{
    "chat.type.text": "§f\uDB80\uDE20 §r%s.  %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §rquoth %s %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s hath obtain'd the advancement %s§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s hath won the challenge %s§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s hath achieved their goal %s§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rEngraven a picture at %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rCouldst not engrave a picture at %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s plunged from a ladder§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s prodigal weight could be supported not by mere vines§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s's great weight coulde no more be upholden by weeping tendrils§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s's great weight coulde no more be upholden by twisting tendrils§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s plummetted from scaffolding§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s took a tumble§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s from up yonder, hath fell to their death§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s was fated to fall hence§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s was pushed to their demise by %2$s§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s was thrown down yonder by %2$s using %3$s§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s fell down and wast dispatched thus by %2$s§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s fell down and was dispatched thus by %2$s using %3$s§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s hath anger'd the gods, and was smote by a thunderbolt§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s was smote by the gods whilst duelling %2$s§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s hath been burnt and purged o' life§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s stumbled into flames whilst fighting %2$s§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s hath discover'd they are not fire-proof§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s by flame, hath been slain by %2$s§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s tried their skill, to swim the molten stone§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s stepped into molten stone hence attempting escape from %2$s§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s hath discover'd the floor be molten§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s wandered into danger due to %2$s§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s canst not breathe within a wall§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s breathed naught within a wall whilst duelling %2$s§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s was crushed overmuch§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s was crushed overmuch by %2$s§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s hath drown'd§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s held their breath too long, swimming from %2$s§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s perished on behalf of a lack of water§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s perished on behalf of a lack of water whilst trying to escape %2$s§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s wasted away§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s wasted away whilst fighting %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s from a thousand pricks, hath died§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s bumped into a cactus, running from %2$s§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s hath perished§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §rBy the fault of %1$s, %2$s hath died§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s was blasted to pieces§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s was blasted to pieces by %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s was blown to pieces by %2$s using %3$s§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s hath by foul magics, met their end§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s was tragically killed by magic whilst trying to escape %2$s§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §rWith overmuch magic, %1$s is wither'd, bloody, pale and dead§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rWell, thereby hangs a tale: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s wither'd away§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s hath wither'd away, whilst duelling %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s was shot by a skull from %2$s§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s own soft head has met a falling anvil§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s own soft head has met a falling anvil whilst duelling %2$s§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s had their life crushed from them by a falling block§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s had their life crushed from them by a falling block whilst duelling %2$s§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s wast impal'd on a stalagmite§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s wast impal'd on a stalagmite whilst fighting %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s hath been skewered by a descending stalactite§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s hath been skewered by a falling stalactite whilst in combat with %2$s§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s hath been slain by %2$s§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s was fatally struck down by %2$s with %3$s§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s has met a violent end by %2$s§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s was fatally struck down by %2$s with %3$s§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s hath been shot by %2$s§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s was pierced by an arrow from %2$s using %3$s§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s was blasted with fire by %2$s§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s was blasted with fire by %2$s using %3$s§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s had their life trounced out by %2$s§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s had their life trounced out by %2$s using %3$s§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s was horribly killed by %2$s using foul magics§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s had their life cut short by %2$s using %3$s§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s met a violent end, by indulging in violent delights on %2$s§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s met a violent end by %3$s, whilst indulging in violent delights on %2$s§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s fatally was impaled by %2$s§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s wast impaled by %2$s with %3$s§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s hath swiftly met the ground§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s met the ground too swiftly whilst flying from %2$s§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s hath departed the world posthaste§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s hath departed the world posthaste, to fly from %2$s§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s stood in the dragons fire and thereby became a roast§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s became a roast, in the dragon's fire by %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s was knocked about the sconce§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s was turn'd into a pancake, whilst flying from %2$s§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s with a bang, flew to pieces§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s went off into pieces with a bang, whilst scuffling with %2$s§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s wenteth up in a shower of sparks with a firework fir'd from %3$s by %2$s§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §rBy %2$s, %1$s wast slain§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rIntended Stage Occurrence§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s was pricked well by a sweet berry bush§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s was pricked well by a sweet berry bush whilst attempting escape from %2$s§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s was silenced by a sting§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s was silenced by a sting from %2$s§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s hast discover'd they aren't cold-resistant§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s was froz'n to their demise by %2$s§r",
