{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s re\u010de %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s je dosegel napredek %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s je dokon\u010dal izziv %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s je dosegel cilj %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rPosnetek zaslona shranjen kot %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rPosnetka zaslona ni mogo\u010de shraniti: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s je padel z lestve§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s je padel z ovijalk§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s je padel z jokajo\u010dih plezalk§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s je padel z divjih plezalk§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s je padel z gradbenega odra§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s padel med plezanjem§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s je padel z vi\u0161ine§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s je bil obsojen na padec§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s je bil od %2$s usojen da pade§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s je bil od %2$s z %3$s usojen da pade§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s je padel pregloboko in pri tem ga je skoraj pokon\u010dal %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s je padel pregloboko in pri tem ga je %2$s skoraj pokon\u010dal z %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s je zadela strela§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s je med bojevanje proti %2$s zadela strela§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s je zgorel§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s je med bojem z %2$s stopil v ogenj§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s je zgorel do smrti§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s je med bojem z %2$s zgorel§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s je posku\u0161al plavati po lavi§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s je posku\u0161al plavati po lavi, v upanju da bi u\u0161el %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s je odkril, da so tla lava§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s je vstopil v nevarno obmo\u010dje zaradi %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s se je zadu\u0161il v steni§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s se je med bojevanjem proti %2$s zadu\u0161il v steni§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s je bil preve\u010d stisnjen§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%2$s je stisnil %1$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s je utonil§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s je utopil, ko je posku\u0161al pobegniti %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s je umrl zaradi dehidracije§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s je umrl zaradi dehidracije, medtem ko je posku\u0161al pobegniti %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s je sestradal do smrti§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s je med bojevanjem proti %2$s sestradal do smrti§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s se je zbodel do smrti§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s je posku\u0161al pobegniti %2$s, ampak je stopil na kaktus§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s je umrl§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s je umrl zaradi %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s je razneslo§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%2$s je razstrelil %1$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%2$s je z %3$s razstrelil %1$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s je bil ubit z magijo§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s je ubila magija med be\u017eanjem pred %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s je ubilo \u0161e ve\u010d \u010darovnije§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rPravzaprav, sporo\u010dilo je predolgo, da bi se izpisalo. Oprostite! Tole je skraj\u0161ana razli\u010dica: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s je ovenel§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s se je med bojevanjem proti %2$s posu\u0161il§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s je ustrelila lobanja od %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s je bil zme\u010dkan pod padajo\u010dim nakovalom§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s je bil med bojevanjem z %2$s zme\u010dkan s padajo\u010dim nakovalom§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s je bil zme\u010dkan pod padajo\u010do kocko§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s je bil med bojevanjem z %2$s zme\u010dkan s padajo\u010do kocko§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s se je nabodel na stalagmit§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s se je nabodel na stalagmit, medtem ko se je boril z %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s je napi\u010dil padajo\u010di kapnik§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s je med bojem z %2$s je napiknil padajo\u010di stalaktid§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%2$s je ubil %1$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%2$s je z %3$s ubil %1$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%2$s je pokon\u010dal/a %1$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%2$s je z %3$s ubil %1$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%2$s je ustrelil %1$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%2$s je z %3$s ustrelil %1$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%2$s je za\u017egal %1$s§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%2$s je z %3$s za\u017egal %1$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%2$s je pretepel %1$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%2$s je pretepel %1$s z %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%2$s je z uporabo magije ubil %1$s§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%2$s je z %3$s ubil %1$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s je bil ubit, ko je posku\u0161al po\u0161kodovati %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%3$s je ubil %1$s, ko je posku\u0161al po\u0161kodovati %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%2$s je nabodel %1$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%2$s je nabodel %1$s z %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s je sko\u010dil s prevelike vi\u0161ine in se polomil§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s je posku\u0161al pobegniti %2$s, ampak je sko\u010dil s prevelike vi\u0161ine§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s je padel iz sveta§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s ni \u017eelel \u017eiveti v istem svetu kot %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s je spra\u017eil zmajev dih§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%2$s je z zmajevim dihom spra\u017eil %1$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s je ob\u010dutil kineti\u010dno energijo§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s je posku\u0161al pobegniti %2$s, ampak je ob\u010dutil kineti\u010dno energijo§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s se je razstrelil§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s se je med bojem z %2$s razstrelil§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r% 1 $ s se je odlepil z udarcem zaradi ognjemeta iz% 3 $ s za% 2 $ s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%2$s je ubila %1$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rEksplozivna postelja§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s je izkrvavel v grmu sladkih jagod§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s je posku\u0161al pobegniti %2$s, ampak je izkrvavel v grmu sladkih jagod§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s je bil popikan do smrti§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s je umrl, ker ga je %2$s popikal do smrti§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s je zamrznil do smrti§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s je zamrznil do smrti od %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rPri izvajanju ukaza je pri\u0161lo do nepri\u010dakovane napake§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rNapredek z imenom '%s' ne obstaja§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rNapredek %1$s ne vsebuje pogoja '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rNapredek %s podeljen %s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rNe morem podeliti napredka %s igralcu %s, ker ga \u017ee ima§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rNapredek %s podeljen %s igralcem§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rNe morem podeliti napredka %s %s igralcem, ker ga \u017ee imajo§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §r%s napredkov podeljeno %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rNe morem podeliti %s napredkov %s igralcem, ker jih \u017ee imajo§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §r%s napredkov podeljenih %s igralcem§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rNe morem podeliti %s napredkov %s igralcem, ker jih \u017ee imajo§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rPogoj '%s' napredka %s podeljen %s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rNe morem podeliti pogoja '%s' napredka %s igralcu %s, ker ga \u017ee ima§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rPogoj '%s' napredka %s podeljen %s igralcem§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rNe morem podeliti pogoja '%s' napredka %s %s igralcem, ker ga \u017ee imajo§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rNapredek %s odvzet igralcu %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rNe morem odvzeti napredka %s igralcu %s, ker ga nima§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rNapredek %s odvzet %s igralcem§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rNe morem odvzeti napredka %s %s igralcem, ker ga nimajo§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s napredekov odvzetih igralcu %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rNe morem odvzeti %s napredkov igralcu %s, ker jih nima§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s napredkov odvzetih %s igralcem§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rNe morem odvzeti %s napredkov %s igralcem, ker jih nimajo§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rPogoj '%s' napredka %s odvzet igralcu %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rNe morem odvzeti pogoja '%s' napredka %s igralcu %s, ker ga nima§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rPogoj '%s' napredka %s odvzet %s igralcem§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rNe morem odvzeti pogoja '%s' napredka %s %s igralcem, ker ga nimajo§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s ni veljavna entiteta za ta ukaz§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntiteta %s nima atributa %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAtribut %s za entiteto %s nima dolo\u010dila %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifikator %s je \u017ee prisoten v atributu %s za entiteto %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rVrednost atributa %s za entiteto %s je %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rOsnovna vrednost atributa %s za entiteto %s je %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rOsnovna vrednost za atribut %s za entiteto %s je nastavljena na %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rDodan modifikator %s za atribut %s za entiteto %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rOdstranjen modifikator %s iz atributa %s za entiteto %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rVrednost modifikatorja %s atributa %s za entiteto %s je %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNobeno obmo\u010dje ni ozna\u010deno za prisilno prikazovanje§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rOzna\u010den del %s v %s za prisilno nalo\u017eitev§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rOzna\u010denih %s obmo\u010dij v %s od %s do %s bo prisilno prikazanih§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk pri %s in %s je dolo\u010den za prisilno nalaganje§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk pri %s in %sni dolo\u010den za prisilno nalaganje§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rPrisilno nalo\u017eeno obmo\u010dje najdeno v %s pri %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s prisilno prikazanih delov je bilo najdenih v %s pri %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rNobenega prisilno nalo\u017eenega obmo\u010dja ni najti v %s§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rOdzna\u010dena vsa prisilno nalo\u017eena obmo\u010dja v %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNobeno obmo\u010dje ni bilo odstranjeno iz prisilnega prikazovanja§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rNeozna\u010den kos %s v %s za nalaganje sile§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rNeozna\u010den %s kos v %s iz %s do %s za nalaganje sile§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rPreve\u010d kock v navedenem obmo\u010dju (najve\u010d %s, navedeno %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rOdstranjenih je bilo %s predmetov z igralca %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rOdstranjenih je bilo %s predmetov iz %s igralcev§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rNajdenih %s ustrezajo\u010dih predmetov na igralcu %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rNajdenih %s ustrezajo\u010dih predmetov na %s igralcih§r",
    "commands.clone.success": "§f\uDB80\uDE23 §rUspe\u0161no kloniranih %s kock§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rProfiliranje tickov se je za\u010delo§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rKonec profiliranja tickov po %s sekundah in %s tickih (%s ticki na sekundo)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rProfiler tickov \u0161e ni za\u010del§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rProfiler tickov je \u017ee zagnan§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rIzsledene %s komande iz funkcije '%s' v izhodno datoteko %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rIzsledene %s komande iz %s funkcij v izhodno datoteko %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rZnotraj funkcije sledenje ni mogo\u010de§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rFunkciji sledenja ni uspelo§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rPrivzet na\u010din igre je zdaj %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rTe\u017eavnost je bila nastavljena na %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rTe\u017eavnost je %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntiteta ne more dr\u017eati predmetov§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntiteta %s nima seznama plena§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rIzpu\u0161\u010deno %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rIzpu\u0161\u010deno %s %s iz tabele plena %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno %s predmetov§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rOdstranjeno %s predmetov s seznama plena %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rDan u\u010dinek %s k %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rDan u\u010dinek %s k %s entitetam§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rOdstranjen vsak u\u010dinek z %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rOdstranjen vsak u\u010dinek z %s entitet§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rOdstranjen u\u010dinek %s z %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rOdstranjen u\u010dinek %s z %s entitet§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rUporabljeno \u010darovni\u0161tvo %s na %s§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rUporabljeno o\u010daranje %s do subjektov %s§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rDano %s to\u010dk izku\u0161enj igralcu %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rDano %s to\u010dk izku\u0161enj %s igralcem§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rDano %s stopenj izku\u0161enj igralcu %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rDano %s stopenj izku\u0161enj %s igralcem§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rNastavljenih %s to\u010dk izku\u0161enj na %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rNastavljenih %s to\u010dk izku\u0161enj na %s igralcih§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rNastavljenih %s stopenj izku\u0161enj na %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rNastavljenih %s stopenj izku\u0161enj na %s igralcih§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s ima %s to\u010dk izku\u0161enj§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s ima %s stopenj izku\u0161enj§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rUspe\u0161no napolnjenih %s kock§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rIzvedenih %s ukazov iz funkcije '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rIzvedenih %s ukazov iz %s funkcij§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rNi mogo\u010de dati ve\u010d kot %s od %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rDal %s %s igralcu %s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rDal %s %s %s igralcem§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rZvok %s zaigran igralcu %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rZvok %s zaigran %s igralcem§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rVe\u010digralska igra gostuje na vratih %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rTukaj je %s od najve\u010d %s igralcev: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §rUbil %s§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rUbitih %s entitet§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rOdstranjen %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rZa\u0161epeta\u0161 %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s ti za\u0161epeta: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §r%s je postal operator serverja§r",
