{
    "advancement.advancementNotFound": "§f\uDB81\uDC43§r Unknown advancement: %s§r",
    "argument.anchor.invalid": "§f\uDB81\uDC43§r Invalid entity anchor position %s§r",
    "argument.angle.incomplete": "§f\uDB81\uDC43§r Incomplete (expected 1 angle)§r",
    "argument.angle.invalid": "§f\uDB81\uDC43§r Invalid angle§r",
    "argument.block.id.invalid": "§f\uDB81\uDC43§r Unknown block type '%s'§r",
    "argument.block.property.duplicate": "§f\uDB81\uDC43§r Property '%s' can only be set once for block %s§r",
    "argument.block.property.invalid": "§f\uDB81\uDC43§r Block %s does not accept '%s' for %s property§r",
    "argument.block.property.novalue": "§f\uDB81\uDC43§r Expected value for property '%s' on block %s§r",
    "argument.block.property.unclosed": "§f\uDB81\uDC43§r Expected closing ] for block state properties§r",
    "argument.block.property.unknown": "§f\uDB81\uDC43§r Block %s does not have property '%s'§r",
    "argument.block.tag.disallowed": "§f\uDB81\uDC43§r Tags aren't allowed here; only actual blocks are§r",
    "argument.color.invalid": "§f\uDB81\uDC43§r Unknown colour '%s'§r",
    "argument.component.invalid": "§f\uDB81\uDC43§r Invalid chat component: %s§r",
    "argument.criteria.invalid": "§f\uDB81\uDC43§r Unknown criterion '%s'§r",
    "argument.dimension.invalid": "§f\uDB81\uDC43§r Unknown dimension '%s'§r",
    "argument.double.big": "§f\uDB81\uDC43§r Double must not be more than %s: found %s§r",
    "argument.double.low": "§f\uDB81\uDC43§r Double must not be less than %s: found %s§r",
    "argument.entity.invalid": "§f\uDB81\uDC43§r Invalid name or UUID§r",
    "argument.entity.notfound.entity": "§f\uDB81\uDC43§r No entity was found§r",
    "argument.entity.notfound.player": "§f\uDB81\uDC43§r No player was found§r",
    "argument.entity.options.distance.negative": "§f\uDB81\uDC43§r Distance cannot be negative§r",
    "argument.entity.options.inapplicable": "§f\uDB81\uDC43§r Option '%s' isn't applicable here§r",
    "argument.entity.options.level.negative": "§f\uDB81\uDC43§r Level shouldn't be negative§r",
    "argument.entity.options.limit.toosmall": "§f\uDB81\uDC43§r Limit must be at least 1§r",
    "argument.entity.options.mode.invalid": "§f\uDB81\uDC43§r Invalid or unknown game mode '%s'§r",
    "argument.entity.options.sort.irreversible": "§f\uDB81\uDC43§r Invalid or unknown sort type '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDB81\uDC43§r Invalid or unknown entity type '%s'§r",
    "argument.entity.options.unknown": "§f\uDB81\uDC43§r Unknown option '%s'§r",
    "argument.entity.options.unterminated": "§f\uDB81\uDC43§r Expected end of options§r",
    "argument.entity.options.valueless": "§f\uDB81\uDC43§r Expected value for option '%s'§r",
    "argument.entity.selector.missing": "§f\uDB81\uDC43§r Missing selector type§r",
    "argument.entity.selector.not_allowed": "§f\uDB81\uDC43§r Selector not allowed§r",
    "argument.entity.selector.unknown": "§f\uDB81\uDC43§r Unknown selector type '%s'§r",
    "argument.entity.toomany": "§f\uDB81\uDC43§r Only one entity is allowed, but the provided selector allows more than one§r",
    "argument.enum.invalid": "§f\uDB81\uDC43§r Invalid value \"%s\"§r",
    "argument.float.big": "§f\uDB81\uDC43§r Float must not be more than %s: found %s§r",
    "argument.float.low": "§f\uDB81\uDC43§r Float must not be less than %s: found %s§r",
    "argument.id.invalid": "§f\uDB81\uDC43§r Invalid ID§r",
    "argument.id.unknown": "§f\uDB81\uDC43§r Unknown ID: %s§r",
    "argument.integer.big": "§f\uDB81\uDC43§r Integer must not be more than %s: found %s§r",
    "argument.integer.low": "§f\uDB81\uDC43§r Integer must not be less than %s: found %s§r",
    "argument.item.id.invalid": "§f\uDB81\uDC43§r Unknown item '%s'§r",
    "argument.item.tag.disallowed": "§f\uDB81\uDC43§r Tags aren't allowed here; only actual items are§r",
    "argument.literal.incorrect": "§f\uDB81\uDC43§r Expected literal %s§r",
    "argument.long.big": "§f\uDB81\uDC43§r Long must not be more than %s: found %s§r",
    "argument.long.low": "§f\uDB81\uDC43§r Long must not be less than %s: found %s§r",
    "argument.nbt.array.invalid": "§f\uDB81\uDC43§r Invalid array type '%s'§r",
    "argument.nbt.array.mixed": "§f\uDB81\uDC43§r Can't insert %s into %s§r",
    "argument.nbt.expected.key": "§f\uDB81\uDC43§r Expected key§r",
    "argument.nbt.expected.value": "§f\uDB81\uDC43§r Expected value§r",
    "argument.nbt.list.mixed": "§f\uDB81\uDC43§r Can't insert %s into list of %s§r",
    "argument.nbt.trailing": "§f\uDB81\uDC43§r Unexpected trailing data§r",
    "argument.player.entities": "§f\uDB81\uDC43§r Only players may be affected by this command, but the provided selector includes entities§r",
    "argument.player.toomany": "§f\uDB81\uDC43§r Only one player is allowed, but the provided selector allows more than one§r",
    "argument.player.unknown": "§f\uDB81\uDC43§r That player does not exist§r",
    "argument.pos.missing.double": "§f\uDB81\uDC43§r Expected a coordinate§r",
    "argument.pos.missing.int": "§f\uDB81\uDC43§r Expected a block position§r",
    "argument.pos.mixed": "§f\uDB81\uDC43§r Cannot mix world & local coordinates (everything must either use ^ or not)§r",
    "argument.pos.outofbounds": "§f\uDB81\uDC43§r That position is outside the allowed boundaries.§r",
    "argument.pos.outofworld": "§f\uDB81\uDC43§r That position is out of this world!§r",
    "argument.pos.unloaded": "§f\uDB81\uDC43§r That position is not loaded§r",
    "argument.pos2d.incomplete": "§f\uDB81\uDC43§r Incomplete (expected 2 coordinates)§r",
    "argument.pos3d.incomplete": "§f\uDB81\uDC43§r Incomplete (expected 3 coordinates)§r",
    "argument.range.empty": "§f\uDB81\uDC43§r Expected value or range of values§r",
    "argument.range.ints": "§f\uDB81\uDC43§r Only whole numbers are allowed; not decimals§r",
    "argument.range.swapped": "§f\uDB81\uDC43§r Min cannot be bigger than max§r",
    "argument.rotation.incomplete": "§f\uDB81\uDC43§r Incomplete (expected 2 coordinates)§r",
    "argument.scoreHolder.empty": "§f\uDB81\uDC43§r No relevant score holders could be found§r",
    "argument.time.invalid_tick_count": "§f\uDB81\uDC43§r The tick count must be non-negative§r",
    "argument.time.invalid_unit": "§f\uDB81\uDC43§r Invalid unit§r",
    "argument.uuid.invalid": "§f\uDB81\uDC43§r Invalid UUID§r",
    "arguments.block.tag.unknown": "§f\uDB81\uDC43§r Unknown block tag '%s'§r",
    "arguments.function.tag.unknown": "§f\uDB81\uDC43§r Unknown function tag '%s'§r",
    "arguments.function.unknown": "§f\uDB81\uDC43§r Unknown function %s§r",
    "arguments.item.overstacked": "§f\uDB81\uDC43§r %s can only stack up to %s§r",
    "arguments.item.tag.unknown": "§f\uDB81\uDC43§r Unknown item tag '%s'§r",
    "arguments.nbtpath.node.invalid": "§f\uDB81\uDC43§r Invalid NBT path element§r",
    "arguments.nbtpath.nothing_found": "§f\uDB81\uDC43§r Found no elements matching %s§r",
    "arguments.objective.notFound": "§f\uDB81\uDC43§r Unknown scoreboard objective '%s'§r",
    "arguments.objective.readonly": "§f\uDB81\uDC43§r Scoreboard objective '%s' is read-only§r",
    "arguments.operation.div0": "§f\uDB81\uDC43§r Cannot divide by zero§r",
    "arguments.operation.invalid": "§f\uDB81\uDC43§r Invalid operation§r",
    "arguments.swizzle.invalid": "§f\uDB81\uDC43§r Invalid swizzle: expected combination of 'x', 'y' and 'z'§r",
    "chat.type.advancement.challenge": "§f\uDB81\uDC48§r %s has completed the challenge %s§r",
    "chat.type.advancement.goal": "§f\uDB81\uDC48§r %s has reached the goal %s§r",
    "chat.type.advancement.task": "§f\uDB81\uDC48§r %s has made the advancement %s§r",
    "chat.type.announcement": "§f\uDB81\uDC26§r [%s] %s§r",
    "chat.type.text": "§f\uDB81\uDC20§r <%s> %s§r",
    "chat.type.text.narrate": "§f\uDB81\uDC25§r %s says %s§r",
    "clear.failed.multiple": "§f\uDB81\uDC43§r No items were found on %s players§r",
    "clear.failed.single": "§f\uDB81\uDC43§r No items were found on player %s§r",
    "command.exception": "§f\uDB81\uDC43§r Could not parse command: %s§r",
    "command.expected.separator": "§f\uDB81\uDC43§r Expected whitespace to end one argument, but found trailing data§r",
    "command.unknown.argument": "§f\uDB81\uDC43§r Incorrect argument for command§r",
    "command.unknown.command": "§f\uDB81\uDC43§r Unknown or incomplete command. See below for error§r",
