{
  "language.name": "WeNAN",
  "language.region": "US",
  "language.code": "en_us",

// Chat Icons

//TESTING STUFF
//Chat
  "chat.type.text":						"§f\uDB80\uDE20§r <%s> %s",
  "chat.type.text.narrate":				"§f\uDB80\uDE25§r %s says %s",  
  "chat.type.advancement.task":			"§f\uDB80\uDE26§r %s has made the §f\uDB80\uDE1E§r advancement %s",
  "chat.type.advancement.challenge":	"§f\uDB80\uDE26§r %s has completed the §f\uDB80\uDE1D§r challenge %s",
  "chat.type.advancement.goal":			"§f\uDB80\uDE26§r %s has reached the §f\uDB80\uDE1F§r goal %s",

  "chat.type.emote": "* %s %s",
  "chat.type.announcement":		"§f\uDB80\uDE26§r [%s] %s",
  "chat.type.admin": "[%s: %s]",
  "chat.type.team.text": "%s <%s> %s",
  "chat.type.team.sent": "-> %s <%s> %s",
  "chat.type.team.hover": "Message Team",  

//Screenshot
  "screenshot.success": "§f\uDB80\uDE27§r Saved screenshot as %s",
  "screenshot.failure": "§f\uDB80\uDE27§r Couldn't save screenshot: %s",

//Misc
  "debug.prefix": "§f\uDB80\uDE21§r[Debug]:",

//Death
  "death.fell.accident.ladder":					"§f\uDB80\uDE22§r %1$s fell off a ladder",
  "death.fell.accident.vines":					"§f\uDB80\uDE22§r %1$s fell off some vines",
  "death.fell.accident.weeping_vines":			"§f\uDB80\uDE22§r %1$s fell off some weeping vines",
  "death.fell.accident.twisting_vines":			"§f\uDB80\uDE22§r %1$s fell off some twisting vines",
  "death.fell.accident.scaffolding":			"§f\uDB80\uDE22§r %1$s fell off scaffolding",
  "death.fell.accident.other_climbable":		"§f\uDB80\uDE22§r %1$s fell while climbing",
  "death.fell.accident.generic":				"§f\uDB80\uDE22§r %1$s fell from a high place",
  "death.fell.killer":							"§f\uDB80\uDE22§r %1$s was doomed to fall",
  "death.fell.assist":							"§f\uDB80\uDE22§r %1$s was doomed to fall by %2$s",
  "death.fell.assist.item":						"§f\uDB80\uDE22§r %1$s was doomed to fall by %2$s using %3$s",
  "death.fell.finish":							"§f\uDB80\uDE22§r %1$s fell too far and was finished by %2$s",
  "death.fell.finish.item":						"§f\uDB80\uDE22§r %1$s fell too far and was finished by %2$s using %3$s",
  "death.attack.lightningBolt":					"§f\uDB80\uDE22§r %1$s was struck by lightning",
  "death.attack.lightningBolt.player":			"§f\uDB80\uDE22§r %1$s was struck by lightning whilst fighting %2$s",
  "death.attack.inFire":						"§f\uDB80\uDE22§r %1$s went up in flames",
  "death.attack.inFire.player":					"§f\uDB80\uDE22§r %1$s walked into fire whilst fighting %2$s",
  "death.attack.onFire":						"§f\uDB80\uDE22§r %1$s burned to death",
  "death.attack.onFire.player":					"§f\uDB80\uDE22§r %1$s was burnt to a crisp whilst fighting %2$s",
  "death.attack.lava":							"§f\uDB80\uDE22§r %1$s tried to swim in lava",
  "death.attack.lava.player":					"§f\uDB80\uDE22§r %1$s tried to swim in lava to escape %2$s",
  "death.attack.hotFloor":						"§f\uDB80\uDE22§r %1$s discovered the floor was lava",
  "death.attack.hotFloor.player":				"§f\uDB80\uDE22§r %1$s walked into danger zone due to %2$s",
  "death.attack.inWall":						"§f\uDB80\uDE22§r %1$s suffocated in a wall",
  "death.attack.inWall.player":					"§f\uDB80\uDE22§r %1$s suffocated in a wall whilst fighting %2$s",
  "death.attack.cramming":						"§f\uDB80\uDE22§r %1$s was squished too much",
  "death.attack.cramming.player":				"§f\uDB80\uDE22§r %1$s was squashed by %2$s",
  "death.attack.drown":							"§f\uDB80\uDE22§r %1$s drowned",
  "death.attack.drown.player":					"§f\uDB80\uDE22§r %1$s drowned whilst trying to escape %2$s",
  "death.attack.dryout":						"§f\uDB80\uDE22§r %1$s died from dehydration",
  "death.attack.dryout.player":					"§f\uDB80\uDE22§r %1$s died from dehydration whilst trying to escape %2$s",
  "death.attack.starve":						"§f\uDB80\uDE22§r %1$s starved to death",
  "death.attack.starve.player":					"§f\uDB80\uDE22§r %1$s starved to death whilst fighting %2$s",
  "death.attack.cactus":						"§f\uDB80\uDE22§r %1$s was pricked to death",
  "death.attack.cactus.player":					"§f\uDB80\uDE22§r %1$s walked into a cactus whilst trying to escape %2$s",
  "death.attack.generic":						"§f\uDB80\uDE22§r %1$s died",
  "death.attack.generic.player":				"§f\uDB80\uDE22§r %1$s died because of %2$s",
  "death.attack.explosion":						"§f\uDB80\uDE22§r %1$s blew up",
  "death.attack.explosion.player":				"§f\uDB80\uDE22§r %1$s was blown up by %2$s",
  "death.attack.explosion.player.item":			"§f\uDB80\uDE22§r %1$s was blown up by %2$s using %3$s",
  "death.attack.magic":							"§f\uDB80\uDE22§r %1$s was killed by magic",
  "death.attack.magic.player":					"§f\uDB80\uDE22§r %1$s was killed by magic whilst trying to escape %2$s",
  "death.attack.even_more_magic":				"§f\uDB80\uDE22§r %1$s was killed by even more magic",
  "death.attack.message_too_long":				"§f\uDB80\uDE22§r Actually, message was too long to deliver fully. Sorry! Here's stripped version: %s",
  "death.attack.wither":						"§f\uDB80\uDE22§r %1$s withered away",
  "death.attack.wither.player":					"§f\uDB80\uDE22§r %1$s withered away whilst fighting %2$s",
  "death.attack.witherSkull":					"§f\uDB80\uDE22§r %1$s was shot by a skull from %2$s",
  "death.attack.anvil":							"§f\uDB80\uDE22§r %1$s was squashed by a falling anvil",
  "death.attack.anvil.player":					"§f\uDB80\uDE22§r %1$s was squashed by a falling anvil whilst fighting %2$s",
  "death.attack.fallingBlock":					"§f\uDB80\uDE22§r %1$s was squashed by a falling block",
  "death.attack.fallingBlock.player":			"§f\uDB80\uDE22§r %1$s was squashed by a falling block whilst fighting %2$s",
  "death.attack.stalagmite":					"§f\uDB80\uDE22§r %1$s was impaled on a stalagmite",
  "death.attack.stalagmite.player":				"§f\uDB80\uDE22§r %1$s was impaled on a stalagmite whilst fighting %2$s",
  "death.attack.fallingStalactite":				"§f\uDB80\uDE22§r %1$s was skewered by a falling stalactite",
  "death.attack.fallingStalactite.player":		"§f\uDB80\uDE22§r %1$s was skewered by a falling stalactite whilst fighting %2$s",
  "death.attack.mob":							"§f\uDB80\uDE22§r %1$s was slain by %2$s",
  "death.attack.mob.item":						"§f\uDB80\uDE22§r %1$s was slain by %2$s using %3$s",
  "death.attack.player":						"§f\uDB80\uDE22§r %1$s was slain by %2$s",
  "death.attack.player.item":					"§f\uDB80\uDE22§r %1$s was slain by %2$s using %3$s",
  "death.attack.arrow":							"§f\uDB80\uDE22§r %1$s was shot by %2$s",
  "death.attack.arrow.item":					"§f\uDB80\uDE22§r %1$s was shot by %2$s using %3$s",
  "death.attack.fireball":						"§f\uDB80\uDE22§r %1$s was fireballed by %2$s",
  "death.attack.fireball.item":					"§f\uDB80\uDE22§r %1$s was fireballed by %2$s using %3$s",
  "death.attack.thrown":						"§f\uDB80\uDE22§r %1$s was pummeled by %2$s",
  "death.attack.thrown.item":					"§f\uDB80\uDE22§r %1$s was pummeled by %2$s using %3$s",
  "death.attack.indirectMagic":					"§f\uDB80\uDE22§r %1$s was killed by %2$s using magic",
  "death.attack.indirectMagic.item":			"§f\uDB80\uDE22§r %1$s was killed by %2$s using %3$s",
  "death.attack.thorns":						"§f\uDB80\uDE22§r %1$s was killed trying to hurt %2$s",
  "death.attack.thorns.item":					"§f\uDB80\uDE22§r %1$s was killed by %3$s trying to hurt %2$s",
  "death.attack.trident":						"§f\uDB80\uDE22§r %1$s was impaled by %2$s",
  "death.attack.trident.item":					"§f\uDB80\uDE22§r %1$s was impaled by %2$s with %3$s",
  "death.attack.fall":							"§f\uDB80\uDE22§r %1$s hit the ground too hard",
  "death.attack.fall.player":					"§f\uDB80\uDE22§r %1$s hit the ground too hard whilst trying to escape %2$s",
  "death.attack.outOfWorld":					"§f\uDB80\uDE22§r %1$s fell out of the world",
  "death.attack.outOfWorld.player":				"§f\uDB80\uDE22§r %1$s didn't want to live in the same world as %2$s",
  "death.attack.dragonBreath":					"§f\uDB80\uDE22§r %1$s was roasted in dragon breath",
  "death.attack.dragonBreath.player":			"§f\uDB80\uDE22§r %1$s was roasted in dragon breath by %2$s",
  "death.attack.flyIntoWall":					"§f\uDB80\uDE22§r %1$s experienced kinetic energy",
  "death.attack.flyIntoWall.player":			"§f\uDB80\uDE22§r %1$s experienced kinetic energy whilst trying to escape %2$s",
  "death.attack.fireworks":						"§f\uDB80\uDE22§r %1$s went off with a bang",
  "death.attack.fireworks.player":				"§f\uDB80\uDE22§r %1$s went off with a bang whilst fighting %2$s",
  "death.attack.fireworks.item":				"§f\uDB80\uDE22§r %1$s went off with a bang due to a firework fired from %3$s by %2$s",
  "death.attack.badRespawnPoint.message":		"§f\uDB80\uDE22§r %1$s was killed by %2$s",
  "death.attack.badRespawnPoint.link":			"§f\uDB80\uDE22§r Intentional Game Design",
  "death.attack.sweetBerryBush":				"§f\uDB80\uDE22§r %1$s was poked to death by a sweet berry bush",
  "death.attack.sweetBerryBush.player":			"§f\uDB80\uDE22§r %1$s was poked to death by a sweet berry bush whilst trying to escape %2$s",
  "death.attack.sting":							"§f\uDB80\uDE22§r %1$s was stung to death",
  "death.attack.sting.player":					"§f\uDB80\uDE22§r %1$s was stung to death by %2$s",
  "death.attack.freeze":						"§f\uDB80\uDE22§r %1$s froze to death",
  "death.attack.freeze.player":					"§f\uDB80\uDE22§r %1$s was frozen to death by %2$s",

