java.lang.Object
com.github.darksoulq.abyssallib.world.advancement.criterion.EntityKilledCriterion
All Implemented Interfaces:
AdvancementCriterion

public class EntityKilledCriterion extends Object implements AdvancementCriterion
An advancement criterion tracking the amount of a specific entity type killed by the player.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    The codec used for serializing and deserializing the entity killed criterion.
    The registered type definition for the entity killed criterion.
  • Constructor Summary

    Constructors
    Constructor
    Description
    EntityKilledCriterion(net.kyori.adventure.key.Key entityId, int amount)
    Constructs a new EntityKilledCriterion.
  • Method Summary

    Modifier and Type
    Method
    Description
    Retrieves the type definition associated with this specific criterion instance.
    boolean
    isMet(org.bukkit.entity.Player player)
    Checks if the player has killed the required amount of the target entity.

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface com.github.darksoulq.abyssallib.world.advancement.criterion.AdvancementCriterion

    isMet
  • Field Details

  • Constructor Details

    • EntityKilledCriterion

      public EntityKilledCriterion(net.kyori.adventure.key.Key entityId, int amount)
      Constructs a new EntityKilledCriterion.
      Parameters:
      entityId - The key of the entity to track.
      amount - The amount required.
  • Method Details

    • getType

      public CriterionType<?> getType()
      Description copied from interface: AdvancementCriterion
      Retrieves the type definition associated with this specific criterion instance. This is used for identifying the logic and serialization codec.
      Specified by:
      getType in interface AdvancementCriterion
      Returns:
      The CriterionType characterizing this instance.
    • isMet

      public boolean isMet(org.bukkit.entity.Player player)
      Checks if the player has killed the required amount of the target entity.
      Specified by:
      isMet in interface AdvancementCriterion
      Parameters:
      player - The player to evaluate.
      Returns:
      True if the condition is met.