    "command.failed": "§f\uDB80\uDE23 §r§rAttempt to execute command yielded an erroneous effect§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rAdvancement '%1$s', was found not§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rThe advancement %1$s doth contain not the requirement '%2$s'§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rGranted the advancement %s to %s thus§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rCouldst grant not the advancement %s to %s because they already have 't§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rGranted thus the advancement %s to %s players§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rCouldst grant not the advancement %s to %s players because they already have 't§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §rGranted %s advancements to %s§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §rCouldst grant not advancements %s to %s because they already have them§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §rGranted %s advancements to %s players§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §rCouldst grant not the advancements %s to %s players because they already have them§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rGranted requirement '%s' of the advancement %s to %s thus§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldst grant not the requirement '%s' of advancement %s to %s because they already have 't§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rGranted the requirement '%s' of the advancement %s to %s players thus§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldst grant not the requirement '%s' of the advancement %s to %s players because they already have 't§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rThe advancement %s hath been revoked thus from %s§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rCouldst revoke not the advancement %s from %s because they have it not§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rThe advancement %s hath been revoked thus from %s players§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rCouldst revoke not the advancement %s from %s players because they have it not§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s advancements hath been revoked thus from %s§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §rCouldst revoke not %s advancements from %s because they have them not§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s advancements hath been revoked thus from %s players§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §rCouldst revoke not %s advancements from %s players because they have them not§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rThe requirement '%s' of the advancement %s hath been revoked thus from %s§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rCouldst revoke not the reuquirement '%s' of the advancement %s from %s because they have not it§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rThe requirement '%s' of the advancement %s hath been revoked thus from %s players§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rCouldst revoke not the requirement '%s' of the advancement %s from %s players because they have it not§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §rHerein the entity %s be not valid within the command§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rEntity %s hast nay attribute %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAttribute %s f'r entity %s hast nay modifi'r %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifi'r %s is already present on attribute %s f'r entity %s§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rValue of attribute %s f'r entity %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rBase value of attribute %s f'r entity %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rBase value f'r attribute %s f'r entity %s set to %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rAdd'd modifi'r %s to attribute %s f'r entity %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rRemoved modifi'r %s from attribute %s f'r entity %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rValue of modifi'r %s on attribute %s f'r entity %s is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNo world pieces were mark'd to draw hither§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rMarked world pieces %s in %s to be drawn hither§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §rMarked %s world pieces in %s from %s to %s to be drawn hither§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rWorld piece at %s in %s is marked for drawing hither§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rWorld piece at %s in %s is not marked to be drawn hither§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rA world piece held hither found in %s at: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §r%s world pieces held hither found in %s at: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rNary a world piece in %s were drawn hither§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rUnmark'd all world pieces drawn hither in %s§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNo world pieces were pushed thither§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rUnmarked world piece %s in %s for drawing hither§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §rUnmarked %s world pieces in %s from %s to %s for drawing hither§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rOvermuch world pieces in the marked region (at most %s, yet %s wast requested)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §rRemov'd %s items from the player %s§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §rRemov'd %s items from %s players thus§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §rDiscover'd %s matching items on the player %s§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §rDiscover'd %s matching items on %s players thus§r",
    "commands.clone.success": "§f\uDB80\uDE23 §rCopied %s blocks thus§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rStarted tick assaying§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rEnded tick assaying after %s seconds and %s ticks (%s ticks per second)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rTick assayer hath started not§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rTick assayer hath started already§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §rFollowed %s commands from function '%s' to ye output file %s§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §rFollowed %s commands from %s functions to ye output file %s§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rShall not follow from inside of ye function§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rFailure to follow function§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rThe world's usual play state be now %s§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rThis day's %s fate, turn'd betimes§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rThe fates rest thus at %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rEntity hath not a free hand§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rEntity %s hath no drops to list§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §rDropped %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §rDropped %s %s from loot table %s§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §rDropped %s items§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §rDropped %s items from drops catalogue %s§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rApplied effect %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rApplied effect %s to %s targets thus§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rCleansed every effect from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rCleansed every effect from %s targets thus§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rCleansed effect %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rCleansed effect %s from %s targets thus§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rBewitch'd the item thus with %s in %s's possession§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rBewitch'd %s thus onto %s entities§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §rGave %s experience to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §rGave %s experience to %s players thus§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §rGave %s experience levels to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §rGave %s experience levels to %s players thus§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rMade the experience of %s unto the player %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rMade the experience of %s unto %s players thus§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rMade the experience of %s levels unto the player %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rMade the experience of %s levels unto %s players thus§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s has the wisdom of %s experience§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s has the experience of %s levels§r",
