{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s seet %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s huet de Fortschr\u00ebtt %s areecht§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s huet d'Aufgab %s ofgeschloss§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s huet d'Ziel %s areecht§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rScreenshot gouf \u00ebnner %s gesp\u00e4ichert§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rScreenshot konnt net gesp\u00e4ichert ginn: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s ass vun der Leeder getrollt§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s ass vun enger Liane erofgetrollt§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s ass vun enger Trauerliane erofgefall§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s ass vun enger W\u00e9ckelliane erofgefall§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s ass vun engem Ger\u00ebscht erofgefall§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s ass beim Klamme gefall§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s ass vun ze h\u00e9ich erofgefall§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s gouf zum Fale condamn\u00e9iert§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s ass vum %2$s zum Fale condamn\u00e9iert ginn§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%2$s huet %1$s mat %3$s zum Fale condamn\u00e9iert§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s ass ze d\u00e9if gefall an gouf vum %2$s erleedegt§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s ass ze d\u00e9if gefall. %2$s huet e mat %3$s \u00ebmbruecht§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s gouf vum Bl\u00ebtz getraff§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4hrend dem Kampf mam %2$s vum Bl\u00ebtz getraff§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s ass a Flamen opgaangen§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e4hrend hie g\u00e9int %2$s gek\u00e4mpft huet an d'Feier gelaf§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s ass verbrannt§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e4hrend dem Kampf g\u00e9int %2$s verbrannt§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s wollt an der Lava schwammen§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s huet an der Lava prob\u00e9iert %2$s ze entkommen§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s huet erausfonnt, dass de Buedem Lava ass§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s gouf vun %2$s an ee Geforeber\u00e4ich gedriwwen§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s ass vun enger Mauer erdr\u00e9ckt ginn§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4hrend dem Kampf mam %2$s lieweg begruewen§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s gouf zerqu\u00ebtscht§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s gouf vun %2$s zerqu\u00ebtscht§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s ass ersoff§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s wollt %2$s entw\u00ebschen an ass dob\u00e4i erdronk§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s sont morts de d\u00e9shydratation§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s est mort de d\u00e9shydratation en essayant d'\u00e9chapper \u00e0 %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s ass verhongert§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e4hrend dem Kampf mam %2$s verhongert§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s ass ze Dout gepickt ginn§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s ass beim Versuch dem %2$s ze entw\u00ebschen an ee Kaktus gerannt§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s ass gestuerwen§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e9inst %2$s gestuerwen§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s ass explod\u00e9iert§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%2$s huet den %1$s an d'Loft gesprengt§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s gouf vum %2$s mat %3$s an d'Loft gesprengt§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s gouf duerch Zauberei \u00ebmbruecht§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s ass beim Versuch dem %2$s ze entw\u00ebschen duerch Magie \u00ebmbruecht ginn§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s gouf duerch verst\u00e4erkte Magie \u00ebmbruecht§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rLeider ass d'Meldung ze laang fir ugewisen ze ginn. Hei ass eng ofgekierzte Versioun: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s ass verduerwen§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e4hrend dem Kampf mam %2$s verduerwen§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s gouf vum %2$s mat enger Hierschuel erschoss§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s ass vun engem Amboss zerquetscht ginn§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4hrend dem Kampf mam %2$s vun engem Amboss zerqu\u00ebtscht§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s gouf vun engen Block zerquetscht§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4hrend dem Kampf mam %2$s vun engem Block zerqu\u00ebtscht§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s ass vun engem Stalagmite opgepoult ginn§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4rend dem Kampf mat %2$s vun engem Stalagmite opgepoult§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s gouf vun engem eroffalendem Stalaktit opgespiisst§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s gouf w\u00e4rend dem Kampf mat %2$s vun engem eroffalendem Stalaktit opgespiisst§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%2$s huet den %1$s erschloen§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat %3$s erschloen§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s gouf vu %2$s erschloen§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat %3$s erschloen§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%2$s huet den %1$s erschoss§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat %3$s erschoss§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%2$s huet den %1$s flamb\u00e9iert§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat %3$s flamb\u00e9iert§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s ass vum %2$s ze Dout geschloe ginn§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s ass vum %2$s mat %3$s doutgeschloe ginn§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat Zauberei \u00ebmbruecht§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%2$s huet den %1$s mat %3$s \u00ebmbruecht§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s ass beim Versuch, %2$s ze verletzen, \u00ebmbruecht ginn§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s ass beim Versuch den %2$s ze verletze vum %3$s \u00ebmbruecht ginn§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s gouf vum %2$s opgespiisst§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s gouf vum %2$s mat %3$s opgespiisst§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s ass ze fest um Buedem opgeschloen§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s ass beim Versuch dem %2$s ze entkommen der Schw\u00e9ierkraaft zum Opfer gefall§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s ass aus der Welt gefall§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s wollt net m\u00e9i an der selwechter Welt wei %2$s liewen§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s gouf am Draachenotem ger\u00e9ischtert§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s gouf duerch %2$s am Draachenotem ger\u00e9ischtert§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s huet kinetesch Energie erfuer§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s huet beim Versuch dem %2$s ze entkomme kinetesch Energie ofkrut§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s ass mat groussem Knall explod\u00e9iert§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s ass w\u00e4hrend dem Kampf mam %2$s mat engem haarde Knall duerch d'Loft geflunn§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s ass duerch ee Freedefeier, dat vum %2$s mat %3$s ofgeschoss gouf, mat engem Knall an d'Loft gaangen§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s gouf vun %2$s \u00ebmbruecht§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rGeplangte Spilldesign§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s gouf duerch ee S\u00e9issbierestrauch dout gestach§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s gouf beim Versuch %2$s ze entkommen, duerch ee S\u00e9issbierestrauch dout gestach§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s gouf dout gestach§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s gouf vun %2$s dout gestach§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s ass erfruer§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s ass duerch %2$s erfruer§r",
