类 MixinAbstractHurtingProjectile

java.lang.Object
net.minecraft.world.entity.Entity
cn.chloeprime.aaa_particles_world.mixin.MixinAbstractHurtingProjectile
所有已实现的接口:
net.fabricmc.fabric.api.attachment.v1.AttachmentTarget, net.fabricmc.fabric.api.event.lifecycle.v1.EntityLoadData, net.minecraft.core.component.DataComponentGetter, net.minecraft.core.TypedInstance<net.minecraft.world.entity.EntityType<?>>, net.minecraft.network.syncher.SyncedDataHolder, net.minecraft.util.debug.DebugValueSource, net.minecraft.world.entity.ItemOwner, net.minecraft.world.entity.SlotProvider, net.minecraft.world.level.entity.EntityAccess, net.minecraft.world.level.entity.UniquelyIdentifyable, net.minecraft.world.Nameable, net.minecraft.world.scores.ScoreHolder

public abstract class MixinAbstractHurtingProjectile extends net.minecraft.world.entity.Entity
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.world.entity.Entity

    net.minecraft.world.entity.Entity.Flags, net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason

    从接口继承的嵌套类/接口 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    net.fabricmc.fabric.api.attachment.v1.AttachmentTarget.OnAttachedSet<A>

    从接口继承的嵌套类/接口 net.minecraft.util.debug.DebugValueSource

    net.minecraft.util.debug.DebugValueSource.Registration, net.minecraft.util.debug.DebugValueSource.ValueGetter<T>

    从接口继承的嵌套类/接口 net.minecraft.world.entity.ItemOwner

    net.minecraft.world.entity.ItemOwner.OffsetFromOwner
  • 字段概要

    从类继承的字段 net.minecraft.world.entity.Entity

    BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, flyDist, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld

    从接口继承的字段 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    NBT_ATTACHMENT_KEY

    从接口继承的字段 net.minecraft.world.scores.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • 构造器概要

    构造器
    构造器
    说明
    MixinAbstractHurtingProjectile(net.minecraft.world.entity.EntityType<?> entityType, net.minecraft.world.level.Level level)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    boolean
    isNotOnFireForEffekFireballs(boolean original)
     
    boolean
     

    从类继承的方法 net.minecraft.world.entity.Entity

    absSnapRotationTo, absSnapTo, absSnapTo, addAdditionalSaveData, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyEffectsFromBlocksForLastMovements, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, baseTick, belowNameDisplay, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canFreeze, canInteractWithLevel, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canUsePortal, castComponentValue, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, defineSynchedData, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultGravity, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidInteractionBox, getFluidJumpThreshold, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getInterpolation, getKnownMovement, getKnownSpeed, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, hurtServer, igniteForSeconds, igniteForTicks, ignoreExplosion, interact, is, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInLava, isInLiquid, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lavaIgnite, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, modifyPassengerFluidInteractionBox, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onSyncedDataUpdated, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, push, readAdditionalSaveData, reapplyPosition, recreateFromPacket, refreshDimensions, registerDebugValues, registryAccess, remove, removeAfterChangingDimensions, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, shouldShowName, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, supportQuadLeashAsHolder, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, tick, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateDataBeforeSync, updateDynamicGameEventListener, updateFluidInteraction, updateSwimming, waterSwimSound

    从类继承的方法 Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    getAttached, getAttachedOrCreate, getAttachedOrCreate, getAttachedOrElse, getAttachedOrGet, getAttachedOrSet, getAttachedOrThrow, hasAttached, modifyAttached, onAttachedSet, removeAttached, setAttached

    从接口继承的方法 net.minecraft.core.component.DataComponentGetter

    getOrDefault, getTyped

    从接口继承的方法 net.fabricmc.fabric.api.event.lifecycle.v1.EntityLoadData

    isLoadedFromDisk, spawnReason

    从接口继承的方法 net.minecraft.world.entity.ItemOwner

    asLivingEntity

    从接口继承的方法 net.minecraft.world.Nameable

    getPlainTextName

    从接口继承的方法 net.minecraft.world.scores.ScoreHolder

    getFeedbackDisplayName

    从接口继承的方法 net.minecraft.world.entity.SlotProvider

    getSlotsFromRange

    从接口继承的方法 net.minecraft.core.TypedInstance

    is, is, is, is, is, tags
  • 构造器详细资料

    • MixinAbstractHurtingProjectile

      @Internal public MixinAbstractHurtingProjectile(net.minecraft.world.entity.EntityType<?> entityType, net.minecraft.world.level.Level level)
  • 方法详细资料

    • isOnFire

      public boolean isOnFire()
      覆盖:
      isOnFire 在类中 net.minecraft.world.entity.Entity
    • isNotOnFireForEffekFireballs

      public boolean isNotOnFireForEffekFireballs(boolean original)