    "commands.advancement.criterionNotFound": "§f\uDB81\uDC43§r The advancement %1$s does not contain the criterion '%2$s'§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB81\uDC43§r Couldn't grant criterion '%s' of advancement %s to %s players as they already have it§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB81\uDC48§r Granted criterion '%s' of advancement %s to %s players§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB81\uDC43§r Couldn't grant criterion '%s' of advancement %s to %s as they already have it§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB81\uDC48§r Granted criterion '%s' of advancement %s to %s§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB81\uDC43§r Couldn't grant %s advancements to %s players as they already have them§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB81\uDC48§r Granted %s advancements to %s players§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB81\uDC43§r Couldn't grant %s advancements to %s as they already have them§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB81\uDC48§r Granted %s advancements to %s§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB81\uDC43§r Couldn't grant advancement %s to %s players as they already have it§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB81\uDC48§r Granted the advancement %s to %s players§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB81\uDC43§r Couldn't grant advancement %s to %s as they already have it§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB81\uDC48§r Granted the advancement %s to %s§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB81\uDC43§r Couldn't revoke criterion '%s' of advancement %s from %s players as they don't have it§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB81\uDC48§r Revoked criterion '%s' of advancement %s from %s players§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB81\uDC43§r Couldn't revoke criterion '%s' of advancement %s from %s as they don't have it§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB81\uDC48§r Revoked criterion '%s' of advancement %s from %s§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB81\uDC43§r Couldn't revoke %s advancements from %s players as they don't have them§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB81\uDC48§r Revoked %s advancements from %s players§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB81\uDC43§r Couldn't revoke %s advancements from %s as they don't have them§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB81\uDC48§r Revoked %s advancements from %s§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB81\uDC43§r Couldn't revoke advancement %s from %s players as they don't have it§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB81\uDC48§r Revoked the advancement %s from %s players§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB81\uDC43§r Couldn't revoke advancement %s from %s as they don't have it§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB81\uDC48§r Revoked the advancement %s from %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB81\uDC23§r The base value of attribute %s for entity %s is %s§r",
    "commands.attribute.base_value.reset.success": "§f\uDB81\uDC23§r The base value for attribute %s for entity %s reset to default %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB81\uDC23§r The base value for attribute %s for entity %s set to %s§r",
    "commands.attribute.failed.entity": "§f\uDB81\uDC43§r %s is not a valid entity for this command§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB81\uDC43§r Modifier %s is already present on attribute %s for entity %s§r",
    "commands.attribute.failed.no_attribute": "§f\uDB81\uDC43§r Entity %s has no attribute %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB81\uDC43§r Attribute %s for entity %s has no modifier %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB81\uDC23§r Added modifier %s to attribute %s for entity %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB81\uDC23§r Removed modifier %s from attribute %s for entity %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB81\uDC23§r The value of modifier %s on attribute %s for entity %s is %s§r",
    "commands.attribute.value.get.success": "§f\uDB81\uDC23§r The value of attribute %s for entity %s is %s§r",
    "commands.ban.failed": "§f\uDB81\uDC43§r Nothing changed. The player is already banned§r",
    "commands.ban.success": "§f\uDB81\uDC50§r Banned %s: %s§r",
    "commands.banip.failed": "§f\uDB81\uDC43§r Nothing changed. That IP is already banned§r",
    "commands.banip.info": "§f\uDB81\uDC50§r This ban affects %s player(s): %s§r",
    "commands.banip.invalid": "§f\uDB81\uDC43§r Invalid IP address or unknown player§r",
    "commands.banip.success": "§f\uDB81\uDC50§r Banned IP %s: %s§r",
    "commands.banlist.entry": "§f\uDB81\uDC50§r %s was banned by %s: %s§r",
    "commands.banlist.list": "§f\uDB81\uDC50§r There are %s ban(s):§r",
    "commands.banlist.none": "§f\uDB81\uDC50§r There are no bans§r",
    "commands.bossbar.create.failed": "§f\uDB81\uDC43§r A bossbar already exists with the ID '%s'§r",
    "commands.bossbar.create.success": "§f\uDB81\uDC2D§r Created custom bossbar %s§r",
    "commands.bossbar.get.max": "§f\uDB81\uDC2D§r Custom bossbar %s has a maximum of %s§r",
    "commands.bossbar.get.players.none": "§f\uDB81\uDC2D§r Custom bossbar %s has no players currently online§r",
    "commands.bossbar.get.players.some": "§f\uDB81\uDC2D§r Custom bossbar %s has %s player(s) currently online: %s§r",
    "commands.bossbar.get.value": "§f\uDB81\uDC2D§r Custom bossbar %s has a value of %s§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB81\uDC2D§r Custom bossbar %s is currently hidden§r",
    "commands.bossbar.get.visible.visible": "§f\uDB81\uDC2D§r Custom bossbar %s is currently shown§r",
    "commands.bossbar.list.bars.none": "§f\uDB81\uDC2D§r There are no custom bossbars active§r",
    "commands.bossbar.list.bars.some": "§f\uDB81\uDC2D§r There are %s custom bossbar(s) active: %s§r",
    "commands.bossbar.remove.success": "§f\uDB81\uDC2D§r Removed custom bossbar %s§r",
    "commands.bossbar.set.color.success": "§f\uDB81\uDC2D§r Custom bossbar %s has changed colour§r",
    "commands.bossbar.set.color.unchanged": "§f\uDB81\uDC2D§r Nothing changed. That's already the colour of this bossbar§r",
    "commands.bossbar.set.max.success": "§f\uDB81\uDC2D§r Custom bossbar %s has changed maximum to %s§r",
    "commands.bossbar.set.max.unchanged": "§f\uDB81\uDC2D§r Nothing changed. That's already the max of this bossbar§r",
    "commands.bossbar.set.name.success": "§f\uDB81\uDC2D§r Custom bossbar %s has been renamed§r",
    "commands.bossbar.set.name.unchanged": "§f\uDB81\uDC2D§r Nothing changed. That's already the name of this bossbar§r",
    "commands.bossbar.set.players.success.none": "§f\uDB81\uDC2D§r Custom bossbar %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDB81\uDC2D§r Custom bossbar %s now has %s player(s): %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDB81\uDC2D§r Nothing changed. Those players are already on the bossbar with nobody to add or remove§r",
    "commands.bossbar.set.style.success": "§f\uDB81\uDC2D§r Custom bossbar %s has changed style§r",
    "commands.bossbar.set.style.unchanged": "§f\uDB81\uDC2D§r Nothing changed. That's already the style of this bossbar§r",
    "commands.bossbar.set.value.success": "§f\uDB81\uDC2D§r Custom bossbar %s has changed value to %s§r",
    "commands.bossbar.set.value.unchanged": "§f\uDB81\uDC2D§r Nothing changed. That's already the value of this bossbar§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDB81\uDC2D§r Nothing changed. The bossbar is already hidden§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDB81\uDC2D§r Nothing changed. The bossbar is already visible§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB81\uDC2D§r Custom bossbar %s is now hidden§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB81\uDC2D§r Custom bossbar %s is now visible§r",
    "commands.bossbar.unknown": "§f\uDB81\uDC23§r No bossbar exists with the ID '%s'§r",
    "commands.clear.success.multiple": "§f\uDB81\uDC23§r Removed %s item(s) from %s players§r",
    "commands.clear.success.single": "§f\uDB81\uDC23§r Removed %s item(s) from player %s§r",
    "commands.clear.test.multiple": "§f\uDB81\uDC23§r Found %s matching item(s) on %s players§r",
    "commands.clear.test.single": "§f\uDB81\uDC23§r Found %s matching item(s) on player %s§r",
    "commands.clone.failed": "§f\uDB81\uDC43§r No blocks were cloned§r",
    "commands.clone.overlap": "§f\uDB81\uDC43§r The source and destination areas cannot overlap§r",
    "commands.clone.success": "§f\uDB81\uDC23§r Successfully cloned %s block(s)§r",
    "commands.clone.toobig": "§f\uDB81\uDC43§r Too many blocks in the specified area (maximum %s, but specified %s)§r",
    "commands.damage.invulnerable": "§f\uDB81\uDC43§r Target is invulnerable to the given damage type§r",
    "commands.damage.success": "§f\uDB81\uDC49§r Applied %s damage to %s§r",
    "commands.data.block.get": "§f\uDB81\uDC3D§r %s on block %s, %s, %s after scale factor of %s is %s§r",
    "commands.data.block.invalid": "§f\uDB81\uDC43§r The target block is not a block entity§r",
    "commands.data.block.modified": "§f\uDB81\uDC3D§r Modified block data of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB81\uDC3D§r %s, %s, %s has the following block data: %s§r",
    "commands.data.entity.get": "§f\uDB81\uDC3D§r %s on %s after scale factor of %s is %s§r",
    "commands.data.entity.invalid": "§f\uDB81\uDC43§r Unable to modify player data§r",
    "commands.data.entity.modified": "§f\uDB81\uDC3D§r Modified entity data of %s§r",
    "commands.data.entity.query": "§f\uDB81\uDC3D§r %s has the following entity data: %s§r",
    "commands.data.get.invalid": "§f\uDB81\uDC43§r Can't get %s; only numeric tags are allowed§r",
    "commands.data.get.multiple": "§f\uDB81\uDC43§r This argument accepts a single NBT value§r",
    "commands.data.get.unknown": "§f\uDB81\uDC43§r Can't get %s; tag doesn't exist§r",
    "commands.data.merge.failed": "§f\uDB81\uDC43§r Nothing changed. The specified properties already have these values§r",
    "commands.data.modify.expected_list": "§f\uDB81\uDC43§r Expected a list: got %s§r",
    "commands.data.modify.expected_object": "§f\uDB81\uDC43§r Expected an object: got %s§r",
    "commands.data.modify.expected_value": "§f\uDB81\uDC43§r Expected a value: got %s§r",
    "commands.data.modify.invalid_index": "§f\uDB81\uDC43§r Invalid list index: %s§r",
    "commands.data.modify.invalid_substring": "§f\uDB81\uDC43§r Invalid substring indices: %s to %s§r",
    "commands.data.storage.get": "§f\uDB81\uDC3D§r %s in storage %s after scale factor of %s is %s§r",