    "commands.fill.success": "§f\uDB80\uDE23 §rFilled in %s blocks thus§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §rExecuted %s commands by way of function '%s'§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §rExecuted %s commands by way of %s functions§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rThou can't distribute more than %s of %s§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §rGave %s %s to %s§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §rGave %s %s to %s players§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rPlayed sound %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rPlayed sound %s to %s players§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rTheatre has been open'd on the portal of %s§r",
    "commands.list.players": "§f\uDB80\uDE23 §rThere are %s of a maximum of %s people contactable: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §rKill'd %s entities§r",
    "commands.kick.success": "§f\uDB80\uDE23 §rKicked %s: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rThou whisper to %s.  %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s whispers to thee.  %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §rAppointed %s a theatre director§r",
    "commands.deop.success": "§f\uDB80\uDE23 §rDismissed %s from the position of theatre director§r",
    "commands.ban.success": "§f\uDB80\uDE23 §rBanished %s: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §rPardoned %s§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rShowing particle %s§r",
    "commands.perf.started": "§f\uDB80\uDE23 §rBegan 10 second performance assaying run (use '/perf stop' to end early)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rEnded performance assaying after %s seconds and %s ticks (%s ticks per second)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rState assaying report writ: %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rFail'd to write state assaying record§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rPerformance assayer hath started not§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rPerformance assayer hath started already§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR profiling hast begun§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rFail'd to begin JFR profiling§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR profiling ceased and dumped to %s§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rFail'd to dump JFR recording: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rSeed: %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rStopping the theatre§r",
    "commands.time.query": "§f\uDB80\uDE23 §rThe hour be %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rSet the hour to %s§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rScheduled function '%s' to enter in %s ticks hence by %s§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rScheduled tag '%s' to enter in %s ticks hence by %s§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rRemoved %s schedules with identity %s§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rSchedules with identity %s exist'st not§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rThe cue cannot be presently§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rThou art now %s§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §r%s be now %s§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rRule %s art set to: %s§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rRule %s hath been amended to: %s§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rConstant saving be disallow'd thus§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rConstant saving be allow'd thus§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rSaving thy world (pray, have patience!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSaved thy world§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rThe idle timeout be amended to %s minutes thus§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rThere art none banish'd§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §r%s players be banish'd:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s was banish'd verily by %s: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rMade tailored bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rRemov'd tailored bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rTailored bossbars exist'st not§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rThere be %s tailored bossbars hereabouts: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rTailored bossbar %s henceforth contains no players§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rTailored bossbar %s contains now %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rTailored bossbar %s hath its name amended§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rTailored bossbar %s hath amended colour§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rTailored bossbar %s hath amended style§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rTailored bossbar %s hath the value %s amended§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rTailored bossbar %s hath the most made %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rTailored bossbar %s be visible thus§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rTailored bossbar %s be hidden thus§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rTailored bossbar %s hath a value of %s thus§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rTailored bossbar %s hath the most of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rTailored bossbar %s be visible§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rTailored bossbar %s be hidden§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rTailored bossbar %s hath no players present§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rTailored bossbar %s hath %s players present: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §rGifted %s crafts knowledge unto %s§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §rGifted %s crafts knowledge unto %s players thus§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §rTook knowledge of %s crafts from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §rTook the knowledge of %s crafts from %s players thus§r",
