{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s says %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s has made the forthstep %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s has overcome the hindering %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s has reached the goal %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rNered shirmshot as %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rCouldn't nere shirmshot: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Unbug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s fell off a ladder§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s fell off some hanggrass§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s fell off some weeping hanggrass§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s fell off some twisting standgrass§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s fell off framescape§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s fell while climbing§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s fell from a high stead§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s was doomed to fall§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s was doomed to fall by %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s was doomed to fall by %2$s brooking %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s fell too far and was ended by %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s fell too far and was ended by %2$s brooking %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s was struck by lightning§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s was struck by lightning whilst fighting %2$s§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s went up in a blaze§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s walked into fire whilst fighting %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s burned to death§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s was burnt to ashes whilst fighting %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s minted to swim in moltenstone§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s minted to swim in moltenstone to atwind %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s found out the floor was moltenstone§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s walked into a harmful stead owing to %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s was buried alive§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s was buried alive whilst fighting %2$s§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s was squished too much§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s was squashed by %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s choked on water§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s drowned whilst fanding to atwind %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s died from unwatering§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s died from unwatering whilst minting to atwind %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s starved to death§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s starved to death whilst fighting %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s was pricked to death§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s walked into a thorntree whilst minting to atwind %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s died§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s died owing to %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s blew up§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s was blown up by %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s was blown up by %2$s brooking %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s was killed by dwimmer§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s was killed by dwimmer whilst minting to atwind %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s was killed by even more dwimmer§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rAll in all, errandwrit was too long to bear fully. Sorry! Here's a stripped one: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s withered away§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s withered away whilst fighting %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s was shot by a headbone from %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s was squashed by a falling anvil§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §rWas squashed by a falling anvil whilst fighting§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s was squashed by a falling cleat§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s was squashed by a falling block whilst fighting %2$s§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s was stabbed on a dripstone§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s was stabbed on a dripstone whilst fighting %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s was skewered by a falling dripstone§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s was skewered by a falling dripstone whilst fighting %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s was slain by %2$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s was slain by %2$s brooking %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s was slain by %2$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s was slain by %2$s brooking %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s was shot by %2$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s was shot by %2$s brooking %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s was fireballed by %2$s§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s was fireballed by %2$s brooking %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s was pummeled by %2$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s was pummeled by %2$s brooking %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s was killed by %2$s brooking dwimmer§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s was killed by %2$s brooking %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s was killed minting to harm %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s was killed by %3$s fanding to harm %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s was stabbed by %2$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s was stabbed by %2$s with %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s struck the ground too hard§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s struck the ground too hard whilst minting to atwind %2$s§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s fell out of the world§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s didn't wish to live in the same world as %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s was roasted in wyrm breath§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s was roasted in wyrm breath by %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s underwent astirring inwork§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s underwent astirring inwork whilst fanding to atwind %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s went off with a bang§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s went off with a bang whilst fighting %2$s§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s went off with a bang owing to a firework fired from %3$s by %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s was killed by %2$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rWillful Game Setout§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s was poked to death by a sweet berry bush§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s was poked to death by a sweet berry bush whilst minting to flee from %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s was stung to death§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s was stung to death by %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s froze to death§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s was frozen to death by %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rAn unforeseen dwale happened whilst fanding to aframe that hest§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rNo forthstep was found by the name '%1$s'§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rThe forthstep %1$s does not inhold the yardstick '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rYiven the forthstep %s to %s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rCouldn't yive forthstep %s to %s as hie already have it§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rYiven the forthstep %s to %s players§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rCouldn't yive forthstep %s to %s players as hie already have it§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rYiven %s forthsteps to %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rCouldn't yive %s forthsteps to %s as hie already have hem§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rYiven %s forthsteps to %s players§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rCouldn't yive %s forthsteps to %s players as hie already have hem§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rYiven yardstick '%s' of forthstep %s to %s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldn't yive yardstick '%s' of forthstep %s to %s as hie already have it§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rYiven