§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rAnaliza provod\u017eenja ne startovala se§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rAnaliza provod\u017eenja u\u017e startovala se§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rInicializovanje profilovanja JFR§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rBlud v \u010dasu pu\u0161\u010danja profilovanja JFR§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rProfilovanje JFR obstanavjalo se. Rezultat je v %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rBlud v zapisyvanju zapisa JFR: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rPr\u011bstavanije servera§r",
    "commands.time.query": "§f\uDB80\uDE23 §r\u010cas jest %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rUstavjeno \u010das na %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rPlanovano funkcije '%s' za %s tikov u \u010das igry %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rPlanovano zna\u010dk\u011b '%s' za %s tikov u \u010dasu igry %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rOdstranjeno %s plany s ID %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rNemaje razklady s ID %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rNemo\u017eno planovati dlja aktualny tik§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rVa\u0161 re\u017eim igry je izm\u011bneny na %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rRe\u017eim igry igra\u010da %s je izm\u011bneny na %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rPravilo igry %s jest sej\u010dasno nastavjeno na: %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rPravilo igry %s jest tut\u010das nastavjeno na: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAvtomati\u010dne zapisyvanije jest tut\u010das odklju\u010dano§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAvtomati\u010dne zapisyvanije jest tut\u010das vklju\u010dane§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rZapisyvanije igry (to mo\u017ee potrvati hvilje)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rZapisano igru§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §r\u010cas zablokovanija ne aktivnyh igra\u010dev jest tut\u010das %s minut§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rNe sut zakazij§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rSut %s zakazij:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s byl zabranjeny pr\u011bz %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rStvorjeno modifikovany bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rOdstranjeno modifikovany bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rNe sut aktivnyh modifikovanyh bossbarov§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rSut %s aktivnyh modifikovanyh bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rModifikovany bossbar %s u\u017e ne imaje \u017eadnyh igra\u010dev§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rModifikovany bossbar %s imaje tut\u010das %s igra\u010dev: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rModifikovany bossbar %s byl pr\u011bimenovany§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rModifikovany bossbar %s izm\u011bnilo kolor§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rModifikovany bossbar %s izm\u011bnilo stilj§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rModifikovany bossbar %s izm\u011bnilo c\u011bnnost na %s§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rModifikovany bossbar %s izm\u011bnilo maksimum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rModifikovany bossbar %s jest tut\u010das vidimy§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rModifikovany bossbar %s jest tut\u010das ukryty§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rModifikovany bossbar %s imaje c\u011bnnost kak %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rModifikovany bossbar %s imaje maksimum kak %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rModifikovany bossbar %s jest sej\u010dasno vidimy§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rModifikovany bossbar %s jest sej\u010dasno ukryty§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rModifikovany bossbar %s ne imaje \u017eadnyh igra\u010dev sej\u010dasno on-lajn§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rModifikovany bossbar %s imaje %s igra\u010dev sej\u010dasno on-lajn: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rOtvorjeno %s receptov dlja %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rOtvorjeno %s receptov dlja %s igra\u010dev§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rVzeto %s receptov od %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rVzeto %s receptov od %s igra\u010dev§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rZvano novy %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rSpis dozvoljenyh igra\u010dev jest tut\u010das vklju\u010dany§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rSpis dozvoljenyh igra\u010dev jest tut\u010das odklju\u010dany§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rNe sut \u017eadnyh igra\u010dev na spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rSut %s igra\u010dev na spisu dozvoljenyh igra\u010dev: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rDodavano %s do spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §rOdstranjeno %s od spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rNabivano ponovno spis dozvoljenyh igra\u010dev§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rNastavjano vr\u011bme na jasno§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rNastavjano vr\u011bme na do\u017ed§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rNastavjano vr\u011bme na do\u017ed i grom§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rNastavjeno ozemju dlja pojavjenja na %s, %s, %s [%s] v %s dlja %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rNastavjeno ozemju dlja pojavjenja na %s, %s, %s [%s] v %s dlja %s igra\u010dev§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rPr\u011bstano zvuk '%s' na pohod\u017eenju '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rPr\u011bstano vse '%s' zvuky§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rPr\u011bstano zvuk '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rPr\u011bstano vse zvuky§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rNastavjeno ozemju dlja pojavjenja sv\u011bta na %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §rRazprostrani %s dru\u017einy okolo %s, %s so sr\u011bdnoju dalju kak %s kostok pro\u010d od jedin drugogo§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rRazprostrani %s igra\u010de okolo %s, %s so sr\u011bdnoju daljem kak %s kostok pro\u010d od jedin