    "commands.deop.success": "§f\uDB80\uDE23 §r%s ni ve\u010d operator serverja§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rZavrnjen %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §r%s ni ve\u010d zavrnjen§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rPrikazujem delce %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rZa\u010detek 10 sekundnega kvalitetnega profiliranja (uporabi 'perf stop' da ga kon\u010da\u0161 prej)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rKonec kvalitetnega profiliranja po %s sekundah in %s tikih (%s tiki na sekundo)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rUstvarjeno poro\u010dilo o odpravljanju napak v %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rPoro\u010dila o odpravljanju napak ni bilo mogo\u010de ustvariti§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rProfiler uspe\u0161nosti se \u0161e ni zagnal§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rProfiler uspe\u0161nosti je \u017ee zagnan§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rZa\u010delo se je profiliranje JFR§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rProfiliranja JFR ni bilo mogo\u010de za\u010deti§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rProfiliranje JFR je ustavljeno in prestavljeno v %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rIzpis posnetka JFR ni uspel: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeme: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rZaustavljanje stre\u017enika§r",
    "commands.time.query": "§f\uDB80\uDE23 §rUra je %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rNastavi \u010das na %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rNa\u010drtovana funkcija '%s' v %s ciklih ob \u010dasu igre %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rNa\u010drtovana oznaka '%s' v %s ciklih ob \u010dasu igre %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rOdstranjeni so%s urniki z id%s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rNi urnikov z id%s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rNa\u010drtovanje za trenutni cikel ni mogo\u010de§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rNa\u010din igranja nastavljen na %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rNa\u010din igranja za %s nastavljen na %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rPravilo igre %s je trenutno nastavljeno na %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rPravilo igre %s spremenjeno na %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rSamodejno shranjevanje je izklju\u010deno§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rSamodejno shranjevanje je vklju\u010deno§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rShranjevanje igre (to lahko traja nekaj \u010dasa!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rIgra shranjena§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §r\u010casovna omejitev nepremikanja igralca je %s minut§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rNi izgnanstev§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rObstaja %s izgnanstev:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%2$s je zavrnil %1$s: %3$s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rUstvarjen prilagojen bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rOdstranjen prilagojen bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rTrenutno ni aktivnih prilagojenih bossbarov§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rTrenutno je aktivnih %s prilagojenih bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rPrilagojen bossbar %s nima ve\u010d igralcev§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rPrilagojen bossbar %s ima %s igralcev: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je preimenovan§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je spremenil barvo§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je spremenil stil§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je spremenil vrednost na %s§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je spremenil maksimum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je sedaj viden§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je sedaj skrit§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rPrilagojen bossbar %s ima vrednost %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rPrilagojen bossbar %s ima maksimum %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je trenutno viden§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rPrilagojen bossbar %s je trenutno skrit§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rPrilagojeni bossbar %s trenutno nima online igralcev§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rPrilagojeni bossbar %s ima trenutno %s online igralcev: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rOdklenjenih %s receptov za %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rOdklenjenih %s receptov za %s igralcev§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §r%s receptov vzeto z %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §r%s receptov vzeto z %s igralcev§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rUstvarjen nov %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rSeznam dovoljenih igralcev je zdaj vklju\u010den§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rSeznam dovoljenih igralcev je zdaj izklju\u010den§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rNa seznamu dovoljenih igralcev ni igralcev§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rNa seznamu dovoljenih igralcev je %s igralcev: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rDodan %s v seznam dovoljenih igralcev§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §r%s je odstranjen iz seznama dovoljenih igralcev§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rSeznam dovoljenih igralcev ponovno nalo\u017een§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rVreme nastavljeno na son\u010dno§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rVreme nastavljeno na de\u017eevno§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rVreme natavljeno na nevihtno§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rMesto ponovnega \u017eivljenja nastavljeno na %s, %s, %s za %s igralcev§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rMesto ponovnega \u017eivljenja nastavljeno na %s, %s, %s v %s za %s igralcev§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rUstavljen zvok '%s' na viru '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rUstavljeni vsi zvoki na viru '%s'§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rUstavljen zvok \"%s\"§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rUstavljeni vsi zvoki§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rZa\u010detna to\u010dka sveta nastavljena na %s, %s, %s§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §r%s ekip razkropljenih okoli %s, %s s povpre\u010dno razdaljo %s kock narazen§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rRazkropi %s igralcev okoli %s, %s s povpre\u010dno razdaljo za %s kock narazen§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rKocka spremenjena na %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rZavrnjen IP %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rTo izgnanstvo vpliva na %s igralcev: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rIP %s ni ve\u010d zavrnjen§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s je bil teleportiran k %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §r%s