//Commands
  "command.failed":												"§f\uDB80\uDE23§r An unexpected error occurred trying to execute that command",
  //"command.context.here":										"<--[HERE]",
  //"command.context.parse_error":								"%s at position %s: %s",
  //"commands.publish.started":									"Local game hosted on port %s",
  //"commands.publish.failed":									"Unable to host local game",
  "commands.advancement.advancementNotFound":					"\uDB80\uDE23 No advancement was found by the name '%1$s'",
  "commands.advancement.criterionNotFound":						"\uDB80\uDE23 The advancement %1$s does not contain the criterion '%2$s'",
  "commands.advancement.grant.one.to.one.success":				"\uDB80\uDE23 Granted the advancement %s to %s",
  "commands.advancement.grant.one.to.one.failure":				"\uDB80\uDE23 Couldn't grant advancement %s to %s as they already have it",
  "commands.advancement.grant.one.to.many.success":				"\uDB80\uDE23 Granted the advancement %s to %s players",
  "commands.advancement.grant.one.to.many.failure":				"\uDB80\uDE23 Couldn't grant advancement %s to %s players as they already have it",
  "commands.advancement.grant.many.to.one.success":				"\uDB80\uDE23 Granted %s advancements to %s",
  "commands.advancement.grant.many.to.one.failure":				"\uDB80\uDE23 Couldn't grant %s advancements to %s as they already have them",
  "commands.advancement.grant.many.to.many.success":			"\uDB80\uDE23 Granted %s advancements to %s players",
  "commands.advancement.grant.many.to.many.failure":			"\uDB80\uDE23 Couldn't grant %s advancements to %s players as they already have them",
  "commands.advancement.grant.criterion.to.one.success":		"\uDB80\uDE23 Granted criterion '%s' of advancement %s to %s",
  "commands.advancement.grant.criterion.to.one.failure":		"\uDB80\uDE23 Couldn't grant criterion '%s' of advancement %s to %s as they already have it",
  "commands.advancement.grant.criterion.to.many.success":		"\uDB80\uDE23 Granted criterion '%s' of advancement %s to %s players",
  "commands.advancement.grant.criterion.to.many.failure":		"\uDB80\uDE23 Couldn't grant criterion '%s' of advancement %s to %s players as they already have it",
  "commands.advancement.revoke.one.to.one.success":				"\uDB80\uDE23 Revoked the advancement %s from %s",
  "commands.advancement.revoke.one.to.one.failure":				"\uDB80\uDE23 Couldn't revoke advancement %s from %s as they don't have it",
  "commands.advancement.revoke.one.to.many.success":			"\uDB80\uDE23 Revoked the advancement %s from %s players",
  "commands.advancement.revoke.one.to.many.failure":			"\uDB80\uDE23 Couldn't revoke advancement %s from %s players as they don't have it",
  "commands.advancement.revoke.many.to.one.success":			"\uDB80\uDE23 Revoked %s advancements from %s",
  "commands.advancement.revoke.many.to.one.failure":			"\uDB80\uDE23 Couldn't revoke %s advancements from %s as they don't have them",
  "commands.advancement.revoke.many.to.many.success":			"\uDB80\uDE23 Revoked %s advancements from %s players",
  "commands.advancement.revoke.many.to.many.failure":			"\uDB80\uDE23 Couldn't revoke %s advancements from %s players as they don't have them",
  "commands.advancement.revoke.criterion.to.one.success":		"\uDB80\uDE23 Revoked criterion '%s' of advancement %s from %s",
  "commands.advancement.revoke.criterion.to.one.failure":		"\uDB80\uDE23 Couldn't revoke criterion '%s' of advancement %s from %s as they don't have it",
  "commands.advancement.revoke.criterion.to.many.success":		"\uDB80\uDE23 Revoked criterion '%s' of advancement %s from %s players",
  "commands.advancement.revoke.criterion.to.many.failure":		"\uDB80\uDE23 Couldn't revoke criterion '%s' of advancement %s from %s players as they don't have it",
  "commands.attribute.failed.entity":							"\uDB80\uDE23 %s is not a valid entity for this command",
  "commands.attribute.failed.no_attribute":						"\uDB80\uDE23 Entity %s has no attribute %s",
  "commands.attribute.failed.no_modifier":						"\uDB80\uDE23 Attribute %s for entity %s has no modifier %s",
  "commands.attribute.failed.modifier_already_present":			"\uDB80\uDE23 Modifier %s is already present on attribute %s for entity %s",
  "commands.attribute.value.get.success":						"\uDB80\uDE23 Value of attribute %s for entity %s is %s",
  "commands.attribute.base_value.get.success":					"\uDB80\uDE23 Base value of attribute %s for entity %s is %s",
  "commands.attribute.base_value.set.success":					"\uDB80\uDE23 Base value for attribute %s for entity %s set to %s",
  "commands.attribute.modifier.add.success":					"\uDB80\uDE23 Added modifier %s to attribute %s for entity %s",
  "commands.attribute.modifier.remove.success":					"\uDB80\uDE23 Removed modifier %s from attribute %s for entity %s",
  "commands.attribute.modifier.value.get.success":				"\uDB80\uDE23 Value of modifier %s on attribute %s for entity %s is %s",
  "commands.forceload.added.failure":							"\uDB80\uDE23 No chunks were marked for force loading",
  "commands.forceload.added.single":							"\uDB80\uDE23 Marked chunk %s in %s to be force loaded",
  "commands.forceload.added.multiple":							"\uDB80\uDE23 Marked %s chunks in %s from %s to %s to be force loaded",
  "commands.forceload.query.success":							"\uDB80\uDE23 Chunk at %s in %s is marked for force loading",
  "commands.forceload.query.failure":							"\uDB80\uDE23 Chunk at %s in %s is not marked for force loading",
  "commands.forceload.list.single":								"\uDB80\uDE23 A force loaded chunk was found in %s at: %s",
  "commands.forceload.list.multiple":							"\uDB80\uDE23 %s force loaded chunks were found in %s at: %s",
  "commands.forceload.added.none":								"\uDB80\uDE23 No force loaded chunks were found in %s",
  "commands.forceload.removed.all":								"\uDB80\uDE23 Unmarked all force loaded chunks in %s",
  "commands.forceload.removed.failure":							"\uDB80\uDE23 No chunks were removed from force loading",
  "commands.forceload.removed.single":							"\uDB80\uDE23 Unmarked chunk %s in %s for force loading",
  "commands.forceload.removed.multiple":						"\uDB80\uDE23 Unmarked %s chunks in %s from %s to %s for force loading",
  "commands.forceload.toobig":									"\uDB80\uDE23 Too many chunks in the specified area (maximum %s, specified %s)",
  "commands.clear.success.single":								"\uDB80\uDE23 Removed %s items from player %s",
  "commands.clear.success.multiple":							"\uDB80\uDE23 Removed %s items from %s players",
  "commands.clear.test.single":									"\uDB80\uDE23 Found %s matching items on player %s",
  "commands.clear.test.multiple":								"\uDB80\uDE23 Found %s matching items on %s players",
  "commands.clone.success":										"\uDB80\uDE23 Successfully cloned %s blocks",
  "commands.debug.started":										"\uDB80\uDE23 Started tick profiling",
  "commands.debug.stopped":										"\uDB80\uDE23 Stopped tick profiling after %s seconds and %s ticks (%s ticks per second)",
  "commands.debug.notRunning":									"\uDB80\uDE23 The tick profiler hasn't started",
  "commands.debug.alreadyRunning":								"\uDB80\uDE23 The tick profiler is already started",
  "commands.debug.function.success.single":						"\uDB80\uDE23 Traced %s commands from function '%s' to output file %s",
  "commands.debug.function.success.multiple":					"\uDB80\uDE23 Traced %s commands from %s functions to output file %s",
  "commands.debug.function.noRecursion":						"\uDB80\uDE23 Can't trace from inside of function",
  "commands.debug.function.traceFailed":						"\uDB80\uDE23 Failed to trace function",
  "commands.defaultgamemode.success":							"\uDB80\uDE23 The default game mode is now %s",
  "commands.difficulty.success":								"\uDB80\uDE23 The difficulty has been set to %s",
  "commands.difficulty.query":									"\uDB80\uDE23 The difficulty is %s",
  "commands.drop.no_held_items":								"\uDB80\uDE23 Entity can't hold any items",
  "commands.drop.no_loot_table":								"\uDB80\uDE23 Entity %s has no loot table",
  "commands.drop.success.single":								"\uDB80\uDE23 Dropped %s %s",
  "commands.drop.success.single_with_table":					"\uDB80\uDE23 Dropped %s %s from loot table %s",
  "commands.drop.success.multiple":								"\uDB80\uDE23 Dropped %s items",
  "commands.drop.success.multiple_with_table":					"\uDB80\uDE23 Dropped %s items from loot table %s",
  "commands.effect.give.success.single":						"\uDB80\uDE23 Applied effect %s to %s",
  "commands.effect.give.success.multiple":						"\uDB80\uDE23 Applied effect %s to %s targets",
  "commands.effect.clear.everything.success.single":			"\uDB80\uDE23 Removed every effect from %s",
  "commands.effect.clear.everything.success.multiple":			"\uDB80\uDE23 Removed every effect from %s targets",
  "commands.effect.clear.specific.success.single":				"\uDB80\uDE23 Removed effect %s from %s",
  "commands.effect.clear.specific.success.multiple":			"\uDB80\uDE23 Removed effect %s from %s targets",
  "commands.enchant.success.single":							"\uDB80\uDE23 Applied enchantment %s to %s's item",
  "commands.enchant.success.multiple":							"\uDB80\uDE23 Applied enchantment %s to %s entities",
  "commands.experience.add.points.success.single":				"\uDB80\uDE23 Gave %s experience points to %s",
  "commands.experience.add.points.success.multiple":			"\uDB80\uDE23 Gave %s experience points to %s players",
  "commands.experience.add.levels.success.single":				"\uDB80\uDE23 Gave %s experience levels to %s",
  "commands.experience.add.levels.success.multiple":			"\uDB80\uDE23 Gave %s experience levels to %s players",
  "commands.experience.set.points.success.single":				"\uDB80\uDE23 Set %s experience points on %s",
  "commands.experience.set.points.success.multiple":			"\uDB80\uDE23 Set %s experience points on %s players",
  "commands.experience.set.levels.success.single":				"\uDB80\uDE23 Set %s experience levels on %s",
  "commands.experience.set.levels.success.multiple":			"\uDB80\uDE23 Set %s experience levels on %s players",
  "commands.experience.query.points":							"\uDB80\uDE23 %s has %s experience points",
  "commands.experience.query.levels":							"\uDB80\uDE23 %s has %s experience levels",
