{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s sachd %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s had den Foadschridd %s gschaffd§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s had de Aufgab %s erledichd§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s hads Ziel %s gschaffd§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rScreenshot gspaichad unda %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rKoann Screenshot ned spaichan: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s st\u00fcazde von na Leida§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s st\u00fcazde von Rankn§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s st\u00fcazde vo Trauerrankn oab§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s st\u00fcazde vo Zwiabelrankn oab§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s is vom Ger\u00fcst runter gfolln§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s st\u00fcazde bem Kl\u00e4ddarn oab§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s fiel aus zu gro\u00dfa H\u00f6h§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s wuad zum Absduaz veadammd§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s wuad von %2$s zum Absduaz veadammd§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mid %3$s zum Absduaz veadammd§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s fiel zu dief und wuad von %2$s ealedigd§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s fiel zu dief und wuad von %2$s mid %3$s ealedigd§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s wuad vom Blidz gdroffn§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s wuad w\u00e4hand des Kampfs mid %2$s vom Blidz gdroffn§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s ging in Flammn auf§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s lief w\u00e4hand des Kampfs mid %2$s ins Feua§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s vabrannde§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s wuade w\u00e4hand des Kampfs mid %2$s gr\u00f6sded§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s veasuchde in Loava zu schwimmn§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s fiel beim Veasuch, %2$s zu endkommn, in Loava§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s wuad dea Bodn zu hoa\u00df§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s gried wechn %2$s in die Gfahnzon§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s wuad bai lebendichn Laib bgrabn§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s wuad w\u00e4hand des Kampfs mid %2$s lebendich bgrabn§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s wuad zaquedschd§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s wuad von %2$s zeaquedschd§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s easoff§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s easoff beim Veasuch, %2$s zu endkommn§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s d\u00e4hydrird\u00e4§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s d\u00e4hydrird\u00e4 beim Veasuch, %2$s zua endkomm\u00e4n§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s veahungade§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s veahungade w\u00e4hand des Kampfs mid %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s waud von nem Kakdus zu Dode gsdochn§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s lief beim Veasuch, %2$s zu endkommn, in nen Kakdus§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s stab§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s stab wegn %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s wuad in di Lufd gsprengd§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s waud von %2$s in die Lufd gsprengd§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mid %3$s in die Lufd gsprengd§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s wuad duach Moagie gd\u00f6ded§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s wuad beim Veasuch, %2$s zua entkomma, duach Mogie get\u00f6tet§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s wuad duach veast\u00e4akde Moagie gd\u00f6ded§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rLeida isd die Meldun zu lang, um angzeigd zua weradn. Hia isd ne veak\u00fcazde Veasion: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s veadoadde§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s veadoadde w\u00e4hand des Kampfs mid %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mit am Sch\u00e4dl daschossn§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s wuade von nem fallnden Amboss zeaquedschd§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s wuade w\u00e4hand des Kampfs mid %2$s von nem fallnden Amboss zeaquedschd§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s wuade von nem fallnden Blogg zeaquedschd§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s wuade w\u00e4hand des Kampfs mid %2$s von nem fallnden Blogg zeaquedschd§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s wuad von nem Stalagmidn aufgschbie\u00dfd§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s wuad w\u00e4ahnd des Kampfs mid %2$s von nem Stalagmidn aufgschbie\u00dfd§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s wuad uffgspie\u00dft von nem fallnden Stalagdidn§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s wuad w\u00e4hrnd des Kampfs med %2$s von nem fallnden Stalagdidn uffgspie\u00dft§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s wuade von %2$s easchloaggn§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s wuade von %2$s mid %3$s easchloaggn§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s wuade von %2$s easchloaggn§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s wuade von %2$s mid %3$s easchloaggn§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s wuade von %2$s easchossn§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s wuade von %2$s mid %3$s easchossn§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s wuade von %2$s flambiad§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s wuade von %2$s mid %3$s flambiad§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s wuade von %2$s zu Dode gbr\u00fcgld§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s wuade von %2$s mid %3$s zu Dode gbr\u00fcgld§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mid Moagie gd\u00f6ded§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mid %3$s gd\u00f6ded§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s wuad beim Veasuch, %2$s zu vealetzn, gd\u00f6ded§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s wuad beim Veasuch, %2$s zu vealetzn, von %3$s gd\u00f6ded§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s wuad von %2$s aufgspie\u00dfd§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s wuad von %2$s mid %3$s aufgspie\u00dfd§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s fiel dea Schweakrafd zum Opfa§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s fiel beim Veasuch, %2$s zu endkommn, dea Schweakrafd zum Opfa§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s fiel aus dea Weld§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s wollde nich mea in deaselbn Weld wie %2$s lebn§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s wuad in Drachnatm gr\u00f6sded§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s wuad duach %2$s in Drachnatm gr\u00f6sded§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s eafuha kinetische Eneagie§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s eafua beim Veasuch, %2$s zu endkommn, kinetische Eneagie§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s floch mid am Knoall in die Luaft§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s floch w\u00e4hrnd des Kampfs mid %2$s mid am Knoall in die Luaft§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s floch uffgrund anes Feuaweaks, des von %2$s mid %3$s abgschossa wuad, mid am Knoall in die Luaft§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s wuad von %2$s gd\u00f6ded§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rbeabsichdigdm Spieldesign§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s had sich an nem S\u00fc\u00dfbeeanstrauach zu Dode gstochn§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s had sich beim Veasuch, %2$s zu endkommn, an nem S\u00fc\u00dfbeeanstracuh zu Dode gstochn§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s hats zamgstochn§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s hats von %2$s zamgstochn§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s is eafrorn§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s is duach %2$s eafrorn§r",
