{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s hovor\u00ed %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s urobil pokrok %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s dokon\u010dil v\u00fdzvu %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s dosiahol cie\u013e %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rSn\u00edmka obrazovky ulo\u017een\u00e1 ako %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rSn\u00edmka obrazovky sa ned\u00e1 ulo\u017ei\u0165: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Ladenie]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s spadol z rebr\u00edka§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z liany§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z karm\u00ednovej liany§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z pr\u00edzra\u010dnej liany§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z le\u0161enia§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s spadol pri lezen\u00ed§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z ve\u013ekej v\u00fd\u0161ky§r",
    "death.fell.killer": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol zhoden\u00fd z ve\u013ekej v\u00fd\u0161ky§r",
    "death.fell.assist": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zhodil z ve\u013ekej v\u00fd\u0161ky %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zhodil z ve\u013ekej v\u00fd\u0161ky %2$s pomocou %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z ve\u013ekej v\u00fd\u0161ky a dorazil ho %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s spadol z ve\u013ekej v\u00fd\u0161ky a dorazil ho %2$s pomocou %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zasiahol blesk§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol zasiahnut\u00fd bleskom po\u010das boja s %2$s§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s \u013eahol popolom§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s vo\u0161iel do oh\u0148a pri boji s %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s uhorel§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol sp\u00e1len\u00fd na popol pri boji s %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa pok\u00fa\u0161al pl\u00e1va\u0165 v l\u00e1ve§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa pok\u00fa\u0161al pl\u00e1va\u0165 v l\u00e1ve pri \u00fateku pred %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zistil, \u017ee podlaha je l\u00e1va§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s vo\u0161iel do nebezpe\u010dnej z\u00f3ny kv\u00f4li %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa udusil§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa udusil v stene po\u010das boja s %2$s§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol pomlia\u017eden\u00fd§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s rozdrvil %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa utopil§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa utopil pri pokuse o \u00fatek pred %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s umrel od sucha§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s umrel od sucha pri \u00fateku pred %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zomrel od hladu§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zomrel od hladu po\u010das boja s %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol na smr\u0165 dopichan\u00fd§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s narazil na kaktus pri \u00fateku pred %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zomrel§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zomrel v\u010faka %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s vybuchol§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s odp\u00e1lil %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s odp\u00e1lil %2$s pomocou %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol zabit\u00fd m\u00e1giou§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol zabit\u00fd m\u00e1giou pri \u00fateku pred %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol zabit\u00fd e\u0161te v\u00e4\u010d\u0161ou m\u00e1giou§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rP\u00f4vodn\u00e1 spr\u00e1va bola na \u00fapln\u00e9 doru\u010denie pr\u00edli\u0161 dlh\u00e1. Tu je jej skr\u00e1ten\u00e1 verzia: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s uschol§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s uschol po\u010das boja s %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zastrelila lebka od %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s rozpu\u010dila padaj\u00faca n\u00e1kova§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol rozmlia\u017eden\u00fd padaj\u00facou n\u00e1kovou po\u010das boja s %2$s§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s rozpu\u010dila padaj\u00faca kocka§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol rozmlia\u017eden\u00fd padaj\u00facou kockou po\u010das boja s %2$s§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa napichol na stalagmit§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s sa napichol na stalagmit po\u010das boja s %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s prepichol padaj\u00faci stalaktit§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s prepichol padaj\u00faci stalaktit po\u010das boja s %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s pomocou %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s pomocou %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zastrelil %2$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zastrelil %2$s pomocou %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s usma\u017eil %2$s§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s usma\u017eil %2$s pomocou %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s uml\u00e1til %2$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s uml\u00e1til %2$s pomocou %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s pomocou m\u00e1gie§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s pomocou %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zomrel pri \u00fatoku na %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %3$s pri pokuse o \u00fatok na %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s nabodol %2$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s nabodol %2$s pomocou %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s dopadol pr\u00edli\u0161 tvrdo§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s dopadol pr\u00edli\u0161 tvrdo pri \u00fateku pred %2$s§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s vypadol zo sveta§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s viac nechce \u017ei\u0165 v tom istom svete, ako %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol upe\u010den\u00fd dra\u010d\u00edm dychom§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s upra\u017eil dra\u010d\u00edm dychom %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s ok\u00fasil kinetick\u00fa energiu§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s ok\u00fasil kinetick\u00fa energiu pri \u00fateku pred %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol odp\u00e1len\u00fd§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol odp\u00e1len\u00fd pri boji s %2$s§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol odp\u00e1len\u00fd oh\u0148ostrojom, vystrelen\u00fdm z %3$s hr\u00e1\u010dom %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s zabil %2$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rZ\u00e1mern\u00fd dizajn hry§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s bol na smr\u0165 dopichan\u00fd kr\u00edkom sladk\u00fdch bob\u00fa\u013e§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s bol na smr\u0165 dopichan\u00fd kr\u00edkom sladk\u00fdch bob\u00fa\u013e pri \u00fateku pred %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s bol na smr\u0165 dobodan\u00fd§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §rHr\u00e1\u010da %1$s na smr\u0165 dobodala %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zamrzol§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §rHr\u00e1\u010d %1$s zamrzol vinou hr\u00e1\u010da %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rPri spusten\u00ed pr\u00edkazu sa vyskytla neo\u010dak\u00e1van\u00e1 chyba§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rNebol n\u00e1jden\u00fd \u017eiadny pokrok s menom \"%s\"§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rPokrok %1$s neobsahuje krit\u00e9rium '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rPokrok %s bol udelen\u00fd hr\u00e1\u010dovi %s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 pokrok %s hr\u00e1\u010dovi %s, preto\u017ee ho u\u017e m\u00e1§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rPokrok %s bol udelen\u00fd %s hr\u00e1\u010dom§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 pokrok %s %s hr\u00e1\u010dom, preto\u017ee ho u\u017e maj\u00fa§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rBolo udelen\u00fdch %s pokrokov hr\u00e1\u010dovi %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 %s pokrokov pre hr\u00e1\u010da %s, preto\u017ee ich u\u017e m\u00e1§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rBolo udelen\u00fdch %s pokrokov %s hr\u00e1\u010dom§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 %s pokrokov pre %s hr\u00e1\u010dov, preto\u017ee ich u\u017e maj\u00fa§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rBolo udelen\u00e9 krit\u00e9rium \"%s\" pokroku %s hr\u00e1\u010dovi %s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 