{
    "chat.type.text": "§f\uDB80\uDE20 §r<%s> %s§r",
    "chat.type.text.narrate": "§f\uDB80\uDE25 §r%s seggt %s§r",
    "chat.type.advancement.task": "§f\uDB80\uDE26 §r%s hett den Fortschritt %s winnt§r",
    "chat.type.advancement.challenge": "§f\uDB80\uDE26 §r%s hett de Opgaav %s afslooten§r",
    "chat.type.advancement.goal": "§f\uDB80\uDE26 §r%s hett dat Teel %s n\u00f6\u00f6mt§r",
    "chat.type.announcement": "§f\uDB80\uDE26 §r[%s] %s§r",
    "screenshot.success": "§f\uDB80\uDE27 §rSchermbeld lagern \u00fcnner %s§r",
    "screenshot.failure": "§f\uDB80\uDE27 §rKan Schermbeld nich lagern: %s§r",
    "debug.prefix": "§f\uDB80\uDE21§r[Debug]:§r",
    "death.fell.accident.ladder": "§f\uDB80\uDE22 §r%1$s fol van ene Ledder§r",
    "death.fell.accident.vines": "§f\uDB80\uDE22 §r%1$s fol van ene Rank§r",
    "death.fell.accident.weeping_vines": "§f\uDB80\uDE22 §r%1$s \u2019t vun Truerranken st\u00f6rt§r",
    "death.fell.accident.twisting_vines": "§f\uDB80\uDE22 §r%1$s \u2019t vun Zwirbelranken st\u00f6rt§r",
    "death.fell.accident.scaffolding": "§f\uDB80\uDE22 §r%1$s is vun en Gem\u00fc\u00fcst afst§r",
    "death.fell.accident.other_climbable": "§f\uDB80\uDE22 §r%1$s is bi \u2019n Kleern affangeln§r",
    "death.fell.accident.generic": "§f\uDB80\uDE22 §r%1$s fol van ene hauge Sti\u00e4r§r",
    "death.fell.killer": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r to\u2019t Fallen v\u00f6d\u00f6\u00f6mt§r",
    "death.fell.assist": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r van %2$s to\u2019t Fallen v\u00f6d\u00f6\u00f6mt§r",
    "death.fell.assist.item": "§f\uDB80\uDE22 §r%1$s was van %2$s met %3$s to\u2019t Fallen v\u00f6d\u00f6\u00f6mt§r",
    "death.fell.finish": "§f\uDB80\uDE22 §r%1$s full to deep un wurr vun %2$s afslooten§r",
    "death.fell.finish.item": "§f\uDB80\uDE22 §r%1$s full to deep un wurr vun %2$s met %3$s afslooten§r",
    "death.attack.lightningBolt": "§f\uDB80\uDE22 §r%1$s wurr vun en Blitz drapen§r",
    "death.attack.lightningBolt.player": "§f\uDB80\uDE22 §r%1$s wurr vun en Blitz wiels den Kamp met %2$s drapen§r",
    "death.attack.inFire": "§f\uDB80\uDE22 §r%1$s bran af§r",
    "death.attack.inFire.player": "§f\uDB80\uDE22 §r%1$s l\u00f6\u00f6p wiels den Kamp met %2$s in\u2019t F\u00fcer§r",
    "death.attack.onFire": "§f\uDB80\uDE22 §r%1$s bran daud§r",
    "death.attack.onFire.player": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r bi\u2019t Fechten met %2$s r\u00f6stert§r",
    "death.attack.lava": "§f\uDB80\uDE22 §r%1$s vers\u00f6\u00f6k, in Lawa to swemmen§r",
    "death.attack.lava.player": "§f\uDB80\uDE22 §r%1$s full bi \u2019t Vers\u00f6\u00f6k, %2$s to fluchten, in Lawa§r",
    "death.attack.hotFloor": "§f\uDB80\uDE22 §r%1$s wurr de Bodden to heet§r",
    "death.attack.hotFloor.player": "§f\uDB80\uDE22 §r%1$s keem wegen %2$s in de Gefahrsrebeet§r",
    "death.attack.inWall": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r li\u00e4wend begrawen§r",
    "death.attack.inWall.player": "§f\uDB80\uDE22 §r%1$s wurr wiels den Kamp met %2$s lebendig begraven§r",
    "death.attack.cramming": "§f\uDB80\uDE22 §r%1$s wurr tweibrocht§r",
    "death.attack.cramming.player": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s tweibrocht§r",
    "death.attack.drown": "§f\uDB80\uDE22 §r%1$s v\u00f6dr\u00fcnk§r",
    "death.attack.drown.player": "§f\uDB80\uDE22 §r%1$s verdrunk bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn§r",
    "death.attack.dryout": "§f\uDB80\uDE22 §r%1$s is an Watermangel storven§r",
    "death.attack.dryout.player": "§f\uDB80\uDE22 §r%1$s is bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, an Watermangel storven§r",
    "death.attack.starve": "§f\uDB80\uDE22 §r%1$s v\u00f6hungerde§r",
    "death.attack.starve.player": "§f\uDB80\uDE22 §r%1$s verhungern wiels den Kamp met %2$s§r",
    "death.attack.cactus": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r daudstuoken§r",
    "death.attack.cactus.player": "§f\uDB80\uDE22 §r%1$s l\u00f6\u00f6p bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, in \u2019n Kaktus§r",
    "death.attack.generic": "§f\uDB80\uDE22 §r%1$s is doodbleven§r",
    "death.attack.generic.player": "§f\uDB80\uDE22 §r%1$s is wegen %2$s doodbleven§r",
    "death.attack.explosion": "§f\uDB80\uDE22 §r%1$s wurr in de Luft sprengt§r",
    "death.attack.explosion.player": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r d\u00fc\u00f6r %2$s in de Luft jagt§r",
    "death.attack.explosion.player.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s in de Luft jagt§r",
    "death.attack.magic": "§f\uDB80\uDE22 §r%1$s wurr met Wicken opleegt§r",
    "death.attack.magic.player": "§f\uDB80\uDE22 §r%1$s wurr bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, d\u00f6r Wicken doot§r",
    "death.attack.even_more_magic": "§f\uDB80\uDE22 §r%1$s wurr met noch m\u00e4er Wicken opleegt§r",
    "death.attack.message_too_long": "§f\uDB80\uDE22 §rLeider is de Meldung to lang, \u00fcm angezeigt warrn. Dor is en verk\u00fcrzte Version: %s§r",
    "death.attack.wither": "§f\uDB80\uDE22 §r%1$s v\u00f6dr\u00fcgde§r",
    "death.attack.wither.player": "§f\uDB80\uDE22 §r%1$s verdorren wiels den Kamp met %2$s§r",
    "death.attack.witherSkull": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met en Kopp sch\u00f6ten§r",
    "death.attack.anvil": "§f\uDB80\uDE22 §r%1$s wurr vun en fallen Ambold verquetst§r",
    "death.attack.anvil.player": "§f\uDB80\uDE22 §r%1$s wurr wiels den Kamp met %2$s vun en fallen Ambold verquetst§r",
    "death.attack.fallingBlock": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r van enen fallenden Blok stampt§r",
    "death.attack.fallingBlock.player": "§f\uDB80\uDE22 §r%1$s wurr wiels den Kamp met %2$s vun en fallen Blok toquetst§r",
    "death.attack.stalagmite": "§f\uDB80\uDE22 §r%1$s wurr vun en Stalagmiten opspie\u00dft§r",
    "death.attack.stalagmite.player": "§f\uDB80\uDE22 §r%1$s wurr wiels den Kamp gegen %2$s vun en Stalagmiten opspie\u00dft§r",
    "death.attack.fallingStalactite": "§f\uDB80\uDE22 §r%1$s wurr vun en fallen Staligten opspie\u00dft§r",
    "death.attack.fallingStalactite.player": "§f\uDB80\uDE22 §r%1$s wurr wiels den Kamp gegen %2$s vun en fallen Staligten opspie\u00dft§r",
    "death.attack.mob": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r van %2$s daudslaon§r",
    "death.attack.mob.item": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r van %2$s met %3$s daudslaon§r",
    "death.attack.player": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s verslaan§r",
    "death.attack.player.item": "§f\uDB80\uDE22 §r%1$s w\u00fc\u00f6r van %2$s met %3$s daudslaon§r",
    "death.attack.arrow": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s sch\u00f6ten§r",
    "death.attack.arrow.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s sch\u00f6ten§r",
    "death.attack.fireball": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s r\u00f6stert§r",
    "death.attack.fireball.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s r\u00f6stert§r",
    "death.attack.thrown": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s to Dood pr\u00f6\u00f6gt§r",
    "death.attack.thrown.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s to Dood pr\u00f6\u00f6gt§r",
    "death.attack.indirectMagic": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met Wicken opleegt§r",
    "death.attack.indirectMagic.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s opleegt§r",
    "death.attack.thorns": "§f\uDB80\uDE22 §r%1$s wurr bin Vers\u00f6\u00f6k, %2$s to seer to doon, opleegt§r",
    "death.attack.thorns.item": "§f\uDB80\uDE22 §r%1$s wurr vun %3$s storven, wiels he hett %2$s to schaden§r",
    "death.attack.trident": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s opspie\u00dft§r",
    "death.attack.trident.item": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s met %3$s opspie\u00dft§r",
    "death.attack.fall": "§f\uDB80\uDE22 §r%1$s f\u00fcll de Swerkkraft to \u2019n Offer§r",
    "death.attack.fall.player": "§f\uDB80\uDE22 §r%1$s f\u00fcll bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, de Swerkkraft to \u2019n Offer§r",
    "death.attack.outOfWorld": "§f\uDB80\uDE22 §r%1$s f\u00fcll ut de Wi\u00e4lt§r",
    "death.attack.outOfWorld.player": "§f\uDB80\uDE22 §r%1$s will nich m\u00e4er in de Wi\u00e4lt as %2$s leven§r",
    "death.attack.dragonBreath": "§f\uDB80\uDE22 §r%1$s was in Draakaam braden§r",
    "death.attack.dragonBreath.player": "§f\uDB80\uDE22 §r%1$s wurr d\u00f6r %2$s in Draakenaat r\u00f6\u00f6gt§r",
    "death.attack.flyIntoWall": "§f\uDB80\uDE22 §r%1$s erfohren kinetisch Energie§r",
    "death.attack.flyIntoWall.player": "§f\uDB80\uDE22 §r%1$s hett bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, kinetisch Energie opf\u00f6hren§r",
    "death.attack.fireworks": "§f\uDB80\uDE22 §r%1$s fl\u00f6\u00f6g met en Knall in de Luft§r",
    "death.attack.fireworks.player": "§f\uDB80\uDE22 §r%1$s fl\u00f6\u00f6g wiels den Kamp met %2$s met en Knall in de Luft§r",
    "death.attack.fireworks.item": "§f\uDB80\uDE22 §r%1$s fl\u00f6gen en F\u00fcerwi\u00e4rk, dat vun %2$s met %3$s afschaten wurr, met en Knall in de Luft§r",
    "death.attack.badRespawnPoint.message": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s opleegt§r",
    "death.attack.badRespawnPoint.link": "§f\uDB80\uDE22 §rdenkt Speelmaakoort§r",
    "death.attack.sweetBerryBush": "§f\uDB80\uDE22 §r%1$s hett sik an en S\u00f6\u00f6tbejestruuk to Dood staken§r",
    "death.attack.sweetBerryBush.player": "§f\uDB80\uDE22 §r%1$s hett sik bi \u2019n Vers\u00f6\u00f6k, %2$s to entstahn, an en S\u00f6\u00f6tbejestruuk to Dood staken§r",
    "death.attack.sting": "§f\uDB80\uDE22 §r%1$s wurr to Dood staken§r",
    "death.attack.sting.player": "§f\uDB80\uDE22 §r%1$s wurr vun %2$s to Dood staken§r",
    "death.attack.freeze": "§f\uDB80\uDE22 §r%1$s erfr\u00f6s§r",
    "death.attack.freeze.player": "§f\uDB80\uDE22 §r%1$s is d\u00f6r %2$s erfr\u00f6sen§r",
    "command.failed": "§f\uDB80\uDE23 §r§rUnner de Utf\u00f6hrung van dit Befi\u00e4l is een Fehler optreden§r",