  "commands.fill.success":										"\uDB80\uDE23 Successfully filled %s blocks",
  "commands.function.success.single":							"\uDB80\uDE23 Executed %s commands from function '%s'",
  "commands.function.success.multiple":							"\uDB80\uDE23 Executed %s commands from %s functions",
  "commands.give.failed.toomanyitems":							"\uDB80\uDE23 Can't give more than %s of %s",
  "commands.give.success.single":								"\uDB80\uDE23 Gave %s %s to %s",
  "commands.give.success.multiple":								"\uDB80\uDE23 Gave %s %s to %s players",
  "commands.playsound.success.single":							"\uDB80\uDE23 Played sound %s to %s",
  "commands.playsound.success.multiple":						"\uDB80\uDE23 Played sound %s to %s players",
  "commands.publish.success":									"\uDB80\uDE23 Multiplayer game is now hosted on port %s",
  "commands.list.players":										"\uDB80\uDE23 There are %s of a max of %s players online: %s",
  "commands.list.nameAndId":									"\uDB80\uDE23 %s (%s)",
  "commands.kill.success.single":								"\uDB80\uDE23 Killed %s",
  "commands.kill.success.multiple":								"\uDB80\uDE23 Killed %s entities",
  "commands.kick.success":										"\uDB80\uDE23 Kicked %s: %s",
  "commands.locate.success":									"\uDB80\uDE23 The nearest %s is at %s (%s blocks away)",
  "commands.locatebiome.success":								"\uDB80\uDE23 The nearest %s is at %s (%s blocks away)",
  "commands.message.display.outgoing":							"\uDB80\uDE23 You whisper to %s: %s",
  "commands.message.display.incoming":							"\uDB80\uDE23 %s whispers to you: %s",
  "commands.op.success":										"\uDB80\uDE23 Made %s a server operator",
  "commands.deop.success":										"\uDB80\uDE23 Made %s no longer a server operator",
  "commands.ban.success":										"\uDB80\uDE23 Banned %s: %s",
  "commands.pardon.success":									"\uDB80\uDE23 Unbanned %s",
  "commands.particle.success":									"\uDB80\uDE23 Displaying particle %s",
  "commands.perf.started":										"\uDB80\uDE23 Started 10 second performance profiling run (use '/perf stop' to stop early)",
  "commands.perf.stopped":										"\uDB80\uDE23 Stopped performance profiling after %s seconds and %s ticks (%s ticks per second)",
  "commands.perf.reportSaved":									"\uDB80\uDE23 Created debug report in %s",
  "commands.perf.reportFailed":									"\uDB80\uDE23 Failed to create debug report",
  "commands.perf.notRunning":									"\uDB80\uDE23 The performance profiler hasn't started",
  "commands.perf.alreadyRunning":								"\uDB80\uDE23 The performance profiler is already started",
  "commands.jfr.started":										"\uDB80\uDE23 JFR profiling started",
  "commands.jfr.start.failed":									"\uDB80\uDE23 Failed to start JFR profiling",
  "commands.jfr.stopped":										"\uDB80\uDE23 JFR profiling stopped and dumped to %s",
  "commands.jfr.dump.failed":									"\uDB80\uDE23 Failed to dump JFR recording: %s",
  "commands.seed.success":										"\uDB80\uDE23 Seed: %s",
  "commands.stop.stopping":										"\uDB80\uDE23 Stopping the server",
  "commands.time.query":										"\uDB80\uDE23 The time is %s",
  "commands.time.set":											"\uDB80\uDE23 Set the time to %s",
  "commands.schedule.created.function":							"\uDB80\uDE23 Scheduled function '%s' in %s ticks at gametime %s",
  "commands.schedule.created.tag":								"\uDB80\uDE23 Scheduled tag '%s' in %s ticks at gametime %s",
  "commands.schedule.cleared.success":							"\uDB80\uDE23 Removed %s schedules with id %s",
  "commands.schedule.cleared.failure":							"\uDB80\uDE23 No schedules with id %s",
  "commands.schedule.same_tick":								"\uDB80\uDE23 Can't schedule for current tick",
  "commands.gamemode.success.self":								"\uDB80\uDE23 Set own game mode to %s",
  "commands.gamemode.success.other":							"\uDB80\uDE23 Set %s's game mode to %s",
  "commands.gamerule.query":									"\uDB80\uDE23 Gamerule %s is currently set to: %s",
  "commands.gamerule.set":										"\uDB80\uDE23 Gamerule %s is now set to: %s",
  "commands.save.disabled":										"\uDB80\uDE23 Automatic saving is now disabled",
  "commands.save.enabled":										"\uDB80\uDE23 Automatic saving is now enabled",
  "commands.save.saving":										"\uDB80\uDE23 Saving the game (this may take a moment!)",
  "commands.save.success":										"\uDB80\uDE23 Saved the game",
  "commands.setidletimeout.success":							"\uDB80\uDE23 The player idle timeout is now %s minutes",
  "commands.banlist.none":										"\uDB80\uDE23 There are no bans",
  "commands.banlist.list":										"\uDB80\uDE23 There are %s bans:",
  "commands.banlist.entry":										"\uDB80\uDE23 %s was banned by %s: %s",
  "commands.bossbar.create.success":							"\uDB80\uDE23 Created custom bossbar %s",
  "commands.bossbar.remove.success":							"\uDB80\uDE23 Removed custom bossbar %s",
  "commands.bossbar.list.bars.none":							"\uDB80\uDE23 There are no custom bossbars active",
  "commands.bossbar.list.bars.some":							"\uDB80\uDE23 There are %s custom bossbars active: %s",
  "commands.bossbar.set.players.success.none":					"\uDB80\uDE23 Custom bossbar %s no longer has any players",
  "commands.bossbar.set.players.success.some":					"\uDB80\uDE23 Custom bossbar %s now has %s players: %s",
  "commands.bossbar.set.name.success":							"\uDB80\uDE23 Custom bossbar %s has been renamed",
  "commands.bossbar.set.color.success":							"\uDB80\uDE23 Custom bossbar %s has changed color",
  "commands.bossbar.set.style.success":							"\uDB80\uDE23 Custom bossbar %s has changed style",
  "commands.bossbar.set.value.success":							"\uDB80\uDE23 Custom bossbar %s has changed value to %s",
  "commands.bossbar.set.max.success":							"\uDB80\uDE23 Custom bossbar %s has changed maximum to %s",
  "commands.bossbar.set.visible.success.visible":				"\uDB80\uDE23 Custom bossbar %s is now visible",
  "commands.bossbar.set.visible.success.hidden":				"\uDB80\uDE23 Custom bossbar %s is now hidden",
  "commands.bossbar.get.value":									"\uDB80\uDE23 Custom bossbar %s has a value of %s",
  "commands.bossbar.get.max":									"\uDB80\uDE23 Custom bossbar %s has a maximum of %s",
  "commands.bossbar.get.visible.visible":						"\uDB80\uDE23 Custom bossbar %s is currently shown",
  "commands.bossbar.get.visible.hidden":						"\uDB80\uDE23 Custom bossbar %s is currently hidden",
  "commands.bossbar.get.players.none":							"\uDB80\uDE23 Custom bossbar %s has no players currently online",
  "commands.bossbar.get.players.some":							"\uDB80\uDE23 Custom bossbar %s has %s players currently online: %s",
  "commands.recipe.give.success.single":						"\uDB80\uDE23 Unlocked %s recipes for %s",
  "commands.recipe.give.success.multiple":						"\uDB80\uDE23 Unlocked %s recipes for %s players",
  "commands.recipe.take.success.single":						"\uDB80\uDE23 Took %s recipes from %s",
  "commands.recipe.take.success.multiple":						"\uDB80\uDE23 Took %s recipes from %s players",
  "commands.summon.success":									"\uDB80\uDE23 Summoned new %s",
  "commands.whitelist.enabled":									"\uDB80\uDE23 Whitelist is now turned on",
  "commands.whitelist.disabled":								"\uDB80\uDE23 Whitelist is now turned off",
  "commands.whitelist.none":									"\uDB80\uDE23 There are no whitelisted players",
  "commands.whitelist.list":									"\uDB80\uDE23 There are %s whitelisted players: %s",
  "commands.whitelist.add.success":								"\uDB80\uDE23 Added %s to the whitelist",
  "commands.whitelist.remove.success":							"\uDB80\uDE23 Removed %s from the whitelist",
  "commands.whitelist.reloaded":								"\uDB80\uDE23 Reloaded the whitelist",
  "commands.weather.set.clear":									"\uDB80\uDE23 Set the weather to clear",
  "commands.weather.set.rain":									"\uDB80\uDE23 Set the weather to rain",
  "commands.weather.set.thunder":								"\uDB80\uDE23 Set the weather to rain & thunder",
  "commands.spawnpoint.success.single":							"\uDB80\uDE23 Set spawn point to %s, %s, %s [%s] in %s for %s",
  "commands.spawnpoint.success.multiple":						"\uDB80\uDE23 Set spawn point to %s, %s, %s [%s] in %s for %s players",
  "commands.stopsound.success.source.sound":					"\uDB80\uDE23 Stopped sound '%s' on source '%s'",
  "commands.stopsound.success.source.any":						"\uDB80\uDE23 Stopped all '%s' sounds",
  "commands.stopsound.success.sourceless.sound":				"\uDB80\uDE23 Stopped sound '%s'",
  "commands.stopsound.success.sourceless.any":					"\uDB80\uDE23 Stopped all sounds",
  "commands.setworldspawn.success":								"\uDB80\uDE23 Set the world spawn point to %s, %s, %s [%s]",
  "commands.spreadplayers.success.teams":						"\uDB80\uDE23 Spread %s teams around %s, %s with an average distance of %s blocks apart",
  "commands.spreadplayers.success.entities":					"\uDB80\uDE23 Spread %s players around %s, %s with an average distance of %s blocks apart",
  "commands.setblock.success":									"\uDB80\uDE23 Changed the block at %s, %s, %s",
  "commands.banip.success":										"\uDB80\uDE23 Banned IP %s: %s",
  "commands.banip.info":										"\uDB80\uDE23 This ban affects %s players: %s",
  "commands.pardonip.success":									"\uDB80\uDE23 Unbanned IP %s",
  "commands.teleport.success.entity.single":					"\uDB80\uDE23 Teleported %s to %s",
  "commands.teleport.success.entity.multiple":					"\uDB80\uDE23 Teleported %s entities to %s",
  "commands.teleport.success.location.single":					"\uDB80\uDE23 Teleported %s to %s, %s, %s",
  "commands.teleport.success.location.multiple":				"\uDB80\uDE23 Teleported %s entities to %s, %s, %s",
  "commands.teleport.invalidPosition":							"\uDB80\uDE23 Invalid position for teleport",
  "commands.title.cleared.single":								"\uDB80\uDE23 Cleared titles for %s",
  "commands.title.cleared.multiple":							"\uDB80\uDE23 Cleared titles for %s players",
  "commands.title.reset.single":								"\uDB80\uDE23 Reset title options for %s",
  "commands.title.reset.multiple":								"\uDB80\uDE23 Reset title options for %s players",
  "commands.title.show.title.single":							"\uDB80\uDE23 Showing new title for %s",
  "commands.title.show.title.multiple":							"\uDB80\uDE23 Showing new title for %s players",
  "commands.title.show.subtitle.single":						"\uDB80\uDE23 Showing new subtitle for %s",
