{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s s\u00ea %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s het die bevordering %s gemaak§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s het die uitdaging %s voltooi§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s het die doel %s bereik§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rSkermskoot as %s gestoor§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rKon nie skermskoot %s stoor nie§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s het van 'n leer afgeval§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s het van klimplante afgeval§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s het van huilenderankers afgeval§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s het van Verdraaiende Rankplant afgeval§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s het van 'n steier afgeval§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s het geval terwyl hulle geklim het§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s het hard met die aarde kennis gemaak§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s was gedoem om te val§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s was gedoem om te val deur %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s was gedoem om te val deur %2$s met %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s het te ver geval en is toe afgemaai deur %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s het te ver geval en is afgemaai deur %2$s met %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s is deur weerlig getref§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s was getref deur weerlig terwyl om teen %2$s te veg§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s het in vlamme opgegaan§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s het in die vuur ingeloop tydens 'n stryd met %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s het dood gebrand§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s het tot as verbrand tydens 'n geveg met %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s het in lawa probeer swem§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s het in lawa probeer swem om %2$s te ontsnap§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s het uit gevind die vloer is lava§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s het as gevolg van %2$s in die gevaarsone ingeloop§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s het in 'n muur versmoor§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s het versmoor in \u0144 muur terwyl hy teen %2$s baklei het§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s was te veel gedruk§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s was platgedruk deur %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s het verdrink§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s het verdrink tydens 'n ontsnappingspoging van %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §rDoodgegaan van dehidrasie§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §rDoodgegaan van dehidrasie terwyl jy probeer om te ontsnap§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s is dood van die honger§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s het dood gegaan van hongersnood terwyl hy/sy baklei het teen %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s is doodgesteek§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s het in 'n kaktus vasgeloop tydens 'n ontsnappingspoging vanaf %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s is bokveld toe§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s het dood gegaan te danke aan %2$s§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s het opgeblaas§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s is opgeblaas deur %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s was opgeblaas deur %2$s met gebruik van %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s is morsdood getoor§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s was vermoor deur towerkrag tydens n ontsnappingspoging vanaf %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s was dood gemaak deur nog meer towerkrag§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rEintlik was hierdie boodskap te lank om te stuur. Jammer! Hierso is \u0144 opgesomde weergawe: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s het weggekwyn§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s het vergaan terwyl hy/sy teen %2$s baklei het§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s was geskiet deur 'n skedel van %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s is verpletter deur 'n aambeeld§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s was plat gedruk deur \u0144 vallende ambeeld terwyl hy/sy teen %2$s baklei het§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r\u0149 Blok het %1$s doodgeval§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s was plat gedruk deur \u0144 vallende blok terwyl hy/sy teen %2$s baklei het§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s word op stalagmiet gedeurboor§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s word terwyl veg met %2$s op stalagmiet gedeurboor§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s is deur 'n dalende stalaktiet skeefgetrek§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s is tydens 'n geveg deur 'n dalende stalaktiet spies geslaan %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s is verslaan deur %2$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s is verslaan deur %2$s met %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s is verslaan deur %2$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s is verslaan deur %2$s met %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s is geskiet deur %2$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s is geskiet deur %2$s met %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s was deur %2$s se vuurbal getref§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s was met %2$s se vuurbal getref deur %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s was gemoker deur %2$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s was gemoker deur %2$s se %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s is deur %2$s doodgetoor§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s is deur %2$s doodgetoor met %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s is dood deur %2$s seer te probeer maak§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s was dood gemaak deur %3$s terwyl hy/sy probeer het om %2$s seer te maak§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s was deur %2$s deurboor§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s was deur %2$s met 'n %3$s deurboor§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s het hard met die aarde kennis gemaak§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s het die grond te hard getref terwyl om van %2$s af te probeer wegkom§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s het van die w\u00eareld afgeval§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s wou nie in die selfde w\u00eareld as %2$s lewe nie§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s is gebraai in die draak se asem§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s was gebraai in draak asem deur %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s het kinetiese energie ervaar§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s het kinetiese energie ondervind terwyl hy/sy probeer weg kom van %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s het met 'n knal afgegaan§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s het vergaan met \u0144 bang terwyl hy/sy met %2$s baklei het§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s het ontplof as gevolg 'n vuurwerk wat afgevuur was met %3$s deur %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s was deur %2$s doodgemaak§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rOpsetlike Spelontwerp§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s is doodgemaak deur 'n soetbessiebos§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s is doodgeslaan deur 'n soetbessiebos terwyl hy probeer ontsnap %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s was dood gesteek§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s was dood gesteek deur %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s doodgevries§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s is dood gevries deur %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§r'n onverwagte probleem het op gekom to u die command gestuur het§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rGeen