    "command.failed": "§f\uDB80\uDE23 §r§rW\u00e4hand dea Ausf\u00fcharung dieses Bfehls isd a Fehla aufgedredn§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rEs wuad koa Foadschridd mid dem Noamn '%1$s' gfundn§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rGriderium '%2$s' gh\u00f6ad ned zum Foadschrid %1$s§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rFoadschridd %s wuad %s gw\u00e4had§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rFoadschridd %s konnde %s ned gw\u00e4had weadn, da er breids eareichd wuade§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rFoadschridd %s wuad %s Schbielan gw\u00e4had§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rFoadschridd %s konnde %s Schbielan ned gw\u00e4had weadn, da er breids eareichd wuade§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §r%s Foadschridde wuadn %s gw\u00e4had§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §r%s Foadschridde konnde %s ned gw\u00e4had weadn, da sie breids eareichd wuadn§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rFoadschridde %s wuadn %s Schbielan gw\u00e4had§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §r%s Foadschridde konnde %s Schbielan ned gw\u00e4had weadn, da sie breids eareichd wuadn§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s wuad %s gw\u00e4had§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s konnde %s ned gw\u00e4had weadn, da es breids eaf\u00fclld is§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s wuad %s Schbielan gw\u00e4had§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s konnde %s Schbielan ned gw\u00e4had weadn, da es breids eaf\u00fclld is§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rFoadschridd %s wuad %s endzogn§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rFoadschridd %s konnde %s ned endzogn weadn, da er ned eareichd wuade§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rFoadschridd %s wuad %s Schbielan endzogn§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rFoadschridd %s konnde %s Schbielan ned endzogn weadn, da er ned eareichd wuade§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s Foadschridde wuadn %s endzogn§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §r%s Foadschridde konndn %s ned endzogn weadn, da sie ned eareichd wuadn§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s Foadschridde wuadn %s Schbielan endzogn§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §r%s Foadschridde konndn %s Schbielan ned endzogn weadn, da sie ned eareichd wuadn§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s wuad %s endzogn§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s konnde %s ned endzogn weadn, da es ned eaf\u00fclld wa§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s wuad %s Schbielan endzogn§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rGriderium '%s' des Foadschridds %s konnde %s Schbielan ned endzogn weadn, da es ned eaf\u00fclld wa§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s isch koan g\u00fcldiges Oabjekd f\u00fcar dieschen B\u00e4f\u00e4hl§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rObjegd %s had keen Addribud %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAddribud %s des Objegds %s hat keen Modifikador %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifikador %s is bei Addribud %s des Objegds %s breids voahandn§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rWead des Addribuds %s des Objekds %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rGrundwead des Addribuds %s des Objekds %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rGrundwead des Addribuds %s des Objekds %swuad oaf %s gsetzd§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rModifikador %s wuad zum Addribud %s des Objekds %s hinzugf\u00fcgd§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rModifikador %s wuad vom Addribud %s des Objekds %s endfeand§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rWead des Modifikadors %s des Addribuds %s des Objekds %s is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNix had sich ge\u00e4ndad, diese Chunks weadn breids dauahafd gladn§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rChunk %s in %s wiad nun dauahafd gladn§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §r%s Chunks in %s von %s bis %s weadn nun dauahafd gladn§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk %s in %s wiad dauahafd gladn§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk %s in %s wiad ned dauahafd gladn§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rIn %s wiad a Chunk dauahafd gladn: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §rIn %s weadn %s Chunks dauahafd gladn: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rIn %s weadn kane Chunks dauahafd gladn§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rIn %s weadn kane Chunks mea dauahafd gladn§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNix had sich ge\u00e4ndad, diese Chunks wuadn auch fr\u00fcha ned dauahafd gladn§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rChunk %s in %s wiad nun nich mea dauahafd gladn§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §r%s Chunks in %s von %s bis %s weadn nun nich mea dauahafd gladn§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rZu viele Chunks im angegebnen Breich (maximal %s, angegebn %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §r%s Gechensd\u00e4nde wuadn von %s endfeand§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §r%s Gechensd\u00e4nde wuadn von %s Schbielan endfeand§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §r%s \u00fcbaeinstimmende Gechenst\u00e4nde wuadn bei %s gfundn§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §r%s \u00fcbaeinstimmende Gechenst\u00e4nde wuadn bei %s Schbielan gfundn§r",
    "commands.clone.success": "§f\uDB80\uDE23 §r%s Bl\u00f6gge wuadn eafolgreich kobiead§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rDigg-Uffzichnung wurde g`staded§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rDigg-Uffzichnung wuad nach %s Sekundn und %s Diggs g`stoppd (%s Diggs pro Sekundn)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rDigg-Uffzichnung isd nischd oaktiv§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rDigg-Uffzichnung wurrde b\u00e4reids g`statted§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §r%s Bfehle dea Funktion '%s' wuadn in dea Ausgabedadei %s aufgzeichned§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §r%s Bfehle von %s Funktionen wuadn in dea Ausgabedadei %s aufgzeichned§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §r'S koann ned aus eina Funktion raus aufgzeichned weadn§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rFunktion konnde ned aufgzeichned weadn§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rSdandardschbielmoddus wuad oaf %s gsetzd§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rSchwierichkeid wuad aud %s gsetzd§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rDie Schwierichkeid is %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rObjekd kann kene Gechenst\u00e4nde dragn§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rObjekd %s had kene Beudedabelln§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §r%s %s falln glassn§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §r%s %s aus Beudedabelle %s falln glassn§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §r%s Gechnst\u00e4nde falln glassn§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §r%s Gechenst\u00e4nde aus Beudedabelle %s falln glassn§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rEffekd %s wuad oaf %s angwended§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rEffekd %s wuad oaf %s Ziele angwended§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rAlle Effekde wuadn von %s endfeand§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rAlle Effekde wuadn von %s Zieln endfeand§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rEffekd %s wuad von %s endfeand§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rEffekd %s wuad von %s Zieln endfeand§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rVeazauberung %s wuad auf'n Gechenstand von %s angwended§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rVeazauberung %s wuad oaf %s Objekde angwended§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §r%s Eafarungspunkde wuadn an %s gegebn§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §r%s Eafarungspunkde wuadn an %s Schbiela gegebn§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §r%s Eafarungstufn wuadn an %s gegebn§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §r%s Eafarungstufn wuadn an %s Schbiela gegebn§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rEafarungspunkde von %s wuadn oaf %s gsetzd§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rEafahrungspunkde von %s Schbielan wuadn oaf %s gsetzd§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rEafahrungsstufn von %s wuad oaf %s gsetzd§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rEafahrungsstufn von %s Schbielan wuad oaf %s gsetzd§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s had %s Eafahrungspunkde§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s had Eafahrungsstufn %s§r",
    "commands.fill.success": "§f\uDB80\uDE23 §r%s Bl\u00f6gge wuadn eafolgreich blazierd§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §r%s Bfehle dea Funktion '%s' wuan ausgf\u00fchad§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §r%s Bfehle von %s Funktionen wuadn ausgf\u00fchad§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rKoann ned meha als %s von %s gebn§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §r%s %s an %s gegebn§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §r%s %s an %s Schbiela gegebn§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rGr\u00e4usch %s wuad f\u00fca %s abgschbield§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rGr\u00e4usch %s wuad f\u00fca %s Schbiela abgschbield§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rLAN-Schbiel is jetzadla under pord %s eareichba§r",
