{
    "advancement.advancementNotFound": "§f\uDB81\uDC43§r Unknown furthering: %s§r",
    "argument.anchor.invalid": "§f\uDB81\uDC43§r Unright ansen holder stow %s§r",
    "argument.angle.incomplete": "§f\uDB81\uDC43§r Not done (abode 1 whem)§r",
    "argument.angle.invalid": "§f\uDB81\uDC43§r Unright whem§r",
    "argument.block.id.invalid": "§f\uDB81\uDC43§r Unknown clot kind '%s'§r",
    "argument.block.property.duplicate": "§f\uDB81\uDC43§r Holding '%s' can be set once only for clot %s§r",
    "argument.block.property.invalid": "§f\uDB81\uDC43§r Clot %s does not bear '%s' for %s holding§r",
    "argument.block.property.novalue": "§f\uDB81\uDC43§r Abode worth for holding '%s' on clot %s§r",
    "argument.block.property.unclosed": "§f\uDB81\uDC43§r Abode shutting ] for clot hoad holdings§r",
    "argument.block.property.unknown": "§f\uDB81\uDC43§r Clot %s does not have holding '%s'§r",
    "argument.block.tag.disallowed": "§f\uDB81\uDC43§r Tokens aren't leaved here; only true clots are§r",
    "argument.color.invalid": "§f\uDB81\uDC43§r Unknown hue '%s'§r",
    "argument.component.invalid": "§f\uDB81\uDC43§r Unright chat deal: %s§r",
    "argument.criteria.invalid": "§f\uDB81\uDC43§r Unknown tharf '%s'§r",
    "argument.dimension.invalid": "§f\uDB81\uDC43§r Unknown farstead '%s'§r",
    "argument.double.big": "§f\uDB81\uDC43§r Twofold must not be more than %s: found %s§r",
    "argument.double.low": "§f\uDB81\uDC43§r Twofold must not be less than %s: found %s§r",
    "argument.entity.invalid": "§f\uDB81\uDC43§r Unright name or UUID§r",
    "argument.entity.notfound.entity": "§f\uDB81\uDC43§r No ansen was found§r",
    "argument.entity.notfound.player": "§f\uDB81\uDC43§r No player was found§r",
    "argument.entity.options.distance.negative": "§f\uDB81\uDC43§r Length cannot be less than 0§r",
    "argument.entity.options.inapplicable": "§f\uDB81\uDC43§r Kire '%s' can't work here§r",
    "argument.entity.options.level.negative": "§f\uDB81\uDC43§r Layer shouldn't be less than 0§r",
    "argument.entity.options.limit.toosmall": "§f\uDB81\uDC43§r Threshold must be at least 1§r",
    "argument.entity.options.mode.invalid": "§f\uDB81\uDC43§r Unright or unknown gamewise '%s'§r",
    "argument.entity.options.sort.irreversible": "§f\uDB81\uDC43§r Unright or unknown temse kind '%s'§r",
    "argument.entity.options.type.invalid": "§f\uDB81\uDC43§r Unright or unknown ansen kind '%s'§r",
    "argument.entity.options.unknown": "§f\uDB81\uDC43§r Unknown kire '%s'§r",
    "argument.entity.options.unterminated": "§f\uDB81\uDC43§r Abode end of kires§r",
    "argument.entity.options.valueless": "§f\uDB81\uDC43§r Abode worth for kire '%s'§r",
    "argument.entity.selector.missing": "§f\uDB81\uDC43§r Missing chooser kind§r",
    "argument.entity.selector.not_allowed": "§f\uDB81\uDC43§r Chooser not leaved§r",
    "argument.entity.selector.unknown": "§f\uDB81\uDC43§r Unknown chooser kind '%s'§r",
    "argument.entity.toomany": "§f\uDB81\uDC43§r Only one ansen is leaved, but the given chooser leaves more than one§r",
    "argument.enum.invalid": "§f\uDB81\uDC43§r Unright worth \"%s\"§r",
    "argument.float.big": "§f\uDB81\uDC43§r Float must not be more than %s: found %s§r",
    "argument.float.low": "§f\uDB81\uDC43§r Float must not be less than %s: found %s§r",
    "argument.id.invalid": "§f\uDB81\uDC43§r Unright IHOOD§r",
    "argument.id.unknown": "§f\uDB81\uDC43§r Unknown IHOOD: %s§r",
    "argument.integer.big": "§f\uDB81\uDC43§r Wholerime must not be more than %s: found %s§r",
    "argument.integer.low": "§f\uDB81\uDC43§r Wholerime must not be less than %s: found %s§r",
    "argument.item.id.invalid": "§f\uDB81\uDC43§r Unknown thing %s'§r",
    "argument.item.tag.disallowed": "§f\uDB81\uDC43§r Tokens aren't leaved here; only true things are§r",
    "argument.literal.incorrect": "§f\uDB81\uDC43§r Abode staffly %s§r",
    "argument.long.big": "§f\uDB81\uDC43§r Long must not be more than %s: found %s§r",
    "argument.long.low": "§f\uDB81\uDC43§r Long must not less than %s: found %s§r",
    "argument.nbt.array.invalid": "§f\uDB81\uDC43§r Unright list kind '%s'§r",
    "argument.nbt.array.mixed": "§f\uDB81\uDC43§r Can't input %s into %s§r",
    "argument.nbt.expected.key": "§f\uDB81\uDC43§r Abode key§r",
    "argument.nbt.expected.value": "§f\uDB81\uDC43§r Abode worth§r",
    "argument.nbt.list.mixed": "§f\uDB81\uDC43§r Can't input %s into list of %s§r",
    "argument.nbt.trailing": "§f\uDB81\uDC43§r Unweened loasting lore§r",
    "argument.player.entities": "§f\uDB81\uDC43§r Only players may be onworked by this hest, but the given chooser ins ansens§r",
    "argument.player.toomany": "§f\uDB81\uDC43§r Only one player is leaved, but the given chooser leaves more than one§r",
    "argument.player.unknown": "§f\uDB81\uDC43§r That player does not stand§r",
    "argument.pos.missing.double": "§f\uDB81\uDC43§r Abode a stowrime§r",
    "argument.pos.missing.int": "§f\uDB81\uDC43§r Abode a clot stow§r",
    "argument.pos.mixed": "§f\uDB81\uDC43§r Cannot mix world and neigh stowrimes (everything must either use ^ or not)§r",
    "argument.pos.outofbounds": "§f\uDB81\uDC43§r That stow is outside the leaved rims.§r",
    "argument.pos.outofworld": "§f\uDB81\uDC43§r That stow is out of this world!§r",
    "argument.pos.unloaded": "§f\uDB81\uDC43§r That stow is not loaded§r",
    "argument.pos2d.incomplete": "§f\uDB81\uDC43§r Underdone (abode 2 stowrimes)§r",
    "argument.pos3d.incomplete": "§f\uDB81\uDC43§r Underdone (abode 3 stowrimes)§r",
    "argument.range.empty": "§f\uDB81\uDC43§r Abode worth or breadth of worths§r",
    "argument.range.ints": "§f\uDB81\uDC43§r Only whole rimes are leaved; not dots§r",
    "argument.range.swapped": "§f\uDB81\uDC43§r Least cannot be greater than highest§r",
    "argument.rotation.incomplete": "§f\uDB81\uDC43§r Underdone (abode 2 stowrimes)§r",
    "argument.scoreHolder.empty": "§f\uDB81\uDC43§r No fitting stand holders could be found§r",
    "argument.time.invalid_tick_count": "§f\uDB81\uDC43§r The tick rime must not be less than 0§r",
    "argument.time.invalid_unit": "§f\uDB81\uDC43§r Unright onedom§r",
    "argument.uuid.invalid": "§f\uDB81\uDC43§r Unright UUID§r",
    "arguments.block.tag.unknown": "§f\uDB81\uDC43§r Unknown clot token '%s'§r",
    "arguments.function.tag.unknown": "§f\uDB81\uDC43§r Unknown working token '%s'§r",
    "arguments.function.unknown": "§f\uDB81\uDC43§r Unknown working %s§r",
    "arguments.item.overstacked": "§f\uDB81\uDC43§r %s can only heap up to %s§r",
    "arguments.item.tag.unknown": "§f\uDB81\uDC43§r Unknown thing token %s'§r",
    "arguments.nbtpath.node.invalid": "§f\uDB81\uDC43§r Unright NTT path shaft§r",
    "arguments.nbtpath.nothing_found": "§f\uDB81\uDC43§r Found no shafts matching %s§r",
    "arguments.objective.notFound": "§f\uDB81\uDC43§r Unknown standboard goal '%s'§r",
    "arguments.objective.readonly": "§f\uDB81\uDC43§r Standboard goal '%s' is read-only§r",
    "arguments.operation.div0": "§f\uDB81\uDC43§r Cannot sunder by naught§r",
    "arguments.operation.invalid": "§f\uDB81\uDC43§r Unright freeming§r",
    "arguments.swizzle.invalid": "§f\uDB81\uDC43§r Unright swizzle: abode mix of 'x', 'y', and 'z'§r",
    "chat.type.advancement.challenge": "§f\uDB81\uDC48§r %s has fuldone the dare %s§r",
    "chat.type.advancement.goal": "§f\uDB81\uDC48§r %s has reached the goal %s§r",
    "chat.type.advancement.task": "§f\uDB81\uDC48§r %s has made the furthering %s§r",
    "chat.type.announcement": "§f\uDB81\uDC26§r [%s] %s§r",
    "chat.type.text": "§f\uDB81\uDC20§r <%s> %s§r",
    "chat.type.text.narrate": "§f\uDB81\uDC25§r %s says %s§r",
    "clear.failed.multiple": "§f\uDB81\uDC43§r No things were found on %s players§r",
    "clear.failed.single": "§f\uDB81\uDC43§r No things were found on player %s§r",
    "command.exception": "§f\uDB81\uDC43§r Could not understand hest: %s§r",
    "command.expected.separator": "§f\uDB81\uDC43§r Abode whiteyeap to end one flite, but found loasting lore§r",
    "command.unknown.argument": "§f\uDB81\uDC43§r Unright flite for this hest§r",
    "command.unknown.command": "§f\uDB81\uDC43§r Unknown or underdone hest. See underneath for dwale§r",
    "commands.advancement.criterionNotFound": "§f\uDB81\uDC43§r The furthering %1$s does not inhold the tharf '%2$s'§r",
    "commands.advancement.grant.criterion.to.many.failure": "§f\uDB81\uDC43§r Couldn't give tharf '%s' of furthering %s to %s players as hie already have it§r",
    "commands.advancement.grant.criterion.to.many.success": "§f\uDB81\uDC48§r Gave tharf '%s' of furthering %s to %s players§r",
    "commands.advancement.grant.criterion.to.one.failure": "§f\uDB81\uDC43§r Couldn't give tharf '%s' of furthering %s to %s as hie already have it§r",
    "commands.advancement.grant.criterion.to.one.success": "§f\uDB81\uDC48§r Gave tharf '%s' of furthering %s to %s§r",
    "commands.advancement.grant.many.to.many.failure": "§f\uDB81\uDC43§r Couldn't give %s furtherings to %s players as hie already have hem§r",
    "commands.advancement.grant.many.to.many.success": "§f\uDB81\uDC48§r Gave %s furtherings to %s players§r",
    "commands.advancement.grant.many.to.one.failure": "§f\uDB81\uDC43§r Couldn't give %s furtherings to %s as hie already have hem§r",
    "commands.advancement.grant.many.to.one.success": "§f\uDB81\uDC48§r Gave %s furtherings to %s§r",
    "commands.advancement.grant.one.to.many.failure": "§f\uDB81\uDC43§r Couldn't give furthering %s to %s players as hie already have it§r",
    "commands.advancement.grant.one.to.many.success": "§f\uDB81\uDC48§r Gave the furthering %s to %s players§r",
    "commands.advancement.grant.one.to.one.failure": "§f\uDB81\uDC43§r Couldn't give furthering %s to %s as hie already have it§r",