    "commands.advancement.advancementNotFound": "§f\uDB80\uDE23 §rDat wurr keen Fortschritt met de Naam '%1$s' funnen§r",
    "commands.advancement.criterionNotFound": "§f\uDB80\uDE23 §rKriterium '%2$s' h\u00f6\u00f6rt nich to \u2019n Fortschritt %1$s§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB80\uDE23 §rFortschritt %s wurr %s bewilligt§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB80\uDE23 §rFortschritt %s kunn %s nich bewilligt warrn, vunwegen dat he al n\u00f6\u00f6mt worrn is§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB80\uDE23 §rFortschritt %s wurr %s Speelers bewilligt§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB80\uDE23 §rFortschritt %s kunn %s Speelers nich bewilligt warrn, vunwegen dat he al n\u00f6\u00f6mt worrn is§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB80\uDE23 §r%s Fortschritte wurrn %s bewilligt§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB80\uDE23 §r%s Fortschritte kunn %s nich bewilligt warrn, wiel se al n\u00f6\u00f6mt wurrn§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB80\uDE23 §r%s Fortschritte wurrn %s Speelers bewilligt§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB80\uDE23 §r%s Fortschritte kunn %s Speelers nich bewilligt warrn, wiel se al n\u00f6\u00f6mt wurrn§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB80\uDE23 §rKriterium '%s' vun de Fortschritt %s wurr %s bewilligt§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s kunn %s nich bewilligt warrn, wiel dat al trech is§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB80\uDE23 §rKriterium '%s' vun de Fortschritt %s wurr %s Speelers bewilligt§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s kunn %s Speelers nich bewilligt warrn, wiel dat al trech is§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB80\uDE23 §rFortschritt %s wurr %s oftoken§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB80\uDE23 §rFortschritt %s kunn %s nich oftockt warrn, vunwegen dat he nich reckt worrn is§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB80\uDE23 §rFortschritt %s wurr %s Speelers oftockt§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB80\uDE23 §rFortschritt %s kunn %s Speelers nich oftockt warrn, vunwegen dat he nich reckt worrn is§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB80\uDE23 §r%s Fortschritte wurrn %s oftockt§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB80\uDE23 §r%s Fortschritte kunn %s nich oftockt warrn, wiel se nich reckt wurrn§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB80\uDE23 §r%s Fortschritte wurrn %s Speelers oftockt§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB80\uDE23 §r%s Fortschritte kunn %s Speelers nich oftockt warrn, wiel se nich reckt wurrn§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s wurr %s oftockt§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s kunn %s nich oftockt warrn, wiel dat nich erf\u00fcllt weer§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s wurr %s Speelers oftockt§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB80\uDE23 §rKriterium '%s' vun dat Fortschritt %s kunn %s Speelers nich oftockt warrn, wiel dat nich erf\u00fcllt weer§r",
    "commands.attribute.failed.entity": "§f\uDB80\uDE23 §r%s is keen g\u00fcllig Ding f\u00f6r d\u00fcsse Befi\u00e4l§r",
    "commands.attribute.failed.no_attribute": "§f\uDB80\uDE23 §rDing %s hett keen Attribut %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB80\uDE23 §rAttribut %s vun \u2019n Ding %s hett keen Modifikator %s§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB80\uDE23 §rModifikator %s is bi Attribut %s vun dat Ding %s all v\u00f6rhannen§r",
    "commands.attribute.value.get.success": "§f\uDB80\uDE23 §rWeert vun dat Attribut %s vun\u2019n Ding %s is %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB80\uDE23 §rGrundweert vun dat Attribut %s vun\u2019n Ding %s is %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB80\uDE23 §rGrundweert vun dat Attribut %s vun\u2019n Ding %s b\u00fcn op %s sett§r",
    "commands.attribute.modifier.add.success": "§f\uDB80\uDE23 §rModifikator %s wurr to\u2019n Attribut %s vun\u2019n Ding to %s tof\u00f6\u00f6gt§r",
    "commands.attribute.modifier.remove.success": "§f\uDB80\uDE23 §rModifikator %s wurr vun Attribut %s vun\u2019n Ding to %s wegschermt§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB80\uDE23 §rWeert vun\u2019n Modifikator %s vun\u2019n Attribut %s vun\u2019n Ding %s is %s§r",
    "commands.forceload.added.failure": "§f\uDB80\uDE23 §rNichts hett sik \u00e4nnern, d\u00fcsse Chunk wurrn all d\u00fcersam laden§r",
    "commands.forceload.added.single": "§f\uDB80\uDE23 §rChunk %s in %s warrt nu erst d\u00fcersam laden§r",
    "commands.forceload.added.multiple": "§f\uDB80\uDE23 §r%s Chunks in %s vun %s bet %s warrt nu d\u00fcersam laden§r",
    "commands.forceload.query.success": "§f\uDB80\uDE23 §rChunk %s in %s warrt d\u00fcersam laden§r",
    "commands.forceload.query.failure": "§f\uDB80\uDE23 §rChunk %s in %s warrt nich d\u00fcersam laadt§r",
    "commands.forceload.list.single": "§f\uDB80\uDE23 §rIn %s warrt en Chunk d\u00fcersam laden: %s§r",
    "commands.forceload.list.multiple": "§f\uDB80\uDE23 §rIn %2$s warrn %1$s Chunks d\u00fcersam laden: %s§r",
    "commands.forceload.added.none": "§f\uDB80\uDE23 §rIn %s warrt keen Chunks d\u00fcersam laden§r",
    "commands.forceload.removed.all": "§f\uDB80\uDE23 §rIn %s warrt nu keen Chunks m\u00e4er d\u00fcersam laden§r",
    "commands.forceload.removed.failure": "§f\uDB80\uDE23 §rNichts hett s\u00fcck \u00e4nnern, de Chunk wurrn ok bether nich laden§r",
    "commands.forceload.removed.single": "§f\uDB80\uDE23 §rChunk %s in %s warrt nu nich m\u00e4er d\u00fcersam laden§r",
    "commands.forceload.removed.multiple": "§f\uDB80\uDE23 §r%s Chunks in %s vun %s bet %s warrt nu nich m\u00e4er holten§r",
    "commands.forceload.toobig": "§f\uDB80\uDE23 §rTo veel Chunks in\u2019t angeven Beriek (maximaal %s, angeven %s)§r",
    "commands.clear.success.single": "§f\uDB80\uDE23 §r%s Dingen wurrn vun %s ofmakt§r",
    "commands.clear.success.multiple": "§f\uDB80\uDE23 §r%s Dingen wurrn vun %s Speelers ofmakt§r",
    "commands.clear.test.single": "§f\uDB80\uDE23 §r%s \u00f6vereeinkoomen Gi\u00ebgenst\u00e4nne s\u00fcnd bi %s funnen worrn§r",
    "commands.clear.test.multiple": "§f\uDB80\uDE23 §r%s \u00f6vereeinkoomen Gi\u00ebgenst\u00e4nne s\u00fcnd bi %s Speelers funnen worrn§r",
    "commands.clone.success": "§f\uDB80\uDE23 §r%s Bl\u00f6k s\u00fcnd spoodriek kopeert worrn§r",
    "commands.debug.started": "§f\uDB80\uDE23 §rTik-Opteking wurr bigohn§r",
    "commands.debug.stopped": "§f\uDB80\uDE23 §rTik-Opteking wurr nah %s Sekunn un %s Tiks stoppt (%s Tiks pro Sekunn)§r",
    "commands.debug.notRunning": "§f\uDB80\uDE23 §rTik-Opteking is nich aktiv§r",
    "commands.debug.alreadyRunning": "§f\uDB80\uDE23 §rTik-Opteking wurr all starten§r",
    "commands.debug.function.success.single": "§f\uDB80\uDE23 §r%s Befi\u00e4le vun de Funktschoon '%s' wurrn in de Utgaavdaotei %s optekent§r",
    "commands.debug.function.success.multiple": "§f\uDB80\uDE23 §r%s Befi\u00e4le vun %s Funkschoonen wurrn in de Utgaavdaotei %s optekent§r",
    "commands.debug.function.noRecursion": "§f\uDB80\uDE23 §rDat kan nich ut en Funktschoon rut optekent warrn§r",
    "commands.debug.function.traceFailed": "§f\uDB80\uDE23 §rFunktschoon kunn nich optekent warrn§r",
    "commands.defaultgamemode.success": "§f\uDB80\uDE23 §rStandaardspeelwise wurr to %s sett§r",
    "commands.difficulty.success": "§f\uDB80\uDE23 §rSw\u00e4\u00f6rdegraod wurr op %s sett§r",
    "commands.difficulty.query": "§f\uDB80\uDE23 §rDe Sw\u00e4\u00f6rdegraod is %s§r",
    "commands.drop.no_held_items": "§f\uDB80\uDE23 §rDing kan kien Gi\u00ebgenst\u00e4nne dregen§r",
    "commands.drop.no_loot_table": "§f\uDB80\uDE23 §rDing %s hett kien B\u00fc\u00fcttabell§r",
    "commands.drop.success.single": "§f\uDB80\uDE23 §r%s %s fallen laten§r",
    "commands.drop.success.single_with_table": "§f\uDB80\uDE23 §r%s %s ut de B\u00fc\u00fcttabell %s fallen laten§r",
    "commands.drop.success.multiple": "§f\uDB80\uDE23 §r%s Gi\u00ebgenst\u00e4nne fallen laten§r",
    "commands.drop.success.multiple_with_table": "§f\uDB80\uDE23 §r%s Gi\u00ebgenst\u00e4nne ut de B\u00fc\u00fcttabell %s fallen laten§r",
    "commands.effect.give.success.single": "§f\uDB80\uDE23 §rEfekt %s wurr op %s anwennt§r",
    "commands.effect.give.success.multiple": "§f\uDB80\uDE23 §rEfekt %s wurr op %s Teele anwennt§r",
    "commands.effect.clear.everything.success.single": "§f\uDB80\uDE23 §rAll Efekte wurr vun %s ofmakt§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB80\uDE23 §rAll Efekte wurr vun %s Teele ofmakt§r",
    "commands.effect.clear.specific.success.single": "§f\uDB80\uDE23 §rEfekt %s wurr vun %s ofmakt§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB80\uDE23 §rEfekt %s wurr op %s Teele wegnoamen§r",
    "commands.enchant.success.single": "§f\uDB80\uDE23 §rBet\u00f6vering %s wurr up dat Ding van %s anwennt§r",
    "commands.enchant.success.multiple": "§f\uDB80\uDE23 §rBet\u00f6vering %s wurr up %s Dingen anwennt§r",
    "commands.experience.add.points.success.single": "§f\uDB80\uDE23 §r%s Erfaorungspunkte wurrn an %s geven§r",
    "commands.experience.add.points.success.multiple": "§f\uDB80\uDE23 §r%s Erfaorungspunkte wurrn an %s Speelers geven§r",
    "commands.experience.add.levels.success.single": "§f\uDB80\uDE23 §r%s Erfaorungsstoop wurrn an %s geven§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB80\uDE23 §r%s Erfaorungsstoop wurrn an %s Speelers geven§r",
    "commands.experience.set.points.success.single": "§f\uDB80\uDE23 §rErfaorungspunkte vun %s wurrn op %s sett§r",
    "commands.experience.set.points.success.multiple": "§f\uDB80\uDE23 §rErfaorungspunkte vun %s Speelers wurrn op %s sett§r",
    "commands.experience.set.levels.success.single": "§f\uDB80\uDE23 §rErfaorungsstoop vun %s wurrn op %s sett§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB80\uDE23 §rErfaorungsstoop vun %s wurrn op %s sett§r",