    "commands.data.storage.modified": "§f\uDB81\uDC3D§r Modified storage %s§r",
    "commands.data.storage.query": "§f\uDB81\uDC3D§r Storage %s has the following contents: %s§r",
    "commands.datapack.create.already_exists": "§f\uDB81\uDC43§r Pack with name '%s' already exists§r",
    "commands.datapack.create.invalid_full_name": "§f\uDB81\uDC43§r Invalid new pack name '%s'§r",
    "commands.datapack.create.invalid_name": "§f\uDB81\uDC43§r Invalid characters in new pack name '%s'§r",
    "commands.datapack.create.io_failure": "§f\uDB81\uDC43§r Can't create pack with name '%s'. Check logs§r",
    "commands.datapack.create.metadata_encode_failure": "§f\uDB81\uDC43§r Failed to encode metadata for pack with name '%s': %s§r",
    "commands.datapack.create.success": "§f\uDB81\uDC23§r Created new empty pack with name '%s'§r",
    "commands.datapack.disable.failed": "§f\uDB81\uDC43§r Pack '%s' is not enabled!§r",
    "commands.datapack.disable.failed.feature": "§f\uDB81\uDC43§r Pack '%s' cannot be disabled, since it is part of an enabled flag!§r",
    "commands.datapack.enable.failed": "§f\uDB81\uDC43§r Pack '%s' is already enabled!§r",
    "commands.datapack.enable.failed.no_flags": "§f\uDB81\uDC43§r Pack '%s' cannot be enabled, since required flags are not enabled in this world: %s!§r",
    "commands.datapack.list.available.none": "§f\uDB81\uDC23§r There are no more data packs available§r",
    "commands.datapack.list.available.success": "§f\uDB81\uDC23§r There are %s data pack(s) available: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB81\uDC23§r There are no data packs enabled§r",
    "commands.datapack.list.enabled.success": "§f\uDB81\uDC23§r There are %s data pack(s) enabled: %s§r",
    "commands.datapack.modify.disable": "§f\uDB81\uDC23§r Disabling data pack %s§r",
    "commands.datapack.modify.enable": "§f\uDB81\uDC23§r Enabling data pack %s§r",
    "commands.datapack.unknown": "§f\uDB81\uDC43§r Unknown data pack '%s'§r",
    "commands.debug.alreadyRunning": "§f\uDB81\uDC23§r The tick profiler is already started§r",
    "commands.debug.function.noRecursion": "§f\uDB81\uDC23§r Can't trace from inside of function§r",
    "commands.debug.function.noReturnRun": "§f\uDB81\uDC43§r Tracing can't be used with return run§r",
    "commands.debug.function.success.multiple": "§f\uDB81\uDC21§r Traced %s command(s) from %s functions to output file %s§r",
    "commands.debug.function.success.single": "§f\uDB81\uDC21§r Traced %s command(s) from function '%s' to output file %s§r",
    "commands.debug.function.traceFailed": "§f\uDB81\uDC23§r Failed to trace function§r",
    "commands.debug.notRunning": "§f\uDB81\uDC23§r The tick profiler hasn't started§r",
    "commands.debug.started": "§f\uDB81\uDC21§r Started tick profiling§r",
    "commands.debug.stopped": "§f\uDB81\uDC21§r Stopped tick profiling after %s second(s) and %s tick(s) (%s tick(s) per second)§r",
    "commands.defaultgamemode.success": "§f\uDB81\uDC23§r The default game mode is now %s§r",
    "commands.deop.failed": "§f\uDB81\uDC43§r Nothing changed. The player is not an operator§r",
    "commands.deop.success": "§f\uDB81\uDC3C§r Made %s no longer a server operator§r",
    "commands.dialog.clear.multiple": "§f\uDB81\uDC23§r Cleared dialog for %s players§r",
    "commands.dialog.clear.single": "§f\uDB81\uDC23§r Cleared dialog for %s§r",
    "commands.dialog.show.multiple": "§f\uDB81\uDC23§r Displayed dialog to %s players§r",
    "commands.dialog.show.single": "§f\uDB81\uDC23§r Displayed dialog to %s§r",
    "commands.difficulty.failure": "§f\uDB81\uDC43§r The difficulty did not change; it is already set to %s§r",
    "commands.difficulty.query": "§f\uDB81\uDC23§r The difficulty is %s§r",
    "commands.difficulty.success": "§f\uDB81\uDC23§r The difficulty has been set to %s§r",
    "commands.drop.no_held_items": "§f\uDB81\uDC43§r Entity can't hold any items§r",
    "commands.drop.no_loot_table": "§f\uDB81\uDC43§r Entity %s has no loot table§r",
    "commands.drop.no_loot_table.block": "§f\uDB81\uDC43§r Block %s has no loot table§r",
    "commands.drop.success.multiple": "§f\uDB81\uDC23§r Dropped %s items§r",
    "commands.drop.success.multiple_with_table": "§f\uDB81\uDC23§r Dropped %s items from loot table %s§r",
    "commands.drop.success.single": "§f\uDB81\uDC23§r Dropped %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB81\uDC23§r Dropped %s %s from loot table %s§r",
    "commands.effect.clear.everything.failed": "§f\uDB81\uDC43§r Target has no effects to remove§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB81\uDC35§r Removed every effect from %s targets§r",
    "commands.effect.clear.everything.success.single": "§f\uDB81\uDC35§r Removed every effect from %s§r",
    "commands.effect.clear.specific.failed": "§f\uDB81\uDC43§r Target doesn't have the requested effect§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB81\uDC35§r Removed effect %s from %s targets§r",
    "commands.effect.clear.specific.success.single": "§f\uDB81\uDC35§r Removed effect %s from %s§r",
    "commands.effect.give.failed": "§f\uDB81\uDC43§r Unable to apply this effect (target is either immune to effects, or has something stronger)§r",
    "commands.effect.give.success.multiple": "§f\uDB81\uDC35§r Applied effect %s to %s targets§r",
    "commands.effect.give.success.single": "§f\uDB81\uDC35§r Applied effect %s to %s§r",
    "commands.enchant.failed": "§f\uDB81\uDC43§r Nothing changed. Targets either have no item in their hands or the enchantment could not be applied§r",
    "commands.enchant.failed.entity": "§f\uDB81\uDC43§r %s is not a valid entity for this command§r",
    "commands.enchant.failed.incompatible": "§f\uDB81\uDC43§r %s cannot support that enchantment§r",
    "commands.enchant.failed.itemless": "§f\uDB81\uDC43§r %s is not holding any item§r",
    "commands.enchant.failed.level": "§f\uDB81\uDC43§r %s is higher than the maximum level of %s supported by that enchantment§r",
    "commands.enchant.success.multiple": "§f\uDB81\uDC4A§r Applied enchantment %s to %s entities§r",
    "commands.enchant.success.single": "§f\uDB81\uDC4A§r Applied enchantment %s to %s's item§r",
    "commands.execute.blocks.toobig": "§f\uDB81\uDC43§r Too many blocks in the specified area (maximum %s, but specified %s)§r",
    "commands.execute.conditional.fail": "§f\uDB81\uDC43§r Test failed§r",
    "commands.execute.conditional.fail_count": "§f\uDB81\uDC43§r Test failed. Count: %s§r",
    "commands.execute.conditional.pass": "§f\uDB81\uDC44§r Test passed§r",
    "commands.execute.conditional.pass_count": "§f\uDB81\uDC44§r Test passed. Count: %s§r",
    "commands.execute.function.instantiationFailure": "§f\uDB81\uDC43§r Failed to instantiate function %s: %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB81\uDC2B§r Gave %s experience levels to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDB81\uDC2B§r Gave %s experience levels to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB81\uDC2B§r Gave %s experience points to %s players§r",
    "commands.experience.add.points.success.single": "§f\uDB81\uDC2B§r Gave %s experience points to %s§r",
    "commands.experience.query.levels": "§f\uDB81\uDC2B§r %s has %s experience levels§r",
    "commands.experience.query.points": "§f\uDB81\uDC2B§r %s has %s experience points§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB81\uDC2B§r Set %s experience levels on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDB81\uDC2B§r Set %s experience levels on %s§r",
    "commands.experience.set.points.invalid": "§f\uDB81\uDC43§r Cannot set experience points above the maximum points for the player's current level§r",
    "commands.experience.set.points.success.multiple": "§f\uDB81\uDC2B§r Set %s experience points on %s players§r",
    "commands.experience.set.points.success.single": "§f\uDB81\uDC2B§r Set %s experience points on %s§r",
    "commands.fetchprofile.copy_component": "§f\uDB81\uDC23§r Copy Component§r",
    "commands.fetchprofile.copy_text": "§f\uDB81\uDC23§r Copy %s§r",
    "commands.fetchprofile.failed_to_serialize": "§f\uDB81\uDC43§rFailed to serialise profile: %s§r",
    "commands.fetchprofile.give_item": "§f\uDB81\uDC23§r Give Item§r",
    "commands.fetchprofile.id.failure": "§f\uDB81\uDC43§r Failed to resolve profile for ID %s§r",
    "commands.fetchprofile.id.success": "§f\uDB81\uDC44§r Resolved profile for ID %s: %s§r",
    "commands.fetchprofile.name.failure": "§f\uDB81\uDC43§r Failed to resolve profile for name %s§r",
    "commands.fetchprofile.name.success": "§f\uDB81\uDC44§r Resolved profile for name %s: %s§r",
    "commands.fetchprofile.summon_mannequin": "§f\uDB81\uDC23§r Summon Mannequin§r",
    "commands.fill.failed": "§f\uDB81\uDC43§r No blocks were filled§r",
    "commands.fill.success": "§f\uDB81\uDC23§r Successfully filled %s block(s)§r",
    "commands.fill.toobig": "§f\uDB81\uDC43§r Too many blocks in the specified area (maximum %s, but specified %s)§r",
    "commands.fillbiome.success": "§f\uDB81\uDC23§r Biomes set between %s, %s, %s and %s, %s, %s§r",
    "commands.fillbiome.success.count": "§f\uDB81\uDC23§r %s biome entry/entries set between %s, %s, %s and %s, %s, %s§r",
    "commands.fillbiome.toobig": "§f\uDB81\uDC43§r Too many blocks in the specified volume (maximum %s, but specified %s)§r",
    "commands.forceload.added.failure": "§f\uDB81\uDC43§r No chunks were marked for force loading§r",
    "commands.forceload.added.multiple": "§f\uDB81\uDC23§r Marked %s chunks in %s from %s to %s to be force loaded§r",
    "commands.forceload.added.none": "§f\uDB81\uDC43§r No force loaded chunks were found in %s§r",