drugogo§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rIzm\u011bnjeno kostk\u011b v %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rZabranjeno IP %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rTo zakaz ovplyvni %s igra\u010dev: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rDeblokovano IP %s§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §rByt %s pr\u011bneseny do byta %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §r%s byty pr\u011bnesene do byta %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §rIgra\u010d %s pr\u011bneseny v punkt %s, %s, %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §r%s byty pr\u011bnesene v punkt %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rNedostupno um\u011b\u0161\u010denje za teleportaciju§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rRaz\u010di\u0161\u010deno nazvy dlja %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rRaz\u010di\u0161\u010deno nazvy dlja %s igra\u010dev§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rOdstranjeno opcije nazev dlja %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rOdstranjeno opcije nazev dlja %s igra\u010dev§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rPokazyvanije novoj nazv\u011b dlja %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rPokazyvanije novoj nazv\u011b dlja %s igra\u010dev§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rPokazyvanije novoj subnazv\u011b dlja %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rPokazyvanije novoj subnazv\u011b dlja %s igra\u010dev§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rPokazyvanije novoj nazv\u011b bara akciji dlja %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rPokazyvanije novoj nazv\u011b bara akciji dlja %s igra\u010dev§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rIzm\u011bnjeno \u010dasy izstavjenija nazev dlja %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rIzm\u011bnjeno \u010dasy izstavjenija nazev dlja %s igra\u010dev§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rNarastanije granice sv\u011bta do %s kostok \u0161iroko po %s sekund§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rRedukovanije granice sv\u011bta do %s kostok \u0161iroko po %s sekund§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rNastavjeno granice sv\u011bta do %s kostok \u0161iroko§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rNastavjeno centr granicu sv\u011bta do %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rGranica sv\u011bta jest sej\u010dasno %s kostok \u0161iroka§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rNastavjeno obran\u011b \u0161kody granicu sv\u011bta do %s kostok§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rNastavi \u0161kod\u011b od granicy sv\u011bta do %s po bloku ka\u017edoju sekund\u011b§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rNastavjeno \u010das ostr\u011b\u017eenja granicu sv\u011bta do %s sekund§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rNastavjeno dalj ostr\u011b\u017eenja granicu sv\u011bta do %s kostok§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rDodavano zna\u010dk\u011b '%s' do %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rDodavano zna\u010dk\u011b '%s' do %s entitetov§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rOdstranjeno zna\u010dk\u011b '%s' od %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno zna\u010dk\u011b '%s' od %s entitetov§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s ne imaje \u017eadnyh zna\u010dek§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s imaje %s zna\u010dek: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rNe sut \u017eadnyh zna\u010dek na %s entitetov§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §r%s entitety imajut %s totalne zna\u010dky: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rNe sut \u017eadnyh \u010dlenov na dru\u017ein\u011b %s§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rDru\u017eina %s ima %s \u010dlenov: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rNe sut \u017eadnyh dru\u017ein§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rSut %s dru\u017ein: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rStvorjeno dru\u017ein\u011b %s§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rOdstranjeno dru\u017ein\u011b %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §rOdstranjeno %s \u010dlenov iz dru\u017einy %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rAktualizovano kolor dlja dru\u017einy %s na %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rAktualizovalo ime komandy: %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rVklju\u010dano prijateljske str\u011bljenije dlja dru\u017einy %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rOdklju\u010dano prijateljske str\u011bljenije dlja dru\u017einy %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rDru\u017eina %s mo\u017ee tut\u010das vid\u011bti nevidimyh \u010dlenov dru\u017einy§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rDru\u017eina %s ne mo\u017ee u\u017e vid\u011bti nevidimyh \u010dlenov dru\u017einy§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rVid\u011bnije zna\u010dky imennoj dlja dru\u017einy %s jest tut\u010das \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rVid\u011bnije poslanij smrti dlja dru\u017einy %s jest tut\u010das \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rPravilo natolkanija se dlja dru\u017einy %s jest tut\u010das \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rNastavjeno prefiks dru\u017einy na %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rNastavjeno sufiks dru\u017einy na %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §rDodavano %s do dru\u017einy %s§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §rDodavano %s \u010dlenov do dru\u017einy %s§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §rOdstranjeno %s od ktorykolej dru\u017einy§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno %s \u010dlenov od ktorykolej dru\u017einy§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rAktivizovano %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rAktivizovano %s (dodavano %s do c\u011bnnosti)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rAktivizovano %s (nastavjeno c\u011bnnost na %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rNe sut \u017eadnyh c\u011bljev§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rSut %s c\u011bljev: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rStvorjeno novy celj %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rOdstranjeno celj %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rRaz\u010di\u0161\u010deno c\u011bljev v poziciji izstavy %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rNastavjeno