    "commands.experience.query.points": "§f\uDB80\uDE23 §r%s hett %s Erfaorungspunkte§r",
    "commands.experience.query.levels": "§f\uDB80\uDE23 §r%s hett Erfaorungsstoop %s§r",
    "commands.fill.success": "§f\uDB80\uDE23 §r%s Bl\u00f6k s\u00fcnd spoodriek platzeert worrn§r",
    "commands.function.success.single": "§f\uDB80\uDE23 §r%s Befi\u00e4le vun de Funktschoon '%s' wurrn utf\u00fchrt§r",
    "commands.function.success.multiple": "§f\uDB80\uDE23 §r%s Befi\u00e4le vun %s Funktschoon wurrn utf\u00fchrt§r",
    "commands.give.failed.toomanyitems": "§f\uDB80\uDE23 §rKan nich m\u00e4er as %s %s geven§r",
    "commands.give.success.single": "§f\uDB80\uDE23 §r%s %s to %s geven§r",
    "commands.give.success.multiple": "§f\uDB80\uDE23 §r%s %s to %s Speelers geven§r",
    "commands.playsound.success.single": "§f\uDB80\uDE23 §rL\u00fc\u00fcd %s f\u00f6r %s afspi\u00eblt§r",
    "commands.playsound.success.multiple": "§f\uDB80\uDE23 §rL\u00fc\u00fcd %s f\u00f6r %s Speelers afspi\u00eblt§r",
    "commands.publish.success": "§f\uDB80\uDE23 §rLAN-Speel is nu \u00fcnner Port %s henriekbar§r",
    "commands.list.players": "§f\uDB80\uDE23 §rEt s\u00fcnd %s vun maximaal %s Speelers online: %s§r",
    "commands.list.nameAndId": "§f\uDB80\uDE23 §r%s (%s)§r",
    "commands.kill.success.single": "§f\uDB80\uDE23 §r%s opleegt§r",
    "commands.kill.success.multiple": "§f\uDB80\uDE23 §r%s Dinge wurrn opleegt§r",
    "commands.kick.success": "§f\uDB80\uDE23 §r%s wurr rutsmieten: %s§r",
    "commands.message.display.outgoing": "§f\uDB80\uDE23 §rDu fl\u00fcggst %s to: %s§r",
    "commands.message.display.incoming": "§f\uDB80\uDE23 §r%s fl\u00fcggt di to: %s§r",
    "commands.op.success": "§f\uDB80\uDE23 §r%s wurr to Serveroperator beropt§r",
    "commands.deop.success": "§f\uDB80\uDE23 §r%s is keen Serveroperator m\u00e4er§r",
    "commands.ban.success": "§f\uDB80\uDE23 §r%s wurr sparrt: %s§r",
    "commands.pardon.success": "§f\uDB80\uDE23 §r%s is nich m\u00e4er sparrt§r",
    "commands.particle.success": "§f\uDB80\uDE23 §rPartikel %s warrt wiest§r",
    "commands.perf.started": "§f\uDB80\uDE23 §r10-sek\u00fcnnige Leistungsopteking wurr bigohn (bruuk '/perf stop' \u00fcm opstunns aftosluten)§r",
    "commands.perf.stopped": "§f\uDB80\uDE23 §rLeistungsopteking wurr nah %s Sekunn un %s Tiks stoppt (%s Tiks pro Sekunn)§r",
    "commands.perf.reportSaved": "§f\uDB80\uDE23 §rDebug-Bericht wurr opstellt in %s§r",
    "commands.perf.reportFailed": "§f\uDB80\uDE23 §rDebug\u2010Bericht kunn nich opstellt warrn§r",
    "commands.perf.notRunning": "§f\uDB80\uDE23 §rLeistungs-Opteking is nich aktiv§r",
    "commands.perf.alreadyRunning": "§f\uDB80\uDE23 §rLeistungs-Opteking wurr all starten§r",
    "commands.jfr.started": "§f\uDB80\uDE23 §rJFR-Opteking wurr bigohn§r",
    "commands.jfr.start.failed": "§f\uDB80\uDE23 §rFehler bi \u2019t Starten vun de JFR-Opteking§r",
    "commands.jfr.stopped": "§f\uDB80\uDE23 §rJFR-Opteking stoppt un in %s spiekert§r",
    "commands.jfr.dump.failed": "§f\uDB80\uDE23 §rFehler bi dat Spiekern vun de JFR-Opteking: %s§r",
    "commands.seed.success": "§f\uDB80\uDE23 §rDe Startweert is %s§r",
    "commands.stop.stopping": "§f\uDB80\uDE23 §rServer w\u00e4t stopt§r",
    "commands.time.query": "§f\uDB80\uDE23 §rDe aktueele Tied is %s§r",
    "commands.time.set": "§f\uDB80\uDE23 §rTied op %s gesett§r",
    "commands.schedule.created.function": "§f\uDB80\uDE23 §rFunktschoon '%s' wurr in %s Tiks ton Speeltied %s inplant§r",
    "commands.schedule.created.tag": "§f\uDB80\uDE23 §rEtikett '%s' wurr in %s Tiks ton Speeltied %s inplant§r",
    "commands.schedule.cleared.success": "§f\uDB80\uDE23 §rDat wurrn %s Planungen met de ID %s wegmaakt§r",
    "commands.schedule.cleared.failure": "§f\uDB80\uDE23 §rDat gifft keen Planungen met de ID %s§r",
    "commands.schedule.same_tick": "§f\uDB80\uDE23 §rF\u00f6r den aktueelen Tik kan nix inplanten warrn§r",
    "commands.gamemode.success.self": "§f\uDB80\uDE23 §rDien Speelwise wurr op %s sett§r",
    "commands.gamemode.success.other": "§f\uDB80\uDE23 §rDien Speelwise vun %s wurr op %s sett§r",
    "commands.gamerule.query": "§f\uDB80\uDE23 §rDe Speelregel %s is opstunns '%s'§r",
    "commands.gamerule.set": "§f\uDB80\uDE23 §rSpeelregel %s wurr op '%s' sett§r",
    "commands.save.disabled": "§f\uDB80\uDE23 §rAutomaatsch Spiekern is nu deaktiveert§r",
    "commands.save.enabled": "§f\uDB80\uDE23 §rAutomaatsch Spiekern is nu aktiveert§r",
    "commands.save.saving": "§f\uDB80\uDE23 §rSpeel warrt lagert (dat kann en Moment dauern!)§r",
    "commands.save.success": "§f\uDB80\uDE23 §rSpeel warrt lagert§r",
    "commands.setidletimeout.success": "§f\uDB80\uDE23 §rEenaktivit\u00e4tslimit wurr op %s Minuten sett§r",
    "commands.banlist.none": "§f\uDB80\uDE23 §rDat gifft keen Sparren§r",
    "commands.banlist.list": "§f\uDB80\uDE23 §rDat gifft %s Sparren:§r",
    "commands.banlist.entry": "§f\uDB80\uDE23 §r%s wurr vun %s sparrt: %s§r",
    "commands.bossbar.create.success": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s wurr makt§r",
    "commands.bossbar.remove.success": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s wurr ofmakt§r",
    "commands.bossbar.list.bars.none": "§f\uDB80\uDE23 §rEt is keen anpasst Baasbalken aktiv§r",
    "commands.bossbar.list.bars.some": "§f\uDB80\uDE23 §rEt s\u00fcnd %s anpasst Baasbalken aktiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s hebt keene Speelers m\u00e4er§r",
    "commands.bossbar.set.players.success.some": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s hebt nu %s Speelers: %s§r",
    "commands.bossbar.set.name.success": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s wurr umn\u00f6mt§r",
    "commands.bossbar.set.color.success": "§f\uDB80\uDE23 §rFarve van anpasst Baasbalken %s wurr \u00e4nnert§r",
    "commands.bossbar.set.style.success": "§f\uDB80\uDE23 §rIndelung de anpasst Baasbalken %s wurr \u00e4nnert§r",
    "commands.bossbar.set.value.success": "§f\uDB80\uDE23 §rWeert de anpasst Baasbalken %s wurr up %s \u00e4nnert§r",
    "commands.bossbar.set.max.success": "§f\uDB80\uDE23 §rMaximaalweert de anpasst Baasbalken %s wurr up %s \u00e4nnert§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s is nu sichtbaar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s is nu verstekt§r",
    "commands.bossbar.get.value": "§f\uDB80\uDE23 §rDe upstunds Weert vun de anpasst Baasbalken %s bedriggt %s§r",
    "commands.bossbar.get.max": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s het as Maximaalweert %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s is upstunds sichtbaor§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s is upstunds verstekt§r",
    "commands.bossbar.get.players.none": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s hett keen Speelers online§r",
    "commands.bossbar.get.players.some": "§f\uDB80\uDE23 §rAnpasst Baasbalken %s hett aktueel %s Speelers online: %s§r",
    "commands.recipe.give.success.single": "§f\uDB80\uDE23 §r%s Rezepten s\u00fcnd f\u00f6r %s freeslaten worrn§r",
    "commands.recipe.give.success.multiple": "§f\uDB80\uDE23 §r%s Rezepten s\u00fcnd f\u00f6r %s Speelers freeslaten worrn§r",
    "commands.recipe.take.success.single": "§f\uDB80\uDE23 §r%s Rezepten s\u00fcnd vun %s wegmaakt worrn§r",
    "commands.recipe.take.success.multiple": "§f\uDB80\uDE23 §r%s Rezepten s\u00fcnd vun %s Speelers wegmaakt worrn§r",
    "commands.summon.success": "§f\uDB80\uDE23 §r%s wurr maakt§r",
    "commands.whitelist.enabled": "§f\uDB80\uDE23 §rDe G\u00e4stegalst is nu aktiveert worrn§r",
    "commands.whitelist.disabled": "§f\uDB80\uDE23 §rDe G\u00e4stegalst is nu deaktiveert worrn§r",
    "commands.whitelist.none": "§f\uDB80\uDE23 §rDat s\u00fcnd keen Speelers op de G\u00e4stegalst§r",
    "commands.whitelist.list": "§f\uDB80\uDE23 §rDat s\u00fcnd %s Speeler op de G\u00e4stegalst: %s§r",
    "commands.whitelist.add.success": "§f\uDB80\uDE23 §r%s w\u00fc\u00f6r to de G\u00e4stegalst bidaon§r",
    "commands.whitelist.remove.success": "§f\uDB80\uDE23 §r%s w\u00fc\u00f6r vun de G\u00e4stegalst w\u00e4gdaon§r",
    "commands.whitelist.reloaded": "§f\uDB80\uDE23 §rG\u00e4stegalst wier ladt§r",
    "commands.weather.set.clear": "§f\uDB80\uDE23 §rWedder wurr op Klaar \u00e4nnert§r",
    "commands.weather.set.rain": "§f\uDB80\uDE23 §rWedder wurr op Regen \u00e4nnert§r",
    "commands.weather.set.thunder": "§f\uDB80\uDE23 §rWedder wurr op Dunnerwi\u00e4r \u00e4nnert§r",
    "commands.spawnpoint.success.single": "§f\uDB80\uDE23 §rInstiegpunkt vun %6$s wurr op (%1$s, %2$s, %3$s) [%4$s] in %5$s sett§r",
    "commands.spawnpoint.success.multiple": "§f\uDB80\uDE23 §rInstiegpunkt vun %6$s Speelers wurr op (%1$s, %2$s, %3$s) [%4$s] in %5$s sett§r",
    "commands.stopsound.success.source.sound": "§f\uDB80\uDE23 §rL\u00fc\u00fcd %s f\u00f6r de L\u00fc\u00fcdart %s wuur stoppt§r",
    "commands.stopsound.success.source.any": "§f\uDB80\uDE23 §rAll %s-L\u00fc\u00fcd wuur stoppt§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB80\uDE23 §rL\u00fc\u00fcd %s wuur stoppt§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB80\uDE23 §rAll L\u00fc\u00fcd wuur stoppt§r",
    "commands.setworldspawn.success": "§f\uDB80\uDE23 §rWi\u00e4lt-Instiegpunkt wurr op (%s, %s, %s) [%s] sett§r",
    "commands.spreadplayers.success.teams": "§f\uDB80\uDE23 §r%s Trops wurrn rund \u00fcm (%s, %s) met en Afstand vun d\u00f6rsnittlich %s Bl\u00f6k tonanner verdeelt§r",
    "commands.spreadplayers.success.entities": "§f\uDB80\uDE23 §r%s Speeler wurrn rund \u00fcm (%s, %s) met en Afstand vun d\u00f6rsnittlich %s Bl\u00f6k tonanner verdeelt§r",
    "commands.setblock.success": "§f\uDB80\uDE23 §rBlok bi (%s, %s, %s) is \u00e4nnern worrn§r",
    "commands.banip.success": "§f\uDB80\uDE23 §rIP-Adress %s wurr sparrt: %s§r",
    "commands.banip.info": "§f\uDB80\uDE23 §rDisse Sparren bedripst %s Speeler: %s§r",
    "commands.pardonip.success": "§f\uDB80\uDE23 §rIP %s is nich m\u00e4er sparrt§r",
    "commands.teleport.success.entity.single": "§f\uDB80\uDE23 §r%s w\u00fc\u00f6r nao %s teleportirt§r",
    "commands.teleport.success.entity.multiple": "§f\uDB80\uDE23 §r%s Dinge wurrn to %s teleportirt§r",
