execute if score @s aj.annihilation_recreated.animation.flense.loop_mode = $aj.loop_mode.loop aj.i run function animated_java:annihilation_recreated/zzzzzzzz/animations/flense/end_loop
execute if score @s aj.annihilation_recreated.animation.flense.loop_mode = $aj.loop_mode.once aj.i run function animated_java:annihilation_recreated/animations/flense/stop
execute if score @s aj.annihilation_recreated.animation.flense.loop_mode = $aj.loop_mode.hold aj.i run function animated_java:annihilation_recreated/animations/flense/pause