pozicije izstavy %s tako \u017ee mo\u017ee pokazyvati c\u011blj %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rIm\u011bnjalo pokazyvano ime %s na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rIzm\u011bnjalo je renderovy tip c\u011blja %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rNe sut \u017eadnyh posl\u011bdovanyh entitetov§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rSut %s posl\u011bdovanyh entitetov: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s ne imaje \u017eadnyh oc\u011bnok do pokazyvanija§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s imaje %s oc\u011bnok:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rNastavjeno %s dlja %s do %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rNastavjeno %s dlja %s entitetov do %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rDodavano %s do %s dlja %s (tut\u010das %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rDodavano %s do %s dlja %s entitetov§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rOdstranjeno %s od %s dlja %s (tut\u010das %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno %s od %s dlja %s entitetov§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rObnovjeno vse oc\u011bnky dlja %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rResetovano vse oc\u011bnky dlja %s entitetov§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rObnovjeno %s dlja %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rObnovjeno %s dlja %s entitetov§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rVklju\u010dano spust %s dlja %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rVklju\u010dano spust %s dlja %s entitetov§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rNastavjeno %s dlja %s do %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rAktualizovano %s dlja %s entitetov§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s imaje %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rNabivanje ponovno!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rNabivanje ponovno ne udalo se; trimanje stare dane§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rModifikovajeno danyh entiteta %s§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s imaje nastupne danych entiteta: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s na %s po faktoru skaly %s jest %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rModifikovajeno danych kostky u %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s, %s imaje nastupne danych kostky: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s na kostku %s, %s, %s po faktoru skaly %s jest %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rModifikovajeno skladi\u0161\u010de %s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rSkladi\u0161\u010de %s imaje sl\u011bduju\u010de sodr\u017eanja: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s v skladi\u0161\u010du %s za \u010diniteljem \u0161kaly od %s je %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rSut %s paketov danyh vklju\u010dane: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rNe sut \u017eadnyh paketov danyh vklju\u010dane§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rSut %s paketov danyh dostupne: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rNe sut u\u017ee \u017eadnyh paketov danyh dostupne§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rVklju\u010danjenije paket danyh %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rOdklju\u010danjenije paket danyh %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rU\u017e ne ogledaje\u0161 bytost§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rPo\u010dina\u0161e ogledanje za %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s neje na re\u017eimu gleda\u010da§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rNemo\u017eno se ogledati za soboju§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rIzbrana pozicija %s, %s, %s ne jest sodr\u017enik§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rOriginalna pozicija %s, %s, %s ne jest sodr\u017enik§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rPohod\u017eenje ne imaje poziciji %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rPohod\u017eenje ne imaje poziciji %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §r\u017dadnyh c\u011bljev akceptovano pr\u011bdmet do poziciji %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §r\u017dadnyh c\u011bljev akceptovano pr\u011bdmet %s do poziciji %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rZam\u011bnjeno pozicije u %s, %s, %s na %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rZam\u011bnjeno pozicije na %s s %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rZam\u011bnjeno pozicije na %s entitetov s %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rPravilo igry %s jest sej\u010dasno nastavjeno na: %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rPravilo igry %s jest tut\u010das nastavjeno na: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rOtvorjeno %s receptov dlja %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rOtvorjeno %s receptov dlja %s igra\u010dev§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rVzeto %s receptov od %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rVzeto %s receptov od %s igra\u010dev§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rNarastanije granice sv\u011bta do %s kostok \u0161iroko po %s sekund§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rRedukovanije granice sv\u011bta do %s kostok \u0161iroko po %s sekund§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rNastavjeno granice sv\u011bta do %s kostok \u0161iroko§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rNastavjeno centr granicu sv\u011bta do %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rGranica sv\u011bta jest sej\u010dasno %s kostok \u0161iroka§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rNastavjeno obran\u011b \u0161kody granicu sv\u011bta do %s kostok§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rNastavi \u0161kod\u011b od granicy sv\u011bta do %s po bloku ka\u017edoju sekund\u011b§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rNastavjeno \u010das ostr\u011b\u017eenja granicu sv\u011bta do %s sekund§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rNastavjeno dalj ostr\u011b\u017eenja granicu sv\u011bta do %s kostok§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rDano %s punktov izku\u0161enja do %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rDano %s punktov izku\u0161enja do %s igra\u010dev§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rDano %s uravenjev izku\u0161enja do %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rDano %s