    "commands.teleport.success.location.single": "§f\uDB80\uDE23 §r%s w\u00fc\u00f6r nao (%s, %s, %s) teleportirt§r",
    "commands.teleport.success.location.multiple": "§f\uDB80\uDE23 §r%s Dinge wurrn to %s, %s, %s teleportirt§r",
    "commands.teleport.invalidPosition": "§f\uDB80\uDE23 §rUng\u00fcllig Positschoon to\u2019n Teleportirn§r",
    "commands.title.cleared.single": "§f\uDB80\uDE23 §rAll Titels s\u00fcnd f\u00f6r %s wegmaakt worrn§r",
    "commands.title.cleared.multiple": "§f\uDB80\uDE23 §rAll Titels s\u00fcnd f\u00f6r %s Speelers wegmaakt worrn§r",
    "commands.title.reset.single": "§f\uDB80\uDE23 §rTitel-Angevetieden wurrn f\u00f6r %s tor\u00fcchsett§r",
    "commands.title.reset.multiple": "§f\uDB80\uDE23 §rTitel-Angevetieden wurrn f\u00f6r %s Speelers tor\u00fcchsett§r",
    "commands.title.show.title.single": "§f\uDB80\uDE23 §rNee Titel warrt f\u00f6r %s wiest§r",
    "commands.title.show.title.multiple": "§f\uDB80\uDE23 §rNee Titel warrt f\u00f6r %s Speelers wiest§r",
    "commands.title.show.subtitle.single": "§f\uDB80\uDE23 §rNee \u00dcnnertitel warrt f\u00f6r %s wiest§r",
    "commands.title.show.subtitle.multiple": "§f\uDB80\uDE23 §rNee \u00dcnnertitel warrt f\u00f6r %s Speelers wiest§r",
    "commands.title.show.actionbar.single": "§f\uDB80\uDE23 §rNee Akschoonsleittitel warrt f\u00f6r %s wiest§r",
    "commands.title.show.actionbar.multiple": "§f\uDB80\uDE23 §rNee Akschoonsleittitel warrt f\u00f6r %s Speelers wiest§r",
    "commands.title.times.single": "§f\uDB80\uDE23 §rTitel-Angevetieden wurrn f\u00f6r %s \u00e4nnert§r",
    "commands.title.times.multiple": "§f\uDB80\uDE23 §rTitel-Angevetieden wurrn f\u00f6r %s Speelers \u00e4nnert§r",
    "commands.worldborder.set.grow": "§f\uDB80\uDE23 §rDe Wi\u00e4ltgrense warrt binnen vun %2$s Sekunn op en Wiet vun %1$s Bl\u00f6k vergr\u00f6ttert§r",
    "commands.worldborder.set.shrink": "§f\uDB80\uDE23 §rDe Wi\u00e4ltgrense warrt binnen vun %2$s Sekunn op en Wiet vun %1$s Bl\u00f6k minnert§r",
    "commands.worldborder.set.immediate": "§f\uDB80\uDE23 §rDe Wi\u00e4ltgrense wurr op en Wiet vun %s Bl\u00f6k sett§r",
    "commands.worldborder.center.success": "§f\uDB80\uDE23 §rDe Middel vun de Wi\u00e4ltgrense wurr op (%s, %s) sett§r",
    "commands.worldborder.get": "§f\uDB80\uDE23 §rDe Wi\u00e4ltgrense hett opstunns en Wiet vun %s Bl\u00f6k§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB80\uDE23 §rDe Unversehrtheitsberiek \u00fcm de Wi\u00e4ltgrense wurr op %s Bl\u00f6k sett§r",
    "commands.worldborder.damage.amount.success": "§f\uDB80\uDE23 §rDe Schaden vun de Wi\u00e4ltgrense wurr op %s pro Blok jeder Sekunn sett§r",
    "commands.worldborder.warning.time.success": "§f\uDB80\uDE23 §rDe Warktied vun de Wi\u00e4ltgrense wurr op %s Sekunn sett§r",
    "commands.worldborder.warning.distance.success": "§f\uDB80\uDE23 §rDe Warnberiek \u00fcm de Wi\u00e4ltgrense wurr op %s Bl\u00f6k sett§r",
    "commands.tag.add.success.single": "§f\uDB80\uDE23 §rEtikett '%s' to %s tof\u00f6\u00f6gt§r",
    "commands.tag.add.success.multiple": "§f\uDB80\uDE23 §rEtikett '%s' to %s Dingen tof\u00f6\u00f6gt§r",
    "commands.tag.remove.success.single": "§f\uDB80\uDE23 §rEtikett '%s' is vun %s wegbleven§r",
    "commands.tag.remove.success.multiple": "§f\uDB80\uDE23 §rEtikett '%s' is vun wiet %s Dingen wegbleven§r",
    "commands.tag.list.single.empty": "§f\uDB80\uDE23 §r%s hett keen Etiketten§r",
    "commands.tag.list.single.success": "§f\uDB80\uDE23 §r%s hett %s Etiketten: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB80\uDE23 §rDe %s utw\u00e4hlt Dingen hebbt keen Etikett§r",
    "commands.tag.list.multiple.success": "§f\uDB80\uDE23 §rDe %s utw\u00e4hlt Dingen hebbt alltohoop %s Etiketten utlaten: %s§r",
    "commands.team.list.members.empty": "§f\uDB80\uDE23 §rTrop %s hett keen Liddmaten§r",
    "commands.team.list.members.success": "§f\uDB80\uDE23 §rTrop %s hett %s Liddmaten: %s§r",
    "commands.team.list.teams.empty": "§f\uDB80\uDE23 §rDat gifft keen Trops§r",
    "commands.team.list.teams.success": "§f\uDB80\uDE23 §rDat gifft %s Trops: %s§r",
    "commands.team.add.success": "§f\uDB80\uDE23 §rTrop %s wurr opfertigt§r",
    "commands.team.remove.success": "§f\uDB80\uDE23 §rTrop %s wegmaken§r",
    "commands.team.empty.success": "§f\uDB80\uDE23 §r%s Liddmaten wurrn ut Trop %s wegmaakt§r",
    "commands.team.option.color.success": "§f\uDB80\uDE23 §rFarve van dat Trop %s up %s insteld§r",
    "commands.team.option.name.success": "§f\uDB80\uDE23 §rNaam de Trop %s wurr aktualiseert§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB80\uDE23 §rEgenbeschuuv worp f\u00f6r Trop %s aktiveert§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB80\uDE23 §rEgenbeschuuv worp f\u00f6r Trop %s deaktiveert§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB80\uDE23 §rTrop %s kan all onsichtbaar Tropliddmaaten sehn§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB80\uDE23 §rTrop %s kan nich all onsichtbaar Tropliddmaaten sehn§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB80\uDE23 §rSichtbaorkaid de Speelernaam vun Trop %s wurr op \"%s\" sett§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB80\uDE23 §rSichtbaorkaid de Doodsmeldungen vun Trop %s wurr op \"%s\" sett§r",
    "commands.team.option.collisionRule.success": "§f\uDB80\uDE23 §rSchieveree f\u00f6r Trop %s wurr op \"%s\" sett§r",
    "commands.team.option.prefix.success": "§f\uDB80\uDE23 §rTrop-Prefiks op %s sett§r",
    "commands.team.option.suffix.success": "§f\uDB80\uDE23 §rTrop-Suffiks op %s sett§r",
    "commands.team.join.success.single": "§f\uDB80\uDE23 §r%s to Trop %s tof\u00f6\u00f6gt§r",
    "commands.team.join.success.multiple": "§f\uDB80\uDE23 §r%s Liddmaten to Trop %s tof\u00f6\u00f6gt§r",
    "commands.team.leave.success.single": "§f\uDB80\uDE23 §r%s ut all Trop wegmaakt§r",
    "commands.team.leave.success.multiple": "§f\uDB80\uDE23 §r%s Liddmaten uut elk Trop wegnoamen§r",
    "commands.trigger.simple.success": "§f\uDB80\uDE23 §r%s aktiveert§r",
    "commands.trigger.add.success": "§f\uDB80\uDE23 §r%s aktiveert (Weert is \u00fcm %s h\u00f6ger worrn)§r",
    "commands.trigger.set.success": "§f\uDB80\uDE23 §r%s aktiveert (Weert wurr op %s sett)§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB80\uDE23 §rDat gifft keen Teele§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB80\uDE23 §rDat gifft %s Teele: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB80\uDE23 §rEen nee\u2019e Teel %s is maakt§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB80\uDE23 §rTeel %s wuur wegnoamen§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB80\uDE23 §rAll Teele in Angevepositschoon %s wurrn afwischt§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB80\uDE23 §rAngevepositschoon %s wiest nu dat Teel %s an§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB80\uDE23 §rAngevenaam vun %s wurr to %s \u00e4nnern§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB80\uDE23 §rDorto vun Teel %s wurr \u00e4nnern§r",
    "commands.scoreboard.players.list.empty": "§f\uDB80\uDE23 §rDat gifft keen \u00f6verwachten Dinge§r",
    "commands.scoreboard.players.list.success": "§f\uDB80\uDE23 §rDat gifft %s \u00f6verwachte Dinge: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB80\uDE23 §r%s hett keen Punktst\u00e4nnen§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB80\uDE23 §r%s het %s Punktst\u00e4nnen:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB80\uDE23 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s op %s sett§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s Dingen op %s sett§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB80\uDE23 §r%2$s wurr f\u00f6r %3$s \u00fcm %1$s h\u00f6ger (nu %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB80\uDE23 §r%2$s wurr f\u00f6r %3$s Dingen \u00fcm %1$s h\u00f6ger§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB80\uDE23 §r%2$s wurr f\u00f6r %3$s \u00fcm %1$s minnern (nu %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB80\uDE23 §r%2$s wurr f\u00f6r %3$s Dingen \u00fcm %1$s minnern§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB80\uDE23 §rAll Punktst\u00e4nnen wurrn f\u00f6r %s afwischt§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB80\uDE23 §rAll Punktst\u00e4nnen wurrn f\u00f6r %s Dinge afwischt§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s afl\u00f6\u00f6st§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s Dingen afl\u00f6\u00f6st§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB80\uDE23 §rUtl\u00f6ser %s wurr f\u00f6r %s aktiveert§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB80\uDE23 §rUtl\u00f6ser %s wurr f\u00f6r %s Dingen aktiveert§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s op %s \u00e4nnert§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB80\uDE23 §r%s wurr f\u00f6r %s Dingen \u00e4nnert§r",
    "commands.scoreboard.players.get.success": "§f\uDB80\uDE23 §r%s harr %s %s§r",
    "commands.reload.success": "§f\uDB80\uDE23 §rDaotenpak\u00e4tte warrt nee laden§r",
    "commands.reload.failure": "§f\uDB80\uDE23 §rNeeladen fehlslahn, ole Daoten warrt bibehollen§r",
    "commands.data.entity.modified": "§f\uDB80\uDE23 §rDingdaoten vun %s wurrn \u00e4nnert§r",
    "commands.data.entity.query": "§f\uDB80\uDE23 §r%s hett de folgen Dingdaoten: %s§r",
    "commands.data.entity.get": "§f\uDB80\uDE23 §r%s vun %s multiplizeert met %s is %s§r",
    "commands.data.block.modified": "§f\uDB80\uDE23 §rBlokdaoten bi (%s, %s, %s) is \u00e4nnern worrn§r",
    "commands.data.block.query": "§f\uDB80\uDE23 §rBlok bi (%s, %s, %s) hett de folgende Blokdaoten§r",
    "commands.data.block.get": "§f\uDB80\uDE23 §r%s vun Blok bi (%s, %s, %s) multiplizeert met %s is %s§r",
    "commands.data.storage.modified": "§f\uDB80\uDE23 §rSpieker %s wurr \u00e4nnert§r",
    "commands.data.storage.query": "§f\uDB80\uDE23 §rSpieker %s hebbt de folgen Daoten: %s§r",
    "commands.data.storage.get": "§f\uDB80\uDE23 §r%s in\u2019 Spieker %s met %s multiplizeert is %s§r",
