public abstract class PlayerBreakSpeedEventWrapper<E> extends CommonPlayerStateEventType<E>
CommonEventWrapper.CommonType<E extends CommonEventWrapper<?>>EventWrapper.EventType<E extends EventWrapper<?>>, EventWrapper.Result| Modifier and Type | Field and Description |
|---|---|
protected EventFieldWrapper<E,java.lang.Float> |
originalSpeed |
protected EventFieldWrapper<E,BlockPosAPI<?>> |
pos |
protected EventFieldWrapper<E,java.lang.Float> |
speed |
stateplayerevent| Modifier | Constructor and Description |
|---|---|
protected |
PlayerBreakSpeedEventWrapper() |
| Modifier and Type | Method and Description |
|---|---|
float |
getOriginalSpeed() |
BlockPosAPI<?> |
getPos() |
float |
getSpeed() |
void |
populate() |
void |
setSpeed(float speed) |
protected abstract EventFieldWrapper<E,java.lang.Float> |
wrapOriginalSpeedField() |
protected abstract EventFieldWrapper<E,BlockPosAPI<?>> |
wrapPosField() |
protected abstract EventFieldWrapper<E,java.lang.Float> |
wrapSpeedField() |
getState, wrapStateFieldgetPlayer, wrapPlayerFieldisClient, isCommon, isServercancel, hasInvokers, hasResult, initPrimitive, isCancelable, setEvent, wrapAdvancement, wrapAdvancementBoth, wrapAdvancementGetter, wrapBlock, wrapBlockBoth, wrapBlockEntity, wrapBlockEntityBoth, wrapBlockEntityGetter, wrapBlockGetter, wrapEntity, wrapEntityBoth, wrapEntityGetter, wrapExplosion, wrapExplosionBoth, wrapExplosionGetter, wrapGenericBoth, wrapGenericGetter, wrapItem, wrapItemBoth, wrapItemGetter, wrapItemStack, wrapItemStackBoth, wrapItemStackGetter, wrapLiving, wrapLivingBoth, wrapLivingGetter, wrapPlayer, wrapPlayerBoth, wrapPlayerGetter, wrapPos, wrapPosBoth, wrapPosGetter, wrapSnapshot, wrapSnapshotBoth, wrapSnapshotGetter, wrapState, wrapStateBoth, wrapStateGetter, wrapWorld, wrapWorldBoth, wrapWorldGetterprotected EventFieldWrapper<E,java.lang.Float> originalSpeed
protected EventFieldWrapper<E,BlockPosAPI<?>> pos
protected EventFieldWrapper<E,java.lang.Float> speed
public float getOriginalSpeed()
public BlockPosAPI<?> getPos()
public float getSpeed()
public void populate()
populate in class CommonPlayerStateEventType<E>public void setSpeed(float speed)
protected abstract EventFieldWrapper<E,java.lang.Float> wrapOriginalSpeedField()
protected abstract EventFieldWrapper<E,BlockPosAPI<?>> wrapPosField()
protected abstract EventFieldWrapper<E,java.lang.Float> wrapSpeedField()