    "commands.forceload.added.single": "§f\uDB81\uDC23§r Marked chunk %s in %s to be force loaded§r",
    "commands.forceload.list.multiple": "§f\uDB81\uDC23§r %s force loaded chunks were found in %s at: %s§r",
    "commands.forceload.list.single": "§f\uDB81\uDC23§r A force loaded chunk was found in %s at: %s§r",
    "commands.forceload.query.failure": "§f\uDB81\uDC43§r Chunk at %s in %s is not marked for force loading§r",
    "commands.forceload.query.success": "§f\uDB81\uDC23§r Chunk at %s in %s is marked for force loading§r",
    "commands.forceload.removed.all": "§f\uDB81\uDC23§r Unmarked all force loaded chunks in %s§r",
    "commands.forceload.removed.failure": "§f\uDB81\uDC43§r No chunks were removed from force loading§r",
    "commands.forceload.removed.multiple": "§f\uDB81\uDC23§r Unmarked %s chunks in %s from %s to %s for force loading§r",
    "commands.forceload.removed.single": "§f\uDB81\uDC23§r Unmarked chunk %s in %s for force loading§r",
    "commands.forceload.toobig": "§f\uDB81\uDC43§r Too many chunks in the specified area (maximum %s, but specified %s)§r",
    "commands.function.error.argument_not_compound": "§f\uDB81\uDC43§r Invalid argument type: %s. Expected Compound§r",
    "commands.function.error.missing_argument": "§f\uDB81\uDC43§r Missing argument %2$s to function %1$s§r",
    "commands.function.error.missing_arguments": "§f\uDB81\uDC43§r Missing arguments to function %s§r",
    "commands.function.error.parse": "§f\uDB81\uDC43§r While instantiating macro %s: Command '%s' caused error: %s§r",
    "commands.function.instantiationFailure": "§f\uDB81\uDC43§r Failed to instantiate function %s: %s§r",
    "commands.function.result": "§f\uDB81\uDC23§r Function %s returned %s§r",
    "commands.function.scheduled.multiple": "§f\uDB81\uDC23§r Running functions %s§r",
    "commands.function.scheduled.no_functions": "§f\uDB81\uDC43§r Can't find any functions for name %s§r",
    "commands.function.scheduled.single": "§f\uDB81\uDC23§r Running function %s§r",
    "commands.function.success.multiple": "§f\uDB81\uDC23§r Executed %s command(s) from %s functions§r",
    "commands.function.success.multiple.result": "§f\uDB81\uDC23§r Executed %s functions§r",
    "commands.function.success.single": "§f\uDB81\uDC23§r Executed %s command(s) from function '%s'§r",
    "commands.function.success.single.result": "§f\uDB81\uDC23§r Function '%2$s' returned %1$s§r",
    "commands.gamemode.success.other": "§f\uDB81\uDC23§r Set %s's game mode to %s§r",
    "commands.gamemode.success.self": "§f\uDB81\uDC23§r Set own game mode to %s§r",
    "commands.gamerule.query": "§f\uDB81\uDC28§r Gamerule %s is currently set to: %s§r",
    "commands.gamerule.set": "§f\uDB81\uDC28§r Gamerule %s is now set to: %s§r",
    "commands.give.failed.toomanyitems": "§f\uDB81\uDC43§r Can't give more than %s of %s§r",
    "commands.give.success.multiple": "§f\uDB81\uDC4E§r Gave %s %s to %s players§r",
    "commands.give.success.single": "§f\uDB81\uDC4E§r Gave %s %s to %s§r",
    "commands.help.failed": "§f\uDB81\uDC43§r Unknown command or insufficient permissions§r",
    "commands.item.block.set.success": "§f\uDB81\uDC23§r Replaced a slot at %s, %s, %s with %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB81\uDC23§r Replaced a slot on %s entities with %s§r",
    "commands.item.entity.set.success.single": "§f\uDB81\uDC23§r Replaced a slot on %s with %s§r",
    "commands.item.source.no_such_slot": "§f\uDB81\uDC43§r The source does not have slot %s§r",
    "commands.item.source.not_a_container": "§f\uDB81\uDC43§r Source position %s, %s, %s is not a container§r",
    "commands.item.target.no_changed.known_item": "§f\uDB81\uDC43§r No targets accepted item %s into slot %s§r",
    "commands.item.target.no_changes": "§f\uDB81\uDC43§r No targets accepted item into slot %s§r",
    "commands.item.target.no_such_slot": "§f\uDB81\uDC43§r The target does not have slot %s§r",
    "commands.item.target.not_a_container": "§f\uDB81\uDC43§r Target position %s, %s, %s is not a container§r",
    "commands.jfr.dump.failed": "§f\uDB81\uDC43§r Failed to dump JFR recording: %s§r",
    "commands.jfr.start.failed": "§f\uDB81\uDC43§r Failed to start JFR profiling§r",
    "commands.jfr.started": "§f\uDB81\uDC23§r JFR profiling started§r",
    "commands.jfr.stopped": "§f\uDB81\uDC23§r JFR profiling stopped and dumped to %s§r",
    "commands.kick.owner.failed": "§f\uDB81\uDC43§r Cannot kick server owner in LAN game§r",
    "commands.kick.singleplayer.failed": "§f\uDB81\uDC43§r Cannot kick in an offline singleplayer game§r",
    "commands.kick.success": "§f\uDB81\uDC2F§r Kicked %s: %s§r",
    "commands.kill.success.multiple": "§f\uDB81\uDC2F§r Killed %s entities§r",
    "commands.kill.success.single": "§f\uDB81\uDC2F§r Killed %s§r",
    "commands.list.nameAndId": "§f\uDB81\uDC23§r %s (%s)§r",
    "commands.list.players": "§f\uDB81\uDC23§r There are %s of a max of %s players online: %s§r",
    "commands.locate.biome.not_found": "§f\uDB81\uDC43§r Could not find a biome of type \"%s\" within reasonable distance§r",
    "commands.locate.biome.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s blocks away)§r",
    "commands.locate.poi.not_found": "§f\uDB81\uDC43§r Could not find a point of interest of type \"%s\" within reasonable distance§r",
    "commands.locate.poi.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s blocks away)§r",
    "commands.locate.structure.invalid": "§f\uDB81\uDC43§r There is no structure with type \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDB81\uDC43§r Could not find a structure of type \"%s\" nearby§r",
    "commands.locate.structure.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s blocks away)§r",
    "commands.message.display.incoming": "§f\uDB81\uDC23§r %s whispers to you: %s§r",
    "commands.message.display.outgoing": "§f\uDB81\uDC23§r You whisper to %s: %s§r",
    "commands.op.failed": "§f\uDB81\uDC43§r Nothing changed. The player already is an operator§r",
    "commands.op.success": "§f\uDB81\uDC3B§r Made %s a server operator§r",
    "commands.pardon.failed": "§f\uDB81\uDC43§r Nothing changed. The player isn't banned§r",
    "commands.pardon.success": "§f\uDB81\uDC50§r Unbanned %s§r",
    "commands.pardonip.failed": "§f\uDB81\uDC43§r Nothing changed. That IP isn't banned§r",
    "commands.pardonip.invalid": "§f\uDB81\uDC43§r Invalid IP address§r",
    "commands.pardonip.success": "§f\uDB81\uDC50§r Unbanned IP %s§r",
    "commands.particle.failed": "§f\uDB81\uDC43§r The particle was not visible for anybody§r",
    "commands.particle.success": "§f\uDB81\uDC36§r Displaying particle %s§r",
    "commands.perf.alreadyRunning": "§f\uDB81\uDC43§r The performance profiler is already started§r",
    "commands.perf.notRunning": "§f\uDB81\uDC43§r The performance profiler hasn't started§r",
    "commands.perf.reportFailed": "§f\uDB81\uDC43§r Failed to create debug report§r",
    "commands.perf.reportSaved": "§f\uDB81\uDC23§r Created debug report in %s§r",
    "commands.perf.started": "§f\uDB81\uDC23§r Started 10 second performance profiling run (use '/perf stop' to stop early)§r",
    "commands.perf.stopped": "§f\uDB81\uDC23§r Stopped performance profiling after %s second(s) and %s tick(s) (%s tick(s) per second)§r",
    "commands.place.feature.failed": "§f\uDB81\uDC43§r Failed to place feature§r",
    "commands.place.feature.invalid": "§f\uDB81\uDC43§r There is no feature with type \"%s\"§r",
    "commands.place.feature.success": "§f\uDB81\uDC3F§r Placed \"%s\" at %s, %s, %s§r",
    "commands.place.jigsaw.failed": "§f\uDB81\uDC43§r Failed to generate jigsaw§r",
    "commands.place.jigsaw.invalid": "§f\uDB81\uDC43§r There is no template pool with type \"%s\"§r",
    "commands.place.jigsaw.success": "§f\uDB81\uDC40§r Generated jigsaw at %s, %s, %s§r",
    "commands.place.structure.failed": "§f\uDB81\uDC41§r Failed to place structure§r",
    "commands.place.structure.invalid": "§f\uDB81\uDC41§r There is no structure with type \"%s\"§r",
    "commands.place.structure.success": "§f\uDB81\uDC41§r Generated structure \"%s\" at %s, %s, %s§r",
    "commands.place.template.failed": "§f\uDB81\uDC42§r Failed to place template§r",
    "commands.place.template.invalid": "§f\uDB81\uDC42§r There is no template with id \"%s\"§r",
    "commands.place.template.success": "§f\uDB81\uDC42§r Loaded template \"%s\" at %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDB81\uDC31§r The sound is too far away to be heard§r",
    "commands.playsound.success.multiple": "§f\uDB81\uDC30§r Played sound %s to %s players§r",
    "commands.playsound.success.single": "§f\uDB81\uDC30§r Played sound %s to %s§r",
    "commands.profile_fetch.copy_component": "§f\uDB81\uDC23§r Copy Component§r",
    "commands.profile_fetch.failed_to_serialize": "§f\uDB81\uDC43§r Failed to serialise profile: %s§r",
    "commands.profile_fetch.give_item": "§f\uDB81\uDC23§r Give Item§r",
    "commands.profile_fetch.id.failure": "§f\uDB81\uDC43§r Failed to resolve profile for id %s§r",
    "commands.profile_fetch.id.success": "§f\uDB81\uDC23§r Resolved profile for id %s: %s§r",
    "commands.profile_fetch.name.failure": "§f\uDB81\uDC43§r Failed to resolve profile for name %s§r",
    "commands.profile_fetch.name.success": "§f\uDB81\uDC23§r Resolved profile for name %s: %s§r",
    "commands.publish.alreadyPublished": "§f\uDB81\uDC43§r Multiplayer game is already hosted on port %s§r",
    "commands.publish.failed": "§f\uDB81\uDC43§r Unable to host local game§r",
    "commands.publish.started": "§f\uDB81\uDC23§r Local game hosted on port %s§r",
    "commands.publish.success": "§f\uDB81\uDC23§r Multiplayer game is now hosted on port %s§r",