krit\u00e9rium \"%s\" pokroku %s hr\u00e1\u010dovi %s, preto\u017ee ho u\u017e m\u00e1§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rBolo udelen\u00e9 krit\u00e9rium \"%s\" pokroku %s %s hr\u00e1\u010dom§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 udeli\u0165 krit\u00e9rium \"%s\" pokroku %s %s hr\u00e1\u010dom, preto\u017ee ho u\u017e maj\u00fa§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rPokrok %s bol odobrat\u00fd hr\u00e1\u010dovi %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 pokrok %s hr\u00e1\u010dovi %s, preto\u017ee ho nem\u00e1§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rPokrok %s bol odobrat\u00fd %s hr\u00e1\u010dom§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 pokrok %s %s hr\u00e1\u010dom, preto\u017ee ho nemaj\u00fa§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s pokrokov bolo odobrat\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 %s pokrokov hr\u00e1\u010dovi %s, preto\u017ee ich nem\u00e1§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s pokrokov bolo odobrat\u00fdch %s hr\u00e1\u010dom§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 %s pokrokov %s hr\u00e1\u010dom, preto\u017ee ich nemaj\u00fa§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rKrit\u00e9rium \"%s\" pokroku %s bolo odobran\u00e9 hr\u00e1\u010dovi %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 krit\u00e9rium \"%s\" pokroku %s hr\u00e1\u010dovi %s, preto\u017ee ho nem\u00e1§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rKrit\u00e9rium \"%s\" pokroku %s bolo odobran\u00e9 %s hr\u00e1\u010dom§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rNebolo mo\u017en\u00e9 odobra\u0165 krit\u00e9rium \"%s\" pokroku %s %s hr\u00e1\u010dom, preto\u017ee ho nemaj\u00fa§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s nie je platn\u00e1 entita pre tento pr\u00edkaz§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntita %s nem\u00e1 atrib\u00fat %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAtrib\u00fat %s entity %s nem\u00e1 modifik\u00e1tor %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifik\u00e1tor %s u\u017e je na atrib\u00fate %s entity %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rHodnota atrib\u00fatu %s entity %s je %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rZ\u00e1kladn\u00e1 hodnota atrib\u00fatu %s entity %s je %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rZ\u00e1kladn\u00e1 hodnota atrib\u00fatu %s entity %s bola nastaven\u00e1 na %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rModifik\u00e1tor %s bol pridan\u00fd atrib\u00fatu %s pre entitu %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rModifik\u00e1tor %s bol odobran\u00fd z atrib\u00fatu %s pre entitu %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rHodnota modifik\u00e1tora %s na atrib\u00fate %s pre entitu %s je %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §r\u017diadne chunky neboli ozna\u010den\u00e9 na vyn\u00faten\u00e9 na\u010d\u00edtanie§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rChunk %s v dimenzii %s bol ozna\u010den\u00fd ako vyn\u00faten\u00fd§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §r%s chunkov v dimenzii %s, medzi %s a %s, bolo ozna\u010den\u00fdch ako vyn\u00faten\u00fdch§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk %s v dimenzii %s je ozna\u010den\u00fd ako vyn\u00faten\u00fd§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk %s v dimenzii %s nie je ozna\u010den\u00fd ako vyn\u00faten\u00fd§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rV dimenzii %s sa na\u0161iel vyn\u00faten\u00fd chunk: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §rV dimenzii %2$s sa na\u0161lo %1$s vyn\u00faten\u00fdch chunkov: %3$s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rNena\u0161li sa \u017eiadne vyn\u00faten\u00e9 chunky v dimenzii %s§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rV\u0161etky chunky v dimenzii %s boli vyl\u00fa\u010den\u00e9 z vyn\u00faten\u00e9ho na\u010d\u00edtania§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §r\u017diadne chunky neboli vyl\u00fa\u010den\u00e9 z vyn\u00faten\u00e9ho na\u010d\u00edtania§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rChunk %s v dimenzii %s bol vyl\u00fa\u010den\u00fd z vyn\u00faten\u00e9ho na\u010d\u00edtania§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §r%s chunkov v dimenzii %s, medzi %s a %s, bolo vyl\u00fa\u010den\u00fdch z vyn\u00faten\u00e9ho na\u010d\u00edtania§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rV zadanej oblasti je pr\u00edli\u0161 ve\u013ea chunkov (maximum %s, zadan\u00fdch %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §r%s predmetov bolo odobrat\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §r%s predmetov bolo odobrat\u00fdch %s hr\u00e1\u010dom§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §r%s zhoduj\u00facich sa predmetov n\u00e1jden\u00fdch u hr\u00e1\u010da %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §r%s zhoduj\u00facich sa predmetov n\u00e1jden\u00fdch u %s hr\u00e1\u010dov§r",
    "commands.clone.success": "§f\uDB80\uDE23 §r\u00daspe\u0161ne sa naklonovalo %s kociek§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rProfilovanie tikov bolo spusten\u00e9§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rProfilova\u010d tikov zastaven\u00fd po %s sekund\u00e1ch a %s tikoch (%s tikov za sekundu)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rProfilova\u010d tikov nebol spusten\u00fd§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rProfilova\u010d tikov u\u017e je spusten\u00fd§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rSledovanie %s pr\u00edkazov z funkcie \"%s\" bolo ulo\u017een\u00e9 do s\u00faboru %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rSledovanie %s pr\u00edkazov z %s funkci\u00ed bolo ulo\u017een\u00e9 do s\u00faboru %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rNie je mo\u017en\u00e9 sledova\u0165 z funkcie§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rNepodarilo sa sledova\u0165 funkciu§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rPredvolen\u00fd hern\u00fd m\u00f3d je teraz %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rObtia\u017enos\u0165 bola nastaven\u00e1 na %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rObtia\u017enos\u0165 je %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntita nem\u00f4\u017ee dr\u017ea\u0165 \u017eiadne predmety§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntita %s nem\u00e1 \u017eiadnu tabu\u013eku obsahu§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rBolo vydan\u00e9 %s * %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rBolo vydan\u00e9 %s * %s z tabu\u013eky obsahu %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rBolo vydan\u00fdch %s predmetov§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rBolo vydan\u00fdch %s predmetov z tabu\u013eky obsahu %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rEfekt %s bol pou\u017eit\u00fd na %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rEfekt %s bol pou\u017eit\u00fd na %s cie\u013eov§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rBoli zru\u0161en\u00e9 v\u0161etky efekty z %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rBoli zru\u0161en\u00e9 v\u0161etky efekty z %s cie\u013eov§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rEfekt %s bol zru\u0161en\u00fd z %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rEfekt %s bol zru\u0161en\u00fd z %s cie\u013eov§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rO\u010darovanie %s pou\u017eit\u00e9 na predmet hr\u00e1\u010da %s§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rO\u010darovanie %s pou\u017eit\u00e9 na %s ent\u00edt§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §r%s bodov sk\u00fasenosti bolo pridan\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §r%s bodov sk\u00fasenosti bolo pridan\u00fdch %s hr\u00e1\u010dom§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §r%s levelov sk\u00fasenosti bolo pridan\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §r%s levelov sk\u00fasenosti bolo pridan\u00fdch %s hr\u00e1\u010dom§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rBody sk\u00fasenosti nastaven\u00e9 na %s pre %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rBody sk\u00fasenosti nastaven\u00e9 na %s pre %s hr\u00e1\u010dov§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §r\u00darove\u0148 sk\u00fasenosti nastaven\u00e1 na %s pre %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §r\u00darove\u0148 sk\u00fasenosti nastaven\u00e1 na %s pre %s hr\u00e1\u010dov§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s m\u00e1 %s bodov sk\u00fasenost\u00ed§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s m\u00e1 \u00farove\u0148 sk\u00fasenosti %s§r",
    "commands.fill.success": "§f\uDB80\uDE23 §r%s kociek bolo \u00faspe\u0161ne vyplnen\u00fdch§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rBolo vykonan\u00fdch %s pr\u00edkazov z funkcie \"%s\"§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rBolo vykonan\u00fdch %s pr\u00edkazov z %s funkci\u00ed§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rNie je mo\u017en\u00e9 da\u0165 viac ne\u017e %s x %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rHr\u00e1\u010d %3$s dostal %1$s x %2$s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §r%3$s hr\u00e1\u010dov dostalo %1$s x %2$s§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rBol prehrat\u00fd zvuk %s hr\u00e1\u010dovi %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rZvuk %s bol prehrat\u00fd %s hr\u00e1\u010dom§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rHra viacer\u00fdch hr\u00e1\u010dov be\u017e\u00ed na porte %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rOnline je %s z maxim\u00e1lneho po\u010dtu %s hr\u00e1\u010dov: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s bol zabit\u00fd§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §r%s ent\u00edt bolo zabit\u00fdch§r",