    "commands.advancement.grant.one.to.one.success": "§f\uDB81\uDC48§r Gave the furthering %s to %s§r",
    "commands.advancement.revoke.criterion.to.many.failure": "§f\uDB81\uDC43§r Couldn't fornim tharf '%s' of furthering %s from %s players as hie don't have it§r",
    "commands.advancement.revoke.criterion.to.many.success": "§f\uDB81\uDC48§r Fornimmed tharf '%s' of furthering %s from %s players§r",
    "commands.advancement.revoke.criterion.to.one.failure": "§f\uDB81\uDC43§r Couldn't fornim tharf '%s' of furthering %s from %s as hie don't have it§r",
    "commands.advancement.revoke.criterion.to.one.success": "§f\uDB81\uDC48§r Fornimmed tharf '%s' of furthering %s from %s§r",
    "commands.advancement.revoke.many.to.many.failure": "§f\uDB81\uDC43§r Couldn't fornim %s furtherings from %s players as hie don't have hem§r",
    "commands.advancement.revoke.many.to.many.success": "§f\uDB81\uDC48§r Fornimmed %s furtherings from %s players§r",
    "commands.advancement.revoke.many.to.one.failure": "§f\uDB81\uDC43§r Couldn't fornim %s furtherings from %s as hie don't have hem§r",
    "commands.advancement.revoke.many.to.one.success": "§f\uDB81\uDC48§r Fornimmed %s furtherings from %s§r",
    "commands.advancement.revoke.one.to.many.failure": "§f\uDB81\uDC43§r Couldn't fornim furthering %s from %s players as hie don't have it§r",
    "commands.advancement.revoke.one.to.many.success": "§f\uDB81\uDC48§r Fornimmed the furthering %s from %s players§r",
    "commands.advancement.revoke.one.to.one.failure": "§f\uDB81\uDC43§r Couldn't fornim furthering %s from %s as hie don't have it§r",
    "commands.advancement.revoke.one.to.one.success": "§f\uDB81\uDC48§r Fornimmed the furthering %s from %s§r",
    "commands.attribute.base_value.get.success": "§f\uDB81\uDC23§r The orworth of mark %s for ansen %s is %s§r",
    "commands.attribute.base_value.reset.success": "§f\uDB81\uDC23§r The orworth for mark %s for ansen %s edset to stock %s§r",
    "commands.attribute.base_value.set.success": "§f\uDB81\uDC23§r The orworth for mark %s for ansen %s set to %s§r",
    "commands.attribute.failed.entity": "§f\uDB81\uDC43§r %s is an unright ansen for this hest§r",
    "commands.attribute.failed.modifier_already_present": "§f\uDB81\uDC43§r Tweaker %s is already anward on mark %s for ansen %s§r",
    "commands.attribute.failed.no_attribute": "§f\uDB81\uDC43§r Ansen %s has no mark %s§r",
    "commands.attribute.failed.no_modifier": "§f\uDB81\uDC43§r Mark %s for ansen %s has no tweaker %s§r",
    "commands.attribute.modifier.add.success": "§f\uDB81\uDC23§r Eked tweaker %s to mark %s for ansen %s§r",
    "commands.attribute.modifier.remove.success": "§f\uDB81\uDC23§r Fornimmed tweaker %s from mark %s for ansen %s§r",
    "commands.attribute.modifier.value.get.success": "§f\uDB81\uDC23§r The worth of tweaker %s on mark %s for ansen %s is %s§r",
    "commands.attribute.value.get.success": "§f\uDB81\uDC23§r The worth of mark %s for ansen %s is %s§r",
    "commands.ban.failed": "§f\uDB81\uDC43§r Nothing wended. The player is already banned§r",
    "commands.ban.success": "§f\uDB81\uDC50§r Banned %s: %s§r",
    "commands.banip.failed": "§f\uDB81\uDC43§r Nothing wended. That WF is already banned§r",
    "commands.banip.info": "§f\uDB81\uDC50§r This ban onworks %s player(s): %s§r",
    "commands.banip.invalid": "§f\uDB81\uDC43§r Unright WF or unknown player§r",
    "commands.banip.success": "§f\uDB81\uDC50§r Banned WF %s: %s§r",
    "commands.banlist.entry": "§f\uDB81\uDC50§r %s was banned by %s: %s§r",
    "commands.banlist.list": "§f\uDB81\uDC50§r There are %s ban(s):§r",
    "commands.banlist.none": "§f\uDB81\uDC50§r There are no bans§r",
    "commands.bossbar.create.failed": "§f\uDB81\uDC43§r A highfiendband is already with the IHOOD '%s'§r",
    "commands.bossbar.create.success": "§f\uDB81\uDC2D§r Made bespoke highfiendband %s§r",
    "commands.bossbar.get.max": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has a highest of %s§r",
    "commands.bossbar.get.players.none": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has no players anwardly onweb§r",
    "commands.bossbar.get.players.some": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has %s player(s) anwardly onweb: %s§r",
    "commands.bossbar.get.value": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has a worth of %s§r",
    "commands.bossbar.get.visible.hidden": "§f\uDB81\uDC2D§r Bespoke highfiendband %s is anwardly hided§r",
    "commands.bossbar.get.visible.visible": "§f\uDB81\uDC2D§r Bespoke highfiendband %s is being anwardly shown§r",
    "commands.bossbar.list.bars.none": "§f\uDB81\uDC2D§r There are no bespoke highfiendbands astirred§r",
    "commands.bossbar.list.bars.some": "§f\uDB81\uDC2D§r There are %s bespoke highfiendband(s) astirred: %s§r",
    "commands.bossbar.remove.success": "§f\uDB81\uDC2D§r Fornimmed bespoke highfiendband %s§r",
    "commands.bossbar.set.color.success": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has wended hue§r",
    "commands.bossbar.set.color.unchanged": "§f\uDB81\uDC2D§r Nothing wended. That's already the hue of this highfiendband§r",
    "commands.bossbar.set.max.success": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has wended highest to %s§r",
    "commands.bossbar.set.max.unchanged": "§f\uDB81\uDC2D§r Nothing wended. That's already the highest of this highfiendband§r",
    "commands.bossbar.set.name.success": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has had a wend of name§r",
    "commands.bossbar.set.name.unchanged": "§f\uDB81\uDC2D§r Nothing wended. That's already the name of this highfiendband§r",
    "commands.bossbar.set.players.success.none": "§f\uDB81\uDC2D§r Bespoke highfiendband %s no longer has any players§r",
    "commands.bossbar.set.players.success.some": "§f\uDB81\uDC2D§r Bespoke highfiendband %s now has %s player(s): %s§r",
    "commands.bossbar.set.players.unchanged": "§f\uDB81\uDC2D§r Nothing wended. Those players are already on the highfiendband with no one to eke or fornim§r",
    "commands.bossbar.set.style.success": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has wended kind§r",
    "commands.bossbar.set.style.unchanged": "§f\uDB81\uDC2D§r Nothing wended. That's already the kind of this highfiendband§r",
    "commands.bossbar.set.value.success": "§f\uDB81\uDC2D§r Bespoke highfiendband %s has wended worth to %s§r",
    "commands.bossbar.set.value.unchanged": "§f\uDB81\uDC2D§r Nothing wended. That's already the worth of this highfiendband§r",
    "commands.bossbar.set.visibility.unchanged.hidden": "§f\uDB81\uDC2D§r Nothing wended. The highfiendband is already hided§r",
    "commands.bossbar.set.visibility.unchanged.visible": "§f\uDB81\uDC2D§r Nothing wended. The highfiendband is already seenly§r",
    "commands.bossbar.set.visible.success.hidden": "§f\uDB81\uDC2D§r Bespoke highfiendband %s is now hided§r",
    "commands.bossbar.set.visible.success.visible": "§f\uDB81\uDC2D§r Bespoke highfiendband %s is now seenly§r",
    "commands.bossbar.unknown": "§f\uDB81\uDC23§r No highfiendband is with the IHOOD '%s'§r",
    "commands.clear.success.multiple": "§f\uDB81\uDC23§r Emptied %s thing(s) from %s players§r",
    "commands.clear.success.single": "§f\uDB81\uDC23§r Emptied %s thing(s) from player %s§r",
    "commands.clear.test.multiple": "§f\uDB81\uDC23§r Found %s matching thing(s) on %s players§r",
    "commands.clear.test.single": "§f\uDB81\uDC23§r Found %s matching thing(s) on player %s§r",
    "commands.clone.failed": "§f\uDB81\uDC43§r No clots were twinned§r",
    "commands.clone.overlap": "§f\uDB81\uDC43§r The from and goal spots cannot overlap§r",
    "commands.clone.success": "§f\uDB81\uDC23§r Speedfully twinned %s clot(s)§r",
    "commands.clone.toobig": "§f\uDB81\uDC43§r Too many clots in the narrowed spot (highest %s, but narrowed %s)§r",
    "commands.damage.invulnerable": "§f\uDB81\uDC43§r Mark is shielded from the given harm kind§r",
    "commands.damage.success": "§f\uDB81\uDC49§r Besought %s harm to %s§r",
    "commands.data.block.get": "§f\uDB81\uDC3D§r %s on cleat %s, %s, %s, after meter difference of %s is %s§r",
    "commands.data.block.invalid": "§f\uDB81\uDC43§r The marked clot is not a clot ansen§r",
    "commands.data.block.modified": "§f\uDB81\uDC3D§r Wended clot lore of %s, %s, %s§r",
    "commands.data.block.query": "§f\uDB81\uDC3D§r %s, %s, %s has the following clot lore: %s§r",
    "commands.data.entity.get": "§f\uDB81\uDC3D§r %s on %s after mete difference of %s is %s§r",
    "commands.data.entity.invalid": "§f\uDB81\uDC43§r Cannot wend player lore§r",
    "commands.data.entity.modified": "§f\uDB81\uDC3D§r Wended ansen lore of %s§r",
    "commands.data.entity.query": "§f\uDB81\uDC3D§r %s has the following ansen lore: %s§r",
    "commands.data.get.invalid": "§f\uDB81\uDC43§r Can't get %s; only rimish tokens are leaved§r",
    "commands.data.get.multiple": "§f\uDB81\uDC43§r This flite bears one NTT worth§r",
    "commands.data.get.unknown": "§f\uDB81\uDC43§r Can't get %s; token doesn't stand§r",
    "commands.data.merge.failed": "§f\uDB81\uDC43§r Nothing wended. The narrowed holdings already have these worths§r",
    "commands.data.modify.expected_list": "§f\uDB81\uDC43§r Abode a list: got %s§r",
    "commands.data.modify.expected_object": "§f\uDB81\uDC43§r Abode a thing: got %s§r",
    "commands.data.modify.expected_value": "§f\uDB81\uDC43§r Abode a worth: got %s§r",
    "commands.data.modify.invalid_index": "§f\uDB81\uDC43§r Unright list lead: %s§r",
    "commands.data.modify.invalid_substring": "§f\uDB81\uDC43§r Unright understring leads: %s to %s§r",
