{
  "text.autoconfig.LibertyVillagers.category.Animals": "蜜蜂",
  "text.autoconfig.LibertyVillagers.category.Cats": "猫",
  "text.autoconfig.LibertyVillagers.category.Debug": "调试",
  "text.autoconfig.LibertyVillagers.category.Golems": "铁傀儡",
  "text.autoconfig.LibertyVillagers.category.VillagerPathfinding": "寻找路径",
  "text.autoconfig.LibertyVillagers.category.VillagersGeneral": "村民",
  "text.autoconfig.LibertyVillagers.category.VillagersProfession": "职业",
  "text.autoconfig.LibertyVillagers.option.animalsConfig.beesAvoidTrapdoors": "蜜蜂避开活板门",
  "text.autoconfig.LibertyVillagers.option.animalsConfig.beesAvoidTrapdoors.@Tooltip": "防止蜜蜂被困在活板门下面。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.allBlackCats": "所有的猫都是黑猫",
  "text.autoconfig.LibertyVillagers.option.catsConfig.allBlackCats.@Tooltip": "黑猫是最好的猫",
  "text.autoconfig.LibertyVillagers.option.catsConfig.blackCatsAtAnyTime": "黑猫可随时生成",
  "text.autoconfig.LibertyVillagers.option.catsConfig.blackCatsAtAnyTime.@Tooltip": "取消满月对黑猫生成的限制。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsDontClimb": "猫不攀爬",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsDontClimb.@Tooltip": "防止猫爬上它们爬不下来的藤蔓/梯子。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsMaxBellRange": "Cat Max Bell Range",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsMaxBellRange.@Tooltip[0]": "猫可以移动的最大距离",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsMaxBellRange.@Tooltip[1]": "以钟为中心点",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimit": "猫生成限制",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimit.@Tooltip[0]": "防止猫繁殖，如果",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimit.@Tooltip[1]": "附近有太多猫。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitCount": "猫最大生成限制",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitCount.@Tooltip[0]": "附近地区",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitCount.@Tooltip[1]": "可生成的猫数量。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitRange": "限制生成猫的区域",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitRange.@Tooltip[0]": "寻找猫的距离",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsSpawnLimitRange.@Tooltip[1]": "决定是否再生出另一只猫。",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsStayNearBell": "猫靠近钟",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsStayNearBell.@Tooltip[0]": "猫不会超出指定距离",
  "text.autoconfig.LibertyVillagers.option.catsConfig.catsStayNearBell.@Tooltip[1]": "以钟为中心点",
  "text.autoconfig.LibertyVillagers.option.catsConfig.villageCatsDontDespawn": "猫不会消失",
  "text.autoconfig.LibertyVillagers.option.catsConfig.villageCatsDontDespawn.@Tooltip": "村庄的猫不会消失。",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerBrainDebug": "启用村民大脑控制台调试",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerBrainDebug.@Tooltip": "调试有关村民记忆的控制台语句。",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerFindPOIDebug": "启用村民兴趣点控制台调试",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerFindPOIDebug.@Tooltip": "调试有关村民兴趣点逻辑的控制台语句。",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerInfoOverlay": "启用村民信息覆盖层",
  "text.autoconfig.LibertyVillagers.option.debugConfig.enableVillagerInfoOverlay.@Tooltip": "在左上角放置一个包含村民信息的覆盖层。",
  "text.autoconfig.LibertyVillagers.option.debugConfig.villagerInfoShowsPath": "村民信息展示路径",
  "text.autoconfig.LibertyVillagers.option.debugConfig.villagerInfoShowsPath.@Tooltip": "村民信息还描述了村民当前的路径。",
  "text.autoconfig.LibertyVillagers.option.debugConfig.villagerStatRange": "村民stats指令适用范围",
  "text.autoconfig.LibertyVillagers.option.debugConfig.villagerStatRange.@Tooltip[0]": "使用村民stats指令寻找",
