{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s says %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s has made the advancement %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s has completed the challenge %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s has reached the goal %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rSaved screenshot as %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rCouldn't save screenshot: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s fell off a ladder§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s fell off some vines§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s fell off some weeping vines§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s fell off some twisting vines§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s fell off scaffolding§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s fell while climbing§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s fell from a high place§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s was doomed to fall§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s was doomed to fall by %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s was doomed to fall by %2$s using %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s fell too far and was finished by %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s fell too far and was finished by %2$s using %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s was struck by lightning§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s was struck by lightning while fighting %2$s§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s went up in flames§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s walked into fire while fighting %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s burned to death§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s was burnt to a crisp while fighting %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s tried to swim in lava§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s tried to swim in lava to escape %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s discovered the floor was lava§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s walked into danger zone due to %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s suffocated in a wall§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s suffocated in a wall while fighting %2$s§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s was squished too much§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s was squashed by %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s drowned§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s drowned while trying to escape %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s died from dehydration§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s died from dehydration while trying to escape %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s starved to death§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s starved to death while fighting %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s was pricked to death§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s walked into a cactus while trying to escape %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s died§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s died because of %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s blew up§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s was blown up by %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s was blown up by %2$s using %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s was killed by magic§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s was killed by magic while trying to escape %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s was killed by even more magic§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rActually, message was too long to deliver fully. Sorry! Here's a stripped version: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s withered away§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s withered away while fighting %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s was shot by a skull from %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s was squashed by a falling anvil§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s was squashed by a falling anvil while fighting %2$s§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s was squashed by a falling block§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s was squashed by a falling block while fighting %2$s§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s was impaled on a stalagmite§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s was impaled on a stalagmite while fighting %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s was skewered by a falling stalactite§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s was skewered by a falling stalactite while fighting %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s was slain by %2$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s was slain by %2$s using %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s was slain by %2$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s was slain by %2$s using %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s was shot by %2$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s was shot by %2$s using %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s was fireballed by %2$s§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s was fireballed by %2$s using %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s was pummelled by %2$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s was pummelled by %2$s using %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s was killed by %2$s using magic§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s was killed by %2$s using %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s was killed trying to hurt %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s was killed by %3$s trying to hurt %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s was impaled by %2$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s was impaled by %2$s with %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s hit the ground too hard§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s hit the ground too hard while trying to escape %2$s§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s fell out of the world§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s didn't want to live in the same world as %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s was roasted in dragon breath§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s was roasted in dragon breath by %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s experienced kinetic energy§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s experienced kinetic energy while trying to escape %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s went off with a bang§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s went off with a bang while fighting %2$s§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s went off with a bang due to a firework fired from %3$s by %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s was killed by %2$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rIntentional Game Design§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s was poked to death by a sweet berry bush§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s was poked to death by a sweet berry bush while trying to escape %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s was stung to death§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s was stung to death by %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s froze to death§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s was frozen to death by %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rAn unexpected error occurred trying to execute that command§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rNo advancement was found by the name '%1$s'§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rThe advancement %1$s does not contain the criterion '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rGranted the advancement %s to %s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rCouldn't grant advancement %s to %s as they already have it§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rGranted the advancement %s to %s players§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rCouldn't grant advancement %s to %s players as they already have it§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rGranted %s advancements to %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rCouldn't grant %s advancements to %s as they already have them§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rGranted %s advancements to %s players§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rCouldn't grant %s advancements to %s players as they already have them§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rGranted criterion '%s' of advancement %s to %s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldn't grant criterion '%s' of advancement %s to %s as they already have it§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rGranted criterion '%s' of advancement %s to %s players§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldn't grant criterion '%s' of advancement %s to %s players as they already have it§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rRevoked the advancement %s from %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rCouldn't revoke advancement %s from %s as they don't have it§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rRevoked the advancement %s from %s players§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rCouldn't revoke advancement %s from %s players as they don't have it§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §rRevoked %s advancements from %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rCouldn't revoke %s advancements from %s as they don't have them§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §rRevoked %s advancements from %s players§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rCouldn't revoke %s advancements from %s players as they don't have them§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rRevoked criterion '%s' of advancement %s from %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldn't revoke criterion '%s' of advancement %s from %s as they don't have it§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rRevoked criterion '%s' of advancement %s from %s players§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldn't revoke criterion '%s' of advancement %s from %s players as they don't have it§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s