vooruitgang met die naam %1$s' is gevind nie§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rDie vooruitgang% 1 $ s bevat nie die maatstaf '% 2 $ s' nie§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rDie bevordering van%s na%s§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rKon nie bevordering%s tot%s toestaan nie, aangesien hulle dit reeds het§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rDie bevordering van%s na%s spelers toegestaan§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rKon nie bevordering aan spelers verleen nie, aangesien hulle dit reeds het§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rToestaan van%s vooruitgang na%s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rKon nie%s se voorskotte aan%s toestaan nie, aangesien dit alreeds is§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rToegegee%s voorskotte aan%s spelers§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rKon nie%s voorskotte aan%s spelers verleen nie, aangesien hulle dit reeds het§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rToegegee kriterium '%s' van bevordering%s na%s§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rKon nie die kriteria \"%s\" van bevordering%s tot%s toestaan nie, aangesien hulle dit reeds het§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rMelon§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rKon nie die kriteria '%s' van bevordering %s na %s spelers toestaan nie, aangesien hulle dit reeds het§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rBevordering %s van %s teruggetrek§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rKon nie die bevordering %s van %s terugtrek nie, omdat die speler dit nie het nie§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rBevordering %s teruggetrek van %s spelers§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rKon nie die bevordering %s van %s terugtrek nie, omdat die spelers dit nie het nie§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §rBevorderings %s van %s teruggetrek§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rKon nie bevorderings %s van %s terugtrek nie, omdat hulle dit nie het nie§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s bevorderings van teruggetrek van %s spelers§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rKon nie %s bevorderings terugtrek van %s spelers nie, omdat hulle dit nie het nie§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rKriterium '%s' van bevordering %s teruggetrek van %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rKon nie die kriterium '%s' van bevordering %s terugtrek nie, omdat %s dit nie besit nie§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §r'%s' van bevordering %s teruggetrek van %s spelers§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rKon nie '%s' van bevordering %s terugtrek van %s spelers nie, omdat hulle dit nie besit nie§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s is nie 'n geldige entiteit vir hierdie opdrag nie§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntiteit %s het nie die attribuut %s nie§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rEienskap %s van die entiteit %s het geen wysiger %s nie§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rWysiger %s is reeds teenwoordig in die attribuut %s van die entiteit %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rDie waarde van die %s-eienskap van entiteit %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rDie basiswaarde van die %s-eienskap van entiteit %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rDie basiswaarde van die %s-eienskap van entiteit %s is na %s toe gestel§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rModifiseerder %s is by die %s-eienskap gevoeg van entiteit %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rModifiseerder %s is van die %s-eienskap verwyder van entiteit %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rDie waarde van die modifiseerder %s van die %s-eienskap van entiteit %s, is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rGeen stukke was gemerk vir 'n forseerde laai nie§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rMarkati chunk %s in %s sibi fircuakt lakd§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rMarked %s chunks in %s from %s to %s to be force loaded§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rStuk van %s in %s is gemerk vir konstante aflaai§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rStuk van %s in %s is nie gemerk vir konstante aflaai nie§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §r\u0144 Krag gelaaide stuk was gevind in %s by: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s krag gelaaide stukke was gevind in %s at: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rGeen geforseerde blokke was in %s gevind nie§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rOngemerk alle krag gelaaide stukke in %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rGeen stukke was van die krag gelaaide verwyder nie§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rOngemerk stuk %s in %s het vir krag gelaaide§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rOngemerk %s stukke in %s van %s na %s vir krag gelaaide§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rTe meer stukke in die gespesifiseerde gebied (maksimum %s, gespesifiseerde %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rItems %s was gevat van speeler %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rVerwyder %s items vir %s spelers§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rGevind %s bypassende items op speler %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rGevind %s bypassende items op %s spelers§r",
    "commands.clone.success": "§f\uDB80\uDE23 §r%s blokke suksesvol gekloon§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rOpname van ontfoutingsprofiel het begin§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rOntfoutprofiel het gestop na %s sekondes en %s tikke (%s tikke per sekonde)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rDie ontfoutprofieler het nog nie begin nie§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rDie ontfoutprofieler het klaar begin§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §r%s opdragte van funksie %s na uitvoerl\u00eaer%s opgespoor§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §r%s opdragte van %s funksies na uitvoerl\u00eaer%s opgespoor§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rKan nie van binne die funksie opgespoor word nie§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rKon nie funksie opspoor nie§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rDie w\u00eareld se standaard spelwyse is nou %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rDie moeite is ingesteld op %s§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rDie moeite is %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntiteit kan geen items bevat nie§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntiteit%s het geen loot tabel nie§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rHet %s %s uit laat val§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rHet %s %s vanuit plundertafel %s uit laat val§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rgedaal items§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rgedaal items uit buitensporige tafel§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rToegepast effek %s tot %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rToegepaste effek %s tot %s teikens§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rVerwyder elke effek van %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rVerwyder elke effek van %s§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rEffek %s verwyder van %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rEffek%s van%s teikens verwyder§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rToegepast betovering %s tot %s's item§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rToegepast betovering %s tot %s entiteite§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rGegee %s ervarings punte tot %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rGegee %s ervarings punte tot %s spelers§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rGegee %s ervarings vlakke tot %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rGegee %s ervarings vlakke tot %s spelers§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rStel %s ervarings punte op %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rStel %s ervarings punte op %s spelers§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rStel %s ervarings punte op %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rStel %s