  "text.autoconfig.LibertyVillagers.option.debugConfig.villagerStatRange.@Tooltip[1]": "村民的欧氏距离范围。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemAggroRange": "铁傀儡攻击范围",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemAggroRange.@Tooltip[0]": "The distance an 铁Golem will seek out targets to attack.",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemAggroRange.@Tooltip[1]": "Mojang default: 48.",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMaxBellRange": "铁傀儡最大钟范围",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMaxBellRange.@Tooltip[0]": "The maximum distance an 铁Golem will move",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMaxBellRange.@Tooltip[1]": "away from the nearest bell.",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMoveToShore": "傀儡移至岸边",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMoveToShore.@Tooltip[0]": "铁傀儡试图回到岸边后",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemMoveToShore.@Tooltip[1]": "进入水中。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemPathfindToShoreRange": "铁傀儡移至海岸范围",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemPathfindToShoreRange.@Tooltip[0]": "铁傀儡的最大攻击距离",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemPathfindToShoreRange.@Tooltip[1]": "用来寻找土地。极其昂贵。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidCactus": "铁傀儡绕开仙人掌",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidCactus.@Tooltip[0]": "修改铁傀儡的寻路AI，",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidCactus.@Tooltip[1]": "提高路经仙人掌附近时的危险等级。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidPowderedSnow": "铁傀儡避开细雪",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidPowderedSnow.@Tooltip[0]": "曾经尝试过舔结冰的灯柱吗？",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidPowderedSnow.@Tooltip[1]": "是的。这不是一个好主意。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidRail": "铁傀儡躲避铁轨",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidRail.@Tooltip": "铁傀儡，矿车不是你的朋友。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidTrapdoor": "铁傀儡避开活板门",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidTrapdoor.@Tooltip[0]": "提高在活板门上行走的危险等级",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidTrapdoor.@Tooltip[1]": "铁傀儡的寻路 AI。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidWater": "铁傀儡绕开水域",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsAvoidWater.@Tooltip": "滚出我的池塘。那是一个池塘，不是你的私人游泳池。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontAttackPlayer": "禁止铁傀儡攻击玩家",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontAttackPlayer.@Tooltip": "村庄中生成的铁傀儡不再攻击玩家。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontClimb": "傀儡不会攀爬",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontClimb.@Tooltip[0]": "铁Golems cannot climb ladders or vines, as they",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontClimb.@Tooltip[1]": "cannot pathfind down.",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontTrampleCrops": "Golems Don't Trample Crops",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemsDontTrampleCrops.@Tooltip": "STAY OUT OF MY FARM!",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimit": "傀儡生成限制",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimit.@Tooltip[0]": "限制傀儡的生成数量与范围，",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimit.@Tooltip[1]": "以防在一块地方堆积太多铁傀儡。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitCount": "最大傀儡生成限制",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitCount.@Tooltip[0]": "在一块区域内所能允许的",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitCount.@Tooltip[1]": "最大铁傀儡数量。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitRange": "傀儡生成区域限制",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitRange.@Tooltip[0]": "铁傀儡生成区域之间的",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemSpawnLimitRange.@Tooltip[1]": "距离。",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemStayNearBell": "Golems Stay Near Bell",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemStayNearBell.@Tooltip[0]": "铁Golems do not move beyond the specified distance",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.golemStayNearBell.@Tooltip[1]": "from the nearest bell.",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.villagersDontSummonGolems": "村民不再召唤铁傀儡",