    "commands.data.storage.get": "§f\uDB81\uDC3D§r %s in stow %s after meter difference of %s is %s§r",
    "commands.data.storage.modified": "§f\uDB81\uDC3D§r Wended stow %s§r",
    "commands.data.storage.query": "§f\uDB81\uDC3D§r Stow %s has the following inholdings: %s§r",
    "commands.datapack.create.already_exists": "§f\uDB81\uDC43§r Pack with name '%s' already stands§r",
    "commands.datapack.create.invalid_full_name": "§f\uDB81\uDC43§r Unright new pack name '%s'§r",
    "commands.datapack.create.invalid_name": "§f\uDB81\uDC43§r Unright staves in new pack name '%s'§r",
    "commands.datapack.create.io_failure": "§f\uDB81\uDC43§r Can't make pack with name '%s'. Soothe daybooks§r",
    "commands.datapack.create.metadata_encode_failure": "§f\uDB81\uDC43§r Could not inrown umblore for pack with name '%s': %s§r",
    "commands.datapack.create.success": "§f\uDB81\uDC23§r Made new empty pack with name '%s'§r",
    "commands.datapack.disable.failed": "§f\uDB81\uDC43§r Pack '%s' is not on!§r",
    "commands.datapack.disable.failed.feature": "§f\uDB81\uDC43§r Pack '%s' cannot be laid off, since it is part of a flag which is laid on!§r",
    "commands.datapack.enable.failed": "§f\uDB81\uDC43§r Pack '%s' is already on!§r",
    "commands.datapack.enable.failed.no_flags": "§f\uDB81\uDC43§r Pack '%s' cannot be laid on, since foreneeded flags are not laid on in this world: %s!§r",
    "commands.datapack.list.available.none": "§f\uDB81\uDC23§r There are no more lore packs at hand§r",
    "commands.datapack.list.available.success": "§f\uDB81\uDC23§r There are %s lore pack(s) at hand: %s§r",
    "commands.datapack.list.enabled.none": "§f\uDB81\uDC23§r There are no lore packs on§r",
    "commands.datapack.list.enabled.success": "§f\uDB81\uDC23§r There are %s lore pack(s) on: %s§r",
    "commands.datapack.modify.disable": "§f\uDB81\uDC23§r Laying off lore pack %s§r",
    "commands.datapack.modify.enable": "§f\uDB81\uDC23§r Laying on lore pack %s§r",
    "commands.datapack.unknown": "§f\uDB81\uDC43§r Unknown lore pack '%s'§r",
    "commands.debug.alreadyRunning": "§f\uDB81\uDC23§r The tick shruttener is already started§r",
    "commands.debug.function.noRecursion": "§f\uDB81\uDC23§r Can't follow from inside of working§r",
    "commands.debug.function.noReturnRun": "§f\uDB81\uDC43§r Following can't be brooked with return run§r",
    "commands.debug.function.success.multiple": "§f\uDB81\uDC21§r Followed %s hest(s) from %s workings to output thread %s§r",
    "commands.debug.function.success.single": "§f\uDB81\uDC21§r Followed %s hest(s) from working '%s' to output thread %s§r",
    "commands.debug.function.traceFailed": "§f\uDB81\uDC23§r Could not follow working§r",
    "commands.debug.notRunning": "§f\uDB81\uDC23§r The tick shruttener hasn't started§r",
    "commands.debug.started": "§f\uDB81\uDC21§r Started tick forefinding§r",
    "commands.debug.stopped": "§f\uDB81\uDC21§r Stopped tick forefinding after %s braid(s) and %s tick(s) (%s tick(s)/braid)§r",
    "commands.defaultgamemode.success": "§f\uDB81\uDC23§r The stock gamewise is now %s§r",
    "commands.deop.failed": "§f\uDB81\uDC43§r Nothing wended. The play is not a steerer§r",
    "commands.deop.success": "§f\uDB81\uDC3C§r Made %s no longer an outreckoner steerer§r",
    "commands.dialog.clear.multiple": "§f\uDB81\uDC23§r Emptied talk opener for %s players§r",
    "commands.dialog.clear.single": "§f\uDB81\uDC23§r Emptied talk opener for %s§r",
    "commands.dialog.show.multiple": "§f\uDB81\uDC23§r Showed talk opener to %s players§r",
    "commands.dialog.show.single": "§f\uDB81\uDC23§r Showed talk opener to %s§r",
    "commands.difficulty.failure": "§f\uDB81\uDC43§r The toughness did not wend; it is already set to %s§r",
    "commands.difficulty.query": "§f\uDB81\uDC23§r The toughness is %s§r",
    "commands.difficulty.success": "§f\uDB81\uDC23§r The toughness has been set to %s§r",
    "commands.drop.no_held_items": "§f\uDB81\uDC43§r Ansen can't hold any things§r",
    "commands.drop.no_loot_table": "§f\uDB81\uDC43§r Ansen %s has no meeds set§r",
    "commands.drop.no_loot_table.block": "§f\uDB81\uDC43§r Clot %s has no meeds set§r",
    "commands.drop.success.multiple": "§f\uDB81\uDC23§r Dropped %s things§r",
    "commands.drop.success.multiple_with_table": "§f\uDB81\uDC23§r Dropped %s things from meeds set %s§r",
    "commands.drop.success.single": "§f\uDB81\uDC23§r Dropped %s %s§r",
    "commands.drop.success.single_with_table": "§f\uDB81\uDC23§r Dropped %s %s from meeds set %s§r",
    "commands.effect.clear.everything.failed": "§f\uDB81\uDC43§r Mark has no rines to fornim§r",
    "commands.effect.clear.everything.success.multiple": "§f\uDB81\uDC35§r Emptied off every rine from %s marks§r",
    "commands.effect.clear.everything.success.single": "§f\uDB81\uDC35§r Emptied off every rine from %s§r",
    "commands.effect.clear.specific.failed": "§f\uDB81\uDC43§r Mark doesn't have the asked rine§r",
    "commands.effect.clear.specific.success.multiple": "§f\uDB81\uDC35§r Emptied off rine %s from %s marks§r",
    "commands.effect.clear.specific.success.single": "§f\uDB81\uDC35§r Emptied off rine %s from %s§r",
    "commands.effect.give.failed": "§f\uDB81\uDC43§r Cannot beseech this rine (mark is either shielded to rines, or has something stronger)§r",
    "commands.effect.give.success.multiple": "§f\uDB81\uDC35§r Besought rine %s to %s marks§r",
    "commands.effect.give.success.single": "§f\uDB81\uDC35§r Besought rine %s to %s§r",
    "commands.enchant.failed": "§f\uDB81\uDC43§r Nothing wended. Marks either have nothing in her hands or the golder could not be besought§r",
    "commands.enchant.failed.entity": "§f\uDB81\uDC43§r %s is an unright ansen for this hest§r",
    "commands.enchant.failed.incompatible": "§f\uDB81\uDC43§r %s cannot uphold that golder§r",
    "commands.enchant.failed.itemless": "§f\uDB81\uDC43§r %s is not holding any thing§r",
    "commands.enchant.failed.level": "§f\uDB81\uDC43§r %s is higher than the top layer of %s upheld by that golder§r",
    "commands.enchant.success.multiple": "§f\uDB81\uDC4A§r Besought golder %s to %s ansens§r",
    "commands.enchant.success.single": "§f\uDB81\uDC4A§r Besought golder %s to %s's thing§r",
    "commands.execute.blocks.toobig": "§f\uDB81\uDC43§r Too many clots in the narrowed spot (highest %s, but narrowed %s)§r",
    "commands.execute.conditional.fail": "§f\uDB81\uDC43§r Fand trucked§r",
    "commands.execute.conditional.fail_count": "§f\uDB81\uDC43§r Fand trucked. Rime: %s§r",
    "commands.execute.conditional.pass": "§f\uDB81\uDC44§r Fand byfared§r",
    "commands.execute.conditional.pass_count": "§f\uDB81\uDC44§r Fand byfared. Rime: %s§r",
    "commands.execute.function.instantiationFailure": "§f\uDB81\uDC43§r Could not set working %s: %s§r",
    "commands.experience.add.levels.success.multiple": "§f\uDB81\uDC2B§r Gave %s cunning layers to %s players§r",
    "commands.experience.add.levels.success.single": "§f\uDB81\uDC2B§r Gave %s cunning layers to %s§r",
    "commands.experience.add.points.success.multiple": "§f\uDB81\uDC2B§r Gave %s cunning ords to %s players§r",
    "commands.experience.add.points.success.single": "§f\uDB81\uDC2B§r Gave %s cunning ords to %s§r",
    "commands.experience.query.levels": "§f\uDB81\uDC2B§r %s has %s cunning layers§r",
    "commands.experience.query.points": "§f\uDB81\uDC2B§r %s has %s cunning ords§r",
    "commands.experience.set.levels.success.multiple": "§f\uDB81\uDC2B§r Set %s cunning layers on %s players§r",
    "commands.experience.set.levels.success.single": "§f\uDB81\uDC2B§r Set %s cunning layers on %s§r",
    "commands.experience.set.points.invalid": "§f\uDB81\uDC43§r Cannot set cunning ords above the highest ords for the player's anward layer§r",
    "commands.experience.set.points.success.multiple": "§f\uDB81\uDC2B§r Set %s cunning ords on %s players§r",
    "commands.experience.set.points.success.single": "§f\uDB81\uDC2B§r Set %s cunning ords on %s§r",
    "commands.fetchprofile.copy_component": "§f\uDB81\uDC23§r Clove Deal§r",
    "commands.fetchprofile.copy_text": "§f\uDB81\uDC23§r Clove %s§r",
    "commands.fetchprofile.failed_to_serialize": "§f\uDB81\uDC43§rCould not stringen selfleaf: %s§r",
    "commands.fetchprofile.give_item": "§f\uDB81\uDC23§r Yeave Thing§r",
    "commands.fetchprofile.id.failure": "§f\uDB81\uDC43§r Could not understand selfleaf for IHOOD %s§r",
    "commands.fetchprofile.id.success": "§f\uDB81\uDC44§r Understood selfleaf for IHOOD %s: %s§r",
    "commands.fetchprofile.name.failure": "§f\uDB81\uDC43§r Could not understand selfleaf for name %s§r",
    "commands.fetchprofile.name.success": "§f\uDB81\uDC44§r Understood selfleaf for name %s: %s§r",
    "commands.fetchprofile.summon_mannequin": "§f\uDB81\uDC23§r Beckon Anlikeness§r",
    "commands.fill.failed": "§f\uDB81\uDC43§r No clots were filled§r",
    "commands.fill.success": "§f\uDB81\uDC23§r Speedfully filled %s clot(s)§r",
    "commands.fill.toobig": "§f\uDB81\uDC43§r Too many clots in the narrowed spot (highest %s, but narrowed %s)§r",
    "commands.fillbiome.success": "§f\uDB81\uDC23§r Lifeheaps set between %s, %s, %s and %s, %s, %s§r",
    "commands.fillbiome.success.count": "§f\uDB81\uDC23§r %s lifeheap thing(s) set between %s, %s, %s and %s, %s, %s§r",
    "commands.fillbiome.toobig": "§f\uDB81\uDC43§r Too many clots in the narrowed roomth (highest %s, but narrowed %s)§r",
    "commands.forceload.added.failure": "§f\uDB81\uDC43§r No worldstetches were marked for thrutch loading§r",
    "commands.forceload.added.multiple": "§f\uDB81\uDC23§r Marked %s worldstetches in %s from %s to %s to be loaded with thrutch§r",
    "commands.forceload.added.none": "§f\uDB81\uDC43§r No worldstetches loaded with thrutch were found in %s§r",