entitet teleportiranih do %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s je bil teleportiran na %s,%s,%s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §r%s entitet teleportiranih na %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rNeveljaven polo\u017eaj za teleportiranje§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rOdstranjeni napisi za %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rOdstranjeni napisi za %s igralcev§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rPonastavljene mo\u017enosti napisa za %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rPonastavljene mo\u017enosti napisa za %s igralcev§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rNov napis prikazan za %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rNov napis prikazan za %s igralcev§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rNov podnapis prikazan za %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rNov podnapis prikazan za %s igralcev§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rNovo opozorilo prikazano za %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rNovo opozorilo prikazano za %s igralcev§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rSpremenjen \u010das napisa/naslova za %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rSpremenjen \u010das napisa/naslova za %s igralcev§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rMeja sveta se bo v naslednjih %2$s sekundah raz\u0161irila na %1$s kock \u0161irine§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rMeja sveta se bo v naslednjih %2$s sekundah skr\u010dila na %1$s kock \u0161irine§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rMeja sveta nastavljena na %s kock \u0161irine§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rSredina meje sveta nastavljena na %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rTrenutno je meja sveta \u0161iroka %s kock§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rKriti\u010dno obmo\u010dje meje sveta nastavljeno na %s kock \u0161irine§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §r\u0160koda meje sveta nastavljena na %s na sekundo§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rZakasnitev opozorila za mejo sveta nastavljeno na %s sekund§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rRazdalja za opozorilo za mejo sveta nastavljena na %s kock§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rOznaka '%s' dodana na %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rOznaka '%s' dodana na %s entitet§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rOznaka '%s' odstranjena z %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rOznaka '%s' odstranjena z %s entitet§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s nima oznak§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s ima %s oznak: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rNa %s entitetah ni oznak§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rNa %s entitetah obstaja skupaj %s zna\u010dk: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rV ekipi %s ni igralcev§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rEkipa %s ima %s \u010dlanov: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rNe obstaja nobena ekipa§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rObstaja %s ekip: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rUstvarjena ekipa %s§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rOdstranjena je bila ekipa %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §rOdstranjenih je bilo %s igralcev iz ekipe %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rBarva ekipe je bila spremenjena iz %s v %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rPosodobljeno ime za ekipo %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rOmogo\u010den prijateljski ogenj za ekipo %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rOnemogo\u010den prijateljski ogenj za ekipo %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rEkipa %s zdaj lahko vidi nevidne soigralce§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rEkipa %s zdaj ne vidi ve\u010d nevidnih soigralcev§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rVidljivost imenske zna\u010dke za ekipo %s je \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rSporo\u010dilo o smrti igralca za ekipo %s je zdaj \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rPravilo trkov za ekipo %s je zdaj \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rPredpona ekipe nastavljena na %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rPripona ekipe nastavljena na %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s dodan ekipi %s§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s igralcev je bilo dodanih v ekipo %s§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §r%s odstranjen iz vseh ekip§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s igralcev odstranjenih iz vseh ekip§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rSpro\u017een %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rSpro\u017een %s ( dodano %s k vrednosti)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rSpro\u017een %s (nastavljena vrednost v %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rNi nikakr\u0161nih ciljev§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rObstaja %s ciljev: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rUstvarjen nov cilj: %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rOdstranjen cilj %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rOdstranjeni vsi cilji v seznamu %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rNastavljen seznam %s v prikazan cilj %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rSpremenjeno prikazno ime od %s na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rRender objekta se je spremenil %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rNi sledenih entitet§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rObstaja %s sledenih entitet: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s nima to\u010dk za prikaz§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s ima %s to\u010dk:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §r%s za %s nastavljen na %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rNastavljen %s za %s entitet v %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rDodano %s v %s za %s (zdaj %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rDodano %s v %s za %s entitet§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rOdstranjeno %s iz %s za %s (zdaj %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rOdstranjeno %s iz %s za %s entitet§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rVse to\u010dke za %s ponastavljene§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rVse to\u010dke za %s entitet ponastavljene§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rPonastavi %s za %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rPonastavi %s za %s entitet§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rOmogo\u010den spro\u017eilec %s za %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rOmogo\u010den spro\u017eilec %s za %s entitete§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rNastavi %s za %s na %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rPosodobjen %s za %s entitet§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%3$s za %1$s je %2$s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rOsve\u017eujem!