    "commands.random.error.range_too_large": "§f\uDB81\uDC43§r The range of the random value must be at most 2147483646§r",
    "commands.random.error.range_too_small": "§f\uDB81\uDC43§r The range of the random value must be at least 2§r",
    "commands.random.reset.all.success": "§f\uDB81\uDC23§r Reset %s random sequence(s)§r",
    "commands.random.reset.success": "§f\uDB81\uDC23§r Reset random sequence %s§r",
    "commands.random.roll": "§f\uDB81\uDC23§r %s rolled %s (from %s to %s)§r",
    "commands.random.sample.success": "§f\uDB81\uDC23§r Randomised value: %s§r",
    "commands.recipe.give.failed": "§f\uDB81\uDC43§r No new recipes were learned§r",
    "commands.recipe.give.success.multiple": "§f\uDB81\uDC29§r Unlocked %s recipe(s) for %s players§r",
    "commands.recipe.give.success.single": "§f\uDB81\uDC29§r Unlocked %s recipe(s) for %s§r",
    "commands.recipe.take.failed": "§f\uDB81\uDC43§r No recipes could be forgotten§r",
    "commands.recipe.take.success.multiple": "§f\uDB81\uDC29§r Took %s recipe(s) from %s players§r",
    "commands.recipe.take.success.single": "§f\uDB81\uDC29§r Took %s recipe(s) from %s§r",
    "commands.reload.failure": "§f\uDB81\uDC43§r Reload failed, keeping old data§r",
    "commands.reload.success": "§f\uDB81\uDC4B§r Reloading!§r",
    "commands.ride.already_riding": "§f\uDB81\uDC43§r %s is already riding %s§r",
    "commands.ride.dismount.success": "§f\uDB81\uDC23§r %s stopped riding %s§r",
    "commands.ride.mount.failure.cant_ride_players": "§f\uDB81\uDC43§r Players can't be ridden§r",
    "commands.ride.mount.failure.generic": "§f\uDB81\uDC43§r %s couldn't start riding %s§r",
    "commands.ride.mount.failure.loop": "§f\uDB81\uDC43§r Can't mount entity on itself or any of its passengers§r",
    "commands.ride.mount.failure.wrong_dimension": "§f\uDB81\uDC43§r Can't mount entity in different dimension§r",
    "commands.ride.mount.success": "§f\uDB81\uDC23§r %s started riding %s§r",
    "commands.ride.not_riding": "§f\uDB81\uDC23§r %s is not riding any vehicle§r",
    "commands.rotate.success": "§f\uDB81\uDC4B§r Rotated %s§r",
    "commands.save.alreadyOff": "§f\uDB81\uDC43§r Saving is already turned off§r",
    "commands.save.alreadyOn": "§f\uDB81\uDC43§r Saving is already turned on§r",
    "commands.save.disabled": "§f\uDB81\uDC23§r Automatic saving is now disabled§r",
    "commands.save.enabled": "§f\uDB81\uDC23§r Automatic saving is now enabled§r",
    "commands.save.failed": "§f\uDB81\uDC43§r Unable to save the game (is there enough disk space?)§r",
    "commands.save.saving": "§f\uDB81\uDC23§r Saving the game (this may take a moment!)§r",
    "commands.save.success": "§f\uDB81\uDC23§r Saved the game§r",
    "commands.schedule.cleared.failure": "§f\uDB81\uDC43§r No schedules with id %s§r",
    "commands.schedule.cleared.success": "§f\uDB81\uDC23§r Removed %s schedule(s) with id %s§r",
    "commands.schedule.created.function": "§f\uDB81\uDC23§r Scheduled function '%s' in %s tick(s) at gametime %s§r",
    "commands.schedule.created.tag": "§f\uDB81\uDC23§r Scheduled tag '%s' in %s tick(s) at gametime %s§r",
    "commands.schedule.macro": "§f\uDB81\uDC43§r Can't schedule a macro§r",
    "commands.schedule.same_tick": "§f\uDB81\uDC43§r Can't schedule for current tick§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDB81\uDC43§r An objective already exists by that name§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB81\uDC33§r Created new objective %s§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDB81\uDC43§r Nothing changed. That display slot is already empty§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDB81\uDC43§r Nothing changed. That display slot is already showing that objective§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB81\uDC33§r Cleared any objectives in display slot %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB81\uDC33§r Set display slot %s to show objective %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB81\uDC33§r There are no objectives§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB81\uDC33§r There are %s objective(s): %s§r",
    "commands.scoreboard.objectives.modify.displayAutoUpdate.disable": "§f\uDB81\uDC23§r Disabled display auto-update for objective %s§r",
    "commands.scoreboard.objectives.modify.displayAutoUpdate.enable": "§f\uDB81\uDC23§r Enabled display auto-update for objective %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB81\uDC33§r Changed the display name of %s to %s§r",
    "commands.scoreboard.objectives.modify.objectiveFormat.clear": "§f\uDB81\uDC23§r Cleared default number format of objective %s§r",
    "commands.scoreboard.objectives.modify.objectiveFormat.set": "§f\uDB81\uDC23§r Changed default number format of objective %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB81\uDC33§r Changed the render type of objective %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB81\uDC33§r Removed objective %s§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB81\uDC33§r Added %s to %s for %s entities§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB81\uDC33§r Added %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.display.name.clear.success.multiple": "§f\uDB81\uDC23§r Cleared display name for %s entities in %s§r",
    "commands.scoreboard.players.display.name.clear.success.single": "§f\uDB81\uDC23§r Cleared display name for %s in %s§r",
    "commands.scoreboard.players.display.name.set.success.multiple": "§f\uDB81\uDC23§r Changed display name to %s for %s entities in %s§r",
    "commands.scoreboard.players.display.name.set.success.single": "§f\uDB81\uDC23§r Changed display name to %s for %s in %s§r",
    "commands.scoreboard.players.display.numberFormat.clear.success.multiple": "§f\uDB81\uDC23§r Cleared number format for %s entities in %s§r",
    "commands.scoreboard.players.display.numberFormat.clear.success.single": "§f\uDB81\uDC23§r Cleared number format for %s in %s§r",
    "commands.scoreboard.players.display.numberFormat.set.success.multiple": "§f\uDB81\uDC23§r Changed number format for %s entities in %s§r",
    "commands.scoreboard.players.display.numberFormat.set.success.single": "§f\uDB81\uDC23§r Changed number format for %s in %s§r",
    "commands.scoreboard.players.enable.failed": "§f\uDB81\uDC43§r Nothing changed. That trigger is already enabled§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDB81\uDC43§r Enable only works on trigger-objectives§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB81\uDC33§r Enabled trigger %s for %s entities§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB81\uDC33§r Enabled trigger %s for %s§r",
    "commands.scoreboard.players.get.null": "§f\uDB81\uDC43§r Can't get value of %s for %s; none is set§r",
    "commands.scoreboard.players.get.success": "§f\uDB81\uDC33§r %s has %s %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB81\uDC33§r There are no tracked entities§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB81\uDC33§r %s has no scores to show§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB81\uDC33§r %s: %s§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB81\uDC33§r %s has %s score(s):§r",
    "commands.scoreboard.players.list.success": "§f\uDB81\uDC33§r There are %s tracked entity/entities: %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB81\uDC33§r Updated %s for %s entities§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB81\uDC33§r Set %s for %s to %s§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB81\uDC33§r Removed %s from %s for %s entities§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB81\uDC33§r Removed %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB81\uDC33§r Reset all scores for %s entities§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB81\uDC33§r Reset all scores for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB81\uDC33§r Reset %s for %s entities§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB81\uDC33§r Reset %s for %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB81\uDC33§r Set %s for %s entities to %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB81\uDC33§r Set %s for %s to %s§r",
    "commands.seed.success": "§f\uDB81\uDC32§r Seed: %s§r",
    "commands.setblock.failed": "§f\uDB81\uDC43§r Could not set the block§r",
    "commands.setblock.success": "§f\uDB81\uDC23§r Changed the block at %s, %s, %s§r",
    "commands.setidletimeout.success": "§f\uDB81\uDC23§r The player idle timeout is now %s minute(s)§r",
    "commands.setidletimeout.success.disabled": "§f\uDB81\uDC23§r The player idle timeout is now disabled§r",
    "commands.setworldspawn.failure.not_overworld": "§f\uDB81\uDC43§r Can only set the world spawn for overworld§r",
    "commands.setworldspawn.success": "§f\uDB81\uDC23§r Set the world spawn point to %s, %s, %s [%s]§r",
    "commands.setworldspawn.success.new": "§f\uDB81\uDC23§r Set the world spawn point to %s, %s, %s [%s, %s] in %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB81\uDC23§r Set spawn point to %s, %s, %s [%s] in %s for %s players§r",
    "commands.spawnpoint.success.multiple.new": "§f\uDB81\uDC23§r Set spawn point to %s, %s, %s [%s, %s] in %s for %s players§r",
    "commands.spawnpoint.success.single": "§f\uDB81\uDC23§r Set spawn point to %s, %s, %s [%s] in %s for %s§r",
    "commands.spawnpoint.success.single.new": "§f\uDB81\uDC23§r Set spawn point to %s, %s, %s [%s, %s] in %s for %s§r",
    "commands.spectate.cannot_spectate": "§f\uDB81\uDC43§r %s cannot be spectated§r",
    "commands.spectate.not_spectator": "§f\uDB81\uDC43§r %s is not in spectator mode§r",