    "commands.forceload.added.single": "§f\uDB81\uDC23§r Marked worldstetch %s in %s to be loaded with thrutch§r",
    "commands.forceload.list.multiple": "§f\uDB81\uDC23§r %s worldstetches loaded with thrutch were found in %s at: %s§r",
    "commands.forceload.list.single": "§f\uDB81\uDC23§r A worldstetch loaded with thrutch was found in %s at: %s§r",
    "commands.forceload.query.failure": "§f\uDB81\uDC43§r Worldstetch at %s in %s is not marked to be loaded with thrutch§r",
    "commands.forceload.query.success": "§f\uDB81\uDC23§r Worldstetch at %s in %s is marked to be loaded with thrutch§r",
    "commands.forceload.removed.all": "§f\uDB81\uDC23§r Unmarked all worldstetches loaded with thrutch in %s§r",
    "commands.forceload.removed.failure": "§f\uDB81\uDC43§r No worldstetches were fornimmed from loading with thrutch§r",
    "commands.forceload.removed.multiple": "§f\uDB81\uDC23§r Unmarked %s worldstetches in %s from %s to %s for loading with thrutch§r",
    "commands.forceload.removed.single": "§f\uDB81\uDC23§r Unmarked worldstetch %s in %s for loading with thrutch§r",
    "commands.forceload.toobig": "§f\uDB81\uDC43§r Too many worldstetches in the narrowed spot (highest %s, but narrowed %s)§r",
    "commands.function.error.argument_not_compound": "§f\uDB81\uDC43§r Unright flite kind: %s. Abode Compound§r",
    "commands.function.error.missing_argument": "§f\uDB81\uDC43§r Missing flite %2$s to working %1$s§r",
    "commands.function.error.missing_arguments": "§f\uDB81\uDC43§r Missing flites to working %s§r",
    "commands.function.error.parse": "§f\uDB81\uDC43§r While setting long-behest %s: Hest '%s' made dwale: %s§r",
    "commands.function.instantiationFailure": "§f\uDB81\uDC43§r Could not set working %s: %s§r",
    "commands.function.result": "§f\uDB81\uDC23§r Working %s sent back %s§r",
    "commands.function.scheduled.multiple": "§f\uDB81\uDC23§r Running working %s§r",
    "commands.function.scheduled.no_functions": "§f\uDB81\uDC43§r Can't find any working for the name %s§r",
    "commands.function.scheduled.single": "§f\uDB81\uDC23§r Running working %s§r",
    "commands.function.success.multiple": "§f\uDB81\uDC23§r Ran %s hest(s) from %s workings§r",
    "commands.function.success.multiple.result": "§f\uDB81\uDC23§r Ran %s workings§r",
    "commands.function.success.single": "§f\uDB81\uDC23§r Ran %s hest(s) from working '%s'§r",
    "commands.function.success.single.result": "§f\uDB81\uDC23§r Working '%2$s' sent back %1$s§r",
    "commands.gamemode.success.other": "§f\uDB81\uDC23§r Set %s's gamewise to %s§r",
    "commands.gamemode.success.self": "§f\uDB81\uDC23§r Set own gamewise to %s§r",
    "commands.gamerule.query": "§f\uDB81\uDC28§r Gamewield %s is now set to: %s§r",
    "commands.gamerule.set": "§f\uDB81\uDC28§r Gamewield %s is now set to: %s§r",
    "commands.give.failed.toomanyitems": "§f\uDB81\uDC43§r Can't give more than %s of %s§r",
    "commands.give.success.multiple": "§f\uDB81\uDC4E§r Gave %s %s to %s players§r",
    "commands.give.success.single": "§f\uDB81\uDC4E§r Gave %s %s to %s§r",
    "commands.help.failed": "§f\uDB81\uDC43§r Unknown hest or not enough thaving§r",
    "commands.item.block.set.success": "§f\uDB81\uDC23§r Swapped out a slit at %s, %s, %s with %s§r",
    "commands.item.entity.set.success.multiple": "§f\uDB81\uDC23§r Swapped out a slit on %s ansens with %s§r",
    "commands.item.entity.set.success.single": "§f\uDB81\uDC23§r Swapped out a slit on %s with %s§r",
    "commands.item.source.no_such_slot": "§f\uDB81\uDC43§r The from does not have slit %s§r",
    "commands.item.source.not_a_container": "§f\uDB81\uDC43§r Ordfrom stow %s, %s, %s is not an inholder§r",
    "commands.item.target.no_changed.known_item": "§f\uDB81\uDC43§r No marks borne thing %s into slit %s§r",
    "commands.item.target.no_changes": "§f\uDB81\uDC43§r No marks borne thing into slit %s§r",
    "commands.item.target.no_such_slot": "§f\uDB81\uDC43§r The mark does not have slit %s§r",
    "commands.item.target.not_a_container": "§f\uDB81\uDC43§r Mark stow %s, %s, %s is not an inholder§r",
    "commands.jfr.dump.failed": "§f\uDB81\uDC43§r Could not shift JFR writing: %s§r",
    "commands.jfr.start.failed": "§f\uDB81\uDC43§r Could not start JFR forefinding§r",
    "commands.jfr.started": "§f\uDB81\uDC23§r JFR forefinding started§r",
    "commands.jfr.stopped": "§f\uDB81\uDC23§r JFR forefinding stopped and shifted to %s§r",
    "commands.kick.owner.failed": "§f\uDB81\uDC43§r Cannot throw outreckoner owner out in NSN game§r",
    "commands.kick.singleplayer.failed": "§f\uDB81\uDC43§r Cannot throw out in an offweb oneplayer game§r",
    "commands.kick.success": "§f\uDB81\uDC2F§r Thrown out %s: %s§r",
    "commands.kill.success.multiple": "§f\uDB81\uDC2F§r Killed %s ansens§r",
    "commands.kill.success.single": "§f\uDB81\uDC2F§r Killed %s§r",
    "commands.list.nameAndId": "§f\uDB81\uDC23§r %s (%s)§r",
    "commands.list.players": "§f\uDB81\uDC23§r There are %s of a highest of %s players onweb: %s§r",
    "commands.locate.biome.not_found": "§f\uDB81\uDC43§r Could not find a lifeheap of kind \"%s\" within well-grounded farness§r",
    "commands.locate.biome.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s m away)§r",
    "commands.locate.poi.not_found": "§f\uDB81\uDC43§r Could not find an ord of indraw of kind \"%s\" within well-grounded farness§r",
    "commands.locate.poi.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s m away)§r",
    "commands.locate.structure.invalid": "§f\uDB81\uDC43§r There is no framework with kind \"%s\"§r",
    "commands.locate.structure.not_found": "§f\uDB81\uDC43§r Could not find a framework of kind \"%s\" nearby§r",
    "commands.locate.structure.success": "§f\uDB81\uDC47§r The nearest %s is at %s (%s m away)§r",
    "commands.message.display.incoming": "§f\uDB81\uDC23§r %s whispers to you: %s§r",
    "commands.message.display.outgoing": "§f\uDB81\uDC23§r You whisper to %s: %s§r",
    "commands.op.failed": "§f\uDB81\uDC43§r Nothing wended. The player already is a steerer§r",
    "commands.op.success": "§f\uDB81\uDC3B§r Made %s an outreckoner steerer§r",
    "commands.pardon.failed": "§f\uDB81\uDC43§r Nothing wended. The player isn't banned§r",
    "commands.pardon.success": "§f\uDB81\uDC50§r Unbanned %s§r",
    "commands.pardonip.failed": "§f\uDB81\uDC43§r Nothing wended. That WF isn't banned§r",
    "commands.pardonip.invalid": "§f\uDB81\uDC43§r Unright WF§r",
    "commands.pardonip.success": "§f\uDB81\uDC50§r Unbanned WF %s§r",
    "commands.particle.failed": "§f\uDB81\uDC43§r The speck was not seenly for anybody§r",
    "commands.particle.success": "§f\uDB81\uDC36§r Showing speck %s§r",
    "commands.perf.alreadyRunning": "§f\uDB81\uDC43§r The speed shruttener is already started§r",
    "commands.perf.notRunning": "§f\uDB81\uDC43§r The speed shruttener hasn't started§r",
    "commands.perf.reportFailed": "§f\uDB81\uDC43§r Could not make unbug mield§r",
    "commands.perf.reportSaved": "§f\uDB81\uDC23§r Made unbug mield in %s§r",
    "commands.perf.started": "§f\uDB81\uDC23§r Started 10 braid speed forefinding run (brook '/perf stop' to stop early)§r",
    "commands.perf.stopped": "§f\uDB81\uDC23§r Stopped speed forefinding after %s braid(s) and %s tick(s) (%s tick(s)/braid)§r",
    "commands.place.feature.failed": "§f\uDB81\uDC43§r Could not lay mark§r",
    "commands.place.feature.invalid": "§f\uDB81\uDC43§r There is no mark with kind \"%s\"§r",
    "commands.place.feature.success": "§f\uDB81\uDC3F§r Laid \"%s\" at %s, %s, %s§r",
    "commands.place.jigsaw.failed": "§f\uDB81\uDC43§r Could not beget inlock§r",
    "commands.place.jigsaw.invalid": "§f\uDB81\uDC43§r There is no forelay pool with kind \"%s\"§r",
    "commands.place.jigsaw.success": "§f\uDB81\uDC40§r Begot inlock at %s, %s, %s§r",
    "commands.place.structure.failed": "§f\uDB81\uDC41§r Could not lay framework§r",
    "commands.place.structure.invalid": "§f\uDB81\uDC41§r There is no framework with kind \"%s\"§r",
    "commands.place.structure.success": "§f\uDB81\uDC41§r Begot framework \"%s\" at %s, %s, %s§r",
    "commands.place.template.failed": "§f\uDB81\uDC42§r Could not lay forelay§r",
    "commands.place.template.invalid": "§f\uDB81\uDC42§r There is no forelay with ihood \"%s\"§r",
    "commands.place.template.success": "§f\uDB81\uDC42§r Loaded forelay \"%s\" at %s, %s, %s§r",
    "commands.playsound.failed": "§f\uDB81\uDC31§r The loud is too far away to be heard§r",
    "commands.playsound.success.multiple": "§f\uDB81\uDC30§r Played loud %s to %s players§r",
    "commands.playsound.success.single": "§f\uDB81\uDC30§r Played loud %s to %s§r",
    "commands.profile_fetch.copy_component": "§f\uDB81\uDC23§r Clove Deal§r",
    "commands.profile_fetch.failed_to_serialize": "§f\uDB81\uDC43§r Could not stringen selfleaf: %s§r",
    "commands.profile_fetch.give_item": "§f\uDB81\uDC23§r Yeave Thing§r",
    "commands.profile_fetch.id.failure": "§f\uDB81\uDC43§r Could not understand selfleaf for ihood %s§r",
    "commands.profile_fetch.id.success": "§f\uDB81\uDC23§r Understood selfleaf for ihood %s: %s§r",
    "commands.profile_fetch.name.failure": "§f\uDB81\uDC43§r Could not understand selfleaf for name %s§r",
    "commands.profile_fetch.name.success": "§f\uDB81\uDC23§r Understood selfleaf for name %s: %s§r",
    "commands.publish.alreadyPublished": "§f\uDB81\uDC43§r Maniplayer game is already drighted on %s harbor§r",
    "commands.publish.failed": "§f\uDB81\uDC43§r Cannot dright a neigh game§r",
    "commands.publish.started": "§f\uDB81\uDC23§r Neigh game drighted on %s harbor§r",
    "commands.publish.success": "§f\uDB81\uDC23§r Maniplayer game is now drighted on %s harbor§r",
