public static final class ClientEventWrapper.ClientType<E extends ClientEventWrapper<?>> extends EventWrapper.EventType<E>
| Modifier and Type | Method and Description |
|---|---|
boolean |
isClient() |
boolean |
isCommon() |
boolean |
isServer() |
addInvoker, invoke, removeInvoker, setConnectorpublic static ClientEventWrapper.ClientType<CameraSetupEventWrapper<?>> CAMERA_SETUP
public static ClientEventWrapper.ClientType<InputClickEventWrapper<?>> CLICK_INPUT
public static ClientEventWrapper.ClientType<ClientConnectedEventWrapper<?>> CLIENT_CONNECTED
public static ClientEventWrapper.ClientType<ClientDisconnectedEventWrapper<?>> CLIENT_DISCONNECTED
public static ClientEventWrapper.ClientType<ClientRespawnEventWrapper<?>> CLIENT_RESPAWN
public static ClientEventWrapper.ClientType<FogColorsEventWrapper<?>> FOG_COLORS
public static ClientEventWrapper.ClientType<FogDensityEventWrapper<?>> FOG_DENSITY
public static ClientEventWrapper.ClientType<FogRenderEventWrapper<?>> FOG_RENDER
public static ClientEventWrapper.ClientType<FOVModifierEventWrapper<?>> FOV_MODIFIER
public static ClientEventWrapper.ClientType<FOVUpdateEventWrapper<?>> FOV_UPDATE
public static ClientEventWrapper.ClientType<ItemTooltipEventWrapper<?>> ITEM_TOOLTIP
public static ClientEventWrapper.ClientType<InputKeyEventWrapper<?>> KEY_INPUT
public static ClientEventWrapper.ClientType<InputMouseEventWrapper<?>> MOUSE_INPUT
public static ClientEventWrapper.ClientType<RawMouseEventWrapper<?>> MOUSE_RAW
public static ClientEventWrapper.ClientType<MouseScrollEventWrapper<?>> MOUSE_SCROLL
public static ClientEventWrapper.ClientType<PlayerPunchEmptyEventWrapper<?>> PLAYER_PUNCH_EMPTY
public static ClientEventWrapper.ClientType<PlayerPushOutOfBlocksEventWrapper<?>> PLAYER_PUSH_OUT_OF_BLOCKS
public static ClientEventWrapper.ClientType<RegisterModelsEventWrapper<?>> REGISTER_MODELS
public static ClientEventWrapper.ClientType<RenderOverlayBlockEventWrapper<?>> RENDER_OVERLAY_BLOCK
public static ClientEventWrapper.ClientType<RenderOverlayBossEventWrapper<?>> RENDER_OVERLAY_BOSS
public static ClientEventWrapper.ClientType<RenderOverlayChatEventWrapper<?>> RENDER_OVERLAY_CHAT
public static ClientEventWrapper.ClientType<RenderOverlayPostEventWrapper<?>> RENDER_OVERLAY_POST
public static ClientEventWrapper.ClientType<RenderOverlayPreEventWrapper<?>> RENDER_OVERLAY_PRE
public static ClientEventWrapper.ClientType<RenderOverlayTextEventWrapper<?>> RENDER_OVERLAY_TEXT
public static ClientEventWrapper.ClientType<RenderWorldLastEventWrapper<?>> RENDER_WORLD_LAST
public static ClientEventWrapper.ClientType<LoadSoundEventWrapper<?>> SOUND_LOAD
public static ClientEventWrapper.ClientType<PlaySoundEventWrapper<?>> SOUND_PLAY
public static ClientEventWrapper.ClientType<PlaySoundSourceEventWrapper<?>> SOUND_PLAY_SOURCE
public static ClientEventWrapper.ClientType<PlayStreamingSoundSourceEventWrapper<?>> SOUND_PLAY_STREAMING
public static ClientEventWrapper.ClientType<SoundSetupEventWrapper<?>> SOUND_SETUP
public static ClientEventWrapper.ClientType<ClientTickEventWrapper<?>> TICK_CLIENT
public static ClientEventWrapper.ClientType<RenderTickEventWrapper<?>> TICK_RENDER
public boolean isClient()
isClient in class EventWrapper.EventType<E extends ClientEventWrapper<?>>public boolean isCommon()
isCommon in class EventWrapper.EventType<E extends ClientEventWrapper<?>>public boolean isServer()
isServer in class EventWrapper.EventType<E extends ClientEventWrapper<?>>