    "command.failed": "§f\uDB80\uDE23 §r§rW\u00e4rend der Ausf\u00e9ierung vun d\u00ebsem Befeel ass ee Feeler opgetrueden§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rEt gouf kee Fortschr\u00ebtt mam Numm '%s' fonnt§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rKritt\u00e4r '%2$s' geh\u00e9iert net zum Fortschr\u00ebtt %1$s§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s gouf dem %s gew\u00e4ert§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rDe Fortschr\u00ebtt '%s' konnt dem %s net gew\u00e4ert gi w\u00ebll hien en schonns huet§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s gouf %s Spillern gew\u00e4ert§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rDe Fortschr\u00ebtt '%s' konnt %s Spillern net gew\u00e4ert gi w\u00ebll se en schonns hunn§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter goufen dem %s gew\u00e4ert§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter konnten dem %s net gew\u00e4ert gi w\u00ebll en d\u00e9i schonns hunn§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter goufen %s Spillern gew\u00e4ert§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter konnten %s Spillern net gew\u00e4ert ginn, well se schonn erreecht goufen§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s gouf dem %s gew\u00e4ert§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s konnt %s net gew\u00e4ert ginn, w\u00ebll en schonn erf\u00ebllt ass§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s gouf %s Spillern gew\u00e4ert§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s konnt %s Spillern net gew\u00e4ert ginn, well se schonn erf\u00ebllt sinn§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s gouf dem %s entzunn§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s konnt dem %s net entzu ginn, w\u00ebll en nach net erreecht gouf§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s gouf %s Spillern entzunn§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rFortschr\u00ebtt %s konnt %s Spillern net entzu ginn, w\u00ebll en nach net erreecht gouf§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter goufen dem %s entzunn§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter konnten dem %s net entzu ginn, w\u00ebll se nach net erreecht goufen§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter goufen %s Spillern entzunn§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §r%s Fortschr\u00ebtter konnten %s Spillern net entzu ginn, w\u00ebll se nach net erreecht goufen§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s gouf dem %s entzunn§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt '%s' konnt dem %s net entzu ginn, well en net erf\u00ebllt ass§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt %s gouf %s Spillern entzunn§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rKritt\u00e4r '%s' vum Fortschr\u00ebtt '%s' konnt %s Spillern net entzu ginn, well en net erf\u00ebllt ass§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s ass kee g\u00fcltegen Objet fir d\u00ebse Befeel§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntit\u00e9it %s huet keen Attribut %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAttribut %s vun der Entit\u00e9it %s huet kee Modifikateur %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifikateur %s ass scho beim Attribut %s vun der Entit\u00e9it %s appliz\u00e9iert§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rDe W\u00e4ert vum Attribut %s vun der Entit\u00e9it %s ass %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rDe Basisw\u00e4ert vum Attribut %s vun der Entit\u00e9it %s ass %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rDe Basisw\u00e4ert vum Attribut %s vun der Entit\u00e9it %s gouf op %s gesat§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rModifikateur %s gouf dem Attribut %s vun der Entit\u00e9it %s dob\u00e4igesat§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rModifikateur %s gouf dem Attribut %s vun der Entit\u00e9it %s ewechgeholl§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rDe W\u00e4ert vum Modifikateur %s vum Attribut %s vun der Entit\u00e9it %s ass %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rN\u00e4ischt huet sech ge\u00e4nnert, d\u00ebs Chunks gi scho permanent gelueden§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rChunk %s an %s g\u00ebtt permanent gelueden§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §r%s Chunks an %s vun %s bis %s ginn elo permanent gelueden§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk %s an %s g\u00ebtt permanent gelueden§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk %s an %s g\u00ebtt net permanent gelueden§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rAn %s g\u00ebtt ee Chunk permanent gelueden: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §rAn %2$s ginn %1$s Chunks permanent gelueden: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rAn %s gi keng Chunks permanent gelueden§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rAn %s ginn elo keng Chunks mei gelueden§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rN\u00e4ischt huet sech ge\u00e4nnert, d\u00ebs Chunks goufe bis elo och net permanent gelueden§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rChunk %s an %s g\u00ebtt elo net m\u00e9i permanent gelueden§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §r%s Chunks an %s vun %s bis %s ginn elo net m\u00e9i permanent gelueden§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rZe vill Chunks am Ber\u00e4ich deen ugi gouf (maximal %s, uginn %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §r%s G\u00e9igest\u00e4nn goufen dem %s ewechgeholl§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §r%s G\u00e9igest\u00e4nn goufe vun %s Spillern ewechgeholl§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §r%s passend G\u00e9igest\u00e4nn goufe beim %s fonnt§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §r%s passend G\u00e9igest\u00e4nn goufe bei %s Spillern fonnt§r",
    "commands.clone.success": "§f\uDB80\uDE23 §r%s Bl\u00e9ck goufen erfollegr\u00e4ich kop\u00e9iert§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rD\u00e9but du profilage des tiques§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rProfilage des ticks arr\u00eat\u00e9 apr\u00e8s %s secondes et %s ticks (%s ticks par seconde)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rLe profileur de tiques n'a pas d\u00e9marr\u00e9§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rLe profileur de tiques est d\u00e9j\u00e0 d\u00e9marr\u00e9§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rSuivi des commandes %s de la fonction '%s' au fichier de sortie %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rSuivi des commandes %s des fonctions %s vers le fichier de sortie %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rImpossible de tracer de l'int\u00e9rieur de la fonction§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §r\u00c9chec de la fonction de trace§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rStandardspillmodus gouf op %s gesat§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rSchwieregkeet gouf op %s gesat§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rD'Schwieregkeet ass %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rObjet ka keng G\u00e9igest\u00e4nn droen§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rObjet %s huet keng Beutetabell§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §r%s %s fale gelooss§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §r%s %s G\u00e9igest\u00e4nn aus der Beutetabell %s fale gelooss§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §r%s G\u00e9igest\u00e4nn fale gelooss§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §r%s G\u00e9igest\u00e4nn aus der Beutetabell %s fale gelooss§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rEffekt %s gouf op den %s ugewannt§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rEffekt %s gouf op %s Zieler ugewannt§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rAll Effekter goufe vum %s ewechgeholl§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rAll Effekter goufe vun %s Zieler ewechgeholl§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rEffekt %s gouf vum %s ewechgeholl§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rEffekt %s gouf vun %s Zieler ewechgeholl§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rVerzauberung %s gouf op de G\u00e9igestand vum %s appliz\u00e9iert§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rVerzauberung %s gouf op %s Objeten ugewannt§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §r%s Erfarungspunkte goufen dem %s ginn§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §r%s Erfarungspunkte goufen un %s Spiller ginn§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §r%s Erfarungslevel goufen dem %s ginn§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §r%s Erfarungslevel goufen un %s Spiller ginn§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rErfarungspunkte vum %2$s goufen op %1$s gesat§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rErfarungspunkte vun %2$s Spillern goufen op %1$s gesat§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rErfarungslevel vum %2$s gouf op %1$s gesat§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rErfarungslevel vun %2$s Spiller goufen op %1$s gesat§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s huet %s Erfarungspunkten§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s huet Erfarungslevel %s§r",