uravenjev izku\u0161enja do %s igra\u010dev§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rUstavjeno %s punktov izku\u0161enja na %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rUstavjeno %s punktov izku\u0161enja na %s igra\u010dev§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rUstavjeno %s uravenjev izku\u0161enja na %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rUstavjeno %s uravenjev izku\u0161enja na %s igra\u010dev§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s imaje %s punktov izku\u0161enja§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s imaje %s uravenjev izku\u0161enja§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rDodavano zna\u010dk\u011b '%s' do %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rDodavano zna\u010dk\u011b '%s' do %s entitetov§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rOdstranjeno zna\u010dk\u011b '%s' od %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rOdstranjeno zna\u010dk\u011b '%s' od %s entitetov§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s ne imaje \u017eadnyh zna\u010dek§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s imaje %s zna\u010dek: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rNe sut \u017eadnyh zna\u010dek na %s entitetov§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §r%s entitety imajut %s totalne zna\u010dky: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rStvorjeno modifikovany bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rOdstranjeno modifikovany bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rNe sut aktivnyh modifikovanyh bossbarov§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rSut %s aktivnyh modifikovanyh bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rModifikovany bossbar %s u\u017e ne imaje \u017eadnyh igra\u010dev§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rModifikovany bossbar %s imaje tut\u010das %s igra\u010dev: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rModifikovany bossbar %s byl pr\u011bimenovany§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rModifikovany bossbar %s izm\u011bnilo kolor§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rModifikovany bossbar %s izm\u011bnilo stilj§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rModifikovany bossbar %s izm\u011bnilo c\u011bnnost na %s§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rModifikovany bossbar %s izm\u011bnilo maksimum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rModifikovany bossbar %s jest tut\u010das vidimy§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rModifikovany bossbar %s jest tut\u010das ukryty§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rModifikovany bossbar %s imaje c\u011bnnost kak %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rModifikovany bossbar %s imaje maksimum kak %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rModifikovany bossbar %s jest sej\u010dasno vidimy§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rModifikovany bossbar %s jest sej\u010dasno ukryty§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rModifikovany bossbar %s ne imaje \u017eadnyh igra\u010dev sej\u010dasno on-lajn§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rModifikovany bossbar %s imaje %s igra\u010dev sej\u010dasno on-lajn: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. Tamti igra\u010di u\u017e sut na bossbaru i ne jest mo\u017eno nikogo dodavati ili oddaljati§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. To u\u017e jest ime tutogo bossbara§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. To u\u017e jest kolor tutogo bossbara§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. To u\u017e jest stilj tutogo bossbara§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. To u\u017e jest c\u011bnnost tutogo bossbara§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. To u\u017e jest maksimum tutogo bossbara§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. Bossbar u\u017e jest ukryty§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNi\u010dto ne izm\u011bnjano. Bossbar u\u017e jest vidimy§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rZvano novy %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s ubity§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rUbjeno %s entitetov§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rUdarjeno %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rIgrano zvuk %s do %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rIgrano zvuk %s do %s igra\u010dev§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rPr\u011bstano zvuk '%s' na pohod\u017eenju '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rPr\u011bstano vse '%s' zvuky§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rPr\u011bstano zvuk '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rPr\u011bstano vse zvuky§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rNe sut \u017eadnyh c\u011bljev§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rSut %s c\u011bljev: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rStvorjeno novy celj %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rOdstranjeno celj %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rRaz\u010di\u0161\u010deno c\u011bljev v poziciji izstavy %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rNastavjeno pozicije izstavy %s tako \u017ee mo\u017ee pokazyvati c\u011blj %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rIm\u011bnjalo pokazyvano ime %s na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rIzm\u011bnjalo je renderovy tip c\u011blja %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rNe sut \u017eadnyh posl\u011bdovanyh entitetov§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rSut %s posl\u011bdovanyh entitetov: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s ne imaje \u017eadnyh oc\u011bnok do pokazyvanija§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s imaje %s oc\u011bnok:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rNastavjeno %s dlja %s do %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rNastavjeno %s dlja %s entitetov do %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rDodavano %s do %s dlja %s (tut\u010das %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rDodavano %s do %s dlja %s entitetov§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rOdstranjeno %s od %s dlja %s (tut\u010das %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rOdstranjeno %s od %s dlja %s entitetov§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rObnovjeno vse oc\u011bnky dlja %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rResetovano vse oc\u011bnky dlja %s entitetov§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rObnovjeno %s dlja %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rObnovjeno %s dlja %s entitetov§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rVklju\u010dano spust %s dlja %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rVklju\u010dano spust %s dlja %s entitetov§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rNastavjeno %s dlja %s do %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rAktualizovano %s dlja %s entitetov§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s imaje %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rSpis dozvoljenyh igra\u010dev jest tut\u010das vklju\u010dany§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rSpis dozvoljenyh igra\u010dev jest tut\u010das odklju\u010dany§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rNe sut \u017eadnyh igra\u010dev na spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rSut %s igra\u010dev na spisu dozvoljenyh igra\u010dev: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rDodavano %s do spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §rOdstranjeno %s od spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rNabivano ponovno spis dozvoljenyh igra\u010dev§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rPrikladano efekt %s do %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rPrikladano efekt %s do %s c\u011bljev§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rOdstranjeno ka\u017edy efekt od %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rOdstranjeno ka\u017edy efekt od %s c\u011bljev§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rOdstranjeno efekt %s od %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rOdstranjeno efekt %s od %s c\u011bljev§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rIzstavjenije \u010destice %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rNastavjano vr\u011bme na jasno§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rNastavjano vr\u011bme na do\u017ed§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rNastavjano vr\u011bme na do\u017ed i grom§r",
    "commands.time.query": "§f\uDBFF\uDFCA §r\u010cas jest %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rUstavjeno \u010das na %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §rD\u011blano %s operatorom servera§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §rD\u011blano %s ne operatorom servera§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rModifikovajeno danyh entiteta %s§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s imaje nastupne danych entiteta: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s na %s po faktoru skaly %s jest %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rModifikovajeno danych kostky u %s, %s, %s§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s, %s imaje nastupne danych kostky: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s na kostku %s, %s, %s po faktoru skaly %s jest %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rModifikovajeno skladi\u0161\u010de %s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rSkladi\u0161\u010de %s imaje sl\u011bduju\u010de sodr\u017eanja: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s v skladi\u0161\u010du %s za \u010diniteljem \u0161kaly od %s je %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rU\u017e ne ogledaje\u0161 bytost§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rPo\u010dina\u0161e ogledanje za %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §rUm\u011b\u0161\u010dano \"%s\" v m\u011bstu %s, %s, %s§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rKonstrukcija jest generovana v %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rStruktura \"%s\" jest generovana v %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §r\u0160ablon \"%s\" jest nalo\u017een v to\u010dk\u011b %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rToj zvuk byl pr\u011bdaleky aby jego sly\u0161ati§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rNijedne nove recepty ne byli u\u010dene§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rNijedne recepty mo\u017eno zabezpametati§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rNe udalo se zapisyvati igr\u011b (\u010di jest dostato\u010dno skladu na disku?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rZapisyvanije jest u\u017e odklju\u010dane§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rZapisyvanije jest u\u017e vklju\u010dane§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rC\u011blj s tamtoj nazv\u011b u\u017e istnuje§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta pozicija izstavy jest u\u017e pusta§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta pozicija pokazyva u\u017e tamtoj c\u011blj§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta spust u\u017e jest vklju\u010dana§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rUmo\u017enjanje rabotaje jedino na c\u011bljah tipu 'trigger'§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rNe moglo bylo nastaviti kostk\u011b§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rNe udalo se zvati entiteta§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rNe udalo se zvati entiteta po pri\u010din\u011b dvojenyh UUID§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rNepravo polo\u017eenje dlja zvanja§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rC\u011blj ili u\u017e imaje ovu zna\u010dku ili imaje zamnogo zna\u010dek§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rC\u011blj ne imaje ovu zna\u010dku§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rDru\u017eina s ovoju nazvoju u\u017e istnuje§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta dru\u017eina u\u017e jest pusta§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta dru\u017eina u\u017e ima tamtom kolor§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta dru\u017eina u\u017e ima tamtom imene§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Prijateljske str\u011bljenije jest u\u017e vklju\u010dane dlja tamtoj dru\u017ein\u011b§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Prijateljske str\u011bljenije jest u\u017e odklju\u010dane dlja tamtoj dru\u017ein\u011b§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta dru\u017eina mo\u017ee u\u017e vid\u011bti nevidimyh \u010dlenov dru\u017einy§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamta dru\u017eina u\u017e ne mo\u017ee vid\u011bti nevidimyh \u010dlenov dru\u017einy§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Vid\u011bnije zna\u010dky imennoj jest u\u017e ta c\u011bnnost§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Vid\u011bnije poslanij smrti jest u\u017e ta c\u011bnnost§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Pravilo