ervarings punte op %s spelers§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s het %s ervarings punte§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s het %s ervarings punte§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rSuksesvol gevul %s blocks§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rOpdragte %s uitgevoer vanaf funksie '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rUitgevoer %s opdragte van %s funksies§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rKan nie meer as%s van%s gee nie§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rGegee %s %s tot %s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rGegee %s %s tot %s spelers§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rSpelers klank %s tot %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rSpelers klank %s tot %s spelers§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rMultiplayer spel nou aangebied op port %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rDaar is %s van 'n maksimum van %s spelers aanlyn: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s doodgemaak§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rVermoor %s entiteite§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rGeskop %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rJy fluister vir %s: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s fluister vir jou: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §rMaak %s \u0144 bediener operateur§r",
    "commands.deop.success": "§f\uDB80\uDE23 §rGemaak %s nie meer \u0144 bediener operateur§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rVerban %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §rOntban %s§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rVertoon deeltjie %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rHet 'n 10-sekonde prestasieprofiel begin (gebruik '/perf stop' om vroeg te stop)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rOntfoutprofiel het gestop na %s sekondes en %s tikke (%s tikke per sekonde)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rDebugrapport gestoor as %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rDebugrapport skep misluk§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rDie ontfoutprofieler het nog nie begin nie§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rDie ontfoutprofieler het klaar begin§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR-profilering het begin§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rKon nie JFR-profilering begin nie§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR-profilering gestop en gestort na %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rJFR-opname storting het gefaal: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSaad: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rBediener word gestop§r",
    "commands.time.query": "§f\uDB80\uDE23 §rDie tyd is %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rTyd gestel na %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rGeskeduleerde funksie in bosluise op gametime§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rGeskeduleerde merker ' in s bosluise by gametime§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rVerwyder %s \nskedules met Id %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rGeen skedules met Id nie %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rKan nie skeduleer vir huidige bosluis nie§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rHet hul eie spel-tipe na %s verander§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rHet %s se spel-tipe na %s verander§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rGamerule %s is tans stel tot %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rGamerule %s is nou ingestel op: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rOutobesparing is nou gedeaktiveer§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rOutomatiese stoor is nou aangeskakel§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rStoor die speletjie (dit kan 'n minuut duur!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSpel gestoor§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rDie rustyd van die speler is %s minute§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rDaar is geen verbod nie§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rDaar is geen verbod nie:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s is verban deur %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rGepasmaakte baasbalk %s geskep§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s was verwyder§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rDaar is geen persoonlike baasstawe aktief nie§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rDaar is %s gepasmaakte baasbalke aktief: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het nie meer enige spelers nie§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het nou %s spelers: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, was hernoem§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het van kleur verander§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het van styl verander§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het waarde verander na %s toe§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rGepasmaakte baasbalk %s het maksimum verander na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, is nou sigbaar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, is nou versteek§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het 'n waarde van %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het 'n maksimum van %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, is huidiglik sigbaar§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, is huidiglik versteek§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rPersoonlike baasstaaf %s, het huidiglik geen spelers aanlyn nie§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rGepasmaakte baasbalk %s het %s spelers tans aanlyn: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rOntsluit %s resepte vir %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rOntsluit %s resepte vin %s spelers§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rGeneem %s resepte vin %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rHet %s resepte van %s spelers geneem§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rGedagvaar nuwe %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rWitlys is nou aangesit§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rWitlys is nou afgeskakel§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rDaar is geen wit lys spelers§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rDaar is %s wit lys spelers %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §r%s is by die witlys gevoeg§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §r%s is van die witlys verwyder§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rHet die witlys herlaai§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rStel die weer tot duidelik§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rStel die weer na r\u00eben§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rStel die weer na r\u00eben en donderweer§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rStel hervestigingspunt na %s, %s, %s [%s] in %s vir %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rStel hervestigingspunt na %s, %s, %s [%s] in %s vir %s spelers§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rKlank '%s' van bron '%s' gestop§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rAlle '%s' klanke gestop§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §r\"%s' klank is gestop§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rAlle klanke is gestop§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rStel die w\u00eareld hervestigingspunt na %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §rVerspreid teams %s rondom %s, %s op een gemiddelde afstand van %s blokken apart§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rVerspreid spelers %s rondom %s, %s op een gemiddelde afstand van %s blokken apart§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rBlok gewijzigd op %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rIP verbannen %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rDeze ban heeft invloed op %s spelers: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rOntban IP %s§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s na %s geteleporteer§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §rTeleporteerde entiteiten %s naar %s§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s na %s,%s,%s geteleporteer§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §rTeleporteerde %s entiteiten naar %s, %s, %s§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rOngeldige posisie vir telepoort§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rVerwyder opskrifte vir %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rOpskrifte vir %s spelers verwyder§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rReset titel opsies vir %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rReset titel opsies vir %s spelers§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rVertoon nieuwe titel voor %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rVertoon nieuwe titel voor %s spelers§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rVertoon nieuwe subtitel voor %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rVertoon nieuwe subtitel voor %s spelers§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rVertoon nieuwe actiebalk titel voor %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rVertoon nieuwe actiebalk titel voor %s spelers§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rVertoon nieuwe titel voor %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rVeranderde titelvertoning voor %s spelers§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rVergroot de wereldgrens naar %s blokken wijd over %s seconden§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rVerklein de wereldgrens naar %s blokken wijd over %s seconden§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rZet de wereldgrens naar %s blokken wijd§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rHet midden van de wereldgrens gezet op %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rWereldgrens is nu %s blokken wijd§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rWereldgrens-schadebuffer op %s blokken ingesteld§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rStel die w\u00eareldgrensbeskadiging na %s per block elke sekond§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rWereldgrens-waarschuwingstijd op %s seconden ingesteld§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rWereldgrens-waarschuwingsafstand op %s blokken ingesteld§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rHet tag '%s' by %s bygevoeg§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rHet tag '%s' by %s entiteite gevoeg§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rTag '%s' van %s entiteite verwyder§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rHet tag '%s' van '%s' entiteite verwyder§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s het geen tags nie§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s het %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rDaar is geen tags op die %s entiteite nie§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rDie %s entiteite het %s totale tags: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rDaar is geen lede in die span nie %s§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rSpan %s het %s lede: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rDaar is geen spanne nie§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rDaar is %s spanne: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rHet span %s gemaak§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rSpan %s verwyder§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §r%s lede van span %s verwyder§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rHet die kleur van span %s verander na %s§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rNaam van span %s opgedateer§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rVriendlike vuur vir span %s aangesit§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rVriendlike vuur vir span %s afgeskakel§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rSpan %s kan nou onsigbare spanmaats sien§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rSpan %s kan nou nie meer onsigbare spanmaats sien nie§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rNaamplaatjie sigbaarheid vir span %s is nou \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rDoodsboodskap sigbaarheid vir span %s is nou \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rBotsing re\u00ebl vir span %s is nou \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rSpan voorvoegsel gestel na %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rSpan agtervoegsel gestel na %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s by span %s bygevoeg§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s lede by span %s bygevoeg§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §rHet %s van enige span verwyder§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §rHet %s lede van enige span verwyder§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rHet %s veroorsaak§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rHet %s veroorsaak (%s by waarde bygevoeg)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rHet %s veroorsaak (waarde is gestel na %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rDaar is geen doelwitte nie§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rDaar is %s doelwitte: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rHet nuwe doelwit %s geskep§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rHet doelwit %s verwyder§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rHet enige doelwitte in die vertoonspasie %s uitgevee§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rHet vertoonspasie %s gestel om doelwit %s te wys§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rHet die vertoonnaam van %s na %s toe verander§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rHet die aanduidingstipe van doelwit %s verander§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rDaar is geen nagespoorde entiteite nie§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rDaar is %s nagespoorde entiteite: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s het geen tellings om te wys nie§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s het %s tellings:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rHet %s vir %s na %s gestel§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rHet %s vir %s entiteite na %s gestel§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rHet %s na %s vir %s bygevoeg (nou %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rHet %s na %s vir %s entiteite bygevoeg§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rHet %s van %s verwyder vir %s (nou %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rHet %s van %s verwyder vir %s entiteite§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rHet alle tellings herstel vir %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rHet alle tellings herstel vir %s entiteite§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rHet %s herstel vir %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rHet %s herstel vir %s entiteite§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rSneller %s vir %s is aangeskakel§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rSneller %s is vir %s entiteite aangeskakel§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rHet %s vir %s na %s gestel§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rHet %s opgedateer vir %s entiteite§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s het %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rHerlaai!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rHerlaai het misluk met die bewaring van ou data§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rHet die entiteit data van %s verander§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s het die volgende entiteitdata: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s op %s na skaal faktor van %s is %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rHet blokdata van %s, %s, %s verander§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s %s het die volgende blokdata: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s op blok %s, %s, %s na skaalfaktor van %s is %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rGewysigde berging %s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rStoor %s het die volgende inhoud: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s in stoor %s na skaal faktor van %s is %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rDaar is %s datapakke in staat gestel: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rDaar is geen datapakke in staat gestel nie§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rDaar is %s datapakke beskikbaar: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rDaar is geen meer datapakke beskikbaar nie§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rMoontlikmaak datapak %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDeaktiveer datapak %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rNie meer nie bywoning 'n entiteit§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rToeskouer wees van %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is nie bywoning wyse§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rKan nie jouself sien nie§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rTeikenposisie %s,%s,%s is nie 'n houer nie§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rBronposisie %s.