    "commands.kick.success": "§f\uDB80\uDE23 §r%s bol vyhoden\u00fd: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rHr\u00e1\u010dovi %s \u0161epk\u00e1\u0161: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s ti \u0161epk\u00e1: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §r%s je teraz oper\u00e1torom servera§r",
    "commands.deop.success": "§f\uDB80\uDE23 §r%s u\u017e nie je oper\u00e1torom servera§r",
    "commands.ban.success": "§f\uDB80\uDE23 §r%s dostal z\u00e1kaz: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §r%s m\u00e1 zru\u0161en\u00fd z\u00e1kaz§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rZobrazuje sa \u010diasto\u010dka %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rSpusten\u00e9 10-sekundov\u00e9 profilovanie v\u00fdkonu (pou\u017ei '/perf stop' pre pred\u010dasn\u00e9 zastavenie)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rProfilova\u010d v\u00fdkonu zastaven\u00fd po %s sekund\u00e1ch a %s tikoch (%s tikov za sekundu)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rZ\u00e1znam z ladenia ulo\u017een\u00fd v %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rNepodarilo sa vytvori\u0165 z\u00e1znam z ladenia§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rProfilova\u010d v\u00fdkonu nebol spusten\u00fd§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rProfilova\u010d v\u00fdkonu u\u017e je spusten\u00fd§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR profilovanie spusten\u00e9§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rSpustenie JFR profilovania zlyhalo§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR profilovanie zastaven\u00e9 a vyp\u00edsan\u00e9 do %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rNepodaril sa v\u00fdpis JFR z\u00e1znamu: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rZastavuje sa server§r",
    "commands.time.query": "§f\uDB80\uDE23 §r\u010cas je %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §r\u010cas nastaven\u00fd na %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rFunkcia \"%s\" napl\u00e1novan\u00e1 o %s tikov v hernom \u010dase %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rTag \"%s\" napl\u00e1novan\u00fd o %s tikov v hernom \u010dase %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rBolo odstr\u00e1nen\u00fdch %s pl\u00e1nov s ID %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rNena\u0161li sa \u017eiadne pl\u00e1ny s ID %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rNie je mo\u017en\u00e9 pl\u00e1nova\u0165 na aktu\u00e1lny tik§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rTvoj hern\u00fd m\u00f3d bol nastaven\u00fd na %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rHern\u00fd m\u00f3d hr\u00e1\u010da %s bol nastaven\u00fd na %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rHern\u00e9 pravidlo %s je moment\u00e1lne nastaven\u00e9 na: %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rHern\u00e9 pravidlo %s bolo nastaven\u00e9 na: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAutomatick\u00e9 ukladanie je teraz vypnut\u00e9§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAutomatick\u00e9 ukladanie je teraz zapnut\u00e9§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rUkladanie hry (m\u00f4\u017ee to chv\u00ed\u013eu trva\u0165!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rHra ulo\u017een\u00e1§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rMaxim\u00e1lny \u010das ne\u010dinnosti hr\u00e1\u010da bol nastaven\u00fd na %s min\u00fat§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rNikto nem\u00e1 z\u00e1kaz§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §r%s hr\u00e1\u010dov m\u00e1 z\u00e1kaz:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s dostal z\u00e1kaz od hr\u00e1\u010da %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s bol vytvoren\u00fd§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s bol odstr\u00e1nen\u00fd§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rMoment\u00e1lne nie s\u00fa akt\u00edvne \u017eiadne vlastn\u00e9 bossbary§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rMoment\u00e1ne je akt\u00edvnych %s vlastn\u00fdch bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s u\u017e nem\u00e1 \u017eiadnych hr\u00e1\u010dov§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s m\u00e1 %s hr\u00e1\u010dov: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s bol premenovan\u00fd§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s zmenil farbu§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s zmenil \u0161t\u00fdl§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rVlastn\u00e9mu bossbaru %s sa zmenila hodnota na %s§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rVlastn\u00e9mu bossbaru %s sa zmenilo maximum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s je odteraz vidite\u013en\u00fd§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s je odteraz skryt\u00fd§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s m\u00e1 hodnotu %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s m\u00e1 maximum %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s je aktu\u00e1lne vidite\u013en\u00fd§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s je aktu\u00e1lne skryt\u00fd§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s nem\u00e1 \u017eiadnych online hr\u00e1\u010dov§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rVlastn\u00fd bossbar %s m\u00e1 %s online hr\u00e1\u010dov: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rBolo odomknut\u00fdch %s receptov pre %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rBolo odomknut\u00fdch %s receptov pre %s hr\u00e1\u010dov§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rBolo odobrat\u00fdch %s receptov od %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rBolo odobrat\u00fdch %s receptov od %s hr\u00e1\u010dov§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rBola vyvolan\u00e1 nov\u00e1 entita %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rWhitelist je zapnut\u00fd§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rWhitelist je vypnut\u00fd§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rNa whiteliste nie s\u00fa \u017eiadni hr\u00e1\u010di§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rNa whiteliste je %s hr\u00e1\u010dov: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol pridan\u00fd na whitelist§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol odstr\u00e1nen\u00fd z whitelistu§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rWhitelist obnoven\u00fd§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rPo\u010dasie bolo nastaven\u00e9 na jasn\u00e9§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rPo\u010dasie bolo nastaven\u00e9 na zr\u00e1\u017eky§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rPo\u010dasie bolo nastaven\u00e9 na b\u00farku§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rBod zrodenia pre %6$s v dimenzii %5$s bol nastaven\u00fd na %1$s, %2$s, %3$s [%4$s]§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rBod zrodenia v dimenzii %5$s bol nastaven\u00fd na %1$s, %2$s, %3$s [%4$s] pre %6$s hr\u00e1\u010dov§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rZvuk \"%s\" zo zdroja \"%s\" bol zastaven\u00fd§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rV\u0161etky zvuky zo zdroja \"%s\" boli zastaven\u00e9§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rZvuk \"%s\" bol zastaven\u00fd§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rV\u0161etky zvuky boli zastaven\u00e9§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rBod zrodenia pre tento svet bol nastaven\u00fd na %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §r%s t\u00edmov rozpt\u00fdlen\u00fdch okolo %s, %s s priemernou vzdialenos\u0165ou %s kociek od seba§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §r%s hr\u00e1\u010dov rozpt\u00fdlen\u00fdch okolo %s, %s s priemernou vzdialenos\u0165ou %s kociek od seba§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rKocka na %s, %s, %s bola zmenen\u00e1§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rIP adresa %s zablokovan\u00e1: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rTento z\u00e1kaz sa t\u00fdka %s hr\u00e1\u010dov: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rIP adresa %s bola odblokovan\u00e1§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol teleportovan\u00fd k hr\u00e1\u010dovi %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §rBolo teleportovan\u00fdch %s ent\u00edt na %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol teleportovan\u00fd na %s,%s,%s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §rBolo teleportovan\u00fdch %s ent\u00edt na %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rNeplatn\u00e1 poz\u00edcia pre teleport§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rN\u00e1pisy pre %s boli vymazan\u00e9§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rN\u00e1pisy boli vymazan\u00e9 pre %s hr\u00e1\u010dov§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rMo\u017enosti n\u00e1pisov boli resetovan\u00e9 pre %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rMo\u017enosti