{
  "advancements.cobblemon.any_plant": "大自然的馈赠",
  "advancements.cobblemon.any_plant.description": "希望你是个园艺天才！",
  "advancements.cobblemon.bone_meal_apricorn": "喷壶做得到吗",
  "advancements.cobblemon.bone_meal_apricorn.description": "用骨粉催熟球果",
  "advancements.cobblemon.brew_all": "不惮辛劳不惮烦",
  "advancements.cobblemon.brew_all.description": "酿造出所有使用药酿酿造的道具",
  "advancements.cobblemon.brew_full_restore": "冠军的选择",
  "advancements.cobblemon.brew_full_restore.description": "跟随酿造流程，用木子果和全满药酿造全复药",
  "advancements.cobblemon.brew_potion": "药材势不可挡",
  "advancements.cobblemon.brew_potion.description": "将橙橙果酿造成药酿，用以制作伤药。",
  "advancements.cobblemon.catch_all_vivillon": "索彩灵",
  "advancements.cobblemon.catch_all_vivillon.description": "获得彩粉蝶的所有形态...",
  "advancements.cobblemon.catch_all_vivillon_but_actually": "彩富豪",
  "advancements.cobblemon.catch_all_vivillon_but_actually.description": "真正的获得彩粉蝶的所有形态",
  "advancements.cobblemon.craft_all_balls": "精灵球迷",
  "advancements.cobblemon.craft_all_balls.description": "合成任意一种精灵球",
  "advancements.cobblemon.craft_ancient_balls": "真正的古董收藏家",
  "advancements.cobblemon.craft_ancient_balls.description": "用玉石制作所有十五种古代精灵球",
  "advancements.cobblemon.craft_apricorn_balls": "钢铁的爱徒",
  "advancements.cobblemon.craft_apricorn_balls.description": "制造所有一共七种的柑果球",
  "advancements.cobblemon.craft_base_balls": "七彩缤纷",
  "advancements.cobblemon.craft_base_balls.description": "合成所有七种颜色的基础精灵球",
  "advancements.cobblemon.craft_poke_ball": "陆续有来",
  "advancements.cobblemon.craft_poke_ball.description": "使用四颗球果与一个铜锭，制作你的第一颗精灵球",
  "advancements.cobblemon.craft_remedy": "基础治疗",
  "advancements.cobblemon.craft_remedy.description": "制作中药，一种能在早期获得的回复道具，亦可将它制作成更强的形式",
  "advancements.cobblemon.evolve_gholdengo_netherite": "残骸裹金",
  "advancements.cobblemon.evolve_gholdengo_netherite.description": "让索财灵进化成全身覆盖了下界合金的赛富豪",
  "advancements.cobblemon.evolve_shedinja": "脱壳机动队",
  "advancements.cobblemon.evolve_shedinja.description": "携带一个额外的精灵球，以此获得脱壳忍者",
  "advancements.cobblemon.evolve_veevees": "伊布一家亲",
  "advancements.cobblemon.evolve_veevees.description": "将伊布进化成八种不同的形态",
  "advancements.cobblemon.first_battle_victory": "胜利的小曲",
  "advancements.cobblemon.first_battle_victory.description": "第一次挑战训练家并获胜",
  "advancements.cobblemon.first_catch": "新朋友！",
  "advancements.cobblemon.first_catch.description": "第一次捕获宝可梦",
  "advancements.cobblemon.first_evolution": "努力，未来",
  "advancements.cobblemon.first_evolution.description": "第一次进化你的宝可梦",
  "advancements.cobblemon.first_shiny_catch": "幸运色",
  "advancements.cobblemon.first_shiny_catch.description": "捕获你的第一只闪光宝可梦",
  "advancements.cobblemon.full_party": "小队集结！",
  "advancements.cobblemon.full_party.description": "捕捉更多的宝可梦, 凑成一支六只宝可梦的完整队伍",
  "advancements.cobblemon.grow_tumblestone": "玉石趋焚",
  "advancements.cobblemon.grow_tumblestone.description": "在熔岩或岩浆块旁放置一块玉石，让它慢慢生长",
  "advancements.cobblemon.harvest_apricorn": "这是水果还是坚果？",
  "advancements.cobblemon.harvest_apricorn.description": "按右键来收获成熟球果",
  "advancements.cobblemon.harvest_apricorn_seed": "出一份力",
  "advancements.cobblemon.harvest_apricorn_seed.description": "收获球果时偶然会掉下一颗种子；可将其种下，让它成长为一棵新的球果树",
  "advancements.cobblemon.healing_machine": "医学奇迹",
  "advancements.cobblemon.healing_machine.description": "让治疗仪充满电，治疗你的宝可梦伙伴们",
  "advancements.cobblemon.max_level_baby": "达尔文? 那是谁?",
  "advancements.cobblemon.max_level_baby.description": "让一只未进化的初阶宝可梦到达100级",
  "advancements.cobblemon.medicinal_brew": "本地药剂师",
  "advancements.cobblemon.medicinal_brew.description": "用疗草进行酿造，为你的回复需求奠定基础",
  "advancements.cobblemon.obtain_all_berries": "满地都是树果",
  "advancements.cobblemon.obtain_all_berries.description": "获得所有种类的树果！",
  "advancements.cobblemon.obtain_all_mints": "薄荷味的承诺",
  "advancements.cobblemon.obtain_all_mints.description": "获得共六种颜色的性格薄荷，从此便能任意改变各种的性格影响",
  "advancements.cobblemon.obtain_berry": "神奇树果",
  "advancements.cobblemon.obtain_berry.description": "获得任何一种树果；树果可从地上生长的野生树果树收获，并有各种用途",
  "advancements.cobblemon.obtain_big_root": "基础治疗的根源",
  "advancements.cobblemon.obtain_big_root.description": "获得一株大根茎，一种生长在靠近地表的泥土洞穴中的野生作物",
  "advancements.cobblemon.obtain_fossil": "查询化石状态",
  "advancements.cobblemon.obtain_fossil.description": "发现埋藏在古代废墟中的化石",
  "advancements.cobblemon.obtain_leek": "船底葱了",
  "advancements.cobblemon.obtain_leek.description": "获取疗草，一种生长在淡水中的野生作物",
  "advancements.cobblemon.obtain_leftovers": "环保3R",
  "advancements.cobblemon.obtain_leftovers.description": "把吃掉苹果后剩下的东西留起来再利用",
  "advancements.cobblemon.obtain_mint": "薄荷清新",
  "advancements.cobblemon.obtain_mint.description": "获得性格薄荷，一种生长在高山上的野生作物",
  "advancements.cobblemon.obtain_mutated_berry": "意不意外？",
  "advancements.cobblemon.obtain_mutated_berry.description": "将不同种类的树果相邻种植，目睹突变的发生",
  "advancements.cobblemon.obtain_revival_herb": "冷静，这只是药草",
  "advancements.cobblemon.obtain_revival_herb.description": "获得复活草，一种生长在繁茂洞穴中的野生作物",
  "advancements.cobblemon.obtain_tumblestone": "滚石",
  "advancements.cobblemon.obtain_tumblestone.description": "从可疑的方块获得玉石",
  "advancements.cobblemon.obtain_vivichoke": "元气满满活力蕾",
  "advancements.cobblemon.obtain_vivichoke.description": "培育神秘且罕见的活力蕾种子，以获得一株活力蕾",
  "advancements.cobblemon.own_zangoose_seviper": "冤家路窄",
  "advancements.cobblemon.own_zangoose_seviper.description": "在你的队伍中同时带有猫鼬斩和饭匙蛇",
  "advancements.cobblemon.rainbow_apricorns": "百果齐放",
  "advancements.cobblemon.rainbow_apricorns.description": "恭喜你收集到了全种类的球果！",
  "advancements.cobblemon.resurrect_pokemon": "生命总能找到出路",
  "advancements.cobblemon.resurrect_pokemon.description": "通过化石复原机取得活生生的化石宝可梦",
  "advancements.cobblemon.root": "方可梦",
  "advancements.cobblemon.root.description": "选择你的第一个伙伴，开始冒险吧！",
  "advancements.cobblemon.trade_pokemon": "要好好疼爱哦！",
  "advancements.cobblemon.trade_pokemon.description": "与另一位宝可梦训练家交换一只宝可梦",
  "advancements.cobblemon.trade_shelmet_karrablast": "我想举报一起盗窃案！",
  "advancements.cobblemon.trade_shelmet_karrablast.description": "交换一只小嘴蜗和盖盖虫",
  "advancements.cobblemon.use_candy": "爱吃糖",
  "advancements.cobblemon.use_candy.description": "对一只宝可梦使用任意经验糖果",
  "advancements.cobblemon.use_pasture": "开放世界",
  "advancements.cobblemon.use_pasture.description": "制作一个牧场方块，让你的朋友们出来走走",
  "advancements.cobblemon.use_revive": "英雄永不消逝！",
  "advancements.cobblemon.use_revive.description": "使用活力碎片、活力块或复活草复活昏厥的宝可梦",
  "block.cobblemon.apricorn_button": "球果木按钮",
  "block.cobblemon.apricorn_door": "球果木门",
  "block.cobblemon.apricorn_fence": "球果木栅栏",
  "block.cobblemon.apricorn_fence_gate": "球果木栅栏门",
  "block.cobblemon.apricorn_hanging_sign": "悬挂式球果木告示牌",
  "block.cobblemon.apricorn_leaves": "球果树叶",
  "block.cobblemon.apricorn_log": "球果原木",
  "block.cobblemon.apricorn_planks": "球果木板",
  "block.cobblemon.apricorn_pressure_plate": "球果木压力板",
  "block.cobblemon.apricorn_sign": "球果木告示牌",
  "block.cobblemon.apricorn_slab": "球果木台阶",
  "block.cobblemon.apricorn_stairs": "球果木楼梯",
  "block.cobblemon.apricorn_trapdoor": "球果木活板门",
  "block.cobblemon.apricorn_wood": "球果木",
  "block.cobblemon.big_root": "大根茎",
  "block.cobblemon.black_apricorn_sapling": "黑球果树苗",
  "block.cobblemon.black_gilded_chest": "黑色宝箱",
  "block.cobblemon.black_tumblestone_block": "黑玉石块",
  "block.cobblemon.black_tumblestone_cluster": "黑玉石簇",
  "block.cobblemon.blue_apricorn_sapling": "蓝球果树苗",
  "block.cobblemon.blue_gilded_chest": "蓝色宝箱",
  "block.cobblemon.blue_mint": "蓝色薄荷种子",
  "block.cobblemon.cyan_mint": "青色薄荷种子",
  "block.cobblemon.dawn_stone_ore": "觉醒之石矿石",
  "block.cobblemon.deepslate_dawn_stone_ore": "深层觉醒之石矿石",
  "block.cobblemon.deepslate_dusk_stone_ore": "深层暗之石矿石",
  "block.cobblemon.deepslate_fire_stone_ore": "深层火之石矿石",
  "block.cobblemon.deepslate_ice_stone_ore": "深层冰之石矿石",
  "block.cobblemon.deepslate_leaf_stone_ore": "深层叶之石矿石",
  "block.cobblemon.deepslate_moon_stone_ore": "深层月之石矿石",
  "block.cobblemon.deepslate_shiny_stone_ore": "深层光之石矿石",
  "block.cobblemon.deepslate_sun_stone_ore": "深层日之石矿石",
  "block.cobblemon.deepslate_thunder_stone_ore": "深层雷之石矿石",
  "block.cobblemon.deepslate_water_stone_ore": "深层水之石矿石",
  "block.cobblemon.display_case": "展示柜",
  "block.cobblemon.dripstone_moon_stone_ore": "滴水月之石矿石",
  "block.cobblemon.dusk_stone_ore": "暗之石矿石",
  "block.cobblemon.fire_stone_ore": "火之石矿石",
  "block.cobblemon.fossil_analyzer": "化石分析仪",
  "block.cobblemon.gilded_chest": "宝箱",
  "block.cobblemon.gimmighoul_chest": "索财灵宝箱",
  "block.cobblemon.green_apricorn_sapling": "绿球果树苗",
  "block.cobblemon.green_gilded_chest": "绿色宝箱",
  "block.cobblemon.green_mint": "绿色薄荷种子",
  "block.cobblemon.healing_machine": "治疗仪",
  "block.cobblemon.healing_machine.tooltip1": "放置后需等候充能才能使用。",
  "block.cobblemon.healing_machine.tooltip2": "随时间经过自动充能。",
  "block.cobblemon.ice_stone_ore": "冰之石矿石",
  "block.cobblemon.large_budding_black_tumblestone": "大型黑玉石芽",
  "block.cobblemon.large_budding_sky_tumblestone": "大型天蓝玉石芽",
  "block.cobblemon.large_budding_tumblestone": "大型玉石芽",
  "block.cobblemon.leaf_stone_ore": "叶之石矿石",
  "block.cobblemon.medium_budding_black_tumblestone": "中型黑玉石芽",
  "block.cobblemon.medium_budding_sky_tumblestone": "中型天蓝玉石芽",
  "block.cobblemon.medium_budding_tumblestone": "中型玉石芽",
  "block.cobblemon.monitor": "数据显示器",
  "block.cobblemon.moon_stone_ore": "月之石矿石",
  "block.cobblemon.nether_fire_stone_ore": "下界火之石矿石",
  "block.cobblemon.pasture": "牧场方块",
  "block.cobblemon.pc": "电脑",
  "block.cobblemon.pep_up_flower": "PP草",
  "block.cobblemon.pink_apricorn_sapling": "粉球果树苗",
  "block.cobblemon.pink_gilded_chest": "粉红色宝箱",
  "block.cobblemon.pink_mint": "粉红色薄荷种子",
  "block.cobblemon.potted_pep_up_flower": "PP草盆栽",
  "block.cobblemon.red_apricorn_sapling": "红球果树苗",
  "block.cobblemon.red_mint": "红色薄荷种子",
  "block.cobblemon.relic_coin_pouch": "遗迹硬币袋",
  "block.cobblemon.relic_coin_sack": "遗迹硬币包",
  "block.cobblemon.restoration_tank": "复原培养皿",
  "block.cobblemon.shiny_stone_ore": "光之石矿石",
  "block.cobblemon.sky_tumblestone_block": "天蓝玉石块",
  "block.cobblemon.sky_tumblestone_cluster": "天蓝玉石簇",
  "block.cobblemon.small_budding_black_tumblestone": "小型黑玉石芽",
  "block.cobblemon.small_budding_sky_tumblestone": "小型天蓝玉石芽",