    "commands.list.players": "§f\uDB80\uDE23 §r'S sind %s von maximal %s Schbielan online: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s wuadn bseidichd§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §r%s Objekde wuadn bseidichd§r",
    "commands.kick.success": "§f\uDB80\uDE23 §r%s wuadn rausgworfn: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rDu fl\u00fcsdasd %s zu: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s fl\u00fcsdad dia zu: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §r%s wuad zum Servaoperador eanannd§r",
    "commands.deop.success": "§f\uDB80\uDE23 §r%s is ka Seavaoperador mea§r",
    "commands.ban.success": "§f\uDB80\uDE23 §r%s wuad gspead: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §r%s wuad endspead§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rPartikl %s wiad gzaichd§r",
    "commands.perf.started": "§f\uDB80\uDE23 §r10-seg\u00fcndige Leischtungsuffzichnung wurde g`startet (b`nutze \u201a/debug stop\u2018 um sie vorzeitig zu b`enden)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rP\u00e4rform\u00e4nze-Uffzichnung wuad nach %s Sekundn und %s Diggs g`stoppd (%s Diggs pro Sekundn)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rDebug-Brichd wuad eastelld in %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rDebug-Brichd konnde ned eastelld weadn§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rP\u00e4rform\u00e4nze-Uffzichnung isd nischd oaktiv§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rP\u00e4rform\u00e4nze-Uffzichnung wurrde b\u00e4reids g`statted§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR-Uffzichnung is gestarded§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rF\u00e4hla boam Starden d\u00e4r JFR-Uffzichnung§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR-Uffzichnung gestobbd un in %s gschpeicherd§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rF\u00e4hla boam Spoachern d\u00e4r JFR-Uffzichnung: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rDea Stadwead is %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rServa wiad gstobbd§r",
    "commands.time.query": "§f\uDB80\uDE23 §rDie akduelle Zeid is %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rZeid wuad aud %s gsetzd§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rFunktion '%s' wuad in %s Ticks zua Schbielzoad %s eingepland§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rEtikedd '%s' wuad in %s Ticks zua Schbielzoad eingepland§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rEs wuadn %s Blanungn mid dea ID %s endfeand§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rEs gibd ka Blanung mid dea ID %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rF\u00fca den akduelln Tigg koann nix eingepland weadn§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rDa Schbielmoddus wuad oaf %s gesetzd§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rDea Schbielmoddus von %s wuad oaf %s gesetzd§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rDie Schbielrechl %s is deazeid '%s'§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rSchbielrechel %s wuad oaf '%s' gsetzd§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAudomadisches Schbaichan is jetzadla deagdiviead§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAudomadisches Schbaichan is jetzadla agdiviead§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rSchbiel wiad foadgsetd (kann an Momend dauan!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSchbiel wuad gspaichad§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rInagdivid\u00e4dslimid wuad oaf %s Minudn gsetzd§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rEs gibd ka Schberrungn§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rEs gibd %s Schberrungn:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s wuad von %s gschbead: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s wuad eastelld§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s wuad endfeand§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rEs san kene bnutzadefiniede Bossleisdn agdiv§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rEs san %s bnutzadefiniede Bossleisdn agdiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s hat kene Schbiela mea§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s hat akduell %s Schbiela: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s wuad umbnannd§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rFoabn dea bnutzadefiniede Bossleisdn %s wuad g\u00e4ndad§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rEinteilung dea bnutzadefiniede Bossleisdn %s wuad g\u00e4ndad§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rWead dea bnutzadefiniede Bossleisdn %s wuad oaf %s g\u00e4ndad§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rMaximalwead dea bnutzadefiniede Bossleisdn %s wuad oaf %s g\u00e4ndad§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s is nun sichdboe§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s is nun veschdeggd§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rDea akduelle Wead dea bnutzadefiniede Bossleisdn %s bedr\u00e4chd %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rDea Maximalwead dea bnutzadefiniede Bossleisdn %s bedr\u00e4chd %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s is akduell sichdboe§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s is akduell veschdeggd§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s had akduell koane Schbiela online§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rBnutzadefiniede Bossleisdn %s had akduell %s Schbiela online: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §r%s Rezebde wuadn f\u00fca %s freigschaldn§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §r%s Rezebde wuadn f\u00fca %s Schbiela freigschaldn§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §r%s Rezebde wuadn von %s endfeand§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §r%s Rezebde wuadn von %s Schbielan endfeand§r",
    "commands.summon.success": "§f\uDB80\uDE23 §r%s wuad eazeuchd§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rDie G\u00e4stelisdn is jetztadla aktiviead§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rDie G\u00e4stelisdn is jetztadla deaktiviead§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rEs san koane Schbiela oaf dea G\u00e4stelisdn§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rEs san %s Schbiela oaf dea G\u00e4stelisdn: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §r%s wuad zua G\u00e4stelisdn hinzugf\u00fcchd§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §r%s wuad von dea G\u00e4stelisdn endfeand§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rDie G\u00e4stelisdn wuad neu gladn§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rWedda wuad oaf Klaa g\u00e4ndad§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rWedda wuad oaf Rechn g\u00e4ndad§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rWedda wuad oaf Gwidda g\u00e4ndad§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rEinstiegspungd von %s wuad oaf %s, %s, %s [%s] in %s gsetzd§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rEinstiegspungd von %s Schbielan wuad oaf (%1$s, %$2s, %$3s) [%4$s] in %5$s gsetzd§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rGr\u00e4usch %s f\u00fca die Gr\u00e4uschard %s wuad gschdoppd§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rOalle %s - Gr\u00e4usche wuadn gschdoppd§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rGr\u00e4usch %s waud gschdoppd§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rOalle Gr\u00e4usche wuadn gschdoppd§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rWeldeinstiegspungd wuad oaf %s, %s, %s [%s] gsetzd§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §r%s Deams wuadn rund um %s, %s mid am Abstoabd von duachschniddlich %s Bl\u00f6ggn zuananda veadeild§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §r%s Schbiela wuadn rund um %s, %s mid am Abstoabd von duachschniddlich %s Bl\u00f6ggn zuananda veadeild§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rBlogg bei %s, %s, %s wuad g\u00e4ndad§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rIP-Adressn %s wuad gschbead: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rDiese Schberrung bedriffd %s Schbiela: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rIP-Adressn %s wuad endschbead§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s wuad zu %s teleboadiead§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §r%s Objekde wuadn zu %s teleboadiead§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s wuad zu %s, %s, %s teleboadiead§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §r%s Objekde wuadn zu %s, %s, %s teleboadiead§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rUng\u00fcltige Position zum Teleportiean§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rOalle Didel wuadn f\u00fca %s endfeand§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rOalle Didel wuadn f\u00fca %s Schbiela endfeand§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rDidel-Anzaichezeidn wuadn