is not a valid entity for this command§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntity %s has no attribute %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAttribute %s for entity %s has no modifier %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifier %s is already present on attribute %s for entity %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rValue of attribute %s for entity %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rBase value of attribute %s for entity %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rBase value for attribute %s for entity %s set to %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rAdded modifier %s to attribute %s for entity %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rRemoved modifier %s from attribute %s for entity %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rValue of modifier %s on attribute %s for entity %s is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNo chunks were marked for force loading§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rMarked chunk %s in %s to be force loaded§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rMarked %s chunks in %s from %s to %s to be force loaded§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk at %s in %s is marked for force loading§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk at %s in %s is not marked for force loading§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rA force loaded chunk was found in %s at: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s force loaded chunks were found in %s at: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rNo force loaded chunks were found in %s§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rUnmarked all force loaded chunks in %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNo chunks were removed from force loading§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rUnmarked chunk %s in %s for force loading§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rUnmarked %s chunks in %s from %s to %s for force loading§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rToo many chunks in the specified area (maximum %s, specified %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rRemoved %s items from player %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rRemoved %s items from %s players§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rFound %s matching items on player %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rFound %s matching items on %s players§r",
    "commands.clone.success": "§f\uDB80\uDE23 §rSuccessfully cloned %s blocks§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rStarted tick profiling§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rStopped tick profiling after %s seconds and %s ticks (%s ticks per second)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rThe tick profiler hasn't started§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rThe tick profiler is already started§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rTraced %s commands from function '%s' to output file %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rTraced %s commands from %s functions to output file %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rCan't trace from inside of function§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rFailed to trace function§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rThe default game mode is now %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rThe difficulty has been set to %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rThe difficulty is %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntity can't hold any items§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntity %s has no loot table§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rDropped %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rDropped %s %s from loot table %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rDropped %s items§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rDropped %s items from loot table %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rApplied effect %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rApplied effect %s to %s targets§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rRemoved every effect from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rRemoved every effect from %s targets§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rRemoved effect %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rRemoved effect %s from %s targets§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rApplied enchantment %s to %s's item§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rApplied enchantment %s to %s entities§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rGave %s experience points to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rGave %s experience points to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rGave %s experience levels to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rGave %s experience levels to %s players§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rSet %s experience points on %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rSet %s experience points on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rSet %s experience levels on %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rSet %s experience levels on %s players§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s has %s experience points§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s has %s experience levels§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rSuccessfully filled %s blocks§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rExecuted %s commands from function '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rExecuted %s commands from %s functions§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rCan't give more than %s of %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rGave %s %s to %s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rGave %s %s to %s players§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rPlayed sound %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rPlayed sound %s to %s players§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rMultiplayer game is now hosted on port %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rThere are %s of a max of %s players online: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rKilled %s entities§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rKicked %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rYou whisper to %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s whispers to you: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §rMade %s a server operator§r",
    "commands.deop.success": "§f\uDB80\uDE23 §rMade %s no longer a server operator§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rBanned %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §rUnbanned %s§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rDisplaying particle %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rStarted 10 second performance profiling run (use '/perf stop' to stop early)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rStopped performance profiling after %s seconds and %s ticks (%s ticks per second)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rCreated debug report in %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rFailed to create debug report§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rThe performance profiler hasn't started§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rThe performance profiler is already started§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR profiling started§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rFailed to start JFR profiling§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR profiling stopped and dumped to %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rFailed to dump JFR recording: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rStopping the server§r",
    "commands.time.query": "§f\uDB80\uDE23 §rThe time is %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rSet the time to %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rScheduled function '%s' in %s ticks at gametime %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rScheduled tag '%s' in %s ticks at gametime %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rRemoved %s schedules with id %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rNo schedules with id %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rCan't schedule for current tick§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rSet own game mode to %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rSet %s's game mode to %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rGamerule %s is currently set to: %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rGamerule %s is now set to: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAutomatic saving is now disabled§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAutomatic saving is now enabled§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rSaving the game (this may take a moment!