public abstract class ClientRespawnEventWrapper<E> extends ClientPlayerEventType<E>
ClientEventWrapper.ClientType<E extends ClientEventWrapper<?>>EventWrapper.EventType<E extends EventWrapper<?>>, EventWrapper.Result| Modifier and Type | Field and Description |
|---|---|
protected EventFieldWrapper<E,PlayerAPI<?,?>> |
oldPlayer |
playerminecraftevent| Modifier | Constructor and Description |
|---|---|
protected |
ClientRespawnEventWrapper() |
| Modifier and Type | Method and Description |
|---|---|
PlayerAPI<?,?> |
getOldPlayer() |
void |
populate() |
protected abstract EventFieldWrapper<E,PlayerAPI<?,?>> |
wrapOldPlayerField() |
getPlayer, wrapPlayerFieldisClient, isCommon, isServer, setEventcancel, hasInvokers, hasResult, initPrimitive, isCancelable, wrapAdvancement, wrapAdvancementBoth, wrapAdvancementGetter, wrapBlock, wrapBlockBoth, wrapBlockEntity, wrapBlockEntityBoth, wrapBlockEntityGetter, wrapBlockGetter, wrapEntity, wrapEntityBoth, wrapEntityGetter, wrapExplosion, wrapExplosionBoth, wrapExplosionGetter, wrapGenericBoth, wrapGenericGetter, wrapItem, wrapItemBoth, wrapItemGetter, wrapItemStack, wrapItemStackBoth, wrapItemStackGetter, wrapLiving, wrapLivingBoth, wrapLivingGetter, wrapPlayer, wrapPlayerBoth, wrapPlayerGetter, wrapPos, wrapPosBoth, wrapPosGetter, wrapSnapshot, wrapSnapshotBoth, wrapSnapshotGetter, wrapState, wrapStateBoth, wrapStateGetter, wrapWorld, wrapWorldBoth, wrapWorldGetterprotected EventFieldWrapper<E,PlayerAPI<?,?>> oldPlayer
public PlayerAPI<?,?> getOldPlayer()
public void populate()
populate in class ClientPlayerEventType<E>protected abstract EventFieldWrapper<E,PlayerAPI<?,?>> wrapOldPlayerField()