  "block.cobblemon.small_budding_tumblestone": "小型玉石芽",
  "block.cobblemon.stripped_apricorn_log": "去皮球果原木",
  "block.cobblemon.stripped_apricorn_wood": "去皮球果木",
  "block.cobblemon.sun_stone_ore": "日之石矿石",
  "block.cobblemon.terracotta_sun_stone_ore": "陶瓦日之石矿石",
  "block.cobblemon.thunder_stone_ore": "雷之石矿石",
  "block.cobblemon.tumblestone_block": "玉石块",
  "block.cobblemon.tumblestone_cluster": "玉石簇",
  "block.cobblemon.vivichoke_seeds": "活力蕾种子",
  "block.cobblemon.water_stone_ore": "水之石矿石",
  "block.cobblemon.white_apricorn_sapling": "白球果树苗",
  "block.cobblemon.white_gilded_chest": "白色宝箱",
  "block.cobblemon.white_mint": "白色薄荷种子",
  "block.cobblemon.yellow_apricorn_sapling": "黄球果树苗",
  "block.cobblemon.yellow_gilded_chest": "黄色宝箱",
  "cobblemon.a_pokemon": "一只宝可梦",
  "cobblemon.ability.adaptability": "适应力",
  "cobblemon.ability.adaptability.desc": "与自身同属性的招式 威力会提高。",
  "cobblemon.ability.aerilate": "飞行皮肤",
  "cobblemon.ability.aerilate.desc": "一般属性的招式 会变为飞行属性。 威力会少量提高。",
  "cobblemon.ability.aftermath": "引爆",
  "cobblemon.ability.aftermath.desc": "变为濒死时， 会对接触到自己的对手造成伤害。",
  "cobblemon.ability.airlock": "气闸",
  "cobblemon.ability.airlock.desc": "所有天气的影响都会消失。",
  "cobblemon.ability.analytic": "分析",
  "cobblemon.ability.analytic.desc": "如果在最后使出招式， 招式的威力会提高。",
  "cobblemon.ability.angerpoint": "愤怒穴位",
  "cobblemon.ability.angerpoint.desc": "要害被击中时， 会大发雷霆， 攻击力变为最大。",
  "cobblemon.ability.angershell": "愤怒甲壳",
  "cobblemon.ability.angershell.desc": "因被对手攻击而ＨＰ变为一半时，会因愤怒降低防御和特防。但攻击、特攻、速度会提高。",
  "cobblemon.ability.anticipation": "危险预知",
  "cobblemon.ability.anticipation.desc": "可以察觉到 对手拥有的危险招式。",
  "cobblemon.ability.arenatrap": "沙穴",
  "cobblemon.ability.arenatrap.desc": "在战斗中让对手无法逃走。",
  "cobblemon.ability.armortail": "尾甲",
  "cobblemon.ability.armortail.desc": "包裹头部的神秘尾巴使对手无法对我方使出先制招式。",
  "cobblemon.ability.aromaveil": "芳香幕",
  "cobblemon.ability.aromaveil.desc": "可以防住向自己和同伴 发出的心灵攻击。",
  "cobblemon.ability.asoneglastrier": "人马一体",
  "cobblemon.ability.asoneglastrier.desc": "兼备蕾冠王的紧张感和 雪暴马的苍白嘶鸣这两种特性。",
  "cobblemon.ability.asonespectrier": "人马一体",
  "cobblemon.ability.asonespectrier.desc": "兼备蕾冠王的紧张感和 灵幽马的漆黑嘶鸣这两种特性。",
  "cobblemon.ability.aurabreak": "气场破坏",
  "cobblemon.ability.aurabreak.desc": "让气场的效果发生逆转， 降低威力。",
  "cobblemon.ability.baddreams": "梦魇",
  "cobblemon.ability.baddreams.desc": "给予睡眠状态的对手伤害。",
  "cobblemon.ability.ballfetch": "捡球",
  "cobblemon.ability.ballfetch.desc": "没有携带道具时， 会拾取第１个投出后 捕捉失败的精灵球。",
  "cobblemon.ability.battery": "蓄电池",
  "cobblemon.ability.battery.desc": "会提高我方的 特殊招式的威力。",
  "cobblemon.ability.battlearmor": "战斗盔甲",
  "cobblemon.ability.battlearmor.desc": "被坚硬的甲壳守护着， 不会被对手的攻击击中要害。",
  "cobblemon.ability.battlebond": "牵绊变身",
  "cobblemon.ability.battlebond.desc": "打倒对手时，与训练家的牵绊会增强， 变为小智版甲贺忍蛙。 飞水手里剑的招式威力会增强。",
  "cobblemon.ability.beadsofruin": "灾祸之玉",
  "cobblemon.ability.beadsofruin.desc": "以能呼唤灾厄的勾玉的力量降低除自己以外的宝可梦的特防。",
  "cobblemon.ability.beastboost": "异兽提升",
  "cobblemon.ability.beastboost.desc": "打倒对手的时候， 自己最高的那项能力会提高。",
  "cobblemon.ability.berserk": "怒火冲天",
  "cobblemon.ability.berserk.desc": "因对手的攻击 ＨＰ变为一半时， 特攻会提高。",
  "cobblemon.ability.bigpecks": "健壮胸肌",
  "cobblemon.ability.bigpecks.desc": "不会受到防御降低的效果。",
  "cobblemon.ability.blaze": "猛火",
  "cobblemon.ability.blaze.desc": "ＨＰ减少的时候， 火属性的招式威力会提高。",
  "cobblemon.ability.bulletproof": "防弹",
  "cobblemon.ability.bulletproof.desc": "可以防住对手的 球和弹类招式。",
  "cobblemon.ability.cheekpouch": "颊囊",
  "cobblemon.ability.cheekpouch.desc": "无论是哪种树果， 食用后，ＨＰ都会回复。",
  "cobblemon.ability.chillingneigh": "苍白嘶鸣",
  "cobblemon.ability.chillingneigh.desc": "打倒对手时 会用冰冷的声音嘶鸣 并提高攻击。",
  "cobblemon.ability.chlorophyll": "叶绿素",
  "cobblemon.ability.chlorophyll.desc": "晴朗天气时， 速度会提高。",
  "cobblemon.ability.clearbody": "恒净之躯",
  "cobblemon.ability.clearbody.desc": "不会因为对手的招式或特性 而被降低能力。",
  "cobblemon.ability.cloudnine": "无关天气",
  "cobblemon.ability.cloudnine.desc": "任何天气的影响都会消失。",
  "cobblemon.ability.colorchange": "变色",
  "cobblemon.ability.colorchange.desc": "自己的属性会变为 从对手处所受招式的属性。",
  "cobblemon.ability.comatose": "绝对睡眠",
  "cobblemon.ability.comatose.desc": "总是半梦半醒的状态， 绝对不会醒来。 可以就这么睡着进行攻击。",
  "cobblemon.ability.commander": "发号施令",
  "cobblemon.ability.commander.desc": "出场时，若我方当中有吃吼霸，就会进入其口中，并从其口中发出指令。",
  "cobblemon.ability.competitive": "好胜",
  "cobblemon.ability.competitive.desc": "如果能力被降低， 特攻就会大幅提高。",
  "cobblemon.ability.compoundeyes": "复眼",
  "cobblemon.ability.compoundeyes.desc": "因为拥有复眼， 招式的命中率会提高。",
  "cobblemon.ability.contrary": "唱反调",
  "cobblemon.ability.contrary.desc": "能力的变化发生逆转， 原本提高时会降低， 而原本降低时会提高。",
  "cobblemon.ability.corrosion": "腐蚀",
  "cobblemon.ability.corrosion.desc": "可以使钢属性和毒属性的宝可梦 也陷入中毒状态。",
  "cobblemon.ability.costar": "同台共演",
  "cobblemon.ability.costar.desc": "出场时，复制同伴的能力变化。",
  "cobblemon.ability.cottondown": "棉絮",
  "cobblemon.ability.cottondown.desc": "受到攻击后撒下棉絮， 降低除自己以外的 所有宝可梦的速度。",
  "cobblemon.ability.cudchew": "反刍",
  "cobblemon.ability.cudchew.desc": "吃了树果后，会在下一回合结束时从胃反刍出来再吃１次。",
  "cobblemon.ability.curiousmedicine": "怪药",
  "cobblemon.ability.curiousmedicine.desc": "出场时会从贝壳撒药， 将我方的能力变化复原。",
  "cobblemon.ability.cursedbody": "诅咒之躯",
  "cobblemon.ability.cursedbody.desc": "受到攻击时， 有时会把对手的招式 变为定身法状态。",
  "cobblemon.ability.cutecharm": "迷人之躯",
  "cobblemon.ability.cutecharm.desc": "有时会让接触到自己的对手着迷。",
  "cobblemon.ability.damp": "湿气",
  "cobblemon.ability.damp.desc": "通过把周围都弄湿， 使谁都无法使用自爆等爆炸类的招式。",
  "cobblemon.ability.dancer": "舞者",
  "cobblemon.ability.dancer.desc": "有谁使出跳舞招式时， 自己也能就这么接着使出跳舞招式。",
  "cobblemon.ability.darkaura": "暗黑气场",
  "cobblemon.ability.darkaura.desc": "全体的恶属性招式变强。",
  "cobblemon.ability.dauntlessshield": "不屈之盾",
  "cobblemon.ability.dauntlessshield.desc": "出场时， 防御会提高。",
  "cobblemon.ability.dazzling": "鲜艳之躯",
  "cobblemon.ability.dazzling.desc": "让对手吓一跳， 使其无法对我方使出先制招式。",
  "cobblemon.ability.defeatist": "软弱",
  "cobblemon.ability.defeatist.desc": "ＨＰ减半时， 会变得软弱， 攻击和特攻会减半。",
  "cobblemon.ability.defiant": "不服输",
  "cobblemon.ability.defiant.desc": "能力被降低时， 攻击会大幅提高。",
  "cobblemon.ability.deltastream": "德尔塔气流",
  "cobblemon.ability.deltastream.desc": "变为令飞行属性的弱点 消失的天气。",
  "cobblemon.ability.desolateland": "终结之地",
  "cobblemon.ability.desolateland.desc": "变为不会受到 水属性攻击的天气。",
  "cobblemon.ability.disguise": "画皮",
  "cobblemon.ability.disguise.desc": "通过画皮覆盖住身体， 可以防住１次攻击。",
  "cobblemon.ability.download": "下载",
  "cobblemon.ability.download.desc": "比较对手的防御和特防， 根据较低的那项能力 相应地提高自己的攻击或特攻。",
  "cobblemon.ability.dragonsmaw": "龙颚",
  "cobblemon.ability.dragonsmaw.desc": "龙属性的招式威力会提高。",
  "cobblemon.ability.drizzle": "降雨",
  "cobblemon.ability.drizzle.desc": "出场时， 会将天气变为下雨。",
  "cobblemon.ability.drought": "日照",
  "cobblemon.ability.drought.desc": "出场时， 会将天气变为晴朗。",
  "cobblemon.ability.dryskin": "干燥皮肤",
  "cobblemon.ability.dryskin.desc": "下雨天气时和受到水属性的招式时， ＨＰ会回复。晴朗天气时和受到火属性的 招式时，ＨＰ会减少。",
  "cobblemon.ability.earlybird": "早起",
  "cobblemon.ability.earlybird.desc": "即使变为睡眠状态， 也能以２倍的速度提早醒来。",
  "cobblemon.ability.eartheater": "食土",
  "cobblemon.ability.eartheater.desc": "受到地面属性的招式攻击时，不会受到伤害，而是会得到回复。",
  "cobblemon.ability.effectspore": "孢子",
  "cobblemon.ability.effectspore.desc": "受到攻击时， 有时会把接触到自己的对手 变为中毒、麻痹或睡眠状态。",
  "cobblemon.ability.electricsurge": "电气制造者",
  "cobblemon.ability.electricsurge.desc": "出场时， 会布下电气场地。",
  "cobblemon.ability.electromorphosis": "电力转换",
  "cobblemon.ability.electromorphosis.desc": "受到伤害时，会变为充电状态。",
  "cobblemon.ability.embodyaspectcornerstone": "Embody Aspect - Cornerstone Mask",
  "cobblemon.ability.embodyaspectcornerstone.desc": "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.",
  "cobblemon.ability.embodyaspecthearthflame": "化身形态 - 炉火面具",
  "cobblemon.ability.embodyaspecthearthflame.desc": "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.",
  "cobblemon.ability.embodyaspectteal": "Embody Aspect - Teal Mask",
  "cobblemon.ability.embodyaspectteal.desc": "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.",
  "cobblemon.ability.embodyaspectwellspring": "Embody Aspect - Wellspring Mask",
  "cobblemon.ability.embodyaspectwellspring.desc": "这只宝可梦的心中充满了回忆，使得源泉面具闪闪发光，并且这只宝可梦的超防御值也得到了提升。",
  "cobblemon.ability.emergencyexit": "危险回避",
  "cobblemon.ability.emergencyexit.desc": "ＨＰ变为一半时， 为了回避危险， 会退回到同行队伍中。",
  "cobblemon.ability.fairyaura": "妖精气场",
  "cobblemon.ability.fairyaura.desc": "全体的妖精属性招式变强。",
  "cobblemon.ability.filter": "过滤",
  "cobblemon.ability.filter.desc": "受到效果绝佳的攻击时， 可以减弱其威力。",
  "cobblemon.ability.flamebody": "火焰之躯",
  "cobblemon.ability.flamebody.desc": "有时会让接触到自己的 对手变为灼伤状态。",
  "cobblemon.ability.flareboost": "受热激升",
  "cobblemon.ability.flareboost.desc": "变为灼伤状态时， 特殊招式的威力会提高。",
  "cobblemon.ability.flashfire": "引火",
  "cobblemon.ability.flashfire.desc": "受到火属性的招式攻击时， 吸收火焰，自己使出的 火属性招式会变强。",
  "cobblemon.ability.flowergift": "花之礼",
  "cobblemon.ability.flowergift.desc": "晴朗天气时， 自己与同伴的攻击和 特防能力会提高。",
  "cobblemon.ability.flowerveil": "花幕",
  "cobblemon.ability.flowerveil.desc": "我方的草属性宝可梦 能力不会降低， 也不会变为异常状态。",
  "cobblemon.ability.fluffy": "毛茸茸",
  "cobblemon.ability.fluffy.desc": "会将对手所给予的接触类招式的伤害减半， 但火属性招式的伤害会变为２倍。",
  "cobblemon.ability.forecast": "阴晴不定",
  "cobblemon.ability.forecast.desc": "受天气的影响， 会变为水属性、火属性 或冰属性中的某一个。",
  "cobblemon.ability.forewarn": "预知梦",
  "cobblemon.ability.forewarn.desc": "出场时， 只读取１个对手拥有的招式。",
  "cobblemon.ability.friendguard": "友情防守",
  "cobblemon.ability.friendguard.desc": "可以减少我方的伤害。",
  "cobblemon.ability.frisk": "察觉",
  "cobblemon.ability.frisk.desc": "出场时， 可以察觉对手的持有物。",
  "cobblemon.ability.fullmetalbody": "金属防护",
  "cobblemon.ability.fullmetalbody.desc": "不会因为对手的招式或特性 而被降低能力。",
  "cobblemon.ability.furcoat": "毛皮大衣",
  "cobblemon.ability.furcoat.desc": "对手给予的物理招式的 伤害会减半。",
  "cobblemon.ability.galewings": "疾风之翼",
  "cobblemon.ability.galewings.desc": "ＨＰ全满时， 飞行属性的招式可以率先使出。",
  "cobblemon.ability.galvanize": "电气皮肤",
  "cobblemon.ability.galvanize.desc": "一般属性的招式 会变为电属性。 威力会少量提高。",
  "cobblemon.ability.gluttony": "贪吃鬼",
  "cobblemon.ability.gluttony.desc": "原本ＨＰ变得很少时才会吃树果， 在ＨＰ还有一半时就会把它吃掉。",
  "cobblemon.ability.goodasgold": "黄金之躯",
  "cobblemon.ability.goodasgold.desc": "不会氧化的坚固黄金身躯不会受到对手的变化招式的影响。",