  "text.autoconfig.LibertyVillagers.option.golemsConfig.villagersDontSummonGolems.@Tooltip": "禁止村民召唤铁傀儡。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.findPOIRange": "寻找兴趣点的范围",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.findPOIRange.@Tooltip[0]": "村民寻找床、钟及工作站的欧式距离范围。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.findPOIRange.@Tooltip[1]": "原版默认值: 48，推荐值: 128。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.minimumPOISearchDistance": "最小兴趣点占领距离",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.minimumPOISearchDistance.@Tooltip[0]": "村民占领兴趣点的",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.minimumPOISearchDistance.@Tooltip[1]": "最小距离。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.pathfindingMaxRange": "最大寻路范围",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.pathfindingMaxRange.@Tooltip[0]": "有效村民路径所能接受的最大曼哈顿距离。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.pathfindingMaxRange.@Tooltip[1]": "原版默认值: 100，推荐值: 256。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerSafeFallDistance": "村民安全下落距离",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerSafeFallDistance.@Tooltip[0]": "重写村民的安全下落距离。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerSafeFallDistance.@Tooltip[1]": "原版默认值: 3，推荐值: 2。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidCactus": "村民绕开仙人掌",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidCactus.@Tooltip[0]": "修改村民的寻路AI，",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidCactus.@Tooltip[1]": "提高路经仙人掌附近时的危险等级。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidGlassPanes": "村民避免玻璃板行走",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidGlassPanes.@Tooltip[0]": "提高在玻璃板附近行走的危险程度",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidGlassPanes.@Tooltip[1]": "村民的寻路 AI。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidPowderedSnow": "村民远离细雪",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidPowderedSnow.@Tooltip[0]": "提高冻伤危险等级至",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidPowderedSnow.@Tooltip[1]": "村民寻路 AI 中的雪地死亡。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidRail": "村民避开铁路",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidRail.@Tooltip[0]": "Raises the danger level of walking towards the bright",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidRail.@Tooltip[1]": "headlamps of oncoming trains.",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidTrapdoor": "村民避开活板门",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidTrapdoor.@Tooltip[0]": "提高在活板门上行走的危险等级",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidTrapdoor.@Tooltip[1]": "the Villager's pathfinding AI.",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidWater": "村民绕开水域",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidWater.@Tooltip[0]": "修改村民的寻路AI，",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersAvoidWater.@Tooltip[1]": "提高路经水域时的危险等级。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersDontClimb": "禁止村民攀爬",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagersDontClimb.@Tooltip": "防止村民爬上梯子、藤蔓等可攀爬方块。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerWanderingFix": "路径卡死修复",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerWanderingFix.@Tooltip[0]": "如果村民多次尝试走到下一路径节点都未能成功，",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.villagerWanderingFix.@Tooltip[1]": "则会将村民直接传送到下一节点。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.walkTowardsTaskMaxRunTime": "行走任务最大运行时长",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.walkTowardsTaskMaxRunTime.@Tooltip[0]": "村民找床、找钟、找工作的时间限制。",
  "text.autoconfig.LibertyVillagers.option.villagerPathfindingConfig.walkTowardsTaskMaxRunTime.@Tooltip[1]": "如果村民找了很久都找不到，就会放弃。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.allBabyVillagers": "所有村民均为宝宝",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.allBabyVillagers.@Tooltip": "宝宝村!",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.allNitwitVillagers": "所有村民均为傻子",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.allNitwitVillagers.@Tooltip": "你会后悔选择这个的!!!",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.foreverYoung": "永葆青春",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.foreverYoung.@Tooltip": "宝宝村民不再长大。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.growUpTime": "村民成长时间",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.growUpTime.@Tooltip": "Configure the amount of time in ticks villagers spend as a baby.",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.healOnWake": "睡醒时治疗村民",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.healOnWake.