    "commands.datapack.list.enabled.success": "§f\uDB80\uDE23 §rDat s\u00fcnd %s Daotenpak\u00e4tte aktiveert: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB80\uDE23 §rDat s\u00fcnd keen Daotenpak\u00e4tte aktiveert§r",
    "commands.datapack.list.available.success": "§f\uDB80\uDE23 §rDat s\u00fcnd %s Daotenpaket verf\u00fcgbor: %s§r",
    "commands.datapack.list.available.none": "§f\uDB80\uDE23 §rDat s\u00fcnd keen anner Daotenpak\u00e4tte verf\u00fcgbor§r",
    "commands.datapack.modify.enable": "§f\uDB80\uDE23 §rDaotenpaket %s aktiveert§r",
    "commands.datapack.modify.disable": "§f\uDB80\uDE23 §rDaotenpaket %s deaktiveert§r",
    "commands.spectate.success.stopped": "§f\uDB80\uDE23 §rDu kiekst keen Ding m\u00e4er toe§r",
    "commands.spectate.success.started": "§f\uDB80\uDE23 §rDu kiekst nu %s toe§r",
    "commands.spectate.not_spectator": "§f\uDB80\uDE23 §r%s is nich inn Tokiekerwise§r",
    "commands.spectate.self": "§f\uDB80\uDE23 §rDu kanst di nich s\u00fclvs toekieken§r",
    "commands.item.target.not_a_container": "§f\uDB80\uDE23 §rTeelpositschoon bi %s, %s, %s hett keen Taske§r",
    "commands.item.source.not_a_container": "§f\uDB80\uDE23 §rW\u00f6\u00f6rpositschoon %s, %s, %s hett keen Taske§r",
    "commands.item.target.no_such_slot": "§f\uDB80\uDE23 §rTeel hett Gaubalkenplats %s nich§r",
    "commands.item.source.no_such_slot": "§f\uDB80\uDE23 §rW\u00f6\u00f6r besitt Taskeplats %s nich§r",
    "commands.item.target.no_changes": "§f\uDB80\uDE23 §rKeen Teel lett Gi\u00ebgenst\u00e4nne an de Positschoon %s to§r",
    "commands.item.target.no_changed.known_item": "§f\uDB80\uDE23 §rKeen Teel lett %s an de Positschoon %s to§r",
    "commands.item.block.set.success": "§f\uDB80\uDE23 §rInholt en Gaubalkenplats beid (%s, %s, %s) wurr d\u00f6r %s ersett§r",
    "commands.item.entity.set.success.single": "§f\uDB80\uDE23 §rInholt en Gaubalkenplats vun %s wurr d\u00f6r %s ersett§r",
    "commands.item.entity.set.success.multiple": "§f\uDB80\uDE23 §rInholt en Gaubalkenplats vun %s Dingen wurr d\u00f6r %s ersett§r",
    "commands.gamerule.query": "§f\uDBFF\uDFA8 §rDe Speelregel %s is opstunns '%s'§r",
    "commands.gamerule.set": "§f\uDBFF\uDFA8 §rSpeelregel %s wurr op '%s' sett§r",
    "commands.recipe.give.success.single": "§f\uDBFF\uDFA9 §r%s Rezepten s\u00fcnd f\u00f6r %s freeslaten worrn§r",
    "commands.recipe.give.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezepten s\u00fcnd f\u00f6r %s Speelers freeslaten worrn§r",
    "commands.recipe.take.success.single": "§f\uDBFF\uDFA9 §r%s Rezepten s\u00fcnd vun %s wegmaakt worrn§r",
    "commands.recipe.take.success.multiple": "§f\uDBFF\uDFA9 §r%s Rezepten s\u00fcnd vun %s Speelers wegmaakt worrn§r",
    "commands.worldborder.set.grow": "§f\uDBFF\uDFBA §rDe Wi\u00e4ltgrense warrt binnen vun %2$s Sekunn op en Wiet vun %1$s Bl\u00f6k vergr\u00f6ttert§r",
    "commands.worldborder.set.shrink": "§f\uDBFF\uDFBA §rDe Wi\u00e4ltgrense warrt binnen vun %2$s Sekunn op en Wiet vun %1$s Bl\u00f6k minnert§r",
    "commands.worldborder.set.immediate": "§f\uDBFF\uDFBA §rDe Wi\u00e4ltgrense wurr op en Wiet vun %s Bl\u00f6k sett§r",
    "commands.worldborder.center.success": "§f\uDBFF\uDFBA §rDe Middel vun de Wi\u00e4ltgrense wurr op (%s, %s) sett§r",
    "commands.worldborder.get": "§f\uDBFF\uDFBA §rDe Wi\u00e4ltgrense hett opstunns en Wiet vun %s Bl\u00f6k§r",
    "commands.worldborder.damage.buffer.success": "§f\uDBFF\uDFBA §rDe Unversehrtheitsberiek \u00fcm de Wi\u00e4ltgrense wurr op %s Bl\u00f6k sett§r",
    "commands.worldborder.damage.amount.success": "§f\uDBFF\uDFBA §rDe Schaden vun de Wi\u00e4ltgrense wurr op %s pro Blok jeder Sekunn sett§r",
    "commands.worldborder.warning.time.success": "§f\uDBFF\uDFBA §rDe Warktied vun de Wi\u00e4ltgrense wurr op %s Sekunn sett§r",
    "commands.worldborder.warning.distance.success": "§f\uDBFF\uDFBA §rDe Warnberiek \u00fcm de Wi\u00e4ltgrense wurr op %s Bl\u00f6k sett§r",
    "commands.experience.add.points.success.single": "§f\uDBFF\uDFBB §r%s Erfaorungspunkte wurrn an %s geven§r",
    "commands.experience.add.points.success.multiple": "§f\uDBFF\uDFBB §r%s Erfaorungspunkte wurrn an %s Speelers geven§r",
    "commands.experience.add.levels.success.single": "§f\uDBFF\uDFBB §r%s Erfaorungsstoop wurrn an %s geven§r",
    "commands.experience.add.levels.success.multiple": "§f\uDBFF\uDFBB §r%s Erfaorungsstoop wurrn an %s Speelers geven§r",
    "commands.experience.set.points.success.single": "§f\uDBFF\uDFBB §rErfaorungspunkte vun %s wurrn op %s sett§r",
    "commands.experience.set.points.success.multiple": "§f\uDBFF\uDFBB §rErfaorungspunkte vun %s Speelers wurrn op %s sett§r",
    "commands.experience.set.levels.success.single": "§f\uDBFF\uDFBB §rErfaorungsstoop vun %s wurrn op %s sett§r",
    "commands.experience.set.levels.success.multiple": "§f\uDBFF\uDFBB §rErfaorungsstoop vun %s wurrn op %s sett§r",
    "commands.experience.query.points": "§f\uDBFF\uDFBB §r%s hett %s Erfaorungspunkte§r",
    "commands.experience.query.levels": "§f\uDBFF\uDFBB §r%s hett Erfaorungsstoop %s§r",
    "commands.tag.add.success.single": "§f\uDBFF\uDFBC §rEtikett '%s' to %s tof\u00f6\u00f6gt§r",
    "commands.tag.add.success.multiple": "§f\uDBFF\uDFBC §rEtikett '%s' to %s Dingen tof\u00f6\u00f6gt§r",
    "commands.tag.remove.success.single": "§f\uDBFF\uDFBC §rEtikett '%s' is vun %s wegbleven§r",
    "commands.tag.remove.success.multiple": "§f\uDBFF\uDFBC §rEtikett '%s' is vun wiet %s Dingen wegbleven§r",
    "commands.tag.list.single.empty": "§f\uDBFF\uDFBC §r%s hett keen Etiketten§r",
    "commands.tag.list.single.success": "§f\uDBFF\uDFBC §r%s hett %s Etiketten: %s§r",
    "commands.tag.list.multiple.empty": "§f\uDBFF\uDFBC §rDe %s utw\u00e4hlt Dingen hebbt keen Etikett§r",
    "commands.tag.list.multiple.success": "§f\uDBFF\uDFBC §rDe %s utw\u00e4hlt Dingen hebbt alltohoop %s Etiketten utlaten: %s§r",
    "commands.bossbar.create.success": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s wurr makt§r",
    "commands.bossbar.remove.success": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s wurr ofmakt§r",
    "commands.bossbar.list.bars.none": "§f\uDBFF\uDFBD §rEt is keen anpasst Baasbalken aktiv§r",
    "commands.bossbar.list.bars.some": "§f\uDBFF\uDFBD §rEt s\u00fcnd %s anpasst Baasbalken aktiv: %s§r",
    "commands.bossbar.set.players.success.none": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s hebt keene Speelers m\u00e4er§r",
    "commands.bossbar.set.players.success.some": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s hebt nu %s Speelers: %s§r",
    "commands.bossbar.set.name.success": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s wurr umn\u00f6mt§r",
    "commands.bossbar.set.color.success": "§f\uDBFF\uDFBD §rFarve van anpasst Baasbalken %s wurr \u00e4nnert§r",
    "commands.bossbar.set.style.success": "§f\uDBFF\uDFBD §rIndelung de anpasst Baasbalken %s wurr \u00e4nnert§r",
    "commands.bossbar.set.value.success": "§f\uDBFF\uDFBD §rWeert de anpasst Baasbalken %s wurr up %s \u00e4nnert§r",
    "commands.bossbar.set.max.success": "§f\uDBFF\uDFBD §rMaximaalweert de anpasst Baasbalken %s wurr up %s \u00e4nnert§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s is nu sichtbaar§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s is nu verstekt§r",
    "commands.bossbar.get.value": "§f\uDBFF\uDFBD §rDe upstunds Weert vun de anpasst Baasbalken %s bedriggt %s§r",
    "commands.bossbar.get.max": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s het as Maximaalweert %s§r",
    "commands.bossbar.get.visible.visible": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s is upstunds sichtbaor§r",
    "commands.bossbar.get.visible.hidden": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s is upstunds verstekt§r",
    "commands.bossbar.get.players.none": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s hett keen Speelers online§r",
    "commands.bossbar.get.players.some": "§f\uDBFF\uDFBD §rAnpasst Baasbalken %s hett aktueel %s Speelers online: %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, d\u00fcsse Speeler s\u00fcnd all de Baasbalken toordnet, dat wurr n\u00fcms tof\u00e4llig of wiet weg§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Naam§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Farve§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Indelen§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Weert§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Maximum§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken is all verstekt§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFBD §rNichts hett sik \u00e4nnern, de Baasbalken is all sichtbaar§r",
    "commands.summon.success": "§f\uDBFF\uDFBE §r%s wurr maakt§r",
    "commands.kill.success.single": "§f\uDBFF\uDFBF §r%s opleegt§r",
    "commands.kill.success.multiple": "§f\uDBFF\uDFBF §r%s Dinge wurrn opleegt§r",
    "commands.kick.success": "§f\uDBFF\uDFBF §r%s wurr rutsmieten: %s§r",
    "commands.playsound.success.single": "§f\uDBFF\uDFB0 §rL\u00fc\u00fcd %s f\u00f6r %s afspi\u00eblt§r",
    "commands.playsound.success.multiple": "§f\uDBFF\uDFB0 §rL\u00fc\u00fcd %s f\u00f6r %s Speelers afspi\u00eblt§r",
    "commands.stopsound.success.source.sound": "§f\uDBFF\uDFB1 §rL\u00fc\u00fcd %s f\u00f6r de L\u00fc\u00fcdart %s wuur stoppt§r",
    "commands.stopsound.success.source.any": "§f\uDBFF\uDFB1 §rAll %s-L\u00fc\u00fcd wuur stoppt§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDBFF\uDFB1 §rL\u00fc\u00fcd %s wuur stoppt§r",
    "commands.stopsound.success.sourceless.any": "§f\uDBFF\uDFB1 §rAll L\u00fc\u00fcd wuur stoppt§r",
    "commands.seed.success": "§f\uDBFF\uDFB2 §rDe Startweert is %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDBFF\uDFB3 §rDat gifft keen Teele§r",
    "commands.scoreboard.objectives.list.success": "§f\uDBFF\uDFB3 §rDat gifft %s Teele: %s§r",
    "commands.scoreboard.objectives.add.success": "§f\uDBFF\uDFB3 §rEen nee\u2019e Teel %s is maakt§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDBFF\uDFB3 §rTeel %s wuur wegnoamen§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDBFF\uDFB3 §rAll Teele in Angevepositschoon %s wurrn afwischt§r",