    "commands.random.error.range_too_large": "§f\uDB81\uDC43§r The breadth of hapsome worth must be at most 2147483646§r",
    "commands.random.error.range_too_small": "§f\uDB81\uDC43§r The breadth of hapsome worth must be at least 2§r",
    "commands.random.reset.all.success": "§f\uDB81\uDC23§r Edset %s hapsome string(s)§r",
    "commands.random.reset.success": "§f\uDB81\uDC23§r Edset hapsome string %s§r",
    "commands.random.roll": "§f\uDB81\uDC23§r %s reaped %s (from %s and %s)§r",
    "commands.random.sample.success": "§f\uDB81\uDC23§r Hapsome worth: %s§r",
    "commands.recipe.give.failed": "§f\uDB81\uDC43§r No new knowledge were learned§r",
    "commands.recipe.give.success.multiple": "§f\uDB81\uDC29§r Unlocked %s knowledge for %s players§r",
    "commands.recipe.give.success.single": "§f\uDB81\uDC29§r Unlocked %s knowledge for %s§r",
    "commands.recipe.take.failed": "§f\uDB81\uDC43§r No knowledge could be unknown§r",
    "commands.recipe.take.success.multiple": "§f\uDB81\uDC29§r Nimmed %s knowledge from %s players§r",
    "commands.recipe.take.success.single": "§f\uDB81\uDC29§r Nimmed %s knowledge from %s§r",
    "commands.reload.failure": "§f\uDB81\uDC43§r Edload trucked, keeping old lore§r",
    "commands.reload.success": "§f\uDB81\uDC4B§r Edloading!§r",
    "commands.ride.already_riding": "§f\uDB81\uDC43§r %s is already riding %s§r",
    "commands.ride.dismount.success": "§f\uDB81\uDC23§r %s stopped riding %s§r",
    "commands.ride.mount.failure.cant_ride_players": "§f\uDB81\uDC43§r Players can't be ridden§r",
    "commands.ride.mount.failure.generic": "§f\uDB81\uDC43§r %s couldn't start riding %s§r",
    "commands.ride.mount.failure.loop": "§f\uDB81\uDC43§r Ansen can't ride on itself or any of its riders§r",
    "commands.ride.mount.failure.wrong_dimension": "§f\uDB81\uDC43§r Can't ride ansen in another farstead§r",
    "commands.ride.mount.success": "§f\uDB81\uDC23§r %s started riding %s§r",
    "commands.ride.not_riding": "§f\uDB81\uDC23§r %s is not riding any craft§r",
    "commands.rotate.success": "§f\uDB81\uDC4B§r Wharved %s§r",
    "commands.save.alreadyOff": "§f\uDB81\uDC43§r Nering is already off§r",
    "commands.save.alreadyOn": "§f\uDB81\uDC43§r Nering is already on§r",
    "commands.save.disabled": "§f\uDB81\uDC23§r Self-nering is now off§r",
    "commands.save.enabled": "§f\uDB81\uDC23§r Self-nering is now on§r",
    "commands.save.failed": "§f\uDB81\uDC43§r Cannot keep the game (Is there enough harddrive room?)§r",
    "commands.save.saving": "§f\uDB81\uDC23§r Nering the game (this may last a little time!)§r",
    "commands.save.success": "§f\uDB81\uDC23§r Kept the game§r",
    "commands.schedule.cleared.failure": "§f\uDB81\uDC43§r No earmarks with namekey %s§r",
    "commands.schedule.cleared.success": "§f\uDB81\uDC23§r Emptied %s earmark(s) with namekey %s§r",
    "commands.schedule.created.function": "§f\uDB81\uDC23§r Earmarked working '%s' in %s tick(s) at gametime %s§r",
    "commands.schedule.created.tag": "§f\uDB81\uDC23§r Earmarked token '%s' in %s tick(s) at gametime %s§r",
    "commands.schedule.macro": "§f\uDB81\uDC43§r Can't earmark a long-behest§r",
    "commands.schedule.same_tick": "§f\uDB81\uDC43§r Can't earmark for anward tick§r",
    "commands.scoreboard.objectives.add.duplicate": "§f\uDB81\uDC43§r A goal already stands by that name§r",
    "commands.scoreboard.objectives.add.success": "§f\uDB81\uDC33§r Made new goal %s§r",
    "commands.scoreboard.objectives.display.alreadyEmpty": "§f\uDB81\uDC43§r Nothing wended. That show slit is already empty§r",
    "commands.scoreboard.objectives.display.alreadySet": "§f\uDB81\uDC43§r Nothing changed. That show slit is already showing that goal§r",
    "commands.scoreboard.objectives.display.cleared": "§f\uDB81\uDC33§r Emptied any goals in show slit %s§r",
    "commands.scoreboard.objectives.display.set": "§f\uDB81\uDC33§r Set show slit %s to show goal %s§r",
    "commands.scoreboard.objectives.list.empty": "§f\uDB81\uDC33§r There are no goals§r",
    "commands.scoreboard.objectives.list.success": "§f\uDB81\uDC33§r There are %s goal(s): %s§r",
    "commands.scoreboard.objectives.modify.displayAutoUpdate.disable": "§f\uDB81\uDC23§r Laid off show self-anwarden for goal %s§r",
    "commands.scoreboard.objectives.modify.displayAutoUpdate.enable": "§f\uDB81\uDC23§r Laid on show self-anwarden for goal %s§r",
    "commands.scoreboard.objectives.modify.displayname": "§f\uDB81\uDC33§r Wended the show name of %s to %s§r",
    "commands.scoreboard.objectives.modify.objectiveFormat.clear": "§f\uDB81\uDC23§r Emptied stock rime layout of goal %s§r",
    "commands.scoreboard.objectives.modify.objectiveFormat.set": "§f\uDB81\uDC23§r Wended stock rime layout of goal %s§r",
    "commands.scoreboard.objectives.modify.rendertype": "§f\uDB81\uDC33§r Wended the draw kind of goal %s§r",
    "commands.scoreboard.objectives.remove.success": "§f\uDB81\uDC33§r Fornimmed goal %s§r",
    "commands.scoreboard.players.add.success.multiple": "§f\uDB81\uDC33§r Eked %s to %s for %s ansens§r",
    "commands.scoreboard.players.add.success.single": "§f\uDB81\uDC33§r Eked %s to %s for %s (now %s)§r",
    "commands.scoreboard.players.display.name.clear.success.multiple": "§f\uDB81\uDC23§r Emptied show name for %s ansens in %s§r",
    "commands.scoreboard.players.display.name.clear.success.single": "§f\uDB81\uDC23§r Emptied show name for %s in %s§r",
    "commands.scoreboard.players.display.name.set.success.multiple": "§f\uDB81\uDC23§r Wended show name to %s for %s ansens in %s§r",
    "commands.scoreboard.players.display.name.set.success.single": "§f\uDB81\uDC23§r Wended show name to %s for %s in %s§r",
    "commands.scoreboard.players.display.numberFormat.clear.success.multiple": "§f\uDB81\uDC23§r Emptied rime layout for %s ansens in %s§r",
    "commands.scoreboard.players.display.numberFormat.clear.success.single": "§f\uDB81\uDC23§r Emptied rime layout for %s in %s§r",
    "commands.scoreboard.players.display.numberFormat.set.success.multiple": "§f\uDB81\uDC23§r Wended rime layout for %s ansens in %s§r",
    "commands.scoreboard.players.display.numberFormat.set.success.single": "§f\uDB81\uDC23§r Wended rime layout for %s in %s§r",
    "commands.scoreboard.players.enable.failed": "§f\uDB81\uDC43§r Nothing wended. That trigger is already on§r",
    "commands.scoreboard.players.enable.invalid": "§f\uDB81\uDC43§r Lay on only works on trigger-goals§r",
    "commands.scoreboard.players.enable.success.multiple": "§f\uDB81\uDC33§r Laid on trigger %s for %s ansen§r",
    "commands.scoreboard.players.enable.success.single": "§f\uDB81\uDC33§r Laid on trigger %s for %s§r",
    "commands.scoreboard.players.get.null": "§f\uDB81\uDC43§r Can't get worth of %s for %s; none is set§r",
    "commands.scoreboard.players.get.success": "§f\uDB81\uDC33§r %s has %s %s§r",
    "commands.scoreboard.players.list.empty": "§f\uDB81\uDC33§r There are no marked ansens§r",
    "commands.scoreboard.players.list.entity.empty": "§f\uDB81\uDC33§r %s has no stands to show§r",
    "commands.scoreboard.players.list.entity.entry": "§f\uDB81\uDC33§r %s: %s§r",
    "commands.scoreboard.players.list.entity.success": "§f\uDB81\uDC33§r %s has %s stand(s):§r",
    "commands.scoreboard.players.list.success": "§f\uDB81\uDC33§r There are %s no marked ansen(s): %s§r",
    "commands.scoreboard.players.operation.success.multiple": "§f\uDB81\uDC33§r Anwardened %s for %s ansens§r",
    "commands.scoreboard.players.operation.success.single": "§f\uDB81\uDC33§r Set %s for %s to %s§r",
    "commands.scoreboard.players.remove.success.multiple": "§f\uDB81\uDC33§r Emptied %s from %s for %s ansens§r",
    "commands.scoreboard.players.remove.success.single": "§f\uDB81\uDC33§r Emptied %s from %s for %s (now %s)§r",
    "commands.scoreboard.players.reset.all.multiple": "§f\uDB81\uDC33§r Edset all stands for %s ansens§r",
    "commands.scoreboard.players.reset.all.single": "§f\uDB81\uDC33§r Edset all stands for %s§r",
    "commands.scoreboard.players.reset.specific.multiple": "§f\uDB81\uDC33§r Edset %s for %s ansens§r",
    "commands.scoreboard.players.reset.specific.single": "§f\uDB81\uDC33§r Edset %s for %s§r",
    "commands.scoreboard.players.set.success.multiple": "§f\uDB81\uDC33§r Set %s for %s ansens to %s§r",
    "commands.scoreboard.players.set.success.single": "§f\uDB81\uDC33§r Set %s for %s to %s§r",
    "commands.seed.success": "§f\uDB81\uDC32§r Seed: %s§r",
    "commands.setblock.failed": "§f\uDB81\uDC43§r Could not set the clot§r",
    "commands.setblock.success": "§f\uDB81\uDC23§r Wended the clot at %s, %s, %s§r",
    "commands.setidletimeout.success": "§f\uDB81\uDC23§r The player idle timeout is now %s stoundling(s)§r",
    "commands.setidletimeout.success.disabled": "§f\uDB81\uDC23§r The player idle timeout is now laid off§r",
    "commands.setworldspawn.failure.not_overworld": "§f\uDB81\uDC43§r Can only set the world starting ord for overworld§r",
    "commands.setworldspawn.success": "§f\uDB81\uDC23§r Set the world starting ord to %s, %s, %s [%s]§r",
    "commands.setworldspawn.success.new": "§f\uDB81\uDC23§r Set the world starting ord to %s, %s, %s [%s, %s] in %s§r",
    "commands.spawnpoint.success.multiple": "§f\uDB81\uDC23§r Set starting ord to %s, %s, %s [%s] in %s for %s players§r",
    "commands.spawnpoint.success.multiple.new": "§f\uDB81\uDC23§r Set starting ord to %s, %s, %s [%s, %s] in %s for %s players§r",
    "commands.spawnpoint.success.single": "§f\uDB81\uDC23§r Set starting ord to %s, %s, %s [%s] in %s for %s§r",
    "commands.spawnpoint.success.single.new": "§f\uDB81\uDC23§r Set starting ord to %s, %s, %s [%s, %s] in %s for %s§r",