@Tooltip": "在村民睡醒后将其生命回复到最大值。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.noNitwitVillagers": "不再生成傻子村民",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.noNitwitVillagers.@Tooltip": "通过改善村民的教育，现在不会出现傻子啦",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagerBabiesRequireWorkstationAndBed": "村民宝宝需要工作站",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagerBabiesRequireWorkstationAndBed.@Tooltip[0]": "新村民在出生之前，必须存在",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagerBabiesRequireWorkstationAndBed.@Tooltip[1]": "未被占用的床或工作站。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontBreed": "禁止村民繁育",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontBreed.@Tooltip[0]": "通过生育控制选项，",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontBreed.@Tooltip[1]": "禁止新村民宝宝的出生。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontLookForWorkstationsAtNight": "禁止村民夜里工作",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontLookForWorkstationsAtNight.@Tooltip": "给我去睡觉！喝完这杯水就去？不行，现在就给我睡觉！",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontTrampleCrops": "Villagers Don't Trample Crops",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersDontTrampleCrops.@Tooltip": "踮着脚尖穿过郁金香花丛……",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatCookedFish": "村民吃煮熟的鱼",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatCookedFish.@Tooltip": "村民吃煮熟的鲑鱼和鳕鱼。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatMelons": "村民食用西瓜",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatMelons.@Tooltip": "村民可以吃西瓜来繁殖。",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatPumpkinPie": "村民吃南瓜饼",
  "text.autoconfig.LibertyVillagers.option.villagersGeneralConfig.villagersEatPumpkinPie.@Tooltip": "每天都像感恩节！",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolems": "盔甲匠治愈铁傀儡",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolems.@Tooltip[0]": "在工作时间，盔甲匠会试图寻找",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolems.@Tooltip[1]": "并治疗附近的铁傀儡。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolemsRange": "盔甲匠治愈铁傀儡范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolemsRange.@Tooltip[0]": "盔甲匠寻找并治疗铁傀儡的",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.armorerHealsGolemsRange.@Tooltip[1]": "欧式距离。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedChickens": "屠夫喂鸡",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedChickens.@Tooltip[0]": "在工作时间内，如果屠夫有种子，",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedChickens.@Tooltip[1]": "they will feed nearby chickens.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedCows": "屠夫喂牛",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedCows.@Tooltip[0]": "During working hours, if butchers have wheat,",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedCows.@Tooltip[1]": "they will feed nearby cows.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedPigs": "屠夫喂猪",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedPigs.@Tooltip[0]": "During working hours, if butchers have carrots or potatoes,",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedPigs.@Tooltip[1]": "they will feed nearby pigs.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedRabbits": "屠夫喂兔子",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedRabbits.@Tooltip[0]": "During working hours, if butchers have carrots",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedRabbits.@Tooltip[1]": "they will feed nearby rabbits.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedSheep": "屠夫喂羊",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedSheep.@Tooltip[0]": "During working hours, if butchers have wheat",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.butchersFeedSheep.@Tooltip[1]": "they will feed nearby sheep.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtPlayers": "牧师治愈玩家",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtPlayers.@Tooltip[0]": "在工作时间，牧师会找出受伤的玩家，",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtPlayers.@Tooltip[1]": "并向他们投掷治疗药水来为他们回复。