%s.%s is nie 'n houer nie§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rDie teiken het nie 'n spasie genaamd %s nie§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rDie bron het nie gleuf nie %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rGeen teikens word in die gleuf aanvaar nie %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rGeen teikens word aanvaar nie %s in die gleuf %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §r'n Spasie op %s, %s, %s vervang met %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §r'n Spasie op %s vervang met %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §r'n Spasie van %s entiteite vervang deur %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rGamerule %s is tans stel tot %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rGamerule %s is nou ingestel op: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rOntsluit %s resepte vir %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rOntsluit %s resepte vin %s spelers§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rGeneem %s resepte vin %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rHet %s resepte van %s spelers geneem§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rVergroot de wereldgrens naar %s blokken wijd over %s seconden§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rVerklein de wereldgrens naar %s blokken wijd over %s seconden§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rZet de wereldgrens naar %s blokken wijd§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rHet midden van de wereldgrens gezet op %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rWereldgrens is nu %s blokken wijd§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rWereldgrens-schadebuffer op %s blokken ingesteld§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rStel die w\u00eareldgrensbeskadiging na %s per block elke sekond§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rWereldgrens-waarschuwingstijd op %s seconden ingesteld§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rWereldgrens-waarschuwingsafstand op %s blokken ingesteld§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rGegee %s ervarings punte tot %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rGegee %s ervarings punte tot %s spelers§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rGegee %s ervarings vlakke tot %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rGegee %s ervarings vlakke tot %s spelers§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rStel %s ervarings punte op %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rStel %s ervarings punte op %s spelers§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rStel %s ervarings punte op %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rStel %s ervarings punte op %s spelers§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s het %s ervarings punte§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s het %s ervarings punte§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rHet tag '%s' by %s bygevoeg§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rHet tag '%s' by %s entiteite gevoeg§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rTag '%s' van %s entiteite verwyder§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rHet tag '%s' van '%s' entiteite verwyder§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s het geen tags nie§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s het %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rDaar is geen tags op die %s entiteite nie§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rDie %s entiteite het %s totale tags: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rGepasmaakte baasbalk %s geskep§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s was verwyder§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rDaar is geen persoonlike baasstawe aktief nie§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rDaar is %s gepasmaakte baasbalke aktief: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het nie meer enige spelers nie§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het nou %s spelers: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, was hernoem§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het van kleur verander§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het van styl verander§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het waarde verander na %s toe§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rGepasmaakte baasbalk %s het maksimum verander na %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, is nou sigbaar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, is nou versteek§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het 'n waarde van %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het 'n maksimum van %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, is huidiglik sigbaar§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, is huidiglik versteek§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rPersoonlike baasstaaf %s, het huidiglik geen spelers aanlyn nie§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rGepasmaakte baasbalk %s het %s spelers tans aanlyn: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Daardie spelers is reeds op die baasmeter met niemand om by te voeg of om te verwyder nie§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Dit is reeds die waarde van hierdie baasmeter§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Dit is reeds die kleur van hierdie baasmeter§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Dit is reeds die styl van hierdie baasmeter§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Dit is reeds die waarde van hierdie baasmeter§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNiks het verander nie. Dit is reeds die maksimum van hierdie baasmeter§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNiks het verander nie. Die baasmeter is klaar weggesteek§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNiks het verander nie. Die baasmeter is klaar sigbaar§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rGedagvaar nuwe %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s doodgemaak§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rVermoor %s entiteite§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rGeskop %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rSpelers klank %s tot %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rSpelers klank %s tot %s spelers§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rKlank '%s' van bron '%s' gestop§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rAlle '%s' klanke gestop§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §r\"%s' klank is gestop§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rAlle klanke is gestop§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSaad: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rDaar is geen doelwitte nie§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rDaar is %s doelwitte: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rHet nuwe doelwit %s geskep§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rHet doelwit %s verwyder§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rHet enige doelwitte in die vertoonspasie %s uitgevee§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rHet vertoonspasie %s gestel om doelwit %s te wys§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rHet die vertoonnaam van %s na %s toe verander§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rHet die aanduidingstipe van doelwit %s verander§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rDaar is geen nagespoorde entiteite nie§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rDaar is %s nagespoorde entiteite: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s het geen tellings om te wys nie§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s het %s tellings:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rHet %s vir %s na %s gestel§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rHet %s vir %s entiteite na %s gestel§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rHet %s na %s vir %s bygevoeg (nou %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rHet %s na %s vir %s entiteite bygevoeg§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rHet %s van %s verwyder vir %s (nou %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rHet %s van %s verwyder vir %s entiteite§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rHet alle tellings herstel vir %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rHet alle tellings herstel vir %s entiteite§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rHet %s herstel vir %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rHet %s herstel vir %s entiteite§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rSneller %s vir %s is aangeskakel§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rSneller %s is vir %s entiteite aangeskakel§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rHet %s vir %s na %s gestel§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rHet %s opgedateer vir %s entiteite§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s het %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rWitlys is nou aangesit§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rWitlys is nou afgeskakel§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rDaar is geen wit lys spelers§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rDaar is %s wit lys spelers %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §r%s is by die witlys gevoeg§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §r%s is van die witlys verwyder§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rHet die witlys herlaai§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rToegepast effek %s tot %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rToegepaste effek %s tot %s teikens§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rVerwyder elke effek van %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rVerwyder elke effek van %s§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rEffek %s verwyder van %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rEffek%s van%s teikens verwyder§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rVertoon deeltjie %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rStel die weer tot duidelik§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rStel die weer na r\u00eben§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rStel die weer na r\u00eben en donderweer§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rDie tyd is %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rTyd gestel na %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §rMaak %s \u0144 bediener operateur§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §rGemaak %s nie meer \u0144 bediener operateur§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rHet die entiteit data van %s verander§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s het die volgende entiteitdata: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s op %s na skaal faktor van %s is %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rHet blokdata van %s, %s, %s verander§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s %s het die volgende blokdata: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s op blok %s, %s, %s na skaalfaktor van %s is %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rGewysigde berging %s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rStoor %s het die volgende inhoud: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s in stoor %s na skaal faktor van %s is %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rNie meer nie bywoning 'n entiteit§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rToeskouer wees van %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §r\"%s\" by %s, %s, %s geplaas§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rGenereer legkaart by %s,%s,%s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rGenereer struktuur \"%s\" by %s, %s,%s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rGelaaide sjabloon \"%s\" by %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rDie klank is te ver weg om gehoor te word§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rGeen nuwe resepte was geleer nie§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rGeen resepte kon vergeet word nie§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rNie in staat om die speletjie te stoor nie (Is daar genoeg stoorspasie?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rStoorvermo\u00eb is reeds afgeskakel§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rStoorvermo\u00eb is reeds aangeskakel§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rDaar bestaan reeds 'n doelwit met daai naam§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie vertoongleuf is reeds leeg§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie vertoongleuf wys reeds daardie doelwit§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie oorsaakrede is reeds geaktiveer§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rAktiveering werk net op oorsaakrede-doelwitte§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rKon nie die blok instel nie§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rKon nie die entiteit oproep nie§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rUnable to summon entity due to duplicate UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rOngeldige posisie vir oproeping§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rDie teiken het reeds die etiket of te veel etikette§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rDie teiken het nie hierdie merker nie§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rDaar bestaan reeds 'n span met die naam§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die span is alreeds leeg§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die span het reeds daardie kleur§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie span het reeds daardie naam§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNiks het verander nie. Vriendelike aanval is reeds in staat gestel vir daardie span§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNiks het verander nie. Vriendelike aanval is reeds afgestel vir daardie span§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie span kan reeds spanmaats sien wat onsigbaar is§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie span kan reeds nie onsigbare spanmaats sien nie§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Naamplaatjie sigbaarheid is reeds daardie waarde§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Sigbaarheid oor doods boodskappe is reeds daardie waarde§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Ongeluks re\"el is reeds daardie waarde§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rJy kan nog nie hierdie doelwit aktiveer nie§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rJy kan net doelwitte aktiveer wat van die 'aktiveer'-tipe is§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rGoedkeuringslys is reeds aangesit§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rGoedkeuringslys is reeds afgesit§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rSpeler is reeds goedgekeur§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rSpeler is nie goedgekeur nie§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNikshet verander nie. Die w\u00eareldgrens is reeds hier gesentreer§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die w\u00eareldgrens is reeds daardie grootte§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rW\u00eareldgrens kan nie kleiner as 1 blok wyd wees nie§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rDie w\u00eareld-grens kan nie bre\u00ebr as %s blokke wees nie§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rDie w\u00eareldgrens kan nie verder as %s blokke strek nie§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die w\u00eareldgrenswaarskuwing duur reeds vir daardie aantal tyd§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die w\u00eareldgrenswaarskuwing is reeds gestel op daardie afstand§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die w\u00eareldgrensbeskadigingsbuffer is reeds gestel op daardie afstand§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die w\u00eareldgrens-skade is reeds gestel op daardie waarde§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rDie teikenblok is nie 'n blokentiteit nie§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die aangeduide eienskappe het reeds hierdie waardes§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rVerwagte lys, het§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rVerwagte