    "commands.spectate.cannot_spectate": "§f\uDB81\uDC43§r %s cannot be onlooked§r",
    "commands.spectate.not_spectator": "§f\uDB81\uDC43§r %s is not an onlooker§r",
    "commands.spectate.self": "§f\uDB81\uDC43§r Cannot onlook yourself§r",
    "commands.spectate.success.started": "§f\uDB81\uDC3E§r Now onlooking %s§r",
    "commands.spectate.success.stopped": "§f\uDB81\uDC3E§r No longer onlooking an ansen§r",
    "commands.spreadplayers.failed.entities": "§f\uDB81\uDC43§r Could not spread %s ansen(s) umb %s, %s (too many ansens for room - fand brooking a spread of at most %s)§r",
    "commands.spreadplayers.failed.invalid.height": "§f\uDB81\uDC43§r Unright maxHeight %s; abode higher than world least %s§r",
    "commands.spreadplayers.failed.teams": "§f\uDB81\uDC43§r Could not spread %s team(s) umb %s, %s (too many ansens for room - fand brooking spread of at most %s)§r",
    "commands.spreadplayers.success.entities": "§f\uDB81\uDC23§r Spread %s ansen(s) umb %s, %s with a middling length of %s clot(s) asunder§r",
    "commands.spreadplayers.success.teams": "§f\uDB81\uDC23§r Spread %s team(s) umb %s, %s with a middling length of %s clot(s) asunder§r",
    "commands.stop.stopping": "§f\uDB81\uDC23§r Stopping the outreckoner§r",
    "commands.stopsound.success.source.any": "§f\uDB81\uDC31§r Stopped all %s' louds§r",
    "commands.stopsound.success.source.sound": "§f\uDB81\uDC31§r Stopped loud '%s' on from '%s'§r",
    "commands.stopsound.success.sourceless.any": "§f\uDB81\uDC31§r Stopped all louds§r",
    "commands.stopsound.success.sourceless.sound": "§f\uDB81\uDC31§r Stopped loud %s'§r",
    "commands.stopwatch.already_exists": "§f\uDB81\uDC43§r Stopwatch '%s' already stands§r",
    "commands.stopwatch.create.success": "§f\uDB81\uDC3A§r Made Stopwatch '%s'§r",
    "commands.stopwatch.does_not_exist": "§f\uDB81\uDC43§r Stopwatch '%s' does not stand§r",
    "commands.stopwatch.query": "§f\uDB81\uDC3A§r Stopwatch '%s' has run for %s braid(s)§r",
    "commands.stopwatch.remove.success": "§f\uDB81\uDC3A§r Fornimmed Stopwatch '%s'§r",
    "commands.stopwatch.restart.success": "§f\uDB81\uDC3A§r Edstarted Stopwatch '%s'§r",
    "commands.summon.failed": "§f\uDB81\uDC43§r Cannot beckon ansen§r",
    "commands.summon.failed.peaceful": "§f\uDB81\uDC43§rFiends cannot be beckoned in Frithful toughness§r",
    "commands.summon.failed.uuid": "§f\uDB81\uDC43§r Cannot beckon ansen owing to twofold UUIDs§r",
    "commands.summon.invalidPosition": "§f\uDB81\uDC43§r Unright stow for beck§r",
    "commands.summon.success": "§f\uDB81\uDC2E§r Beckoned new %s§r",
    "commands.tag.add.failed": "§f\uDB81\uDC43§r Mark either already has the token or has too many tokens§r",
    "commands.tag.add.success.multiple": "§f\uDB81\uDC2C§r Eked token '%s' to %s ansens§r",
    "commands.tag.add.success.single": "§f\uDB81\uDC2C§r Eked token '%s' to %s§r",
    "commands.tag.list.multiple.empty": "§f\uDB81\uDC2C§r There are no tokens on the %s ansens§r",
    "commands.tag.list.multiple.success": "§f\uDB81\uDC2C§r The %s ansens have %s overall tokens: %s§r",
    "commands.tag.list.single.empty": "§f\uDB81\uDC2C§r %s has no tokens§r",
    "commands.tag.list.single.success": "§f\uDB81\uDC2C§r %s has %s tokens: %s§r",
    "commands.tag.remove.failed": "§f\uDB81\uDC43§r Mark does not have this token§r",
    "commands.tag.remove.success.multiple": "§f\uDB81\uDC2C§r Fornimmed token '%s' from %s ansens§r",
    "commands.tag.remove.success.single": "§f\uDB81\uDC2C§r Fornimmed token '%s' from %s§r",
    "commands.team.add.duplicate": "§f\uDB81\uDC43§r A team already stands by that name§r",
    "commands.team.add.success": "§f\uDB81\uDC23§r Made team %s§r",
    "commands.team.empty.success": "§f\uDB81\uDC23§r Fornimmed %s belonger(s) from team %s§r",
    "commands.team.empty.unchanged": "§f\uDB81\uDC43§r Nothing wended. That team is already empty§r",
    "commands.team.join.success.multiple": "§f\uDB81\uDC23§r Eked %s belongers to team %s§r",
    "commands.team.join.success.single": "§f\uDB81\uDC23§r Eked %s to team %s§r",
    "commands.team.leave.success.multiple": "§f\uDB81\uDC23§r Fornimmed %s belongers from any team§r",
    "commands.team.leave.success.single": "§f\uDB81\uDC23§r Fornimmed %s from any team§r",
    "commands.team.list.members.empty": "§f\uDB81\uDC23§r There are no belongers on team %s§r",
    "commands.team.list.members.success": "§f\uDB81\uDC23§r Team %s has %s belonger(s): %s§r",
    "commands.team.list.teams.empty": "§f\uDB81\uDC43§r There are no teams§r",
    "commands.team.list.teams.success": "§f\uDB81\uDC23§r There are %s team(s): %s§r",
    "commands.team.option.collisionRule.success": "§f\uDB81\uDC23§r Thrack wield for team %s is now \"%s\"§r",
    "commands.team.option.collisionRule.unchanged": "§f\uDB81\uDC43§r Nothing wended. Thrack wield is already at that worth§r",
    "commands.team.option.color.success": "§f\uDB81\uDC23§r Anwardened the hue for team %s to %s§r",
    "commands.team.option.color.unchanged": "§f\uDB81\uDC43§r Nothing wended. That team already has that hue§r",
    "commands.team.option.deathMessageVisibility.success": "§f\uDB81\uDC23§r Death writ seenliness for team %s is now \"%s\"§r",
    "commands.team.option.deathMessageVisibility.unchanged": "§f\uDB81\uDC43§r Nothing wended. Death writ seenliness is already that worth§r",
    "commands.team.option.friendlyfire.alreadyDisabled": "§f\uDB81\uDC43§r Nothing wended. Friendly fire is already off for that team§r",
    "commands.team.option.friendlyfire.alreadyEnabled": "§f\uDB81\uDC43§r Nothing wended. Friendly fire is already on for that team§r",
    "commands.team.option.friendlyfire.disabled": "§f\uDB81\uDC23§r Laid off friendly fire for team %s§r",
    "commands.team.option.friendlyfire.enabled": "§f\uDB81\uDC23§r Laid on friendly fire for team %s§r",
    "commands.team.option.name.success": "§f\uDB81\uDC23§r Anwardened the name of team %s§r",
    "commands.team.option.name.unchanged": "§f\uDB81\uDC43§r Nothing wended. That team already has that name§r",
    "commands.team.option.nametagVisibility.success": "§f\uDB81\uDC23§r Nametoken seenliness for team %s is now \"%s\"§r",
    "commands.team.option.nametagVisibility.unchanged": "§f\uDB81\uDC43§r Nothing wended. Nametoken seenliness is already at that worth§r",
    "commands.team.option.prefix.success": "§f\uDB81\uDC23§r Team forefastening set to %s§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyDisabled": "§f\uDB81\uDC43§r Nothing wended. That team already can't see unseenly teammates§r",
    "commands.team.option.seeFriendlyInvisibles.alreadyEnabled": "§f\uDB81\uDC43§r Nothing wended. That team can already see unseenly teammates§r",
    "commands.team.option.seeFriendlyInvisibles.disabled": "§f\uDB81\uDC23§r Team %s can no longer see unseenly teammates§r",
    "commands.team.option.seeFriendlyInvisibles.enabled": "§f\uDB81\uDC23§r Team %s can now see unseenly teammates§r",
    "commands.team.option.suffix.success": "§f\uDB81\uDC23§r Team endfastening set to %s§r",
    "commands.team.remove.success": "§f\uDB81\uDC23§r Fornimmed team %s§r",
    "commands.teammsg.failed.noteam": "§f\uDB81\uDC43§r You must be on a team to writ your team§r",
    "commands.teleport.invalidPosition": "§f\uDB81\uDC43§r Unright stow for farferry§r",
    "commands.teleport.success.entity.multiple": "§f\uDB81\uDC46§r Farferried %s ansens to %s§r",
    "commands.teleport.success.entity.single": "§f\uDB81\uDC46§r Farferried %s to %s§r",
    "commands.teleport.success.location.multiple": "§f\uDB81\uDC46§r Farferried %s ansens to %s, %s, %s§r",
    "commands.teleport.success.location.single": "§f\uDB81\uDC46§r Farferried %s to %s, %s, %s§r",
    "commands.test.batch.starting": "§f\uDB81\uDC23§r Starting umbworld %s batch %s§r",
    "commands.test.clear.error.no_tests": "§f\uDB81\uDC43§r Could not find any fands to empty§r",
    "commands.test.clear.success": "§f\uDB81\uDC23§r Emptied %s framework(s)§r",
    "commands.test.create.success": "§f\uDB81\uDC23§r Made fand setup for fand %s§r",
    "commands.test.error.no_test_containing_pos": "§f\uDB81\uDC43§r Can't find a fand befalling that has %s, %s, %s§r",
    "commands.test.error.no_test_instances": "§f\uDB81\uDC43§r Found no fand befallings§r",
    "commands.test.error.non_existant_test": "§f\uDB81\uDC43§r Fand %s could not be found§r",
    "commands.test.error.structure_not_found": "§f\uDB81\uDC43§r Fand framework %s could not be found§r",
    "commands.test.error.test_instance_not_found": "§f\uDB81\uDC43§r Fand befalling clot ansen could not be found§r",
    "commands.test.error.test_instance_not_found.position": "§f\uDB81\uDC43§r Fand befalling clot ansen could not be found for fand at %s, %s, %s§r",
    "commands.test.error.too_large": "§f\uDB81\uDC43§r The framework great must be less than %s clots along each axle§r",
    "commands.test.locate.done": "§f\uDB81\uDC23§r Done finding: found %s framework(s)§r",
    "commands.test.locate.found": "§f\uDB81\uDC23§r Found framework at: %s (length: %s)§r",
    "commands.test.locate.started": "§f\uDB81\uDC23§r Started finding fand frameworks. This might need a while...§r",
    "commands.test.no_tests": "§f\uDB81\uDC43§r No fands to run§r",
    "commands.test.relative_position": "§f\uDB81\uDC23§r Stow akin to %s: %s§r",
    "commands.test.reset.error.no_tests": "§f\uDB81\uDC43§r Could not find any fands to edset§r",
    "commands.test.reset.success": "§f\uDB81\uDC23§r Edset %s framework(s)§r",
    "commands.test.run.no_tests": "§f\uDB81\uDC43§r No fands found§r",
    "commands.test.run.running": "§f\uDB81\uDC23§r Running %s fand(s)...§r",
    "commands.test.summary": "§f\uDB81\uDC23§r Game Fand fuldone! %s fand(s) were run§r",