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtRange": "牧师治疗范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtRange.@Tooltip[0]": "牧师找出需要治愈的伤员的",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtRange.@Tooltip[1]": "欧式距离范围。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtVillagers": "牧师治愈村民",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtVillagers.@Tooltip[0]": "在工作时间，牧师会找出受伤的村民，",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.clericThrowsPotionsAtVillagers.@Tooltip[1]": "并向他们投掷治疗药水来为他们回复。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.farmersHarvestMelons": "农民收获瓜果",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.farmersHarvestMelons.@Tooltip": "农民收获瓜果并种植瓜子。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.farmersHarvestPumpkins": "农民收获南瓜",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.farmersHarvestPumpkins.@Tooltip": "农民收获南瓜并种植南瓜种子。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.feedAnimalsRange": "饲料动物范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.feedAnimalsRange.@Tooltip": "村民寻找动物喂养的范围。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.feedMaxAnimals": "最大动物数量",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.feedMaxAnimals.@Tooltip[0]": "If there are more than this number of a specific type of animal",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.feedMaxAnimals.@Tooltip[1]": "nearby, the villager will not feed any more cows.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeHorizontal": "农民寻找作物的X/Z范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeHorizontal.@Tooltip[0]": "农民在给定的X/Z构成的平面内，可以寻找",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeHorizontal.@Tooltip[1]": "最多相隔多少个方块的成熟作物或闲置耕地。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeHorizontal.@Tooltip[2]": "原版默认值: 1，推荐值: 10。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeVertical": "农民寻找作物的Y范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeVertical.@Tooltip[0]": "农民在给定的Y构成的高度内，可以寻找",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeVertical.@Tooltip[1]": "最多相隔多少个方块的成熟作物或闲置耕地。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.findCropRangeVertical.@Tooltip[2]": "原版默认值: 1，推荐值: 2。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFindWaterRange": "渔夫寻水范围",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFindWaterRange.@Tooltip[0]": "渔民可以从他们的工作地点",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFindWaterRange.@Tooltip[1]": "寻找可以钓鱼的水。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFish": "渔民钓鱼",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFish.@Tooltip": "去钓鱼...",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFishingWaterRange": "渔夫钓鱼水域",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFishingWaterRange.@Tooltip[0]": "How far away from the water a fisherman can stand",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fishermanFishingWaterRange.@Tooltip[1]": "and still fish.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fletchersFeedChickens": "箭匠饲料鸡",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fletchersFeedChickens.@Tooltip[0]": "在工作时间内，如果箭匠有种子，",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.fletchersFeedChickens.@Tooltip[1]": "它们会喂养附近的鸡。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.leatherworkersFeedCows": "皮革工人喂牛",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.leatherworkersFeedCows.@Tooltip[0]": "During working hours, if leatherworkers have wheat,",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.leatherworkersFeedCows.@Tooltip[1]": "they will feed nearby cows.",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.librariansLookAtBooks": "图书管理员看书",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.librariansLookAtBooks.@Tooltip[0]": "在工作期间，图书馆员偶尔会走到",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.librariansLookAtBooks.@Tooltip[1]": "附近的书架。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.preferPlantSameCrop": "农民种植相同的作物",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.preferPlantSameCrop.@Tooltip[0]": "收割作物之后，农民会试图再度种植相同的作物，",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.preferPlantSameCrop.@Tooltip[1]": "只要他们的背包里有相应的种子。",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.shepherdsFeedSheep": "牧羊人喂羊",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.shepherdsFeedSheep.@Tooltip[0]": "在工作时间，如果牧羊人有小麦",