natolkanija se jest u\u017e ta c\u011bnnost§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rNe mo\u017ee\u0161 je\u0161\u010de aktivizovati toj objekt§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rMo\u017ee\u0161 umo\u017eniti jedino c\u011blje typu 'trigger'§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rSpis dozvoljenyh igra\u010dev jest u\u017e vklju\u010dany§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rSpis dozvoljenyh igra\u010dev jest u\u017e odklju\u010dany§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rIgra\u010d jest u\u017e na spisu dozvoljenyh igra\u010dev§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rIgra\u010d ne jest na spisu dozvoljenyh igra\u010dev§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Granica sv\u011bta jest u\u017e tam postavjena kako centr sv\u011bta§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Granica sv\u011bta jest u\u017e tamtym razm\u011brom§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rGranica sv\u011bta ne mo\u017ee byti men\u0161a ne\u017e 1 kostk\u011b \u0161iroka§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rGranica sv\u011bta ne mo\u017ee im\u011bti ve\u010de ne\u017e %s bloky \u0161iriny§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rGranica sv\u011bta ne mo\u017ee byti dalje ne\u017e %s blokov§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Ostr\u011b\u017eenje granici sv\u011bta jest u\u017e tamta kolikost \u010dasu§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Ostr\u011b\u017eenje granici sv\u011bta jest u\u017e tamtoj dalju§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Obrana \u0161kody granici sv\u011bta jest u\u017e tamtoj dalju§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Po\u0161kod\u017eenje granici sv\u011bta jest u\u017e tamta kolikost§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rC\u011bljeny blok ne imaje dane§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Uto\u010dnjane svojstva u\u017e imajut tute c\u011bnnosti§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rO\u010dekyvano spisa, dostano: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rO\u010dekyvano objekta, dostano: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rNepravilny indeks spisa: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rOv argument prijmaje jedinu c\u011bnnost NBT§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rNe udalo se modifikovati danyh igra\u010da§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rMoraje\u0161 byti v dru\u017ein\u011b aby k njej pisati§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rNeznany kolor '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rNeizv\u011bstny razm\u011br '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rNepravilny komponent \u010data: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rNepravilno polo\u017eenje svezanja bytosti %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rNeznany zaklinanje: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rBrati kniga§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rNeznany efekt: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rNeizv\u011bstny c\u011blj tablo s izsl\u011bdkami '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rC\u011blj tablo s izsl\u011bdkami '%s' je jedino za od\u010dityvanje§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rNeznany kriterij '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rNeznana \u010destica: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rNeznany ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rNeznany postup: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rNeznany recept: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rNeznany entitet: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rNeznany prisudok: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rNeznane modifikovanije pr\u011bdmetov: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rNeznana pozicija izstavy '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rNeznana pozicija '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rNeznana dru\u017eina '%s'§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana zna\u010dka kostky '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rNeznany tip kostky '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlok %s ne imaje svojstvo '%s'§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rSvojstvo '%s' mo\u017ee byti nastavjeno jedino raz za blok %s§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlok %s ne prijmaje '%s' ako svojstvo %s§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rO\u010dekyvano c\u011bnnosti dlja svojstva '%s' na kostku %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana zna\u010dka funkciji '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rNeznana funkcija %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s mo\u017ee jedino nabrati do %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rNeznany pr\u011bdmet '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana zna\u010dka pr\u011bdmeta '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rNeznany tip selektora '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rO\u010dekyvano c\u011bnnosti dlja opciji '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rNeznana opcija '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rOpcija '%s' jest tu negodna§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rNepopravny ili neizv\u011bstny tip sortovanja: '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rNepopravny ili neizv\u011bstny re\u017eim: \u201c%s\"§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rNepopravny ili neizv\u011bstny tip bytosti: '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rNe mo\u017eno vlo\u017eiti %s do spisa %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rNe mo\u017eno vlo\u017eiti %s do %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rNepravilny tip tabely '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rBossbar u\u017e egzistuje s ID '%s'§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §r\u017daden bossbar egzistuje s ID '%s'§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rU igra\u010da %s ne byli najdene pr\u011bdmety§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rU %s igra\u010dev ne byli najdene pr\u011bdmety§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rZa du\u017eo blokov v ozna\u010denoju m\u011bstnosti (maksimum %s, ozna\u010deno %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rNeznany paket danyh '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPaket '%s' jest u\u017e vklju\u010dany!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPaket '%s' ne jest vklju\u010dany!