yardstick '%s' of forthstep %s to %s players§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldn't yive yardstick '%s' of forthstep %s to %s players as hie already have it§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rUnloaded the forthstep %s from %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rCouldn't unload forthstep %s from %s as hie don't have it§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rUnloaded the forthstep %s from %s players§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rCouldn't unload forthstep %s from %s players as hie don't have it§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §rUnloaded %s forthsteps from %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rCouldn't unload %s forthsteps from %s as hie don't have hem§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §rUnloaded %s forthsteps from %s players§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rCouldn't unload %s forthsteps from %s players as hie don't have hem§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rUnloaded yardstick '%s' of forthstep %s from %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldn't unload yardstick '%s' of forthstep %s from %s as hie don't have it§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rUnloaded yardstick '%s' of forthstep %s from %s players§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldn't unload yardstick '%s' of forthstep %s from %s players as hie don't have it§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s is an unright ansine for this hest§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rAnsine %s has no mark %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rMark %s for ansine %s has no tweaker %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rTweaker %s is already anward on mark %s for ansine %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rWorth of mark %s for ansine %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rOrworth of mark %s for ansine %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rOrworth for mark %s for ansine %s set to %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rEked tweaker %s to mark %s for ansine %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rAdone tweaker %s from mark %s for ansine %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rWorth of tweaker %s on mark %s for ansine %s is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNo worldstecks were marked for fordrive loading§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rMarked worldsteck %s in %s to be loaded with fordrive§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rMarked %s worldstecks in %s from %s to %s to be loaded with fordrive§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rWorldsteck at %s in %s is marked to be loaded with fordrive§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rWorldsteck at %s in %s is not marked to be loaded with fordrive§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rA worldsteck loaded with fordrive was found in %s at: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s worldstecks loaded with fordrive were found in %s at: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rNo worldstecks loaded with fordrive were found in %s§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rUnmarked all worldstecks loaded with fordrive in %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNo worldstecks were took from loading with fordrive§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rUnmarked worldsteck %s in %s for loading with fordrive§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rUnmarked %s worldstecks in %s from %s to %s for loading with fordrive§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rToo many worldstecks in the narrowed rine (highest %s, narrowed %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rTook %s items from players %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rTook %s items from %s players§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rFound %s matching things on player %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rFound %s matching things on %s players§r",
    "commands.clone.success": "§f\uDB80\uDE23 §rSpeedfully twinned %s cleats§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rStarted tick forefinding§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rStopped tick forefinding after %s brightoms and %s ticks (%s ticks/brightom)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rThe tick forefinder hasn't started§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rThe tick forefinder is already started§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rFollowed %s hests from working '%s' to output thread %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rFollowed %s hests from %s workings to output thread %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rCan't follow from inside of working§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rCould not follow working§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rThe stock game wayset is now %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rThe arvethness has been set to %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rThe arvethness is %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rAnsine can't hold any things§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rAnsine %s has no loot set§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rDropped %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rDropped %s %s from loot table %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rDropped %s things§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rDropped %s things from loot set %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rBeseeched rine %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rBeseeched rine %s to %s targets§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rTook off every rine from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rTook off every rine from %s marks§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rTook off rine %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rTook off rine %s from %s marks§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rBeseeched galdercraft %s to %s's thing§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rBeseeched galdercraft %s to %s ansines§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rGave %s cunning score to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rGave %s cuning score to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rGave %s cunning ametes to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rGave %s cunning ametes to %s players§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rSet %s cunning score on %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rSet %s cunning score on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rSet %s cunning ametes on %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rSet %s cunning ametes on %s players§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s has %s cunning score§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s has %s cunning ametes§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rSpeedfully filled %s cleats§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rRun %s hests from workgoal '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rRun %s hests from %s workgoals§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rCan't yive more than %s of %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rYave %s %s to %s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rYave %s %s to %s players§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rPlayed loud %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rPlayed loud %s to %s players§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rManiplayer game is now guesthared on %s haven§r",
    "commands.list.players": "§f\uDB80\uDE23 §rThere are %s of a highest of %s players onweb: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rKilled %s ansines§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rKicked %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rYou whisper to %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s whispers to you: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §rMade %s a outreckoner overseer§r",
    "commands.deop.success": "§f\uDB80\uDE23 §rMade %s no longer an outreckoner overseer§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rBanned %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §rUnbanned %s§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rShowing speck %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rStarted 10 brightom speed forefinding run (brook '/perf stop' to stop early)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rStopped speed profiling after %s brightoms and %s ticks (%s ticks/brightom)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rMade unbug writ in %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rCould not make unbug writ§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rThe speed forefinder hasn't started§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rThe speed forefinder is already started§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR forefinding started§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rCould not start JFR forefinding§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR forefinding stopped and shifted to %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rCould not shift JFR writing: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rStopping the outreckoner§r",