n\u00e1pisov boli resetovan\u00e9 pre %s hr\u00e1\u010dov§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rZobrazuje sa nov\u00fd n\u00e1pis pre %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rZobrazuje sa nov\u00fd n\u00e1pis pre %s hr\u00e1\u010dov§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rZobrazuje sa nov\u00fd podn\u00e1pis pre %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rZobrazuje sa nov\u00fd podn\u00e1pis pre %s hr\u00e1\u010dov§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rUkazuje sa nov\u00fd n\u00e1pis na ak\u010dnom paneli pre %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rUkazuje sa nov\u00fd n\u00e1pis na ak\u010dnom paneli pre %s hr\u00e1\u010dov§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rZobrazovac\u00ed \u010das n\u00e1pisov bol zmenen\u00fd pre %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rZobrazovac\u00ed \u010das n\u00e1pisov bol zmenen\u00fd pre %s hr\u00e1\u010dov§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rHranica sveta rastie na %s kociek po\u010das %s sek\u00fand§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rHranica sveta sa zmen\u0161uje na %s kociek po\u010das %s sek\u00fand§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §r\u0160\u00edrka hranice sveta bola nastaven\u00e1 na %s kociek§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rStred hranice sveta bol nastaven\u00fd na %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rHranica sveta je aktu\u00e1lne %s kociek \u0161irok\u00e1§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rVzdialenos\u0165 postihu hranice sveta nastaven\u00e1 na %s kociek§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rPostih hranice sveta nastaven\u00fd na %s za kocku za sekundu§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §r\u010cas varovania hranice sveta nastaven\u00fd na %s sek\u00fand§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rVzdialenos\u0165 varovania hranice sveta nastaven\u00e1 na %s kociek§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rTag \"%s\" bol pridan\u00fd pre %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rTag \"%s\" bol pridan\u00fd %s entit\u00e1m§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rTag \"%s\" bol odobran\u00fd od %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rTag \"%s\" bol odobran\u00fd %s entit\u00e1m§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s nem\u00e1 \u017eiadne tagy§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s m\u00e1 %s tagov: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rT\u00fdchto %s ent\u00edt nem\u00e1 \u017eiadne tagy§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rT\u00fdchto %s ent\u00edt m\u00e1 celkom %s tagov: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rT\u00edm %s nem\u00e1 \u017eiadnych \u010dlenov§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rT\u00edm %s m\u00e1 %s \u010dlenov: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rNeexistuj\u00fa \u017eiadne t\u00edmy§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rExistuje %s t\u00edmov: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rBol vytvoren\u00fd t\u00edm %s§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rOdstr\u00e1nen\u00fd t\u00edm %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §rBolo odstr\u00e1nen\u00fdch %s hr\u00e1\u010dov z t\u00edmu %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rFarba pre t\u00edm %s bola zmenen\u00e1 na %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rN\u00e1zov t\u00edmu %s bol aktualizovan\u00fd§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rPriate\u013esk\u00e1 pa\u013eba zapnut\u00e1 pre t\u00edm %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rPriate\u013esk\u00e1 pa\u013eba vypnut\u00e1 pre t\u00edm %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rT\u00edm %s teraz m\u00f4\u017ee vidie\u0165 nevidite\u013en\u00fdch spoluhr\u00e1\u010dov§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rT\u00edm %s u\u017e nem\u00f4\u017ee vidie\u0165 nevidite\u013en\u00fdch spoluhr\u00e1\u010dov§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rVidite\u013enos\u0165 menovky pre t\u00edm %s je teraz \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rVidite\u013enos\u0165 hl\u00e1sen\u00ed o \u00famrtiach pre t\u00edm %s je teraz \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rPravidlo kol\u00edzie pre t\u00edm %s je teraz \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rPredpona skupiny nastaven\u00e1 na %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rPr\u00edpona skupiny nastaven\u00e1 na %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol pridan\u00fd do t\u00edmu %s§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s hr\u00e1\u010dov bolo pridan\u00fdch do t\u00edmu %s§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §rHr\u00e1\u010d %s bol odstr\u00e1nen\u00fd zo v\u0161etk\u00fdch t\u00edmov§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s hr\u00e1\u010dov bolo odstr\u00e1nen\u00fdch zo v\u0161etk\u00fdch t\u00edmov§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rSp\u00fa\u0161\u0165a sa %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rSp\u00fa\u0161\u0165a sa %s (hodnota bola zv\u00fd\u0161en\u00e1 o %s)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rSp\u00fa\u0161\u0165a sa %s (hodnota bola nastaven\u00e1 na %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rNeexistuj\u00fa \u017eiadne \u00falohy§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rExistuje %s \u00faloh: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rNov\u00e1 \u00faloha %s bola vytvoren\u00e1§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §r\u00daloha %s bola odstr\u00e1nen\u00e1§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rZobrazovacia poz\u00edcia %s bola uvo\u013enen\u00e1§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rZobrazovacia poz\u00edcia %s teraz zobrazuje \u00falohu %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rZobrazovan\u00fd n\u00e1zov \u00falohy %s bol zmenen\u00fd na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rTyp zobrazovania \u00falohy %s bol zmenen\u00fd§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rNeexistuj\u00fa \u017eiadne sledovan\u00e9 entity§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rExistuje %s sledovan\u00fdch ent\u00edt: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s nem\u00e1 \u017eiadne sk\u00f3re§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s m\u00e1 %s sk\u00f3re:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rSk\u00f3re %s pre %s bolo nastaven\u00e9 na %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rSk\u00f3re %1$s bolo nastaven\u00e9 na %3$s pre %2$s ent\u00edt§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rSk\u00f3re %2$s bolo zv\u00fd\u0161en\u00e9 o %1$s pre %3$s (teraz %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rSk\u00f3re %2$s bolo zv\u00fd\u0161en\u00e9 o %1$s pre %3$s ent\u00edt§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rSk\u00f3re %2$s bolo zn\u00ed\u017een\u00e9 o %1$s pre %3$s (teraz %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rSk\u00f3re %2$s bolo zn\u00ed\u017een\u00e9 o %1$s pre %3$s ent\u00edt§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rV\u0161etky sk\u00f3re pre %s boli vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rV\u0161etky sk\u00f3re pre %s ent\u00edt boli vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rSk\u00f3re %s pre %s bolo vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rSk\u00f3re %s bolo vynulovan\u00e9 pre %s ent\u00edt§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rSp\u00fa\u0161\u0165 %s pre %s bola povolen\u00e1§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rSp\u00fa\u0161\u0165a\u010d %s bol zapnut\u00fd pre %s ent\u00edt§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rSk\u00f3re %s pre %s bolo nastaven\u00e9 na %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rSk\u00f3re %s pre %s ent\u00edt bolo aktualizovan\u00e9§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s m\u00e1 %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rNa\u010d\u00edtava sa!