public abstract class CommonPlayerInteractEventType<E> extends CommonPlayerEventType<E>
CommonEventWrapper.CommonType<E extends CommonEventWrapper<?>>EventWrapper.EventType<E extends EventWrapper<?>>, EventWrapper.Result| Modifier and Type | Field and Description |
|---|---|
protected EventFieldWrapper<E,ActionResult> |
cancelResult |
protected EventFieldWrapper<E,Facing> |
facing |
protected EventFieldWrapper<E,Hand> |
hand |
protected EventFieldWrapper<E,BlockPosAPI<?>> |
pos |
playerevent| Modifier | Constructor and Description |
|---|---|
protected |
CommonPlayerInteractEventType(CommonEventWrapper.CommonType<?> type) |
| Modifier and Type | Method and Description |
|---|---|
ActionResult |
getCancelResult() |
Facing |
getFacing() |
Hand |
getHand() |
BlockPosAPI<?> |
getPos() |
protected abstract ItemStackAPI<?> |
getStackInHand() |
protected abstract WorldAPI<?> |
getWorld() |
boolean |
isFacing(Facing facing) |
boolean |
isHand(Hand hand) |
void |
populate() |
void |
setCancelResult(ActionResult result) |
protected abstract EventFieldWrapper<E,ActionResult> |
wrapCancelResultField() |
protected abstract EventFieldWrapper<E,Facing> |
wrapFacingField() |
protected abstract EventFieldWrapper<E,Hand> |
wrapHandField() |
protected abstract EventFieldWrapper<E,BlockPosAPI<?>> |
wrapPosField() |
getPlayer, wrapPlayerFieldisClient, isCommon, isServercancel, hasInvokers, hasResult, initPrimitive, isCancelable, setEvent, wrapAdvancement, wrapAdvancementBoth, wrapAdvancementGetter, wrapBlock, wrapBlockBoth, wrapBlockEntity, wrapBlockEntityBoth, wrapBlockEntityGetter, wrapBlockGetter, wrapEntity, wrapEntityBoth, wrapEntityGetter, wrapExplosion, wrapExplosionBoth, wrapExplosionGetter, wrapGenericBoth, wrapGenericGetter, wrapItem, wrapItemBoth, wrapItemGetter, wrapItemStack, wrapItemStackBoth, wrapItemStackGetter, wrapLiving, wrapLivingBoth, wrapLivingGetter, wrapPlayer, wrapPlayerBoth, wrapPlayerGetter, wrapPos, wrapPosBoth, wrapPosGetter, wrapSnapshot, wrapSnapshotBoth, wrapSnapshotGetter, wrapState, wrapStateBoth, wrapStateGetter, wrapWorld, wrapWorldBoth, wrapWorldGetterprotected EventFieldWrapper<E,ActionResult> cancelResult
protected EventFieldWrapper<E,Facing> facing
protected EventFieldWrapper<E,Hand> hand
protected EventFieldWrapper<E,BlockPosAPI<?>> pos
protected CommonPlayerInteractEventType(CommonEventWrapper.CommonType<?> type)
public ActionResult getCancelResult()
public Facing getFacing()
public Hand getHand()
public BlockPosAPI<?> getPos()
protected abstract ItemStackAPI<?> getStackInHand()
protected abstract WorldAPI<?> getWorld()
public boolean isFacing(Facing facing)
public boolean isHand(Hand hand)
public void populate()
populate in class CommonPlayerEventType<E>public void setCancelResult(ActionResult result)
protected abstract EventFieldWrapper<E,ActionResult> wrapCancelResultField()
protected abstract EventFieldWrapper<E,Facing> wrapFacingField()
protected abstract EventFieldWrapper<E,Hand> wrapHandField()
protected abstract EventFieldWrapper<E,BlockPosAPI<?>> wrapPosField()