    "commands.spectate.self": "§f\uDB81\uDC43§r Cannot spectate yourself§r",
    "commands.spectate.success.started": "§f\uDB81\uDC3E§r Now spectating %s§r",
    "commands.spectate.success.stopped": "§f\uDB81\uDC3E§r No longer spectating an entity§r",
    "commands.spreadplayers.failed.entities": "§f\uDB81\uDC43§r Could not spread %s entity/entities around %s, %s (too many entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDB81\uDC43§r Invalid maxHeight %s; expected higher than world minimum %s§r",
    "commands.spreadplayers.failed.teams": "§f\uDB81\uDC43§r Could not spread %s team(s) around %s, %s (too many entities for space - try using spread of at most %s)§r",
    "commands.spreadplayers.success.entities": "§f\uDB81\uDC23§r Spread %s entity/entities around %s, %s with an average distance of %s block(s) apart§r",
    "commands.spreadplayers.success.teams": "§f\uDB81\uDC23§r Spread %s team(s) around %s, %s with an average distance of %s block(s) apart§r",
    "commands.stop.stopping": "§f\uDB81\uDC23§r Stopping the server§r",
    "commands.stopsound.success.source.any": "§f\uDB81\uDC31§r Stopped all '%s' sounds§r",
    "commands.stopsound.success.source.sound": "§f\uDB81\uDC31§r Stopped sound '%s' on source '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB81\uDC31§r Stopped all sounds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB81\uDC31§r Stopped sound '%s'§r",
    "commands.stopwatch.already_exists": "§f\uDB81\uDC43§r Stopwatch '%s' already exists§r",
    "commands.stopwatch.create.success": "§f\uDB81\uDC3A§r Created Stopwatch '%s'§r",
    "commands.stopwatch.does_not_exist": "§f\uDB81\uDC43§r Stopwatch '%s' does not exist§r",
    "commands.stopwatch.query": "§f\uDB81\uDC3A§r Stopwatch '%s' has run for %ss§r",
    "commands.stopwatch.remove.success": "§f\uDB81\uDC3A§r Removed Stopwatch '%s'§r",
    "commands.stopwatch.restart.success": "§f\uDB81\uDC3A§r Restarted Stopwatch '%s'§r",
    "commands.summon.failed": "§f\uDB81\uDC43§r Unable to summon entity§r",
    "commands.summon.failed.peaceful": "§f\uDB81\uDC43§rMonsters cannot be summoned in Peaceful difficulty§r",
    "commands.summon.failed.uuid": "§f\uDB81\uDC43§r Unable to summon entity due to duplicate UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDB81\uDC43§r Invalid position for summon§r",
    "commands.summon.success": "§f\uDB81\uDC2E§r Summoned new %s§r",
    "commands.tag.add.failed": "§f\uDB81\uDC43§r Target either already has the tag or has too many tags§r",
    "commands.tag.add.success.multiple": "§f\uDB81\uDC2C§r Added tag '%s' to %s entities§r",
    "commands.tag.add.success.single": "§f\uDB81\uDC2C§r Added tag '%s' to %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB81\uDC2C§r There are no tags on the %s entities§r",
    "commands.tag.list.multiple.success": "§f\uDB81\uDC2C§r The %s entities have %s total tags: %s§r",
    "commands.tag.list.single.empty": "§f\uDB81\uDC2C§r %s has no tags§r",
    "commands.tag.list.single.success": "§f\uDB81\uDC2C§r %s has %s tags: %s§r",
    "commands.tag.remove.failed": "§f\uDB81\uDC43§r Target does not have this tag§r",
    "commands.tag.remove.success.multiple": "§f\uDB81\uDC2C§r Removed tag '%s' from %s entities§r",
    "commands.tag.remove.success.single": "§f\uDB81\uDC2C§r Removed tag '%s' from %s§r",
    "commands.team.add.duplicate": "§f\uDB81\uDC43§r A team already exists by that name§r",
    "commands.team.add.success": "§f\uDB81\uDC23§r Created team %s§r",
    "commands.team.empty.success": "§f\uDB81\uDC23§r Removed %s member(s) from team %s§r",
    "commands.team.empty.unchanged": "§f\uDB81\uDC43§r Nothing changed. That team is already empty§r",
    "commands.team.join.success.multiple": "§f\uDB81\uDC23§r Added %s members to team %s§r",
    "commands.team.join.success.single": "§f\uDB81\uDC23§r Added %s to team %s§r",
    "commands.team.leave.success.multiple": "§f\uDB81\uDC23§r Removed %s members from any team§r",
    "commands.team.leave.success.single": "§f\uDB81\uDC23§r Removed %s from any team§r",
    "commands.team.list.members.empty": "§f\uDB81\uDC23§r There are no members on team %s§r",
    "commands.team.list.members.success": "§f\uDB81\uDC23§r Team %s has %s member(s): %s§r",
    "commands.team.list.teams.empty": "§f\uDB81\uDC43§r There are no teams§r",
    "commands.team.list.teams.success": "§f\uDB81\uDC23§r There are %s team(s): %s§r",
    "commands.team.option.collisionRule.success": "§f\uDB81\uDC23§r Collision rule for team %s is now \"%s\"§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDB81\uDC43§r Nothing changed. Collision rule is already that value§r",
    "commands.team.option.color.success": "§f\uDB81\uDC23§r Updated the colour for team %s to %s§r",
    "commands.team.option.color.unchanged": "§f\uDB81\uDC43§r Nothing changed. That team already has that colour§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB81\uDC23§r Death message visibility for team %s is now \"%s\"§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDB81\uDC43§r Nothing changed. Death message visibility is already that value§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDB81\uDC43§r Nothing changed. Friendly fire is already disabled for that team§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDB81\uDC43§r Nothing changed. Friendly fire is already enabled for that team§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB81\uDC23§r Disabled friendly fire for team %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB81\uDC23§r Enabled friendly fire for team %s§r",
    "commands.team.option.name.success": "§f\uDB81\uDC23§r Updated the name of team %s§r",
    "commands.team.option.name.unchanged": "§f\uDB81\uDC43§r Nothing changed. That team already has that name§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB81\uDC23§r Nametag visibility for team %s is now \"%s\"§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDB81\uDC43§r Nothing changed. Nametag visibility is already that value§r",
    "commands.team.option.prefix.success": "§f\uDB81\uDC23§r Team prefix set to %s§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDB81\uDC43§r Nothing changed. That team already can't see invisible teammates§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDB81\uDC43§r Nothing changed. That team can already see invisible teammates§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB81\uDC23§r Team %s can no longer see invisible teammates§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB81\uDC23§r Team %s can now see invisible teammates§r",
    "commands.team.option.suffix.success": "§f\uDB81\uDC23§r Team suffix set to %s§r",
    "commands.team.remove.success": "§f\uDB81\uDC23§r Removed team %s§r",
    "commands.teammsg.failed.noteam": "§f\uDB81\uDC43§r You must be on a team to message your team§r",
    "commands.teleport.invalidPosition": "§f\uDB81\uDC43§r Invalid position for teleport§r",
    "commands.teleport.success.entity.multiple": "§f\uDB81\uDC46§r Teleported %s entities to %s§r",
    "commands.teleport.success.entity.single": "§f\uDB81\uDC46§r Teleported %s to %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB81\uDC46§r Teleported %s entities to %s, %s, %s§r",
    "commands.teleport.success.location.single": "§f\uDB81\uDC46§r Teleported %s to %s, %s, %s§r",
    "commands.test.batch.starting": "§f\uDB81\uDC23§r Starting environment %s batch %s§r",
    "commands.test.clear.error.no_tests": "§f\uDB81\uDC43§r Could not find any tests to clear§r",
    "commands.test.clear.success": "§f\uDB81\uDC23§r Cleared %s structure(s)§r",
    "commands.test.create.success": "§f\uDB81\uDC23§r Created test setup for test %s§r",
    "commands.test.error.no_test_containing_pos": "§f\uDB81\uDC43§r Can't find a test instance that contains %s, %s, %s§r",
    "commands.test.error.no_test_instances": "§f\uDB81\uDC43§r Found no test instances§r",
    "commands.test.error.non_existant_test": "§f\uDB81\uDC43§r Test %s could not be found§r",
    "commands.test.error.structure_not_found": "§f\uDB81\uDC43§r Test structure %s could not be found§r",
    "commands.test.error.test_instance_not_found": "§f\uDB81\uDC43§r Test instance block entity could not be found§r",
    "commands.test.error.test_instance_not_found.position": "§f\uDB81\uDC43§r Test instance block entity could not be found for test at %s, %s, %s§r",
    "commands.test.error.too_large": "§f\uDB81\uDC43§r The structure size must be less than %s blocks along each axis§r",
    "commands.test.locate.done": "§f\uDB81\uDC23§r Finished locating: found %s structure(s)§r",
    "commands.test.locate.found": "§f\uDB81\uDC23§r Found structure at: %s (distance: %s)§r",
    "commands.test.locate.started": "§f\uDB81\uDC23§r Started locating test structures. This might take a while...§r",
    "commands.test.no_tests": "§f\uDB81\uDC43§r No tests to run§r",
    "commands.test.relative_position": "§f\uDB81\uDC23§r Position relative to %s: %s§r",
    "commands.test.reset.error.no_tests": "§f\uDB81\uDC43§r Could not find any tests to reset§r",
    "commands.test.reset.success": "§f\uDB81\uDC23§r Reset %s structure(s)§r",
    "commands.test.run.no_tests": "§f\uDB81\uDC43§r No tests found§r",
    "commands.test.run.running": "§f\uDB81\uDC23§r Running %s test(s)...§r",
    "commands.test.summary": "§f\uDB81\uDC23§r Game Test complete! %s test(s) were run§r",
    "commands.test.summary.all_required_passed": "§f\uDB81\uDC23§r All required tests passed :)§r",
    "commands.test.summary.failed": "§f\uDB81\uDC43§r %s required test(s) failed :(§r",