    "commands.summon.success": "§f\uDB80\uDE23 §rSummoned up %s§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rDramatis Personae is enacted thus§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rDramatis Personae be repealed hence§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rThe Dramatis Personae now is blank§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rThe Dramatis Personae hath %s players chronicled: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §rChronicled %s into the Dramatis Personae§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §rStruck %s from the Dramatis Personae§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rRefresh'd the Dramatis Personae§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rBringing forth clear skies§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rRaising the tempest§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rCalling forth heavens artillery§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rSet thy starting point to: %s, %s, %s [%s] in %s for %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rSet starting point to: %s, %s, %s [%s] in %s for %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rStopp'd sound '%s' on source '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rStopp'd all '%s' sounds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rStopp'd sound '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rStopp'd all sounds§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rSet thy theatre starting point to %s, %s, %s [%s]§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §rSpread %s parties around %s, %s with an average range of %s blocks apart§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §rSpread %s players around %s, %s with an average range of %s blocks apart§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rAmended the block at %s, %s, %s§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rBanish'd the address %s: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rThe banishment affects %s players thus: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rPardoned the address %s§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s hath appear'd therein by %s§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §rMoved %s entities by %s thereabouts§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s hath appear'd hereabouts by %s, %s, %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §rMoved %s entities to %s, %s, %s thus§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rIncorrect position to teleport to§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rCleared titles for %s§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rCleared titles for %s players§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rSet anew the title choices for %s§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rSet anew the title choices for %s players§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rShowing the new title for %s§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rShowing the new title for %s players§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rShowing new subtitle for %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rShowing new subtitle for %s players§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rShowing new actionbar title for %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rShowing new actionbar title for %s players§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rChanged title display times for %s§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rChanged title display times for %s players§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rGrowing the world's border thus %s blocks wide over %s seconds§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rShrinking the world's border thus %s blocks wide over %s seconds§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rMade the world's border at %s blocks wide§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rThe world's border centre hast been set to %s, %s§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rThe world's border be %s blocks wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rThe world's border shall hurt thee past %s blocks§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rSet the world border damage to %s per meter each second§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rThe Gods shall warn thee past the world's border for %s seconds§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rThe Gods shall warn thee past the world's border at %s blocks past§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rAdded tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rAdded tag '%s' to %s entities thus§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rRemoved tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rRemoved tag '%s' from %s entities thus§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s hath no tags§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s hath %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §r%s entities hath tags not§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rThe %s entities have %s total tags: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rParty %s is devoid of fellows§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rTeam %s hath %s fellows: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rParties exist'st not§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rThere be %s parties: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rParty %s has been created§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rDisbanded the party %s§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §r%s fellows art removed hence from the party %s§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rThe colour for party %s is to %s amended thus§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rReplaced the name of group %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rAllow'd friendly striking for the party %s§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rDisallow'd friendly striking for the party %s§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rThe party %s now hath invisible fellows be visible§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rThe party %s now hath invisible fellows be hidden from sight§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rNametag vision for the party %s now art \"%s\"§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rDeath message shewing for the party %s now art \"%s\"§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rBumping rule for the party %s is now \"%s\"§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rThe party prefix set to %s§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rThe party suffix set to %s§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s be in the party %s now§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s fellows be in the party %s now§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §r%s hath been removed from any parties hence§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s fellows hath been removed from any parties hence§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §rStarted %s§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §rStarted %s (added %s to value)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §rStarted %s (set value to %s)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rGoals exist'st not§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rThere art %s goals: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rCreated new goal %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rRemoved goal %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rDisplay slot %s hath all goals cleared§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rDisplay slot %s set to show goal %s thus§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rChanged the stage name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rChanged the render typ of objective %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rNo entities exist'st being watched§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §r%s entities art watched thus: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s hath no tally to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s has %s tallies:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §rSet %s for %s entities to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §rAdded %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §rAdded %s to %s for %s entities§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §rRemoved %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §rRemoved %s from %s for %s entities§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rSet anew every tally for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rSet anew every tally for %s entities§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §rSet anew %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §rSet anew %s for %s entities§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rAllow'd cause %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rAllow'd cause %s for %s entities§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §rAmended %s for %s entities§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s has %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rSet Anew!