  "commands.title.show.subtitle.multiple":						"\uDB80\uDE23 Showing new subtitle for %s players",
  "commands.title.show.actionbar.single":						"\uDB80\uDE23 Showing new actionbar title for %s",
  "commands.title.show.actionbar.multiple":						"\uDB80\uDE23 Showing new actionbar title for %s players",
  "commands.title.times.single":								"\uDB80\uDE23 Changed title display times for %s",
  "commands.title.times.multiple":								"\uDB80\uDE23 Changed title display times for %s players",
  "commands.worldborder.set.grow":								"\uDB80\uDE23 Growing the world border to %s blocks wide over %s seconds",
  "commands.worldborder.set.shrink":							"\uDB80\uDE23 Shrinking the world border to %s blocks wide over %s seconds",
  "commands.worldborder.set.immediate":							"\uDB80\uDE23 Set the world border to %s blocks wide",
  "commands.worldborder.center.success":						"\uDB80\uDE23 Set the center of the world border to %s, %s",
  "commands.worldborder.get":									"\uDB80\uDE23 The world border is currently %s blocks wide",
  "commands.worldborder.damage.buffer.success":					"\uDB80\uDE23 Set the world border damage buffer to %s blocks",
  "commands.worldborder.damage.amount.success":					"\uDB80\uDE23 Set the world border damage to %s per block each second",
  "commands.worldborder.warning.time.success":					"\uDB80\uDE23 Set the world border warning time to %s seconds",
  "commands.worldborder.warning.distance.success":				"\uDB80\uDE23 Set the world border warning distance to %s blocks",
  "commands.tag.add.success.single":							"\uDB80\uDE23 Added tag '%s' to %s",
  "commands.tag.add.success.multiple":							"\uDB80\uDE23 Added tag '%s' to %s entities",
  "commands.tag.remove.success.single":							"\uDB80\uDE23 Removed tag '%s' from %s",
  "commands.tag.remove.success.multiple":						"\uDB80\uDE23 Removed tag '%s' from %s entities",
  "commands.tag.list.single.empty":								"\uDB80\uDE23 %s has no tags",
  "commands.tag.list.single.success":							"\uDB80\uDE23 %s has %s tags: %s",
  "commands.tag.list.multiple.empty":							"\uDB80\uDE23 There are no tags on the %s entities",
  "commands.tag.list.multiple.success":							"\uDB80\uDE23 The %s entities have %s total tags: %s",
  "commands.team.list.members.empty":							"\uDB80\uDE23 There are no members on team %s",
  "commands.team.list.members.success":							"\uDB80\uDE23 Team %s has %s members: %s",
  "commands.team.list.teams.empty":								"\uDB80\uDE23 There are no teams",
  "commands.team.list.teams.success":							"\uDB80\uDE23 There are %s teams: %s",
  "commands.team.add.success":									"\uDB80\uDE23 Created team %s",
  "commands.team.remove.success":								"\uDB80\uDE23 Removed team %s",
  "commands.team.empty.success":								"\uDB80\uDE23 Removed %s members from team %s",
  "commands.team.option.color.success":							"\uDB80\uDE23 Updated the color for team %s to %s",
  "commands.team.option.name.success":							"\uDB80\uDE23 Updated the name of team %s",
  "commands.team.option.friendlyfire.enabled":					"\uDB80\uDE23 Enabled friendly fire for team %s",
  "commands.team.option.friendlyfire.disabled":					"\uDB80\uDE23 Disabled friendly fire for team %s",
  "commands.team.option.seeFriendlyInvisibles.enabled":			"\uDB80\uDE23 Team %s can now see invisible teammates",
  "commands.team.option.seeFriendlyInvisibles.disabled":		"\uDB80\uDE23 Team %s can no longer see invisible teammates",
  "commands.team.option.nametagVisibility.success":				"\uDB80\uDE23 Nametag visibility for team %s is now \"%s\"",
  "commands.team.option.deathMessageVisibility.success":		"\uDB80\uDE23 Death message visibility for team %s is now \"%s\"",
  "commands.team.option.collisionRule.success":					"\uDB80\uDE23 Collision rule for team %s is now \"%s\"",
  "commands.team.option.prefix.success":						"\uDB80\uDE23 Team prefix set to %s",
  "commands.team.option.suffix.success":						"\uDB80\uDE23 Team suffix set to %s",
  "commands.team.join.success.single":							"\uDB80\uDE23 Added %s to team %s",
  "commands.team.join.success.multiple":						"\uDB80\uDE23 Added %s members to team %s",
  "commands.team.leave.success.single":							"\uDB80\uDE23 Removed %s from any team",
  "commands.team.leave.success.multiple":						"\uDB80\uDE23 Removed %s members from any team",
  "commands.trigger.simple.success":							"\uDB80\uDE23 Triggered %s",
  "commands.trigger.add.success":								"\uDB80\uDE23 Triggered %s (added %s to value)",
  "commands.trigger.set.success":								"\uDB80\uDE23 Triggered %s (set value to %s)",
  "commands.scoreboard.objectives.list.empty":					"\uDB80\uDE23 There are no objectives",
  "commands.scoreboard.objectives.list.success":				"\uDB80\uDE23 There are %s objectives: %s",
  "commands.scoreboard.objectives.add.success":					"\uDB80\uDE23 Created new objective %s",
  "commands.scoreboard.objectives.remove.success":				"\uDB80\uDE23 Removed objective %s",
  "commands.scoreboard.objectives.display.cleared":				"\uDB80\uDE23 Cleared any objectives in display slot %s",
  "commands.scoreboard.objectives.display.set":					"\uDB80\uDE23 Set display slot %s to show objective %s",
  "commands.scoreboard.objectives.modify.displayname":			"\uDB80\uDE23 Changed the display name of %s to %s",
  "commands.scoreboard.objectives.modify.rendertype":			"\uDB80\uDE23 Changed the render type of objective %s",
  "commands.scoreboard.players.list.empty":						"\uDB80\uDE23 There are no tracked entities",
  "commands.scoreboard.players.list.success":					"\uDB80\uDE23 There are %s tracked entities: %s",
  "commands.scoreboard.players.list.entity.empty":				"\uDB80\uDE23 %s has no scores to show",
  "commands.scoreboard.players.list.entity.success":			"\uDB80\uDE23 %s has %s scores:",
  "commands.scoreboard.players.list.entity.entry":				"\uDB80\uDE23 %s: %s",
  "commands.scoreboard.players.set.success.single":				"\uDB80\uDE23 Set %s for %s to %s",
  "commands.scoreboard.players.set.success.multiple":			"\uDB80\uDE23 Set %s for %s entities to %s",
  "commands.scoreboard.players.add.success.single":				"\uDB80\uDE23 Added %s to %s for %s (now %s)",
  "commands.scoreboard.players.add.success.multiple":			"\uDB80\uDE23 Added %s to %s for %s entities",
  "commands.scoreboard.players.remove.success.single":			"\uDB80\uDE23 Removed %s from %s for %s (now %s)",
  "commands.scoreboard.players.remove.success.multiple":		"\uDB80\uDE23 Removed %s from %s for %s entities",
  "commands.scoreboard.players.reset.all.single":				"\uDB80\uDE23 Reset all scores for %s",
  "commands.scoreboard.players.reset.all.multiple":				"\uDB80\uDE23 Reset all scores for %s entities",
  "commands.scoreboard.players.reset.specific.single":			"\uDB80\uDE23 Reset %s for %s",
  "commands.scoreboard.players.reset.specific.multiple":		"\uDB80\uDE23 Reset %s for %s entities",
  "commands.scoreboard.players.enable.success.single":			"\uDB80\uDE23 Enabled trigger %s for %s",
  "commands.scoreboard.players.enable.success.multiple":		"\uDB80\uDE23 Enabled trigger %s for %s entities",
  "commands.scoreboard.players.operation.success.single":		"\uDB80\uDE23 Set %s for %s to %s",
  "commands.scoreboard.players.operation.success.multiple":		"\uDB80\uDE23 Updated %s for %s entities",
  "commands.scoreboard.players.get.success":					"\uDB80\uDE23 %s has %s %s",
  "commands.reload.success":									"\uDB80\uDE23 Reloading!",
  "commands.reload.failure":									"\uDB80\uDE23 Reload failed; keeping old data",
  "commands.data.entity.modified":								"\uDB80\uDE23 Modified entity data of %s",
  "commands.data.entity.query":									"\uDB80\uDE23 %s has the following entity data: %s",
  "commands.data.entity.get":									"\uDB80\uDE23 %s on %s after scale factor of %s is %s",
  "commands.data.block.modified":								"\uDB80\uDE23 Modified block data of %s, %s, %s",
  "commands.data.block.query":									"\uDB80\uDE23 %s, %s, %s has the following block data: %s",
  "commands.data.block.get":									"\uDB80\uDE23 %s on block %s, %s, %s after scale factor of %s is %s",
  "commands.data.storage.modified":								"\uDB80\uDE23 Modified storage %s",
  "commands.data.storage.query":								"\uDB80\uDE23 Storage %s has the following contents: %s",
  "commands.data.storage.get":									"\uDB80\uDE23 %s in storage %s after scale factor of %s is %s",
  "commands.datapack.list.enabled.success":						"\uDB80\uDE23 There are %s data packs enabled: %s",
  "commands.datapack.list.enabled.none":						"\uDB80\uDE23 There are no data packs enabled",
  "commands.datapack.list.available.success":					"\uDB80\uDE23 There are %s data packs available: %s",
  "commands.datapack.list.available.none":						"\uDB80\uDE23 There are no more data packs available",
  "commands.datapack.modify.enable":							"\uDB80\uDE23 Enabling data pack %s",
  "commands.datapack.modify.disable":							"\uDB80\uDE23 Disabling data pack %s",
  "commands.spectate.success.stopped":							"\uDB80\uDE23 No longer spectating an entity",
  "commands.spectate.success.started":							"\uDB80\uDE23 Now spectating %s",
  "commands.spectate.not_spectator":							"\uDB80\uDE23 %s is not in spectator mode",
  "commands.spectate.self":										"\uDB80\uDE23 Cannot spectate yourself",
  "commands.item.target.not_a_container":						"\uDB80\uDE23 Target position %s, %s, %s is not a container",
  "commands.item.source.not_a_container":						"\uDB80\uDE23 Source position %s, %s, %s is not a container",
  "commands.item.target.no_such_slot":							"\uDB80\uDE23 The target does not have slot %s",
  "commands.item.source.no_such_slot":							"\uDB80\uDE23 The source does not have slot %s",
  "commands.item.target.no_changes":							"\uDB80\uDE23 No targets accepted item into slot %s",
  "commands.item.target.no_changed.known_item":					"\uDB80\uDE23 No targets accepted item %s into slot %s",
  "commands.item.block.set.success":							"\uDB80\uDE23 Replaced a slot at %s, %s, %s with %s",
  "commands.item.entity.set.success.single":					"\uDB80\uDE23 Replaced a slot on %s with %s",
  "commands.item.entity.set.success.multiple":					"\uDB80\uDE23 Replaced a slot on %s entities with %s",