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rOp\u00e4tovn\u00e9 na\u010d\u00edtanie zlyhalo, ponechali sa star\u00e9 d\u00e1ta§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rD\u00e1ta entity %s boli zmenen\u00e9§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s m\u00e1 tieto d\u00e1ta entity: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r\u00dadaj %s na entite %s po n\u00e1soben\u00ed faktorom %s je %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rD\u00e1ta kocky %s, %s, %s boli zmenen\u00e9§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s, %s m\u00e1 nasleduj\u00face d\u00e1ta: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r\u00dadaj %s na kocke %s, %s, %s po n\u00e1soben\u00ed faktorom %s je %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §r\u00dalo\u017eisko %s zmenen\u00e9§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §r\u00dalo\u017eisko %s m\u00e1 nasleduj\u00faci obsah: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §rPolo\u017eka %s v \u00falo\u017eisku %s po n\u00e1soben\u00ed %s je %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rJe zapnut\u00fdch %s d\u00e1tov\u00fdch bal\u00edkov: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rNie s\u00fa zapnut\u00e9 \u017eiadne d\u00e1tov\u00e9 bal\u00edky§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rJe dostupn\u00fdch %s d\u00e1tov\u00fdch bal\u00edkov: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rNie s\u00fa dostupn\u00e9 \u017eiadne \u010fal\u0161ie d\u00e1tov\u00e9 bal\u00edky§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rD\u00e1tov\u00fd bal\u00edk %s sa zap\u00edna§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rD\u00e1tov\u00fd bal\u00edk %s sa vyp\u00edna§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rU\u017e nepozoruje\u0161 entitu§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rPozoruje\u0161 %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s nie je v re\u017eime div\u00e1ka§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rNem\u00f4\u017ee\u0161 pozorova\u0165 sam\u00e9ho seba§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rCie\u013eov\u00e1 poloha %s, %s, %s nem\u00f4\u017ee obsahova\u0165 predmety§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rZdrojov\u00e1 poloha %s, %s, %s nem\u00f4\u017ee obsahova\u0165 predmety§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rZvolen\u00fd cie\u013e nem\u00e1 poz\u00edciu %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rZdroj nem\u00e1 poz\u00edciu %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §r\u017diadne ciele neprijali predmet na poz\u00edciu %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §r\u017diadne ciele neprijali predmet %s na poz\u00edciu %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rPoz\u00edcia na %s, %s, %s bola zmenen\u00e1 na %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rPoz\u00edcia na entite %s bola zmenen\u00e1 na %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rPoz\u00edcia na %s entit\u00e1ch bola zmenen\u00e1 na %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rHern\u00e9 pravidlo %s je moment\u00e1lne nastaven\u00e9 na: %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rHern\u00e9 pravidlo %s bolo nastaven\u00e9 na: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rBolo odomknut\u00fdch %s receptov pre %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rBolo odomknut\u00fdch %s receptov pre %s hr\u00e1\u010dov§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rBolo odobrat\u00fdch %s receptov od %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rBolo odobrat\u00fdch %s receptov od %s hr\u00e1\u010dov§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rHranica sveta rastie na %s kociek po\u010das %s sek\u00fand§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rHranica sveta sa zmen\u0161uje na %s kociek po\u010das %s sek\u00fand§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §r\u0160\u00edrka hranice sveta bola nastaven\u00e1 na %s kociek§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rStred hranice sveta bol nastaven\u00fd na %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rHranica sveta je aktu\u00e1lne %s kociek \u0161irok\u00e1§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rVzdialenos\u0165 postihu hranice sveta nastaven\u00e1 na %s kociek§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rPostih hranice sveta nastaven\u00fd na %s za kocku za sekundu§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §r\u010cas varovania hranice sveta nastaven\u00fd na %s sek\u00fand§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rVzdialenos\u0165 varovania hranice sveta nastaven\u00e1 na %s kociek§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §r%s bodov sk\u00fasenosti bolo pridan\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §r%s bodov sk\u00fasenosti bolo pridan\u00fdch %s hr\u00e1\u010dom§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §r%s levelov sk\u00fasenosti bolo pridan\u00fdch hr\u00e1\u010dovi %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §r%s levelov sk\u00fasenosti bolo pridan\u00fdch %s hr\u00e1\u010dom§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rBody sk\u00fasenosti nastaven\u00e9 na %s pre %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rBody sk\u00fasenosti nastaven\u00e9 na %s pre %s hr\u00e1\u010dov§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §r\u00darove\u0148 sk\u00fasenosti nastaven\u00e1 na %s pre %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §r\u00darove\u0148 sk\u00fasenosti nastaven\u00e1 na %s pre %s hr\u00e1\u010dov§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s m\u00e1 %s bodov sk\u00fasenost\u00ed§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s m\u00e1 \u00farove\u0148 sk\u00fasenosti %s§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rTag \"%s\" bol pridan\u00fd pre %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rTag \"%s\" bol pridan\u00fd %s entit\u00e1m§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rTag \"%s\" bol odobran\u00fd od %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rTag \"%s\" bol odobran\u00fd %s entit\u00e1m§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s nem\u00e1 \u017eiadne tagy§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s m\u00e1 %s tagov: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rT\u00fdchto %s ent\u00edt nem\u00e1 \u017eiadne tagy§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rT\u00fdchto %s ent\u00edt m\u00e1 celkom %s tagov: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s bol vytvoren\u00fd§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s bol odstr\u00e1nen\u00fd§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rMoment\u00e1lne nie s\u00fa akt\u00edvne \u017eiadne vlastn\u00e9 bossbary§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rMoment\u00e1ne je akt\u00edvnych %s vlastn\u00fdch bossbarov: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s u\u017e nem\u00e1 \u017eiadnych hr\u00e1\u010dov§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s m\u00e1 %s hr\u00e1\u010dov: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s bol premenovan\u00fd§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s zmenil farbu§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s zmenil \u0161t\u00fdl§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rVlastn\u00e9mu bossbaru %s sa zmenila hodnota na %s§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rVlastn\u00e9mu bossbaru %s sa zmenilo maximum na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s je odteraz vidite\u013en\u00fd§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s je odteraz skryt\u00fd§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s m\u00e1 hodnotu %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s m\u00e1 maximum %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s je aktu\u00e1lne vidite\u013en\u00fd§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s je aktu\u00e1lne skryt\u00fd§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s nem\u00e1 \u017eiadnych online hr\u00e1\u010dov§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rVlastn\u00fd bossbar %s m\u00e1 %s online hr\u00e1\u010dov: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Hr\u00e1\u010di u\u017e s\u00fa na bossbare a nie je koho prida\u0165 alebo odobra\u0165§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je n\u00e1zvom tohto bossbaru§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je farbou tohto bossbaru§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je \u0161t\u00fdlom tohto bossbaru§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e patr\u00ed tomuto bossbaru§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je maximom tohto bossbaru§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Bossbar u\u017e je skryt\u00fd§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNi\u010d sa nezmenilo. Bossbar u\u017e je vidite\u013en\u00fd§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rBola vyvolan\u00e1 nov\u00e1 entita %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s bol zabit\u00fd§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §r%s ent\u00edt bolo zabit\u00fdch§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §r%s bol vyhoden\u00fd: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rBol prehrat\u00fd zvuk %s hr\u00e1\u010dovi %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rZvuk %s bol prehrat\u00fd %s hr\u00e1\u010dom§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rZvuk \"%s\" zo zdroja \"%s\" bol zastaven\u00fd§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rV\u0161etky zvuky zo zdroja \"%s\" boli zastaven\u00e9§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rZvuk \"%s\" bol zastaven\u00fd§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rV\u0161etky zvuky boli zastaven\u00e9§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rNeexistuj\u00fa \u017eiadne \u00falohy§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rExistuje %s \u00faloh: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rNov\u00e1 \u00faloha %s bola vytvoren\u00e1§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §r\u00daloha %s bola odstr\u00e1nen\u00e1§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rZobrazovacia poz\u00edcia %s bola uvo\u013enen\u00e1§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rZobrazovacia poz\u00edcia %s teraz zobrazuje \u00falohu %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rZobrazovan\u00fd n\u00e1zov \u00falohy %s bol zmenen\u00fd na %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rTyp zobrazovania \u00falohy %s bol zmenen\u00fd§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rNeexistuj\u00fa \u017eiadne sledovan\u00e9 entity§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rExistuje %s sledovan\u00fdch ent\u00edt: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s nem\u00e1 \u017eiadne