    "commands.fill.success": "§f\uDB80\uDE23 §r%s Bl\u00e9ck goufen erfollegr\u00e4ich plac\u00e9iert§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §r%s Befeeler vun der Funktioun '%s' goufen ausgef\u00e9iert§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §r%s Befeeler vun %s Funktioune goufen ausgef\u00e9iert§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rImpossible de donner plus de %s de %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §r%s %s goufen dem %s ginn§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §r%s %s un %s Spiller ginn§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rGer\u00e4isch %s gouf fir %s ofgespillt§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rGer\u00e4isch %s gouf fir %s Spiller ofgespillt§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rMultispiller Spill elo \u00ebnner Port %s erreechbar§r",
    "commands.list.players": "§f\uDB80\uDE23 §rEt sinn %s vu maximal %s Spiller online: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s \u00ebmbruecht§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §r%s Objete goufe bes\u00e4itegt§r",
    "commands.kick.success": "§f\uDB80\uDE23 §r%s gouf erausgeworf: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rDu fl\u00fcsters dem %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s huet dir gefl\u00fcstert: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §r%s gouf zum Serveroperator genannt§r",
    "commands.deop.success": "§f\uDB80\uDE23 §r%s ass kee Serveroperator m\u00e9i§r",
    "commands.ban.success": "§f\uDB80\uDE23 §r%s gouf gespaart: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §r%s gouf entsp\u00e4ert§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rPartikel %s gouf ugewisen§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rLancement d'une ex\u00e9cution de profilage des performances de 10 secondes (utilisez '/perf stop' pour arr\u00eater plus t\u00f4t)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rProfilage des performances arr\u00eat\u00e9 apr\u00e8s %s secondes et %s ticks (%s ticks par seconde)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rDebug Bericht gouf erstallt an %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rDebug Bericht konnt net erstallt ginn§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rLe profileur de performances n'a pas d\u00e9marr\u00e9§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rLe profileur de performances est d\u00e9j\u00e0 d\u00e9marr\u00e9§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR Profil\u00e9ierung ugefaang§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rAusgefall JFR Profil\u00e9ierung unzef\u00e4nken§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR Profil\u00e9iere gestoppt an op %s gelueden§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rAusgefall JFR Opname net ze lueden: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rServer g\u00ebtt gestoppt§r",
    "commands.time.query": "§f\uDB80\uDE23 §rD'aktuell Z\u00e4it ass %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rZ\u00e4it op %s gesat§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rFunktioun '%s' gouf an %s Ticks zur Spillz\u00e4it %s ageplangt§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rEtikett '%s' gouf an %s Ticks zur Spillz\u00e4it %s ageplangt§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rEt goufen %s Pl\u00e4ng mat der Id %s entfernt§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rEt ginn keng Pl\u00e4ng mat der Id %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rFir den aktuellen Tick kann n\u00e4ischt geplangt ginn§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rD\u00e4in Spillmodus gouf op %s gesat§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rDem %s s\u00e4i Spillmodus gouf op %s gesat§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rD'Spillreegel %s ass am Moment '%s'§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rD'Spillreegel %s gouf op '%s' gesat§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAutomatesch Sp\u00e4icheren ass elo desaktiv\u00e9iert§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAutomatesch Sp\u00e4icheren ass elo aktiv\u00e9iert§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rSpill g\u00ebtt gesp\u00e4ichert (dat kann ee Moment daueren!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSpill gouf gesp\u00e4ichert§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rInaktivit\u00e9itslimitt gouf op %s Minutte gesat§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rEt gi keng Sp\u00e4rungen§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rEt ginn %s Sp\u00e4rungen:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s gouf vum %s gespaart: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf erstallt§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf fort gemaach§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rEt si keng benotzerdefin\u00e9iert Bossl\u00e4ischten aktiv§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rEt sinn %s benotzerdefin\u00e9iert Bossl\u00e4ischten aktiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet keng Spiller m\u00e9i§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell %s Spiller: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf \u00ebmbenannt§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rFaarf vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf ge\u00e4nnert§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rAndeelung vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf ge\u00e4nnert§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rW\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf op %s ge\u00e4nnert§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rMaximalw\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf op %s ge\u00e4nnert§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass elo siichtbar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass elo verstoppt§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rDen aktuelle W\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s ass %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rDe Maximalw\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s ass %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass aktuell siichtbar§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass aktuell verstoppt§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell keng Spiller online§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell %s Spiller online: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §r%s Rezepter goufe fir den %s fr\u00e4igeschalt§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §r%s Rezepter goufe fir %s Spiller fr\u00e4igeschalt§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §r%s Rezepter goufen dem %s ewechgeholl§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §r%s Rezepter goufe vun %s Spiller ewechgeholl§r",
    "commands.summon.success": "§f\uDB80\uDE23 §r%s gouf erstallt§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rD'Whitelist ass elo aktiv\u00e9iert§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rD'Whitelist ass elo desaktiv\u00e9iert§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rEt si keng Spiller op der Whitelist§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rEt sinn %s Spiller op der Whitelist: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §r%s gouf zur Whitelist dob\u00e4i gemaach§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §r%s gouf vun der Whitelist ewech geholl§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rWhitelist gouf nei gelueden§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rWieder gouf op Kloer ge\u00e4nnert§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rWieder gouf op Reen ge\u00e4nnert§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rWieder gouf op Donnerwieder ge\u00e4nnert§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rSpawnpunkt gouf vum %6$s op (%1$s, %2$s, %3$s) [%4$s] an %5$s gesat§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rSpawnpunkt vun %6$s Spillern gouf op (%1$s, %2$s, %3$s) [%4$s] an %5$s gesat§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rGer\u00e4isch %s fir Ger\u00e4ischaart '%s' gouf gestoppt§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rAll %s Ger\u00e4ischer goufe gestoppt§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rGer\u00e4isch %s gouf gestoppt§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rAll Ger\u00e4ischer goufe gestoppt§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rWelt Spawnpunkt gouf op (%s, %s, %s) [%s] gesat§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §r%s Teams goufe ronder\u00ebm (%s, %s) mat engem Ofstand vun duerchschn\u00ebttlech %s Bl\u00e9ck \u00ebnnertenee verdeelt§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §r%s Spiller goufe ronder\u00ebm (%s, %s) mat engem Ofstand vun duerchschn\u00ebttlech %s Bl\u00e9ck \u00ebnnertenee