    "commands.time.query": "§f\uDB80\uDE23 §rThe time is %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rSet the time to %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rEarmarked workgoal '%s' in %s ticks at gametime %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rEarmarked tag '%s' in %s ticks at gametime %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rTook %s earmarks with namekey %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rNo earmarks with namekey %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rCan't earmark for anward tick§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rSet own game wayset to %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rSet %s's game wayset to %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rGamewalding %s is now set to: %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rGamewalding %s is now set to: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rSelf-nering is now off§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rSelf-nering is now switched on§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rNering the game (this may last a little time!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rNered the game§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rThe player idle timeout is now %s stoundles§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rThere are no bans§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rThere are %s bans:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s was banned by %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rMade besunderledged bossband %s§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rTook besunderledged bossband %s§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rThere are no bespoke bossbands astirred§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rThere are %s bespoke bossbands astirred: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rBesunderledged bossband %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rBesunderledged bossband %s now has %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rBesunderledged bossband %s has had a wend of name§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rBesunderledged bossband %s has wended hue§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rBesunderledged bossband %s has wended kind§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rBesunderledged bossband %s has wended worth to %s§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rBesunderledged bossband %s has wended highest to %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rBesunderledged bossband %s is now sightbere§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rBesunderledged bossband %s is now hidden§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rBesunderledged bossband %s has a worth of %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rBesunderledged bossband %s has a highest of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rBesunderledged bossband %s is being anwardly shown§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rBesunderledged bossband %s is anwardly hidden§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rBesunderledged bossband %s has no players anwardly onweb§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rBesunderledged bossband %s has %s players anwardly onweb: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rUnlocked %s knowledge for %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rUnlocked %s knowledge for %s player§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rReaped %s knowledge from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rReaped %s knowledge from %s players§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rBeckoned new %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rWhitelist is now switched on§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rWhitelist is now switched off§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rThere are no whitelisted players§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rThere are %s whitelisted players: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rEked %s to the whitelist§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §rTook %s off the whitelist§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rEdloaded the whitelist§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rSet the weather to clear§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rSet the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rSet the weather to rain & thunder§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rSet starting spot to %s, %s, %s [%s] in %s for %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rSet starting spot to %s, %s, %s [%s] in %s for %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rStopped loud '%s' on stead '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rStopped all %s' louds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rStopped loud %s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rStopped all louds§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rSet the world starting spot to %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §rSpread %s teams around %s, %s with a middling length of %sm apart§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rSpread %s players around %s, %s with a middling length of %sm apart§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rWended the cleat at %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rBanned IP %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rThis ban onworks %s players: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rUnbanned IP %s§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §rFarferried %s to %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §rFarferried %s ansines to %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §rFarferried %s to %s, %s, %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §rFarferried %s ansines to %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rUnright stowledge for farferry§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rEmptied names for %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rEmptied names for %s players§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rEdset name kires for %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rEdset name kires for %s players§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rShowing new header for %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rShowing new header for %s players§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rShowing new undersetting for %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rShowing new undersetting for %s players§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rShowing new doingband name for %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rShowing new doingband name for %s players§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rChanged header forthset times for %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rChanged header forthset times for %s players§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rGrowing the world rim to %s blocks wide over %s brightoms§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rShrinking the world rim to %s blocks wide over %s brightoms§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rSet the world rim to %sm wide§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rSet the middle of the world rim to %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rThe world rim is now %sm wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rSet the world rim harm bulwark to %sm§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rSet the world rim harm to %s for each block each brightom§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rSet the world rim warning time to %s brightoms§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rSet the world rim warning length to %sm§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rEked tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rEked tag '%s' to %s ansines§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rTook tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rTook tag '%s' from %s ansines§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s has no tags§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s has %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rThere are no tags on the %s ansines§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rThe %s ansines have %s total tags: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rThere are no belongers on team %s§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rTeam %s has %s belongers: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rThere are no teams§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rThere are %s teams: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rMade team %s§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rUnloaded team %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §rTook %s belongers from team %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rAnwardened