    "commands.scoreboard.objectives.display.set": "§f\uDBFF\uDFB3 §rAngevepositschoon %s wiest nu dat Teel %s an§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDBFF\uDFB3 §rAngevenaam vun %s wurr to %s \u00e4nnern§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDBFF\uDFB3 §rDorto vun Teel %s wurr \u00e4nnern§r",
    "commands.scoreboard.players.list.empty": "§f\uDBFF\uDFB3 §rDat gifft keen \u00f6verwachten Dinge§r",
    "commands.scoreboard.players.list.success": "§f\uDBFF\uDFB3 §rDat gifft %s \u00f6verwachte Dinge: %s§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDBFF\uDFB3 §r%s hett keen Punktst\u00e4nnen§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDBFF\uDFB3 §r%s het %s Punktst\u00e4nnen:§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDBFF\uDFB3 §r%s: %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s op %s sett§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s Dingen op %s sett§r",
    "commands.scoreboard.players.add.success.single": "§f\uDBFF\uDFB3 §r%2$s wurr f\u00f6r %3$s \u00fcm %1$s h\u00f6ger (nu %4$s)§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDBFF\uDFB3 §r%2$s wurr f\u00f6r %3$s Dingen \u00fcm %1$s h\u00f6ger§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDBFF\uDFB3 §r%2$s wurr f\u00f6r %3$s \u00fcm %1$s minnern (nu %4$s)§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDBFF\uDFB3 §r%2$s wurr f\u00f6r %3$s Dingen \u00fcm %1$s minnern§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDBFF\uDFB3 §rAll Punktst\u00e4nnen wurrn f\u00f6r %s afwischt§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDBFF\uDFB3 §rAll Punktst\u00e4nnen wurrn f\u00f6r %s Dinge afwischt§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s afl\u00f6\u00f6st§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s Dingen afl\u00f6\u00f6st§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDBFF\uDFB3 §rUtl\u00f6ser %s wurr f\u00f6r %s aktiveert§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDBFF\uDFB3 §rUtl\u00f6ser %s wurr f\u00f6r %s Dingen aktiveert§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s op %s \u00e4nnert§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDBFF\uDFB3 §r%s wurr f\u00f6r %s Dingen \u00e4nnert§r",
    "commands.scoreboard.players.get.success": "§f\uDBFF\uDFB3 §r%s harr %s %s§r",
    "commands.whitelist.enabled": "§f\uDBFF\uDFA2 §rDe G\u00e4stegalst is nu aktiveert worrn§r",
    "commands.whitelist.disabled": "§f\uDBFF\uDFA3 §rDe G\u00e4stegalst is nu deaktiveert worrn§r",
    "commands.whitelist.none": "§f\uDBFF\uDFA7 §rDat s\u00fcnd keen Speelers op de G\u00e4stegalst§r",
    "commands.whitelist.list": "§f\uDBFF\uDFA6 §rDat s\u00fcnd %s Speeler op de G\u00e4stegalst: %s§r",
    "commands.whitelist.add.success": "§f\uDBFF\uDFA4 §r%s w\u00fc\u00f6r to de G\u00e4stegalst bidaon§r",
    "commands.whitelist.remove.success": "§f\uDBFF\uDFA5 §r%s w\u00fc\u00f6r vun de G\u00e4stegalst w\u00e4gdaon§r",
    "commands.whitelist.reloaded": "§f\uDBFF\uDFA6 §rG\u00e4stegalst wier ladt§r",
    "commands.effect.give.success.single": "§f\uDBFF\uDFB5 §rEfekt %s wurr op %s anwennt§r",
    "commands.effect.give.success.multiple": "§f\uDBFF\uDFB5 §rEfekt %s wurr op %s Teele anwennt§r",
    "commands.effect.clear.everything.success.single": "§f\uDBFF\uDFB5 §rAll Efekte wurr vun %s ofmakt§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDBFF\uDFB5 §rAll Efekte wurr vun %s Teele ofmakt§r",
    "commands.effect.clear.specific.success.single": "§f\uDBFF\uDFB5 §rEfekt %s wurr vun %s ofmakt§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDBFF\uDFB5 §rEfekt %s wurr op %s Teele wegnoamen§r",
    "commands.particle.success": "§f\uDBFF\uDFB6 §rPartikel %s warrt wiest§r",
    "commands.weather.set.clear": "§f\uDBFF\uDFB7 §rWedder wurr op Klaar \u00e4nnert§r",
    "commands.weather.set.rain": "§f\uDBFF\uDFB8 §rWedder wurr op Regen \u00e4nnert§r",
    "commands.weather.set.thunder": "§f\uDBFF\uDFB9 §rWedder wurr op Dunnerwi\u00e4r \u00e4nnert§r",
    "commands.time.query": "§f\uDBFF\uDFCA §rDe aktueele Tied is %s§r",
    "commands.time.set": "§f\uDBFF\uDFCA §rTied op %s gesett§r",
    "commands.op.success": "§f\uDBFF\uDFCB §r%s wurr to Serveroperator beropt§r",
    "commands.deop.success": "§f\uDBFF\uDFCC §r%s is keen Serveroperator m\u00e4er§r",
    "commands.data.entity.modified": "§f\uDBFF\uDFCD §rDingdaoten vun %s wurrn \u00e4nnert§r",
    "commands.data.entity.query": "§f\uDBFF\uDFCD §r%s hett de folgen Dingdaoten: %s§r",
    "commands.data.entity.get": "§f\uDBFF\uDFCD §r%s vun %s multiplizeert met %s is %s§r",
    "commands.data.block.modified": "§f\uDBFF\uDFCD §rBlokdaoten bi (%s, %s, %s) is \u00e4nnern worrn§r",
    "commands.data.block.query": "§f\uDBFF\uDFCD §rBlok bi (%s, %s, %s) hett de folgende Blokdaoten§r",
    "commands.data.block.get": "§f\uDBFF\uDFCD §r%s vun Blok bi (%s, %s, %s) multiplizeert met %s is %s§r",
    "commands.data.storage.modified": "§f\uDBFF\uDFCD §rSpieker %s wurr \u00e4nnert§r",
    "commands.data.storage.query": "§f\uDBFF\uDFCD §rSpieker %s hebbt de folgen Daoten: %s§r",
    "commands.data.storage.get": "§f\uDBFF\uDFCD §r%s in\u2019 Spieker %s met %s multiplizeert is %s§r",
    "commands.spectate.success.stopped": "§f\uDBFF\uDFCE §rDu kiekst keen Ding m\u00e4er toe§r",
    "commands.spectate.success.started": "§f\uDBFF\uDFCE §rDu kiekst nu %s toe§r",
    "commands.place.feature.success": "§f\uDBFF\uDFCF §r\"%s\" bi %s, %s, %s platzeert§r",
    "commands.place.jigsaw.success": "§f\uDBFF\uDFC0 §rGenerierte Stichs\u00e4ge bei %s, %s, %s§r",
    "commands.place.structure.success": "§f\uDBFF\uDFC1 §rGenerierte Struktur \"%s\" bei %s, %s, %s§r",
    "commands.place.template.success": "§f\uDBFF\uDFC2 §rGeladene Vorlage \"%s\" bei %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDBFF\uDFC3 §rL\u00fc\u00fcd is to wiet weg, \u00fcm h\u00f6\u00f6rt to warrn§r",
    "commands.recipe.give.failed": "§f\uDBFF\uDFC3 §rDat wurrn keen nee Rezepten freeslaten§r",
    "commands.recipe.take.failed": "§f\uDBFF\uDFC3 §rDat k\u00f6nen keen Rezepten wegnommen warrn§r",
    "commands.save.failed": "§f\uDBFF\uDFC3 §rSpeel kunn nich lagert warrn (ist noog free Spiekerplats v\u00f6rhannen?)§r",
    "commands.save.alreadyOff": "§f\uDBFF\uDFC3 §rAutomaatsch Spiekern is all deaktiveert§r",
    "commands.save.alreadyOn": "§f\uDBFF\uDFC3 §rAutomaatsch Spiekern is all aktiveert§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDBFF\uDFC3 §rEn Teel met dissen Naam gifft al§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Wiserplats is all leeg§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Angevepositschoon wiest all dat Teel§r",
    "commands.scoreboard.players.enable.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Utl\u00f6ser is all aktiveert§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDBFF\uDFC3 §rDisse Befi\u00e4l geiht bloot f\u00f6r Utl\u00f6ser (trigger-Teele)§r",
    "commands.setblock.failed": "§f\uDBFF\uDFC3 §rBlok kunn nich platzeert warrn§r",
    "commands.summon.failed": "§f\uDBFF\uDFC3 §rDing kunn nich wiet warrn§r",
    "commands.summon.failed.uuid": "§f\uDBFF\uDFC3 §rDing kunn nich meten warrn; de UUID gifft dat aver all§r",
    "commands.summon.invalidPosition": "§f\uDBFF\uDFC3 §rUng\u00fcllig Positschoon to\u2019n Utt\u00fc\u00fcgen§r",
    "commands.tag.add.failed": "§f\uDBFF\uDFC3 §rEntweder hett dat Teel all dit Etikett of dat hett toveel Etiketten laten§r",
    "commands.tag.remove.failed": "§f\uDBFF\uDFC3 §rTeel hett dit Etikett nich§r",
    "commands.team.add.duplicate": "§f\uDBFF\uDFC3 §rEen Trop met d\u00fcsse Naam stuuvt all§r",
    "commands.team.empty.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Trop is all leeg§r",
    "commands.team.option.color.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Trop hett all d\u00fcsse Farve§r",
    "commands.team.option.name.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Trop hett all d\u00fcsse Naam§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, f\u00f6r dit Trop is Egenbeschuss all aktiveert§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, f\u00f6r dit Trop is Egenbeschuss all deaktiveert§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Trop kan all onsichtbaar Tropliddmaaten sehn§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, dat Trop kan nich all onsichtbaar Tropliddmaaten sehn§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Sichtbaorkaid vun de Speelernaam hett all d\u00fcsse Weerts hatt§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Sichtbaorkaid vun de Doodsm\u00f6\u00f6d hett all d\u00fcsse Weerts hatt§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Schieveree hett all d\u00fcsse Weerts hatt§r",
    "commands.trigger.failed.unprimed": "§f\uDBFF\uDFC3 §rUtl\u00f6ser is noch nich aktiveert worrn§r",
    "commands.trigger.failed.invalid": "§f\uDBFF\uDFC3 §rTeel is keen Utl\u00f6ser (trigger-Teel)§r",
    "commands.whitelist.alreadyOn": "§f\uDBFF\uDFC3 §rDe G\u00e4stegalst is al aktiveert worrn§r",
    "commands.whitelist.alreadyOff": "§f\uDBFF\uDFC3 §rDe G\u00e4stegalst is al deaktiveert worrn§r",
    "commands.whitelist.add.failed": "§f\uDBFF\uDFC3 §rSpeeler is all op de G\u00e4stegalst§r",
    "commands.whitelist.remove.failed": "§f\uDBFF\uDFC3 §rSpeeler is nich op de G\u00e4stegalst§r",
    "commands.worldborder.center.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Wi\u00e4ltgrense is all dit Midden§r",
    "commands.worldborder.set.failed.nochange": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Wi\u00e4ltgrense is all dit Weit§r",
    "commands.worldborder.set.failed.small": "§f\uDBFF\uDFC3 §rDe Wiet vun de Wi\u00e4ltgrense dr\u00f6fft nich l\u00fctter as 1 Blok sien§r",
    "commands.worldborder.set.failed.big": "§f\uDBFF\uDFC3 §rDe Wiet vun de Wi\u00e4ltgrense dr\u00f6fft nich gr\u00f6tter as %s Bl\u00f6k sien§r",
    "commands.worldborder.set.failed.far": "§f\uDBFF\uDFC3 §rDe Wi\u00e4ltgrense dr\u00f6fft nich wieder as %s Bl\u00f6k wiet weg sien§r",
    "commands.worldborder.warning.time.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Wi\u00e4ltgrensewarnen hett all d\u00fcsse Weerts hatt§r",