    "commands.test.summary.all_required_passed": "§f\uDB81\uDC23§r All needed fands byfared :)§r",
    "commands.test.summary.failed": "§f\uDB81\uDC43§r %s needed fand(s) trucked :(§r",
    "commands.test.summary.optional_failed": "§f\uDB81\uDC43§r %s kirely fand(s) trucked§r",
    "commands.tick.query.percentiles": "§f\uDB81\uDC4D§r Hundredmeals: 50: %s thousandths of a braid 95: %s thousandths of a braid 99: %s thousandths of a braid. Foresmack: %s§r",
    "commands.tick.query.rate.running": "§f\uDB81\uDC4D§r Mark tick quickness: %s a braid.\nMiddling time a tick: %s thousandths of a braid (Mark: %s thousandths of a braid)§r",
    "commands.tick.query.rate.sprinting": "§f\uDB81\uDC4D§r Mark tick quickness: %s a braid (unheeded, underlying only).\nMiddling time a tick: %s thousandths of a braid§r",
    "commands.tick.rate.success": "§f\uDB81\uDC4D§r Set the mark tick quickness to %s a braid§r",
    "commands.tick.sprint.report": "§f\uDB81\uDC4D§r Fastrun done with %s ticks per braid, or %s thousandths of a braid per tick§r",
    "commands.tick.sprint.stop.fail": "§f\uDB81\uDC43§r No tick fastrun now§r",
    "commands.tick.sprint.stop.success": "§f\uDB81\uDC4D§r Broken in the anward tick fastrun§r",
    "commands.tick.status.frozen": "§f\uDB81\uDC4C§r The game is frozen§r",
    "commands.tick.status.lagging": "§f\uDB81\uDC43§r The game is running, but can't keep up with the mark tick quickness§r",
    "commands.tick.status.running": "§f\uDB81\uDC4D§r The game is running wonly§r",
    "commands.tick.status.sprinting": "§f\uDB81\uDC4D§r The game is fastrunning§r",
    "commands.tick.step.fail": "§f\uDB81\uDC43§r Cannot step the game - the game must be frozen first§r",
    "commands.tick.step.stop.fail": "§f\uDB81\uDC43§r No tick step now§r",
    "commands.tick.step.stop.success": "§f\uDB81\uDC4D§r Broken in the anward tick step§r",
    "commands.tick.step.success": "§f\uDB81\uDC4D§r Stepping %s tick(s)§r",
    "commands.time.query": "§f\uDB81\uDC3A§r The time is %s§r",
    "commands.time.set": "§f\uDB81\uDC3A§r Set the time to %s§r",
    "commands.title.cleared.multiple": "§f\uDB81\uDC23§r Emptied names for %s players§r",
    "commands.title.cleared.single": "§f\uDB81\uDC23§r Emptied names for %s§r",
    "commands.title.reset.multiple": "§f\uDB81\uDC23§r Edset name kires for %s players§r",
    "commands.title.reset.single": "§f\uDB81\uDC23§r Edset name kires for %s§r",
    "commands.title.show.actionbar.multiple": "§f\uDB81\uDC23§r Showing new doingband name for %s players§r",
    "commands.title.show.actionbar.single": "§f\uDB81\uDC23§r Showing new doingband name for %s§r",
    "commands.title.show.subtitle.multiple": "§f\uDB81\uDC23§r Showing new undersetting for %s players§r",
    "commands.title.show.subtitle.single": "§f\uDB81\uDC23§r Showing new undersetting for %s§r",
    "commands.title.show.title.multiple": "§f\uDB81\uDC23§r Showing new header for %s players§r",
    "commands.title.show.title.single": "§f\uDB81\uDC23§r Showing new header for %s§r",
    "commands.title.times.multiple": "§f\uDB81\uDC23§r  Changed header show times for %s players§r",
    "commands.title.times.single": "§f\uDB81\uDC23§r Changed header show times for %s§r",
    "commands.transfer.error.no_players": "§f\uDB81\uDC43§r Must narrow at least one player to shift§r",
    "commands.transfer.success.multiple": "§f\uDB81\uDC23§r Shifting %s players to %s:%s§r",
    "commands.transfer.success.single": "§f\uDB81\uDC23§r Shifting %s to %s:%s§r",
    "commands.trigger.add.success": "§f\uDB81\uDC23§r Triggered %s (eked %s to worth)§r",
    "commands.trigger.failed.invalid": "§f\uDB81\uDC43§r You can only trigger goals that are 'trigger' kind§r",
    "commands.trigger.failed.unprimed": "§f\uDB81\uDC43§r You cannot trigger this goal yet§r",
    "commands.trigger.set.success": "§f\uDB81\uDC23§r Triggered %s (set worth to %s)§r",
    "commands.trigger.simple.success": "§f\uDB81\uDC23§r Triggered %s§r",
    "commands.waypoint.list.empty": "§f\uDB81\uDC43§r No wayords in %s§r",
    "commands.waypoint.list.success": "§f\uDB81\uDC4F§r %s wayord(s) in %s: %s§r",
    "commands.waypoint.modify.color": "§f\uDB81\uDC4F§r Wayord hue is now %s§r",
    "commands.waypoint.modify.color.reset": "§f\uDB81\uDC4F§r Edset wayord hue§r",
    "commands.waypoint.modify.style": "§f\uDB81\uDC4F§r Wayord kind wended§r",
    "commands.weather.set.clear": "§f\uDB81\uDC37§r Set the weather to smolt§r",
    "commands.weather.set.rain": "§f\uDB81\uDC38§r Set the weather to rain§r",
    "commands.weather.set.thunder": "§f\uDB81\uDC39§r Set the weather to rain & thunder§r",
    "commands.whitelist.add.failed": "§f\uDB81\uDC43§r Player is already whitelisted§r",
    "commands.whitelist.add.success": "§f\uDB81\uDC57§r Eked %s to the whitelist§r",
    "commands.whitelist.alreadyOff": "§f\uDB81\uDC43§r Whitelist is already off§r",
    "commands.whitelist.alreadyOn": "§f\uDB81\uDC43§r Whitelist is already on§r",
    "commands.whitelist.disabled": "§f\uDB81\uDC56§r Whitelist is now off§r",
    "commands.whitelist.enabled": "§f\uDB81\uDC55§r Whitelist is now on§r",
    "commands.whitelist.list": "§f\uDB81\uDC59§r There are %s whitelisted player(s): %s§r",
    "commands.whitelist.none": "§f\uDB81\uDC5A§r There are no whitelisted players§r",
    "commands.whitelist.reloaded": "§f\uDB81\uDC59§r Edloaded the whitelist§r",
    "commands.whitelist.remove.failed": "§f\uDB81\uDC43§r Player is not whitelisted§r",
    "commands.whitelist.remove.success": "§f\uDB81\uDC58§r Emptied %s off the whitelist§r",
    "commands.worldborder.center.failed": "§f\uDB81\uDC43§r Nothing wended. The world rim is already middled there§r",
    "commands.worldborder.center.success": "§f\uDB81\uDC2A§r Set the middle of the world rim to %s, %s§r",
    "commands.worldborder.damage.amount.failed": "§f\uDB81\uDC43§r Nothing wended. The world rim harm is already at that deal§r",
    "commands.worldborder.damage.amount.success": "§f\uDB81\uDC2A§r Set the world rim harm to %s for each block each braid§r",
    "commands.worldborder.damage.buffer.failed": "§f\uDB81\uDC43§r Nothing wended. The world rim harm bulwark is already that length§r",
    "commands.worldborder.damage.buffer.success": "§f\uDB81\uDC2A§r Set the world rim harm bulwark to %sm§r",
    "commands.worldborder.get": "§f\uDB81\uDC2A§r The world rim is now %sm wide§r",
    "commands.worldborder.set.failed.big": "§f\uDB81\uDC43§r World rim cannot be more than %s clots wide§r",
    "commands.worldborder.set.failed.far": "§f\uDB81\uDC43§r World rim cannot be further out than %s clots§r",
    "commands.worldborder.set.failed.nochange": "§f\uDB81\uDC43§r Nothing wended. The world rim is already at that great§r",
    "commands.worldborder.set.failed.small": "§f\uDB81\uDC43§r World rim cannot be smaller than 1 m wide§r",
    "commands.worldborder.set.grow": "§f\uDB81\uDC2A§r Growing the world rim to %s blocks wide over %s braids§r",
    "commands.worldborder.set.immediate": "§f\uDB81\uDC2A§r Set the world rim to %sm wide§r",
    "commands.worldborder.set.shrink": "§f\uDB81\uDC2A§r Shrinking the world rim to %sm wide over %s braid(s)§r",
    "commands.worldborder.warning.distance.failed": "§f\uDB81\uDC43§r Nothing wended. The world rim warning is already that length§r",
    "commands.worldborder.warning.distance.success": "§f\uDB81\uDC2A§r Set the world rim warning length to %sm§r",
    "commands.worldborder.warning.time.failed": "§f\uDB81\uDC43§r Nothing wended. The world rim warning is already at that deal of time§r",
    "commands.worldborder.warning.time.success": "§f\uDB81\uDC2A§r Set the world rim warning time to %s braid(s)§r",
    "death.attack.anvil": "§f\uDB81\uDC22§r %1$s was squashed by a falling anvil§r",
    "death.attack.anvil.player": "§f\uDB81\uDC22§r %1$s was squashed by a falling anvil while fighting %2$s§r",
    "death.attack.arrow": "§f\uDB81\uDC22§r %1$s was shot by %2$s§r",
    "death.attack.arrow.item": "§f\uDB81\uDC22§r %1$s was shot by %2$s brooking %3$s§r",
    "death.attack.badRespawnPoint.link": "§f\uDB81\uDC22§r Willful Game Layout§r",
    "death.attack.badRespawnPoint.message": "§f\uDB81\uDC22§r %1$s was killed by %2$s§r",
    "death.attack.cactus": "§f\uDB81\uDC22§r %1$s was pricked to death§r",
    "death.attack.cactus.player": "§f\uDB81\uDC22§r %1$s walked into a thorntree while fanding to atwind %2$s§r",
    "death.attack.cramming": "§f\uDB81\uDC22§r %1$s was squished too much§r",
    "death.attack.cramming.player": "§f\uDB81\uDC22§r %1$s was squashed by %2$s§r",
    "death.attack.dragonBreath": "§f\uDB81\uDC22§r %1$s was baked in worm's breath§r",
    "death.attack.dragonBreath.player": "§f\uDB81\uDC22§r %1$s was baked in worm's breath by %2$s§r",
    "death.attack.drown": "§f\uDB81\uDC22§r %1$s choked on water§r",
    "death.attack.drown.player": "§f\uDB81\uDC22§r %1$s choked on water while fanding to atwind %2$s§r",
    "death.attack.dryout": "§f\uDB81\uDC22§r %1$s died from unwatering§r",
    "death.attack.dryout.player": "§f\uDB81\uDC22§r %1$s died from unwatering while fanding to atwind %2$s§r",
    "death.attack.even_more_magic": "§f\uDB81\uDC22§r %1$s was killed by even more dwimmer§r",
    "death.attack.explosion": "§f\uDB81\uDC22§r %1$s blew up§r",
    "death.attack.explosion.player": "§f\uDB81\uDC22§r %1$s was blown up by %2$s§r",
    "death.attack.explosion.player.item": "§f\uDB81\uDC22§r %1$s was blown up by %2$s brooking %3$s§r",
    "death.attack.fall": "§f\uDB81\uDC22§r %1$s struck the ground too hard§r",
    "death.attack.fall.player": "§f\uDB81\uDC22§r %1$s struck the ground too hard while fanding to atwind %2$s§r",
    "death.attack.fallingBlock": "§f\uDB81\uDC22§r %1$s was squashed by a falling clot§r",