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rSlo\u017eenost ne izm\u011bnila se; to je\u0161\u010de jest: %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s jest nepravilna bytost dlja ovogo nakaza§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s ne dr\u017ei \u017eaden pr\u011bdmet§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s ne mo\u017ee poddr\u017eati ov \u010dar§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s jest vys\u0161e ne\u017e maksimalny uravenj ovogo \u010dara: %s§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rZa du\u017eo blokov v ozna\u010denoju m\u011bstnosti (maksimum %s, ozna\u010deno %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rIzkus udal se§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rIzkus udal se, broj: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rIzkus ne udal se§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rIzkus ne udal se, broj: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rZa du\u017eo blokov v ozna\u010denoju m\u011bstnosti (maksimum %s, ozna\u010deno %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rMnogokoristna igra u\u017ee go\u0161\u010dena na portu %s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rNe mo\u017eno dostati c\u011bnnost %s dlja %s; \u017eadna ne nastavjena§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rNe mo\u017eno razprostraniti %s dru\u017einy vokrug %s, %s (zamnogo bytosti dlja m\u011bsta - u\u017eivi maks. %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rNe mo\u017eno razprostraniti %s bytosti vokrug %s, %s (zamnogo bytosti dlja m\u011bsta - u\u017eivi maks. %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rNepravilne maxHeight %s; o\u010dekyvane vys\u0161e ne\u017e minimalna sv\u011bta %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rNe mo\u017eno dobyti %s, jedino zna\u010dky \u010dislne sut dozvoljene§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rNe mo\u017eno dobyti %s, zna\u010dka ne istnuje§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §r\u010cislo double %2$s ne mo\u017ee byti men\u0161e ne\u017e %1$s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §r\u010cislo double %2$s ne mo\u017ee byti ve\u010d\u0161e ne\u017e %1$s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §r\u010cislo float %2$s ne mo\u017ee byti men\u0161e ne\u017e %1$s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §r\u010cislo float %2$s ne mo\u017ee byti ve\u010d\u0161e ne\u017e %1$s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rC\u011blo \u010dislo %2$s ne mo\u017ee byti men\u0161e ne\u017e %1$s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rC\u011blo \u010dislo %2$s ne mo\u017ee byti ve\u010d\u0161e ne\u017e %1$s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rDolgo \u010dislo %2$s ne mo\u017ee byti men\u0161e ne\u017e %1$s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rDolgo \u010dislo %2$s ne mo\u017ee byti ve\u010d\u0161e ne\u017e %1$s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rO\u010dekyvano doslovny %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rO\u010dekyvano citata do startovanija sekvenciji§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rCitat jest ne zakon\u010deny§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rNepravilny poredok b\u011bgstva '\\%s' v citatu§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rNepravilna logi\u010dna c\u011bnnost, o\u010dekyvano 'true' ili 'false' ale znajdeno '%s'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rNepravilno c\u011blo \u010dislo '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano c\u011bly nomer§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rNepravilno dolgo \u010dislo '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano dolgy§r",
    "command.exception": "§f\uDBFF\uDFC3 §rNe mo\u017ena razrabotati nakaz: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rNepravilno \u010dislo double '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano dvojny§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rNepravilno \u010dislo float '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano plavanije§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano v\u011brny abo fal\u0161ivy§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rO\u010dekyvano '%s'§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rNeznany ili nepopolny prikaz, detalji o hyb\u011b poni\u017ee§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rNepravy argument dlja prikaza§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rO\u010dekyvano b\u011bloj m\u011bstnosti do zakon\u010denija jedinogo argumenta, ale najdeno posl\u011bdovanije danyh§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rNe udalo se postaviti \u0161ablon§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rNe jest \u0161ablona s identifikatorom \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rNe udalo se postaviti strukturu§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rNemaje struktury o nazv\u011b \"%s\"§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rNe udalo se generovati konstrukciju§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rNe jest pula \u0161ablonov s tipom \"%s\"§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rNe udalo se najdti to\u010dky interesa tipa \"%s\" poblizu§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rNe jest to\u010dky interesa s tipom \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Igra\u010d jest u\u017e operatorom§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Igra\u010d ne jest zabranjany§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rNepravdiva IP-adresa§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamto IP ne jest zabranjany§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rTamta \u010destka ne byla vidimo dlja nikogo§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rNe udavalo se postaviti byta§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rNe egzistuje struktura \"%s\"§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rNe bylo mo\u017eno nahoditi biom \"%s\" vn\u0173tri r\u00e5zumnogo dalja§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rNe jestvuje biom \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rNe udavalo se najdti struktury o nazv\u011b \"%s\" poblizu§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rNemaje struktury o nazv\u011b \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rO\u010dekyvano c\u011bnnost abo razli\u010dnost c\u011bnnosti§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rToliko c\u011ble nomery pozvoljene, ne razd\u011bljene§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMinimum ne mo\u017ee byti ve\u010d\u0161i ne\u017e maksimum§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rIgra\u010d jest tu potr\u011bbovany \u017ee by izpolniti toj nakaz§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rEntitet jest tu potr\u011bbovany \u017ee by izpolniti toj nakaz§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rNekompletne (o\u010dekyvano 1 vugol)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rNepopravny vugol§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rToliko jedin entitet jest pozvoljeny, ale podany selektor pozvoli ve\u010de ne\u017e jedin§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rToliko jedin igra\u010d jest pozvoljeny, ale podany selektor pozvoli ve\u010de ne\u017e jedin§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rToliko igra\u010de mogut byti ovplyvnjeni pr\u011bz tutogo nakaza, ale podany selektor vklju\u010daje entitety§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §r\u017daden entitet byl najdeny§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §r\u017daden igra\u010d byl najdeny§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rTamtoj igra\u010d ne istnuje§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rNepopravny NBT prv\u011bstok ste\u017eky§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rNe najdeno \u017eadnyh prv\u011bstokov podobne do %s§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rNepopravna obsluga§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rNemo\u017eno razd\u011bljati pr\u011bz nulu§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §r\u017dadnyh m\u011brodajnyh sodr\u017enikov oc\u011bnok mogli byti najdeno§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rZna\u010dky tut ne sut pozvoljene, toliko realne kostky§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rO\u010dekyvano ] do zaklju\u010danija dlja svojstev stanov kostok§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rTamta pozicija ne jest nalo\u017eena§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rTamta pozicija jest iz tutogo sv\u011bta!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rTamta pozicija jest vn\u011b dozvoljenyh med\u017e.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rNekompletne (o\u010dekyvano 2 koordinat)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rNepopravny svizl, o\u010dekyvano kombinacije 'x', 'y', i 'z'§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rNekompletne (o\u010dekyvano 2 koordinat)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rNekompletne (o\u010dekyvano 3 koordinat)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rNemo\u017eno m\u011b\u0161ati koordinaty sv\u011bta i m\u011bstnogo sv\u011bta (vse\u010dto mus\u011bje u\u017eivati ^ abo ne)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rO\u010dekyvano koordinat\u011b§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rO\u010dekyvano pozicije kostky§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rZna\u010dky tut ne sut pozvoljene, toliko realne pr\u011bdmety§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rNepopravne ime abo UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rNe ima tip selektora§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelektor ne jest pozvoljeny§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rO\u010dekyvano konec opcij§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rDalj ne mo\u017ee byti negativny§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rUravenj ne povinen byti negativny§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rOgrani\u010denje mus\u011bje byti prinajmenje 1§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rNeo\u010dekyvane posl\u011bdovanije danyh§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rO\u010dekyvano klju\u010da§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rO\u010dekyvano c\u011bnnosti§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rNepopravne ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rNepopravna jedinica§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §r\u010cisljenije tika ne mo\u017ee byti negativne§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rNedozvolimo zna\u010denje \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rNepopravny adres IP abo neznany igra\u010d§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamtoj IP u\u017e jest zabranjany§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Igra\u010d u\u017e jest zabranjany§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Tamti igra\u010di u\u017e sut na bossbaru i ne jest mo\u017eno nikogo dodavati ili oddaljati§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. To u\u017e jest ime tutogo bossbara§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. To u\u017e jest kolor tutogo bossbara§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. To u\u017e jest stilj tutogo bossbara§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. To u\u017e jest c\u011bnnost tutogo bossbara§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. To u\u017e jest maksimum tutogo bossbara§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Bossbar u\u017e jest ukryty§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Bossbar u\u017e jest vidimy§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rM\u011bstnosty \u017erla i c\u011blja ne mogut pr\u011bhoditi jedin drugogo§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §r\u017dadne kostky byli dvojene§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. Igra\u010d ne jest operatorom§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rNe udalo se prikladati toj efekt (celj mo\u017ee jest imunny do efektov, abo imaje n\u011b\u010dto l\u011bp\u0161ego)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rCelj ne imaje \u017eadnyh efektov do odstranjenija§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rCelj ne imaje popro\u0161eny efekt§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNi\u010dto ne izm\u011bnjano. C\u011blje mo\u017ee ne imajut pr\u011bdmeta v rukah abo zaklinanje ne moglo byti prikladany§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rNemo\u017eno ustaviti punkty izku\u0161enja ponad maksimum punktov dlja tut\u010dasny uravenj igra\u010da§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §r\u017dadne kostky byli napolnjene§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rNeznany nakaz abo nedostato\u010dne prava§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rIzkus ne udal se§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rIzkus ne udal se, broj: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rIzkus udal se§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rIzkus udal se, broj: %s §r"
}