§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rReload hast failed, keeping olde data§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rAmended entity data of %s§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s hath the entity data of: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s on %s after scale factor of %s art %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rAmended block data of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §r%s, %s, %s has the block data of: %s§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s on block %s, %s, %s after scale factor of %s art %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rChanged storage %s§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rThis storage %s, does contain: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s in storage %s after scale factor of %s art %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rThere art %s data packs allow'd: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rAllow'd data packs exist'st not§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rThere art %s data packs accessible thus: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rAccessible data packs be nought§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rEnabling data pack %s§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDisabling data pack %s§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rNow this, thou watch no more§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rNow do thou watch %s§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is not watching now§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rYou cannot watch yourself§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rTarget position %s, %s, %s be not a container§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rSource position %s, %s, %s be not a container§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rThe target doth have not such slot %s§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rThe source doth have not such slot %s§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rNay targets did accept item into slot %s§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rNay targets did accept item %s into slot %s§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rReplaced a slot at %s, %s, %s with %s§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rReplaced a slot on %s with %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rReplaced a slot on %s entities with %s§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rRule %s art set to: %s§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rRule %s hath been amended to: %s§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §rGifted %s crafts knowledge unto %s§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §rGifted %s crafts knowledge unto %s players thus§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §rTook knowledge of %s crafts from %s§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §rTook the knowledge of %s crafts from %s players thus§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rGrowing the world's border thus %s blocks wide over %s seconds§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rShrinking the world's border thus %s blocks wide over %s seconds§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rMade the world's border at %s blocks wide§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rThe world's border centre hast been set to %s, %s§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rThe world's border be %s blocks wide§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rThe world's border shall hurt thee past %s blocks§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rSet the world border damage to %s per meter each second§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rThe Gods shall warn thee past the world's border for %s seconds§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rThe Gods shall warn thee past the world's border at %s blocks past§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §rGave %s experience to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §rGave %s experience to %s players thus§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §rGave %s experience levels to %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §rGave %s experience levels to %s players thus§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rMade the experience of %s unto the player %s§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rMade the experience of %s unto %s players thus§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rMade the experience of %s levels unto the player %s§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rMade the experience of %s levels unto %s players thus§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s has the wisdom of %s experience§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s has the experience of %s levels§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rAdded tag '%s' to %s§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rAdded tag '%s' to %s entities thus§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rRemoved tag '%s' from %s§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rRemoved tag '%s' from %s entities thus§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s hath no tags§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s hath %s tags: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §r%s entities hath tags not§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rThe %s entities have %s total tags: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rMade tailored bossbar %s§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rRemov'd tailored bossbar %s§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rTailored bossbars exist'st not§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rThere be %s tailored bossbars hereabouts: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rTailored bossbar %s henceforth contains no players§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rTailored bossbar %s contains now %s players: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rTailored bossbar %s hath its name amended§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rTailored bossbar %s hath amended colour§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rTailored bossbar %s hath amended style§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rTailored bossbar %s hath the value %s amended§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rTailored bossbar %s hath the most made %s§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rTailored bossbar %s be visible thus§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rTailored bossbar %s be hidden thus§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rTailored bossbar %s hath a value of %s thus§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rTailored bossbar %s hath the most of %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rTailored bossbar %s be visible§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rTailored bossbar %s be hidden§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rTailored bossbar %s hath no players present§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rTailored bossbar %s hath %s players present: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The players already all exist'st upon the bossbar§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be named such§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be coloured such§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be styled such§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be valued such§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already set at such most§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rCry mercy. The bossbar already be visible§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §rSummoned up %s§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §rKilled %s§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §rKill'd %s entities§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §rKicked %s: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rPlayed sound %s to %s§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rPlayed sound %s to %s players§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rStopp'd sound '%s' on source '%s'§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rStopp'd all '%s' sounds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rStopp'd sound '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rStopp'd all sounds§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rSeed: %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rGoals exist'st not§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rThere art %s