    "commands.test.summary.optional_failed": "§f\uDB81\uDC43§r %s optional test(s) failed§r",
    "commands.tick.query.percentiles": "§f\uDB81\uDC4D§r Percentiles: P50: %sms P95: %sms P99: %sms. Sample: %s§r",
    "commands.tick.query.rate.running": "§f\uDB81\uDC4D§r Target tick rate: %s per second.\nAverage time per tick: %sms (Target: %sms)§r",
    "commands.tick.query.rate.sprinting": "§f\uDB81\uDC4D§r Target tick rate: %s per second (ignored, reference only).\nAverage time per tick: %sms§r",
    "commands.tick.rate.success": "§f\uDB81\uDC4D§r Set the target tick rate to %s per second§r",
    "commands.tick.sprint.report": "§f\uDB81\uDC4D§r Sprint completed with %s ticks per second, or %s ms per tick§r",
    "commands.tick.sprint.stop.fail": "§f\uDB81\uDC43§r No tick sprint in progress§r",
    "commands.tick.sprint.stop.success": "§f\uDB81\uDC4D§r Interrupted the current tick sprint§r",
    "commands.tick.status.frozen": "§f\uDB81\uDC4C§r The game is frozen§r",
    "commands.tick.status.lagging": "§f\uDB81\uDC43§r The game is running, but can't keep up with the target tick rate§r",
    "commands.tick.status.running": "§f\uDB81\uDC4D§r The game is running normally§r",
    "commands.tick.status.sprinting": "§f\uDB81\uDC4D§r The game is sprinting§r",
    "commands.tick.step.fail": "§f\uDB81\uDC43§r Unable to step the game - the game must be frozen first§r",
    "commands.tick.step.stop.fail": "§f\uDB81\uDC43§r No tick step in progress§r",
    "commands.tick.step.stop.success": "§f\uDB81\uDC4D§r Interrupted the current tick step§r",
    "commands.tick.step.success": "§f\uDB81\uDC4D§r Stepping %s tick(s)§r",
    "commands.time.query": "§f\uDB81\uDC3A§r The time is %s§r",
    "commands.time.set": "§f\uDB81\uDC3A§r Set the time to %s§r",
    "commands.title.cleared.multiple": "§f\uDB81\uDC23§r Cleared titles for %s players§r",
    "commands.title.cleared.single": "§f\uDB81\uDC23§r Cleared titles for %s§r",
    "commands.title.reset.multiple": "§f\uDB81\uDC23§r Reset title options for %s players§r",
    "commands.title.reset.single": "§f\uDB81\uDC23§r Reset title options for %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB81\uDC23§r Showing new actionbar title for %s players§r",
    "commands.title.show.actionbar.single": "§f\uDB81\uDC23§r Showing new actionbar title for %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB81\uDC23§r Showing new subtitle for %s players§r",
    "commands.title.show.subtitle.single": "§f\uDB81\uDC23§r Showing new subtitle for %s§r",
    "commands.title.show.title.multiple": "§f\uDB81\uDC23§r Showing new title for %s players§r",
    "commands.title.show.title.single": "§f\uDB81\uDC23§r Showing new title for %s§r",
    "commands.title.times.multiple": "§f\uDB81\uDC23§r  Changed title display times for %s players§r",
    "commands.title.times.single": "§f\uDB81\uDC23§r Changed title display times for %s§r",
    "commands.transfer.error.no_players": "§f\uDB81\uDC43§r Must specify at least one player to transfer§r",
    "commands.transfer.success.multiple": "§f\uDB81\uDC23§r Transferring %s players to %s:%s§r",
    "commands.transfer.success.single": "§f\uDB81\uDC23§r Transferring %s to %s:%s§r",
    "commands.trigger.add.success": "§f\uDB81\uDC23§r Triggered %s (added %s to value)§r",
    "commands.trigger.failed.invalid": "§f\uDB81\uDC43§r You can only trigger objectives that are 'trigger' type§r",
    "commands.trigger.failed.unprimed": "§f\uDB81\uDC43§r You cannot trigger this objective yet§r",
    "commands.trigger.set.success": "§f\uDB81\uDC23§r Triggered %s (set value to %s)§r",
    "commands.trigger.simple.success": "§f\uDB81\uDC23§r Triggered %s§r",
    "commands.waypoint.list.empty": "§f\uDB81\uDC43§r No waypoints in %s§r",
    "commands.waypoint.list.success": "§f\uDB81\uDC4F§r %s waypoint(s) in %s: %s§r",
    "commands.waypoint.modify.color": "§f\uDB81\uDC4F§r Waypoint colour is now %s§r",
    "commands.waypoint.modify.color.reset": "§f\uDB81\uDC4F§r Reset waypoint colour§r",
    "commands.waypoint.modify.style": "§f\uDB81\uDC4F§r Waypoint style changed§r",
    "commands.weather.set.clear": "§f\uDB81\uDC37§r Set the weather to clear§r",
    "commands.weather.set.rain": "§f\uDB81\uDC38§r Set the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDB81\uDC39§r Set the weather to rain & thunder§r",
    "commands.whitelist.add.failed": "§f\uDB81\uDC43§r Player is already whitelisted§r",
    "commands.whitelist.add.success": "§f\uDB81\uDC57§r Added %s to the whitelist§r",
    "commands.whitelist.alreadyOff": "§f\uDB81\uDC43§r Whitelist is already turned off§r",
    "commands.whitelist.alreadyOn": "§f\uDB81\uDC43§r Whitelist is already turned on§r",
    "commands.whitelist.disabled": "§f\uDB81\uDC56§r Whitelist is now turned off§r",
    "commands.whitelist.enabled": "§f\uDB81\uDC55§r Whitelist is now turned on§r",
    "commands.whitelist.list": "§f\uDB81\uDC59§r There are %s whitelisted player(s): %s§r",
    "commands.whitelist.none": "§f\uDB81\uDC5A§r There are no whitelisted players§r",
    "commands.whitelist.reloaded": "§f\uDB81\uDC59§r Reloaded the whitelist§r",
    "commands.whitelist.remove.failed": "§f\uDB81\uDC43§r Player is not whitelisted§r",
    "commands.whitelist.remove.success": "§f\uDB81\uDC58§r Removed %s from the whitelist§r",
    "commands.worldborder.center.failed": "§f\uDB81\uDC43§r Nothing changed. The world border is already centred there§r",
    "commands.worldborder.center.success": "§f\uDB81\uDC2A§r Set the centre of the world border to %s, %s§r",
    "commands.worldborder.damage.amount.failed": "§f\uDB81\uDC43§r Nothing changed. The world border damage is already that amount§r",
    "commands.worldborder.damage.amount.success": "§f\uDB81\uDC2A§r Set the world border damage to %s per block each second§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDB81\uDC43§r Nothing changed. The world border damage buffer is already that distance§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB81\uDC2A§r Set the world border damage buffer to %s block(s)§r",
    "commands.worldborder.get": "§f\uDB81\uDC2A§r The world border is currently %s block(s) wide§r",
    "commands.worldborder.set.failed.big": "§f\uDB81\uDC43§r World border cannot be bigger than %s blocks wide§r",
    "commands.worldborder.set.failed.far": "§f\uDB81\uDC43§r World border cannot be further out than %s blocks§r",
    "commands.worldborder.set.failed.nochange": "§f\uDB81\uDC43§r Nothing changed. The world border is already that size§r",
    "commands.worldborder.set.failed.small": "§f\uDB81\uDC43§r World border can't be smaller than 1 block wide§r",
    "commands.worldborder.set.grow": "§f\uDB81\uDC2A§r Growing the world border to %s blocks wide over %s seconds§r",
    "commands.worldborder.set.immediate": "§f\uDB81\uDC2A§r Set the world border to %s block(s) wide§r",
    "commands.worldborder.set.shrink": "§f\uDB81\uDC2A§r Shrinking the world border to %s block(s) wide over %s second(s)§r",
    "commands.worldborder.warning.distance.failed": "§f\uDB81\uDC43§r Nothing changed. The world border warning is already that distance§r",
    "commands.worldborder.warning.distance.success": "§f\uDB81\uDC2A§r Set the world border warning distance to %s block(s)§r",
    "commands.worldborder.warning.time.failed": "§f\uDB81\uDC43§r Nothing changed. The world border warning is already that amount of time§r",
    "commands.worldborder.warning.time.success": "§f\uDB81\uDC2A§r Set the world border warning time to %s second(s)§r",
    "death.attack.anvil": "§f\uDB81\uDC22§r %1$s was squashed by a falling anvil§r",
    "death.attack.anvil.player": "§f\uDB81\uDC22§r %1$s was squashed by a falling anvil while fighting %2$s§r",
    "death.attack.arrow": "§f\uDB81\uDC22§r %1$s was shot by %2$s§r",
    "death.attack.arrow.item": "§f\uDB81\uDC22§r %1$s was shot by %2$s using %3$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB81\uDC22§r Intentional Game Design§r",
    "death.attack.badRespawnPoint.message": "§f\uDB81\uDC22§r %1$s was killed by %2$s§r",
    "death.attack.cactus": "§f\uDB81\uDC22§r %1$s was pricked to death§r",
    "death.attack.cactus.player": "§f\uDB81\uDC22§r %1$s walked into a cactus while trying to escape %2$s§r",
    "death.attack.cramming": "§f\uDB81\uDC22§r %1$s was squished too much§r",
    "death.attack.cramming.player": "§f\uDB81\uDC22§r %1$s was squashed by %2$s§r",
    "death.attack.dragonBreath": "§f\uDB81\uDC22§r %1$s was roasted in dragon's breath§r",
    "death.attack.dragonBreath.player": "§f\uDB81\uDC22§r %1$s was roasted in dragon's breath by %2$s§r",
    "death.attack.drown": "§f\uDB81\uDC22§r %1$s drowned§r",
    "death.attack.drown.player": "§f\uDB81\uDC22§r %1$s drowned while trying to escape %2$s§r",
    "death.attack.dryout": "§f\uDB81\uDC22§r %1$s died from dehydration§r",
    "death.attack.dryout.player": "§f\uDB81\uDC22§r %1$s died from dehydration while trying to escape %2$s§r",
    "death.attack.even_more_magic": "§f\uDB81\uDC22§r %1$s was killed by even more magic§r",
    "death.attack.explosion": "§f\uDB81\uDC22§r %1$s blew up§r",
    "death.attack.explosion.player": "§f\uDB81\uDC22§r %1$s was blown up by %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB81\uDC22§r %1$s was blown up by %2$s using %3$s§r",
    "death.attack.fall": "§f\uDB81\uDC22§r %1$s hit the ground too hard§r",
    "death.attack.fall.player": "§f\uDB81\uDC22§r %1$s hit the ground too hard while trying to escape %2$s§r",
    "death.attack.fallingBlock": "§f\uDB81\uDC22§r %1$s was squashed by a falling block§r",