sk\u00f3re§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s m\u00e1 %s sk\u00f3re:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rSk\u00f3re %s pre %s bolo nastaven\u00e9 na %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rSk\u00f3re %1$s bolo nastaven\u00e9 na %3$s pre %2$s ent\u00edt§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rSk\u00f3re %2$s bolo zv\u00fd\u0161en\u00e9 o %1$s pre %3$s (teraz %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rSk\u00f3re %2$s bolo zv\u00fd\u0161en\u00e9 o %1$s pre %3$s ent\u00edt§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rSk\u00f3re %2$s bolo zn\u00ed\u017een\u00e9 o %1$s pre %3$s (teraz %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rSk\u00f3re %2$s bolo zn\u00ed\u017een\u00e9 o %1$s pre %3$s ent\u00edt§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rV\u0161etky sk\u00f3re pre %s boli vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rV\u0161etky sk\u00f3re pre %s ent\u00edt boli vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rSk\u00f3re %s pre %s bolo vynulovan\u00e9§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rSk\u00f3re %s bolo vynulovan\u00e9 pre %s ent\u00edt§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rSp\u00fa\u0161\u0165 %s pre %s bola povolen\u00e1§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rSp\u00fa\u0161\u0165a\u010d %s bol zapnut\u00fd pre %s ent\u00edt§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rSk\u00f3re %s pre %s bolo nastaven\u00e9 na %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rSk\u00f3re %s pre %s ent\u00edt bolo aktualizovan\u00e9§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s m\u00e1 %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rWhitelist je zapnut\u00fd§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rWhitelist je vypnut\u00fd§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rNa whiteliste nie s\u00fa \u017eiadni hr\u00e1\u010di§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rNa whiteliste je %s hr\u00e1\u010dov: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rHr\u00e1\u010d %s bol pridan\u00fd na whitelist§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §rHr\u00e1\u010d %s bol odstr\u00e1nen\u00fd z whitelistu§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rWhitelist obnoven\u00fd§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rEfekt %s bol pou\u017eit\u00fd na %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rEfekt %s bol pou\u017eit\u00fd na %s cie\u013eov§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rBoli zru\u0161en\u00e9 v\u0161etky efekty z %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rBoli zru\u0161en\u00e9 v\u0161etky efekty z %s cie\u013eov§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rEfekt %s bol zru\u0161en\u00fd z %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rEfekt %s bol zru\u0161en\u00fd z %s cie\u013eov§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rZobrazuje sa \u010diasto\u010dka %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rPo\u010dasie bolo nastaven\u00e9 na jasn\u00e9§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rPo\u010dasie bolo nastaven\u00e9 na zr\u00e1\u017eky§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rPo\u010dasie bolo nastaven\u00e9 na b\u00farku§r",
    "commands.time.query": "§f\uDBFF\uDFCA §r\u010cas je %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §r\u010cas nastaven\u00fd na %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §r%s je teraz oper\u00e1torom servera§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §r%s u\u017e nie je oper\u00e1torom servera§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rD\u00e1ta entity %s boli zmenen\u00e9§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s m\u00e1 tieto d\u00e1ta entity: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r\u00dadaj %s na entite %s po n\u00e1soben\u00ed faktorom %s je %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rD\u00e1ta kocky %s, %s, %s boli zmenen\u00e9§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s, %s m\u00e1 nasleduj\u00face d\u00e1ta: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r\u00dadaj %s na kocke %s, %s, %s po n\u00e1soben\u00ed faktorom %s je %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §r\u00dalo\u017eisko %s zmenen\u00e9§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §r\u00dalo\u017eisko %s m\u00e1 nasleduj\u00faci obsah: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §rPolo\u017eka %s v \u00falo\u017eisku %s po n\u00e1soben\u00ed %s je %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rU\u017e nepozoruje\u0161 entitu§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rPozoruje\u0161 %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §r\u00datvar \"%s\" umiestnen\u00fd na %s,%s,%s§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rSklada\u010dka vygenerovan\u00e1 na %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §r\u0160trukt\u00fara \"%s\" vygenerovan\u00e1 na %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §r\u0160abl\u00f3na \u201e%s\" na\u010d\u00edtan\u00e1 na %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rZvuk je pr\u00edli\u0161 \u010faleko na to, aby ho bolo po\u010du\u0165§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §r\u017diadne nov\u00e9 recepty neboli z\u00edskan\u00e9§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §r\u017diadne recepty sa nepodarilo zabudn\u00fa\u0165§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rNepodarilo sa ulo\u017ei\u0165 hru (je na disku dostatok miesta?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rUkladanie u\u017e je vypnut\u00e9§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rUkladanie u\u017e je zapnut\u00e9§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §r\u00daloha s t\u00fdmto n\u00e1zvom u\u017e existuje§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. T\u00e1to zobrazovacia poz\u00edcia je pr\u00e1zdna§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. T\u00e1to zobrazovacia poz\u00edcia u\u017e zobrazuje dan\u00fa \u00falohu§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento sp\u00fa\u0161\u0165a\u010d je u\u017e zapnut\u00fd§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rZapn\u00fa\u0165 sa daju len \u00falohy typu trigger (pre ru\u010dn\u00e9 spustenie)§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rKocku nebolo mo\u017en\u00e9 zmeni\u0165§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rEntitu nebolo mo\u017en\u00e9 vyvola\u0165§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rNepodarilo sa vyvola\u0165 entitu kv\u00f4li duplicitn\u00fdm UUID§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 poz\u00edcia pre vyvolanie§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rCie\u013e bu\u010f u\u017e m\u00e1 tento tag, alebo m\u00e1 pr\u00edli\u0161 ve\u013ea tagov§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rCie\u013e nem\u00e1 tento tag§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rT\u00edm s t\u00fdmto n\u00e1zvom u\u017e existuje§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento t\u00edm u\u017e je pr\u00e1zdny§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento t\u00edm u\u017e m\u00e1 zvolen\u00fa farbu§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento t\u00edm u\u017e m\u00e1 zvolen\u00fd n\u00e1zov§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Priate\u013esk\u00e1 pa\u013eba je u\u017e pre tento t\u00edm zapnut\u00e1§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Priate\u013esk\u00e1 pa\u013eba je u\u017e pre tento t\u00edm vypnut\u00e1§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento t\u00edm vid\u00ed nevidite\u013en\u00fdch spoluhr\u00e1\u010dov§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Tento t\u00edm nevid\u00ed nevidite\u013en\u00fdch spoluhr\u00e1\u010dov§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Vidite\u013enos\u0165 menovky u\u017e m\u00e1 t\u00fato hodnotu§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Vidite\u013enos\u0165 hl\u00e1sen\u00ed o \u00famrtiach u\u017e m\u00e1 t\u00fato hodnotu§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Pravidlo kol\u00edzie u\u017e m\u00e1 t\u00fato hodnotu§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rT\u00fato \u00falohu e\u0161te nie je mo\u017en\u00e9 spusti\u0165§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rSpusti\u0165 m\u00f4\u017ee\u0161 len \u00falohy typu trigger (pre ru\u010dn\u00e9 spustenie)§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rWhitelist u\u017e je zapnut\u00fd§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rWhitelist u\u017e je vypnut\u00fd§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rHr\u00e1\u010d u\u017e je na whiteliste§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rHr\u00e1\u010d nie je na whiteliste§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Stred hranice sveta je na dan\u00fdch s\u00faradniciach§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hranica sveta m\u00e1 dan\u00fa ve\u013ekos\u0165§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rHranica sveta nem\u00f4\u017ee by\u0165 men\u0161ia ako 1 kocka§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rHranica sveta nem\u00f4\u017ee by\u0165 \u0161ir\u0161ia ne\u017e %s kociek§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rStred hranice sveta nem\u00f4\u017ee by\u0165 \u010falej ne\u017e %s kociek§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. \u010cas varovania hranice sveta je nastaven\u00fd na dan\u00fd \u010das§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Vzdialenos\u0165 