f\u00fca %s zur\u00fcckgsetzd§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rDidel-Anzaichezeidn wuadn f\u00fca %s Schbiela zur\u00fcckgsetzd§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rNeua Didel wiad f\u00fcr %s oangzeichd§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rNeua Didel wiad f\u00fcr %s Schbiela oangzeichd§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rNeua Undadidel wiad f\u00fcr %s oangzeichd§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rNeua Undadidel wiad f\u00fcr %s Schbiela oangzeichd§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rNeue Akdionsloasdndidel wiad f\u00fca %s oangzeichd§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rNeua Akdionsloasdndidel wiad f\u00fca %s Schbiela oangzeichd§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rDidel-Anzeichezoadn wuadn f\u00fca %s g\u00e4ndad§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rDidel-Anzeichezoadn wuadn f\u00fca %s Schbiela g\u00e4ndad§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rDie Weldnbarriere wiad innahoalb vo %s Sekundn oaf a Woadn vo %s Bl\u00f6ggn veagr\u00f6\u00dfad§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rDie Weldnbarriere wiad innahoalb vo %s Sekundn oaf a Woadn vo %s Bl\u00f6ggn veakloanad§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rDie Weldnbarriere wuad oaf a Woadn vo %s Bl\u00f6ggn gsetzd§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rDie Middn dea Weldnbarriere wuad oaf %s, %s gsetzd§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rDie Weldnbarriere had deazoad a Weide vo %s Bl\u00f6ggn§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rDea Unveaseahdhoadsbreich um die Weldnbarriere wuad auf %s Bl\u00f6gge gsetzd§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rDea Schadn dea Weldbarriere wuad oaf %s pro Blogg jede Sekundn gsetzd§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rDie Woanzoad dea Weldnbarriere wuad auf %s Sekundn gsetzd§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rDea Woanbreich um die Weldnbarriere wuad auf %s Bl\u00f6gge gsetzd§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rEdikedd '%s' wuad %s hinzugf\u00fcgd§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rEdikedd '%s' wuad %s Objekdn hinzugf\u00fcgd§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rEdikedd '%s' wuad vo %s endfeand§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rEdikedd '%s' wuad vo %s Objekdn endfeand§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s hoad koane Edikeddn§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s hoad %s Edikeddn: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rDie %s audgw\u00e4hldn Objekde hoabn koa Edikedd§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rDie %s audgw\u00e4hldn Objekde hoabn insgsammd %s Edikeddn: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rDeam %s hoad koane Midglieda§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rDeam %s hoad %s Midglieda: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rEs gibd koane Deams§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rEs gibd %s Deams: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rDeam %s wuad eastelld§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rDeam %s wuad endfeand§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §r%s Midglieda wuadn aus Deam %s endfeand§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rFoadbn vom Deam %s wuad auf %s gsetzd§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rNoam\u00e4 von Team %s wuad akdualisiead§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rAignbschuss wuad f\u00fca Deam %s akdiviead§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rAignbschuss wuad f\u00fca Deam %s deakdiviead§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rDeam %s koan nun unsichdbare Deammidglieda sehn§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rDeam %s koan koane unsichdbaren Deammidglieda meah sehn§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rSichdbaakeid dea Schbielanoamn von Deam %s wuad auf \"%s\" gsetzd§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rSichdbaakeid dea Dodesmeldungn von Deam %s wuad auf \"%s\" gsetzd§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rSchieberegla f\u00fca Deam %s wuad auf \"%s\" gsetzd§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rDeam-Pr\u00e4fix wuad auf %s gsetzd§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rDeam-Suffix wuad auf %s gsetzd§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s wuad zum Deam %s zugf\u00fcchd§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s Midglieda wuadn zum Deam %s zugf\u00fcchd§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §r%s wuad aus jedem Deam endfeand§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s Midglieda wuadn aus Deams endfeand§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §r%s wuad ausgl\u00f6sd§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §r%s wuad ausgl\u00f6sd (Werd wuade um %s eah\u00f6hd)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §r%s wuade ausgl\u00f6sd (Wead wuade auf %s gsetzd)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rEs gibd koane Ziele§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rEs gibt %s Ziele: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rNeues Ziel %s wuad easchdelld§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rZiel %s wuade endfeand§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rOalle Ziele in Anzeichebosition %s wuadn gl\u00f6schd§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rAnzeichebosotion %s zeichd nun das Ziel %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rOanzeigenoama vo %s wuad zua %s g\u00e4ndad§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rDast\u00e4llungsart vom Ziel %s wuad g\u00e4ndad§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rEs gibd koane \u00fcbawachden Objekde§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rEs gibd %s \u00fcbawachde Objekde: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s had koane Punkdeschd\u00e4nde§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s had %s Punkdeschd\u00e4nde:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s auf %s gsetzd§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s Objekde auf %s gsetzd§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §r%2$s wuad f\u00fca %3$s um %1$s eah\u00f6hd (jetzadla %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §r%2$s wuad f\u00fca %3$s Objekde um %1$s eah\u00f6hd§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §r%2$s wuade f\u00fca %3$s um %1$s vearingad (jetzadla %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §r%2$s wuade f\u00fca %3$s Objekde um %1$s vearingad§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rOalle Punkdeschd\u00e4nde wuadn f\u00fca %s gl\u00f6schd§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rOalle Punkdeschd\u00e4nde wuadn f\u00fca %s Objekde gl\u00f6schd§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s gl\u00f6schd§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s Objekde gl\u00f6schd§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rAusl\u00f6sa %s wuad f\u00fca %s akdiviead§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rAusl\u00f6sa %s wuad f\u00fca %s Objekde akdiviead§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s auf %s gsetzd§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §r%s wuad f\u00fca %s Objekde g'\u00e4ndad§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s had %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rDadnbackede weadn neu gladn!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rNeuladn fehlgschlagn, oalde Dadn werdn beibhaldn§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rObjekddadn von %s wuadn g'\u00e4ndad§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s bsitzd die folgnden Objekddadn: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s von %s muldibliziad mid %s is %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rBloggdadn bei (%s, %s, %s) wuadn g'\u00e4ndad§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §rBlogg bei (%s, %s, %s) bsitzd die folgndedn Bloggdadn: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s von Blogg bei (%s, %s, %s) muldibliziad mid %s is %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rSchbaicha %s wuade g'\u00e4ndad§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rSchbaicha %s bsitzd die folgnden Dadn: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s im Schbaicha %s mid %s muldibliziad is %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rEs sann %s Dadnbagede akdiviead: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rEs sann koane Dadnbagede akdiviead§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rEs sann %s Dadnbagede veaf\u00fcgbaa: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rEs sann koane weideren Dadnbagede veaf\u00fcgbaa§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rAktivier Dadnbageed %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDeaktivier Dadnbageed %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rDu beobachdesd koa Objekd meah§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rDu beobachdesd nun %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is nich im Zuschauamodus§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rDu koannsd dich nich selbsd beobachdn§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rZielposition %s, %s, %s bsitzd keen Invendar§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rQuellposition %s, %s, %s bsitzd keen Invendar§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rDas Ziel b`sitzt koinen Invendarploatz %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rQuelle bsitzd Invendarploatz %s ned§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rKeen Ziel l\u00e4ssd Gechnschd\u00e4nde bei Invendoaploatz %s zu§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rKeen Ziel l\u00e4ssd %s beim Invendoaploatz %s zu§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rInhald oines Invendarplatzes bei %s, %s, %s wuade mid %s earsetzd§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rInhald anes Invendarplatzes vo %s wuad duach %s easetzd§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rInhald anes Invendarplatzes vo %s Objekdn wuad duach %s easetzd§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rDie Schbielrechl %s is deazeid '%s'§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rSchbielrechel %s wuad oaf '%s' gsetzd§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §r%s Rezebde wuadn f\u00fca %s freigschaldn§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezebde wuadn f\u00fca %s Schbiela freigschaldn§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §r%s Rezebde wuadn von %s endfeand§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezebde wuadn von %s Schbielan endfeand§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rDie Weldnbarriere wiad innahoalb vo %s Sekundn oaf a Woadn vo %s Bl\u00f6ggn veagr\u00f6\u00dfad§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rDie Weldnbarriere wiad innahoalb vo %s Sekundn oaf a Woadn vo %s Bl\u00f6ggn veakloanad§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rDie Weldnbarriere wuad oaf a Woadn vo %s Bl\u00f6ggn gsetzd§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rDie Middn dea Weldnbarriere wuad oaf %s, %s gsetzd§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rDie Weldnbarriere had deazoad a Weide vo %s Bl\u00f6ggn§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rDea Unveaseahdhoadsbreich um die Weldnbarriere wuad auf %s Bl\u00f6gge gsetzd§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rDea Schadn dea Weldbarriere wuad oaf %s pro Blogg jede Sekundn gsetzd§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rDie Woanzoad dea Weldnbarriere wuad auf %s Sekundn gsetzd§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rDea Woanbreich um die Weldnbarriere wuad auf %s Bl\u00f6gge gsetzd§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §r%s Eafarungspunkde wuadn an %s gegebn§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §r%s Eafarungspunkde wuadn an %s Schbiela gegebn§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §r%s Eafarungstufn wuadn an %s gegebn§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §r%s Eafarungstufn wuadn an %s Schbiela gegebn§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rEafarungspunkde von %s wuadn oaf %s gsetzd§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rEafahrungspunkde von %s Schbielan wuadn oaf %s gsetzd§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rEafahrungsstufn von %s wuad oaf %s gsetzd§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rEafahrungsstufn von %s Schbielan wuad oaf %s gsetzd§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s had %s Eafahrungspunkde§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s had Eafahrungsstufn %s§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rEdikedd '%s' wuad %s hinzugf\u00fcgd§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rEdikedd '%s' wuad %s Objekdn hinzugf\u00fcgd§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rEdikedd '%s' wuad vo %s endfeand§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rEdikedd '%s' wuad vo %s Objekdn endfeand§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s hoad koane Edikeddn§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s hoad %s Edikeddn: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rDie %s audgw\u00e4hldn Objekde hoabn koa Edikedd§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rDie %s audgw\u00e4hldn Objekde hoabn insgsammd %s Edikeddn: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s wuad eastelld§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s wuad endfeand§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rEs san kene bnutzadefiniede Bossleisdn agdiv§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rEs san %s bnutzadefiniede Bossleisdn agdiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s hat kene Schbiela mea§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s hat akduell %s Schbiela: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s wuad umbnannd§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rFoabn dea bnutzadefiniede Bossleisdn %s wuad g\u00e4ndad§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rEinteilung dea bnutzadefiniede Bossleisdn %s wuad g\u00e4ndad§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rWead dea bnutzadefiniede Bossleisdn %s wuad oaf %s g\u00e4ndad§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rMaximalwead dea bnutzadefiniede Bossleisdn %s wuad oaf %s g\u00e4ndad§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s is nun sichdboe§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s is nun veschdeggd§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rDea akduelle Wead dea bnutzadefiniede Bossleisdn %s bedr\u00e4chd %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rDea Maximalwead dea bnutzadefiniede Bossleisdn %s bedr\u00e4chd %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s is akduell sichdboe§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s is akduell veschdeggd§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s had akduell koane Schbiela online§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rBnutzadefiniede Bossleisdn %s had akduell %s Schbiela online: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNichds hoad sich g\u00e4ndord, diesche Spieler sind schohn zur Boschleischte zugeordned, es wurde niemond hinzugf\u00fcgt oder entfernd§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNichds hoad sich g\u00e4nderd, die Boschleischte hoad b\u00e4reids dieschen Noamen§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNichds hoad sich g\u00e4nderd, die Boschleischde hoad b\u00e4reids diesche Foarbe§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNichds hoad sich g\u00e4nderd, die Boschleischste hoad b\u00e4reids diesche Einst\u00e4llung\u00e4n§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNichds hoad sich g\u00e4nderd, diesch isd b\u00e4reitz d\u00e4r W\u00e4rd d\u00e4r Boschleischte§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNix hoad sich g'\u00e4nd\u00e4rd, diesch isd b\u00e4reids dasch Maxschimum diescher Boschleischte§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNix hot sich g'\u00e4nnerd, die Bossleiste is bereids v\u00e4rsteggd§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNix hot dich g'\u00e4nderd, die Boschleischte ischd b\u00e4reids sichbar§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §r%s wuad eazeuchd§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s wuadn bseidichd§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §r%s Objekde wuadn bseidichd§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §r%s wuadn rausgworfn: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rGr\u00e4usch %s wuad f\u00fca %s abgschbield§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rGr\u00e4usch %s wuad f\u00fca %s Schbiela abgschbield§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rGr\u00e4usch %s f\u00fca die Gr\u00e4uschard %s wuad gschdoppd§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rOalle %s - Gr\u00e4usche wuadn gschdoppd§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rGr\u00e4usch %s waud gschdoppd§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rOalle Gr\u00e4usche wuadn gschdoppd§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rDea Stadwead is %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rEs gibd koane Ziele§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rEs gibt %s Ziele: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rNeues Ziel %s wuad easchdelld§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rZiel %s wuade endfeand§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rOalle Ziele in Anzeichebosition %s wuadn gl\u00f6schd§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rAnzeichebosotion %s zeichd nun das Ziel %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rOanzeigenoama vo %s wuad zua %s g\u00e4ndad§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rDast\u00e4llungsart vom Ziel %s wuad g\u00e4ndad§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rEs gibd koane \u00fcbawachden Objekde§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rEs gibd %s \u00fcbawachde Objekde: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s had koane