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSaved the game§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rThe player idle timeout is now %s minutes§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rThere are no bans§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rThere are %s bans:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s was banned by %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rCreated custom bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rRemoved custom bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rThere are no custom bossbars active§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rThere are %s custom bossbars active: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rCustom bossbar %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rCustom bossbar %s now has %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rCustom bossbar %s has been renamed§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rCustom bossbar %s has changed colour§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rCustom bossbar %s has changed style§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rCustom bossbar %s has changed value to %s§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rCustom bossbar %s has changed maximum to %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rCustom bossbar %s is now visible§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rCustom bossbar %s is now hidden§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rCustom bossbar %s has a value of %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rCustom bossbar %s has a maximum of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rCustom bossbar %s is currently shown§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rCustom bossbar %s is currently hidden§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rCustom bossbar %s has no players currently online§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rCustom bossbar %s has %s players currently online: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rUnlocked %s recipes for %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rUnlocked %s recipes for %s players§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rTook %s recipes from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rTook %s recipes from %s players§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rSummoned new %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rWhitelist is now turned on§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rWhitelist is now turned off§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rThere are no whitelisted players§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rThere are %s whitelisted players: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rAdded %s to the whitelist§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §rRemoved %s from the whitelist§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rReloaded the whitelist§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rSet the weather to clear§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rSet the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rSet the weather to rain & thunder§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rSet spawn point to %s, %s, %s [%s] in %s for %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rSet spawn point to %s, %s, %s [%s] in %s for %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rStopped sound '%s' on source '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rStopped all '%s' sounds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rStopped sound '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rStopped all sounds§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rSet the world spawn point to %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §rSpread %s teams around %s, %s with an average distance of %s blocks apart§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rSpread %s players around %s, %s with an average distance of %s blocks apart§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rChanged the block at %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rBanned IP %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rThis ban affects %s players: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rUnbanned IP %s§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §rTeleported %s to %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §rTeleported %s entities to %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §rTeleported %s to %s, %s, %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §rTeleported %s entities to %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rInvalid position for teleport§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rCleared titles for %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rCleared titles for %s players§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rReset title options for %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rReset title options for %s players§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rShowing new title for %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rShowing new title for %s players§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rShowing new subtitle for %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rShowing new subtitle for %s players§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rShowing new actionbar title for %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rShowing new actionbar title for %s players§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rChanged title display times for %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rChanged title display times for %s players§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rGrowing the world border to %s blocks wide over %s seconds§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rShrinking the world border to %s blocks wide over %s seconds§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rSet the world border to %s blocks wide§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rSet the centre of the world border to %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rThe world border is currently %s blocks wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rSet the world border damage buffer to %s blocks§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rSet the world border damage to %s per block each second§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rSet the world border warning time to %s seconds§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rSet the world border warning distance to %s blocks§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rAdded tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rAdded tag '%s' to %s entities§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rRemoved tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rRemoved tag '%s' from %s entities§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s has no tags§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s has %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rThere are no tags on the %s entities§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rThe %s entities have %s total tags: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rThere are no members on team %s§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rTeam %s has %s members: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rThere are no teams§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rThere are %s teams: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rCreated team %s§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rRemoved team %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §rRemoved %s members from team %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rUpdated the colour for team %s to %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rUpdated the name of team %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rEnabled friendly fire for team %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rDisabled friendly fire for team %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rTeam %s can now see invisible teammates§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rTeam %s can no longer see invisible teammates§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rNametag visibility for team %s is now \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rDeath message visibility for team %s is now \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rCollision rule for team %s is now \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rTeam prefix set to %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rTeam suffix set to %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §rAdded %s to team %s§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §rAdded %s members to team %s§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §rRemoved %s from any team§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §rRemoved %s members from any team§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rTriggered %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rTriggered %s (added %s to value)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rTriggered %s (set value to %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rThere are no objectives§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rThere are %s objectives: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rCreated new objective %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rRemoved objective %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rCleared any objectives in display slot %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rSet display slot %s to show objective %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rChanged the display name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rChanged the render type of objective %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rThere are no tracked entities§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rThere are %s tracked entities: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s has no scores to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s has %s scores:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rSet %s for %s entities to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rAdded %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rAdded %s to %s for %s entities§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rRemoved %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rRemoved %s from %s for %s entities§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rReset all scores for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rReset all scores for %s entities§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rReset %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rReset %s for %s entities§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rEnabled trigger %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rEnabled trigger %s for %s entities§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rUpdated %s for %s entities§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s has %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rReloading!