varovania hranice sveta je nastaven\u00e1 na dan\u00fa vzdialenos\u0165§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Vzdialenos\u0165 postihu hranice sveta je nastaven\u00e1 na dan\u00fd \u010das§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Postih hranice sveta je nastaven\u00fd na dan\u00fa hodnotu§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rCie\u013eov\u00e1 kocka nie je schopn\u00e1 dr\u017ea\u0165 d\u00e1ta§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Ur\u010den\u00e9 vlastnosti u\u017e maj\u00fa tieto hodnoty§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa zoznam, zadan\u00e9 bolo: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa objekt, zadan\u00e9 bolo: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rNeplatn\u00fd index zoznamu: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rTento argument prij\u00edma len jednu NBT hodnotu§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rNemo\u017eno upravi\u0165 d\u00e1ta hr\u00e1\u010da§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rMus\u00ed\u0161 by\u0165 v t\u00edme, aby si mohol posiela\u0165 spr\u00e1vy t\u00edmu§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1ma farba \"%s\"§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1ma dimenzia \"%s\"§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd komponent chatu: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 poz\u00edcia kotvy entity %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1me o\u010darovanie: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rVzia\u0165 knihu§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rNezn\u00e1my n\u00e1zov efektu: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rNezn\u00e1ma \u00faloha \"%s\"§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §r\u00daloha \"%s\" je len na \u010d\u00edtanie§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1me krit\u00e9rium \"%s\"§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rNezn\u00e1ma \u010dastica: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1me ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rNezn\u00e1my pokrok: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rNezn\u00e1my recept: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rNezn\u00e1ma entita: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my predik\u00e1t: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my modifik\u00e1tor predmetu: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1ma zobrazovacia poz\u00edcia \"%s\"§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1ma poz\u00edcia \"%s\"§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rNezn\u00e1my t\u00edm \"%s\"§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my tag kocky \"%s\"§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1my typ kocky \"%s\"§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rKocka %s nem\u00e1 vlastnos\u0165 \"%s\"§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rVlastnos\u0165 \"%s\" m\u00f4\u017ee by\u0165 pre kocku %s nastaven\u00e1 len raz§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rKocka %s neprij\u00edma \"%s\" ako vlastnos\u0165 %s§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa hodnota pre vlastnos\u0165 \"%s\" na kocke %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my tag funkcie \"%s\"§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1ma funkcia %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s sa m\u00f4\u017ee maxim\u00e1lne nahromadi\u0165 po %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rNezn\u00e1my predmet \"%s\"§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my tag predmetu \"%s\"§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my typ selektora \"%s\"§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa hodnota pre mo\u017enos\u0165 \"%s\"§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1ma mo\u017enos\u0165 \"%s\"§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rMo\u017enos\u0165 \"%s\" sa v tomto pr\u00edpade ned\u00e1 pou\u017ei\u0165§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rNeplatn\u00fd alebo nezn\u00e1my typ zora\u010fovania \"%s\"§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd alebo nezn\u00e1my hern\u00fd m\u00f3d \"%s\"§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd alebo nezn\u00e1my typ entity \"%s\"§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 vlo\u017ei\u0165 %s do zoznamu %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 vlo\u017ei\u0165 %s do %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd typ po\u013ea \"%s\"§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rBossbar s ID \"%s\" u\u017e existuje§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rBossbar s ID \"%s\" neexistuje§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rU hr\u00e1\u010da %s neboli n\u00e1jden\u00e9 \u017eiadne predmety§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rU %s hr\u00e1\u010dov neboli n\u00e1jden\u00e9 \u017eiadne predmety§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rV zadanej oblasti je pr\u00edli\u0161 ve\u013ea kociek (maximum %s, zadan\u00fdch %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rNezn\u00e1my d\u00e1tov\u00fd bal\u00edk \"%s\"§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rBal\u00edk \"%s\" je u\u017e zapnut\u00fd!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rBal\u00edk \"%s\" nie je zapnut\u00fd!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rObtia\u017enos\u0165 sa nezmenila, je nastaven\u00e1 na %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s nie je platn\u00e1 entita pre tento pr\u00edkaz§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s nedr\u017e\u00ed \u017eiadny predmet§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s nepodporuje toto o\u010darovanie§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s je viac ne\u017e maxim\u00e1lna \u00farove\u0148 %s, podporovan\u00e1 t\u00fdmto o\u010darovan\u00edm§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rV zadanej oblasti je pr\u00edli\u0161 ve\u013ea kociek (maximum %s, zadan\u00fdch %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest prebehol \u00faspe\u0161ne§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest prebehol \u00faspe\u0161ne, po\u010det: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest zlyhal§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest zlyhal, po\u010det: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rV zadanej oblasti je pr\u00edli\u0161 ve\u013ea kociek (maximum %s, zadan\u00fdch %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rHra viacer\u00fdch hr\u00e1\u010dov u\u017e be\u017e\u00ed na porte %s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 z\u00edska\u0165 hodnotu %s pre %s, \u017eiadna nie je nastaven\u00e1§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rNepodarilo sa rozpt\u00fdli\u0165 %s t\u00edmov okolo %s, %s (pr\u00edli\u0161 ve\u013ea ent\u00edt v danom priestore \u2013 sk\u00fas rozpt\u00fdli\u0165 najviac %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rNepodarilo sa rozpt\u00fdli\u0165 %s ent\u00edt okolo %s, %s (pr\u00edli\u0161 ve\u013ea ent\u00edt v danom priestore \u2013 sk\u00fas rozpt\u00fdli\u0165 najviac %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rNeplatn\u00fd argument maxHeight %s. O\u010dak\u00e1va sa vy\u0161\u0161ia hodnota ako svetov\u00e9 minimum %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 z\u00edska\u0165 %s, s\u00fa povolen\u00e9 len \u010d\u00edseln\u00e9 tagy§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 z\u00edska\u0165 %s, tag neexistuje§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rDouble nesmie by\u0165 men\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rDouble nesmie by\u0165 v\u00e4\u010d\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rFloat nesmie by\u0165 men\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rFloat nesmie by\u0165 v\u00e4\u010d\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rInteger nesmie by\u0165 men\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rInteger nesmie by\u0165 v\u00e4\u010d\u0161\u00ed ako %s, na\u0161lo sa %s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLong nesmie by\u0165 ni\u017e\u0161\u00ed ne\u017e %s, na\u0161lo sa %s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLong nesmie by\u0165 vy\u0161\u0161\u00ed ne\u017e %s, na\u0161lo sa %s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa liter\u00e1l %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1vaj\u00fa sa \u00favodzovky na za\u010diatku re\u0165azca§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rCh\u00fdbaj\u00face \u00favodzovky na konci re\u0165azca§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 escape sekvencia \"\\%s\" v re\u0165azci§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rChybn\u00e1 hodnota boolean, o\u010dak\u00e1va sa hodnota \"true\" alebo \"false\", na\u0161lo sa \"%s\"§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd integer \"%s\"§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa integer§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd long \"%s\"§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa long§r",