Punkdeschd\u00e4nde§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s had %s Punkdeschd\u00e4nde:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s auf %s gsetzd§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s Objekde auf %s gsetzd§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §r%2$s wuad f\u00fca %3$s um %1$s eah\u00f6hd (jetzadla %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §r%2$s wuad f\u00fca %3$s Objekde um %1$s eah\u00f6hd§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §r%2$s wuade f\u00fca %3$s um %1$s vearingad (jetzadla %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §r%2$s wuade f\u00fca %3$s Objekde um %1$s vearingad§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rOalle Punkdeschd\u00e4nde wuadn f\u00fca %s gl\u00f6schd§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rOalle Punkdeschd\u00e4nde wuadn f\u00fca %s Objekde gl\u00f6schd§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s gl\u00f6schd§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s Objekde gl\u00f6schd§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rAusl\u00f6sa %s wuad f\u00fca %s akdiviead§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rAusl\u00f6sa %s wuad f\u00fca %s Objekde akdiviead§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s auf %s gsetzd§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §r%s wuad f\u00fca %s Objekde g'\u00e4ndad§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s had %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rDie G\u00e4stelisdn is jetztadla aktiviead§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rDie G\u00e4stelisdn is jetztadla deaktiviead§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rEs san koane Schbiela oaf dea G\u00e4stelisdn§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rEs san %s Schbiela oaf dea G\u00e4stelisdn: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §r%s wuad zua G\u00e4stelisdn hinzugf\u00fcchd§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §r%s wuad von dea G\u00e4stelisdn endfeand§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rDie G\u00e4stelisdn wuad neu gladn§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rEffekd %s wuad oaf %s angwended§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rEffekd %s wuad oaf %s Ziele angwended§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rAlle Effekde wuadn von %s endfeand§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rAlle Effekde wuadn von %s Zieln endfeand§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rEffekd %s wuad von %s endfeand§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rEffekd %s wuad von %s Zieln endfeand§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rPartikl %s wiad gzaichd§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rWedda wuad oaf Klaa g\u00e4ndad§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rWedda wuad oaf Rechn g\u00e4ndad§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rWedda wuad oaf Gwidda g\u00e4ndad§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rDie akduelle Zeid is %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rZeid wuad aud %s gsetzd§r",
    "commands.op.success": "§f\uDBFF\uDFCB §r%s wuad zum Servaoperador eanannd§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §r%s is ka Seavaoperador mea§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rObjekddadn von %s wuadn g'\u00e4ndad§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s bsitzd die folgnden Objekddadn: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s von %s muldibliziad mid %s is %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rBloggdadn bei (%s, %s, %s) wuadn g'\u00e4ndad§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §rBlogg bei (%s, %s, %s) bsitzd die folgndedn Bloggdadn: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s von Blogg bei (%s, %s, %s) muldibliziad mid %s is %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rSchbaicha %s wuade g'\u00e4ndad§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rSchbaicha %s bsitzd die folgnden Dadn: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s im Schbaicha %s mid %s muldibliziad is %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rDu beobachdesd koa Objekd meah§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rDu beobachdesd nun %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §rEsch wud\u00b4\u00e4 %s boi %s,%s,%s bladschird§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rG\u00e4reusch isd zu woit \u00e4ndfernd, um g`h\u00f6rd zu werden§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rEsch wurden kone noen R\u00e4zepde froeig`schalded§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rEs konnden kone R\u00e4zepde \u00e4ndvernd werden§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rSpiel konnde nichd g`speicherd werden (isd g\u00e4nug froeier Spoicherplotz vorhonden)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rAutomadisches Speichern is bereids d`akdiviert§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rAutomadisches Speichern is bereids akdiviert§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rOan Ziel mid dieschem Noaman exischdierd b\u00e4reids§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, die Oanzeigeposizion isd b\u00e4reids l\u00e4er§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNix hot sich ve`\u00e4nderd, die Oanzeigeposizion zoigd b\u00e4reids dos Ziel§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNix hot sich g'\u00e4nnerd, d\u00e4r Oasl\u00f6ser isd b\u00e4reids oakdivierd§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rDiescha B`f\u00e4hl funkdionierd nur fuar Oasl\u00f6scher (tigga-Ziele)§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rD\u00e4r Block konnde nichd plazierd werden§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rObjegd konnde nichd erzeugd werden§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rObjegd konnde ned erzeuchd werdn; die UUID exisdierd breids§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rUng\u00fcltiche Position zum Earzeuchn§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §r\u00c4ndweda hot dos Ziel b\u00e4reids diesches \u00c4tigedd oder es hat zu viele \u00c4tigedden§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rZiel b`sitzt dieschen \u00c4ffegd nichd§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rOan Team mid dieschem Noaman exischdierd b\u00e4reids§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, dasch Team isd b\u00e4reids l\u00e4er§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, dasch Team hot b\u00e4reids diesche Farb\u00e4§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g'\u00e4nnerd, dasch Team hat b`reids diesen Namen§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, f\u00fcr disches Deam isd Oigenb`schuss b`reids oagdivierd§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, f\u00fcr disches Deam isd Oigenb`schuss b`reids d\u00e4ogdivierd§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, disches Deam koan b\u00e4reids un`sichdbar\u00e4 Deammidglieda s\u00e4hen§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, disches Deam koan b\u00e4reids koine un`sichdbar\u00e4 Deammidglieda s\u00e4hen§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, die Schichdbargeid d\u00e4r Spiel\u00e4rnamen hot b`reids dies`n W\u00e4rd§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, die Schichdbargeid d\u00e4r Dodesnochrichd hot b`reids dies`n W\u00e4rd§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4r Schieb\u00e4r\u00e4gla hot b`reids dieschen W\u00e4rd§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rOausl\u00f6scher isd noch nichd oagdiviert§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rZiel isd gein Oasl\u00f6scher (trigger-Ziel)§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rDie G\u00e4stelisdn is schoan aktiviead§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rDie G\u00e4stelisdn is schoan d`ativiead§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rD\u00e4r Spiela isd schoan uff d\u00e4r G\u00e4stelisd\u00e4§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rD\u00e4r Spiela isd nichd uff d\u00e4r G\u00e4stelisd\u00e4§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4 hot b\u00e4reids dische Midde§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4 hot b\u00e4reids dische Weide§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rDie Woide dea Wealdbarriere darf ned kloina als 1 Bl\u00f6gg soan§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rDie Woide dea Wealdbarriere darf ned gr\u00f6\u00dfa als %s Bl\u00f6gg soa§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rDie Weldboierre darf nichd weida oals %s Bl\u00f6gge endfernd soan§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4n Wornung hot b\u00e4reids dische Zeitsponn\u00e4§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4n Wornung hot b\u00e4reids dische Dischdanz§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4n Uanvers\u00e4hrdsb`reich hot b\u00e4reids dische Dischdanz§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4 Weldbarrier\u00e4n Schod\u00e4n hot b\u00e4reids dischen W\u00e4rd§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rZielblock hot koine