the hue for team %s to %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rAnwardened the name of team %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rSwitched on friendly fire for team %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rSwitched off friendly fire for team %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rTeam %s can now see unsightbere teammates§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rTeam %s can no longer see unsightbere teammates§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rNametag seeability for team %s is now \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rDeath writ seeability for team %s is now \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rThrack walding for team %s is now \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rTeam forefastening set to %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rTeam endfastening set to %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §rEked %s to team %s§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §rEked %s belongers to team %s§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §rTook %s from any team§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §rTook %s belongers from any team§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rTriggered %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rTriggered %s (eked %s to worth)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rTriggered %s (set worth to %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rThere are no goals§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rThere are %s goals: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rMade new goal %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rUnloaded goal %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rSweeped any goals in forthset groovestead %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rSet forthset groovestead %s to show goal %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rWended the forthset name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rWended the draw kind of goal %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rThere are no marked ansines§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rThere are %s no marked ansines %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s has no scores to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s has %s scores:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rSet %s for %s ansines to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rEked %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rEked %s to %s for %s ansines§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rTook %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rTook %s from %s for %s ansines§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rEdset all scores for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rEdset all scores for %s ansines§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rEdset %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rEdset %s for %s ansines§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rSwitched on trigger %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rSwitched on trigger %s for %s ansine§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rAnwardened %s for %s ansines§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s has %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rEdloading!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rEdload fizzled, keeping old rawput§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rWended ansine rawput of %s§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s has the following ansine rawput: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s on %s after meter difference of %s is %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rWended cleat rawput of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s, %s has the following cleat rawput: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s on cleat %s, %s, %s, after meter difference of %s is %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rWended stowledge %s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rStowledge %s has the following inholdings: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s in stowledge %s after meter difference of %s is %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rThere are %s rawput packs switched on: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rThere are no rawput packs switched on§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rThere are %s rawput packs at hand: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rThere are no more rawput packs at hand§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rSwitching on rawput pack %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rSwitching off rawput pack %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rNo longer an overseeing ansine§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rNow overseeing %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is not in onlooker wayset§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rCannot oversee yourself§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rMark stowledge %s, %s, %s is not an inholder§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rGathering stowledge %s, %s, %s is not an inholder§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rThe mark does not have groovestead %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rThe holder does not have groovestead %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rNo marks borne thing into groovestead %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rNo marks borne thing %s into groovestead %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rSwapped a groovestead at %s, %s, %s with %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rSwapped a groovestead on %s with %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rSwapped a groovestead on %s ansines with %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rGamewalding %s is now set to: %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rGamewalding %s is now set to: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rUnlocked %s knowledge for %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rUnlocked %s knowledge for %s player§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rReaped %s knowledge from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rReaped %s knowledge from %s players§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rGrowing the world rim to %s blocks wide over %s brightoms§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rShrinking the world rim to %s blocks wide over %s brightoms§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rSet the world rim to %sm wide§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rSet the middle of the world rim to %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rThe world rim is now %sm wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rSet the world rim harm bulwark to %sm§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rSet the world rim harm to %s for each block each brightom§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rSet the world rim warning time to %s brightoms§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rSet the world rim warning length to %sm§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rGave %s cunning score to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rGave %s cuning score to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rGave %s cunning ametes to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rGave %s cunning ametes to %s players§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rSet %s cunning score on %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rSet %s cunning score on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rSet %s cunning ametes on %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rSet %s cunning ametes on %s players§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s has %s cunning score§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s has %s cunning ametes§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rEked tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rEked tag '%s' to %s ansines§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rTook tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rTook tag '%s' from %s ansines§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s has no tags§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s has %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rThere are no tags on the %s ansines§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rThe %s ansines have %s total tags: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rMade besunderledged bossband %s§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rTook besunderledged bossband %s§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rThere are no bespoke bossbands astirred§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rThere are %s bespoke bossbands astirred: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rBesunderledged bossband %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rBesunderledged bossband %s now has %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has had a wend of