verdeelt§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rBlock bei (%s, %s, %s) gouf ge\u00e4nnert§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rIP-Adress %s gouf gespaart: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rD\u00ebs Sp\u00e4rung betrefft %s Spiller: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rIP-Adress %s gouf entspaart§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s gouf zu %s teleport\u00e9iert§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §r%s Objete goufen bei den %s teleport\u00e9iert§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s gouf op %s,%s,%s teleport\u00e9iert§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §r%s Objete goufen op (%s, %s, %s) teleport\u00e9iert§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rOng\u00eblteg Positioun fir ze teleport\u00e9ieren§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rAll Titele goufen dem %s ewechgeholl§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rAll Titele goufen %s Spillern ewechgeholl§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rTiteloptioune goufe fir den %s zer\u00e9ckgesat§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rTiteloptioune goufe fir %s Spiller zer\u00e9ckgesat§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rN\u00e9ien Titel g\u00ebtt fir den %s ugewisen§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rN\u00e9ien Titel g\u00ebtt fir %s Spiller ugewisen§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rN\u00e9ien \u00cbnnertitel g\u00ebtt fir den %s ugewisen§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rN\u00e9ien \u00cbnnertitel g\u00ebtt fir %s Spiller ugewisen§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rNeien Actionbartitel g\u00ebtt fir den %s ugewisen§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rNeien Actionbartitel g\u00ebtt fir %s Spiller ugewisen§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rTitel-Displayz\u00e4ite goufe fir den %s ge\u00e4nnert§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rTitel-Displayz\u00e4ite goufe fir %s Spiller ge\u00e4nnert§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rDe Welterand g\u00ebtt \u00ebnnerhalb vun %2$s Sekonnen op eng Breet vun %1$s Bl\u00e9ck vergr\u00e9issert§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rDe Welterand g\u00ebtt \u00ebnnerhalb vun %2$s Sekonnen op eng Breet vun %1$s Bl\u00e9ck verklengert§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rDe Welterand gouf op eng Breet vun %s Bl\u00e9ck gesat§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rDen Zentrum vum Welterand gouf op (%s, %s) gesat§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rDe Welterand ass aktuell %s Bl\u00e9ck breet§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rD'Pufferzone vum Schued vum Welterand gouf op %s Bl\u00e9ck gesat§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rDe Schued vum Welterand gouf op %s pro Block pro Sekonn gesat§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rD'Warnz\u00e4it vum Welterand gouf op %s Sekonne gesat§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rDe Warnber\u00e4ich vum Welterand gouf op %s Bl\u00e9ck gesat§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rTag '%s' gouf dem %s dob\u00e4igesat§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rTag '%s' gouf %s Objeten dob\u00e4igesat§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rTag '%s' gouf vum %s ewechgeholl§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rTag '%s' gouf vun %s Objeten ewechgeholl§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s huet keng Tags§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s huet %s Tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rD\u00e9i %s ausgewielten Objeten hunn keen Tag§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rD\u00e9i %s ausgewielten Objeten hunn insgesamt %s Tags: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rTeam %s huet keng Memberen§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rTeam %s huet %s Memberen: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rEt gi keng Teams§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rEt ginn %s Teams: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rTeam %s gouf erstallt§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rTeam %s gouf gel\u00e4scht§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §r%s Membere goufen aus dem Team %s fort gemaach§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rFaarwe vum Team %s goufen op %s gesat§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rNumm vum Team %s gouf aktualis\u00e9iert§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rEegebeschoss gouf fir Team %s aktiv\u00e9iert§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rEegebeschoss gouf fir Team %s desaktiv\u00e9iert§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rTeam %s kann elo onsiichtbar Teammembere gesinn§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rTeam %s ka keng onsiichtbar Teammembere m\u00e9i gesinn§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rSichtbarkeit vum Spillernumm vum Team %s gouf op '%s' gesaat§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rSiichtbarkeet vun den Doudesmeldunge vum Team %s gouf op '%s' gesat§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rKollisiounsreegel fir Team %s gouf op '%s' gesat§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rTeam-Pr\u00e4fix gouf op %s gesat§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rTeam-Suffix gouf op %s gesat§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s gouf dem Team %s dob\u00e4i gef\u00fc\u00fcgt§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s Membere goufen dem Team %s dob\u00e4i gef\u00fc\u00fcgt§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §r%s gouf aus dem Team fort gemaach§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s Membere goufen aus dem Team fort gemaach§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §r%s gouf ausgel\u00e9ist§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §r%s gouf ausgel\u00e9ist (W\u00e4ert gouf \u00ebm %s erh\u00e9icht)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §r%s gouf ausgel\u00e9ist (W\u00e4ert gouf op %s gesat)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rEt gi keng Zieler§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rEt ginn %s Zieler: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rN\u00e9it Ziel %s gouf erstallt§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rZiel %s gouf gel\u00e4scht§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rAll Zieler am Displayslot %s goufe gel\u00e4scht§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rDisplayslot %s w\u00e9ist elo d'Ziel %s un§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rDen Displaynumm vum %s gouf op %s ge\u00e4nnert§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rDe Render Typ vum Ziel %s gouf ge\u00e4nnert§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rEt gi keng iwwerwaachten Objeten§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rEt ginn %s iwwerwaachten Objeten: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s huet keng Punktest\u00e4nn§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s huet %s Punktest\u00e4nn:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §r%s gouf fir %s op %s gesat§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §r%s gouf fir %s Objeten op %s gesat§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §r%2$s gouf fir %3$s \u00ebm %1$s erh\u00e9icht (elo %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §r%2$s gouf fir %2$s Objeten \u00ebm %1$s erh\u00e9icht§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §r%2$s gouf fir %3$s \u00ebm %1$s verr\u00e9ngert (elo %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §r%2$s gouf fir %3$s Objeten \u00ebm %1$s verr\u00e9ngert§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rAll Punktest\u00e4nn goufe fir %s gel\u00e4scht§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rAll Punktest\u00e4nn goufe fir %s Objete gel\u00e4scht§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §r%s gouf fir %s gel\u00e4scht§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §r%s gouf fir %s Objete gel\u00e4scht§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rAusl\u00e9iser %s fir %s aktiv\u00e9iert§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rAusl\u00e9iser %s gouf fir %s Objeten aktiv\u00e9iert§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §r%s gouf fir %s op %s ge\u00e4nnert§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §r%s gouf fir %s Objete ge\u00e4nnert§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s huet %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rNei Lueden!