Bloggdadn§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNix hod si g\u00e4ndad, de oangegebnen Eigenschofdn hom bereids de Weade§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rLischde \u00e4rwarded, \u201a%s\u2018 \u00e4rh`lden§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rObjegd \u00e4rwarded, \u201a%s\u2018 \u00e4rh`lden§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rUng\u00fcldiga Lischdenindex: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rDiesches Arg`ment agzebdiert nuor oinen einzelnen NBT-W\u00e4rd§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rSpielerdadn k\u00f6nnen nicht g`\u00e4ndert werd`n§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rDu muschd in oinem Deam soin, um doin Deam zu b`nachrichtig`n§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Farb\u00e4: %s§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Dim\u00e4nsion: %s§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige Dextkombonende: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige Objegd`angkerposition %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Verzaub\u00e4rung: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rBuch n\u00e4hmen§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rUnb`gannda \u00c4ffegd: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4s Ziel: %s§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rDasch Ziel %s konn nur oasg`l\u00e4sen w\u00e4rden§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rUnbekanndes Kriderium '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Pardigel: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rUnb`gannde ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rUnb`gannda Foadschridd: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rUnb`ganndes Rezebd: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rUnb`ganndes Objegd: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rUnb`ganndes Pr\u00e4digad: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rUnbekannda Gechnschdandsmodifikador: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rUnb`gannde Oanzeigeposizion: %s§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rUnb`gannda Invendarpladz: %s§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rUnb`ganndes Deam: %s§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rUnb`gannda Bloggtag: %s§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rUnb`gannda Blogg: %s§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlogg %s b`sitzd d\u00e4n Z`stand \u201a%s\u2018 nichd§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rB`sitzdum \u201a%s\u2018 konn nur einmal f\u00fcr den Blogg %s g`s\u00e4dzt werd\u00e4n§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlogg %s agzebdierd,%s\u00b4 fuar Bloggz`stand,%s\u00b4 nichd§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rF\u00e4hlendarr W\u00e4rd fuar Zusdand,%s` des Bloggs %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rUnb`gannda Fungdionstag: %s§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Fungdion: %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s koan nua bisch %s g`stabld w\u00e4rdn§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rUnbekannda Gechnschdand '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rUnbekannda Gechnschdand '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rUnb`gannda Selegdor: %s§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rW\u00e4rd \u00e4rwarded fuar die Obzion %s§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rUnb`gannd\u00e4 Obzion: `%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rObzion,%s` isd hier nichd oanwendbar§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rUng\u00fcldiga oderr unbegannda Sordierung `%s`§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiga oderr unbegannda Schi`bielmodusch %s§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiga oderr unbegannda Objegddyb %s§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §r%s koan nichd in die Lischsde von%s ein`gf\u00fcgd w\u00e4rdn§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §r%s koan nichd in %s ein`gf\u00fcgd w\u00e4rdn§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiga Array-Dyp,%s`§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rEsch exisdiert b`reids oine Bossleischte mit der ID \u201a%s\u2018§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rEsch exisdiert keine Bossleischte mit der ID \u201a%s\u2018§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rKoine G\u00e4gnstende wurd\u00e4n im Sch`bieler %s g`fund\u00e4n§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rKoine G\u00e4gnstende wurd\u00e4n boi d\u00e4n Sch`bieler %s g`fund\u00e4n§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rZu viele Bl\u00f6gg\u00e4 im angegebnen Breich (maximal %s, angegebn %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rUnbeganndes Dadnpagg \u00b4%s\u00b4§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rDadnp\u00e4gg,%s` isd b`reids agdivierd!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rDadnp\u00e4gg,%s` isd b`reids deagdivierd!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, die Schwierichkeid liegd b`reids boi %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s isch koan g\u00fcldiges Oabjekd f\u00fcar dieschen B\u00e4f\u00e4hl§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s h\u00e4ld koinen G\u00e4genstand in d\u00e4r Hupdhand§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s koann domid nichd v\u00e4rzauberd w\u00e4rden§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s isd h\u00f6ha ols dasch maximol\u00e4 levl %s, dasch fuar die Vorzauborung undast\u00fcdzd wird§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rZu viele Bl\u00f6gg\u00e4 im angegebnen Breich (maximal %s, angegebn %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rDesd erfolgreich§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rDesd b`standen, Anzohl: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rDesd fehlgschlochn§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rDesd fehlgschlochn, Anzohl: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rZu viele Bl\u00f6gg\u00e4 im angegebnen Breich (maximal %s, angegebn %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rLAN-Schbiel is b`reids under pord %s eareichba§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rD\u00e4r W\u00e4rd von %s fuar %s konnde nichd abg`fragd w\u00e4rden; da koina g`sedzt isd§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §r%s Deams konndn nisch um (%s, %s) vordeild w\u00e4rdn (zu wenisch Bladds fuar Deams - vorrsuche, h\u00f6schsdns %s zu vordeiln)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §r%s Objegd\u00e4 konndn nisch um (%s, %s) vordeild w\u00e4rdn (zu wenisch Bladds f\u00fcr Objegd\u00e4 - vorrsuche, h\u00f6schsdns %s zu vordeiln)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rUng\u00fcldische H\u00f6h %s, h\u00f6\u00e4 alsch dasch Weldminimum %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §r\u201a%s\u2018 kann nichd abg`frachd w\u00e4rdn, de Eischnschafd is keene Zahl§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §r%s konn nichd a`bg`fragd w\u00e4rden, die Oig`nschafd \u00e4xisdierd nichd§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rGommazahl darf nisch gloinarr als %s sein, %s is zu gloing§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rGommazahl darf nisch gr\u00f6scharr als %s soin, %s is zu grosch§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rGommazahl darf nisch gloinarr als %s soin, %s is zu gloin§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rGommazahl darf nisch gr\u00f6scharr als %s soin, %s is zu grosch§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rGanzzahl darf nisch gloinorr als %s sein, %s is zu gloin§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rGanzzahl darf nichd gr\u00f6\u00dfarr als %s sein, %s is zu gro\u00df§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLong\u00e4 Gonzzahl darf nisch gloinar als %s sein, %s isd zu gloin§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLong\u00e4 Gonzzahl darf nisch gr\u00f6\u00dforr als %s sein, %s isd zu gro\u00df§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rZoichenfolg\u00e4,%s\u00b4 \u00e4rwa`dded§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rF\u00e4hlendesch Oanf\u00fchrungszeischn am Beginn d\u00e4r Zeischngedde§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rF\u00e4hlendesch Anf\u00fchrungszeischn am Ende d\u00e4r Zeischngedde§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rUng\u00fcldsche Escape-Sequenz \u201a\\%s\u2018 in Zeischngedde§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldschorr Wahrheidswerd: \u201a%s\u2018 is wedorr \u201atrue\u2018 noch \u201afalse\u2018§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldsche Gonzzahl \u201a%s\u2018§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rGanzzahl \u00e4rwarded§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcld`sche long\u00e4 Gonzzahl,%s\u00b4§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rLong\u00e4 Gonzzahl \u00e4rwa`det§r",
