Vanilla With Sugar
==================

Author: Jaybyrde
License: Do whatever you want with it. Modify, redistribute, remix, fork. Just leave a link to the original Modrinth when you do <3

Minecraft Java Edition, pack format 107.1 (26.2+).


World Rules
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- natural_health_regeneration OFF


Food & Healing
--------------
- All raw meats, fish, vegetables, spider eye, rotten flesh, honey bottle:
  heal 1 heart (2 HP). No side effects beyond vanilla.
- Raw fruits (apple, melon slice, sweet berries, glow berries, chorus fruit):
  heal 1.5 hearts (3 HP).
- Cooked meats and fish, baked potato, golden carrot: heal 2.5 hearts (5 HP).
  No status buffs.
- Baked goods (bread, pumpkin pie) and stews (mushroom, beetroot, rabbit,
  suspicious): heal 3.5 hearts (7 HP). No status buffs.
- Cookie: heals 2 hearts (4 HP). No status buffs.
- Golden apple and enchanted golden apple: heal 4.5 hearts (9 HP). Vanilla
  effects (Regen II, Absorption, Fire Resistance, Resistance) still apply
  from the item itself.
- Hunger bar stays full at all times. Sprint never disables.


Progression
-----------
- Stone tools removed from crafting, including the stone spear.
- Furnace crafted from mud bricks instead of cobblestone.
- Mud crafted from dirt + hay block in the crafting grid.
- Wooden pickaxes can mine copper ore only — every other stone-tier block
  (iron ore, lapis ore, raw iron/copper blocks, etc.) still needs copper
  tier or better.
- Iron ore, deepslate iron ore, and raw iron only smelt in a blast furnace.
  Copper and gold still smelt in a regular furnace.
- Blast furnace crafted from bricks + furnace + smooth stone (unchanged
  from vanilla).
- Note: your first furnace can't be crafted from scratch (mud bricks need
  a furnace to smelt). Loot one from a village instead.


Enchanting
----------
- Enchanted books can be crafted and upgraded tier-by-tier at a crafting
  table (nether wart + book + a tier material). Each recipe unlocks the
  first time you pick up that tier's material.
- Pushing an enchantment to its top one or two tiers risks a 10% chance
  the resulting book carries Vanishing Curse instead of the enchant.


Storage
-------
- Crude Shulker Box: 8 phantom membranes + 1 copper chest crafts a regular
  shulker box. Alternative pre-End storage path.


Tools & Enchantment
--------------------
- Every tool has 1.5× vanilla durability. Applies across pickaxe, axe,
  shovel, hoe, sword (all tiers), plus shears, flint & steel, fishing rod,
  bow, crossbow, trident, mace, and brush.
- Mending removed from villager trades, loot chests, fishing, enchanting
  tables, mob-spawn equipment, and traded equipment.


Combat & Mobs
-------------
- Phantoms deal Bedrock Edition damage instead of Java's: 4 HP on Easy,
  6 HP on Normal, 9 HP on Hard (vanilla Java is 2/2/3).
- Zombies and husks are slightly faster than vanilla (movement speed 0.3).
  Zombie villagers, drowned, and zombified piglins are untouched.
- Cave spiders: 30% smaller (fit through 1-block gaps), 40% faster.
- Regular spiders: 1.25× vanilla speed.
- Every naturally-spawned zombie or husk is a "summoner." While a player is
  in aggro range, a summoner spawns up to 3 reinforcements over its
  lifetime, one every 10 seconds. Reinforcements appear at the summoner's
  feet in a burst of dirt particles and rooted-dirt sounds, invisible for
  the first 1.5 seconds. Summoned reinforcements can never summon more of
  their own — no runaway breeding.


Ore & Animal Drops
-------------------
- Copper ore drops 1 raw copper, with a 40% chance of a 2nd. Silk Touch
  still yields the ore block.
- Sheep no longer drop wool on death. Shear them for wool.
- Cow always drops at least 1 leather (0-1 more with Looting) plus vanilla
  1-3 beef.


Villager Trades
----------------
Every buy trade at every profession and every tier has been flipped into a
sell trade — villagers no longer purchase items from players, only sell.
Price is 1 emerald by default; a handful of trades cost more (pufferfish:
4 emeralds; armorer's diamond: 10; armorer's lava bucket: 2).

Toolsmiths and weaponsmiths keep their original buy trades: raw copper
(Novice), raw iron (Apprentice), iron ingots (Journeyman), and diamonds
(Expert) all still sell to the villager for emeralds.


World Generation
------------------
- Villages and shipwrecks generate roughly half as often as vanilla
  (spacing/separation both increased).
- The naturally-generating hay-bale pile decoration is replaced with a
  barrel.