  "cobblemon.ability.gooey": "黏滑",
  "cobblemon.ability.gooey.desc": "对于用攻击接触到自己的对手， 会降低其速度。",
  "cobblemon.ability.gorillatactics": "一猩一意",
  "cobblemon.ability.gorillatactics.desc": "虽然攻击会提高， 但是只能使出 一开始所选的招式。",
  "cobblemon.ability.grasspelt": "草之毛皮",
  "cobblemon.ability.grasspelt.desc": "在青草场地时， 防御会提高。",
  "cobblemon.ability.grassysurge": "青草制造者",
  "cobblemon.ability.grassysurge.desc": "出场时， 会布下青草场地。",
  "cobblemon.ability.grimneigh": "漆黑嘶鸣",
  "cobblemon.ability.grimneigh.desc": "打倒对手时 会用恐怖的声音嘶鸣 并提高特攻。",
  "cobblemon.ability.guarddog": "看门犬",
  "cobblemon.ability.guarddog.desc": "受到威吓时，攻击会提高。让替换宝可梦的招式和道具无效。",
  "cobblemon.ability.gulpmissile": "一口导弹",
  "cobblemon.ability.gulpmissile.desc": "冲浪或潜水时会叼来猎物。 受到伤害时， 会吐出猎物进行攻击。",
  "cobblemon.ability.guts": "毅力",
  "cobblemon.ability.guts.desc": "如果变为异常状态， 会拿出毅力， 攻击会提高。",
  "cobblemon.ability.hadronengine": "强子引擎",
  "cobblemon.ability.hadronengine.desc": "出场时，会布下电气场地。处于电气场地时，会通过未来的机关升高特攻。",
  "cobblemon.ability.harvest": "收获",
  "cobblemon.ability.harvest.desc": "可以多次制作出 已被使用掉的树果。",
  "cobblemon.ability.healer": "治愈之心",
  "cobblemon.ability.healer.desc": "有时会治愈异常状态的同伴。",
  "cobblemon.ability.heatproof": "耐热",
  "cobblemon.ability.heatproof.desc": "耐热的体质会 让火属性的招式威力减半。",
  "cobblemon.ability.heavymetal": "重金属",
  "cobblemon.ability.heavymetal.desc": "自身的重量会变为２倍。",
  "cobblemon.ability.honeygather": "采蜜",
  "cobblemon.ability.honeygather.desc": "战斗结束时， 有时候会捡来甜甜蜜。",
  "cobblemon.ability.hospitality": "Hospitality",
  "cobblemon.ability.hospitality.desc": "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP",
  "cobblemon.ability.hugepower": "大力士",
  "cobblemon.ability.hugepower.desc": "物理攻击的威力会变为２倍。",
  "cobblemon.ability.hungerswitch": "饱了又饿",
  "cobblemon.ability.hungerswitch.desc": "每回合结束时会在 满腹花纹与空腹花纹之间 交替改变样子。",
  "cobblemon.ability.hustle": "活力",
  "cobblemon.ability.hustle.desc": "自己的攻击变高， 但命中率会降低。",
  "cobblemon.ability.hydration": "湿润之躯",
  "cobblemon.ability.hydration.desc": "下雨天气时， 异常状态会治愈。",
  "cobblemon.ability.hypercutter": "怪力钳",
  "cobblemon.ability.hypercutter.desc": "因为拥有以力量自豪的钳子， 不会被对手降低攻击。",
  "cobblemon.ability.icebody": "冰冻之躯",
  "cobblemon.ability.icebody.desc": "冰雹天气时， 会缓缓回复ＨＰ。",
  "cobblemon.ability.iceface": "结冻头",
  "cobblemon.ability.iceface.desc": "头部的冰会代替自己承受 物理攻击，但是样子会改变。 下冰雹时，冰会恢复原状。",
  "cobblemon.ability.icescales": "冰鳞粉",
  "cobblemon.ability.icescales.desc": "由于有冰鳞粉的守护， 受到的特殊攻击伤害会减半。",
  "cobblemon.ability.illuminate": "发光",
  "cobblemon.ability.illuminate.desc": "通过让周围变亮， 变得容易遇到野生的宝可梦。",
  "cobblemon.ability.illusion": "幻觉",
  "cobblemon.ability.illusion.desc": "假扮成同行队伍中的 最后一只宝可梦出场， 迷惑对手。",
  "cobblemon.ability.immunity": "免疫",
  "cobblemon.ability.immunity.desc": "因为体内拥有免疫能力， 不会变为中毒状态。",
  "cobblemon.ability.imposter": "变身者",
  "cobblemon.ability.imposter.desc": "变身为当前面对的宝可梦。",
  "cobblemon.ability.infiltrator": "穿透",
  "cobblemon.ability.infiltrator.desc": "可以穿透对手的壁障 或替身进行攻击。",
  "cobblemon.ability.innardsout": "飞出的内在物",
  "cobblemon.ability.innardsout.desc": "被对手打倒的时候， 会给予对手相当于 ＨＰ剩余量的伤害。",
  "cobblemon.ability.innerfocus": "精神力",
  "cobblemon.ability.innerfocus.desc": "拥有经过锻炼的精神， 而不会因对手的攻击而畏缩。",
  "cobblemon.ability.insomnia": "不眠",
  "cobblemon.ability.insomnia.desc": "因为有着睡不着的体质， 所以不会陷入睡眠状态。",
  "cobblemon.ability.intimidate": "威吓",
  "cobblemon.ability.intimidate.desc": "出场时威吓对手， 让其退缩， 降低对手的攻击。",
  "cobblemon.ability.intrepidsword": "不挠之剑",
  "cobblemon.ability.intrepidsword.desc": "出场时， 攻击会提高。",
  "cobblemon.ability.ironbarbs": "铁刺",
  "cobblemon.ability.ironbarbs.desc": "用铁刺给予接触到自己的 对手伤害。",
  "cobblemon.ability.ironfist": "铁拳",
  "cobblemon.ability.ironfist.desc": "使用拳类招式的威力会提高。",
  "cobblemon.ability.justified": "正义之心",
  "cobblemon.ability.justified.desc": "受到恶属性的招式攻击时， 因为正义感，攻击会提高。",
  "cobblemon.ability.keeneye": "锐利目光",
  "cobblemon.ability.keeneye.desc": "多亏了锐利的目光， 命中率不会被降低。",
  "cobblemon.ability.klutz": "笨拙",
  "cobblemon.ability.klutz.desc": "无法使用持有的道具。",
  "cobblemon.ability.leafguard": "叶子防守",
  "cobblemon.ability.leafguard.desc": "晴朗天气时， 不会变为异常状态。",
  "cobblemon.ability.levitate": "飘浮",
  "cobblemon.ability.levitate.desc": "从地面浮起， 从而不会受到地面属性招式的攻击。",
  "cobblemon.ability.libero": "自由者",
  "cobblemon.ability.libero.desc": "变为与自己使出的招式相同的属性。 每次出场战斗仅生效一次。",
  "cobblemon.ability.lightmetal": "轻金属",
  "cobblemon.ability.lightmetal.desc": "自身的重量会减半。",
  "cobblemon.ability.lightningrod": "避雷针",
  "cobblemon.ability.lightningrod.desc": "将电属性的招式吸引到自己身上， 不会受到伤害，而是会提高特攻。",
  "cobblemon.ability.limber": "柔软",
  "cobblemon.ability.limber.desc": "因为身体柔软， 不会变为麻痹状态。",
  "cobblemon.ability.lingeringaroma": "甩不掉的气味",
  "cobblemon.ability.lingeringaroma.desc": "被对手接触到后，甩不掉的气味会沾上对手。",
  "cobblemon.ability.liquidooze": "污泥浆",
  "cobblemon.ability.liquidooze.desc": "吸收了污泥浆的对手 会因强烈的恶臭 而受到伤害，减少ＨＰ。",
  "cobblemon.ability.liquidvoice": "湿润之声",
  "cobblemon.ability.liquidvoice.desc": "所有的声音招式 都变为水属性。",
  "cobblemon.ability.longreach": "远隔",
  "cobblemon.ability.longreach.desc": "可以不接触对手 就使出所有的招式。",
  "cobblemon.ability.magicbounce": "魔法镜",
  "cobblemon.ability.magicbounce.desc": "可以不受到由对手使出的 变化招式影响，并将其反弹。",
  "cobblemon.ability.magicguard": "魔法防守",
  "cobblemon.ability.magicguard.desc": "不会受到攻击以外的伤害。",
  "cobblemon.ability.magician": "魔术师",
  "cobblemon.ability.magician.desc": "夺走被自己的招式 击中的对手的道具。",
  "cobblemon.ability.magmaarmor": "岩浆铠甲",
  "cobblemon.ability.magmaarmor.desc": "将炽热的岩浆覆盖在身上， 不会变为冰冻状态。",
  "cobblemon.ability.magnetpull": "磁力",
  "cobblemon.ability.magnetpull.desc": "用磁力吸住钢属性的宝可梦， 使其无法逃走。",
  "cobblemon.ability.marvelscale": "神奇鳞片",
  "cobblemon.ability.marvelscale.desc": "如果变为异常状态， 神奇鳞片会发生反应， 防御会提高。",
  "cobblemon.ability.megalauncher": "超级发射器",
  "cobblemon.ability.megalauncher.desc": "波动和波导类招式的 威力会提高。",
  "cobblemon.ability.merciless": "不仁不义",
  "cobblemon.ability.merciless.desc": "攻击中毒状态的对手时， 必定会击中要害。",
  "cobblemon.ability.mimicry": "拟态",
  "cobblemon.ability.mimicry.desc": "宝可梦的属性会根据 场地的状态而变化。",
  "cobblemon.ability.mindseye": "Mind’s Eye",
  "cobblemon.ability.mindseye.desc": "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal-type and Fighting-type moves",
  "cobblemon.ability.minus": "负电",
  "cobblemon.ability.minus.desc": "出场的伙伴之间如果有正电或负电特性的宝可梦， 自己的特攻会提高。",
  "cobblemon.ability.mirrorarmor": "镜甲",
  "cobblemon.ability.mirrorarmor.desc": "只反弹自己受到的 能力降低效果。",
  "cobblemon.ability.mistysurge": "薄雾制造者",
  "cobblemon.ability.mistysurge.desc": "出场时， 会布下薄雾场地。",
  "cobblemon.ability.moldbreaker": "破格",
  "cobblemon.ability.moldbreaker.desc": "可以不受对手特性的干扰， 向对手使出招式。",
  "cobblemon.ability.moody": "心情不定",
  "cobblemon.ability.moody.desc": "每一回合，能力中的某项 会大幅提高，而某项会降低。",
  "cobblemon.ability.motordrive": "电气引擎",
  "cobblemon.ability.motordrive.desc": "受到电属性的招式攻击时， 不会受到伤害，而是速度会提高。",
  "cobblemon.ability.moxie": "自信过度",
  "cobblemon.ability.moxie.desc": "如果打倒对手， 就会充满自信，攻击会提高。",
  "cobblemon.ability.multiscale": "多重鳞片",
  "cobblemon.ability.multiscale.desc": "ＨＰ全满时， 受到的伤害会变少。",
  "cobblemon.ability.multitype": "多属性",
  "cobblemon.ability.multitype.desc": "自己的属性会根据持有的石板 或Ｚ纯晶的属性而改变。",
  "cobblemon.ability.mummy": "木乃伊",
  "cobblemon.ability.mummy.desc": "被对手接触到后， 会将对手变为木乃伊。",
  "cobblemon.ability.myceliummight": "菌丝之力",
  "cobblemon.ability.myceliummight.desc": "使出变化招式时，虽然行动必定会变慢，但能不受对手的特性妨碍。",
  "cobblemon.ability.naturalcure": "自然回复",
  "cobblemon.ability.naturalcure.desc": "回到同行队伍后， 异常状态就会被治愈。",
  "cobblemon.ability.neuroforce": "脑核之力",
  "cobblemon.ability.neuroforce.desc": "效果绝佳的攻击， 威力会变得更强。",
  "cobblemon.ability.neutralizinggas": "化学变化气体",
  "cobblemon.ability.neutralizinggas.desc": "特性为化学变化气体的宝可梦在场时， 场上所有宝可梦的 特性效果都会消失或者无法生效。",
  "cobblemon.ability.noguard": "无防守",
  "cobblemon.ability.noguard.desc": "由于无防守战术， 双方使出的招式都必定会击中。",
  "cobblemon.ability.normalize": "一般皮肤",
  "cobblemon.ability.normalize.desc": "无论是什么属性的招式， 全部会变为一般属性。 威力会少量提高。",
  "cobblemon.ability.oblivious": "迟钝",
  "cobblemon.ability.oblivious.desc": "因为感觉迟钝， 不会变为着迷和被挑衅状态。",
  "cobblemon.ability.opportunist": "跟风",
  "cobblemon.ability.opportunist.desc": "对手的能力提高时，自己也会趁机同样地提高能力。",
  "cobblemon.ability.orichalcumpulse": "绯红脉动",
  "cobblemon.ability.orichalcumpulse.desc": "出场时，会将天气变为晴朗。日照强烈时，会通过古代的脉动升高攻击。",
  "cobblemon.ability.overcoat": "防尘",
  "cobblemon.ability.overcoat.desc": "不会受到沙暴或冰雹等的伤害。 不会受到粉末类招式的攻击。",
  "cobblemon.ability.overgrow": "茂盛",
  "cobblemon.ability.overgrow.desc": "ＨＰ减少的时候， 草属性的招式威力会提高。",
  "cobblemon.ability.owntempo": "我行我素",
  "cobblemon.ability.owntempo.desc": "因为我行我素， 不会变为混乱状态。",
  "cobblemon.ability.parentalbond": "亲子爱",
  "cobblemon.ability.parentalbond.desc": "亲子俩可以合计攻击２次。",
  "cobblemon.ability.pastelveil": "粉彩护幕",
  "cobblemon.ability.pastelveil.desc": "自己和同伴都不会 陷入中毒的异常状态。",
  "cobblemon.ability.perishbody": "灭亡之躯",
  "cobblemon.ability.perishbody.desc": "受到接触类招式攻击时， 双方都会在３回合后变为濒死状态。 替换后效果消失。",
  "cobblemon.ability.pickpocket": "顺手牵羊",
  "cobblemon.ability.pickpocket.desc": "盗取接触到自己的 对手的道具。",
  "cobblemon.ability.pickup": "捡拾",
  "cobblemon.ability.pickup.desc": "有时会捡来对手用过的道具， 冒险过程中也会捡到。",
  "cobblemon.ability.pixilate": "妖精皮肤",
  "cobblemon.ability.pixilate.desc": "一般属性的招式 会变为妖精属性。 威力会少量提高。",
  "cobblemon.ability.plus": "正电",
  "cobblemon.ability.plus.desc": "出场的伙伴之间 如果有正电或负电特性的宝可梦， 自己的特攻会提高。",
  "cobblemon.ability.poisonheal": "毒疗",
  "cobblemon.ability.poisonheal.desc": "变为中毒状态时， ＨＰ不会减少，反而会增加起来。",
  "cobblemon.ability.poisonpoint": "毒刺",
  "cobblemon.ability.poisonpoint.desc": "有时会让接触到自己的 对手变为中毒状态。",
  "cobblemon.ability.poisonpuppeteer": "Poison Puppeteer",
  "cobblemon.ability.poisonpuppeteer.desc": "Pokémon poisoned by Pecharunt's moves will also become confused.",
  "cobblemon.ability.poisontouch": "毒手",
  "cobblemon.ability.poisontouch.desc": "只通过接触就有可能 让对手变为中毒状态。",
  "cobblemon.ability.powerconstruct": "群聚变形",
  "cobblemon.ability.powerconstruct.desc": "ＨＰ变为一半时， 细胞们会赶来支援， 变为完全体形态。",
  "cobblemon.ability.powerofalchemy": "化学之力",
  "cobblemon.ability.powerofalchemy.desc": "继承被打倒的同伴的特性， 变为相同的特性。",
  "cobblemon.ability.powerspot": "能量点",
  "cobblemon.ability.powerspot.desc": "只要处在相邻位置， 招式的威力就会提高。",
  "cobblemon.ability.prankster": "恶作剧之心",