    "commands.worldborder.warning.distance.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Wi\u00e4ltgrensewarnen is all dit Gr\u00f6tt§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Unversehrtheitsberiek \u00fcm de Wi\u00e4ltgrense is all dit Gr\u00f6tt§r",
    "commands.worldborder.damage.amount.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de vun de Wi\u00e4ltgrense sorgte Schaden hett all d\u00fcsse Weerts§r",
    "commands.data.block.invalid": "§f\uDBFF\uDFC3 §rTeelblok hett keen Blokdaoten§r",
    "commands.data.merge.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de angeven Eegenschapen hebbt all d\u00fcsse Weerts§r",
    "commands.data.modify.expected_list": "§f\uDBFF\uDFC3 §rLuiste verwachtet, kriegen: %s§r",
    "commands.data.modify.expected_object": "§f\uDBFF\uDFC3 §rDing verwachtet, kriegen: %s§r",
    "commands.data.modify.invalid_index": "§f\uDBFF\uDFC3 §rUng\u00fclliger Luistenindex: %s§r",
    "commands.data.get.multiple": "§f\uDBFF\uDFC3 §rDit Argument akzepteert bloot en enkelt NBT-Wert§r",
    "commands.data.entity.invalid": "§f\uDBFF\uDFC3 §rSpeelerdaoten k\u00f6nt nich \u00e4nnert warrn§r",
    "commands.teammsg.failed.noteam": "§f\uDBFF\uDFC3 §rDu mootst in een Trop sien, um dat Trop wat to weten laten§r",
    "argument.color.invalid": "§f\uDBFF\uDFC3 §rFarve '%s' is unkunnig§r",
    "argument.dimension.invalid": "§f\uDBFF\uDFC3 §rUnkunnige Dimension '%s'§r",
    "argument.component.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Textkommonente '%s'§r",
    "argument.anchor.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Objektknerspositschoon '%s'§r",
    "enchantment.unknown": "§f\uDBFF\uDFC3 §rBet\u00f6vering is unkunnig: %s§r",
    "lectern.take_book": "§f\uDBFF\uDFC3 §rBook nehmen§r",
    "effect.effectNotFound": "§f\uDBFF\uDFC3 §rEfekt '%s' is unkunnig§r",
    "arguments.objective.notFound": "§f\uDBFF\uDFC3 §rUnkunniges Teel '%s'§r",
    "arguments.objective.readonly": "§f\uDBFF\uDFC3 §rDat Teel %s kan bloot utlesen warrn§r",
    "argument.criteria.invalid": "§f\uDBFF\uDFC3 §rUnkunniges Kriterium '%s'§r",
    "particle.notFound": "§f\uDBFF\uDFC3 §rPartikel '%s' is unkunnig§r",
    "argument.id.unknown": "§f\uDBFF\uDFC3 §rID '%s' is unkunnig§r",
    "advancement.advancementNotFound": "§f\uDBFF\uDFC3 §rUnkunniger Fortschritt '%s'§r",
    "recipe.notFound": "§f\uDBFF\uDFC3 §rRezept '%s' is unkunnig§r",
    "entity.notFound": "§f\uDBFF\uDFC3 §rDing '%s' is unkunnig§r",
    "predicate.unknown": "§f\uDBFF\uDFC3 §rUnkunniges Pr\u00e4dikatt: %s§r",
    "item_modifier.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Gi\u00ebgenstandsmodifikator: %s§r",
    "argument.scoreboardDisplaySlot.invalid": "§f\uDBFF\uDFC3 §rUnkunnige Angevepositschoon '%s'§r",
    "slot.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Gaubalkenplats '%s'§r",
    "team.notFound": "§f\uDBFF\uDFC3 §rTrop '%s' is unkunnig§r",
    "arguments.block.tag.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Blokalias '%s'§r",
    "argument.block.id.invalid": "§f\uDBFF\uDFC3 §rUnkunniger Blok '%s'§r",
    "argument.block.property.unknown": "§f\uDBFF\uDFC3 §rBlok %s hett den Tostand '%s' nich§r",
    "argument.block.property.duplicate": "§f\uDBFF\uDFC3 §rTostand '%s' kan bloot een Maal f\u00f6r den Blok %s sett warrn§r",
    "argument.block.property.invalid": "§f\uDBFF\uDFC3 §rBlok %s hett '%s' f\u00f6r Bloktostand %s nich§r",
    "argument.block.property.novalue": "§f\uDBFF\uDFC3 §rFehlener Weert f\u00f6r Tostand '%s' vun den Blok %s§r",
    "arguments.function.tag.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Funktschoonsalias '%s'§r",
    "arguments.function.unknown": "§f\uDBFF\uDFC3 §rFunktioon '%s' is unkunnig§r",
    "arguments.item.overstacked": "§f\uDBFF\uDFC3 §rMaximaale Stapelgr\u00f6tt vun %s is %s§r",
    "argument.item.id.invalid": "§f\uDBFF\uDFC3 §rUnkunniger Gi\u00ebgenstand '%s'§r",
    "arguments.item.tag.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Gi\u00ebgenstandsalias '%s'§r",
    "argument.entity.selector.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Selektor '%s'§r",
    "argument.entity.options.valueless": "§f\uDBFF\uDFC3 §rWeert f\u00f6r Filter '%s' verwachtet§r",
    "argument.entity.options.unknown": "§f\uDBFF\uDFC3 §rUnkunniger Filter '%s'§r",
    "argument.entity.options.inapplicable": "§f\uDBFF\uDFC3 §rFilter '%s' is hier nich anwenndbar§r",
    "argument.entity.options.sort.irreversible": "§f\uDBFF\uDFC3 §rUng\u00fcllige aor unkunnige Sorteeren '%s'§r",
    "argument.entity.options.mode.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige aor unkunnige Speelwise '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclliger of unkunniger Dingtyp '%s'§r",
    "argument.nbt.list.mixed": "§f\uDBFF\uDFC3 §r%s kan nich in Luiste vun %s inf\u00f6\u00f6gt warrn§r",
    "argument.nbt.array.mixed": "§f\uDBFF\uDFC3 §r%s kan nich in %s inf\u00f6\u00f6gt warrn§r",
    "argument.nbt.array.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclliger Array-Typ '%s'§r",
    "commands.bossbar.create.failed": "§f\uDBFF\uDFC3 §rEen Baasbalken is een met de ID '%s' gifft dat aver all§r",
    "commands.bossbar.unknown": "§f\uDBFF\uDFC3 §rKeen Baasbalken met de ID '%s' gifft dat§r",
    "clear.failed.single": "§f\uDBFF\uDFC3 §rBi %s wurrn keen Gi\u00ebgenst\u00e4nne funnen§r",
    "clear.failed.multiple": "§f\uDBFF\uDFC3 §rBi %s Speelers wurrn keen Gi\u00ebgenst\u00e4nne funnen§r",
    "commands.clone.toobig": "§f\uDBFF\uDFC3 §rTo veel Bl\u00f6k in\u2019t angeven Beriek (maximaal %s, angeven %s)§r",
    "commands.datapack.unknown": "§f\uDBFF\uDFC3 §rUnkunniges Daotenpaket '%s'§r",
    "commands.datapack.enable.failed": "§f\uDBFF\uDFC3 §rDaotenpaket '%s' is all aktiveert!§r",
    "commands.datapack.disable.failed": "§f\uDBFF\uDFC3 §rDaotenpaket '%s' is all deaktiveert!§r",
    "commands.difficulty.failure": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Sw\u00e4\u00f6rdegraod liggt all bi %s§r",
    "commands.enchant.failed.entity": "§f\uDBFF\uDFC3 §r%s is keen g\u00fcllig Ding f\u00f6r d\u00fcsse Befi\u00e4l§r",
    "commands.enchant.failed.itemless": "§f\uDBFF\uDFC3 §r%s hollt keen Gi\u00ebgenstand in de H\u00f6\u00f6fthand§r",
    "commands.enchant.failed.incompatible": "§f\uDBFF\uDFC3 §r%s kan darmit nich bet\u00f6\u00f6vt warrn§r",
    "commands.enchant.failed.level": "§f\uDBFF\uDFC3 §rStoop %s is to hooch, de maximaale Stoop vun d\u00fcsse Bet\u00f6vering bedriggt %s§r",
    "commands.execute.blocks.toobig": "§f\uDBFF\uDFC3 §rTo veel Bl\u00f6k in\u2019t angeven Beriek (maximaal %s, angeven %s)§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC3 §rTest spoodriek§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC3 §rTest spoodriek, Tahl: %s§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest misl\u00fckked§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest misl\u00fckked, Tahl: %s§r",
    "commands.fill.toobig": "§f\uDBFF\uDFC3 §rTo veel Bl\u00f6k in\u2019t angeven Beriek (maximaal %s, angeven %s)§r",
    "commands.publish.alreadyPublished": "§f\uDBFF\uDFC3 §rLAN-Speel is all \u00fcnner Port %s henriekbar§r",
    "commands.scoreboard.players.get.null": "§f\uDBFF\uDFC3 §rWeert vun %s f\u00f6r %s kan nich affragt warrn, wiel keener sett is§r",
    "commands.spreadplayers.failed.teams": "§f\uDBFF\uDFC3 §r%s Trops kunnen nich \u00fcm (%s, %s) verdeelt wurrn (zug wenig Plats f\u00f6r Trops - vers\u00f6ken, h\u00f6chstens %s to vertellen)§r",
    "commands.spreadplayers.failed.entities": "§f\uDBFF\uDFC3 §r%s Dinge kunnen nich \u00fcm (%s, %s) verdeelt wurrn (zu wenig Plats f\u00f6r Dinge - vers\u00f6ken, h\u00f6chstens %s to vertellen)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDBFF\uDFC3 §rWeert %s f\u00f6r maxHeight is ung\u00fcllig; h\u00f6ger as de Wi\u00e4lt\u00fcnnergrenz %s verwacht§r",
    "commands.data.get.invalid": "§f\uDBFF\uDFC3 §r'%s' kan nich affragt warrn, de Eegenschap is keen Tahl§r",
    "commands.data.get.unknown": "§f\uDBFF\uDFC3 §r'%s' kan nich affr\u00f6agt warrn, de Eegenschap gifft dat nich§r",
    "argument.double.low": "§f\uDBFF\uDFC3 §rKummatahl d\u00fcr nich kleener as %s sien, funnen %s§r",
    "argument.double.big": "§f\uDBFF\uDFC3 §rKummatahl d\u00fcr nich grooter as %s sien, funnen %s§r",
    "argument.float.low": "§f\uDBFF\uDFC3 §rKummatahl d\u00fcr nich kleener as %s sien, funnen %s§r",
    "argument.float.big": "§f\uDBFF\uDFC3 §rKummatahl d\u00fcr nich grooter as %s sien, funnen %s§r",
    "argument.integer.low": "§f\uDBFF\uDFC3 §rGanztahl d\u00fcr nich kleener as %s sien, funnen %s§r",
    "argument.integer.big": "§f\uDBFF\uDFC3 §rGanztahl d\u00fcr nich gr\u00f6tter as %s sien, funnen %s§r",
    "argument.long.low": "§f\uDBFF\uDFC3 §rLang Ganztahl d\u00fcr nich kleener as %s sien, funnen %s§r",
    "argument.long.big": "§f\uDBFF\uDFC3 §rLang Ganztahl d\u00fcr nich gr\u00f6tter as %s sien, funnen %s§r",
    "argument.literal.incorrect": "§f\uDBFF\uDFC3 §rTekensfolg '%s' verwachtet§r",
    "parsing.quote.expected.start": "§f\uDBFF\uDFC3 §rFehlens Anf\u00fchrensteken an\u2019n Anfang vun de Tekenemarke§r",
    "parsing.quote.expected.end": "§f\uDBFF\uDFC3 §rFehlenend Anf\u00fchrensteken an dat Enn\u2019 vun de Tekenkett§r",
    "parsing.quote.escape": "§f\uDBFF\uDFC3 §rUng\u00fcllige Escape-Sequenz '\\%s' in Zekettekette§r",
    "parsing.bool.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclliger Wahrheitsweert: '%s' is wedder 'true' noch 'false'§r",
    "parsing.int.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Ganztahl '%s'§r",
    "parsing.int.expected": "§f\uDBFF\uDFC3 §rGanztahl verwachtet§r",
    "parsing.long.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige lang Ganztahl '%s'§r",
    "parsing.long.expected": "§f\uDBFF\uDFC3 §rLang Ganztahl verwachtet§r",
    "command.exception": "§f\uDBFF\uDFC3 §rBefi\u00e4l fehlershaft: %s§r",
    "parsing.double.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Kummatahl '%s'§r",
    "parsing.double.expected": "§f\uDBFF\uDFC3 §rKummatahl verwachtet§r",