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rReload failed, keeping old data§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rModified entity data of %s§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s has the following entity data: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s on %s after scale factor of %s is %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rModified block data of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s, %s has the following block data: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s on block %s, %s, %s after scale factor of %s is %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rModified storage %s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rStorage %s has the following contents: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s in storage %s after scale factor of %s is %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rThere are %s data packs enabled: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rThere are no data packs enabled§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rThere are %s data packs available: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rThere are no more data packs available§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rEnabling data pack %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDisabling data pack %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rNo longer spectating an entity§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rNow spectating %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is not in spectator mode§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rCannot spectate yourself§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rTarget position %s, %s, %s is not a container§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rSource position %s, %s, %s is not a container§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rThe target does not have slot %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rThe source does not have slot %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rNo targets accepted item into slot %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rNo targets accepted item %s into slot %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rReplaced a slot at %s, %s, %s with %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rReplaced a slot on %s with %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rReplaced a slot on %s entities with %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rGamerule %s is currently set to: %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rGamerule %s is now set to: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rUnlocked %s recipes for %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rUnlocked %s recipes for %s players§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rTook %s recipes from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rTook %s recipes from %s players§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rGrowing the world border to %s blocks wide over %s seconds§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rShrinking the world border to %s blocks wide over %s seconds§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rSet the world border to %s blocks wide§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rSet the centre of the world border to %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rThe world border is currently %s blocks wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rSet the world border damage buffer to %s blocks§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rSet the world border damage to %s per block each second§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rSet the world border warning time to %s seconds§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rSet the world border warning distance to %s blocks§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rGave %s experience points to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rGave %s experience points to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rGave %s experience levels to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rGave %s experience levels to %s players§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rSet %s experience points on %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rSet %s experience points on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rSet %s experience levels on %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rSet %s experience levels on %s players§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s has %s experience points§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s has %s experience levels§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rAdded tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rAdded tag '%s' to %s entities§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rRemoved tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rRemoved tag '%s' from %s entities§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s has no tags§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s has %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rThere are no tags on the %s entities§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rThe %s entities have %s total tags: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rCreated custom bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rRemoved custom bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rThere are no custom bossbars active§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rThere are %s custom bossbars active: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rCustom bossbar %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rCustom bossbar %s now has %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rCustom bossbar %s has been renamed§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rCustom bossbar %s has changed colour§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rCustom bossbar %s has changed style§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rCustom bossbar %s has changed value to %s§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rCustom bossbar %s has changed maximum to %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rCustom bossbar %s is now visible§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rCustom bossbar %s is now hidden§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rCustom bossbar %s has a value of %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rCustom bossbar %s has a maximum of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rCustom bossbar %s is currently shown§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rCustom bossbar %s is currently hidden§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rCustom bossbar %s has no players currently online§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rCustom bossbar %s has %s players currently online: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNothing changed. Those players are already on the bossbar with nobody to add or remove§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNothing changed. That's already the name of this bossbar§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNothing changed. That's already the colour of this bossbar§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNothing changed. That's already the style of this bossbar§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNothing changed. That's already the value of this bossbar§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNothing changed. That's already the max of this bossbar§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNothing changed. The bossbar is already hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNothing changed. The bossbar is already visible§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rSummoned new %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rKilled %s entities§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rKicked %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rPlayed sound %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rPlayed sound %s to %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rStopped sound '%s' on source '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rStopped all '%s' sounds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rStopped sound '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rStopped all sounds§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rThere are no objectives§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rThere are %s objectives: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rCreated new objective %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rRemoved objective %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rCleared any objectives in display slot %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rSet display slot %s to show objective %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rChanged the display name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rChanged the render type of objective %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rThere are no tracked entities§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rThere are %s tracked entities: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s has no scores to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s has %s scores:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rSet %s for %s entities to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rAdded %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rAdded %s to %s for %s entities§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s entities§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rReset all scores for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rReset all scores for %s entities§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rReset %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rReset %s for %s entities§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rEnabled trigger %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rEnabled trigger %s for %s entities§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rUpdated %s for %s entities§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s has %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rWhitelist is now turned on§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rWhitelist is now turned off§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rThere are no whitelisted players§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rThere are %s whitelisted players: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rAdded %s to the whitelist§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §rRemoved %s from the whitelist§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rReloaded the whitelist§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rApplied effect %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rApplied effect %s to %s targets§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rRemoved every effect from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rRemoved every effect from %s targets§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rRemoved effect %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rRemoved effect %s from %s targets§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rDisplaying particle %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rSet the weather to clear§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rSet the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rSet the weather to rain & thunder§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rThe time is %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rSet the time to %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §rMade %s a server operator§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §rMade %s no longer a server operator§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rModified entity data of %s§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s has the following entity data: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s on %s after scale factor of %s is %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rModified block data of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s, %s has the following block data: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s on block %s, %s, %s after scale factor of %s is %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rModified storage %s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rStorage %s has the following contents: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s in storage %s after scale factor of %s is %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rNo longer spectating an entity§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rNow spectating %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §rPlaced \"%s\" at %s, %s, %s§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rGenerated jigsaw at %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rGenerated structure \"%s\" at %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rLoaded template \"%s\" at %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rThe sound is too far away to be heard§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rNo new recipes were learned§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rNo recipes could be forgotten§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rUnable to save the game (is there enough disk space?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rSaving is already turned off§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rSaving is already turned on§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rAn objective already exists by that name§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNothing changed. That display slot is already empty§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNothing changed. That display slot is already showing that objective§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNothing changed. That trigger is already enabled§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rEnable only works on trigger-objectives§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rCould not set the block§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rUnable to summon entity§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rUnable to summon entity due to duplicate UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rInvalid position for summon§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rTarget either already has the tag or has too many tags§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rTarget does not have this tag§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rA team already exists by that name§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That team is already empty§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That team already has that colour§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That team already has that name§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNothing changed. Friendly fire is already enabled for that team§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNothing changed. Friendly fire is already disabled for that team§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNothing changed. That team can already see invisible teammates§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNothing changed. That team already can't see invisible teammates§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. Nametag visibility is already that value§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. Death message visibility is already that value§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. Collision rule is already that value§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rYou cannot trigger this objective yet§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rYou can only trigger objectives that are 'trigger' type§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rWhitelist is already turned on§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rWhitelist is already turned off§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rPlayer is already whitelisted§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rPlayer is not whitelisted§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNothing changed. The world border is already centered there§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNothing changed. The world border is already that size§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rWorld border can't be smaller than 1 block wide§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rWorld border cannot be bigger than %s blocks wide§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rWorld border cannot be further out than %s blocks§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNothing changed. The world border warning is already that amount of time§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNothing changed. The world border warning is already that distance§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNothing changed. The world border damage buffer is already that distance§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNothing changed. The world border damage is already that amount§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rThe target block is not a block entity§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNothing changed. The specified properties already have these values§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rExpected list, got: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rExpected object, got: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rInvalid list index: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rThis argument accepts a single NBT value§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rUnable to modify player data§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rYou must be on a team to message your team§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rUnknown colour '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rUnknown dimension '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rInvalid chat component: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rInvalid entity anchor position %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rUnknown enchantment: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rTake Book§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rUnknown effect: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rUnknown scoreboard objective '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rScoreboard objective '%s' is read-only§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rUnknown criterion '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rUnknown particle: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rUnknown ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rUnknown advancement: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rUnknown recipe: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rUnknown entity: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rUnknown predicate: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rUnknown item modifier: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rUnknown display slot '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rUnknown slot '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rUnknown team '%s'§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown block tag '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rUnknown block type '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlock %s does not have property '%s'§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rProperty '%s' can only be set once for block %s§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlock %s does not accept '%s' for %s property§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rExpected value for property '%s' on block %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown function tag '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rUnknown function %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s can only stack up to %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rUnknown item '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown item tag '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rUnknown selector type '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rExpected value for option '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rUnknown option '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rOption '%s' isn't applicable here§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rInvalid or unknown sort type '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rInvalid or unknown game mode '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rInvalid or unknown entity type '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rCan't insert %s into list of %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rCan't insert %s into %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rInvalid array type '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rA bossbar already exists with the ID '%s'§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rNo bossbar exists with the ID '%s'§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rNo items were found on player %s§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rNo items were found on %s players§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rUnknown data pack '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPack '%s' is already enabled!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPack '%s' is not enabled!