  "cobblemon.ability.prankster.desc": "可以率先使出变化招式。",
  "cobblemon.ability.pressure": "压迫感",
  "cobblemon.ability.pressure.desc": "给予对手压迫感， 大量减少其使用招式的ＰＰ。",
  "cobblemon.ability.primordialsea": "始源之海",
  "cobblemon.ability.primordialsea.desc": "变为不会受到 火属性攻击的天气。",
  "cobblemon.ability.prismarmor": "棱镜装甲",
  "cobblemon.ability.prismarmor.desc": "受到效果绝佳的攻击时， 可以减弱其威力。",
  "cobblemon.ability.propellertail": "螺旋尾鳍",
  "cobblemon.ability.propellertail.desc": "能无视具有吸引对手招式效果的 特性或招式的影响。",
  "cobblemon.ability.protean": "变幻自如",
  "cobblemon.ability.protean.desc": "变为与自己使出的招式 相同的属性。",
  "cobblemon.ability.protosynthesis": "古代活性",
  "cobblemon.ability.protosynthesis.desc": "携带着驱劲能量或天气为晴朗时，数值最高的能力会提高。",
  "cobblemon.ability.psychicsurge": "精神制造者",
  "cobblemon.ability.psychicsurge.desc": "出场时， 会布下精神场地。",
  "cobblemon.ability.punkrock": "庞克摇滚",
  "cobblemon.ability.punkrock.desc": "声音招式的威力会提高。 受到的声音招式伤害会减半。",
  "cobblemon.ability.purepower": "瑜伽之力",
  "cobblemon.ability.purepower.desc": "因瑜伽的力量， 物理攻击的威力会变为２倍。",
  "cobblemon.ability.purifyingsalt": "洁净之盐",
  "cobblemon.ability.purifyingsalt.desc": "因洁净的盐而不会陷入异常状态。会让幽灵属性的招式伤害减半。",
  "cobblemon.ability.quarkdrive": "夸克充能",
  "cobblemon.ability.quarkdrive.desc": "携带着驱劲能量或在电气场地上时，数值最高的能力会提高。",
  "cobblemon.ability.queenlymajesty": "女王的威严",
  "cobblemon.ability.queenlymajesty.desc": "向对手施加威慑力， 使其无法对我方使出先制招式。",
  "cobblemon.ability.quickdraw": "速击",
  "cobblemon.ability.quickdraw.desc": "有时能比对手先一步行动。",
  "cobblemon.ability.quickfeet": "飞毛腿",
  "cobblemon.ability.quickfeet.desc": "变为异常状态时， 速度会提高。",
  "cobblemon.ability.raindish": "雨盘",
  "cobblemon.ability.raindish.desc": "下雨天气时， 会缓缓回复ＨＰ。",
  "cobblemon.ability.rattled": "胆怯",
  "cobblemon.ability.rattled.desc": "受到恶属性、幽灵属性 和虫属性的招式攻击时， 会因胆怯而速度提高。",
  "cobblemon.ability.receiver": "接球手",
  "cobblemon.ability.receiver.desc": "继承被打倒的同伴的特性， 变为相同的特性。",
  "cobblemon.ability.reckless": "舍身",
  "cobblemon.ability.reckless.desc": "自己会因反作用力受伤的招式， 其威力会提高。",
  "cobblemon.ability.refrigerate": "冰冻皮肤",
  "cobblemon.ability.refrigerate.desc": "一般属性的招式 会变为冰属性。 威力会少量提高。",
  "cobblemon.ability.regenerator": "再生力",
  "cobblemon.ability.regenerator.desc": "退回同行队伍后， ＨＰ会少量回复。",
  "cobblemon.ability.ripen": "熟成",
  "cobblemon.ability.ripen.desc": "使树果成熟， 效果变为２倍。",
  "cobblemon.ability.rivalry": "斗争心",
  "cobblemon.ability.rivalry.desc": "面对性别相同的对手， 会燃起斗争心，变得更强。 而面对性别不同的，则会变弱。",
  "cobblemon.ability.rkssystem": "ＡＲ系统",
  "cobblemon.ability.rkssystem.desc": "根据持有的存储碟， 自己的属性会改变。",
  "cobblemon.ability.rockhead": "坚硬脑袋",
  "cobblemon.ability.rockhead.desc": "即使使出会受反作用力伤害的招式， ＨＰ也不会减少。",
  "cobblemon.ability.rockypayload": "搬岩",
  "cobblemon.ability.rockypayload.desc": "岩石属性的招式威力会提高。",
  "cobblemon.ability.roughskin": "粗糙皮肤",
  "cobblemon.ability.roughskin.desc": "受到攻击时， 用粗糙的皮肤弄伤 接触到自己的对手。",
  "cobblemon.ability.runaway": "逃跑",
  "cobblemon.ability.runaway.desc": "一定能从野生宝可梦 那儿逃走。",
  "cobblemon.ability.sandforce": "沙之力",
  "cobblemon.ability.sandforce.desc": "沙暴天气时， 岩石属性、地面属性 和钢属性的招式威力会提高。",
  "cobblemon.ability.sandrush": "拨沙",
  "cobblemon.ability.sandrush.desc": "沙暴天气时， 速度会提高。",
  "cobblemon.ability.sandspit": "吐沙",
  "cobblemon.ability.sandspit.desc": "受到攻击时， 会刮起沙暴。",
  "cobblemon.ability.sandstream": "扬沙",
  "cobblemon.ability.sandstream.desc": "出场时， 会把天气变为沙暴。",
  "cobblemon.ability.sandveil": "沙隐",
  "cobblemon.ability.sandveil.desc": "在沙暴的时候， 闪避率会提高。",
  "cobblemon.ability.sapsipper": "食草",
  "cobblemon.ability.sapsipper.desc": "受到草属性的招式攻击时， 不会受到伤害，而是攻击会提高。",
  "cobblemon.ability.schooling": "鱼群",
  "cobblemon.ability.schooling.desc": "ＨＰ多的时候会聚起来变强。 ＨＰ剩余量变少时， 群体会分崩离析。",
  "cobblemon.ability.scrappy": "胆量",
  "cobblemon.ability.scrappy.desc": "一般属性和格斗属性的招式 可以击中幽灵属性的宝可梦。",
  "cobblemon.ability.screencleaner": "除障",
  "cobblemon.ability.screencleaner.desc": "出场时，敌方和我方的光墙、 反射壁和极光幕的效果会消失。",
  "cobblemon.ability.seedsower": "掉出种子",
  "cobblemon.ability.seedsower.desc": "受到攻击时，会将脚下变成青草场地。",
  "cobblemon.ability.serenegrace": "天恩",
  "cobblemon.ability.serenegrace.desc": "托天恩的福， 招式的追加效果容易出现。",
  "cobblemon.ability.shadowshield": "幻影防守",
  "cobblemon.ability.shadowshield.desc": "ＨＰ全满时， 受到的伤害会变少。",
  "cobblemon.ability.shadowtag": "踩影",
  "cobblemon.ability.shadowtag.desc": "踩住对手的影子 使其无法逃走或替换。",
  "cobblemon.ability.sharpness": "锋锐",
  "cobblemon.ability.sharpness.desc": "提高切割对手的招式的威力。",
  "cobblemon.ability.shedskin": "蜕皮",
  "cobblemon.ability.shedskin.desc": "通过蜕去身上的皮， 有时会治愈异常状态。",
  "cobblemon.ability.sheerforce": "强行",
  "cobblemon.ability.sheerforce.desc": "招式的追加效果消失， 但因此能以更高的威力使出招式。",
  "cobblemon.ability.shellarmor": "硬壳盔甲",
  "cobblemon.ability.shellarmor.desc": "被坚硬的壳保护着， 对手的攻击不会击中要害。",
  "cobblemon.ability.shielddust": "鳞粉",
  "cobblemon.ability.shielddust.desc": "被鳞粉守护着， 不会受到招式的追加效果影响。",
  "cobblemon.ability.shieldsdown": "界限盾壳",
  "cobblemon.ability.shieldsdown.desc": "ＨＰ变为一半时， 壳会坏掉，变得有攻击性。",
  "cobblemon.ability.simple": "单纯",
  "cobblemon.ability.simple.desc": "能力变化会变为平时的２倍。",
  "cobblemon.ability.skilllink": "连续攻击",
  "cobblemon.ability.skilllink.desc": "如果使用连续招式， 总是能使出最高次数。",
  "cobblemon.ability.slowstart": "慢启动",
  "cobblemon.ability.slowstart.desc": "在５回合内， 攻击和速度减半。",
  "cobblemon.ability.slushrush": "拨雪",
  "cobblemon.ability.slushrush.desc": "冰雹天气时， 速度会提高。",
  "cobblemon.ability.sniper": "狙击手",
  "cobblemon.ability.sniper.desc": "击中要害时， 威力会变得更强。",
  "cobblemon.ability.snowcloak": "雪隐",
  "cobblemon.ability.snowcloak.desc": "冰雹天气时， 闪避率会提高。",
  "cobblemon.ability.snowwarning": "降雪",
  "cobblemon.ability.snowwarning.desc": "出场时， 会将天气变为冰雹。",
  "cobblemon.ability.solarpower": "太阳之力",
  "cobblemon.ability.solarpower.desc": "晴朗天气时， 特攻会提高， 而每回合ＨＰ会减少。",
  "cobblemon.ability.solidrock": "坚硬岩石",
  "cobblemon.ability.solidrock.desc": "受到效果绝佳的攻击时， 可以减弱其威力。",
  "cobblemon.ability.soulheart": "魂心",
  "cobblemon.ability.soulheart.desc": "宝可梦每次变为濒死状态时， 特攻会提高。",
  "cobblemon.ability.soundproof": "隔音",
  "cobblemon.ability.soundproof.desc": "通过屏蔽声音， 不受到声音招式的攻击。",
  "cobblemon.ability.speedboost": "加速",
  "cobblemon.ability.speedboost.desc": "每一回合速度会变快。",
  "cobblemon.ability.stakeout": "蹲守",
  "cobblemon.ability.stakeout.desc": "可以对替换出场的对手 以２倍的伤害进行攻击。",
  "cobblemon.ability.stall": "慢出",
  "cobblemon.ability.stall.desc": "使出招式的顺序 必定会变为最后。",
  "cobblemon.ability.stalwart": "坚毅",
  "cobblemon.ability.stalwart.desc": "能无视具有吸引 对手招式效果的 特性或招式的影响。",
  "cobblemon.ability.stamina": "精力",
  "cobblemon.ability.stamina.desc": "受到攻击时， 防御会提高。",
  "cobblemon.ability.stancechange": "战斗切换",
  "cobblemon.ability.stancechange.desc": "如果使出攻击招式，会变为刀剑形态， 如果使出招式“王者盾牌”， 会变为盾牌形态。",
  "cobblemon.ability.static": "静电",
  "cobblemon.ability.static.desc": "身上带有静电， 有时会让接触到的对手麻痹。",
  "cobblemon.ability.steadfast": "不屈之心",
  "cobblemon.ability.steadfast.desc": "每次畏缩时， 不屈之心就会燃起， 速度也会提高。",
  "cobblemon.ability.steamengine": "蒸汽机",
  "cobblemon.ability.steamengine.desc": "受到水属性或 火属性的招式攻击时， 速度会巨幅提高。",
  "cobblemon.ability.steelworker": "钢能力者",
  "cobblemon.ability.steelworker.desc": "钢属性的招式威力会提高。",
  "cobblemon.ability.steelyspirit": "钢之意志",
  "cobblemon.ability.steelyspirit.desc": "我方的钢属性 攻击威力会提高。",
  "cobblemon.ability.stench": "恶臭",
  "cobblemon.ability.stench.desc": "通过释放臭臭的气味， 在攻击的时候， 有时会使对手畏缩。",
  "cobblemon.ability.stickyhold": "黏着",
  "cobblemon.ability.stickyhold.desc": "因为道具是粘在黏性身体上的， 所以不会被对手夺走。",
  "cobblemon.ability.stormdrain": "引水",
  "cobblemon.ability.stormdrain.desc": "将水属性的招式引到自己身上， 不会受到伤害，而是会提高特攻。",
  "cobblemon.ability.strongjaw": "强壮之颚",
  "cobblemon.ability.strongjaw.desc": "因为颚部强壮， 啃咬类招式的威力会提高。",
  "cobblemon.ability.sturdy": "结实",
  "cobblemon.ability.sturdy.desc": "即使受到对手的招式攻击， 也不会被一击打倒。 一击必杀的招式也没有效果。",
  "cobblemon.ability.suctioncups": "吸盘",
  "cobblemon.ability.suctioncups.desc": "用吸盘牢牢贴在地面上， 让替换宝可梦的招式和道具无效。",
  "cobblemon.ability.superluck": "超幸运",
  "cobblemon.ability.superluck.desc": "因为拥有超幸运， 攻击容易击中对手的要害。",
  "cobblemon.ability.supersweetsyrup": "Supersweet Syrup",
  "cobblemon.ability.supersweetsyrup.desc": "Lowers the evasion of opposing Pok�mon by 1 stage when first sent into battle",
  "cobblemon.ability.supremeoverlord": "大将",
  "cobblemon.ability.supremeoverlord.desc": "出场时，攻击和特攻会按照目前被打倒的同伴数量逐渐提升，被打倒越多，提升越多。",
  "cobblemon.ability.surgesurfer": "冲浪之尾",
  "cobblemon.ability.surgesurfer.desc": "电气场地时， 速度会变为２倍。",
  "cobblemon.ability.swarm": "虫之预感",
  "cobblemon.ability.swarm.desc": "ＨＰ减少的时候， 虫属性的招式威力会提高。",
  "cobblemon.ability.sweetveil": "甜幕",
  "cobblemon.ability.sweetveil.desc": "我方的宝可梦 不会变为睡眠状态。",
  "cobblemon.ability.swiftswim": "悠游自如",
  "cobblemon.ability.swiftswim.desc": "下雨天气时， 速度会提高。",
  "cobblemon.ability.swordofruin": "灾祸之剑",
  "cobblemon.ability.swordofruin.desc": "以能呼唤灾厄的剑的力量降低除自己以外的宝可梦的防御。",
  "cobblemon.ability.symbiosis": "共生",
  "cobblemon.ability.symbiosis.desc": "同伴使用道具时， 会把自己持有的道具传递给同伴。",
  "cobblemon.ability.synchronize": "同步",
  "cobblemon.ability.synchronize.desc": "将自己的中毒、麻痹 或灼伤状态传染给对手。",
  "cobblemon.ability.tabletsofruin": "灾祸之简",
  "cobblemon.ability.tabletsofruin.desc": "以能呼唤灾厄的简的力量降低除自己以外的宝可梦的攻击。",
  "cobblemon.ability.tangledfeet": "蹒跚",
  "cobblemon.ability.tangledfeet.desc": "在混乱状态时， 闪避率会提高。",
  "cobblemon.ability.tanglinghair": "卷发",
  "cobblemon.ability.tanglinghair.desc": "对于用攻击接触到自己的对手， 会降低其速度。",
  "cobblemon.ability.technician": "技术高手",
  "cobblemon.ability.technician.desc": "攻击时可以将 低威力招式的威力提高。",
  "cobblemon.ability.telepathy": "心灵感应",
  "cobblemon.ability.telepathy.desc": "读取我方的攻击， 并闪避其招式伤害。",
  "cobblemon.ability.teraformzero": "Teraform Zero",
  "cobblemon.ability.teraformzero.desc": "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.",
  "cobblemon.ability.terashell": "太晶化",
  "cobblemon.ability.terashell.desc": "宝可梦的外壳蕴含着每种宝可梦的力量。当宝可梦的 HP 已满时，所有攻击该宝可梦的伤害招式都不会很有效。",
  "cobblemon.ability.terashift": "Tera Shift",
  "cobblemon.ability.terashift.desc": "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.",
  "cobblemon.ability.teravolt": "兆级电压",
  "cobblemon.ability.teravolt.desc": "可以不受对手特性的干扰， 向对手使出招式。",
  "cobblemon.ability.thermalexchange": "热交换",
  "cobblemon.ability.thermalexchange.desc": "受到火属性的招式攻击时，攻击会提高，且不会陷入灼伤状态。",