voorwerp, het§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rOngeldige lysindeks§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rHierdie argument aanvaar 'n enkele NNT-waarde§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rKon nie die spelerdata modifiseer nie§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rJy moet op 'n span wees om jou span te laat weet§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rOnbekende kleur '%s'§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rOnbekende dimensie '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rOngeldige kletskomponent: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rOngeldige entiteitankerposisie %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rOnbekende betowering: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rNeem Boek§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rOnbekende effek: %s§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rOnbekende telborddoelwit '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rTelborddoelwit '%s' is lees-alleenlik§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rOnbekende kriterium '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rOnbekende partikel: %s§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rOnbekende ID: %s§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rOnbekende bevordering: %s§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rOnbekende resep: %s§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rOnbekende entiteit: %s§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rOnbekende predikaat%s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rOnbekende artikelwysiger: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rOnbekende vertoongleuf met die naam '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rOnbekende spasie '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rOnbekende span '%s'§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekende bloketiket: '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rOnbekende bloktipe: '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlok %s het nie die '%s'-eienskap nie§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rDie '%s'-eienskap kan net een keer aan blok %s gekoppel word§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §r%s blok aanvaar nie '%s' vir die %s-eienskap nie§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rVerwagte waarde vir '%s'-eienskap vir blok %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekende funskie-etiket '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rOnbekende funksie %s§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s kan net tot met %s ophoop§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rOnbekende item: '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rOnbekende itemetiket: '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rOnbekende uitsoekertipe: '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rVerwagte waarde vir opsie '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rOnbekende opsie '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rDie opsie '%s' is nie hier van toepassing nie§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rOngeldige of onbekende sorteeringstipe '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rOngeldige of onbekende spelmodus '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rOngeldige of onbekende entiteittipe '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rKan nie %s by 'n lys van %s byvoeg nie§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rKon nie %s in %s invoeg nie§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rOngeldige skikkingtipe '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §r'n Baasstaaf met die ID '%s' bestaan alreeds§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rGeen baasstaaf bestaan met die ID '%s' nie§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rGeen items was gevind op die speler %s nie§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rGeen items was gevind op %s spelers nie§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rTe veel blokke in die gespesifiseerde gebied (maksimum %s, gespesifiseerde %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rOnbekende datapak '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPakket '%s' is reeds aangeskakel!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPakket '%s' is nie aangeskakel nie!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rDie moeilikheid het nie verander nie; dit is reeds op %s gestel§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s is nie 'n geldige entiteit vir hierdie opdrag nie§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s hou geen item vas nie§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s kan nie daardie betowering ondersteun nie§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §r%s is ho\u00ebr as die maksimum vlak van %s wat deur daardie betowering ondersteun word§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rTe veel blokke in die gespesifiseerde gebied (maksimum %s, gespesifiseerde %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rToets geslaag§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rToets geslaag, telling: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rToets gedop§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rToets gedop, telling: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rTe veel blokke in die gealokeerde area (maksimum %s, gespesifeseerde %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rMultispeler-spel word reeds aangebied op poort%s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rKan nie 'n waarde van %s van %s vind nie; geen waardes is toegeken nie§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rKon nie %s spanne binne %s, %s versprei nie (te veel entiteite vir die spasie - probeer om 'n verspreidingswaarde van op die meeste %s te gebruik)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rKon nie %s entiteite binne %s, %s versprei nie (te veel entiteite vir die spasie - probeer om 'n verspreidingswaarde van op die meeste %s te gebruik)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rOngeldige maxHeight %s; ho\u00ebr as w\u00eareldminimum verwag %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rKan nie %s vind nie; net numeriese etikette word toegelaat§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rKan nie %s vind nie; etiket bestaan nie§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rDubbel mag nie minder as %s wees nie, %s gevind§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rDubbel mag nie meer as %s wees nie, %s gevind§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rSwaaipuntgetal mag nie minder as %s wees nie, %s gevind§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rSwaaipuntgetal mag nie meer as %s wees nie, %s gevind§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rHeelgetal mag nie minder as %s wees nie, %s gevind§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rHeelgetal mag nie meer as %s wees nie, %s gevind§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLank mag nie minder wees as gevind§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLank mag nie meer wees as gevind§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rVerwagte literaal %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rAanhalingstekens word verwag om 'n string mee te begin§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rOngeslote string-aanhalingstekens§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rOngeldige ontsnappingssimbool '\\%s' in aangehaldestring§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rOngeldige boolse waarde, 'true' of 'false' word verwag, maar '%s' was gevind§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rOngeldige heelgetal '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rHeelgetal word verwag§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rOngeldige lang§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rVerwag lank§r",