    "death.attack.fallingBlock.player": "§f\uDB81\uDC22§r %1$s was squashed by a falling clot while fighting %2$s§r",
    "death.attack.fallingStalactite": "§f\uDB81\uDC22§r %1$s was spitted by a falling dripstone§r",
    "death.attack.fallingStalactite.player": "§f\uDB81\uDC22§r %1$s was spitted by a falling dripstone while fighting %2$s§r",
    "death.attack.fireball": "§f\uDB81\uDC22§r %1$s was fireballed by %2$s§r",
    "death.attack.fireball.item": "§f\uDB81\uDC22§r %1$s was fireballed by %2$s brooking %3$s§r",
    "death.attack.fireworks": "§f\uDB81\uDC22§r %1$s went off with a bang§r",
    "death.attack.fireworks.item": "§f\uDB81\uDC22§r %1$s went off with a bang owing to a firework fired from %3$s by %2$s§r",
    "death.attack.fireworks.player": "§f\uDB81\uDC22§r %1$s went off with a bang while fighting %2$s§r",
    "death.attack.flyIntoWall": "§f\uDB81\uDC22§r %1$s smashed into a clot§r",
    "death.attack.flyIntoWall.player": "§f\uDB81\uDC22§r %1$s smashed into a clot while fanding to atwind %2$s§r",
    "death.attack.freeze": "§f\uDB81\uDC22§r %1$s froze to death§r",
    "death.attack.freeze.player": "§f\uDB81\uDC22§r %1$s was frozen to death by %2$s§r",
    "death.attack.generic": "§f\uDB81\uDC22§r %1$s died§r",
    "death.attack.generic.player": "§f\uDB81\uDC22§r %1$s died owing to %2$s§r",
    "death.attack.genericKill": "§f\uDB81\uDC22§r %1$s was killed§r",
    "death.attack.genericKill.player": "§f\uDB81\uDC22§r %1$s was killed while fighting %2$s§r",
    "death.attack.hotFloor": "§f\uDB81\uDC22§r %1$s found out the floor was moltenstone§r",
    "death.attack.hotFloor.player": "§f\uDB81\uDC22§r %1$s walked into the harmful stead owing to %2$s§r",
    "death.attack.inFire": "§f\uDB81\uDC22§r %1$s went up in a blaze§r",
    "death.attack.inFire.player": "§f\uDB81\uDC22§r %1$s walked into fire while fighting %2$s§r",
    "death.attack.inWall": "§f\uDB81\uDC22§r %1$s was buried alive§r",
    "death.attack.inWall.player": "§f\uDB81\uDC22§r %1$s was buried alive while fighting %2$s§r",
    "death.attack.indirectMagic": "§f\uDB81\uDC22§r %1$s was killed by %2$s brooking dwimmer§r",
    "death.attack.indirectMagic.item": "§f\uDB81\uDC22§r %1$s was killed by %2$s brooking %3$s§r",
    "death.attack.lava": "§f\uDB81\uDC22§r %1$s fanded to swim in moltenstone§r",
    "death.attack.lava.player": "§f\uDB81\uDC22§r %1$s fanded to swim in moltenstone to atwind %2$s§r",
    "death.attack.lightningBolt": "§f\uDB81\uDC22§r %1$s was struck by lightning§r",
    "death.attack.lightningBolt.player": "§f\uDB81\uDC22§r %1$s was struck by lightning while fighting %2$s§r",
    "death.attack.mace_smash": "§f\uDB81\uDC22§r %1$s was smashed by %2$s§r",
    "death.attack.mace_smash.item": "§f\uDB81\uDC22§r %1$s was smashed by %2$s with %3$s§r",
    "death.attack.magic": "§f\uDB81\uDC22§r %1$s was killed by dwimmer§r",
    "death.attack.magic.player": "§f\uDB81\uDC22§r %1$s was killed by dwimmer while fanding to atwind %2$s§r",
    "death.attack.message_too_long": "§f\uDB81\uDC22§r In truth, the writ was too long to bear fully. Sorry! Here's a stripped one: %s§r",
    "death.attack.mob": "§f\uDB81\uDC22§r %1$s was slain by %2$s§r",
    "death.attack.mob.item": "§f\uDB81\uDC22§r %1$s was slain by %2$s brooking %3$s§r",
    "death.attack.onFire": "§f\uDB81\uDC22§r %1$s burned to death§r",
    "death.attack.onFire.item": "§f\uDB81\uDC22§r %1$s was burned to ashes while fighting %2$s wielding %3$s§r",
    "death.attack.onFire.player": "§f\uDB81\uDC22§r %1$s was burned to ashes while fighting %2$s§r",
    "death.attack.outOfWorld": "§f\uDB81\uDC22§r %1$s fell out of the world§r",
    "death.attack.outOfWorld.player": "§f\uDB81\uDC22§r %1$s didn't wish to live in the same world as %2$s§r",
    "death.attack.outsideBorder": "§f\uDB81\uDC22§r %1$s left the rims of this world§r",
    "death.attack.outsideBorder.player": "§f\uDB81\uDC22§r %1$s left the rims of this world while fighting %2$s§r",
    "death.attack.player": "§f\uDB81\uDC22§r %1$s was slain by %2$s§r",
    "death.attack.player.item": "§f\uDB81\uDC22§r %1$s was slain by %2$s brooking %3$s§r",
    "death.attack.sonic_boom": "§f\uDB81\uDC22§r %1$s was unmade by a loudly-filled yell§r",
    "death.attack.sonic_boom.item": "§f\uDB81\uDC22§r %1$s was unmade by a loudly-filled yell while fanding to atwind %2$s wielding %3$s§r",
    "death.attack.sonic_boom.player": "§f\uDB81\uDC22§r %1$s was unmade by a loudly-filled yell while fanding to atwind %2$s§r",
    "death.attack.spear": "§f\uDB81\uDC22§r %1$s was speared by %2$s§r",
    "death.attack.spear.item": "§f\uDB81\uDC22§r %1$s was speared by %2$s brooking %3$s§r",
    "death.attack.stalagmite": "§f\uDB81\uDC22§r %1$s was sticked on a dripstone§r",
    "death.attack.stalagmite.player": "§f\uDB81\uDC22§r %1$s was sticked on a dripstone while fighting %2$s§r",
    "death.attack.starve": "§f\uDB81\uDC22§r %1$s starved to death§r",
    "death.attack.starve.player": "§f\uDB81\uDC22§r %1$s starved to death while fighting %2$s§r",
    "death.attack.sting": "§f\uDB81\uDC22§r %1$s was stung to death§r",
    "death.attack.sting.item": "§f\uDB81\uDC22§r %1$s was stung to death by %2$s brooking %3$s§r",
    "death.attack.sting.player": "§f\uDB81\uDC22§r %1$s was stung to death by %2$s§r",
    "death.attack.sweetBerryBush": "§f\uDB81\uDC22§r %1$s was holed to death by a sweet berry bush§r",
    "death.attack.sweetBerryBush.player": "§f\uDB81\uDC22§r %1$s was holed to death by a sweet berry bush while fanding to atwind %2$s§r",
    "death.attack.thorns": "§f\uDB81\uDC22§r %1$s was killed while fanding to harm %2$s§r",
    "death.attack.thorns.item": "§f\uDB81\uDC22§r %1$s was killed by %3$s while fanding to harm %2$s§r",
    "death.attack.thrown": "§f\uDB81\uDC22§r %1$s was pummeled by %2$s§r",
    "death.attack.thrown.item": "§f\uDB81\uDC22§r %1$s was pummeled by %2$s brooking %3$s§r",
    "death.attack.trident": "§f\uDB81\uDC22§r %1$s was given holes by %2$s§r",
    "death.attack.trident.item": "§f\uDB81\uDC22§r %1$s was given holes by %2$s with %3$s§r",
    "death.attack.wither": "§f\uDB81\uDC22§r %1$s withered away§r",
    "death.attack.wither.player": "§f\uDB81\uDC22§r %1$s withered away while fighting %2$s§r",
    "death.attack.witherSkull": "§f\uDB81\uDC22§r %1$s was shot by a headbone from %2$s§r",
    "death.attack.witherSkull.item": "§f\uDB81\uDC22§r %1$s was shot by a headbone from %2$s brooking %3$s§r",
    "death.fell.accident.generic": "§f\uDB81\uDC22§r %1$s fell from a high stead§r",
    "death.fell.accident.ladder": "§f\uDB81\uDC22§r %1$s fell off a ladder§r",
    "death.fell.accident.other_climbable": "§f\uDB81\uDC22§r %1$s fell while climbing§r",
    "death.fell.accident.scaffolding": "§f\uDB81\uDC22§r %1$s fell off stelling§r",
    "death.fell.accident.twisting_vines": "§f\uDB81\uDC22§r %1$s fell off some twisting winetrees§r",
    "death.fell.accident.vines": "§f\uDB81\uDC22§r %1$s fell off some winetrees§r",
    "death.fell.accident.weeping_vines": "§f\uDB81\uDC22§r %1$s fell off some weeping winetrees§r",
    "death.fell.assist": "§f\uDB81\uDC22§r %1$s was doomed to fall by %2$s§r",
    "death.fell.assist.item": "§f\uDB81\uDC22§r %1$s was doomed to fall by %2$s brooking %3$s§r",
    "death.fell.finish": "§f\uDB81\uDC22§r %1$s fell too far and was ended by %2$s§r",
    "death.fell.finish.item": "§f\uDB81\uDC22§r %1$s fell too far and was ended by %2$s brooking %3$s§r",
    "death.fell.killer": "§f\uDB81\uDC22§r %1$s was doomed to fall§r",
    "item_modifier.unknown": "§f\uDB81\uDC43§r Unknown thing tweak: %s§r",
    "parsing.bool.expected": "§f\uDB81\uDC43§r Abode boolean§r",
    "parsing.bool.invalid": "§f\uDB81\uDC43§r Unright boolean: abode 'true' or 'false' but found '%s'§r",
    "parsing.double.expected": "§f\uDB81\uDC43§r Abode twofold§r",
    "parsing.double.invalid": "§f\uDB81\uDC43§r Unright twofold '%s'§r",
    "parsing.expected": "§f\uDB81\uDC43§r Abode '%s'§r",
    "parsing.float.expected": "§f\uDB81\uDC43§r Abode float§r",
    "parsing.float.invalid": "§f\uDB81\uDC43§r Unright float '%s'§r",
    "parsing.int.expected": "§f\uDB81\uDC43§r Abode wholerime§r",
    "parsing.int.invalid": "§f\uDB81\uDC43§r Unright wholerime '%s'§r",
    "parsing.long.expected": "§f\uDB81\uDC43§r Abode long§r",
    "parsing.long.invalid": "§f\uDB81\uDC43§r Unright long '%s'§r",
    "parsing.quote.escape": "§f\uDB81\uDC43§r Unright atwind string '\\%s' in forthteed string§r",
    "parsing.quote.expected.end": "§f\uDB81\uDC43§r Unshut forthteed string§r",
    "parsing.quote.expected.start": "§f\uDB81\uDC43§r Abode forthtee to start a string§r",
    "particle.notFound": "§f\uDB81\uDC43§r Unknown Speck: %s§r",
    "permissions.requires.entity": "§f\uDB81\uDC43§r An ansen is foreneeded to run this hest here§r",
    "permissions.requires.player": "§f\uDB81\uDC43§r A player is foreneeded to run this hest here§r",
    "predicate.unknown": "§f\uDB81\uDC43§r Unknown forehallow: %s§r",
    "recipe.notFound": "§f\uDB81\uDC43§r Unknown knowledge: %s§r",
    "screenshot.failure": "§f\uDB81\uDC27§r Couldn't keep shirmshot: %s§r",
    "screenshot.success": "§f\uDB81\uDC27§r Kept shirmshot as %s§r",
    "slot.unknown": "§f\uDB81\uDC43§r Unknown slit '%s'§r",
    "structure_block.invalid_structure_name": "§f\uDB81\uDC43§r Unright framework name '%s'§r",
    "structure_block.load_not_found": "§f\uDB81\uDC43§r Framework '%s' is not free§r",
    "structure_block.save_failure": "§f\uDB81\uDC43§r Cannot keep framework '%s'§r",
    "structure_block.size_failure": "§f\uDB81\uDC43§r Could not acknow framework great. Eke hirns with matching framework names§r",
    "team.notFound": "§f\uDB81\uDC43§r Unknown team '%s§r§r"
}