  "cobblemon.ability.thickfat": "厚脂肪",
  "cobblemon.ability.thickfat.desc": "因为被厚厚的脂肪保护着， 会让火属性和冰属性的招式伤害减半。",
  "cobblemon.ability.tintedlens": "有色眼镜",
  "cobblemon.ability.tintedlens.desc": "可以将效果不好的招式 以通常的威力使出。",
  "cobblemon.ability.torrent": "激流",
  "cobblemon.ability.torrent.desc": "ＨＰ减少的时候， 水属性的招式威力会提高。",
  "cobblemon.ability.toughclaws": "硬爪",
  "cobblemon.ability.toughclaws.desc": "接触到对手的招式 威力会提高。",
  "cobblemon.ability.toxicboost": "中毒激升",
  "cobblemon.ability.toxicboost.desc": "变为中毒状态时， 物理招式的威力会提高。",
  "cobblemon.ability.toxicchain": "Toxic 锁链",
  "cobblemon.ability.toxicchain.desc": "The power of the Pokémon's toxic chain may badly poison any target the Pok�mon hits with a move",
  "cobblemon.ability.toxicdebris": "毒满地",
  "cobblemon.ability.toxicdebris.desc": "受到物理招式的伤害时，会在对手脚下散布毒菱。",
  "cobblemon.ability.trace": "复制",
  "cobblemon.ability.trace.desc": "出场时，复制对手的特性， 变为与之相同的特性。",
  "cobblemon.ability.transistor": "电晶体",
  "cobblemon.ability.transistor.desc": "电属性的招式威力会提高。",
  "cobblemon.ability.triage": "先行治疗",
  "cobblemon.ability.triage.desc": "可以率先使出回复招式。",
  "cobblemon.ability.truant": "懒惰",
  "cobblemon.ability.truant.desc": "如果使出招式， 下一回合就会休息。",
  "cobblemon.ability.turboblaze": "涡轮火焰",
  "cobblemon.ability.turboblaze.desc": "可以不受对手特性的干扰， 向对手使出招式。",
  "cobblemon.ability.unaware": "纯朴",
  "cobblemon.ability.unaware.desc": "可以无视对手能力的变化， 进行攻击。",
  "cobblemon.ability.unburden": "轻装",
  "cobblemon.ability.unburden.desc": "失去所持有的道具时， 速度会提高。",
  "cobblemon.ability.unnerve": "紧张感",
  "cobblemon.ability.unnerve.desc": "让对手紧张， 使其无法食用树果。",
  "cobblemon.ability.unseenfist": "无形拳",
  "cobblemon.ability.unseenfist.desc": "如果使出的是接触到对手的招式， 就可以无视守护效果进行攻击。",
  "cobblemon.ability.vesselofruin": "灾祸之鼎",
  "cobblemon.ability.vesselofruin.desc": "以能呼唤灾厄的鼎的力量降低除自己以外的宝可梦的特攻。",
  "cobblemon.ability.victorystar": "胜利之星",
  "cobblemon.ability.victorystar.desc": "自己和同伴的命中率会提高。",
  "cobblemon.ability.vitalspirit": "干劲",
  "cobblemon.ability.vitalspirit.desc": "通过激发出干劲， 不会变为睡眠状态。",
  "cobblemon.ability.voltabsorb": "蓄电",
  "cobblemon.ability.voltabsorb.desc": "受到电属性的招式攻击时， 不会受到伤害，而是会回复。",
  "cobblemon.ability.wanderingspirit": "游魂",
  "cobblemon.ability.wanderingspirit.desc": "与使用接触类招式 攻击自己的宝可梦互换特性。",
  "cobblemon.ability.waterabsorb": "储水",
  "cobblemon.ability.waterabsorb.desc": "受到水属性的招式攻击时， 不会受到伤害，而是会回复。",
  "cobblemon.ability.waterbubble": "水泡",
  "cobblemon.ability.waterbubble.desc": "降低自己受到的火属性 招式的威力，不会灼伤。",
  "cobblemon.ability.watercompaction": "遇水凝固",
  "cobblemon.ability.watercompaction.desc": "受到水属性的招式攻击时， 防御会大幅提高。",
  "cobblemon.ability.waterveil": "水幕",
  "cobblemon.ability.waterveil.desc": "将水幕裹在身上， 不会变为灼伤状态。",
  "cobblemon.ability.weakarmor": "碎裂铠甲",
  "cobblemon.ability.weakarmor.desc": "如果因物理招式受到伤害， 防御会降低， 速度会大幅提高。",
  "cobblemon.ability.wellbakedbody": "焦香之躯",
  "cobblemon.ability.wellbakedbody.desc": "受到火属性的招式攻击时，不会受到伤害，而是会大幅提高防御。",
  "cobblemon.ability.whitesmoke": "白色烟雾",
  "cobblemon.ability.whitesmoke.desc": "被白色烟雾保护着， 不会被对手降低能力。",
  "cobblemon.ability.wimpout": "跃跃欲逃",
  "cobblemon.ability.wimpout.desc": "ＨＰ变为一半时， 会慌慌张张逃走， 退回同行队伍中。",
  "cobblemon.ability.windpower": "风力发电",
  "cobblemon.ability.windpower.desc": "受到风的招式攻击时，会变为充电状态。",
  "cobblemon.ability.windrider": "乘风",
  "cobblemon.ability.windrider.desc": "吹起了顺风或受到风的招式攻击时，不会受到伤害，而是会提高攻击。",
  "cobblemon.ability.wonderguard": "神奇守护",
  "cobblemon.ability.wonderguard.desc": "不可思议的力量， 只有效果绝佳的招式才能击中。",
  "cobblemon.ability.wonderskin": "奇迹皮肤",
  "cobblemon.ability.wonderskin.desc": "成为不易受到变化招式 攻击的身体。",
  "cobblemon.ability.zenmode": "达摩模式",
  "cobblemon.ability.zenmode.desc": "ＨＰ变为一半以下时， 样子会改变。",
  "cobblemon.ability.zerotohero": "全能变身",
  "cobblemon.ability.zerotohero.desc": "回到同行队伍后，会变为全能形态。",
  "cobblemon.ability_changer.changed": "%1$s的特性变成了%2$s！",
  "cobblemon.battle.ability.airlock": "天气的影响消失了！",
  "cobblemon.battle.ability.anticipation": "%1$s发抖了！",
  "cobblemon.battle.ability.generic": "%1$s的%2$s！",
  "cobblemon.battle.ability.magicbounce": "%1$s将%2$s反射了回去！",
  "cobblemon.battle.ability.receiver": "继承了%1$s的%2$s！",
  "cobblemon.battle.ability.speed_boost": "%1$s's Speed Boost Activated!",
  "cobblemon.battle.ability.sturdy": "%1$s挺住了攻击！",
  "cobblemon.battle.ability.trace": "%1$s复制了%2$s的%3$s！",
  "cobblemon.battle.ability.unnerve": "%1$s使对手因太紧张而无法食用树果！",
  "cobblemon.battle.activate.afteryou": "%1$s接受了好意！",
  "cobblemon.battle.activate.aromatherapy": "舒缓身心的芳香在场地上散发开了！",
  "cobblemon.battle.activate.attract": "%1$s迷上了%2$s！",
  "cobblemon.battle.activate.beatup": "%1$s的攻击！",
  "cobblemon.battle.activate.bide": "%1$s正在贮存能量！",
  "cobblemon.battle.activate.bind": "%1$s被%2$s紧紧绑住了！",
  "cobblemon.battle.activate.celebrate": "恭喜恭喜！%1$s！",
  "cobblemon.battle.activate.clamp": "%2$s紧紧夹住了%1$s！",
  "cobblemon.battle.activate.confusion": "%1$s混乱了！",
  "cobblemon.battle.activate.courtchange": "%1$s交换了双方场地的状态效果！",
  "cobblemon.battle.activate.craftyshield": "%1$s受到了戏法防守的保护！",
  "cobblemon.battle.activate.destinybond": "%1$s和对手同归于尽了！",
  "cobblemon.battle.activate.disguise": "画皮变成了替身！",
  "cobblemon.battle.activate.electricterrain": "%1$s被飞闪的电光保护了！",
  "cobblemon.battle.activate.endure": "%1$s挺住了攻击！",
  "cobblemon.battle.activate.firespin": "%1$s被困在了火焰漩涡之中！",
  "cobblemon.battle.activate.focusband": "%1$s用%2$s撑住了！",
  "cobblemon.battle.activate.forewarn": "%2$s的%3$s被预知了！",
  "cobblemon.battle.activate.gravity": "%1$s因受到重力影响而无法待在空中！",
  "cobblemon.battle.activate.grudge": "怨念让%1$s失去了%3$s的所有PP！",
  "cobblemon.battle.activate.guardsplit": "%1$s平分了各自的防守！",
  "cobblemon.battle.activate.happyhour": "大家被欢乐的气氛包围了！",
  "cobblemon.battle.activate.heal_bell": "A bell chimed!",
  "cobblemon.battle.activate.healbell": "铃声响起了！",
  "cobblemon.battle.activate.infestation": "%1$s受到了纠缠不休！",
  "cobblemon.battle.activate.ingrain": "%1$s用扎下的根固定了自己！",
  "cobblemon.battle.activate.liquidooze": "%1$s吸收了污泥浆！",
  "cobblemon.battle.activate.lockon": "%1$s锁定了%2$s！",
  "cobblemon.battle.activate.magmastorm": "%1$s被困在了岩浆漩涡之中！",
  "cobblemon.battle.activate.magnitude": "震级%1$s！",
  "cobblemon.battle.activate.matblock": "%3$s被掀起的榻榻米挡住了！",
  "cobblemon.battle.activate.mindreader": "%2$s将目标对准了%1$s！",
  "cobblemon.battle.activate.mist": "%1$s受到了白雾的保护！",
  "cobblemon.battle.activate.misty_terrain": "%1$s surrounds itself with a protective mist!",
  "cobblemon.battle.activate.mistyterrain": "%1$s被缭绕的雾气保护了！",
  "cobblemon.battle.activate.phantomforce": "突破了%1$s的守护！",
  "cobblemon.battle.activate.poltergeist": "%1$s被%3$s袭击了！",
  "cobblemon.battle.activate.powder": "火焰碰到身上的粉尘，引起爆炸了！",
  "cobblemon.battle.activate.powersplit": "%1$s平分了各自的力量！",
  "cobblemon.battle.activate.protect": "%1$s在攻击中守护住了自己！",
  "cobblemon.battle.activate.protosynthesis": "%1$s通过大晴天发动了古代活性！",
  "cobblemon.battle.activate.psychic_terrain": "%1$s surrounds itself with psychic terrain!",
  "cobblemon.battle.activate.psychicterrain": "%1$s被奇妙的感觉保护了！",
  "cobblemon.battle.activate.pursuit": "(%1$s即将被替换…)",
  "cobblemon.battle.activate.quash": "%1$s的行动被延后了！",
  "cobblemon.battle.activate.quickclaw": "%1$s用了先制之爪后，行动变快了！",
  "cobblemon.battle.activate.quickguard": "%1$s受到了快速防守的保护！",
  "cobblemon.battle.activate.safeguard": "%1$s受到了神秘守护的保护！",
  "cobblemon.battle.activate.sandtomb": "%1$s陷入了流沙地狱！",
  "cobblemon.battle.activate.sketch": "%1$s学会了%3$s！",
  "cobblemon.battle.activate.skillswap": "%1$s互换了各自的特性！",
  "cobblemon.battle.activate.snatch": "%1$s把招式化为己用了！",
  "cobblemon.battle.activate.speedswap": "%1$s互换了各自的速度！",
  "cobblemon.battle.activate.spite": "%1$s的%2$s减少了%3$s点PP！",
  "cobblemon.battle.activate.stickyweb": "%1$s被黏黏网黏住了！",
  "cobblemon.battle.activate.struggle": "%1$s已经没有可以使用的招式了！",
  "cobblemon.battle.activate.substitute": "替身代替%1$s承受了攻击！",
  "cobblemon.battle.activate.switcheroo": "%1$s互换了各自的道具！",
  "cobblemon.battle.activate.synchronize": "[%1$s的同步]",
  "cobblemon.battle.activate.tidyup": "大扫除完毕！",
  "cobblemon.battle.activate.trapped": "%1$s无法逃走了！",
  "cobblemon.battle.activate.trick": "%1$s互换了各自的道具！",
  "cobblemon.battle.activate.whirlpool": "%1$s被困在了漩涡之中！",
  "cobblemon.battle.activate.wideguard": "%1$s受到了广域防守的保护！",
  "cobblemon.battle.activate.wrap": "%1$s被%2$s紧紧束缚住了！",
  "cobblemon.battle.bagitem.cannot": "你现在不能使用道具。",
  "cobblemon.battle.bagitem.invalid": "这道具不会有任何效果。",
  "cobblemon.battle.bagitem.use": "%1$s对%3$s使用了%2$s！",
  "cobblemon.battle.bide_activate": "%1$s is storing energy!",
  "cobblemon.battle.bide_end": "%1$s unleashed its energy!",
  "cobblemon.battle.bide_start": "%1$s begins storing energy!",
  "cobblemon.battle.block.uproar": "吵闹阻止了%1$s入眠！",
  "cobblemon.battle.boost.cap.multiple": "%1$s的能力已经无法再提高了！",
  "cobblemon.battle.boost.cap.single": "%1$s的%2$s已经无法再提高了！",
  "cobblemon.battle.boost.severe": "%1$s的%2$s巨幅提高了！",
  "cobblemon.battle.boost.severe.zeffect": "因为Z力量，%1$s的%2$s巨幅提高了！",
  "cobblemon.battle.boost.sharp": "%1$s的%2$s大幅提高了！",
  "cobblemon.battle.boost.sharp.zeffect": "因为Z力量，%1$s的%2$s大幅提高了！",
  "cobblemon.battle.boost.slight": "%1$s的%2$s提高了！",
  "cobblemon.battle.boost.slight.zeffect": "因为Z力量，%1$s的%2$s提高了！",
  "cobblemon.battle.cant.attract": "%1$s因着迷了而无法使出招式！",
  "cobblemon.battle.cant.disable": "封住了%1$s的%2$s！",
  "cobblemon.battle.cant.flinch": "%1$s畏缩了，无法使出招式！",
  "cobblemon.battle.cant.flinched": "%1$s flinched and couldn't move!",
  "cobblemon.battle.cant.focus_punch": "%1$s lost its focus and couldn't move!",
  "cobblemon.battle.cant.focuspunch": "%1$s失去了它的专注力而无法使出招式！",
  "cobblemon.battle.cant.generic": "%1$s无法使出%2$s！",
  "cobblemon.battle.cant.generic_block": "%1$s can't use %2$s!",
  "cobblemon.battle.cant.gravity": "%1$s因受到重力影响而无法使用%2$s！",
  "cobblemon.battle.cant.heal_block": "%1$s can't use %2$s because of Heal Block!",
  "cobblemon.battle.cant.healblock": "%1$s因回复封锁而无法使出%2$s！",
  "cobblemon.battle.cant.imprison": "%1$s因封印而无法使出%2$s！",
  "cobblemon.battle.cant.no_pp": "%1$s tried to use %2$s but had no PP left!",
  "cobblemon.battle.cant.nopp": "%1$s can't use %2$s because it is out of PP!",
  "cobblemon.battle.cant.recharge": "%1$s因攻击的反作用力而无法动弹！",
  "cobblemon.battle.cant.shell_trap": "%1$s's shell trap didn't work!",