    "parsing.float.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Kummatahl '%s'§r",
    "parsing.float.expected": "§f\uDBFF\uDFC3 §rKummatahl verwachtet§r",
    "parsing.bool.expected": "§f\uDBFF\uDFC3 §rWahrheitsweert verwachtet§r",
    "parsing.expected": "§f\uDBFF\uDFC3 §r'%s' verwachtet§r",
    "command.unknown.command": "§f\uDBFF\uDFC3 §rUnkunniger of unvullst\u00e4nniger Befi\u00e4l, se hen f\u00f6r Fehlers nehm§r",
    "command.unknown.argument": "§f\uDBFF\uDFC3 §rUng\u00fclliges Befi\u00e4largument§r",
    "command.expected.separator": "§f\uDBFF\uDFC3 §rLeefaat v\u00f6r nee\u2019e Argonauten verwacht§r",
    "commands.place.template.failed": "§f\uDBFF\uDFC3 §rVorlage konnte nicht platziert werden§r",
    "commands.place.template.invalid": "§f\uDBFF\uDFC3 §rEs gibt keine Vorlage mit der ID \"%s\"§r",
    "commands.place.structure.failed": "§f\uDBFF\uDFC3 §rStruktur konnte nicht platziert werden§r",
    "commands.place.structure.invalid": "§f\uDBFF\uDFC3 §rDat gifft keen Bauwi\u00e4rke vun \u2019n Typ \"%s\"§r",
    "commands.place.jigsaw.failed": "§f\uDBFF\uDFC3 §rPuzzle konnte nicht generiert werden§r",
    "commands.place.jigsaw.invalid": "§f\uDBFF\uDFC3 §rEs gibt keinen Vorlagenpool mit dem Typ \"%s\"§r",
    "commands.locate.poi.not_found": "§f\uDBFF\uDFC3 §rEs konnte kein Point of Interest vom Typ \"%s\" in angemessener Entfernung gefunden werden§r",
    "commands.locate.poi.invalid": "§f\uDBFF\uDFC3 §rEs gibt keinen Punkt von Interesse mit dem Typ \"%s\"§r",
    "commands.op.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Speeler is all een Operator§r",
    "commands.pardon.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Speeler is nich sparrt§r",
    "commands.pardonip.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige IP-Adress§r",
    "commands.pardonip.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de IP is nich sparrt§r",
    "commands.particle.failed": "§f\uDBFF\uDFC3 §rPartikel weer f\u00f6r n\u00fcms sichtbaor§r",
    "commands.place.feature.failed": "§f\uDBFF\uDFC3 §rKennteken k\u00f6nen nich platzeert warrn§r",
    "commands.place.feature.invalid": "§f\uDBFF\uDFC3 §rDat gifft keen Kennteken vun \u2019n Typ \"%s\"§r",
    "commands.locate.biome.not_found": "§f\uDBFF\uDFC3 §rDat kunn in metenerner Afstand keen Biom vun den Typ \"%s\" funnen wurrn§r",
    "commands.locate.biome.invalid": "§f\uDBFF\uDFC3 §rDat gifft keen Biom vun \u2019n Typ \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDBFF\uDFC3 §rDat kunn keen Bauwi\u00e4rk vun den Typ \"%s\" in de Neeg funnen warrn§r",
    "commands.locate.structure.invalid": "§f\uDBFF\uDFC3 §rDat gifft keen Bauwi\u00e4rke vun \u2019n Typ \"%s\"§r",
    "argument.range.empty": "§f\uDBFF\uDFC3 §rWeert oder Weertberiek verwacht§r",
    "argument.range.ints": "§f\uDBFF\uDFC3 §rBlots Ganztahlen ahn Nakommmastellen erlaaten§r",
    "argument.range.swapped": "§f\uDBFF\uDFC3 §rMinimaalweert dr\u00f6ff nich gr\u00f6tter as de Maximaalweert sien§r",
    "permissions.requires.player": "§f\uDBFF\uDFC3 §rDisse Befi\u00e4l kan bloot vun en Speeler utf\u00fchrt wurrn§r",
    "permissions.requires.entity": "§f\uDBFF\uDFC3 §rDisse Befi\u00e4l kan bloot vun en Ding utf\u00fchrt wurrn§r",
    "argument.angle.incomplete": "§f\uDBFF\uDFC3 §rUnvullst\u00e4nnig (1 Winkel dracht)§r",
    "argument.angle.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllig Winkel§r",
    "argument.entity.toomany": "§f\uDBFF\uDFC3 §rBlots en Ding is verl\u00f6\u00f6vt, aver de angeven Selektor kunn m\u00e4erere l\u00f6pen achtern§r",
    "argument.player.toomany": "§f\uDBFF\uDFC3 §rBlots en Speeler is verl\u00f6\u00f6vt, aver de angeven Selektor kunn m\u00e4erere l\u00f6pen achtern§r",
    "argument.player.entities": "§f\uDBFF\uDFC3 §rDisse Befi\u00e4l kan bloot op Speelers anwennt warrn, de angeven Selektor treckt aver ok Dinge met en§r",
    "argument.entity.notfound.entity": "§f\uDBFF\uDFC3 §rDat is keen Ding funnen worrn§r",
    "argument.entity.notfound.player": "§f\uDBFF\uDFC3 §rDat is keen Speeler funnen worrn§r",
    "argument.player.unknown": "§f\uDBFF\uDFC3 §rDisse Speeler eksisteert nich§r",
    "arguments.nbtpath.node.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclliges Element in dat NBT-Padd§r",
    "arguments.nbtpath.nothing_found": "§f\uDBFF\uDFC3 §rDat weern keen Elemente funnen, de %s entspreeken deen§r",
    "arguments.operation.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige Operatioon§r",
    "arguments.operation.div0": "§f\uDBFF\uDFC3 §rD\u00f6\u00f6r Null kan nich andeelt warrn§r",
    "argument.scoreHolder.empty": "§f\uDBFF\uDFC3 §rDat wurrn keen releeven Punkteholter funnen§r",
    "argument.block.tag.disallowed": "§f\uDBFF\uDFC3 §rAlias s\u00fcnd hier nich verl\u00f6\u00f6vt, bloot tats\u00e4chliche Bl\u00f6k§r",
    "argument.block.property.unclosed": "§f\uDBFF\uDFC3 §rSluuten Klammer ] f\u00f6r Bloktostand verwacht§r",
    "argument.pos.unloaded": "§f\uDBFF\uDFC3 §rDisse Positschoon is nich laadt§r",
    "argument.pos.outofworld": "§f\uDBFF\uDFC3 §rDisse Positschoon liggt buterhalv vun de Wi\u00e4lt§r",
    "argument.pos.outofbounds": "§f\uDBFF\uDFC3 §rDisse Positschoon liggt buterhalv vun dat tolaten Beriek.§r",
    "argument.rotation.incomplete": "§f\uDBFF\uDFC3 §rUnvullst\u00e4nnig (2 Rotatschoonsangaven verwachten dacht)§r",
    "arguments.swizzle.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcltige Assnkombination vun X, Y un Z§r",
    "argument.pos2d.incomplete": "§f\uDBFF\uDFC3 §rUnvullst\u00e4nnig (2 Koordinaten dracht)§r",
    "argument.pos3d.incomplete": "§f\uDBFF\uDFC3 §rUnvullst\u00e4nnig (3 Koordinaten dracht)§r",
    "argument.pos.mixed": "§f\uDBFF\uDFC3 §rLokaale un globale Koordinaten dr\u00f6fft nich mist warrn (entweder allens met ^ of ahn)§r",
    "argument.pos.missing.double": "§f\uDBFF\uDFC3 §rKoordinate verwacht§r",
    "argument.pos.missing.int": "§f\uDBFF\uDFC3 §rBlokpositschoon verwacht§r",
    "argument.item.tag.disallowed": "§f\uDBFF\uDFC3 §rAlias s\u00fcnd hier nich verl\u00f6\u00f6vt, bloot tats\u00e4chliche Gi\u00ebgenst\u00e4nne§r",
    "argument.entity.invalid": "§f\uDBFF\uDFC3 §rUng\u00fclliger Naam aor ung\u00fcllig UUID§r",
    "argument.entity.selector.missing": "§f\uDBFF\uDFC3 §rFehlen Selektor§r",
    "argument.entity.selector.not_allowed": "§f\uDBFF\uDFC3 §rSelektor nich verl\u00f6\u00f6vt§r",
    "argument.entity.options.unterminated": "§f\uDBFF\uDFC3 §rSluuten Klammer ] f\u00f6r Filter verwacht§r",
    "argument.entity.options.distance.negative": "§f\uDBFF\uDFC3 §rAfstand dr\u00f6fft nich negativ sien§r",
    "argument.entity.options.level.negative": "§f\uDBFF\uDFC3 §rErfaorungsstoop dr\u00f6ff nich negativ sien§r",
    "argument.entity.options.limit.toosmall": "§f\uDBFF\uDFC3 §rLimit mutt mindst 1 bedregen§r",
    "argument.nbt.trailing": "§f\uDBFF\uDFC3 §rUnerwachte nahfolgt Daoten§r",
    "argument.nbt.expected.key": "§f\uDBFF\uDFC3 §rEgenschop verwacht§r",
    "argument.nbt.expected.value": "§f\uDBFF\uDFC3 §rWeert verwacht§r",
    "argument.id.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige ID§r",
    "argument.time.invalid_unit": "§f\uDBFF\uDFC3 §rUng\u00fcllige Eenheit§r",
    "argument.time.invalid_tick_count": "§f\uDBFF\uDFC3 §rTahl vun de Tiks dr\u00f6ff nich negativ wesen§r",
    "argument.enum.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcltiger Wert \"%s\"§r",
    "commands.banip.invalid": "§f\uDBFF\uDFC3 §rUng\u00fcllige IP-Adress of unkunniger Speeler§r",
    "commands.banip.failed": "§f\uDBFF\uDFC3 §rNichts hett s\u00fcck \u00e4nnern, de IP is all sparrt§r",
    "commands.ban.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Speeler is all sparrt§r",
    "commands.bossbar.set.players.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, d\u00fcsse Speeler s\u00fcnd all de Baasbalken toordnet, dat wurr n\u00fcms tof\u00e4llig of wiet weg§r",
    "commands.bossbar.set.name.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Naam§r",
    "commands.bossbar.set.color.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Farve§r",
    "commands.bossbar.set.style.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Indelen§r",
    "commands.bossbar.set.value.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Weert§r",
    "commands.bossbar.set.max.unchanged": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken hett all d\u00fcsse Maximum§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken is all verstekt§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Baasbalken is all sichtbaar§r",
    "commands.clone.overlap": "§f\uDBFF\uDFC3 §rW\u00f6\u00f6r- un Teelberiek dr\u00f6fft s\u00fcck nich \u00f6versnieden§r",
    "commands.clone.failed": "§f\uDBFF\uDFC3 §rDor s\u00fcnd keen Bl\u00f6k kopeert worrn§r",
    "commands.deop.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Speeler is all keen Operator§r",
    "commands.effect.give.failed": "§f\uDBFF\uDFC3 §rEfekt kunn nich anwennt warrn (dat Teel is entweder resistent of hett en starkere Stoop)§r",
    "commands.effect.clear.everything.failed": "§f\uDBFF\uDFC3 §rTeel hett keen to entlichen Efekteen§r",
    "commands.effect.clear.specific.failed": "§f\uDBFF\uDFC3 §rTeel hett den to entlichen Efekt nich§r",
    "commands.enchant.failed": "§f\uDBFF\uDFC3 §rNichts hett sik \u00e4nnern, de Teele hollen entweder keen Ding in h\u00f6r H\u00f6\u00f6fthand of de Bet\u00f6vern kunn nich anwennt wurrn§r",
    "commands.experience.set.points.invalid": "§f\uDBFF\uDFC3 §rErfaorungspunkte dr\u00f6fft nich h\u00f6ger sett wurrn as dat Maximum vun de aktueelen Erfaorungsstoop vun dat Speeler§r",
    "commands.fill.failed": "§f\uDBFF\uDFC3 §rDat wurrn keen Bl\u00f6k platzeert§r",
    "commands.help.failed": "§f\uDBFF\uDFC3 §rUnkunniger Befi\u00e4l of untoreichen Berechtig§r",
    "commands.execute.conditional.fail": "§f\uDBFF\uDFC3 §rTest misl\u00fckked§r",
    "commands.execute.conditional.fail_count": "§f\uDBFF\uDFC3 §rTest misl\u00fckked, Tahl: %s§r",
    "commands.execute.conditional.pass": "§f\uDBFF\uDFC4 §rTest spoodriek§r",
    "commands.execute.conditional.pass_count": "§f\uDBFF\uDFC4 §rTest spoodriek, Tahl: %s §r"
}