goals: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rCreated new goal %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rRemoved goal %s§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rDisplay slot %s hath all goals cleared§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rDisplay slot %s set to show goal %s thus§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rChanged the stage name of %s to %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rChanged the render typ of objective %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rNo entities exist'st being watched§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §r%s entities art watched thus: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s hath no tally to show§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s has %s tallies:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §rSet %s for %s entities to %s§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §rAdded %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §rAdded %s to %s for %s entities§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §rRemoved %s from %s for %s entities§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rSet anew every tally for %s§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rSet anew every tally for %s entities§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §rSet anew %s for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §rSet anew %s for %s entities§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rAllow'd cause %s for %s§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rAllow'd cause %s for %s entities§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §rSet %s for %s to %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §rAmended %s for %s entities§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s has %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rDramatis Personae is enacted thus§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rDramatis Personae be repealed hence§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rThe Dramatis Personae now is blank§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rThe Dramatis Personae hath %s players chronicled: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §rChronicled %s into the Dramatis Personae§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §rStruck %s from the Dramatis Personae§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rRefresh'd the Dramatis Personae§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rApplied effect %s to %s§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rApplied effect %s to %s targets thus§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rCleansed every effect from %s§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rCleansed every effect from %s targets thus§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rCleansed effect %s from %s§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rCleansed effect %s from %s targets thus§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rShowing particle %s§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rBringing forth clear skies§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rRaising the tempest§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rCalling forth heavens artillery§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rThe hour be %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rSet the hour to %s§r",
    "commands.op.success": "§f\uDBFF\uDFCB §rAppointed %s a theatre director§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §rDismissed %s from the position of theatre director§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rAmended entity data of %s§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s hath the entity data of: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s on %s after scale factor of %s art %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rAmended block data of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §r%s, %s, %s has the block data of: %s§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s on block %s, %s, %s after scale factor of %s art %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rChanged storage %s§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rThis storage %s, does contain: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s in storage %s after scale factor of %s art %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rNow this, thou watch no more§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rNow do thou watch %s§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §rDid place \"%s\" at %s, %s, %s§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rGenerated jigsaw at %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rGenerated structure \"%s\" at %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rSet arrangement \"%s\" at %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rNobody heard that sound§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rNought crafts knowledge was gained§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rNought crafts knowledge couldst be taken§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rCannot save thy world! (Storage used overmuch?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rSaving be not active§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rSaving be already active§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rGoal named such, exist'st already§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rCry mercy. That display slot be empty already§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rCry mercy. That display slot already has that goal§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rCry mercy. That cause be already allow'd§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rCause only allow'd on a goal's cause§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rFail'd to set the block§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rFail'd to summon entity§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rUnable to summon entity due to duplicate UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rIncorrect position to summon§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rTarget already has this tag, or overmuch tags§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rTarget has not such a tag§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rA party named such already exist'st§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The party is empty already§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The party has that colour already§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. That party already be named such§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rCry mercy. Friendly striking already allow'd within that party§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rCry mercy. Friendly striking already disallow'd within that party§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rCry mercy. The party already sees invisible fellows§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rCry mercy. That party cannot see invisible fellows§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. Nametag vision already be set thus§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. Death message showing already set thus§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. Bumping rule already set thus§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rThee cannot hitherto begin this goal§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rYou mayst begin only goals such allow'd to be caused§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rDramatis Personae is presently enacted§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rDramatis Personae is presently repealed§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rThe player is chronicled already in the Dramatis Personae§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rThe player art not chronicled in the Dramatis Personae§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rCry mercy. The world's border be already centered thereabouts§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rCry mercy. The world's border be already this size§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rWorld's border mayst be only at least one block§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rThy world's border more than %s blocks is overmuch§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rThy