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rPonovno nalaganje ni uspelo, pri \u010demer so shranjeni stari podatki§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rPodatki entitete %s so bili spremenjeni§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s ima naslednje podatke bitja: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s na %s po faktorju skale iz %s je %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rSpremenili so se podatki blocka %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §rpodatki bloka pri %s, %s, %s: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s na kocki %s, %s, %s po faktorju skale iz %s je %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rSpremenjen pomnilnik%s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rShranjevanje%s ima naslednjo vsebino:%s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s v pomnilniku%s po faktorju obsega%s je%s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rOmogo\u010denih je %s podatkovnih paketov: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rNi omogo\u010denih podatkovnih paketov§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rNa voljo je %s podatkovnih paketov: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rNa voljo ni ve\u010d drugih podatkovnih paketov§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rOmogo\u010danje paketa podatkov %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rOnemogo\u010danje paketa podatkov %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rNi\u010d ve\u010d ne gleda\u0161 subjekta§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rZdaj gledam%s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s ni v na\u010dinu gledalca§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rNe morete videti sebe§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rKon\u010dni polo\u017eaj %s, %s, %s ni zabojnik§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rIzvorni polo\u017eaj %s, %s, %s ni zabojnik§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rTar\u010da nima re\u017ee %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rVir nima re\u017ee %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rNobena tar\u010da ni sprejela elementa v re\u017eo %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rNoben cilj ni sprejel elementa %s v re\u017eo %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rZamenjana re\u017ea na %s, %s, %s z %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rZamenjana re\u017ea %s z %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rZamenjana re\u017ea na %s entiteta z %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rPravilo igre %s je trenutno nastavljeno na %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rPravilo igre %s spremenjeno na %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rOdklenjenih %s receptov za %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rOdklenjenih %s receptov za %s igralcev§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §r%s receptov vzeto z %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §r%s receptov vzeto z %s igralcev§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rMeja sveta se bo v naslednjih %2$s sekundah raz\u0161irila na %1$s kock \u0161irine§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rMeja sveta se bo v naslednjih %2$s sekundah skr\u010dila na %1$s kock \u0161irine§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rMeja sveta nastavljena na %s kock \u0161irine§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rSredina meje sveta nastavljena na %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rTrenutno je meja sveta \u0161iroka %s kock§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rKriti\u010dno obmo\u010dje meje sveta nastavljeno na %s kock \u0161irine§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §r\u0160koda meje sveta nastavljena na %s na sekundo§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rZakasnitev opozorila za mejo sveta nastavljeno na %s sekund§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rRazdalja za opozorilo za mejo sveta nastavljena na %s kock§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rDano %s to\u010dk izku\u0161enj igralcu %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rDano %s to\u010dk izku\u0161enj %s igralcem§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rDano %s stopenj izku\u0161enj igralcu %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rDano %s stopenj izku\u0161enj %s igralcem§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rNastavljenih %s to\u010dk izku\u0161enj na %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rNastavljenih %s to\u010dk izku\u0161enj na %s igralcih§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rNastavljenih %s stopenj izku\u0161enj na %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rNastavljenih %s stopenj izku\u0161enj na %s igralcih§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s ima %s to\u010dk izku\u0161enj§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s ima %s stopenj izku\u0161enj§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rOznaka '%s' dodana na %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rOznaka '%s' dodana na %s entitet§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rOznaka '%s' odstranjena z %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rOznaka '%s' odstranjena z %s entitet§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s nima oznak§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s ima %s oznak: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rNa %s entitetah ni oznak§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rNa %s entitetah obstaja skupaj %s zna\u010dk: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rUstvarjen prilagojen bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rOdstranjen prilagojen bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rTrenutno ni aktivnih prilagojenih bossbarov§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rTrenutno je aktivnih %s prilagojenih bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s nima ve\u010d igralcev§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s ima %s igralcev: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je preimenovan§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je spremenil barvo§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je spremenil stil§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je spremenil vrednost na %s§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je spremenil maksimum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je sedaj viden§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je sedaj skrit§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s ima vrednost %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s ima maksimum %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je trenutno viden§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rPrilagojen bossbar %s je trenutno skrit§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rPrilagojeni bossbar %s trenutno nima online igralcev§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rPrilagojeni bossbar %s ima trenutno %s online igralcev: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. Tisti igralci so \u017ee na bossbaru, zato se ne da nikogar dodati ali odstraniti§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. To je trenutno ime bossbara§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. To je trenutna barva bossbara§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. To je trenutni stil bossbara§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. To je trenutna vrednost bossbara§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. To je trenutna maximum bossbara§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. Bossbar je \u017ee skrit§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNi\u010d se ni spremenilo. Bossbar je \u017ee viden§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rUstvarjen nov %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §rUbil %s§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rUbitih %s entitet§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rOdstranjen %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rZvok %s zaigran igralcu %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rZvok %s zaigran %s igralcem§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rUstavljen zvok '%s' na viru '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rUstavljeni vsi zvoki na viru '%s'§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rUstavljen zvok \"%s\"§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rUstavljeni vsi zvoki§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeme: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rNi nikakr\u0161nih ciljev§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rObstaja %s ciljev: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rUstvarjen nov cilj: %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rOdstranjen cilj %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rOdstranjeni vsi cilji v seznamu %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rNastavljen seznam %s v prikazan cilj %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rSpremenjeno prikazno ime od %s na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rRender objekta se je spremenil %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rNi sledenih entitet§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rObstaja %s sledenih entitet: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s nima to\u010dk za prikaz§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s ima %s to\u010dk:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §r%s za %s nastavljen na %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rNastavljen %s za %s entitet v %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rDodano %s v %s za %s (zdaj %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rDodano %s v %s za %s entitet§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rOdstranjeno %s iz %s za %s (zdaj %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rOdstranjeno %s iz %s za %s entitet§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rVse to\u010dke za %s ponastavljene§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rVse to\u010dke za %s entitet ponastavljene§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rPonastavi %s za %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rPonastavi %s za %s entitet§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rOmogo\u010den spro\u017eilec %s za %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rOmogo\u010den spro\u017eilec %s za %s entitete§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rNastavi %s za %s na %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rPosodobjen %s za %s entitet§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%3$s za %1$s je %2$s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rSeznam dovoljenih igralcev je zdaj vklju\u010den§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rSeznam dovoljenih igralcev je zdaj izklju\u010den§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rNa seznamu dovoljenih igralcev ni igralcev§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rNa seznamu dovoljenih igralcev je %s igralcev: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rDodan %s v seznam dovoljenih igralcev§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §r%s je odstranjen iz seznama dovoljenih igralcev§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rSeznam dovoljenih igralcev ponovno nalo\u017een§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rDan u\u010dinek %s k %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rDan u\u010dinek %s k %s entitetam§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rOdstranjen vsak u\u010dinek z %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rOdstranjen vsak u\u010dinek z %s entitet§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rOdstranjen u\u010dinek %s z %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rOdstranjen u\u010dinek %s z %s entitet§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rPrikazujem delce %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rVreme nastavljeno na son\u010dno§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rVreme nastavljeno na de\u017eevno§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rVreme natavljeno na nevihtno§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rUra je %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rNastavi \u010das na %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §r%s je postal operator serverja§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §r%s ni ve\u010d operator serverja§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rPodatki entitete %s so bili spremenjeni§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s ima naslednje podatke bitja: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s na %s po faktorju skale iz %s je %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rSpremenili so se podatki blocka %s, %s, %s§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §rpodatki bloka pri %s, %s, %s: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s na kocki %s, %s, %s po faktorju skale iz %s je %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rSpremenjen pomnilnik%s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rShranjevanje%s ima naslednjo vsebino:%s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s v pomnilniku%s po faktorju obsega%s je%s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rNi\u010d ve\u010d ne gleda\u0161 subjekta§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rZdaj gledam%s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §r\"%s\" postavljen na \"%s\", \"%s\", \"%s\"§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rUstvarjena sestavljanka na %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rGenerated structure \"%s\" at %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rNalo\u017eena predloga \"%s\" pri %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rZvok je predale\u010d, da bi bil lahko sli\u0161an§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rNau\u010denih ni bilo nobenih novih receptov§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rNobenega recepta ni mogo\u010de pozabiti§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rNi bilo mogo\u010de shraniti igre (ali je na disku dovolj prostora?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rShranjevanje je \u017ee izklopljeno§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rShranjevanje je \u017ee vklopljeno§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rCilj s tem imenom \u017ee obstaja§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta prikazna re\u017ea je \u017ee prazna§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. Ta prikazna re\u017ea \u017ee ka\u017ee ta cilj§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo, ta spro\u017eilec je \u017ee omogo\u010den§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rOmogo\u010danje deluje samo na spro\u017eilnih ciljih§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rNe morem postaviti te kocke§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rNeuspe\u0161no ustvarjanje entitete§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rNi mogo\u010de ustvariti entitete zaradi podvojnega UUIDja§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rNeveljaven polo\u017eaj za priklicanje§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rTar\u010da bodisi \u017ee ima to oznako ali ima preve\u010d oznak§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rCilj nima te oznake§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rEkipa s tem imenom \u017ee obstaja§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta ekipa je \u017ee prazna§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta ekipa \u017ee ima to barvo§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta ekipa \u017ee ima to ime§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNobenih sprememb, prijateljski ogenj je \u017ee omogo\u010den za to ekipo§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNobenih sprememb, prijateljski ogenj je \u017ee onemogo\u010den za to ekipo§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta ekipa \u017ee lahko vidi nevidne soigralce§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta ekipa \u017ee ne more videti nevidnih soigralcev§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, vidljivost imenske zna\u010dke je \u017ee tak\u0161na§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, vidnost sporo\u010dila o smrti igralca je \u017ee tak\u0161na§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNobenih sprememb, pravilo trkov je \u017ee tak\u0161no§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rTega cilja \u0161e ne more\u0161 spro\u017eiti§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rSpro\u017ei\u0161 lahko samo tiste cilje, ki so 'spro\u017enega' tipa§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rSeznam dovoljenih igralcev je \u017ee vklju\u010den§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rSeznam dovoljenih igralcev je \u017ee izklju\u010den§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rIgralec je \u017ee dovoljen§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rIgralec ni dovoljen§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, sredina meje sveta je \u017ee tam§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNobenih sprememb, meja sveta je \u017ee toliko \u0161iroka§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rMeja sveta ne more biti manj\u0161a od 1 kocke§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rMeja sveta ne more biti ve\u010dja od %s kock§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rMeja sveta ne more biti dlje od %s kock§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, zakasnitev opozorila za mejo sveta je \u017ee tak\u0161na§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, razdalja za opozorilo za mejo sveta je \u017ee tak\u0161na§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, kriti\u010dno obmo\u010dje meje sveta je \u017ee toliko \u0161iroko§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, \u0161kode meje sveta je \u017ee tak\u0161na§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rIzbrana kocka