    "command.exception": "§f\uDBFF\uDFC3 §rPr\u00edkaz nie je mo\u017en\u00e9 spracova\u0165: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd double \"%s\"§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa double§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd float \"%s\"§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa float§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa boolean§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa \"%s\"§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rNezn\u00e1my alebo ne\u00fapln\u00fd pr\u00edkaz, detaily o chybe n\u00e1jde\u0161 ni\u017e\u0161ie§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rNespr\u00e1vny argument pre pr\u00edkaz§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1vaj\u00fa sa medzery na ukon\u010denie jedn\u00e9ho argumentu, ale na\u0161li sa \u010fal\u0161ie d\u00e1ta§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rNepodarilo sa umiestni\u0165 \u0161abl\u00f3nu§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §r\u0160abl\u00f3na \u201e%s\" neexistuje§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rNepodarilo sa umiestni\u0165 \u0161trukt\u00faru§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §r\u0160trukt\u00fara typu \"%s\" neexistuje§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rNepodarilo sa vygenerova\u0165 sklada\u010dku§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rFond \u0161abl\u00f3n typu \"%s\" neexistuje§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rNepodarilo sa n\u00e1js\u0165 bod z\u00e1ujmu typu \u201e%s\" v rozumnej vzdialenosti§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rBod z\u00e1ujmu typu \u201e%s\" neexistuje§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hr\u00e1\u010d u\u017e je oper\u00e1torom§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hr\u00e1\u010d nem\u00e1 z\u00e1kaz§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 IP adresa§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. IP adresa nie je zablokovan\u00e1§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §r\u010castica nebola zobrazen\u00e1 nikomu§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rNepodarilo sa umiestni\u0165 \u00fatvar§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §r\u00datvar typu \"%s\" neexistuje§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rNepodarilo sa n\u00e1js\u0165 bi\u00f3m typu \"%s\" v rozumnej vzdialenosti§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rBi\u00f3m typu \"%s\" neexistuje§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rNepodarilo sa n\u00e1js\u0165 \u0161trukt\u00faru typu \"%s\" v okol\u00ed§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §r\u0160trukt\u00fara typu \"%s\" neexistuje§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa hodnota alebo rozsah hodn\u00f4t§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rPovolen\u00e9 s\u00fa len cel\u00e9 \u010d\u00edsla, nie desatinn\u00e9§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMinimum nem\u00f4\u017ee by\u0165 v\u00e4\u010d\u0161ie, ne\u017e maximum§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rNa spustenie tohto pr\u00edkazu je potrebn\u00fd hr\u00e1\u010d§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rNa spustenie tohto pr\u00edkazu je potrebn\u00e1 entita§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rNe\u00fapln\u00e9 (o\u010dak\u00e1va sa 1 uhol)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd uhol§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rPovolen\u00e1 je len jedna entita, ale pou\u017eit\u00fd selektor obsahuje viac ne\u017e jednu§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rPovolen\u00fd je len jeden hr\u00e1\u010d, ale pou\u017eit\u00fd selektor obsahuje viac ne\u017e jedn\u00e9ho§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rTento pr\u00edkaz m\u00f4\u017ee zasahova\u0165 len hr\u00e1\u010dov, ale pou\u017eit\u00fd selektor obsahuje aj entity§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §r\u017diadna entita nebola n\u00e1jden\u00e1§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §r\u017diaden hr\u00e1\u010d nebol n\u00e1jden\u00fd§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rTento hr\u00e1\u010d neexistuje§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00fd prvok NBT cesty§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rPre %s sa nena\u0161li \u017eiadne vyhovuj\u00face prvky§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 oper\u00e1cia§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rNed\u00e1 sa deli\u0165 nulou§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rNena\u0161lo sa ni\u010d§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTagy nie s\u00fa povolen\u00e9, len kocky§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa z\u00e1tvorka ] pre ukon\u010denie vlastnost\u00ed stavu kocky§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rT\u00e1to poz\u00edcia nie je na\u010d\u00edtan\u00e1§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rT\u00e1to poz\u00edcia je mimo sveta!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rZadan\u00e1 poz\u00edcia je za povolenou hranicou.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rNe\u00fapln\u00e9 (o\u010dak\u00e1vaj\u00fa sa 2 s\u00faradnice)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e9, o\u010dak\u00e1va sa kombin\u00e1cia \"x\", \"y\" a \"z\"§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rNe\u00fapln\u00e9 (o\u010dak\u00e1vaj\u00fa sa 2 s\u00faradnice)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rNe\u00fapln\u00e9 (o\u010dak\u00e1vaj\u00fa sa 3 s\u00faradnice)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 kombinova\u0165 s\u00faradnice sveta a osobn\u00e9ho priestoru (v\u0161etky musia pou\u017e\u00edva\u0165 ^, alebo \u017eiadna)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa s\u00faradnica§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa poloha kocky§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTagy nie s\u00fa povolen\u00e9, len predmety§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rChybn\u00e9 meno alebo UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rCh\u00fdba typ selektora§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rNepovolen\u00fd selektor§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa ukon\u010denie mo\u017enost\u00ed§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rVzdialenos\u0165 nem\u00f4\u017ee by\u0165 z\u00e1porn\u00e1§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §r\u00darove\u0148 nesmie by\u0165 negat\u00edvna§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimit mus\u00ed by\u0165 aspo\u0148 1§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rNeo\u010dak\u00e1van\u00e9 d\u00e1ta za argumentom§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa k\u013e\u00fa\u010d§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rO\u010dak\u00e1va sa hodnota§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e9 ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 jednotka§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rPo\u010det tikov nesmie by\u0165 z\u00e1porn\u00fd§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 hodnota \u201e%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rNeplatn\u00e1 IP adresa alebo nezn\u00e1my hr\u00e1\u010d§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. IP adresa u\u017e je zablokovan\u00e1§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hr\u00e1\u010d u\u017e m\u00e1 z\u00e1kaz§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hr\u00e1\u010di u\u017e s\u00fa na bossbare a nie je koho prida\u0165 alebo odobra\u0165§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je n\u00e1zvom tohto bossbaru§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je farbou tohto bossbaru§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je \u0161t\u00fdlom tohto bossbaru§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e patr\u00ed tomuto bossbaru§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Zadan\u00e1 hodnota u\u017e je maximom tohto bossbaru§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Bossbar u\u017e je skryt\u00fd§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Bossbar u\u017e je vidite\u013en\u00fd§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rZdrojov\u00e9 a cie\u013eov\u00e9 oblasti sa nem\u00f4\u017eu prekr\u00fdva\u0165§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §r\u017diadne kocky neboli skop\u00edrovan\u00e9§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Hr\u00e1\u010d nie je oper\u00e1torom§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rTento efekt sa ned\u00e1 pou\u017ei\u0165 (cie\u013e je bu\u010f im\u00fanny vo\u010di efektom, alebo u\u017e m\u00e1 silnej\u0161\u00ed)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rCie\u013eu nie je \u010do odstr\u00e1ni\u0165§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rCie\u013e nem\u00e1 po\u017eadovan\u00fd efekt§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNi\u010d sa nezmenilo. Ciele bu\u010f nemaj\u00fa \u017eiadny predmet v ruke, alebo sa o\u010darovanie ned\u00e1 pou\u017ei\u0165§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rNie je mo\u017en\u00e9 nastavi\u0165 body sk\u00fasenosti nad maxim\u00e1lny po\u010det bodov pre aktu\u00e1lnu \u00farove\u0148 hr\u00e1\u010dov§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §r\u017diadne kocky neboli vyplnen\u00e9§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rNezn\u00e1my pr\u00edkaz alebo nedostato\u010dn\u00e9 pr\u00e1va§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest zlyhal§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest zlyhal, po\u010det: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest prebehol \u00faspe\u0161ne§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest prebehol \u00faspe\u0161ne, po\u010det: %s §r"
}