  "cobblemon.battle.cant.shelltrap": "%1$s的陷阱甲壳没有被触发！",
  "cobblemon.battle.cant.taunt": "%1$s受到了挑衅，无法使出%2$s！",
  "cobblemon.battle.cant.throat_chop": "The effects of Throat Chop prevent %1$s from using certain moves!",
  "cobblemon.battle.cant.throatchop": "%1$s因地狱突刺的效果无法使出招式！",
  "cobblemon.battle.cant.truant": "%1$s正在偷懒。",
  "cobblemon.battle.choose_actions": "接下来要怎么办？",
  "cobblemon.battle.clearallboost": "能力变化消失了！",
  "cobblemon.battle.clearallnegativeboost": "%1$s的负面能力变化消失了！",
  "cobblemon.battle.clearallnegativeboost.zeffect": "因为Z力量，%1$s的能力复原了！",
  "cobblemon.battle.confusion_activate": "在混亂中傷害了自己！",
  "cobblemon.battle.confusion_snapped": "%1$s 从混亂中振作！",
  "cobblemon.battle.confusion_start": "%1$s 混亂了！",
  "cobblemon.battle.copyboost.generic": "%1$s复制了%2$s的能力变化！",
  "cobblemon.battle.crash": "发生了对战错误。若为单人游戏，请向模组团队报告此错误；若为多人游戏则请向服务器管理员报告。",
  "cobblemon.battle.crit": "击中了要害！",
  "cobblemon.battle.curestatus.naturalcure": "%1$s的自然恢复治愈了它！",
  "cobblemon.battle.damage.axekick": "%1$s因势头过猛而撞到了地面！",
  "cobblemon.battle.damage.baddreams": "%1$s正被恶梦缠身！",
  "cobblemon.battle.damage.bind": "%1$s受到了绑紧的伤害。",
  "cobblemon.battle.damage.clamp": "%1$s受到了贝壳夹击的伤害。",
  "cobblemon.battle.damage.confusion": "不知所以地攻击了自己！",
  "cobblemon.battle.damage.curse": "%1$s正受到诅咒！",
  "cobblemon.battle.damage.dryskin": "%1$s因干燥皮肤而受到了伤害！",
  "cobblemon.battle.damage.firespin": "%1$s受到了火焰旋涡的伤害。",
  "cobblemon.battle.damage.flameburst": "溅射的火焰击中了%1$s！",
  "cobblemon.battle.damage.generic": "%1$s受到了伤害！",
  "cobblemon.battle.damage.hail": "冰雹袭击了%1$s！",
  "cobblemon.battle.damage.highjumpkick": "%1$s因势头过猛而撞到了地面！",
  "cobblemon.battle.damage.infestation": "%1$s受到了纠缠不休的伤害。",
  "cobblemon.battle.damage.ironbarbs": "%1$s was hurt!",
  "cobblemon.battle.damage.item": "%1$s因%2$s而受到了伤害！",
  "cobblemon.battle.damage.leechseed": "寄生植物夺取了%1$s的体力！",
  "cobblemon.battle.damage.lifeorb": "%1$s的生命被少量削减了！",
  "cobblemon.battle.damage.magmastorm": "%1$s受到了岩浆风暴的伤害。",
  "cobblemon.battle.damage.mindblown": "%1$s消耗了自己的HP来发动招式！",
  "cobblemon.battle.damage.nightmare": "%1$s被困在了恶梦之中！",
  "cobblemon.battle.damage.pokemonmimikyubusted": "%1$s的画皮脱落了！",
  "cobblemon.battle.damage.recoil": "%1$s受到了反作用力造成的伤害！",
  "cobblemon.battle.damage.rockyhelmet": "%1$s因凸凸头盔受到了伤害！",
  "cobblemon.battle.damage.roughskin": "%1$s was hurt!",
  "cobblemon.battle.damage.saltcure": "%1$s受到了盐腌的伤害。",
  "cobblemon.battle.damage.sandstorm": "沙暴袭击了%1$s！",
  "cobblemon.battle.damage.sandtomb": "%1$s受到了流沙深渊的伤害。",
  "cobblemon.battle.damage.spikes": "%1$s受到了撒菱的伤害！",
  "cobblemon.battle.damage.spikyshield": "%1$s受伤了！",
  "cobblemon.battle.damage.stealthrock": "锋利的岩石扎进了%1$s！",
  "cobblemon.battle.damage.whirlpool": "%1$s受到了潮旋的伤害。",
  "cobblemon.battle.damage.wrap": "%1$s受到了紧束的伤害。",
  "cobblemon.battle.damage_dealt": "%1$s受到了%2$s点伤害！",
  "cobblemon.battle.detailschange.mega": "%1$s和钥石起了反应！",
  "cobblemon.battle.dragged_out": "%1$s被拖出去了！",
  "cobblemon.battle.end.attract": "%1$s不再迷恋对方了！",
  "cobblemon.battle.end.bide": "%1$s释放了它的能量！",
  "cobblemon.battle.end.bind": "%1$s摆脱了紧绑！",
  "cobblemon.battle.end.clamp": "%1$s摆脱了贝壳夹击的束缚！",
  "cobblemon.battle.end.confusion": "%1$s摆脱了混乱状态！",
  "cobblemon.battle.end.disable": "%1$s的招式不再被封印了！",
  "cobblemon.battle.end.doomdesire": "%1$s受到了破灭之愿的攻击！",
  "cobblemon.battle.end.dynamax": "%1$s变回正常了！",
  "cobblemon.battle.end.embargo": "%1$s再次可以使用道具了！",
  "cobblemon.battle.end.encore": "%1$s的再来一次状态解除了！",
  "cobblemon.battle.end.firespin": "%1$s摆脱了火焰旋涡！",
  "cobblemon.battle.end.futuresight": "%1$s受到了预知未来的攻击！",
  "cobblemon.battle.end.healblock": "%1$s的回复封锁结束了！",
  "cobblemon.battle.end.illusion": "%1$s造成的幻觉被解除了！",
  "cobblemon.battle.end.leechseed": "%1$s摆脱了寄生种子！",
  "cobblemon.battle.end.magnetrise": "%1$s的电磁浮游停止了。",
  "cobblemon.battle.end.powershift": "%1$s互换了进攻力和防守力！",
  "cobblemon.battle.end.powertrick": "%1$s互换了攻击和防御！",
  "cobblemon.battle.end.protosynthesis": "%1$s的古代活性效果消失了！",
  "cobblemon.battle.end.skydrop": "%1$s摆脱了自由落体状态！",
  "cobblemon.battle.end.substitute": "%1$s的替身消失了！",
  "cobblemon.battle.end.taunt": "%1$s摆脱了挑衅！",
  "cobblemon.battle.end.telekinesis": "%1$s摆脱了意念移物的悬浮！",
  "cobblemon.battle.end.torment": "%1$s摆脱了无理取闹！",
  "cobblemon.battle.end.uproar": "%1$s冷静下来了。",
  "cobblemon.battle.end.whirlpool": "%1$s摆脱了潮旋的束缚！",
  "cobblemon.battle.end.wrap": "%1$s摆脱了紧束！",
  "cobblemon.battle.endability": "%1$s的特性被抑制了！",
  "cobblemon.battle.enditem.airballoon": "%1$s的气球破了！",
  "cobblemon.battle.enditem.berryjuice": "%1$s喝下了它的树果汁！",
  "cobblemon.battle.enditem.cellbattery": "%1$s发动了它的充电电池！",
  "cobblemon.battle.enditem.corrosivegas": "%3$s把%1$s的%2$s融化了！",
  "cobblemon.battle.enditem.eat": "%1$s吃掉了它的%2$s！",
  "cobblemon.battle.enditem.ejectbutton": "%1$s要用逃脱按键回去了！",
  "cobblemon.battle.enditem.fling": "%1$s投掷了%2$s！",
  "cobblemon.battle.enditem.gem": "%2$s增强了%1$s的威力！",
  "cobblemon.battle.enditem.generic": "%1$s发动了它的%2$s！",
  "cobblemon.battle.enditem.incinerate": "%1$s的%2$s被烧尽了！",
  "cobblemon.battle.enditem.knockoff": "%3$s拍落了%1$s的%2$s！",
  "cobblemon.battle.enditem.mentalherb": "%1$s用心灵香草摆脱了对精神的影响！",
  "cobblemon.battle.enditem.mirrorherb": "%1$s用模仿香草模仿了对手的能力变化！",
  "cobblemon.battle.enditem.powerherb": "%1$s用了强力香草后，充满了力量！",
  "cobblemon.battle.enditem.redcard": "%1$s猛地向%3$s出示了红牌！",
  "cobblemon.battle.enditem.snowball": "%1$s发动了它的雪球！",
  "cobblemon.battle.enditem.stealeat": "%3$s偷走并吃掉了对手的%2$s！",
  "cobblemon.battle.enditem.whiteherb": "%1$s用白色香草复原了能力！",
  "cobblemon.battle.error.canceled": "现在不是用这个道具的时候！",
  "cobblemon.battle.error.in_battle": "这只%1$s正在战斗中。",
  "cobblemon.battle.error.in_battle.personal": "你正在一场战斗中！",
  "cobblemon.battle.error.insufficient_pokemon": "%1$s的手上只有%2只可以战斗的宝可梦，没有达到要求的%3只。",
  "cobblemon.battle.error.insufficient_pokemon.personal": "你的手上只有%1只可以战斗的宝可梦，没有达到要求的%2只！",
  "cobblemon.battle.error.no_pokemon": "你的手上没有可以战斗的宝可梦！",
  "cobblemon.battle.error.no_pokemon_opponent": "你的对手没有可以战斗的宝可梦！",
  "cobblemon.battle.error.pokemon_is_trapped": "[无效的选择] 无法交换：出战中的宝可梦被困住了",
  "cobblemon.battle.errors.busy": "这只%1$s没有空！",
  "cobblemon.battle.fail": "但是，没有起到效果！",
  "cobblemon.battle.fail.brn": "但是%1$s已经被灼伤了！",
  "cobblemon.battle.fail.darkvoid": "%1$s使用不了这个招式！",
  "cobblemon.battle.fail.frz": "但是%1$s已经被冰冻了！",
  "cobblemon.battle.fail.grassknot": "%1$s摇了摇头。看起来它不能使用这个招式…",
  "cobblemon.battle.fail.heal": "%1$s的HP已满！",
  "cobblemon.battle.fail.healblock": "%1$s没有受到影响！",
  "cobblemon.battle.fail.par": "但是%1$s已经被麻痹了！",
  "cobblemon.battle.fail.psn": "但是%1$s已经中毒了！",
  "cobblemon.battle.fail.skydrop": "%1$s太重了，无法被带到空中！",
  "cobblemon.battle.fail.slp": "但是%1$s已经睡着了！",
  "cobblemon.battle.fail.substitute": "无法创造替身！",
  "cobblemon.battle.fail.teatime": "但是什么都没有发生…",
  "cobblemon.battle.fail.tox": "但是%1$s已经中毒了！",
  "cobblemon.battle.fail.unboost": "%1$s的能力没有被降低！",
  "cobblemon.battle.fail.unboost.single": "%1$s的%2$s没有被降低！",
  "cobblemon.battle.fail.uproar": "%1$s在吵闹下无法入眠！",
  "cobblemon.battle.fainted": "%1$s倒下了！",
  "cobblemon.battle.field_end.electric_terrain": "The electricity disappeared from the battlefield.",
  "cobblemon.battle.field_end.grassy_terrain": "The grass disappeared from the battlefield.",
  "cobblemon.battle.field_end.gravity": "Gravity returned to normal!",
  "cobblemon.battle.field_end.magic_room": "Magic Room wore off, and held items' effects returned to normal!",
  "cobblemon.battle.field_end.misty_terrain": "The mist disappeared from the battlefield.",
  "cobblemon.battle.field_end.mud_sport": "The effects of Mud Sport have faded.",
  "cobblemon.battle.field_end.psychic_terrain": "The weirdness disappeared from the battlefield!",
  "cobblemon.battle.field_end.trick_room": "扭曲的维度恢复正常！",
  "cobblemon.battle.field_end.water_sport": "The effects of 水Sport have faded.",
  "cobblemon.battle.field_end.wonder_room": "Wonder Room wore off, and Defense and Sp. Def stats returned to normal!",
  "cobblemon.battle.field_start.electric_terrain": "An electric current ran across the battlefield!",
  "cobblemon.battle.field_start.grassy_terrain": "Grass grew to cover the battlefield!",
  "cobblemon.battle.field_start.gravity": "Gravity intensified!",
  "cobblemon.battle.field_start.magic_room": "创造了一个持有物品失去效果的奇特区域！",
  "cobblemon.battle.field_start.misty_terrain": "战场周围雾气弥漫！",
  "cobblemon.battle.field_start.mud_sport": "Electricity's power was weakened!",
  "cobblemon.battle.field_start.psychic_terrain": "The battlefield got weird!",
  "cobblemon.battle.field_start.trick_room": "%1$s 扭曲了维度！",
  "cobblemon.battle.field_start.water_sport": "Fire's power was weakened!",
  "cobblemon.battle.field_start.wonder_room": "它创建了一个防御和特防属性互换的奇特区域！",
  "cobblemon.battle.fieldactivate.fairylock": "下回合无法逃走！",
  "cobblemon.battle.fieldactivate.iondeluge": "等离子雨倾盆而下！",
  "cobblemon.battle.fieldactivate.perishsong": "听过终焉之歌的宝可梦会在三回合后步向终焉！",
  "cobblemon.battle.fieldactivate.teatime": "大家开茶会，吃了树果！",
  "cobblemon.battle.fieldend.electricterrain": "脚下的电光消失不见了！",
  "cobblemon.battle.fieldend.grassyterrain": "脚下的青草消失不见了！",
  "cobblemon.battle.fieldend.gravity": "重力恢复了！",
  "cobblemon.battle.fieldend.magicroom": "魔法空间结束了，携带道具恢复了正常！",
  "cobblemon.battle.fieldend.mistyterrain": "脚下的雾气消失不见了！",
  "cobblemon.battle.fieldend.mudsport": "玩泥巴的效果消失了！",
  "cobblemon.battle.fieldend.psychicterrain": "脚下的奇妙感觉消失了！",
  "cobblemon.battle.fieldend.trickroom": "扭曲的时空恢复了！",
  "cobblemon.battle.fieldend.watersport": "玩水的效果消失了！",
  "cobblemon.battle.fieldend.wonderroom": "奇妙空间结束了，防御和特防恢复了正常！",
  "cobblemon.battle.fieldstart.electricterrain": "脚下电光飞闪！",
  "cobblemon.battle.fieldstart.grassyterrain": "脚下绿草如茵！",
  "cobblemon.battle.fieldstart.gravity": "重力变强了！",
  "cobblemon.battle.fieldstart.magicroom": "凭空制造出了携带道具无效的空间！",
  "cobblemon.battle.fieldstart.mistyterrain": "脚下雾气缭绕！",
  "cobblemon.battle.fieldstart.mudsport": "电属性招式的威力被减弱了！",
  "cobblemon.battle.fieldstart.psychicterrain": "脚下传来了奇妙的感觉！",
  "cobblemon.battle.fieldstart.trickroom": "%1$s扭曲了时空！",
  "cobblemon.battle.fieldstart.watersport": "火属性招式的威力被减弱了！",
  "cobblemon.battle.fieldstart.wonderroom": "凭空制造出了互换防御和特防的空间！",
  "cobblemon.battle.flee": "你成功逃跑了！",
  "cobblemon.battle.forfeit": "%1$s放弃了对战！",