ni kockna entiteta§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo, navedene lastnosti \u017ee imajo te vrednosti§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rPri\u010dakovan seznam, prejeto: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rPri\u010dakovan objekt, prejeto: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rNeveljavna ozna\u010dba seznama: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rTa parameter sprejme eno NBT vrednost§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rPodatkov igralcev ni mogo\u010de spremeniti§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §r\u010ce \u017eeli\u0161 poslati sporo\u010dilo svoji skupini, mora\u0161 biti del te skupine§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rNeznana barva '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rNeznana dimenzija '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rNeveljavna komponenta klepeta: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rNeveljaven polo\u017eaj sidranja entitete %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rNeznana \u010darovnija: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rVzemi knjigo§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rNeznan u\u010dinek: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rNeznan tabela cilja '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rCilj zadetka \"%s\" je samo za branje§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rNeznan kriterij '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rNenznan delec:%s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rNeznan ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rNeznan napredek: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rNenznan recept:%s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rNenznana entiteta:%s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rNeznani predikat: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rNeznan modifikator predmeta: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rNeznana prikazana re\u017ea '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rNeznana re\u017ea '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rNeznana ekipa: '%s'§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana oznaka bloka '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rNeznan tip kocke '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rKocka %s nima lastnosti '%s'§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rLastnost %s je lahko na kocko %s nastavljena samo enkrat§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rKocka %s ne sprejme '%s' za %s lastnost§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rPri\u010dakovana vrednost za lastnost '%s' na kocki %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana oznaka funkcije '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rNeznana funkcija %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s se lahko zdru\u017euje najve\u010d do %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rNeznan predmet: '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rNeznana oznaka predmeta '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rNeznan tip selktorja '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rPi\u010dakovana vrednost za mo\u017enost '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rNeznana mo\u017enost '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rParameter '%s' ni smiseln§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rNapa\u010den ali neznan parameter sortiranja '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rNapa\u010den ali neznan na\u010din igre '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rNapa\u010dna ali neznana entiteta '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §r%s ni mogo\u010de vstaviti v seznam %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §r%s ni mogo\u010de vstaviti v %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rNeveljaven tip zbirke '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rBossbar z ID-jem '%s' \u017ee obstaja§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rBossbar z ID-jem '%s' ne obstaja§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rNa igralcu %s ni bilo najdenih ni\u010d predmetov§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rNa %s igralcih ni bilo najdenih ni\u010d predmetov§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rPreve\u010d kock v navedenem obmo\u010dju (najve\u010d %s, navedeno %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rNeznan podatkovni paket '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPaket '%s' je \u017ee omogo\u010den!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPaket '%s' ni omogo\u010den!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rTe\u017eavnost se ni spremenila, je \u017ee nastavljena na %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s ni veljaven element za ta ukaz§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s ne dr\u017ei nobenega predmeta§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s ne more imeti te \u010darovnije§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s je vi\u0161ji kot navi\u0161ja stopnja %s, ki jo \u010darovnija podpira§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rPreve\u010d kock v navedenem obmo\u010dju (najve\u010d %s, navedeno %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest uspel§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest uspel, tolikokrat: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest ni uspel§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest ni uspel, tolikokrat: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rPreve\u010d kock v navedenem obmo\u010dju (najve\u010d %s, navedeno %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rVe\u010digralska igra \u017ee gostuje na vratih %s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rNe morem dobiti vrednosti %s za %s; nastavljen je na ni\u010d§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rNi bilo mogo\u010de razkropiti %s ekip okoli %s,%s (preve\u010d entitet za ta prostor - poizkusi raz\u0161iriti na vsaj %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rNi bilo mogo\u010de raz\u0161iriti %s entitet okoli %s,%s (preve\u010d entitet za ta prostor - poizkusi raz\u0161iriti na vsaj %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rInvalid maxHeight %s; pri\u010dakovano vi\u0161je od minimuma sveta \"%s\"§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rNe prepoznam %s, dovoljene so samo \u0161tevil\u010dne oznake§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rNe prepoznam %s, oznaka ne obstaja§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rDecimalno \u0161tevilo ne sme biti manj kot %s, najdeno %s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rDecimalno \u0161tevilo ne sme biti ve\u010d kot %s, najdeno %s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §r\u0160tevilo ne sme biti manj kot %s, najdeno %s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §r\u0160tevilo ne sme biti ve\u010d kot %s, najdeno %s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rCelo \u0161tevilo ne sme biti manj kot %s, najdeno %s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rCelo \u0161tevilo ne sme biti ve\u010d kot %s, najdeno %s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §r\u0160tevilo ne sme biti manj kot %s, najdeno %s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §r\u0160tevilo ne sme biti ve\u010d kot %s, najdeno %s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rPri\u010dakovan dobeseden %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rNiz znakov se mora pri\u010deti z narekovajem§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rNiz znakov se ni kon\u010dal z narekovajem§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rNeveljaven ube\u017eni znak '\\%s' v nizu znakov§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rNeveljaven boolean '%s', dovoljeno je samo 'true' ali 'false'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rNeveljavno celo \u0161tevilo '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovano celo \u0161tevilo§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rNeveljavna dol\u017eina '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovana dol\u017eina§r",