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rNeiluede gescheitert, al Date gi gehalen§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rObjetdate vun %s goufe ge\u00e4nnert§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s huet d\u00e9i folgend Objetdate: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s vun %s mat %s multipliz\u00e9iert ass %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rBlockdate bei (%s, %s, %s) goufe ge\u00e4nnert§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §rBlock bei (%s, %s, %s) besetzt d\u00e9i folgend Blockdata: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s vum Block bei (%s, %s, %s) mat %s multipliz\u00e9iert ass %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rSp\u00e4icher %s gouf ge\u00e4nnert§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rSp\u00e4icher %s beinhalt: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s am Sp\u00e4icher %s mat %s multipliz\u00e9iert ass %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rEt sinn %s Datep\u00e4ck aktiv\u00e9iert: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rEt sinn keng Datep\u00e4ck aktiv\u00e9iert§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rEt sinn %s Datep\u00e4ck disponibel: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rEt si keng weider Datep\u00e4ck disponibel§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rAktiv\u00e9ier Datep\u00e4ck %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDesaktiv\u00e9ier Datep\u00e4ck %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rDu beobachts keen Objet m\u00e9i§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rDu beobachts elo %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s ass net am Zuschauermodus§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rDu kanns dech net selwer beobachten§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rZielpositioun %s, %s, %s ass kee Container§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rQuellpositioun %s, %s, %s huet keen Inventar§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rD'Ziel huet d'Inventarplaz %s net§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rD'Quell huet den Inventarplatz %s net§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rKeen Ziel huet den Objet um Inventarplatz %s accept\u00e9iert§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rKeen Ziel huet den Objet %s um Inventarplatz %s accept\u00e9iert§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rSlot bei (%s, %s, %s) gouf duerch %s ersat§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rSlot bei %s gouf duerch %s ersat§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rSlot mat %s Objete gouf duerch %s ersat§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rD'Spillreegel %s ass am Moment '%s'§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rD'Spillreegel %s gouf op '%s' gesat§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §r%s Rezepter goufe fir den %s fr\u00e4igeschalt§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezepter goufe fir %s Spiller fr\u00e4igeschalt§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §r%s Rezepter goufen dem %s ewechgeholl§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezepter goufe vun %s Spiller ewechgeholl§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rDe Welterand g\u00ebtt \u00ebnnerhalb vun %2$s Sekonnen op eng Breet vun %1$s Bl\u00e9ck vergr\u00e9issert§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rDe Welterand g\u00ebtt \u00ebnnerhalb vun %2$s Sekonnen op eng Breet vun %1$s Bl\u00e9ck verklengert§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rDe Welterand gouf op eng Breet vun %s Bl\u00e9ck gesat§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rDen Zentrum vum Welterand gouf op (%s, %s) gesat§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rDe Welterand ass aktuell %s Bl\u00e9ck breet§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rD'Pufferzone vum Schued vum Welterand gouf op %s Bl\u00e9ck gesat§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rDe Schued vum Welterand gouf op %s pro Block pro Sekonn gesat§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rD'Warnz\u00e4it vum Welterand gouf op %s Sekonne gesat§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rDe Warnber\u00e4ich vum Welterand gouf op %s Bl\u00e9ck gesat§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §r%s Erfarungspunkte goufen dem %s ginn§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §r%s Erfarungspunkte goufen un %s Spiller ginn§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §r%s Erfarungslevel goufen dem %s ginn§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §r%s Erfarungslevel goufen un %s Spiller ginn§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rErfarungspunkte vum %2$s goufen op %1$s gesat§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rErfarungspunkte vun %2$s Spillern goufen op %1$s gesat§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rErfarungslevel vum %2$s gouf op %1$s gesat§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rErfarungslevel vun %2$s Spiller goufen op %1$s gesat§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s huet %s Erfarungspunkten§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s huet Erfarungslevel %s§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rTag '%s' gouf dem %s dob\u00e4igesat§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rTag '%s' gouf %s Objeten dob\u00e4igesat§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rTag '%s' gouf vum %s ewechgeholl§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rTag '%s' gouf vun %s Objeten ewechgeholl§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s huet keng Tags§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s huet %s Tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rD\u00e9i %s ausgewielten Objeten hunn keen Tag§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rD\u00e9i %s ausgewielten Objeten hunn insgesamt %s Tags: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf erstallt§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf fort gemaach§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rEt si keng benotzerdefin\u00e9iert Bossl\u00e4ischten aktiv§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rEt sinn %s benotzerdefin\u00e9iert Bossl\u00e4ischten aktiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet keng Spiller m\u00e9i§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell %s Spiller: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s gouf \u00ebmbenannt§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rFaarf vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf ge\u00e4nnert§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rAndeelung vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf ge\u00e4nnert§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rW\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf op %s ge\u00e4nnert§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rMaximalw\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s gouf op %s ge\u00e4nnert§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass elo siichtbar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass elo verstoppt§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rDen aktuelle W\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s ass %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rDe Maximalw\u00e4ert vun der benotzerdefin\u00e9ierter Bossl\u00e4ischt %s ass %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass aktuell siichtbar§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s ass aktuell verstoppt§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell keng Spiller online§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rBenotzerdefin\u00e9iert Bossl\u00e4ischt %s huet aktuell %s Spiller online: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d\u00ebs Spiller si schonn enger Bossl\u00e4ischt zougeuerdent, et gouf keen dob\u00e4i gef\u00fc\u00fcgt oder ewechgeholl§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebsen Numm§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebs Faarf§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebs \u00cbnnerdeelung§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebse W\u00e4ert§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebse Maximum§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt ass scho verstoppt§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt ass scho siichtbar§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §r%s gouf erstallt§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s \u00ebmbruecht§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §r%s Objete goufe bes\u00e4itegt§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §r%s gouf erausgeworf: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rGer\u00e4isch %s gouf fir %s ofgespillt§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rGer\u00e4isch %s gouf fir %s Spiller ofgespillt§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rGer\u00e4isch %s fir Ger\u00e4ischaart '%s' gouf gestoppt§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rAll %s Ger\u00e4ischer goufe gestoppt§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rGer\u00e4isch %s gouf gestoppt§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rAll Ger\u00e4ischer goufe gestoppt§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rEt gi keng