name§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has wended hue§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has wended kind§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has wended worth to %s§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has wended highest to %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rBesunderledged bossband %s is now sightbere§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rBesunderledged bossband %s is now hidden§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has a worth of %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has a highest of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rBesunderledged bossband %s is being anwardly shown§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rBesunderledged bossband %s is anwardly hidden§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has no players anwardly onweb§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rBesunderledged bossband %s has %s players anwardly onweb: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNothing wended. Those players are already on the bossband with no one to eke or unload§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNothing wended. That's already the name of this bossband§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNothing wended. That's already the hue of this bossband§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNothing wended. That's already the kind of this bossband§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNothing wended. That's already the worth of this bossband§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNothing wended. That's already the highest of this bossband§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNothing wended. The bossband is already hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNothing wended. The bossband is already sightbere§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rBeckoned new %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rKilled %s ansines§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rKicked %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rPlayed loud %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rPlayed loud %s to %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rStopped loud '%s' on stead '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rStopped all %s' louds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rStopped loud %s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rStopped all louds§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rThere are no goals§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rThere are %s goals: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rMade new goal %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rUnloaded goal %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rSweeped any goals in forthset groovestead %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rSet forthset groovestead %s to show goal %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rWended the forthset name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rWended the draw kind of goal %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rThere are no marked ansines§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rThere are %s no marked ansines %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s has no scores to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s has %s scores:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rSet %s for %s ansines to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rEked %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rEked %s to %s for %s ansines§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rTook %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rTook %s from %s for %s ansines§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rEdset all scores for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rEdset all scores for %s ansines§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rEdset %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rEdset %s for %s ansines§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rSwitched on trigger %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rSwitched on trigger %s for %s ansine§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rAnwardened %s for %s ansines§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s has %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rWhitelist is now switched on§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rWhitelist is now switched off§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rThere are no whitelisted players§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rThere are %s whitelisted players: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rEked %s to the whitelist§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §rTook %s off the whitelist§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rEdloaded the whitelist§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rBeseeched rine %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rBeseeched rine %s to %s targets§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rTook off every rine from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rTook off every rine from %s marks§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rTook off rine %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rTook off rine %s from %s marks§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rShowing speck %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rSet the weather to clear§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rSet the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rSet the weather to rain & thunder§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rThe time is %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rSet the time to %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §rMade %s a outreckoner overseer§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §rMade %s no longer an outreckoner overseer§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rWended ansine rawput of %s§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s has the following ansine rawput: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s on %s after meter difference of %s is %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rWended cleat rawput of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s, %s has the following cleat rawput: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s on cleat %s, %s, %s, after meter difference of %s is %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rWended stowledge %s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rStowledge %s has the following inholdings: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s in stowledge %s after meter difference of %s is %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rNo longer an overseeing ansine§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rNow overseeing %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §rLaid \"%s\" at %s, %s, %s§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rBegotten cutboard at %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rBegotten framework \"%s\" at %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rLoaded forelay \"%s\" at %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rThe loud is too far away to be heard§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rNo new knowledge were learned§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rNo knowledge could be forgotten§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rCannot nere the game (Is there enough harddrive room?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rNering is already switched off§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rNering is already switched on§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rA goal already bestands by that name§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNothing wended. That forthset groovestead is already empty§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNothing changed. That forthset groovestead is already showing that goal§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNothing wended. That trigger is already switched on§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rSwitch-on only works on trigger-goals§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rCould not set the cleat§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rCannot beckon ansine§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rCannot beckon ansine owing to duplicate UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rUnright stowledge for beck§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rMark either already has the tag or an abundance of tags§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rMark does not have this tag§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rA team already bestands by that name§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That team is already empty§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That team already has that hue§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That team already has that name§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNothing wended. Friendly fire is already switched on for that