    "command.exception": "§f\uDBFF\uDFC3 §rKon nie die opdrag '%s' parseer nie§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rOngeldige dubbel: '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rDubbel word verwag§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rOngeldige swaaipuntgetal '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rSwaaipuntgetal word verwag§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rBoolse waarde word verwag§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §r'%s' verwag§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rOnbekende of onvolledige opdrag, sien die onderstaande teks vir die foutboodskap§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rInkorrekte argument vir opdrag§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rDaar word van die witruimte verwag om een \u200b\u200bargument te eindig, maar het agterblywende data gevind§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rKon nie sjabloon plaas nie§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rThere is no template with id \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rPlasing van struktuur het misluk§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rDaar is geen struktuur van tipe \"%s\" nie§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rMisluk om n legkaart te genereer§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rDaar is geen templaat swembad met \"%s\" tiepe nie§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rKon nie 'n interessante punt van tipe \"%s\" binne redelike afstand vind nie§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rDaar is geen punt van belang met tipe \"%s\" nie§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die speler is reeds 'n operateur§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNieks het verander nie. Die speler is nie verban nie§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rOngeldige IP-adres§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie IP-adres is nie verban nie§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rDie partikel was nie vir almal sigbaar nie§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rPlasing van die eienskap het misluk§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rDaar is geen eienskap van tipe \"%s\" nie§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rKon nie 'n bioom van die tipe \"%s\" binne redelike afstand vind nie§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rDaar is geen bioom met die tipe \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rKon nie 'n struktuur van tipe \"%s\" hier naby vind nie§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rDaar is geen struktuur van tipe \"%s\" nie§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rVerwagte waarde of reeks van waardes§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rNet heelgetalle is toegelaat, geen desimale§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMin kan nie groter wees as die max nie§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rn\u2019 Speler is nodig om hierdie opdrag hier uit te voer§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rn\u2019 Entiteit is nodig om hierdie opdrag hier uit te voer§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rOnvolledig (1 ko\u00f6rdinate verwag)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rOngeldige hoek§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rSlegs een entiteit is toegelaat, maar die gegewe selektor laat meer as een toe§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rSlegs een speler is toegelaat, maar die gegewe selektor laat meer as een toe§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rNet spelers mag deur hierdie opdrag geaffekteer word, maar die gegewe selektor sluit entiteite in§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rHet geen entiteite gevind nie§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rHet geen spelers gevind nie§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rDaardie speler bestaan nie§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rOngeldige NBT-padelement§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rGeen elemente gevind wat ooreenstem nie§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rOngeldige bewerking§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rKan nie met nul deel nie§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rGeen relevante telling houers kon gevind word nie§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTags word nie hier toegelaat nie, slegs regte blokke§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rHet ] verwag om die blok staat eiendomme toe te maak§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rDaardie posisie is nie gelaai nie§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rDaardie posisie is uit hierdie w\u00eareld uit!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rDaardie posisie is buite die toegelate grense.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rOnvolledig (2 ko\u00f6rdinate verwag)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rOngeldige swizzle, het n kombinasie van 'x', 'y' en 'z' verwag§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rOnvolledig (2 ko\u00f6rdinate verwag)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rOnvolledig (3 ko\u00f6rdinate verwag)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rKan nie w\u00eareld en plaaslike ko\u00f6rdinate meng nie (Alles moet of n ^ gebruik of nie)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rHet n ko\u00f6rdinaat verwag§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rHet n blokposisie verwag§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTags word nie hier toegelaat nie, slegs regte items§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rOngeldige naam of UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rVermiste selektor tipe§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelektor nie toegelaat nie§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rVerwagte einde van opsies§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rAfstand kan nie negatief wees nie§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rVlakte moenie negatief wees nie§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimiet moet tenminste 1 wees§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rOnverwagte slepende data§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rVerwagte sleutel§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rVerwagte waarde§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rOngeldige ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rOngeldige eenheid§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rMerktelling moet nie-negatief wees§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rOngeldige waarde \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rOngeldige IP-adres of onbekende speler§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie IP is reeds verbied§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die speler is reeds verbied§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Daardie spelers is reeds op die baasmeter met niemand om by te voeg of om te verwyder nie§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Dit is reeds die waarde van hierdie baasmeter§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Dit is reeds die kleur van hierdie baasmeter§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Dit is reeds die styl van hierdie baasmeter§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Dit is reeds die waarde van hierdie baasmeter§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNiks het verander nie. Dit is reeds die maksimum van hierdie baasmeter§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die baasmeter is klaar weggesteek§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die baasmeter is klaar sigbaar§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rDie bron en bestemming areas kan nie oorvleuel nie§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rGeen blokke was gekloon nie§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die speler is nie n operateur nie§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rKon nie die effek aanwend nie (Die teiken is \u00f3f immuun teen effekte, \u00f3f beskik oor iets sterker)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rDie teiken het geen effekte om te verwyder nie§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rDie teiken het nie die aangevrade effek nie§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNiks het verander nie. Die teikens het \u00f3f geen items in hulle hande nie, \u00f3f die betowering kon nie aangewend word nie§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rKan nie die ervaringspunte stel verby die maximum puntetelling vir die speler se huidige vlak nie§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rGeen blokke was gevul nie§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rOnbekende opdrag, of ontoereikende toestemmings§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rToets gedop§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rToets gedop, telling: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rToets geslaag§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rToets geslaag, telling: %s §r"
}