//Purple book (Same as in "selectWorld.gameRules")

	"commands.gamerule.query":		"§f\uDBFF\uDFA8§r Gamerule %s is currently set to: %s",
	"commands.gamerule.set":		"§f\uDBFF\uDFA8§r Gamerule %s is now set to: %s",

//Green book

	"commands.recipe.give.success.single":		    "§f\uDBFF\uDFA9 §rUnlocked %s recipes for %s",
  	"commands.recipe.give.success.multiple":		"§f\uDBFF\uDFA9 §rUnlocked %s recipes for %s players",
  	"commands.recipe.take.success.single":		    "§f\uDBFF\uDFA9 §rTook %s recipes from %s",
  	"commands.recipe.take.success.multiple":		"§f\uDBFF\uDFA9 §rTook %s recipes from %s players",

//Worldborder sprite

	"commands.worldborder.set.grow":		                "§f\uDBFF\uDFBA §rGrowing the world border to %s blocks wide over %s seconds",
  	"commands.worldborder.set.shrink":		                "§f\uDBFF\uDFBA §rShrinking the world border to %s blocks wide over %s seconds",
  	"commands.worldborder.set.immediate":		            "§f\uDBFF\uDFBA §rSet the world border to %s blocks wide",
  	"commands.worldborder.center.success":		            "§f\uDBFF\uDFBA §rSet the center of the world border to %s, %s",
  	"commands.worldborder.get":		                        "§f\uDBFF\uDFBA §rThe world border is currently %s blocks wide",
  	"commands.worldborder.damage.buffer.success":		    "§f\uDBFF\uDFBA §rSet the world border damage buffer to %s blocks",
  	"commands.worldborder.damage.amount.success":		    "§f\uDBFF\uDFBA §rSet the world border damage to %s per block each second",
  	"commands.worldborder.warning.time.success":		    "§f\uDBFF\uDFBA §rSet the world border warning time to %s seconds",
  	"commands.worldborder.warning.distance.success":		"§f\uDBFF\uDFBA §rSet the world border warning distance to %s blocks",

//Experience Orb

	"commands.experience.add.points.success.single":		"§f\uDBFF\uDFBB §rGave %s experience points to %s",
  	"commands.experience.add.points.success.multiple":		"§f\uDBFF\uDFBB §rGave %s experience points to %s players",
  	"commands.experience.add.levels.success.single":		"§f\uDBFF\uDFBB §rGave %s experience levels to %s",
  	"commands.experience.add.levels.success.multiple":		"§f\uDBFF\uDFBB §rGave %s experience levels to %s players",
  	"commands.experience.set.points.success.single":		"§f\uDBFF\uDFBB §rSet %s experience points on %s",
  	"commands.experience.set.points.success.multiple":		"§f\uDBFF\uDFBB §rSet %s experience points on %s players",
  	"commands.experience.set.levels.success.single":		"§f\uDBFF\uDFBB §rSet %s experience levels on %s",
  	"commands.experience.set.levels.success.multiple":		"§f\uDBFF\uDFBB §rSet %s experience levels on %s players",
  	"commands.experience.query.points":		                "§f\uDBFF\uDFBB §r%s has %s experience points",
  	"commands.experience.query.levels":		                "§f\uDBFF\uDFBB §r%s has %s experience levels",

//Nametag

	"commands.tag.add.success.single":		    "§f\uDBFF\uDFBC §rAdded tag '%s' to %s",
  	"commands.tag.add.success.multiple":		"§f\uDBFF\uDFBC §rAdded tag '%s' to %s entities",
  	"commands.tag.remove.success.single":		"§f\uDBFF\uDFBC §rRemoved tag '%s' from %s",
  	"commands.tag.remove.success.multiple":		"§f\uDBFF\uDFBC §rRemoved tag '%s' from %s entities",
  	"commands.tag.list.single.empty":		    "§f\uDBFF\uDFBC §r%s has no tags",
  	"commands.tag.list.single.success":		    "§f\uDBFF\uDFBC §r%s has %s tags: %s",
  	"commands.tag.list.multiple.empty":		    "§f\uDBFF\uDFBC §rThere are no tags on the %s entities",
  	"commands.tag.list.multiple.success":		"§f\uDBFF\uDFBC §rThe %s entities have %s total tags: %s",

//Mini bossbar (Like a single piece of the experience bar)

	"commands.bossbar.create.success":		                    "§f\uDBFF\uDFBD §rCreated custom bossbar %s",
  	"commands.bossbar.remove.success":		                    "§f\uDBFF\uDFBD §rRemoved custom bossbar %s",
  	"commands.bossbar.list.bars.none":		                    "§f\uDBFF\uDFBD §rThere are no custom bossbars active",
  	"commands.bossbar.list.bars.some":		                    "§f\uDBFF\uDFBD §rThere are %s custom bossbars active: %s",
  	"commands.bossbar.set.players.success.none":		        "§f\uDBFF\uDFBD §rCustom bossbar %s no longer has any players",
  	"commands.bossbar.set.players.success.some":		        "§f\uDBFF\uDFBD §rCustom bossbar %s now has %s players: %s",
  	"commands.bossbar.set.name.success":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has been renamed",
  	"commands.bossbar.set.color.success":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has changed color",
  	"commands.bossbar.set.style.success":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has changed style",
  	"commands.bossbar.set.value.success":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has changed value to %s",
  	"commands.bossbar.set.max.success":		                    "§f\uDBFF\uDFBD §rCustom bossbar %s has changed maximum to %s",
  	"commands.bossbar.set.visible.success.visible":		        "§f\uDBFF\uDFBD §rCustom bossbar %s is now visible",
  	"commands.bossbar.set.visible.success.hidden":		        "§f\uDBFF\uDFBD §rCustom bossbar %s is now hidden",
  	"commands.bossbar.get.value":		                        "§f\uDBFF\uDFBD §rCustom bossbar %s has a value of %s",
  	"commands.bossbar.get.max":		                            "§f\uDBFF\uDFBD §rCustom bossbar %s has a maximum of %s",
  	"commands.bossbar.get.visible.visible":		                "§f\uDBFF\uDFBD §rCustom bossbar %s is currently shown",
  	"commands.bossbar.get.visible.hidden":		                "§f\uDBFF\uDFBD §rCustom bossbar %s is currently hidden",
  	"commands.bossbar.get.players.none":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has no players currently online",
  	"commands.bossbar.get.players.some":		                "§f\uDBFF\uDFBD §rCustom bossbar %s has %s players currently online: %s",
	"commands.bossbar.set.players.unchanged":		            "§f\uDBFF\uDFBD §rNothing changed. Those players are already on the bossbar with nobody to add or remove",
  	"commands.bossbar.set.name.unchanged":		                "§f\uDBFF\uDFBD §rNothing changed. That's already the name of this bossbar",
  	"commands.bossbar.set.color.unchanged":		                "§f\uDBFF\uDFBD §rNothing changed. That's already the color of this bossbar",
  	"commands.bossbar.set.style.unchanged":		                "§f\uDBFF\uDFBD §rNothing changed. That's already the style of this bossbar",
  	"commands.bossbar.set.value.unchanged":		                "§f\uDBFF\uDFBD §rNothing changed. That's already the value of this bossbar",
  	"commands.bossbar.set.max.unchanged":		                "§f\uDBFF\uDFBD §rNothing changed. That's already the max of this bossbar",
  	"commands.bossbar.set.visibility.unchanged.hidden":		    "§f\uDBFF\uDFBD §rNothing changed. The bossbar is already hidden",
  	"commands.bossbar.set.visibility.unchanged.visible":		"§f\uDBFF\uDFBD §rNothing changed. The bossbar is already visible",

//Spawner
	"commands.summon.success":		"§f\uDBFF\uDFBE §rSummoned new %s",

//Red skeleton skull
	"commands.kill.success.single":		    "§f\uDBFF\uDFBF §rKilled %s",
  	"commands.kill.success.multiple":		"§f\uDBFF\uDFBF §rKilled %s entities",
  	"commands.kick.success":		        "§f\uDBFF\uDFBF §rKicked %s: %s",

//Speaker
	"commands.playsound.success.single":		"§f\uDBFF\uDFB0 §rPlayed sound %s to %s",
  	"commands.playsound.success.multiple":		"§f\uDBFF\uDFB0 §rPlayed sound %s to %s players",

//Speaker with a X
	"commands.stopsound.success.source.sound":		    "§f\uDBFF\uDFB1 §rStopped sound '%s' on source '%s'",
  	"commands.stopsound.success.source.any":		    "§f\uDBFF\uDFB1 §rStopped all '%s' sounds",
  	"commands.stopsound.success.sourceless.sound":		"§f\uDBFF\uDFB1 §rStopped sound '%s'",
  	"commands.stopsound.success.sourceless.any":		"§f\uDBFF\uDFB1 §rStopped all sounds",

//Seed
	"commands.seed.success":		"§f\uDBFF\uDFB2 §rSeed: %s",

//Maybe a mini scoreboard (?)
	"commands.scoreboard.objectives.list.empty":		            "§f\uDBFF\uDFB3 §rThere are no objectives",
  	"commands.scoreboard.objectives.list.success":		            "§f\uDBFF\uDFB3 §rThere are %s objectives: %s",
  	"commands.scoreboard.objectives.add.success":		            "§f\uDBFF\uDFB3 §rCreated new objective %s",
  	"commands.scoreboard.objectives.remove.success":		        "§f\uDBFF\uDFB3 §rRemoved objective %s",
  	"commands.scoreboard.objectives.display.cleared":		        "§f\uDBFF\uDFB3 §rCleared any objectives in display slot %s",
  	"commands.scoreboard.objectives.display.set":		            "§f\uDBFF\uDFB3 §rSet display slot %s to show objective %s",
  	"commands.scoreboard.objectives.modify.displayname":		    "§f\uDBFF\uDFB3 §rChanged the display name of %s to %s",
  	"commands.scoreboard.objectives.modify.rendertype":		        "§f\uDBFF\uDFB3 §rChanged the render type of objective %s",
  	"commands.scoreboard.players.list.empty":		                "§f\uDBFF\uDFB3 §rThere are no tracked entities",
  	"commands.scoreboard.players.list.success":		                "§f\uDBFF\uDFB3 §rThere are %s tracked entities: %s",
  	"commands.scoreboard.players.list.entity.empty":		        "§f\uDBFF\uDFB3 §r%s has no scores to show",
  	"commands.scoreboard.players.list.entity.success":		        "§f\uDBFF\uDFB3 §r%s has %s scores:",
  	"commands.scoreboard.players.list.entity.entry":		        "§f\uDBFF\uDFB3 §r%s: %s",
  	"commands.scoreboard.players.set.success.single":		        "§f\uDBFF\uDFB3 §rSet %s for %s to %s",
  	"commands.scoreboard.players.set.success.multiple":		        "§f\uDBFF\uDFB3 §rSet %s for %s entities to %s",
  	"commands.scoreboard.players.add.success.single":		        "§f\uDBFF\uDFB3 §rAdded %s to %s for %s (now %s)",
  	"commands.scoreboard.players.add.success.multiple":		        "§f\uDBFF\uDFB3 §rAdded %s to %s for %s entities",
  	"commands.scoreboard.players.remove.success.single":		    "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s (now %s)",
  	"commands.scoreboard.players.remove.success.multiple":		    "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s entities",
  	"commands.scoreboard.players.reset.all.single":		            "§f\uDBFF\uDFB3 §rReset all scores for %s",
  	"commands.scoreboard.players.reset.all.multiple":		        "§f\uDBFF\uDFB3 §rReset all scores for %s entities",
  	"commands.scoreboard.players.reset.specific.single":		    "§f\uDBFF\uDFB3 §rReset %s for %s",
  	"commands.scoreboard.players.reset.specific.multiple":		    "§f\uDBFF\uDFB3 §rReset %s for %s entities",
  	"commands.scoreboard.players.enable.success.single":		    "§f\uDBFF\uDFB3 §rEnabled trigger %s for %s",
  	"commands.scoreboard.players.enable.success.multiple":		    "§f\uDBFF\uDFB3 §rEnabled trigger %s for %s entities",
  	"commands.scoreboard.players.operation.success.single":		    "§f\uDBFF\uDFB3 §rSet %s for %s to %s",
  	"commands.scoreboard.players.operation.success.multiple":		"§f\uDBFF\uDFB3 §rUpdated %s for %s entities",
  	"commands.scoreboard.players.get.success":		                "§f\uDBFF\uDFB3 §r%s has %s %s",