team§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNothing wended. Friendly fire is already switched off for that team§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNothing wended. That team can already see unsightbere teammates§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNothing wended. That team already can't see unsightbere teammates§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. Nametag seeability is already at that worth§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. Death writ seeability is already that worth§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. Thrack rule is already at that worth§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rYou cannot trigger this goal yet§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rYou can only trigger goals that are 'trigger' kind§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rWhitelist is already switched on§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rWhitelist is already switched off§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rPlayer is already whitelisted§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rPlayer is not whitelisted§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNothing wended. The world rim is already middled there§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNothing wended. The world rim is already at that breadth§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rWorld rim cannot be smaller than 1m wide§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rWorld rim cannot be more than %s blocks wide§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rWorld rim cannot be further out than %s blocks§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNothing wended. The world rim warning is already at that score of time§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNothing wended. The world rim warning is already that length§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNothing wended. The world rim harm bulwark is already that length§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNothing wended. The world rim harm is already at that score§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rThe marked cleat is not a cleat ansine§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNothing wended. The narrowed holdings already have these worths§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rForedeemed list, reaped: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rForedeemed thing, reaped: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rUnright list waldfinger: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rThis flite bears one NBT worth§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rCannot wend player rawput§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rYou must be on a team to writ your team§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rUnknown hue '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rUnknown farstead '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rUnright chat underdeal: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rUnright ansine holder stowledge %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rUnknown galder: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rReap Book§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rUnknown rine %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rUnknown scoreboard goal '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rScoreboard goal '%s' is read-only§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rUnknown yardstick '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rUnknown Speck: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rUnknown IHOOD: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rUnknown forthstep: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rUnknown knowledge: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rUnknown ansine: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rUnknown basing: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rUnwist thing tweak: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rUnknown forthset groovestead '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rUnknown groovestead '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rUnknown team '%s§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown cleat tag '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rUnknown cleat kind '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rCleat %s doesn't have holding '%s'§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rHolding '%s' can be set once only for cleat %s§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rCleat %s denies '%s' for %s holding§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rAnticipated worth for holding '%s' on cleat %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown workgoal tag '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rUnknown workgoal %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s can only heap up to %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rUnknown thing %s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown thing tag %s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rUnknown chooser kind '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rForedeemed worth for kire '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rUnknown kire '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rKire '%s' isn't applicable here§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rUnright or unknown sort kind '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rUnright or unknown game wayset '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rUnright or unknown ansine kind '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rCan't input %s into list of %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rCan't input %s into %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rUnright array kind '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rA bossband already bestands with the IHOOD '%s'§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rNo bossband bestands with the IHOOD '%s'§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rNo things were found on player %s§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rNo things were found on %s players§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rToo many cleats in the narrowed rine (highest %s, narrowed %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rUnknown rawput pack '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPack '%s' is already switched on!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPack '%s' is not switched on!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rThe arvethness did not wend; it is already set to %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s is an unright ansine for this hest§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s is not holding any thing§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s cannot uphold that galder§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s is higher than the top amete of %s upheld by that galder§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rToo many cleats in the narrowed rine (highest %s, narrowed %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rFand overstepped§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rFand overstepped, rime: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rFand fizzled§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rFand fizzled, rime: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rToo many cleats in the narrowed rine (highest %s, narrowed %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rManiplayer game is already guesthared on %s haven§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rCan't reap worth of %s for %s; none is set§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rCould not spread %s teams about %s, %s (too many ansines for room - fand to brook a spread of at most %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rCould not spread %s ansines about %s, %s (too many ansines for room - fand to brook a spread of at most %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rUnright maxHeight %s; foredeemed higher than world least %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rCan't reap %s; only rimish tags are aleaved§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rCan't reap %s; tag doesn't bestand§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rTwofold must not be less than %s, found %s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rTwofold must not be more than %s, found %s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rFloat must not be less than %s, found %s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rFloat must not be more than %s, found %s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rWholerime must not be less than %s, found %s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rWholerime must not be more than %s, found %s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLong must not less than %s, found %s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLong must not be more than %s, found %s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rForedeemed backend-word %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rExpected quethe to start a string§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rUnclosed quethed string§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rUnright escape sequence '\\%s' in quethed string§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rUnright boolean, expected 'true' or 'untrue' but found '%s'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rUnright wholerime '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rForedeemed wholerime§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rUnright long '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rForedeemed long§r",