    "command.exception": "§f\uDBFF\uDFC3 §rNapa\u010dno sestavljen ukaz: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rNeveljaven double '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovan double§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rNeveljaven float '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovan float§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovan boolean§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rPri\u010dakovan '%s'§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rNeznan ali nepopoln ukaz, za napako glejte spodaj§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rNapa\u010den parameter v ukazu§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rNa koncu parametra mora biti presledek, na\u0161el sem podatke§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rPredloge ni bilo mogo\u010de postaviti§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rNi predloge z Id-jem \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rStrukture ni bilo mogo\u010de postaviti§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rNi strukture z vrsto \"%s\"§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rUstvarjanje sestavljanke ni uspelo§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rStruktura tipa \"%s\" ne obstaja§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rNi bilo mogo\u010de najti zanimivosti vrste \"%s\" v razumni razdalji§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rNi zanimivosti z vrsto \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, igralec je \u017ee operator§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, igralec ni izgnan§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rNeveljaven IP naslov§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta IP ni izgnan§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rDelci niso bili vidni vsem§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rNi mogo\u010de postaviti strukture§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rStruktura tipa \"%s\" ne obstaja§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §r%s ni bilo mo\u017eno najti v razumljivi blji\u017eini§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rBiom tipa \"%s\" ne obstaja§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rNi mogo\u010de najti strukture \"%s\" kje blizu§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rNi strukture z vrsto \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rPri\u010dakovana vrednost ali razpon vrednosti§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rDovoljena so samo cela \u0161etvila, ne decimalna§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rNajmanj ne more biti vek kot najve\u010d§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rIgralec mora ta ukaz zagnati tukaj§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rEntiteta mora ta ukaz zagnati tukaj§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rNedokon\u010dano (pri\u010dakovani 1 koordinati)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rNeveljaven kot§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rSamo eno bitje je dovoljeno, a ponujen selektor dovoli ve\u010d kot eno§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rSamo en igralec je dovoljen, a ponujen selektor dovoli ve\u010d kot enega§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rUkaz bo vplival le na igralce, a ponujen selektor vklju\u010duje tudi bitja§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rNajdena ni bila nobena entiteta§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rNajden ni bil noben igralec§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rTa igralec ne obstaja§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rNeveljaven element NBT poti§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rNi delov ujemajo\u010dih z %s§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rNeveljavna operacija§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rNe morem deliti z 0§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rNoben podoben igraleec s tak\u0161nimi to\u010dkami ni bil najden§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTukaj ne more\u0161 uporabiti oznak, samo dejanske bloke§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rPri\u010dakovano zapiranje ] za lastnosti stanja kocke§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rTa pozicija ni nalo\u017eena§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rTa pozicija je izven sveta!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rTa pozicija je zunaj dovoljene meje.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rNedokon\u010dano (pri\u010dakovani 2 koordinati)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rNeveljavna razvrstitev vektorjev, pri\u010dakovana kombinacija 'x', 'y' in 'z'§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rNedokon\u010dano (pri\u010dakovani 2 koordinati)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rNedokon\u010dano (pri\u010dakovane 3 koordinate)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rZdru\u017eitev lokalnih koordinat in koordinat sveta ni mogo\u010da (vse more vsebovati ali ^ ali ni\u010d)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rPri\u010dakoval koordinate§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rPri\u010dakoval pozicijo kocke§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTukaj ne more\u0161 uporabiti oznak, samo dejanske predmete§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rNeveljavno ime ali UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rManjka tip selektorja§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelektor ni dovoljen§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rPri\u010dakovan konec mo\u017enosti§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rRazdalja ne more biti negativna§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rStopnja ne bi smela biti negativna§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rMeja mora biti vsaj 1§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rNepri\u010dakovani sledilni podatki§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rPri\u010dakovan klju\u010d§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rPri\u010dakovana vrednost§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rNeveljaven ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rNeveljavna enota§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §r\u0160tevilo ciklov mora biti ne-negativno§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rNeveljavna vrednost \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rNeveljaven IP naslov ali neznan igralec§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta IP je \u017ee izgnan§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, ta igralec je \u017ee izgnan§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. Tisti igralci so \u017ee na bossbaru, zato se ne da nikogar dodati ali odstraniti§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. To je trenutno ime bossbara§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. To je trenutna barva bossbara§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. To je trenutni stil bossbara§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. To je trenutna vrednost bossbara§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. To je trenutna maximum bossbara§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. Bossbar je \u017ee skrit§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. Bossbar je \u017ee viden§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rIzvorna in ciljna obmo\u010dja se ne morejo prekrivati§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rNi\u010d kock ni bilo kloniranih§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNobenih sprememb, igralec ni operator§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rTa u\u010dinek ni mogo\u010d (tar\u010da je imuna na u\u010dinke ali ima nekaj mo\u010dnej\u0161ega)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rTar\u010da nima nobenih u\u010dinkov, ki bi se jih dalo odstraniti§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rTar\u010da nima zahtevanega u\u010dinka§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNi\u010d se ni spremenilo. Cilji nimajo nobenega predmeta v svojih rokah ali za\u010daranosti ni mogo\u010de uporabiti§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rTo\u010dke iz izku\u0161enj ni mogo\u010de dolo\u010diti nad najvi\u0161jimi to\u010dkami za trenutni nivo igralca§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rNi\u010d kock ni bilo napoljenih§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rNeznan ukaz ali nezadostna dovoljenja§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest ni uspel§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest ni uspel, tolikokrat: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest uspel§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest uspel, tolikokrat: %s §r"
}