Zieler§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rEt ginn %s Zieler: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rN\u00e9it Ziel %s gouf erstallt§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rZiel %s gouf gel\u00e4scht§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rAll Zieler am Displayslot %s goufe gel\u00e4scht§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rDisplayslot %s w\u00e9ist elo d'Ziel %s un§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rDen Displaynumm vum %s gouf op %s ge\u00e4nnert§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rDe Render Typ vum Ziel %s gouf ge\u00e4nnert§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rEt gi keng iwwerwaachten Objeten§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rEt ginn %s iwwerwaachten Objeten: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s huet keng Punktest\u00e4nn§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s huet %s Punktest\u00e4nn:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §r%s gouf fir %s op %s gesat§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §r%s gouf fir %s Objeten op %s gesat§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §r%2$s gouf fir %3$s \u00ebm %1$s erh\u00e9icht (elo %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §r%2$s gouf fir %2$s Objeten \u00ebm %1$s erh\u00e9icht§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §r%2$s gouf fir %3$s \u00ebm %1$s verr\u00e9ngert (elo %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §r%2$s gouf fir %3$s Objeten \u00ebm %1$s verr\u00e9ngert§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rAll Punktest\u00e4nn goufe fir %s gel\u00e4scht§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rAll Punktest\u00e4nn goufe fir %s Objete gel\u00e4scht§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §r%s gouf fir %s gel\u00e4scht§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §r%s gouf fir %s Objete gel\u00e4scht§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rAusl\u00e9iser %s fir %s aktiv\u00e9iert§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rAusl\u00e9iser %s gouf fir %s Objeten aktiv\u00e9iert§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §r%s gouf fir %s op %s ge\u00e4nnert§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §r%s gouf fir %s Objete ge\u00e4nnert§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s huet %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rD'Whitelist ass elo aktiv\u00e9iert§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rD'Whitelist ass elo desaktiv\u00e9iert§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rEt si keng Spiller op der Whitelist§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rEt sinn %s Spiller op der Whitelist: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §r%s gouf zur Whitelist dob\u00e4i gemaach§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §r%s gouf vun der Whitelist ewech geholl§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rWhitelist gouf nei gelueden§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rEffekt %s gouf op den %s ugewannt§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rEffekt %s gouf op %s Zieler ugewannt§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rAll Effekter goufe vum %s ewechgeholl§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rAll Effekter goufe vun %s Zieler ewechgeholl§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rEffekt %s gouf vum %s ewechgeholl§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rEffekt %s gouf vun %s Zieler ewechgeholl§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rPartikel %s gouf ugewisen§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rWieder gouf op Kloer ge\u00e4nnert§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rWieder gouf op Reen ge\u00e4nnert§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rWieder gouf op Donnerwieder ge\u00e4nnert§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rD'aktuell Z\u00e4it ass %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rZ\u00e4it op %s gesat§r",
    "commands.op.success": "§f\uDBFF\uDFCB §r%s gouf zum Serveroperator genannt§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §r%s ass kee Serveroperator m\u00e9i§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rObjetdate vun %s goufe ge\u00e4nnert§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s huet d\u00e9i folgend Objetdate: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s vun %s mat %s multipliz\u00e9iert ass %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rBlockdate bei (%s, %s, %s) goufe ge\u00e4nnert§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §rBlock bei (%s, %s, %s) besetzt d\u00e9i folgend Blockdata: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s vum Block bei (%s, %s, %s) mat %s multipliz\u00e9iert ass %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rSp\u00e4icher %s gouf ge\u00e4nnert§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rSp\u00e4icher %s beinhalt: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s am Sp\u00e4icher %s mat %s multipliz\u00e9iert ass %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rDu beobachts keen Objet m\u00e9i§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rDu beobachts elo %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §r\"%s\" ass bei %s, %s, %s plac\u00e9iert ginn§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rD'Ger\u00e4isch ass ze weit fort fir geh\u00e9iert ze ginn§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rKeng n\u00e9i Rezepter goufe geleiert§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rEt konnte keng Rezepter vergiess ginn§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rSpill konnt net gesp\u00e4ichert ginn (net genuch Sp\u00e4icher frei?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rD'Sp\u00e4icheren ass schonn desaktiv\u00e9iert§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rD'Sp\u00e4icheren ass schonn aktiv\u00e9iert§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rEen Ziel mat d\u00ebsem Numm exist\u00e9iert schonn§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, Displaypositioun ass schonn eidel§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, Displaypositioun w\u00e9isst schonn op d'Ziel§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, den Ausl\u00e9iser ass schonn aktiv\u00e9iert§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rD\u00ebse Befeel funktion\u00e9iert n\u00ebmme fir Ausl\u00e9iser (trigger-Zieler)§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rBlock konnt net plac\u00e9iert ginn§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rObjet konnt net erstallt ginn§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rEntit\u00e9it konnt net erschaaft ginn; d\u00e9i UUID exist\u00e9iert schon§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rOng\u00fclteg Positioun fir ze erschafen§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rEntweder huet d'Ziel d\u00ebsen Tag schonn oder et huet ze vill Tags§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rZiel huet d\u00ebsen Tag net§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rEen Team mat d\u00ebsem Numm exist\u00e9iert schonn§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Team ass schonn eidel§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Team huet schonn d\u00ebs Faarf§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Team huet schonn d\u00ebsen Numm§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, fir d\u00ebst Team ass den Eegebeschoss schonn aktiv\u00e9iert§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, fir d\u00ebst Team ass den Eegebeschoss schonn desaktiv\u00e9iert§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Team ka schonn onsiichtbar Teammembere gesinn§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Team ka schonn keng onsiichtbar Teammembere gesinn§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Siichtbarkeet vum Spillernumm huet schonn d\u00ebse W\u00e4ert§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Siichtbarkeet vun den Doudesmeldungen huet schonn d\u00ebse W\u00e4ert§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, Kollisiounsreegel huet schonn d\u00ebse W\u00e4ert§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rAusl\u00e9iser nach net aktiv\u00e9iert§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rZiel ass keen Ausl\u00e9iser (trigger-Ziel)§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rD'Whitelist ass schonn aktiv\u00e9iert§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rD'Whitelist ass schonn desaktiv\u00e9iert§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rSpiller ass schonn op der Whitelist§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rSpiller ass net op der Whitelist§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Welterand huet schonn d\u00ebsen Zentrum§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Welterand huet schonn d\u00ebs Gr\u00e9isst§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rD'Breet vum Welterand d\u00e4erf net m\u00e9i kleng wei ee Block