    "death.attack.fallingBlock.player": "§f\uDB81\uDC22§r %1$s was squashed by a falling block while fighting %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB81\uDC22§r %1$s was skewered by a falling stalactite§r",
    "death.attack.fallingStalactite.player": "§f\uDB81\uDC22§r %1$s was skewered by a falling stalactite while fighting %2$s§r",
    "death.attack.fireball": "§f\uDB81\uDC22§r %1$s was fireballed by %2$s§r",
    "death.attack.fireball.item": "§f\uDB81\uDC22§r %1$s was fireballed by %2$s using %3$s§r",
    "death.attack.fireworks": "§f\uDB81\uDC22§r %1$s went off with a bang§r",
    "death.attack.fireworks.item": "§f\uDB81\uDC22§r %1$s went off with a bang due to a firework fired from %3$s by %2$s§r",
    "death.attack.fireworks.player": "§f\uDB81\uDC22§r %1$s went off with a bang while fighting %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB81\uDC22§r %1$s experienced kinetic energy§r",
    "death.attack.flyIntoWall.player": "§f\uDB81\uDC22§r %1$s experienced kinetic energy while trying to escape %2$s§r",
    "death.attack.freeze": "§f\uDB81\uDC22§r %1$s froze to death§r",
    "death.attack.freeze.player": "§f\uDB81\uDC22§r %1$s was frozen to death by %2$s§r",
    "death.attack.generic": "§f\uDB81\uDC22§r %1$s died§r",
    "death.attack.generic.player": "§f\uDB81\uDC22§r %1$s died because of %2$s§r",
    "death.attack.genericKill": "§f\uDB81\uDC22§r %1$s was killed§r",
    "death.attack.genericKill.player": "§f\uDB81\uDC22§r %1$s was killed while fighting %2$s§r",
    "death.attack.hotFloor": "§f\uDB81\uDC22§r %1$s discovered the floor was lava§r",
    "death.attack.hotFloor.player": "§f\uDB81\uDC22§r %1$s walked into the danger zone due to %2$s§r",
    "death.attack.inFire": "§f\uDB81\uDC22§r %1$s went up in flames§r",
    "death.attack.inFire.player": "§f\uDB81\uDC22§r %1$s walked into fire while fighting %2$s§r",
    "death.attack.inWall": "§f\uDB81\uDC22§r %1$s suffocated in a wall§r",
    "death.attack.inWall.player": "§f\uDB81\uDC22§r %1$s suffocated in a wall while fighting %2$s§r",
    "death.attack.indirectMagic": "§f\uDB81\uDC22§r %1$s was killed by %2$s using magic§r",
    "death.attack.indirectMagic.item": "§f\uDB81\uDC22§r %1$s was killed by %2$s using %3$s§r",
    "death.attack.lava": "§f\uDB81\uDC22§r %1$s tried to swim in lava§r",
    "death.attack.lava.player": "§f\uDB81\uDC22§r %1$s tried to swim in lava to escape %2$s§r",
    "death.attack.lightningBolt": "§f\uDB81\uDC22§r %1$s was struck by lightning§r",
    "death.attack.lightningBolt.player": "§f\uDB81\uDC22§r %1$s was struck by lightning while fighting %2$s§r",
    "death.attack.mace_smash": "§f\uDB81\uDC22§r %1$s was smashed by %2$s§r",
    "death.attack.mace_smash.item": "§f\uDB81\uDC22§r %1$s was smashed by %2$s with %3$s§r",
    "death.attack.magic": "§f\uDB81\uDC22§r %1$s was killed by magic§r",
    "death.attack.magic.player": "§f\uDB81\uDC22§r %1$s was killed by magic while trying to escape %2$s§r",
    "death.attack.message_too_long": "§f\uDB81\uDC22§r Actually, the message was too long to deliver fully. Sorry! Here's a stripped version: %s§r",
    "death.attack.mob": "§f\uDB81\uDC22§r %1$s was slain by %2$s§r",
    "death.attack.mob.item": "§f\uDB81\uDC22§r %1$s was slain by %2$s using %3$s§r",
    "death.attack.onFire": "§f\uDB81\uDC22§r %1$s burned to death§r",
    "death.attack.onFire.item": "§f\uDB81\uDC22§r %1$s was burnt to a crisp while fighting %2$s wielding %3$s§r",
    "death.attack.onFire.player": "§f\uDB81\uDC22§r %1$s was burnt to a crisp while fighting %2$s§r",
    "death.attack.outOfWorld": "§f\uDB81\uDC22§r %1$s fell out of the world§r",
    "death.attack.outOfWorld.player": "§f\uDB81\uDC22§r %1$s didn't want to live in the same world as %2$s§r",
    "death.attack.outsideBorder": "§f\uDB81\uDC22§r %1$s left the confines of this world§r",
    "death.attack.outsideBorder.player": "§f\uDB81\uDC22§r %1$s left the confines of this world while fighting %2$s§r",
    "death.attack.player": "§f\uDB81\uDC22§r %1$s was slain by %2$s§r",
    "death.attack.player.item": "§f\uDB81\uDC22§r %1$s was slain by %2$s using %3$s§r",
    "death.attack.sonic_boom": "§f\uDB81\uDC22§r %1$s was obliterated by a sonically-charged shriek§r",
    "death.attack.sonic_boom.item": "§f\uDB81\uDC22§r %1$s was obliterated by a sonically-charged shriek while trying to escape %2$s wielding %3$s§r",
    "death.attack.sonic_boom.player": "§f\uDB81\uDC22§r %1$s was obliterated by a sonically-charged shriek while trying to escape %2$s§r",
    "death.attack.spear": "§f\uDB81\uDC22§r %1$s was speared by %2$s§r",
    "death.attack.spear.item": "§f\uDB81\uDC22§r %1$s was speared by %2$s using %3$s§r",
    "death.attack.stalagmite": "§f\uDB81\uDC22§r %1$s was impaled on a stalagmite§r",
    "death.attack.stalagmite.player": "§f\uDB81\uDC22§r %1$s was impaled on a stalagmite while fighting %2$s§r",
    "death.attack.starve": "§f\uDB81\uDC22§r %1$s starved to death§r",
    "death.attack.starve.player": "§f\uDB81\uDC22§r %1$s starved to death while fighting %2$s§r",
    "death.attack.sting": "§f\uDB81\uDC22§r %1$s was stung to death§r",
    "death.attack.sting.item": "§f\uDB81\uDC22§r %1$s was stung to death by %2$s using %3$s§r",
    "death.attack.sting.player": "§f\uDB81\uDC22§r %1$s was stung to death by %2$s§r",
    "death.attack.sweetBerryBush": "§f\uDB81\uDC22§r %1$s was poked to death by a sweet berry bush§r",
    "death.attack.sweetBerryBush.player": "§f\uDB81\uDC22§r %1$s was poked to death by a sweet berry bush while trying to escape %2$s§r",
    "death.attack.thorns": "§f\uDB81\uDC22§r %1$s was killed while trying to hurt %2$s§r",
    "death.attack.thorns.item": "§f\uDB81\uDC22§r %1$s was killed by %3$s while trying to hurt %2$s§r",
    "death.attack.thrown": "§f\uDB81\uDC22§r %1$s was pummelled by %2$s§r",
    "death.attack.thrown.item": "§f\uDB81\uDC22§r %1$s was pummelled by %2$s using %3$s§r",
    "death.attack.trident": "§f\uDB81\uDC22§r %1$s was impaled by %2$s§r",
    "death.attack.trident.item": "§f\uDB81\uDC22§r %1$s was impaled by %2$s with %3$s§r",
    "death.attack.wither": "§f\uDB81\uDC22§r %1$s withered away§r",
    "death.attack.wither.player": "§f\uDB81\uDC22§r %1$s withered away while fighting %2$s§r",
    "death.attack.witherSkull": "§f\uDB81\uDC22§r %1$s was shot by a skull from %2$s§r",
    "death.attack.witherSkull.item": "§f\uDB81\uDC22§r %1$s was shot by a skull from %2$s using %3$s§r",
    "death.fell.accident.generic": "§f\uDB81\uDC22§r %1$s fell from a high place§r",
    "death.fell.accident.ladder": "§f\uDB81\uDC22§r %1$s fell off a ladder§r",
    "death.fell.accident.other_climbable": "§f\uDB81\uDC22§r %1$s fell while climbing§r",
    "death.fell.accident.scaffolding": "§f\uDB81\uDC22§r %1$s fell off scaffolding§r",
    "death.fell.accident.twisting_vines": "§f\uDB81\uDC22§r %1$s fell off some twisting vines§r",
    "death.fell.accident.vines": "§f\uDB81\uDC22§r %1$s fell off some vines§r",
    "death.fell.accident.weeping_vines": "§f\uDB81\uDC22§r %1$s fell off some weeping vines§r",
    "death.fell.assist": "§f\uDB81\uDC22§r %1$s was doomed to fall by %2$s§r",
    "death.fell.assist.item": "§f\uDB81\uDC22§r %1$s was doomed to fall by %2$s using %3$s§r",
    "death.fell.finish": "§f\uDB81\uDC22§r %1$s fell too far and was finished by %2$s§r",
    "death.fell.finish.item": "§f\uDB81\uDC22§r %1$s fell too far and was finished by %2$s using %3$s§r",
    "death.fell.killer": "§f\uDB81\uDC22§r %1$s was doomed to fall§r",
    "item_modifier.unknown": "§f\uDB81\uDC43§r Unknown item modifier: %s§r",
    "parsing.bool.expected": "§f\uDB81\uDC43§r Expected boolean§r",
    "parsing.bool.invalid": "§f\uDB81\uDC43§r Invalid boolean: expected 'true' or 'false' but found '%s'§r",
    "parsing.double.expected": "§f\uDB81\uDC43§r Expected double§r",
    "parsing.double.invalid": "§f\uDB81\uDC43§r Invalid double '%s'§r",
    "parsing.expected": "§f\uDB81\uDC43§r Expected '%s'§r",
    "parsing.float.expected": "§f\uDB81\uDC43§r Expected float§r",
    "parsing.float.invalid": "§f\uDB81\uDC43§r Invalid float '%s'§r",
    "parsing.int.expected": "§f\uDB81\uDC43§r Expected integer§r",
    "parsing.int.invalid": "§f\uDB81\uDC43§r Invalid integer '%s'§r",
    "parsing.long.expected": "§f\uDB81\uDC43§r Expected long§r",
    "parsing.long.invalid": "§f\uDB81\uDC43§r Invalid long '%s'§r",
    "parsing.quote.escape": "§f\uDB81\uDC43§r Invalid escape sequence '\\%s' in quoted string§r",
    "parsing.quote.expected.end": "§f\uDB81\uDC43§r Unclosed quoted string§r",
    "parsing.quote.expected.start": "§f\uDB81\uDC43§r Expected quote to start a string§r",
    "particle.notFound": "§f\uDB81\uDC43§r Unknown particle: %s§r",
    "permissions.requires.entity": "§f\uDB81\uDC43§r An entity is required to run this command here§r",
    "permissions.requires.player": "§f\uDB81\uDC43§r A player is required to run this command here§r",
    "predicate.unknown": "§f\uDB81\uDC43§r Unknown predicate: %s§r",
    "recipe.notFound": "§f\uDB81\uDC43§r Unknown recipe: %s§r",
    "screenshot.failure": "§f\uDB81\uDC27§r Couldn't save screenshot: %s§r",
    "screenshot.success": "§f\uDB81\uDC27§r Saved screenshot as %s§r",
    "slot.unknown": "§f\uDB81\uDC43§r Unknown slot '%s'§r",
    "structure_block.invalid_structure_name": "§f\uDB81\uDC43§r Invalid structure name '%s'§r",
    "structure_block.load_not_found": "§f\uDB81\uDC43§r Structure '%s' is not available§r",
    "structure_block.save_failure": "§f\uDB81\uDC43§r Unable to save structure '%s'§r",
    "structure_block.size_failure": "§f\uDB81\uDC43§r Unable to detect structure size. Add corners with matching structure names§r",
    "team.notFound": "§f\uDB81\uDC43§r Unknown team '%s'§r§r"
}