public interface GLAPI
| Modifier and Type | Method and Description |
|---|---|
void |
directBegin(int mode) |
void |
directEnd() |
void |
directVertexD(double x,
double y) |
void |
directVertexD(double x,
double y,
double z) |
void |
directVertexF(float x,
float y) |
void |
directVertexF(float x,
float y,
float z) |
void |
disable(int cap) |
void |
enable(int cap) |
int |
lines() |
int |
lineStrip() |
default void |
normalizedVertex(double x,
double y,
double z,
ColorCache color,
double nextX,
double nextY,
double nextZ) |
default void |
normalizedVertex(double x,
double y,
double z,
double nextX,
double nextY,
double nextZ) |
void |
normalizedVertex(double x,
double y,
double z,
float r,
float g,
float b,
float a,
double nextX,
double nextY,
double nextZ) |
default void |
normalizedVertex(Vector3 vec,
ColorCache color,
Vector3 next) |
default void |
normalizedVertex(Vector3 vec,
Vector3 next) |
default void |
normalizedVertex2D(double x,
double y,
ColorCache color,
double nextX,
double nextY) |
default void |
normalizedVertex2D(double x,
double y,
double nextX,
double nextY) |
default void |
normalizedVertex2D(double x,
double y,
float r,
float g,
float b,
float a,
double nextX,
double nextY) |
default void |
normalizedVertex2D(Vector2 vec,
ColorCache color,
Vector2 next) |
default void |
normalizedVertex2D(Vector2 vec,
Vector2 next) |
int |
quads() |
void |
scissor(int left,
int bottom,
int width,
int height) |
int |
scissorTest() |
void |
setLineWidth(float width) |
void |
setWorkingMatrix(java.lang.Object matrix) |
int |
triangleFan() |
int |
triangles() |
void directBegin(int mode)
void directEnd()
void directVertexD(double x,
double y,
double z)
void directVertexD(double x,
double y)
void directVertexF(float x,
float y,
float z)
void directVertexF(float x,
float y)
void disable(int cap)
void enable(int cap)
int lineStrip()
int lines()
default void normalizedVertex2D(Vector2 vec, ColorCache color, Vector2 next)
default void normalizedVertex2D(double x,
double y,
double nextX,
double nextY)
default void normalizedVertex2D(double x,
double y,
ColorCache color,
double nextX,
double nextY)
default void normalizedVertex2D(double x,
double y,
float r,
float g,
float b,
float a,
double nextX,
double nextY)
default void normalizedVertex(Vector3 vec, ColorCache color, Vector3 next)
default void normalizedVertex(double x,
double y,
double z,
double nextX,
double nextY,
double nextZ)
default void normalizedVertex(double x,
double y,
double z,
ColorCache color,
double nextX,
double nextY,
double nextZ)
void normalizedVertex(double x,
double y,
double z,
float r,
float g,
float b,
float a,
double nextX,
double nextY,
double nextZ)
int quads()
void scissor(int left,
int bottom,
int width,
int height)
int scissorTest()
void setLineWidth(float width)
void setWorkingMatrix(java.lang.Object matrix)
int triangles()
int triangleFan()