    "command.exception": "§f\uDBFF\uDFC3 §rShan't understand hest: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rUnright twofold '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rForedeemed twofold§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rUnright float '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rForedeemed float§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rForedeemed boolean§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rForedeemed '%s'§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rUnknown or underdone hest, see underneath for dwale§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rUnright flite for this hest§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rForedeemed whitegap to end one flite, but found abaft rawput§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rCould not lay forelay§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rThere is no forelay with ihood \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rCould not lay framework§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rThere is no framework with kind \"%s\"§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rCould not beget cutboard§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rThere is no forelay pool with kind \"%s\"§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rCould not find an ord of indraw of kind \"%s\" within a near farness§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rThere is no ord of indraw with kind \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNothing wended. The play is not an overseer§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNothing wended. The player isn't banned§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rUnright IP§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNothing wended. That IP isn't banned§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rThe speck was not visible for anybody§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rCould not lay mark§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rThere is no mark with kind \"%s\"§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rCould not find a lifescape of kind \"%s\" within a near farness§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rThere is no lifescape with kind \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rCould not find a framework of kind \"%s\" nearby§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rThere is no framework with kind \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rAnticipated worth or range of worths§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rOnly whole rimes aleaved, not dots§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rLeast cannot be greater than highest§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rA player is foreneeded to run this hest here§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rAn ansine is foreneeded to run this hest here§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rNot done (wished 1 nookspan)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rUnright nookspan§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rOnly one ansine is aleaved, but the yiven chooser aleaves more than one§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rOnly one player is aleaved, but the yiven chooser aleaves more than one§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rOnly players may be onworked by this hest, but the yiven chooser yins ansines inside§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rNo ansine was found§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rNo player was found§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rThat player does not bestand§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rUnright NBT path thing§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rFound no things matching %s§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rUnright freeming§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rCannot sunder by naught§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rNo fitting score holders could be found§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTags aren't aleaved here, only true cleats§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rAnticipated closing ] for cleat condition holdings§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rThat stowledge is not loaded§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rThat stowledge is out of this world!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rThat stowledge is outside the aleaved rims.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rUnderdone (foredeemed 2 rimestowledges)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rUnright swizzle, fordeemed mixture of 'x', 'y', and 'z'§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rUnderdone (foredeemed 2 rimestowledges)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rUnderdone (foredeemed 3 rimestowledges)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rCannot blend world and nearby rimestowledges (everything must either use ^ or not)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rForedeemed a rimestowledge§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rForedeemed a cleat stowledge§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTags aren't aleaved here, only true things§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rUnright name or UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rMissing chooser kind§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rChooser not aleaved§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rForedeemed end of kires§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rLength cannot be undernaught§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rAmete shouldn't be undernaught§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rThreshold must be at least 1§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rUnforeseen abaft rawput§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rForedeemed key§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rForedeemed worth§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rUnright NBT§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rAmiss unit§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rTick rime mustn't be undernaught§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rUnright worth \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rUnright IP or unknown player§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNothing wended. That IP is already banned§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNothing wended. The player is already banned§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. Those players are already on the bossband with no one to eke or unload§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That's already the name of this bossband§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That's already the hue of this bossband§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That's already the kind of this bossband§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That's already the worth of this bossband§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNothing wended. That's already the highest of this bossband§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNothing wended. The bossband is already hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNothing wended. The bossband is already sightbere§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rThe start and goal rines cannot overlap§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rNo cleats were twinned§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNothing wended. The play is not an overseer§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rCannot beseech this rine (mark is either orchease to rines, or has something stronger)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rMark has no effects to unload§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rMark doesn't have the behested effect§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNothing wended. Marks either have nothing in hir hands or the galder could not be beseeched§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rCannot set cunning score above the highest ords for the player's anward amete§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rNo cleats were filled§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rUnknown hest or not enough thaveledge§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rFand fizzled§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rFand fizzled, rime: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rFand overstepped§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rFand overstepped, rime: %s §r"
}