  "text.autoconfig.LibertyVillagers.option.villagersProfessionConfig.shepherdsFeedSheep.@Tooltip[1]": "他们会喂养附近的羊。",
  "text.autoconfig.LibertyVillagers.title": "自由村民配置",
  "text.LibertyVillagers.villagerInfo.empty": "    空的",
  "text.LibertyVillagers.villagerInfo.false": "否",
  "text.LibertyVillagers.villagerInfo.freeTickets": "闲置位: %d / %d",
  "text.LibertyVillagers.villagerInfo.home": "家: %s",
  "text.LibertyVillagers.villagerInfo.inventory": "背包",
  "text.LibertyVillagers.villagerInfo.inventoryLine": "    %d %s",
  "text.LibertyVillagers.villagerInfo.isOccupied": "被占用: %s",
  "text.LibertyVillagers.villagerInfo.jobSite": "工作站: %s",
  "text.LibertyVillagers.villagerInfo.meetingPoint": "集合点: %s",
  "text.LibertyVillagers.villagerInfo.name": "姓名: %s",
  "text.LibertyVillagers.villagerInfo.needsServer": "更多信息请使用 villagerinfo 指令",
  "text.LibertyVillagers.villagerInfo.none": "无",
  "text.LibertyVillagers.villagerInfo.notAPOI": "不是一个有效的兴趣点。",
  "text.LibertyVillagers.villagerInfo.numBees": "蜜蜂数量：%d",
  "text.LibertyVillagers.villagerInfo.numHoney": "蜂蜜产量：%d",
  "text.LibertyVillagers.villagerInfo.occupation": "职业: %s",
  "text.LibertyVillagers.villagerInfo.path": "当前路径:",
  "text.LibertyVillagers.villagerInfo.pathnode": "    %d: %s",
  "text.LibertyVillagers.villagerInfo.poiType": "兴趣点类型: %s",
  "text.LibertyVillagers.villagerInfo.potentialJobSite": "潜在工作站: %s",
  "text.LibertyVillagers.villagerInfo.title": "自由村民信息",
  "text.LibertyVillagers.villagerInfo.true": "是",
  "text.LibertyVillagers.villagerInfo.walkTarget": "正在去往的目标: %s - 距离: %d",
  "text.LibertyVillagers.villagerreset": "村民重置完成。",
  "text.LibertyVillagers.villagerSetPOI.disable": "村民兴趣点设置: %s 不再是一个类型为 %s 的兴趣点。",
  "text.LibertyVillagers.villagerSetPOI.enable": "村民兴趣点设置: %s 现在是一个兴趣点，类型为 %s 。",
  "text.LibertyVillagers.villagerSetPOI.entity": "村民兴趣点设置错误: 玩家与方块间存在实体。",
  "text.LibertyVillagers.villagerSetPOI.miss": "村民兴趣点设置错误: 找不到相应方块。",
  "text.LibertyVillagers.villagerSetPOI.notPOIType": "村民兴趣点设置: %s 不是一个有效的兴趣点类型。",
  "text.LibertyVillagers.villagerStats.all_black": "Black",
  "text.LibertyVillagers.villagerStats.baby": "Baby",
  "text.LibertyVillagers.villagerStats.bedsAt": "可用的床位位于:",
  "text.LibertyVillagers.villagerStats.black": "Tuxedo",
  "text.LibertyVillagers.villagerStats.british_shorthair": "英国短毛猫",
  "text.LibertyVillagers.villagerStats.calico": "Calico",
  "text.LibertyVillagers.villagerStats.catTypes": "猫的类型:",
  "text.LibertyVillagers.villagerStats.format": "%s %d",
  "text.LibertyVillagers.villagerStats.golemsAt": "铁傀儡位于:",
  "text.LibertyVillagers.villagerStats.homeless": "%s 位于 %s",
  "text.LibertyVillagers.villagerStats.jellie": "Jellie",
  "text.LibertyVillagers.villagerStats.numberOfAvailableBeds": "可用的床位:",
  "text.LibertyVillagers.villagerStats.numberOfBabies": "宝宝:",
  "text.LibertyVillagers.villagerStats.numberOfCats": "猫:",
  "text.LibertyVillagers.villagerStats.numberOfGolems": "铁傀儡:",
  "text.LibertyVillagers.villagerStats.numberOfHomeless": "无家可归的村民数:",
  "text.LibertyVillagers.villagerStats.numberOfNitwits": "傻子:",
  "text.LibertyVillagers.villagerStats.numberOfUnemployed": "无职业村民:",
  "text.LibertyVillagers.villagerStats.numberOfVillagers": "村民数:",
  "text.LibertyVillagers.villagerStats.persian": "Persian",
  "text.LibertyVillagers.villagerStats.professions": "职业:",
  "text.LibertyVillagers.villagerStats.professionsAvailableJobSites": "可用的工作站:",
  "text.LibertyVillagers.villagerStats.professionsCountFormat": "%s: %d",
  "text.LibertyVillagers.villagerStats.professionsHeldJobSites": "已用的工作站:",
  "text.LibertyVillagers.villagerStats.ragdoll": "布娃娃",
  "text.LibertyVillagers.villagerStats.red": "橙色",
  "text.LibertyVillagers.villagerStats.siamese": "Siamese",
  "text.LibertyVillagers.villagerStats.tabby": "Tabby",
  "text.LibertyVillagers.villagerStats.title": "自由村民状态",
  "text.LibertyVillagers.villagerStats.white": "白色"
}