    "command.exception": "§f\uDBFF\uDFC3 §rB`f\u00e4hl f\u00e4hlerhafd: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcld`sche Gommazohl \u201a%s\u2018§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rGommazohl \u00e4rwaded§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcld`sche Gommazohl,%s\u00b4§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rGommazohl \u00e4rwaded§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rWohrheidsw\u00e4rd \u00e4rwardet§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §r\u201a%s\u2018 \u00e4rwardet§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rUnbekanndea oda unvollst\u00e4ndiga Befehl, sieh undn f\u00fca Fehla§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rUng\u00fcldig`s B`fehlsargumend§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rL\u00e4erzeichen vor neuem Oargumend \u00e4rwardet§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rDord g\u00b4bst kene Strugdur vom Dyb %s§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4r Spieler isd schoan oan Operador§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, d\u00e4r Spieler isd nichd g\u00b4bannd§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige IP-Adr\u00e4sse§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, diesche IP-Adr\u00e4sse isd nichd g`bannd§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rPardikel wor f\u00fcar niemonden sichbor§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rDasch M\u00e4rgmal konnd\u00e4 noch b\u00b4lazierd w\u00e4rd\u00b4n§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rDord g\u00b4bst ken M\u00e4rgmal vom Dyb %s§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §r'S konnde in ongmessna Endfernung keen Biom des Typs %s gfundn werdn§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rDa is keen Biom met \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rDiesier Strugdur vom Dyb %s konnde in der N\u00e4h\u00e4 ned g\u00b4funden w\u00e4rdn§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rDord g\u00b4bst kene Strugdur vom Dyb %s§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rWead oda Weadebraich eawarded§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rNua Ganzzahln ohne Nachkommasdelln ealaubd§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMinimalwead darf ned gr\u00f6\u00dfa als dea Maximalwead sein§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rDiesa Bfehl kann nua von am Schbiela ausgf\u00fcahd weadn§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rDiesa Bfehl kann nua von am Objekd ausgf\u00fcahd weadn§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rUnvollst\u00e4ndich (1 Blickwinkl eawarted)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclticha Winkl§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rNua a Objekd is ealaubd, oaba dea angegebne Selekdor k\u00f6nnde mehrere liefan§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rNua s Schbiela is ealaubd, aba dea angegebne Selekdor k\u00f6nnde mehrere liefan§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rDiesa Bfehl koann nua auf Schbiela angwandt weadn, dea angegebne Selekdor schli\u00dfd aba auch Objekde mid ein§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rEs wuade koa Objekd gfundn§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rEs wuade koa Schbiela gfundn§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rDiesa Schbiela exisdiead ned§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiges Elemend im NBT-Pfad§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rEs wuadn koane Elemende gfundn, die %s endschbrechn§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige Oberation§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rDuach Null koann ned gedeild weadn§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rEs wuadn koane relevanden Punkdehalda gfundn§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rAlias sann hiea ned ealaubd, nur dads\u00e4chliche Bl\u00f6gge§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rSchlie\u00dfnde Klamma ] f\u00fca Bloggzuschdand eawarded§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rDiese Bosition is ned ealaubd§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rDiese Bosition bfinded sich au\u00dfahalb dea Weld!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rDiese Bosition liechd au\u00dfahalb des ealaubdn Braichs.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rUnvollschd\u00e4ndig (2 Rodadionsangabn eawarded)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige Achsenkombination von X, Y und Z§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rUnvollschd\u00e4ndig (2 Koordinadn eawarded)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rUnvollschd\u00e4ndig (3 Koordinadn eawarded)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rLokale und globale Koordinadn d\u00fcafn net gmischd weadn (endweda oalles mit ^ oda ohne)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rKoordinadn eawarded§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rBloggbosition eawarded§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rAlias sann hiea ned ealaubd, nur dads\u00e4chliche Gegnschd\u00e4nde§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiga Noame oda ung\u00fcldige UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rFehlnda Selekdor§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelekdor ned ealaubd§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rSchlie\u00dfende Klamma ] f\u00fca Filda eawarded§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rEndfeanung daaf ned negadiv soan§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §r\u00c4rfahrungsstufe doarf nich neg\u00e4tiv soan§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimid musch mindeschd\u00e4nst 1 b\u00e4trogen§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rUnerwordede nachfolg\u00e4nde Dadn§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rEigeschafd erwadded§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rWerd erwarded§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldiche ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rUng\u00fcldige Oahnheit§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rOahnzohl d\u00e4r Diggs doarf nich negoativ soan§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcldige IP-Adresse oder unbegannda Spieler§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNischds hoad sich ge\u00f6nderd, die IP-Oadresse is beroeids gsperrd§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNichds hoad sich ge\u00e4ndord. Der Spieler isch schon gbannd§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNichds hoad sich g\u00e4ndord, diesche Spieler sind schohn zur Boschleischte zugeordned, es wurde niemond hinzugf\u00fcgt oder entfernd§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNichds hoad sich g\u00e4nderd, die Boschleischte hoad b\u00e4reids dieschen Noamen§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNichds hoad sich g\u00e4nderd, die Boschleischde hoad b\u00e4reids diesche Foarbe§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNichds hoad sich g\u00e4nderd, die Boschleischste hoad b\u00e4reids diesche Einst\u00e4llung\u00e4n§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNichds hoad sich g\u00e4nderd, diesch isd b\u00e4reitz d\u00e4r W\u00e4rd d\u00e4r Boschleischte§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNix hoad sich g'\u00e4nd\u00e4rd, diesch isd b\u00e4reids dasch Maxschimum diescher Boschleischte§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNix hot sich g'\u00e4nnerd, die Bossleiste is bereids v\u00e4rsteggd§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNix hot dich g'\u00e4nderd, die Boschleischte ischd b\u00e4reids sichbar§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rD\u00e4r Qu\u00e4ll- un Zielb\u00e4reich d\u00f6rfe sich nich \u00fcberschneid\u00f6§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rEs wurde ko Bl\u00f6cke gkloned§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNix hot sich g'\u00e4nderd, der Spieler is bereids ken Operator§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §r\u00c4ffekd konnde nichd oangewand w\u00e4rden (dasch Ziel isd endweder resischdent oder b\u00e4sitzt oaeine st\u00e4rkere Stufe§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rZiel b\u00e4sitzd koeine z\u00fc \u00e4ndfernende \u00c4ffekde§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rZiel b\u00e4sitzt d\u00e4n z\u00fc \u00e4ndfernenden \u00c4ffekd nich§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNix hot sich g`\u00e4nderd, die Ziele holden endw\u00e4da koeinen G\u00e4genstand in ihr\u00e4r Hupdthand oder die Verzuberung konnde nich oangewandt werden§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §r\u00c4rfahrungspungde d\u00fcrfen nich h\u00f6ha g`setzt w\u00e4rden ols des Moximum d\u00e4s oaktuellen \u00c4rfahrungspungde des Spielers§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rEs wurden ko Bl\u00f6cke g`f\u00fclld§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rUnbegannda B\u00e4f\u00e4hl od\u00e4r unzureich\u00e4nde B\u00e4rechdigung§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rDesd fehlgschlochn§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rDesd fehlgschlochn, Anzohl: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rDesd erfolgreich§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rDesd b`standen, Anzohl: %s §r"
}