//Whitelist
	  "commands.whitelist.enabled":		          "§f\uDBFF\uDFA2 §rWhitelist is now turned on",
    "commands.whitelist.disabled":		        "§f\uDBFF\uDFA3 §rWhitelist is now turned off",
    "commands.whitelist.none":		            "§f\uDBFF\uDFA7 §rThere are no whitelisted players",
    "commands.whitelist.list":		            "§f\uDBFF\uDFA6 §rThere are %s whitelisted players: %s",
    "commands.whitelist.add.success":		      "§f\uDBFF\uDFA4 §rAdded %s to the whitelist",
    "commands.whitelist.remove.success":	    "§f\uDBFF\uDFA5 §rRemoved %s from the whitelist",
    "commands.whitelist.reloaded":		        "§f\uDBFF\uDFA6 §rReloaded the whitelist",

//Potion
	   "commands.effect.give.success.single":		              "§f\uDBFF\uDFB5 §rApplied effect %s to %s",
  	"commands.effect.give.success.multiple":		            "§f\uDBFF\uDFB5 §rApplied effect %s to %s targets",
  	"commands.effect.clear.everything.success.single":		  "§f\uDBFF\uDFB5 §rRemoved every effect from %s",
  	"commands.effect.clear.everything.success.multiple":	  "§f\uDBFF\uDFB5 §rRemoved every effect from %s targets",
  	"commands.effect.clear.specific.success.single":		    "§f\uDBFF\uDFB5 §rRemoved effect %s from %s",
  	"commands.effect.clear.specific.success.multiple":		  "§f\uDBFF\uDFB5 §rRemoved effect %s from %s targets",

//Cloud particles (Same as in "options.particles")
	"commands.particle.success":		"§f\uDBFF\uDFB6 §rDisplaying particle %s",

//Sun
	"commands.weather.set.clear":		"§f\uDBFF\uDFB7 §rSet the weather to clear",

//Raining cloud
  	"commands.weather.set.rain":		"§f\uDBFF\uDFB8 §rSet the weather to rain",

//Raining cloud with lightning bolt
  	"commands.weather.set.thunder":		"§f\uDBFF\uDFB9 §rSet the weather to rain & thunder",

//Clock
	"commands.time.query":		"§f\uDBFF\uDFCA §rThe time is %s",
  	"commands.time.set":		"§f\uDBFF\uDFCA §rSet the time to %s",

//Crown
	"commands.op.success":		"§f\uDBFF\uDFCB §rMade %s a server operator",

//Crown with a X
  	"commands.deop.success":		"§f\uDBFF\uDFCC §rMade %s no longer a server operator",

//Maybe math symbols (?)
	"commands.data.entity.modified":		"§f\uDBFF\uDFCD §rModified entity data of %s",
  	"commands.data.entity.query":		    "§f\uDBFF\uDFCD §r%s has the following entity data: %s",
  	"commands.data.entity.get":		        "§f\uDBFF\uDFCD §r%s on %s after scale factor of %s is %s",
  	"commands.data.block.modified":		    "§f\uDBFF\uDFCD §rModified block data of %s, %s, %s",
  	"commands.data.block.query":		    "§f\uDBFF\uDFCD §r%s, %s, %s has the following block data: %s",
  	"commands.data.block.get":		        "§f\uDBFF\uDFCD §r%s on block %s, %s, %s after scale factor of %s is %s",
  	"commands.data.storage.modified":		"§f\uDBFF\uDFCD §rModified storage %s",
  	"commands.data.storage.query":		    "§f\uDBFF\uDFCD §rStorage %s has the following contents: %s",
  	"commands.data.storage.get":		    "§f\uDBFF\uDFCD §r%s in storage %s after scale factor of %s is %s",

//Eye of ender
	  "commands.spectate.success.stopped":		"§f\uDBFF\uDFCE §rNo longer spectating an entity",
  	"commands.spectate.success.started":		"§f\uDBFF\uDFCE §rNow spectating %s",

//Tree
  	"commands.place.feature.success":		"§f\uDBFF\uDFCF §rPlaced \"%s\" at %s, %s, %s",

//Puzzle piece
  	"commands.place.jigsaw.success":		"§f\uDBFF\uDFC0 §rGenerated jigsaw at %s, %s, %s",

//Castle tower
  	"commands.place.structure.success":		"§f\uDBFF\uDFC1 §rGenerated structure \"%s\" at %s, %s, %s",

//Structure block
  	"commands.place.template.success":		"§f\uDBFF\uDFC2 §rLoaded template \"%s\" at %s, %s, %s",
    