world's border shan't be further than %s blocks out§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rCry mercy. The world's border warning be already that time set§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rCry mercy. The world's border be already that range§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rCry mercy. The range of the world's border harming be already set thus§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rCry mercy. The damage past the world's border be already set thus§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rTarget block be not of entity type§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNone hast changed. The specified properties already owned these values§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rExpected list, got: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rExpected object, got: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rErroneous list index: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rThis command line requires but a lone NBT value§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rCanst not amend the player data§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rOnly in a party, may ye message't§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rColour '%s' found not§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rThis existence of '%s' is known not.§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rErroneous chat line: %s§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rErroneous entity anchor'd position %s§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rEnchantment: %s, found not§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rTake Book§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rEffect: %s, found not§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rTally-board goal '%s' is unknown§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rTally-board goal '%s' cannot be changed§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rUnknown criterion '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rParticle: %s, found not§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rID: %s, found not§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rAdvancement: %s, found not§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rCraft: %s, found not§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rEntity: %s, found not§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rPredicate %s, found not§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rUnknown item modifier: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rDisplay slot '%s' found not§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rSlot '%s' found not§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rThe party '%s' wast found not§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rUnknown block tag '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rUnknown block type '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlock %s does not have the value '%s'§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rValue '%s' may be set only once for the block %s§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlock %s accepts not '%s' for the %s value§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rExpected value in '%s' on block %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rFunction tag '%s' found not§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rFunction %s found not§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §r%s can only stack up to %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rItem '%s' found not§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rItem tag '%s' found not§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rSelection type '%s' found not§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rExpected value for choice '%s'§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rOption '%s' found not§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rHerein '%s' does not fit§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rSort type '%s' exist'st not§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rWorld state '%s' exist'st not§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rEntity type '%s' exist'st not§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §rCanst not put %s into list of %s§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §rCanst not put %s into %s§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rErroneous array type '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rBossbar '%s' exist'st already§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rBossbar '%s' exist'st not§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rPlayer %s wast devoid of possessions§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §r%s players were devoid of possessions§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rOvermuch blocks hither (most of %s, not %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rData pack '%s' found not§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rPack '%s' be already allow'd!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rPack '%s' be disallow'd!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rCry mercy. The fates already rest at %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §rHerein the entity %s be not valid within the command§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s holds nought§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s canst take no such enchantment§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §rThe level %s be over %s by much for this enchantment§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rOvermuch blocks hither (most of %s, not %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest pass'd§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest pass'd, count of: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest fail'd§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest fail'd, count of: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rOvermuch blocks hither (most of %s, not %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rThere be a theatre open'd already by portal %s§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rCanst get not the value of %s for %s, for nought is set§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §rUnable to spread %s parties around %s, %s (overmuch entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §rUnable to spread %s entities around %s, %s (overmuch entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rInvalid maxHeight %s; did expect higher than stage floor %s§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §rCanst get not the tag %s for it art not a number§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §rSuch tag %s doth exist'st not§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rDouble be less than %s (%s). Such is not permitt'd§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rDouble more than %s (%s). Such is not permitt'd§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rFloat be less than %s (%s). Such is not permitt'd§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rFloat more than %s (%s). Such is not permitt'd§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rInteger be less than %s (%s). Such is not permitt'd§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rInteger more than %s (%s). Such is not permitt'd§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLong be lesser than %s (%s). Such is not permitt'd§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLong be greater than %s (%s). Such is not permitt'd§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rExpected actual %s§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rExpected quote beginning§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rThy quoth not closed§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rHerein '\\%s' be erroneous in the quoted line§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rWhat be '%s'? Use you 'true' or 'false' in it's stead§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rErroneous integer '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rExpected integer§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rErroneous long '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rExpected long§r",
