public abstract class PlayerPunchBlockEventWrapper<E> extends CommonPlayerInteractBlockEventType<E>
CommonEventWrapper.CommonType<E extends CommonEventWrapper<?>>EventWrapper.EventType<E extends EventWrapper<?>>, EventWrapper.ResultblockResult, hitVec, itemResultcancelResult, facing, hand, posplayerevent| Modifier | Constructor and Description |
|---|---|
protected |
PlayerPunchBlockEventWrapper() |
getBlockResult, getHitVec, getItemResult, populate, setBlockResult, setCanceled, setItemResult, wrapBlockResultField, wrapHitVecField, wrapItemResultFieldgetCancelResult, getFacing, getHand, getPos, getStackInHand, getWorld, isFacing, isHand, setCancelResult, wrapCancelResultField, wrapFacingField, wrapHandField, wrapPosFieldgetPlayer, wrapPlayerFieldisClient, isCommon, isServercancel, hasInvokers, hasResult, initPrimitive, isCancelable, setEvent, wrapAdvancement, wrapAdvancementBoth, wrapAdvancementGetter, wrapBlock, wrapBlockBoth, wrapBlockEntity, wrapBlockEntityBoth, wrapBlockEntityGetter, wrapBlockGetter, wrapEntity, wrapEntityBoth, wrapEntityGetter, wrapExplosion, wrapExplosionBoth, wrapExplosionGetter, wrapGenericBoth, wrapGenericGetter, wrapItem, wrapItemBoth, wrapItemGetter, wrapItemStack, wrapItemStackBoth, wrapItemStackGetter, wrapLiving, wrapLivingBoth, wrapLivingGetter, wrapPlayer, wrapPlayerBoth, wrapPlayerGetter, wrapPos, wrapPosBoth, wrapPosGetter, wrapSnapshot, wrapSnapshotBoth, wrapSnapshotGetter, wrapState, wrapStateBoth, wrapStateGetter, wrapWorld, wrapWorldBoth, wrapWorldGetter