//Barrier (Or just "X") (!Almost all of these are in order, so you don't have to search each one at a time.)
	"commands.playsound.failed":		                                "§f\uDBFF\uDFC3 §rThe sound is too far away to be heard",
  	"commands.recipe.give.failed":		                                "§f\uDBFF\uDFC3 §rNo new recipes were learned",
  	"commands.recipe.take.failed":		                                "§f\uDBFF\uDFC3 §rNo recipes could be forgotten",
  	"commands.save.failed":		                                        "§f\uDBFF\uDFC3 §rUnable to save the game (is there enough disk space?)",
  	"commands.save.alreadyOff":		                                    "§f\uDBFF\uDFC3 §rSaving is already turned off",
  	"commands.save.alreadyOn":		                                    "§f\uDBFF\uDFC3 §rSaving is already turned on",
  	"commands.scoreboard.objectives.add.duplicate":		                "§f\uDBFF\uDFC3 §rAn objective already exists by that name",
  	"commands.scoreboard.objectives.display.alreadyEmpty":		        "§f\uDBFF\uDFC3 §rNothing changed. That display slot is already empty",
  	"commands.scoreboard.objectives.display.alreadySet":		        "§f\uDBFF\uDFC3 §rNothing changed. That display slot is already showing that objective",
  	"commands.scoreboard.players.enable.failed":		                "§f\uDBFF\uDFC3 §rNothing changed. That trigger is already enabled",
  	"commands.scoreboard.players.enable.invalid":		                "§f\uDBFF\uDFC3 §rEnable only works on trigger-objectives",
  	"commands.setblock.failed":		                                    "§f\uDBFF\uDFC3 §rCould not set the block",
  	"commands.summon.failed":		                                    "§f\uDBFF\uDFC3 §rUnable to summon entity",
  	"commands.summon.failed.uuid":		                                "§f\uDBFF\uDFC3 §rUnable to summon entity due to duplicate UUIDs",
  	"commands.summon.invalidPosition":		                            "§f\uDBFF\uDFC3 §rInvalid position for summon",
  	"commands.tag.add.failed":		                                    "§f\uDBFF\uDFC3 §rTarget either already has the tag or has too many tags",
  	"commands.tag.remove.failed":		                                "§f\uDBFF\uDFC3 §rTarget does not have this tag",
  	"commands.team.add.duplicate":		                                "§f\uDBFF\uDFC3 §rA team already exists by that name",
  	"commands.team.empty.unchanged":		                            "§f\uDBFF\uDFC3 §rNothing changed. That team is already empty",
  	"commands.team.option.color.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That team already has that color",
  	"commands.team.option.name.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That team already has that name",
  	"commands.team.option.friendlyfire.alreadyEnabled":		            "§f\uDBFF\uDFC3 §rNothing changed. Friendly fire is already enabled for that team",
  	"commands.team.option.friendlyfire.alreadyDisabled":		        "§f\uDBFF\uDFC3 §rNothing changed. Friendly fire is already disabled for that team",
  	"commands.team.option.seeFriendlyInvisibles.alreadyEnabled":		"§f\uDBFF\uDFC3 §rNothing changed. That team can already see invisible teammates",
  	"commands.team.option.seeFriendlyInvisibles.alreadyDisabled":		"§f\uDBFF\uDFC3 §rNothing changed. That team already can't see invisible teammates",
  	"commands.team.option.nametagVisibility.unchanged":		            "§f\uDBFF\uDFC3 §rNothing changed. Nametag visibility is already that value",
  	"commands.team.option.deathMessageVisibility.unchanged":		    "§f\uDBFF\uDFC3 §rNothing changed. Death message visibility is already that value",
  	"commands.team.option.collisionRule.unchanged":		                "§f\uDBFF\uDFC3 §rNothing changed. Collision rule is already that value",
  	"commands.trigger.failed.unprimed":		                            "§f\uDBFF\uDFC3 §rYou cannot trigger this objective yet",
  	"commands.trigger.failed.invalid":		                            "§f\uDBFF\uDFC3 §rYou can only trigger objectives that are 'trigger' type",
  	"commands.whitelist.alreadyOn":		                                "§f\uDBFF\uDFC3 §rWhitelist is already turned on",
  	"commands.whitelist.alreadyOff":		                            "§f\uDBFF\uDFC3 §rWhitelist is already turned off",
  	"commands.whitelist.add.failed":		                            "§f\uDBFF\uDFC3 §rPlayer is already whitelisted",
  	"commands.whitelist.remove.failed":		                            "§f\uDBFF\uDFC3 §rPlayer is not whitelisted",
  	"commands.worldborder.center.failed":		                        "§f\uDBFF\uDFC3 §rNothing changed. The world border is already centered there",
  	"commands.worldborder.set.failed.nochange":		                    "§f\uDBFF\uDFC3 §rNothing changed. The world border is already that size",
  	"commands.worldborder.set.failed.small":		                    "§f\uDBFF\uDFC3 §rWorld border cannot be smaller than 1 block wide",
  	"commands.worldborder.set.failed.big":		                        "§f\uDBFF\uDFC3 §rWorld border cannot be bigger than %s blocks wide",
  	"commands.worldborder.set.failed.far":		                        "§f\uDBFF\uDFC3 §rWorld border cannot be further out than %s blocks",
  	"commands.worldborder.warning.time.failed":		                    "§f\uDBFF\uDFC3 §rNothing changed. The world border warning is already that amount of time",
  	"commands.worldborder.warning.distance.failed":		                "§f\uDBFF\uDFC3 §rNothing changed. The world border warning is already that distance",
  	"commands.worldborder.damage.buffer.failed":		                "§f\uDBFF\uDFC3 §rNothing changed. The world border damage buffer is already that distance",
  	"commands.worldborder.damage.amount.failed":		                "§f\uDBFF\uDFC3 §rNothing changed. The world border damage is already that amount",
  	"commands.data.block.invalid":		                                "§f\uDBFF\uDFC3 §rThe target block is not a block entity",
  	"commands.data.merge.failed":		                                "§f\uDBFF\uDFC3 §rNothing changed. The specified properties already have these values",
  	"commands.data.modify.expected_list":		                        "§f\uDBFF\uDFC3 §rExpected list, got: %s",
  	"commands.data.modify.expected_object":		                        "§f\uDBFF\uDFC3 §rExpected object, got: %s",
  	"commands.data.modify.invalid_index":		                        "§f\uDBFF\uDFC3 §rInvalid list index: %s",
  	"commands.data.get.multiple":		                                "§f\uDBFF\uDFC3 §rThis argument accepts a single NBT value",
  	"commands.data.entity.invalid":		                                "§f\uDBFF\uDFC3 §rUnable to modify player data",
  	"commands.teammsg.failed.noteam":		                            "§f\uDBFF\uDFC3 §rYou must be on a team to message your team",
  	"argument.color.invalid":		                                    "§f\uDBFF\uDFC3 §rUnknown color '%s'",
  	"argument.dimension.invalid":		                                "§f\uDBFF\uDFC3 §rUnknown dimension '%s'",
  	"argument.component.invalid":		                                "§f\uDBFF\uDFC3 §rInvalid chat component: %s",
  	"argument.anchor.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid entity anchor position %s",
  	"enchantment.unknown":		                                        "§f\uDBFF\uDFC3 §rUnknown enchantment: %s",
  	"lectern.take_book":		                                        "§f\uDBFF\uDFC3 §rTake Book",
  	"effect.effectNotFound":		                                    "§f\uDBFF\uDFC3 §rUnknown effect: %s",
  	"arguments.objective.notFound":		                                "§f\uDBFF\uDFC3 §rUnknown scoreboard objective '%s'",
  	"arguments.objective.readonly":		                                "§f\uDBFF\uDFC3 §rScoreboard objective '%s' is read-only",
  	"argument.criteria.invalid":		                                "§f\uDBFF\uDFC3 §rUnknown criterion '%s'",
  	"particle.notFound":		                                        "§f\uDBFF\uDFC3 §rUnknown particle: %s",
  	"argument.id.unknown":		                                        "§f\uDBFF\uDFC3 §rUnknown ID: %s",
  	"advancement.advancementNotFound":		                            "§f\uDBFF\uDFC3 §rUnknown advancement: %s",
  	"recipe.notFound":		                                            "§f\uDBFF\uDFC3 §rUnknown recipe: %s",
  	"entity.notFound":		                                            "§f\uDBFF\uDFC3 §rUnknown entity: %s",
  	"predicate.unknown":		                                        "§f\uDBFF\uDFC3 §rUnknown predicate: %s",
  	"item_modifier.unknown":		                                    "§f\uDBFF\uDFC3 §rUnknown item modifier: %s",
  	"argument.scoreboardDisplaySlot.invalid":		                    "§f\uDBFF\uDFC3 §rUnknown display slot '%s'",
  	"slot.unknown":		                                                "§f\uDBFF\uDFC3 §rUnknown slot '%s'",
  	"team.notFound":		                                            "§f\uDBFF\uDFC3 §rUnknown team '%s'",
  	"arguments.block.tag.unknown":		                                "§f\uDBFF\uDFC3 §rUnknown block tag '%s'",
  	"argument.block.id.invalid":		                                "§f\uDBFF\uDFC3 §rUnknown block type '%s'",
  	"argument.block.property.unknown":		                            "§f\uDBFF\uDFC3 §rBlock %s does not have property '%s'",
  	"argument.block.property.duplicate":		                        "§f\uDBFF\uDFC3 §rProperty '%s' can only be set once for block %s",
  	"argument.block.property.invalid":		                            "§f\uDBFF\uDFC3 §rBlock %s does not accept '%s' for %s property",
  	"argument.block.property.novalue":		                            "§f\uDBFF\uDFC3 §rExpected value for property '%s' on block %s",
  	"arguments.function.tag.unknown":		                            "§f\uDBFF\uDFC3 §rUnknown function tag '%s'",
  	"arguments.function.unknown":		                                "§f\uDBFF\uDFC3 §rUnknown function %s",
  	"arguments.item.overstacked":		                                "§f\uDBFF\uDFC3 §r%s can only stack up to %s",
  	"argument.item.id.invalid":		                                    "§f\uDBFF\uDFC3 §rUnknown item '%s'",
  	"arguments.item.tag.unknown":		                                "§f\uDBFF\uDFC3 §rUnknown item tag '%s'",
  	"argument.entity.selector.unknown":		                            "§f\uDBFF\uDFC3 §rUnknown selector type '%s'",
  	"argument.entity.options.valueless":		                        "§f\uDBFF\uDFC3 §rExpected value for option '%s'",
  	"argument.entity.options.unknown":		                            "§f\uDBFF\uDFC3 §rUnknown option '%s'",
  	"argument.entity.options.inapplicable":		                        "§f\uDBFF\uDFC3 §rOption '%s' isn't applicable here",
  	"argument.entity.options.sort.irreversible":		                "§f\uDBFF\uDFC3 §rInvalid or unknown sort type '%s'",
  	"argument.entity.options.mode.invalid":		                        "§f\uDBFF\uDFC3 §rInvalid or unknown game mode '%s'",
  	"argument.entity.options.type.invalid":		                        "§f\uDBFF\uDFC3 §rInvalid or unknown entity type '%s'",
  	"argument.nbt.list.mixed":		                                    "§f\uDBFF\uDFC3 §rCan't insert %s into list of %s",
  	"argument.nbt.array.mixed":		                                    "§f\uDBFF\uDFC3 §rCan't insert %s into %s",
  	"argument.nbt.array.invalid":		                                "§f\uDBFF\uDFC3 §rInvalid array type '%s'",
  	"commands.bossbar.create.failed":		                            "§f\uDBFF\uDFC3 §rA bossbar already exists with the ID '%s'",
  	"commands.bossbar.unknown":		                                    "§f\uDBFF\uDFC3 §rNo bossbar exists with the ID '%s'",
  	"clear.failed.single":		                                        "§f\uDBFF\uDFC3 §rNo items were found on player %s",
  	"clear.failed.multiple":		                                    "§f\uDBFF\uDFC3 §rNo items were found on %s players",
  	"commands.clone.toobig":		                                    "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)",
  	"commands.datapack.unknown":		                                "§f\uDBFF\uDFC3 §rUnknown data pack '%s'",
  	"commands.datapack.enable.failed":		                            "§f\uDBFF\uDFC3 §rPack '%s' is already enabled!",
  	"commands.datapack.disable.failed":		                            "§f\uDBFF\uDFC3 §rPack '%s' is not enabled!",
  	"commands.difficulty.failure":		                                "§f\uDBFF\uDFC3 §rThe difficulty did not change; it is already set to %s",
  	"commands.enchant.failed.entity":		                            "§f\uDBFF\uDFC3 §r%s is not a valid entity for this command",
  	"commands.enchant.failed.itemless":		                            "§f\uDBFF\uDFC3 §r%s is not holding any item",
  	"commands.enchant.failed.incompatible":		                        "§f\uDBFF\uDFC3 §r%s cannot support that enchantment",
  	"commands.enchant.failed.level":		                            "§f\uDBFF\uDFC3 §r%s is higher than the maximum level of %s supported by that enchantment",
  	"commands.execute.blocks.toobig":		                            "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)",
  	"commands.execute.conditional.pass":		                        "§f\uDBFF\uDFC3 §rTest passed",
  	"commands.execute.conditional.pass_count":		                    "§f\uDBFF\uDFC3 §rTest passed, count: %s",
  	"commands.execute.conditional.fail":		                        "§f\uDBFF\uDFC3 §rTest failed",
  	"commands.execute.conditional.fail_count":		                    "§f\uDBFF\uDFC3 §rTest failed, count: %s",
  	"commands.fill.toobig":		                                        "§f\uDBFF\uDFC3 §rToo many blocks in the specified area (maximum %s, specified %s)",
  	"commands.publish.alreadyPublished":		                        "§f\uDBFF\uDFC3 §rMultiplayer game is already hosted on port %s",
  	"commands.scoreboard.players.get.null":		                        "§f\uDBFF\uDFC3 §rCan't get value of %s for %s; none is set",
  	"commands.spreadplayers.failed.teams":		                        "§f\uDBFF\uDFC3 §rCould not spread %s teams around %s, %s (too many entities for space - try using spread of at most %s)",
  	"commands.spreadplayers.failed.entities":		                    "§f\uDBFF\uDFC3 §rCould not spread %s entities around %s, %s (too many entities for space - try using spread of at most %s)",
  	"commands.spreadplayers.failed.invalid.height":		                "§f\uDBFF\uDFC3 §rInvalid maxHeight %s; expected higher than world minimum %s",