    "command.exception": "§f\uDBFF\uDFC3 §rCommand '%s' couldst be understood not§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rErroneous double '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rExpected double§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rErroneous float '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rExpected float§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rExpected boolean§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §rExpected '%s'§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rUnknown or incomplete command, see the err of your ways below§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rErroneous command line§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rExpected blank ending, but 'twas not§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rDid fail to establish template§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rNay, such template with id \"%s\", exist'st not§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rDid fail to establish structure§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rNay, such structure with type \"%s\", exist'st not§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rFailure to generate jigsaw§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rNay, such template pool with type \"%s\", exist'st not§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rCouldst not findeth a point of behalf of type\"%s\" within reasonable distance§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rNay, such point of behalf with type \"%s\", exist'st not§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rCry mercy. The player be already a director§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rCry mercy. That player is banish'd not§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rErroneous address§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rCry mercy. The address is banish'd not§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rNobody saw that particle§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rDid fail to establish feature§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rNay, such feature with type \"%s\", exist'st not§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rCouldst not findeth a biome of type \"%s\" within reasonable distance§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rNay, such climate with type %s, exist'st not§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rCouldst not findeth a structure of type \"%s\" nearby§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rNay, such structure with type \"%s\", exist'st not§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rExpected value or range of values§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rPrithee, only whole numbers, no half measures§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rThe least canst not be greater than the most§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rThis command shall be executed only by a player§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rThis command shall be executed only by an entity§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rIncomplete (expect'd 1 angle)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rErroneous angle§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rBut one entity is allow'd, however the selection used has overmuch§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rBut one player is allow'd, however the selection used has overmuch§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rVouchsafe, of this command only players should affect, however thy selection contains more§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rEntity discover'd not§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rPlayer discover'd not§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rThat player exist'st not§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rErroneous NBT path element§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rDiscovered no elements matching %s§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rErroneous operation§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rCanst not split nought in twain§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rHark now, no pertinent held tally wast found§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rTags be allow'd not, use you blocks§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rExpect'd suffix ']' for block state information§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rThat position art not loaded§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rThat position be outside the world!§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rThat position lies outside the allow'd borders of thy stage.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rNot complete (expected 2 positions)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rErroneous array, required array of 'x', 'y' and 'z'§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rNot complete (expected 2 positions)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rNot complete (expected 3 positions)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rCannot mix world and local positions (you must use ^ or not)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rExpect'd a stage position§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rExpect'd a block position§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rTags be allow'd not, use you items§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rErroneous name or UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rMissing choosing type§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelection herein allow'd not§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rExpect'd end of choices§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rRange cannot be negative§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rLevel cannot be negative§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rAt least 1, must the level be§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rUnexpected data trail§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rExpect'd key§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rExpect'd value§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rErroneous ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rErroneous number§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rTick tally ought be not negative§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rInvalid value \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rErroneous address or unknown player§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rCry mercy. That address already be banish'd§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rCry mercy. The player already be banish'd§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The players already all exist'st upon the bossbar§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be named such§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be coloured such§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be styled such§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be valued such§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already set at such most§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rCry mercy. The bossbar already be visible§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rThe starting and ending places canst not mix hither§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rNought blocks were copied§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rCry mercy. The player is not a director§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rCannot apply this effect thus (target is protected or has something stronger)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rTarget hath no effects to remove§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rTarget has not the requested effect§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rCry mercy. Targets have no item held or the enchantment could be applied not§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rCannot raise the players experience above their present level§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rNought blocks filled thus§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rUnknown or disallow'd command§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest fail'd§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest fail'd, count of: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest pass'd§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest pass'd, count of: %s §r"
}