sinn§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rWeltgrenz kann net m\u00e9i grouss w\u00e9i %s Bl\u00f6cke breet sinn§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rWeltgrenz kann net m\u00e9i w\u00e9i %s Bl\u00e9ck grouss sinn§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Warnz\u00e4it vum Welterand huet schonn d\u00ebse W\u00e4ert§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Warnber\u00e4ich vum Welterand huet schonn d\u00ebs Gr\u00e9isst§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Pufferzone vum Schued vum Welterand huet schonn d\u00ebs Gr\u00e9isst§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, dee vum Welterand verursaachte Schued huet schonn d\u00ebse W\u00e4ert§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rDen Zielblock huet keng Blockdate§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert. D'Eegenschaften d\u00e9i ugi goufen hunn schonn d\u00ebs W\u00e4erter§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rL\u00ebscht erwaart, '%s' erhalen§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rObjet erwaart, '%s' erhalen§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rOng\u00fcltege L\u00ebschtenindex: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rD'Argument akzept\u00e9iert n\u00ebmmen een eenzelen NBT-W\u00e4ert§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rSpillerdate konnten net ge\u00e4nnert ginn§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rDu muss an engem Team sinn, fir een Team ze benoriichtegen§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rOnbekannt Faarf '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rOnbekannt Dimensioun '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Textkomponent: '%s'§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Objetankerpositioun: '%s'§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rOng\u00fclteg Verzauberung: '%s'§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rBuch huelen§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rOnbekannten Effekt: '%s'§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rOnbekannt Ziel '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rD'Ziel %s kann net ausgelies ginn§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rOnbekannte Kritt\u00e4r: '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rOnbekannte Partikel: '%s'§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rOnbekannt ID: '%s'§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rOnbekannte Fortschr\u00ebtt: '%s'§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rOnbekannt Rezept: '%s'§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rOnbekannten Objet: '%s'§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rOnbekannt Predikat: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rOnbekannte G\u00e9igestandsmodifikateur: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rOnbekannten Displayslot: '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rOnbekannte Slot: '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rOnbekannt Team: '%s'§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekannte Blocktag '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rOnbekannte Block: '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlock %s besetzt den Zoustand '%s' net§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rZoustand '%s' kann n\u00ebmmen emol fir de Block %s gesat ginn§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlock %s akzept\u00e9iert '%s' fir de Blockzoustand '%s' net§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rW\u00e4ert fir Zoustand '%s' vum Block %s erwaart§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekannte Funktiounsalias '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rOnbekannt Funktioun '%s'§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §rMaximal Stapelgr\u00e9isst vun %s ass %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rOnbekannte G\u00e9igestand '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekannte G\u00e9igestandtag '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rOnbekannte Selektor-Typ '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rW\u00e4ert fir Filter '%s' erwaart§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rOnbekannt Optioun '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rOptioun '%s' hei net appliz\u00e9ierbar§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rOng\u00fclteg oder onbekannt Zort\u00e9ierung '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltegen oder onbekannte Spillmodus '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltegen oder onbekannten Objettyp '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §r%s kann net zur L\u00ebscht vun %s dob\u00e4i gef\u00fc\u00fcgt ginn§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §r%s kann net an %s agef\u00fc\u00fcgt ginn§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltegen Array-Typ '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rEng Bossl\u00e4ischt mat der ID '%s' exist\u00e9iert schonn§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rEt exist\u00e9iert keng Bossl\u00e4ischt mat der ID '%s'§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rBeim %s goufe keng G\u00e9igest\u00e4nn fonnt§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rBei %s Spillern goufe keng G\u00e9igest\u00e4nn fonnt§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rZe vill Bl\u00e9ck am Ber\u00e4ich deen ugi gouf (maximal %s, uginn %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rOnbekannten Datepak '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rDatepak '%s' ass schonn aktiv\u00e9iert!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rDatepak '%s' ass net aktiv\u00e9iert!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Schwieregkeet steet schonn op %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s ass kee g\u00fcltegen Objet fir d\u00ebse Befeel§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s huet kee G\u00e9igestand a senger Haapthand§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s kann domat net verzaubert ginn§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s ass ze h\u00e9ich, de maximale Level fir d\u00ebs Verzauberung ass %s§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rZe vill Bl\u00e9ck am Ber\u00e4ich deen ugi gouf (maximal %s, uginn %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest erfollegr\u00e4ich§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest erfollegr\u00e4ich, Unzuel: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest feelgeschloen§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest feelgeschloen, Unzuel: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rZe vill Bl\u00e9ck am Ber\u00e4ich deen ugi gouf (maximal %s, uginn %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rMultispiller Spill ass schonn \u00ebnner %s erreechbar§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rW\u00e4ert vun %s fir %s kann net ofgefrot gi well kee gesat gouf§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §r%s Teams konnten net em (%s, %s) verdeelt ginn (ze w\u00e9ineg Platz fir d'Teams, prob\u00e9ier maximal %s ze verdeelen)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §r%s Objete konnten net em (%s, %s) verdeelt ginn (ze w\u00e9ineg Platz fir d'Objeten, prob\u00e9ier maximal %s ze verdeelen)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rOng\u00fclteg maxHeight %s; m\u00e9i h\u00e9ich w\u00e9i Weltminimum %s erwaart§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §r'%s' kann net ofgefrot ginn, n\u00ebmmen numeresch Tags sinn erlaabt§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §r'%s' kann net ofgefrot ginn, den Tag exist\u00e9iert net§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rKommazuel d\u00e4erf net m\u00e9i kleng wei %s sinn, %s ass ze kleng§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rKommazuel d\u00e4erf net m\u00e9i grouss wei %s sinn, %s ass ze grouss§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rKommazuel d\u00e4erf net m\u00e9i kleng wei %s sinn, %s ass ze kleng§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rKommazuel d\u00e4erf net m\u00e9i grouss wei %s sinn, %s ass ze grouss§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rGanzzuel d\u00e4erf net m\u00e9i kleng wei %s sinn, %s ass ze kleng§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rGanzzuel d\u00e4erf net m\u00e9i grouss wei %s sinn, %s ass ze grouss§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLaang Ganzzuel d\u00e4erf net m\u00e9i kleng wei %s sinn, %s ass ze kleng§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLaang Ganzzuel d\u00e4erf net m\u00e9i grouss wei %s sinn, %s ass ze grouss§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rZeechefolleg '%s' erwaart§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rAm Ufank vun der Zeechekette feelt ee G\u00e4nsef\u00e9isschen§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rUm \u00cbnn vun der Zeechekette feelt ee G\u00e4nsef\u00e9isschen§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rOng\u00fclteg Escape-Sequenz '\\%s' an Zeecheketten§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltege Boolean-W\u00e4ert: '%s' ass weder 'true' nach 'false'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Ganzzuel '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rGanzzuel erwaart§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg laang Ganzzuel '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rLaang Ganzzuel erwaart§r",