  	"commands.data.get.invalid":		                                "§f\uDBFF\uDFC3 §rCan't get %s; only numeric tags are allowed",
  	"commands.data.get.unknown":		                                "§f\uDBFF\uDFC3 §rCan't get %s; tag doesn't exist",
  	"argument.double.low":		                                        "§f\uDBFF\uDFC3 §rDouble must not be less than %s, found %s",
  	"argument.double.big":		                                        "§f\uDBFF\uDFC3 §rDouble must not be more than %s, found %s",
  	"argument.float.low":		                                        "§f\uDBFF\uDFC3 §rFloat must not be less than %s, found %s",
  	"argument.float.big":		                                        "§f\uDBFF\uDFC3 §rFloat must not be more than %s, found %s",
  	"argument.integer.low":		                                        "§f\uDBFF\uDFC3 §rInteger must not be less than %s, found %s",
  	"argument.integer.big":		                                        "§f\uDBFF\uDFC3 §rInteger must not be more than %s, found %s",
  	"argument.long.low":		                                        "§f\uDBFF\uDFC3 §rLong must not be less than %s, found %s",
  	"argument.long.big":		                                        "§f\uDBFF\uDFC3 §rLong must not be more than %s, found %s",
  	"argument.literal.incorrect":		                                "§f\uDBFF\uDFC3 §rExpected literal %s",
  	"parsing.quote.expected.start":		                                "§f\uDBFF\uDFC3 §rExpected quote to start a string",
  	"parsing.quote.expected.end":		                                "§f\uDBFF\uDFC3 §rUnclosed quoted string",
  	"parsing.quote.escape":		                                        "§f\uDBFF\uDFC3 §rInvalid escape sequence '\\%s' in quoted string",
  	"parsing.bool.invalid":		                                        "§f\uDBFF\uDFC3 §rInvalid boolean, expected 'true' or 'false' but found '%s'",
  	"parsing.int.invalid":		                                        "§f\uDBFF\uDFC3 §rInvalid integer '%s'",
  	"parsing.int.expected":		                                        "§f\uDBFF\uDFC3 §rExpected integer",
  	"parsing.long.invalid":		                                        "§f\uDBFF\uDFC3 §rInvalid long '%s'",
  	"parsing.long.expected":		                                    "§f\uDBFF\uDFC3 §rExpected long",
  	"command.exception":		                                        "§f\uDBFF\uDFC3 §rCould not parse command: %s",
  	"parsing.double.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid double '%s'",
  	"parsing.double.expected":		                                    "§f\uDBFF\uDFC3 §rExpected double",
  	"parsing.float.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid float '%s'",
  	"parsing.float.expected":		                                    "§f\uDBFF\uDFC3 §rExpected float",
  	"parsing.bool.expected":		                                    "§f\uDBFF\uDFC3 §rExpected boolean",
  	"parsing.expected":		                                            "§f\uDBFF\uDFC3 §rExpected '%s'",
  	"command.unknown.command":		                                    "§f\uDBFF\uDFC3 §rUnknown or incomplete command, see below for error",
  	"command.unknown.argument":		                                    "§f\uDBFF\uDFC3 §rIncorrect argument for command",
  	"command.expected.separator":		                                "§f\uDBFF\uDFC3 §rExpected whitespace to end one argument, but found trailing data",
    "commands.place.template.failed":		                            "§f\uDBFF\uDFC3 §rFailed to place template",
  	"commands.place.template.invalid":		                            "§f\uDBFF\uDFC3 §rThere is no template with id \"%s\"",
    "commands.place.structure.failed":		                            "§f\uDBFF\uDFC3 §rFailed to place structure",
  	"commands.place.structure.invalid":		                            "§f\uDBFF\uDFC3 §rThere is no structure with type \"%s\"",
    "commands.place.jigsaw.failed":		                                "§f\uDBFF\uDFC3 §rFailed to generate jigsaw",
  	"commands.place.jigsaw.invalid":		                            "§f\uDBFF\uDFC3 §rThere is no template pool with type \"%s\"",
    "commands.locate.poi.not_found":		                            "§f\uDBFF\uDFC3 §rCould not find a point of interest of type \"%s\" within reasonable distance",
  	"commands.locate.poi.invalid":		                                "§f\uDBFF\uDFC3 §rThere is no point of interest with type \"%s\"",
  	"commands.op.failed":		                                        "§f\uDBFF\uDFC3 §rNothing changed. The player already is an operator",
  	"commands.pardon.failed":		                                    "§f\uDBFF\uDFC3 §rNothing changed. The player isn't banned",
  	"commands.pardonip.invalid":		                                "§f\uDBFF\uDFC3 §rInvalid IP address",
  	"commands.pardonip.failed":		                                    "§f\uDBFF\uDFC3 §rNothing changed. That IP isn't banned",
  	"commands.particle.failed":		                                    "§f\uDBFF\uDFC3 §rThe particle was not visible for anybody",
  	"commands.place.feature.failed":		                            "§f\uDBFF\uDFC3 §rFailed to place feature",
  	"commands.place.feature.invalid":		                            "§f\uDBFF\uDFC3 §rThere is no feature with type \"%s\"",
  	"commands.locate.biome.not_found":		                            "§f\uDBFF\uDFC3 §rCould not find a biome of type \"%s\" within reasonable distance",
  	"commands.locate.biome.invalid":		                            "§f\uDBFF\uDFC3 §rThere is no biome with type \"%s\"",
  	"commands.locate.structure.not_found":		                        "§f\uDBFF\uDFC3 §rCould not find a structure of type \"%s\" nearby",
  	"commands.locate.structure.invalid":		                        "§f\uDBFF\uDFC3 §rThere is no structure with type \"%s\"",
    "argument.range.empty":		                                        "§f\uDBFF\uDFC3 §rExpected value or range of values",
  	"argument.range.ints":		                                        "§f\uDBFF\uDFC3 §rOnly whole numbers allowed, not decimals",
  	"argument.range.swapped":		                                    "§f\uDBFF\uDFC3 §rMin cannot be bigger than max",
  	"permissions.requires.player":		                                "§f\uDBFF\uDFC3 §rA player is required to run this command here",
  	"permissions.requires.entity":		                                "§f\uDBFF\uDFC3 §rAn entity is required to run this command here",
  	"argument.angle.incomplete":		                                "§f\uDBFF\uDFC3 §rIncomplete (expected 1 angle)",
  	"argument.angle.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid angle",
  	"argument.entity.toomany":		                                    "§f\uDBFF\uDFC3 §rOnly one entity is allowed, but the provided selector allows more than one",
  	"argument.player.toomany":		                                    "§f\uDBFF\uDFC3 §rOnly one player is allowed, but the provided selector allows more than one",
  	"argument.player.entities":		                                    "§f\uDBFF\uDFC3 §rOnly players may be affected by this command, but the provided selector includes entities",
  	"argument.entity.notfound.entity":		                            "§f\uDBFF\uDFC3 §rNo entity was found",
  	"argument.entity.notfound.player":		                            "§f\uDBFF\uDFC3 §rNo player was found",
  	"argument.player.unknown":		                                    "§f\uDBFF\uDFC3 §rThat player does not exist",
  	"arguments.nbtpath.node.invalid":		                            "§f\uDBFF\uDFC3 §rInvalid NBT path element",
  	"arguments.nbtpath.nothing_found":		                            "§f\uDBFF\uDFC3 §rFound no elements matching %s",
  	"arguments.operation.invalid":		                                "§f\uDBFF\uDFC3 §rInvalid operation",
  	"arguments.operation.div0":		                                    "§f\uDBFF\uDFC3 §rCannot divide by zero",
  	"argument.scoreHolder.empty":		                                "§f\uDBFF\uDFC3 §rNo relevant score holders could be found",
  	"argument.block.tag.disallowed":		                            "§f\uDBFF\uDFC3 §rTags aren't allowed here, only actual blocks",
  	"argument.block.property.unclosed":		                            "§f\uDBFF\uDFC3 §rExpected closing ] for block state properties",
  	"argument.pos.unloaded":		                                    "§f\uDBFF\uDFC3 §rThat position is not loaded",
  	"argument.pos.outofworld":		                                    "§f\uDBFF\uDFC3 §rThat position is out of this world!",
  	"argument.pos.outofbounds":		                                    "§f\uDBFF\uDFC3 §rThat position is outside the allowed boundaries.",
  	"argument.rotation.incomplete":		                                "§f\uDBFF\uDFC3 §rIncomplete (expected 2 coordinates)",
  	"arguments.swizzle.invalid":		                                "§f\uDBFF\uDFC3 §rInvalid swizzle, expected combination of 'x', 'y' and 'z'",
  	"argument.pos2d.incomplete":		                                "§f\uDBFF\uDFC3 §rIncomplete (expected 2 coordinates)",
  	"argument.pos3d.incomplete":		                                "§f\uDBFF\uDFC3 §rIncomplete (expected 3 coordinates)",
  	"argument.pos.mixed":		                                        "§f\uDBFF\uDFC3 §rCannot mix world & local coordinates (everything must either use ^ or not)",
  	"argument.pos.missing.double":		                                "§f\uDBFF\uDFC3 §rExpected a coordinate",
  	"argument.pos.missing.int":		                                    "§f\uDBFF\uDFC3 §rExpected a block position",
  	"argument.item.tag.disallowed":		                                "§f\uDBFF\uDFC3 §rTags aren't allowed here, only actual items",
  	"argument.entity.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid name or UUID",
  	"argument.entity.selector.missing":		                            "§f\uDBFF\uDFC3 §rMissing selector type",
  	"argument.entity.selector.not_allowed":		                        "§f\uDBFF\uDFC3 §rSelector not allowed",
  	"argument.entity.options.unterminated":		                        "§f\uDBFF\uDFC3 §rExpected end of options",
  	"argument.entity.options.distance.negative":		                "§f\uDBFF\uDFC3 §rDistance cannot be negative",
  	"argument.entity.options.level.negative":		                    "§f\uDBFF\uDFC3 §rLevel shouldn't be negative",
  	"argument.entity.options.limit.toosmall":		                    "§f\uDBFF\uDFC3 §rLimit must be at least 1",
  	"argument.nbt.trailing":		                                    "§f\uDBFF\uDFC3 §rUnexpected trailing data",
  	"argument.nbt.expected.key":		                                "§f\uDBFF\uDFC3 §rExpected key",
  	"argument.nbt.expected.value":		                                "§f\uDBFF\uDFC3 §rExpected value",
  	"argument.id.invalid":		                                        "§f\uDBFF\uDFC3 §rInvalid ID",
  	"argument.time.invalid_unit":		                                "§f\uDBFF\uDFC3 §rInvalid unit",
  	"argument.time.invalid_tick_count":		                            "§f\uDBFF\uDFC3 §rTick count must be non-negative",
  	"argument.enum.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid value \"%s\"",
  	"commands.banip.invalid":		                                    "§f\uDBFF\uDFC3 §rInvalid IP address or unknown player",
  	"commands.banip.failed":		                                    "§f\uDBFF\uDFC3 §rNothing changed. That IP is already banned",
  	"commands.ban.failed":		                                        "§f\uDBFF\uDFC3 §rNothing changed. The player is already banned",
  	"commands.bossbar.set.players.unchanged":		                    "§f\uDBFF\uDFC3 §rNothing changed. Those players are already on the bossbar with nobody to add or remove",
  	"commands.bossbar.set.name.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That's already the name of this bossbar",
  	"commands.bossbar.set.color.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That's already the color of this bossbar",
  	"commands.bossbar.set.style.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That's already the style of this bossbar",
  	"commands.bossbar.set.value.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That's already the value of this bossbar",
  	"commands.bossbar.set.max.unchanged":		                        "§f\uDBFF\uDFC3 §rNothing changed. That's already the max of this bossbar",
  	"commands.bossbar.set.visibility.unchanged.hidden":		            "§f\uDBFF\uDFC3 §rNothing changed. The bossbar is already hidden",
  	"commands.bossbar.set.visibility.unchanged.visible":		        "§f\uDBFF\uDFC3 §rNothing changed. The bossbar is already visible",
  	"commands.clone.overlap":		                                    "§f\uDBFF\uDFC3 §rThe source and destination areas cannot overlap",
  	"commands.clone.failed":		                                    "§f\uDBFF\uDFC3 §rNo blocks were cloned",
  	"commands.deop.failed":		                                        "§f\uDBFF\uDFC3 §rNothing changed. The player is not an operator",
  	"commands.effect.give.failed":		                                "§f\uDBFF\uDFC3 §rUnable to apply this effect (target is either immune to effects, or has something stronger)",
  	"commands.effect.clear.everything.failed":		                    "§f\uDBFF\uDFC3 §rTarget has no effects to remove",
  	"commands.effect.clear.specific.failed":		                    "§f\uDBFF\uDFC3 §rTarget doesn't have the requested effect",
  	"commands.enchant.failed":		                                    "§f\uDBFF\uDFC3 §rNothing changed. Targets either have no item in their hands or the enchantment could not be applied",
  	"commands.experience.set.points.invalid":		                    "§f\uDBFF\uDFC3 §rCannot set experience points above the maximum points for the player's current level",
  	"commands.fill.failed":		                                        "§f\uDBFF\uDFC3 §rNo blocks were filled",
  	"commands.help.failed":		                                        "§f\uDBFF\uDFC3 §rUnknown command or insufficient permissions",
	"commands.execute.conditional.fail":		                        "§f\uDBFF\uDFC3 §rTest failed",
  	"commands.execute.conditional.fail_count":		                    "§f\uDBFF\uDFC3 §rTest failed, count: %s",
    
//Green colored message
	"commands.execute.conditional.pass":		                "§f\uDBFF\uDFC4 §rTest passed",
  	"commands.execute.conditional.pass_count":		            "§f\uDBFF\uDFC4 §rTest passed, count: %s"  
}