  "cobblemon.battle.hail": "开始下冰雹了",
  "cobblemon.battle.hail_buffeted": "%1$s 被冰雹袭击",
  "cobblemon.battle.hail_upkeep": "冰雹傾盆而下",
  "cobblemon.battle.heal.aqua_ring": "A veil of water restored %1$s's HP!",
  "cobblemon.battle.heal.aquaring": "水流环恢复了%1$s的体力！",
  "cobblemon.battle.heal.bagitempotion": "恢复了%1$s的HP",
  "cobblemon.battle.heal.cheekpouch": "颊囊恢复了%1$s的体力！",
  "cobblemon.battle.heal.drain": "从%1$s那里吸收了体力！",
  "cobblemon.battle.heal.dryskin": "干燥皮肤恢复了%1$s的体力！",
  "cobblemon.battle.heal.eartheater": "食土恢复了%1$s的体力！",
  "cobblemon.battle.heal.generic": "%1$s的体力回复了！",
  "cobblemon.battle.heal.grassy_terrain": "%1$s's HP was restored.",
  "cobblemon.battle.heal.grassyterrain": "%1$s的体力回复了！",
  "cobblemon.battle.heal.healing_wish": "The healing wish came true for %1$s!",
  "cobblemon.battle.heal.healingwish": "治愈之愿降临在了%1$s上！",
  "cobblemon.battle.heal.icybody": "冰冻之躯恢复了%1$s的体力！",
  "cobblemon.battle.heal.ingrain": "%1$s通过根吸取了营养！",
  "cobblemon.battle.heal.item": "%1$s用%2$s回复了HP。",
  "cobblemon.battle.heal.leftovers": "%1$s用%2$s回复了少许HP。",
  "cobblemon.battle.heal.lunardance": "%1$s被神秘的月光包围了！",
  "cobblemon.battle.heal.poisonheal": "毒疗恢复了%1$s的体力！",
  "cobblemon.battle.heal.raindish": "雨盘恢复了%1$s的体力！",
  "cobblemon.battle.heal.revival_blessing": "%1$s was revived and is ready to fight again!",
  "cobblemon.battle.heal.revivalblessing": "%1$s复活并能够继续战斗了！",
  "cobblemon.battle.heal.voltabsorb": "蓄电恢复了%1$s的体力！",
  "cobblemon.battle.heal.waterabsorb": "储水恢复了%1$s的体力！",
  "cobblemon.battle.heal.wish": "%1$s的祈愿成真了！",
  "cobblemon.battle.heal.z_effect": "%1$s's HP was restored by the Z-Power!",
  "cobblemon.battle.heal.zeffect": "%1$s的体力通过Z招式回复了！",
  "cobblemon.battle.hit_count": "击中了%1$s次！",
  "cobblemon.battle.hit_count_singular": "击中了1次！",
  "cobblemon.battle.immune": "对于%1$s，好像没有效果…",
  "cobblemon.battle.invertboost": "%1$s的能力变化颠倒过来了！",
  "cobblemon.battle.item.air_balloon.end": "%1$s's Air Balloon popped!",
  "cobblemon.battle.item.air_balloon.start": "%1$s 靠着它的气球漂浮在空中！",
  "cobblemon.battle.item.airballoon": "%1$s靠着%2$s浮在了空中！",
  "cobblemon.battle.item.berry_juice.end": "%1$s's Berry Juice activated!",
  "cobblemon.battle.item.bestow": "%1$s从%3$s那里收到了一个%2$s！",
  "cobblemon.battle.item.bestow.start": "%1$s received %2$s from %3$s!",
  "cobblemon.battle.item.eat": "%1$s吃掉了它的%2$s！",
  "cobblemon.battle.item.eat.end": "%1$s ate its %2$s!",
  "cobblemon.battle.item.fling.end": "%1$s flung its %2$s!",
  "cobblemon.battle.item.frisk": "%3$s察觉到了%1$s的%2$s！",
  "cobblemon.battle.item.frisk.start": "%1$s frisked %2$s and found its %3$s!",
  "cobblemon.battle.item.gem.end": "The %1$s strengthened %2$s's power!",
  "cobblemon.battle.item.harvest": "%1$s收获了一个%2$s！",
  "cobblemon.battle.item.harvest.start": "%1$s harvested one %2$s!",
  "cobblemon.battle.item.hung_on.end": "%1$s hung on using its %2$s!",
  "cobblemon.battle.item.incinerate.end": "%1$s's %2$s was burned up!",
  "cobblemon.battle.item.knock_off.end": "%1$s knocked off %2$s's %3$s!",
  "cobblemon.battle.item.mental_herb.end": "%1$s shook off mental effects due to its Mental Herb!",
  "cobblemon.battle.item.mirror_herb.end": "%1$s copied stat changes with its Mirror Herb!",
  "cobblemon.battle.item.power_herb.end": "%1$s became fully charged due to its Power Herb!",
  "cobblemon.battle.item.quick_claw.end": "%1$s can act faster than normal, thanks to its Quick Claw!",
  "cobblemon.battle.item.recycle": "%1$s回收了一个%2$s！",
  "cobblemon.battle.item.recycle_or_pickup.start": "%1$s found one %2$s!",
  "cobblemon.battle.item.red_card.end": "%1$s held up its Red Card against %2$s!",
  "cobblemon.battle.item.steal_eat.end": "%1$s stole and ate %2$s's %3$s!",
  "cobblemon.battle.item.take_item.start": "%1$s stole %2$s's %3$s!",
  "cobblemon.battle.item.thief": "%1$s偷走了%3$s的%2$s！",
  "cobblemon.battle.item.trick": "%1$s获得了%2$s！",
  "cobblemon.battle.item.tricked.start": "%1$s switched items with its target!",
  "cobblemon.battle.item.used_its.end": "%1$s used its %2$s!",
  "cobblemon.battle.item.white_herb.end": "%1$s returned its status to normal using its White Herb!",
  "cobblemon.battle.lose": "%1$s没有可以战斗的宝可梦！",
  "cobblemon.battle.magnitude_level": "震級 %1$s!",
  "cobblemon.battle.mega": "%1$s超级进化了！",
  "cobblemon.battle.missed": "没有击中！",
  "cobblemon.battle.must_switch": "选择要派出的宝可梦",
  "cobblemon.battle.no_weather": "天气转晴了",
  "cobblemon.battle.nothing": "但是什么都没有发生…",
  "cobblemon.battle.owned_pokemon": "玩家%1$s的%2$s",
  "cobblemon.battle.prepare.bounce": "%1$s高高地跳起来了！",
  "cobblemon.battle.prepare.dig": "%1$s钻入了地里！",
  "cobblemon.battle.prepare.dive": "%1$s潜入了水中！",
  "cobblemon.battle.prepare.fly": "%1$s飞向了高空！",
  "cobblemon.battle.prepare.freezeshock": "%1$s被冷光包围了！",
  "cobblemon.battle.prepare.geomancy": "%1$s正在积蓄力量！",
  "cobblemon.battle.prepare.iceburn": "%1$s被冰冻的空气包围了！",
  "cobblemon.battle.prepare.meteorbeam": "%1$s身上溢出了宇宙之力！",
  "cobblemon.battle.prepare.phantomforce": "%1$s的身影瞬间消失了！",
  "cobblemon.battle.prepare.razorwind": "%1$s周围的空气产生了旋涡！",
  "cobblemon.battle.prepare.shelltrap": "%1$s设置了陷阱甲壳！",
  "cobblemon.battle.prepare.skullbash": "%1$s把头缩了进去！",
  "cobblemon.battle.prepare.skyattack": "强光包围了%1$s！",
  "cobblemon.battle.prepare.skydrop": "%1$s将对手带上了高空！",
  "cobblemon.battle.prepare.solarbeam": "%1$s吸收了光！",
  "cobblemon.battle.protect_activate": "%1$s 保护自己",
  "cobblemon.battle.protect_start": "%1$s 开始保护自己",
  "cobblemon.battle.rain_dance": "开始下雨了！",
  "cobblemon.battle.rain_dance_upkeep": "持續下雨",
  "cobblemon.battle.recharge": "%1$s因攻击的反作用力而无法动弹！",
  "cobblemon.battle.resisted": "好像效果不好…",
  "cobblemon.battle.run_prompt": "你必须亲自远离对战中的宝可梦，才可以成功逃跑！",
  "cobblemon.battle.sandstorm": "开始有沙塵暴了！",
  "cobblemon.battle.sandstorm_buffeted": "%1$s 受到沙暴的冲击",
  "cobblemon.battle.sandstorm_upkeep": "沙塵暴肆虐",
  "cobblemon.battle.set_hp.pain_split": "The battlers shared their pain!",
  "cobblemon.battle.setboost.angerpoint": "%1$s的愤怒穴位使它的攻击被提高到了最大！",
  "cobblemon.battle.setboost.bellydrum": "%1$s削减了体力并释放了全部力量！",
  "cobblemon.battle.sethp.painsplit": "双方分担了痛楚！",
  "cobblemon.battle.side_subject.ally": "你的",
  "cobblemon.battle.side_subject.opponent": "对手的",
  "cobblemon.battle.sideend.auroraveil": "%1$s队伍的极光幕消失了！",
  "cobblemon.battle.sideend.lightscreen": "%1$s队伍的光墙消失了！",
  "cobblemon.battle.sideend.luckychant": "%1$s队伍的幸运咒语消失了！",
  "cobblemon.battle.sideend.mist": "%1$s的队伍不再受白雾的保护！",
  "cobblemon.battle.sideend.reflect": "%1$s队伍的反射壁消失了！",
  "cobblemon.battle.sideend.safeguard": "%1$s的队伍不再受神祕守护的保护！",
  "cobblemon.battle.sideend.spikes": "%1$s队伍周围的撒菱消失不见了！",
  "cobblemon.battle.sideend.stealthrock": "%1$s队伍周围的隐形岩消失不见了！",
  "cobblemon.battle.sideend.stickyweb": "%1$s队伍周围的黏黏网消失不见了！",
  "cobblemon.battle.sideend.tailwind": "%1$s队伍的顺风停止了！",
  "cobblemon.battle.sideend.toxicspikes": "%1$s队伍周围的毒菱消失不见了！",
  "cobblemon.battle.sidestart.auroraveil": "极光幕使%1$s队伍的物理和特殊抗性提高了！",
  "cobblemon.battle.sidestart.lightscreen": "光墙使%1$s队伍的特殊抗性提高了！",
  "cobblemon.battle.sidestart.luckychant": "幸运咒语保护%1$s的队伍不会被击中要害！",
  "cobblemon.battle.sidestart.mist": "%1$s的队伍被白雾包围了！",
  "cobblemon.battle.sidestart.reflect": "反射壁使%1$s队伍的物理抗性提高了！",
  "cobblemon.battle.sidestart.safeguard": "%1$s被神秘守护包围了！",
  "cobblemon.battle.sidestart.spikes": "%1$s的队伍脚下散落着撒菱！",
  "cobblemon.battle.sidestart.stealthrock": "%1$s的队伍周围开始浮现出尖锐的岩石！",
  "cobblemon.battle.sidestart.stickyweb": "%1$s的队伍脚下张开了黏黏网！",
  "cobblemon.battle.sidestart.tailwind": "从%1$s队伍的身后吹起了顺风！",
  "cobblemon.battle.sidestart.toxicspikes": "%1$s的队伍脚下散落着毒菱！",
  "cobblemon.battle.singlemove.destinybond": "%1$s想和对手同归于尽！",
  "cobblemon.battle.singlemove.glaiverush": "%1$s陷入了有勇无谋的舍身突击！",
  "cobblemon.battle.singlemove.grudge": "%1$s想给对手施加怨念！",
  "cobblemon.battle.singlemove.rage": "%1$s陷入了愤怒！",
  "cobblemon.battle.singleturn.beakblast": "%1$s开始给鸟嘴加热了！",
  "cobblemon.battle.singleturn.craftyshield": "%1$s周围正受到戏法防守的保护！",
  "cobblemon.battle.singleturn.electrify": "因为输电，%1$s的招式变成了电属性！",
  "cobblemon.battle.singleturn.endure": "%1$s摆出了挺住攻击的架势！",
  "cobblemon.battle.singleturn.focuspunch": "%1$s聚精会神了起来！",
  "cobblemon.battle.singleturn.followme": "%1$s成为了视线的焦点！",
  "cobblemon.battle.singleturn.helpinghand": "%2$s摆出了帮助%1$s的架势！",
  "cobblemon.battle.singleturn.instruct": "根据%2$s的指令，%1$s使出了招式！",
  "cobblemon.battle.singleturn.magiccoat": "%1$s获得了魔法反射的效果！",
  "cobblemon.battle.singleturn.matblock": "%1$s掀起了榻榻米来保护我方！",
  "cobblemon.battle.singleturn.maxguard": "%1$s在攻击中守护住了自己！",
  "cobblemon.battle.singleturn.powder": "%1$s被粉尘覆盖了！",
  "cobblemon.battle.singleturn.protect": "%1$s在攻击中守护住了自己！",
  "cobblemon.battle.singleturn.quickguard": "%1$s周围正受到快速防守的保护！",
  "cobblemon.battle.singleturn.ragepowder": "%1$s成为了视线的焦点！",
  "cobblemon.battle.singleturn.roost": "(%1$s在这回合里失去了飞行属性。)",
  "cobblemon.battle.singleturn.shelltrap": "%1$s设置了陷阱甲壳！",
  "cobblemon.battle.singleturn.snatch": "%1$s正在等待对方使出招式！",
  "cobblemon.battle.singleturn.spotlight": "%1$s变得万众瞩目了！",
  "cobblemon.battle.singleturn.wideguard": "%1$s周围正受到广域防守的保护！",
  "cobblemon.battle.start.aquaring": "%1$s被水流环包围了！",
  "cobblemon.battle.start.attract": "%1$s被迷惑了！",
  "cobblemon.battle.start.autotomize": "%1$s变得灵活了！",
  "cobblemon.battle.start.bide": "%1$s开始贮存能量！",
  "cobblemon.battle.start.burnup": "%1$s的火焰燃尽了！",
  "cobblemon.battle.start.charge": "%1$s开始充电了！",
  "cobblemon.battle.start.curse": "%1$s削减了自己的体力，並诅咒了对手的%2$s！",
  "cobblemon.battle.start.disable": "封住了%1$s的%2$s！",
  "cobblemon.battle.start.doomdesire": "%1$s将破灭之愿托付给了未来！",
  "cobblemon.battle.start.doubleshock": "%1$s用尽电力了！",
  "cobblemon.battle.start.dynamax": "%1$s极巨化了！",
  "cobblemon.battle.start.embargo": "%1$s无法使用道具了！",
  "cobblemon.battle.start.encore": "%1$s接受了再来一次！",
  "cobblemon.battle.start.focusenergy": "%1$s现在干劲十足！",
  "cobblemon.battle.start.foresight": "%1$s被识破了！",
  "cobblemon.battle.start.futuresight": "%1$s预知了未来的攻击！",
  "cobblemon.battle.start.gmax": "%1$s超极巨化了！",
  "cobblemon.battle.start.healblock": "%1$s的回复行为被封住了！",
  "cobblemon.battle.start.imprison": "%1$s封印了对手的招式！",
  "cobblemon.battle.start.ingrain": "%1$s扎下了根！",
  "cobblemon.battle.start.laserfocus": "%1$s全神贯注！",