    "command.exception": "§f\uDBFF\uDFC3 §rBefeel feelerhaft: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Kommazuel '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rKommazuel erwaart§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Kommazuel '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rKommazuel erwaart§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rBoolean-W\u00e4ert erwaart§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §r'%s' erwaart§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rOnbekannten oder onvollst\u00e4nnege Befeel, kuck dr\u00ebnner fir de Feeler§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rOng\u00fcltegt Befeelsargument§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rEspace virun engem neiem Argument erwaart§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rEt g\u00ebtt keng Struktur vum Typ \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Spiller ass schonn Operator§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Spiller ass net gespaart§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg IP-Adress§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d\u00ebs IP-Adress ass net gespaart§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rPartikel war fir kee siichtbar§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rPlac\u00e9ieren ass feelgeschloe§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rEt g\u00ebtt keen Element vum Typ \"%s\"§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rEt konnt kee Biom vum Typ \"%s\" an enger r\u00e4sonabeler Distanz fonnt ginn§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rEt g\u00ebtt kee Biome vum Typ \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rKonnt keng Struktur vum Typ \"%s\" an der \u00cbmg\u00e9igend\u00a0fannen§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rEt g\u00ebtt keng Struktur vum Typ \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rW\u00e4ert oder W\u00e4erteber\u00e4ich erwaart§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rEt sinn n\u00ebmme Ganzzuelen erlaabt ouni Kommastellen§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMinimalw\u00e4ert d\u00e4erft net m\u00e9i grouss wei de Maximalw\u00e4ert sinn§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rD\u00ebse Befeel kann n\u00ebmme vun engem Spiller ausgef\u00e9iert ginn§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rD\u00ebse Befeel kann n\u00ebmme vun engem Objet ausgef\u00e9iert ginn§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rOnvollst\u00e4nneg (1 Bl\u00e9ckw\u00e9nkel erwaart)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltege W\u00e9nkel§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rN\u00ebmmen een Objet ass erlab, awer de Selektor deen ugi gouf k\u00e9int m\u00e9i wei ee liwweren§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rN\u00ebmmen ee Spiller ass erlab, awer de Selektor deen ugi gouf k\u00e9int m\u00e9i wei ee liwweren§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rD\u00ebse Befeel kann n\u00ebmmen op ee Spiller appliz\u00e9iert ginn, de Selektor deen ugi gouf schl\u00e9isst awer och Objeten an§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rEt gouf keen Objet fonnt§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rEt gouf kee Spiller fonnt§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rD\u00ebse Spiller exist\u00e9iert net§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltegt Element am NBT-Pad§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rEt goufe keng Elementer fonnt d\u00e9i %s entspriechen§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Operatioun§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rDuerch Null kann net gedeelt ginn§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rEt goufe keng relevant Punktentitulaire fonnt§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTags sinn hei net erlaabt, n\u00ebmmen tats\u00e4chlech Bl\u00e9ck§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rOfschl\u00e9issend Klammer ] fir Blockzoustand erwaart§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rD\u00ebs Positioun ass net gelueden§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rD\u00ebs Positioun ass ausserhalb vun der Welt!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rD\u00e9i Positioun ass ausserhalb vun den erlaabt Grenzen.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rOnvollst\u00e4nneg (2 Koordinaten erwaart)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg Achsekombinatioun vu x, y an z§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rOnvollst\u00e4nneg (2 Koordinaten erwaart)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rOnvollst\u00e4nneg (3 Koordinaten erwaart)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rLokal a global Koordinaten d\u00e4erfen net gem\u00ebscht ginn (entweder alles mat ^ oder ouni)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rKoordinaten erwaart§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rBlockpositioun erwaart§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTags sinn hei net erlaabt, n\u00ebmmen tats\u00e4chlech Objeten§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rOng\u00fcltegen Numm oder ong\u00fclteg UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rFeelende Selektor-Typ§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelektor net erlaabt§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rEnn vun den Optiounen erwaart§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rDistanz kann net negativ sinn§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rErfarungslevel d\u00e4erf net negativ sinn§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimitt muss mindestens 1 sinn§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rOnerwaart Schlussdate§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rEegenschaft erwaart§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rW\u00e4ert erwaart§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rOng\u00fclteg Eenheet§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rUnzuel vun den Ticks d\u00e4erf net negativ sinn§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rOnbekannten W\u00e4ert \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rOng\u00fclteg IP-Adress oder onbekannte Spiller§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'IP-Adress ass scho gespaart§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Spiller ass scho gespaart§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d\u00ebs Spiller si schonn enger Bossl\u00e4ischt zougeuerdent, et gouf keen dob\u00e4i gef\u00fc\u00fcgt oder ewechgeholl§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebsen Numm§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebs Faarf§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebs \u00cbnnerdeelung§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebse W\u00e4ert§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt huet schonn d\u00ebse Maximum§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt ass scho verstoppt§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Bossl\u00e4ischt ass scho siichtbar§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rUrsprong- an Zielber\u00e4ich d\u00e4erfen sech net iwwerschneiden§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rEt goufe keng Bl\u00e9ck kop\u00e9iert§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, de Spiller ass keen Operator§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rEffekt konnt net ugewannt ginn (d'Ziel ass entweder resistent oder bes\u00ebtzt eppes m\u00e9i Staarkes)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rZiel huet keen Effekt deen ewechgeholl k\u00e9int ginn§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rZiel huet deen Effekt deen ewechgeholl sollt ginn net§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rN\u00e4ischt huet sech ge\u00e4nnert, d'Zieler hunn entweder keng G\u00e9igest\u00e4nn an hirer Haapthand oder d'Verzauberung konnt net appliz\u00e9iert ginn§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rErfarungspunkten d\u00e4erfen net m\u00e9i h\u00e9ich gesat gi wei de Maximum vum aktuellen Erfarungslevel vum Spiller§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rEt goufe keng Bl\u00e9ck plac\u00e9iert§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rOnbekannte Befeel oder net genuch Rechter§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest feelgeschloen§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest feelgeschloen, Unzuel: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest erfollegr\u00e4ich§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest erfollegr\u00e4ich, Unzuel: %s §r"
}