public static final class CommonEventWrapper.CommonType<E extends CommonEventWrapper<?>> extends EventWrapper.EventType<E>
| Modifier and Type | Method and Description |
|---|---|
boolean |
isClient() |
boolean |
isCommon() |
boolean |
isServer() |
addInvoker, invoke, removeInvoker, setConnectorpublic static CommonEventWrapper.CommonType<AttachCapabilitiesEventWrapper<?>> ATTACH_CAPABILITIES
public static CommonEventWrapper.CommonType<BlockBreakEventWrapper<?>> BLOCK_BREAK
public static CommonEventWrapper.CommonType<FluidCreateSourceEventWrapper<?>> BLOCK_CREATE_FLUID
public static CommonEventWrapper.CommonType<HarvestBlockDropsEventWrapper<?>> BLOCK_HARVEST
public static CommonEventWrapper.CommonType<BlockInteractEventWrapper<?>> BLOCK_INTERACT
public static CommonEventWrapper.CommonType<BlockNotifyNeighborEventWrapper<?>> BLOCK_NOTIFY_NEIGHBOR
public static CommonEventWrapper.CommonType<BlockPlaceEventWrapper<?>> BLOCK_PLACE
public static CommonEventWrapper.CommonType<FluidPlaceEventWrapper<?>> BLOCK_PLACE_FLUID
public static CommonEventWrapper.CommonType<BlockPlaceMultiEventWrapper<?>> BLOCK_PLACE_MULTI
public static CommonEventWrapper.CommonType<SpawnPortalEventWrapper<?>> BLOCK_SPAWN_PORTAL
public static CommonEventWrapper.CommonType<TrampleFarmlandEventWrapper<?>> BLOCK_TRAMPLE_FARMLAND
public static CommonEventWrapper.CommonType<CropGrowPostEventWrapper<?>> CROP_GROW_POST
public static CommonEventWrapper.CommonType<CropGrowPreEventWrapper<?>> CROP_GROW_PRE
public static CommonEventWrapper.CommonType<CustomTickEventWrapper<?>> CUSTOM_TICK
public static CommonEventWrapper.CommonType<EntityEnteringChunkEventWrapper<?>> ENTITY_ENTERING_CHUNK
public static CommonEventWrapper.CommonType<EntityJoinWorldEventWrapper<?>> ENTITY_JOIN_WORLD
public static CommonEventWrapper.CommonType<EntityStruckByLightningEventWrapper<?>> ENTITY_SMITTEN
public static CommonEventWrapper.CommonType<ExplosionDetonateEventWrapper<?>> EXPLOSION_DETONATE
public static CommonEventWrapper.CommonType<ExplosionStartEventWrapper<?>> EXPLOSION_START
public static CommonEventWrapper.CommonType<LivingAttackedEventWrapper<?>> LIVING_ATTACKED
public static CommonEventWrapper.CommonType<LivingDamageEventWrapper<?>> LIVING_DAMAGE
public static CommonEventWrapper.CommonType<LivingDeathEventWrapper<?>> LIVING_DEATH
public static CommonEventWrapper.CommonType<LivingFallEventWrapper<?>> LIVING_FALL
public static CommonEventWrapper.CommonType<LivingHealEventWrapper<?>> LIVING_HEAL
public static CommonEventWrapper.CommonType<LivingHurtEventWrapper<?>> LIVING_HURT
public static CommonEventWrapper.CommonType<LivingItemUseFinishEventWrapper<?>> LIVING_ITEM_USE_FINISH
public static CommonEventWrapper.CommonType<LivingItemUseStartEventWrapper<?>> LIVING_ITEM_USE_START
public static CommonEventWrapper.CommonType<LivingItemUseStopEventWrapper<?>> LIVING_ITEM_USE_STOP
public static CommonEventWrapper.CommonType<LivingItemUseTickEventWrapper<?>> LIVING_ITEM_USE_TICK
public static CommonEventWrapper.CommonType<LivingJumpEventWrapper<?>> LIVING_JUMP
public static CommonEventWrapper.CommonType<LivingKnockbackEventWrapper<?>> LIVING_KNOCKBACK
public static CommonEventWrapper.CommonType<LootingLevelEventWrapper<?>> LIVING_LOOTING_LEVEL
public static CommonEventWrapper.CommonType<SetAttackTargetEventWrapper<?>> LIVING_SET_TARGET
public static CommonEventWrapper.CommonType<LivingUpdateEventWrapper<?>> LIVING_UPDATE
public static CommonEventWrapper.CommonType<PlayerAdvancementEventWrapper<?>> PLAYER_ADVANCEMENT
public static CommonEventWrapper.CommonType<PlayerBreakSpeedEventWrapper<?>> PLAYER_BREAK_SPEED
public static CommonEventWrapper.CommonType<PlayerChangeGamemodeEventWrapper<?>> PLAYER_CHANGE_GAMEMODE
public static CommonEventWrapper.CommonType<PlayerChangedDimensionsEventWrapper<?>> PLAYER_CHANGED_DIMENSIONS
public static CommonEventWrapper.CommonType<PlayerCheckHarvestEventWrapper<?>> PLAYER_CHECK_HARVEST