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rThe difficulty did not change; it is already set to %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s is not a valid entity for this command§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s is not holding any item§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s cannot support that enchantment§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s is higher than the maximum level of %s supported by that enchantment§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest passed§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest passed, count: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest failed§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest failed, count: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rMultiplayer game is already hosted on port %s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rCan't get value of %s for %s; none is set§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rCould not spread %s teams around %s, %s (too many entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rCould not spread %s entities around %s, %s (too many entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rInvalid maxHeight %s; expected higher than world minimum %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rCan't get %s; only numeric tags are allowed§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rCan't get %s; tag doesn't exist§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rDouble must not be less than %s, found %s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rDouble must not be more than %s, found %s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rFloat must not be less than %s, found %s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rFloat must not be more than %s, found %s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rInteger must not be less than %s, found %s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rInteger must not be more than %s, found %s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLong must not be less than %s, found %s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLong must not be more than %s, found %s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rExpected literal %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rExpected quote to start a string§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rUnclosed quoted string§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rInvalid escape sequence '\\%s' in quoted string§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rInvalid boolean, expected 'true' or 'false' but found '%s'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rInvalid integer '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rExpected integer§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rInvalid long '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rExpected long§r",
    "command.exception": "§f\uDBFF\uDFC3 §rCould not parse command: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rInvalid double '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rExpected double§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rInvalid float '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rExpected float§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rExpected boolean§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rExpected '%s'§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rUnknown or incomplete command, see below for error§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rIncorrect argument for command§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rExpected whitespace to end one argument, but found trailing data§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rFailed to place template§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rThere is no template with id \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rFailed to place structure§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rThere is no structure with type \"%s\"§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rFailed to generate jigsaw§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rThere is no template pool with type \"%s\"§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rCould not find a point of interest of type \"%s\" within reasonable distance§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rThere is no point of interest with type \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNothing changed. The player already is an operator§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNothing changed. The player isn't banned§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rInvalid IP address§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNothing changed. That IP isn't banned§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rThe particle was not visible for anybody§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rFailed to place feature§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rThere is no feature with type \"%s\"§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rCould not find a biome of type \"%s\" within reasonable distance§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rThere is no biome with type \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rCould not find a structure of type \"%s\" nearby§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rThere is no structure with type \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rExpected value or range of values§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rOnly whole numbers allowed, not decimals§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMin cannot be bigger than max§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rA player is required to run this command here§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rAn entity is required to run this command here§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rIncomplete (expected 1 angle)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rInvalid angle§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rOnly one entity is allowed, but the provided selector allows more than one§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rOnly one player is allowed, but the provided selector allows more than one§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rOnly players may be affected by this command, but the provided selector includes entities§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rNo entity was found§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rNo player was found§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rThat player does not exist§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rInvalid NBT path element§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rFound no elements matching %s§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rInvalid operation§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rCannot divide by zero§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rNo relevant score holders could be found§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTags aren't allowed here, only actual blocks§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rExpected closing ] for block state properties§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rThat position is not loaded§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rThat position is out of this world!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rThat position is outside the allowed boundaries§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rIncomplete (expected 2 coordinates)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rInvalid swizzle, expected combination of 'x', 'y' and 'z'§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rIncomplete (expected 2 coordinates)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rIncomplete (expected 3 coordinates)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rCannot mix world & local coordinates (everything must either use ^ or not)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rExpected a coordinate§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rExpected a block position§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTags aren't allowed here, only actual items§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rInvalid name or UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rMissing selector type§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelector not allowed§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rExpected end of options§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rDistance cannot be negative§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rLevel shouldn't be negative§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimit must be at least 1§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rUnexpected trailing data§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rExpected key§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rExpected value§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rInvalid ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rInvalid unit§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rTick count must be non-negative§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rInvalid value \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rInvalid IP address or unknown player§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNothing changed. That IP is already banned§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNothing changed. The player is already banned§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. Those players are already on the bossbar with nobody to add or remove§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That's already the name of this bossbar§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That's already the colour of this bossbar§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That's already the style of this bossbar§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That's already the value of this bossbar§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNothing changed. That's already the max of this bossbar§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNothing changed. The bossbar is already hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNothing changed. The bossbar is already visible§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rThe source and destination areas cannot overlap§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rNo blocks were cloned§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNothing changed. The player is not an operator§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rUnable to apply this effect (target is either immune to effects, or has something stronger)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rTarget has no effects to remove§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rTarget doesn't have the requested effect§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNothing changed. Targets either have no item in their hands or the enchantment could not be applied§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rCannot set experience points above the maximum points for the player's current level§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rNo blocks were filled§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rUnknown command or insufficient permissions§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest failed§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest failed, count: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest passed§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest passed, count: %s §r"
}