Package com.github.darksoulq.abyssallib.world.gen.placement.modifier
package com.github.darksoulq.abyssallib.world.gen.placement.modifier
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ClassesClassDescriptionA placement modifier that filters positions based on the active biome at the coordinates.A placement modifier that prevents feature bleeding across chunk boundaries.A placement modifier that filters out incoming positions based on the target block type.A placement modifier that filters positions based on a random probability.A placement modifier that duplicates the incoming position stream a specified number of times.A placement modifier that duplicates the incoming position stream across every single Y-coordinate from the bottom of the world to the top.A placement modifier that performs a vertical scan to find the nearest solid surface.A placement modifier that completely overrides the procedural generation stream, replacing it with a fixed, hardcoded list of specific coordinates.A placement modifier that snaps the Y-coordinate of incoming positions to the highest block at that specific X and Z coordinate, dictated by a selected heightmap.A placement modifier that randomizes the Y-coordinate of input positions between a specified minimum and maximum bounds.A placement modifier that spreads the input positions randomly across the X and Z axes within the bounds of a standard 16x16 chunk.A placement modifier that duplicates the incoming position stream a variable number of times based on a 2D simplex noise evaluation.A placement modifier that filters positions based on 2D simplex noise.A placement modifier that slightly shifts the incoming position randomly along all three axes based on the defined spread values.A placement modifier that acts as a per-chunk probability gate.A placement modifier that filters positions based on their vertical proximity to a selected world heightmap (surface).A placement modifier that filters positions based on the depth of the water column above them.