public static CommonEventWrapper.CommonType<PlayerCloneEventWrapper<?>> PLAYER_CLONE
public static CommonEventWrapper.CommonType<PlayerInteractBlockEventWrapper<?>> PLAYER_INTERACT_BLOCK
public static CommonEventWrapper.CommonType<PlayerInteractEmptyEventWrapper<?>> PLAYER_INTERACT_EMPTY
public static CommonEventWrapper.CommonType<PlayerInteractEntityEventWrapper<?>> PLAYER_INTERACT_ENTITY
public static CommonEventWrapper.CommonType<PlayerInteractEntitySpecificEventWrapper<?>> PLAYER_INTERACT_ENTITY_AT
public static CommonEventWrapper.CommonType<PlayerInteractItemEventWrapper<?>> PLAYER_INTERACT_ITEM
public static CommonEventWrapper.CommonType<PlayerCraftedItemEventWrapper<?>> PLAYER_ITEM_CRAFTED
public static CommonEventWrapper.CommonType<PlayerPickupItemEventWrapper<?>> PLAYER_ITEM_PICKUP
public static CommonEventWrapper.CommonType<PlayerSmeltedItemEventWrapper<?>> PLAYER_ITEM_SMELTED
public static CommonEventWrapper.CommonType<PlayerLoadFromFileEventWrapper<?>> PLAYER_LOAD_FROM_FILE
public static CommonEventWrapper.CommonType<PlayerLoggedInEventWrapper<?>> PLAYER_LOGGED_IN
public static CommonEventWrapper.CommonType<PlayerLoggedOutEventWrapper<?>> PLAYER_LOGGED_OUT
public static CommonEventWrapper.CommonType<PlayerNameFormatEventWrapper<?>> PLAYER_NAME_FORMAT
public static CommonEventWrapper.CommonType<PlayerPunchBlockEventWrapper<?>> PLAYER_PUNCH_BLOCK
public static CommonEventWrapper.CommonType<PlayerPunchEntityEventWrapper<?>> PLAYER_PUNCH_ENTITY
public static CommonEventWrapper.CommonType<PlayerPunchItemEventWrapper<?>> PLAYER_PUNCH_ITEM
public static CommonEventWrapper.CommonType<PlayerRespawnEventWrapper<?>> PLAYER_RESPAWN
public static CommonEventWrapper.CommonType<PlayerSaveToFileEventWrapper<?>> PLAYER_SAVE_TO_FILE
public static CommonEventWrapper.CommonType<PlayerSleepInBedEventWrapper<?>> PLAYER_SLEEP_IN_BED
public static CommonEventWrapper.CommonType<PlayerStartTrackingEventWrapper<?>> PLAYER_START_TRACKING
public static CommonEventWrapper.CommonType<PlayerStopTrackingEventWrapper<?>> PLAYER_STOP_TRACKING
public static CommonEventWrapper.CommonType<PlayerNameTabFormatEventWrapper<?>> PLAYER_TAB_FORMAT
public static CommonEventWrapper.CommonType<PlayerVisibilityEventWrapper<?>> PLAYER_VISIBILITY
public static CommonEventWrapper.CommonType<PlayerChangeXPEventWrapper<?>> PLAYER_XP_CHANGE
public static CommonEventWrapper.CommonType<PlayerPickupXPEventWrapper<?>> PLAYER_XP_PICKUP
public static CommonEventWrapper.CommonType<PlayerLevelChangeEventWrapper<?>> PLAYER_XP_LEVEL_CHANGE
public static CommonEventWrapper.CommonType<RegisterBlocksEventWrapper<?>> REGISTER_BLOCKS
public static CommonEventWrapper.CommonType<RegisterBlockEntitiesEventWrapper<?>> REGISTER_BLOCK_ENTITIES
public static CommonEventWrapper.CommonType<RegisterCommandsEventWrapper<?>> REGISTER_COMMANDS
public static CommonEventWrapper.CommonType<RegisterEntitiesEventWrapper<?>> REGISTER_ENTITIES
public static CommonEventWrapper.CommonType<RegisterItemsEventWrapper<?>> REGISTER_ITEMS
public static CommonEventWrapper.CommonType<RegisterSoundsEventWrapper<?>> REGISTER_SOUNDS
public static CommonEventWrapper.CommonType<PlayerTickEventWrapper<?>> TICK_PLAYER
public static CommonEventWrapper.CommonType<WorldTickEventWrapper<?>> TICK_WORLD
public static CommonEventWrapper.CommonType<WorldCreateSpawnPosEventWrapper<?>> WORLD_CREATE_SPAWN_POS
public static CommonEventWrapper.CommonType<WorldLoadEventWrapper<?>> WORLD_LOAD
public static CommonEventWrapper.CommonType<PotentialSpawnsEventWrapper<?>> WORLD_POTENTIAL_SPAWNS
public static CommonEventWrapper.CommonType<WorldSaveEventWrapper<?>> WORLD_SAVE
public static CommonEventWrapper.CommonType<WorldUnloadEventWrapper<?>> WORLD_UNLOAD
public boolean isClient()
isClient in class EventWrapper.EventType<E extends CommonEventWrapper<?>>public boolean isCommon()
isCommon in class EventWrapper.EventType<E extends CommonEventWrapper<?>>public boolean isServer()
isServer in class EventWrapper.EventType<E extends CommonEventWrapper<?>>