  "cobblemon.battle.start.leechseed": "将种子种植在了%1$s身上！",
  "cobblemon.battle.start.lockon": "%2$s锁定了%1$s！",
  "cobblemon.battle.start.magnetrise": "%1$s通过电磁力使自己悬浮了起来！",
  "cobblemon.battle.start.mimic": "%1$s学会了%2$s！",
  "cobblemon.battle.start.miracleeye": "%1$s被识破了！",
  "cobblemon.battle.start.nightmare": "%1$s开始做恶梦！",
  "cobblemon.battle.start.noretreat": "%1$s受到背水一战的效果影响，无法逃走了！",
  "cobblemon.battle.start.octolock": "%1$s受到蛸固的效果影响，无法逃走了！",
  "cobblemon.battle.start.perish": "%1$s的灭亡计时变成%2$s了！",
  "cobblemon.battle.start.powershift": "%1$s互换了进攻力和防守力！",
  "cobblemon.battle.start.powertrick": "%1$s互换了攻击和防御！",
  "cobblemon.battle.start.reflecttype": "%1$s变成了和%2$s相同的属性！",
  "cobblemon.battle.start.saltcure": "%1$s陷入了盐腌状态！",
  "cobblemon.battle.start.shedtail": "%1$s折断尾巴，把它做成了替身！",
  "cobblemon.battle.start.smackdown": "%1$s被击落下来了！",
  "cobblemon.battle.start.snatch": "%1$s在等待对方使出招式！",
  "cobblemon.battle.start.stockpile": "%1$s蓄力了%2$s次！",
  "cobblemon.battle.start.substitute": "%1$s的替身出现了！",
  "cobblemon.battle.start.tarshot": "%1$s变得怕火了！",
  "cobblemon.battle.start.taunt": "%1$s中了挑衅！",
  "cobblemon.battle.start.telekinesis": "%1$s被悬浮在空中！",
  "cobblemon.battle.start.torment": "%1$s遭到了无理取闹！",
  "cobblemon.battle.start.typeadd": "%1$s增加了%2$s属性！",
  "cobblemon.battle.start.typechange": "%1$s变成了%2$s属性！",
  "cobblemon.battle.start.uproar": "%1$s吵闹了起来！",
  "cobblemon.battle.start.yawn": "让%1$s 产生睡意了！",
  "cobblemon.battle.sunny_day": "阳光变的刺眼",
  "cobblemon.battle.sunny_day_upkeep": "阳光强烈",
  "cobblemon.battle.superEffective": "效果绝佳！",
  "cobblemon.battle.swapboost.generic": "%1$s和%2$s互换了能力变化！",
  "cobblemon.battle.swapboost.guardswap": "%1$s和对手互换了自己的防御和特防的能力变化！",
  "cobblemon.battle.swapboost.heartswap": "%1$s互换了各自的能力变化！",
  "cobblemon.battle.swapboost.powerswap": "%1$s和对手互换了自己的攻击和特攻的能力变化！",
  "cobblemon.battle.switch_option": "要替换为哪只宝可梦： ",
  "cobblemon.battle.terastallize": "%1$s太晶化成为%2$s属性了！",
  "cobblemon.battle.throw_pokeball_prompt": "向对面的宝可梦投掷一个精灵球来捕捉它吧！",
  "cobblemon.battle.transform": "%1$s变身成了%2$s！",
  "cobblemon.battle.turn": "现在为第%1$s回合。",
  "cobblemon.battle.ui.actions_label": "请选择你接下来的行动。可按%1$s返回对战页面。",
  "cobblemon.battle.ui.capture": "捕捉",
  "cobblemon.battle.ui.fight": "战斗",
  "cobblemon.battle.ui.forfeit": "弃权",
  "cobblemon.battle.ui.forfeit_confirmation": "放弃对战会让你被认定为败者。 确定要这样做吗？",
  "cobblemon.battle.ui.hide_label": "按下%1$s来移动你的角色。",
  "cobblemon.battle.ui.run": "逃走",
  "cobblemon.battle.ui.switch": "宝可梦",
  "cobblemon.battle.unboost.cap.multiple": "%1$s的能力已经无法再降低了！",
  "cobblemon.battle.unboost.cap.single": "%1$s的%2$s已经无法再降低了！",
  "cobblemon.battle.unboost.severe": "%1$s的%2$s巨幅降低了！",
  "cobblemon.battle.unboost.sharp": "%1$s的%2$s大幅降低了！",
  "cobblemon.battle.unboost.slight": "%1$s的%2$s降低了！",
  "cobblemon.battle.used_move": "%1$s使出了%2$s！",
  "cobblemon.battle.used_move_on": "%1$s对%3$s使出了%2$s！",
  "cobblemon.battle.weather.hail.end": "冰雹不下了！",
  "cobblemon.battle.weather.hail.start": "开始下冰雹了！",
  "cobblemon.battle.weather.hail.upkeep": "冰雹继续肆虐。",
  "cobblemon.battle.weather.raindance.end": "雨停了！",
  "cobblemon.battle.weather.raindance.start": "开始下雨了！",
  "cobblemon.battle.weather.raindance.upkeep": "雨继续下。",
  "cobblemon.battle.weather.sandstorm.end": "沙暴停止了！",
  "cobblemon.battle.weather.sandstorm.start": "开始刮沙暴了！",
  "cobblemon.battle.weather.sandstorm.upkeep": "沙暴肆虐。",
  "cobblemon.battle.weather.snow.end": "雪停了。",
  "cobblemon.battle.weather.snow.start": "开始下雪了！",
  "cobblemon.battle.weather.snow.upkeep": "雪继续下。",
  "cobblemon.battle.weather.sunnyday.end": "日照复原了。",
  "cobblemon.battle.weather.sunnyday.start": "日照变强了！",
  "cobblemon.battle.weather.sunnyday.upkeep": "日照很强。",
  "cobblemon.battle.win": "%1$s获胜了！",
  "cobblemon.battle.your_team": "你的宝可梦队伍：",
  "cobblemon.battle.zbroken": "%1$s没能防住攻击，受到了伤害！",
  "cobblemon.battle.zpower": "%1$s让Z力量笼罩了全身！",
  "cobblemon.capture.attempted_capture": "%1$s向%3$s抛出了%2$s！",
  "cobblemon.capture.broke_free": "%1$s从球里挣脱出来了！",
  "cobblemon.capture.busy": "这只%1$s没有空！",
  "cobblemon.capture.cannot_be_caught": "这只宝可梦无法被捕获。",
  "cobblemon.capture.in_battle": "这只%1$s正在战斗中，你不能捕捉它。",
  "cobblemon.capture.not_single": "你不能在单对单以外的战斗中捕获野生的宝可梦。",
  "cobblemon.capture.not_wild": "这只%1$s不是野生的宝可梦！",
  "cobblemon.capture.not_your_turn": "现在不是你的回合！",
  "cobblemon.capture.succeeded": "太好了！捉到%1$s了！",
  "cobblemon.capture.you_in_battle": "你正在一场战斗中。",
  "cobblemon.challenge.receiver": "%1$s向你发起了对战！",
  "cobblemon.challenge.sender": "你向%1$s发起了对战！",
  "cobblemon.challenge_label": "按%1$s进入战斗",
  "cobblemon.command.checkspawns.invalid-bucket": "无效的生成稀有度",
  "cobblemon.command.checkspawns.nothing": "没有宝可梦可以在这里生成。",
  "cobblemon.command.checkspawns.spawns": "可在此生成",
  "cobblemon.command.clearparty.cleared": "已清空了%1$s的队伍。",
  "cobblemon.command.clearparty.nonethere": "%1$s的队伍中没有宝可梦。",
  "cobblemon.command.clearpc.cleared": "已清空了 %1$s的电脑",
  "cobblemon.command.dialogue.invalid-dialogue": "无效的对话标识",
  "cobblemon.command.friendship": " %1$s的亲密度为%2$s。",
  "cobblemon.command.general.invalid-party-slot": "同行位置%1$s上没有宝可梦！",
  "cobblemon.command.givepokemon.give": "成功将%1$s给予%2$s。",
  "cobblemon.command.givepokemon.nospecies": "错误：该指令需要包含一个宝可梦名称或随机(random)参数。",
  "cobblemon.command.healpokemon.heal": "已完全治愈玩家%1$s的同行宝可梦。",
  "cobblemon.command.held_item": "让%1$s的%2$s携带了%3$s。",
  "cobblemon.command.pokebox.box_does_not_exist": "无法找到目标玩家的PC盒子%1$s。",
  "cobblemon.command.pokebox.box_is_full": "目标玩家的盒子%1$s已满。",
  "cobblemon.command.pokebox.last_pokemon": "没能将该玩家的最后一个宝可梦发送至电脑。",
  "cobblemon.command.pokebox.storage_is_full": "目标玩家的寄放系统已满。",
  "cobblemon.command.pokeheal.in_battle": "你不能在战斗中治疗你的同行宝可梦！",
  "cobblemon.command.pokemonedit": "成功编辑%2$s的%1$s。",
  "cobblemon.command.pokemonrestart": "已清空了%1$s的队伍和电脑。",
  "cobblemon.command.pokespawn.invalid-move": "无效的招式名称",
  "cobblemon.command.pokespawn.invalid-pokemon": "无效的宝可梦名称",
  "cobblemon.command.spawnpokemon.nospecies": "错误：该指令需要包含一个宝可梦名称或随机(random)参数。",
  "cobblemon.command.spawnpokemonfrompool": "一只%1$s在该区域生成了。",
  "cobblemon.command.spawnpokemonfrompool.unable_to_spawn": "无法在此处生成宝可梦。",
  "cobblemon.command.teach": "让%2$s的%1$s学会了%3$s。",
  "cobblemon.command.teach.already_knows": "%1$s已经学会过%2$s了！",
  "cobblemon.drop.item.full": "你的物品栏放不下更多的物品了！%1$s掉在地上了！",
  "cobblemon.drop.item.inventory": "你获得了%2$s (%1$sx)。",
  "cobblemon.entity.pokemon": "宝可梦",
  "cobblemon.experience.gained": "%1$s获得了%2$s经验值！",
  "cobblemon.experience.learned_move": "%1$s学会了%2$s！",
  "cobblemon.experience.level_up": "%1$s上升到了等级%2$s！",
  "cobblemon.fossil.armor": "盾甲",
  "cobblemon.fossil.bird": "鸟",
  "cobblemon.fossil.claw": "爪子",
  "cobblemon.fossil.cover": "背盖",
  "cobblemon.fossil.dino": "海兽",
  "cobblemon.fossil.dome": "甲壳",
  "cobblemon.fossil.drake": "龙",
  "cobblemon.fossil.fish": "鱼",
  "cobblemon.fossil.helix": "贝壳",
  "cobblemon.fossil.jaw": "颚",
  "cobblemon.fossil.old_amber": "琥珀",
  "cobblemon.fossil.plume": "羽毛",
  "cobblemon.fossil.root": "根",
  "cobblemon.fossil.sail": "鳍",
  "cobblemon.fossil.skull": "头盖",
  "cobblemon.fossilmachine.protected": "这个化石是%s的东西！",
  "cobblemon.healingmachine.alreadyhealed": "你的同行宝可梦已经精力充沛了！",
  "cobblemon.healingmachine.alreadyhealing": "你的同行宝可梦已经在另一台治疗仪上了！",
  "cobblemon.healingmachine.alreadyinuse": "这台治疗仪正在使用当中！",
  "cobblemon.healingmachine.healed": "你的同行宝可梦全都恢复精神了！",
  "cobblemon.healingmachine.healing": "正在治愈你的同行宝可梦！",
  "cobblemon.healingmachine.inbattle": "你不能在战斗中使用治疗仪！",
  "cobblemon.healingmachine.nopokemon": "你的队伍里没有任何宝可梦，无法治疗！",
  "cobblemon.healingmachine.notenoughcharge": "治疗仪还需要%s的充能，才能治愈你的宝可梦！",
  "cobblemon.held_item": "携带物品",
  "cobblemon.held_item.already_holding": "%1$s已经携带了%2$s！",
  "cobblemon.held_item.give": "让%1$s携带了%2$s！",
  "cobblemon.held_item.replace": "收回了%1$s，让%2$s携带了%3$s！",
  "cobblemon.held_item.take": "从%2$s那里收回了%1$s！",
  "cobblemon.interaction.ev.add": "%1$s的%2$s基础点数增加了%3$s点！",
  "cobblemon.interaction.ev.deduct": "%1$s的%2$s基础点数减少了%3$s点！",
  "cobblemon.interaction.friendsip.add": "%1$s与你更加亲近了！",
  "cobblemon.interaction.hp.heal": "%1$s的体力回复了！",
  "cobblemon.interaction.pp.restore": "你恢复了%1$s的PP",
  "cobblemon.interaction.status.cure": "%1$s的异常状态被解除了！",
  "cobblemon.label.lv": "Lv.%1$s",
  "cobblemon.leftovers.created": "你还剩下了一些剩菜。",
  "cobblemon.mint.interact": "%1$s的能力值改变了！",
  "cobblemon.mint.same_nature": "%1$s的能力值似乎不受%2$s的影响。",
  "cobblemon.move.10000000voltthunderbolt": "千萬伏特",
  "cobblemon.move.10000000voltthunderbolt.desc": "戴著帽子的皮卡丘向对手釋放出藉由Ｚ力量增强的电流。容易击中要害。",
  "cobblemon.move.absorb": "吸取",
  "cobblemon.move.absorb.desc": "吸取对手的养分进行攻击。可以回复给予对手伤害的一半ＨＰ。",
  "cobblemon.move.accelerock": "冲岩",
  "cobblemon.move.accelerock.desc": "迅速撞向对手进行攻击。 必定能够先制攻击。",
  "cobblemon.move.acid": "溶解液",
  "cobblemon.move.acid.desc": "将强酸泼向对手进行攻击。 有时会降低对手的特防。",
  "cobblemon.move.acidarmor": "溶化",
  "cobblemon.move.acidarmor.desc": "通过细胞的变化进行液化， 从而大幅提高自己的防御。",
  "cobblemon.move.aciddownpour": "Acid Downpour",
  "cobblemon.move.aciddownpour.desc": "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.",
  "cobblemon.move.aciddownpourphysical": "極速俯冲轟烈撞",
  "cobblemon.move.aciddownpourphysical.desc": "透过Ｚ力量湧起毒沼，全力使对手下沉。威力会随原本的招式而改变。",
  "cobblemon.move.aciddownpourspecial": "極速俯冲轟烈撞",
  "cobblemon.move.aciddownpourspecial.desc": "透过Ｚ力量湧起毒沼，全力使对手下沉。威力会随原本的招式而改变。",
  "cobblemon.move.acidspray": "酸液炸弹",
  "cobblemon.move.acidspray.desc": "喷出能溶化对手的液体进行攻击。 大幅降低对手的特防。",
  "cobblemon.move.acrobatics": "杂技",
  "cobblemon.move.acrobatics.desc": "轻巧地攻击对手。 自己没有携带道具时， 会给予较大的伤害。",
  "cobblemon.move.acupressure": "点穴",
  "cobblemon.move.acupressure.desc": "通过点穴 让身体舒筋活络。 大幅提高某１项能力。",
  "cobblemon.move.aerialace": "燕返",
  "cobblemon.move.aerialace.desc": "以敏捷的动作 戏弄对手后进行切斩。 攻击必定会命中。",
  "cobblemon.move.aeroblast": "气旋攻击",
  "cobblemon.move.aeroblast.desc": "发射空气旋涡 进行攻击。 容易击中要害。",
  "cobblemon.move.afteryou": "您先请",
  "cobblemon.move.afteryou.desc": "支援我方或对手的行动， 使其紧接着此招式之后行动。",
  "cobblemon.move.agility": "高速移动",
  "cobblemon.move.agility.desc": "让身体放松变得轻盈， 以便高速移动。 大幅提高自己的速度。",
  "cobblemon.move.aircutter": "空气利刃",
  "cobblemon.move.aircutter.desc": "用锐利的风切斩对手进行攻击。 容易击中要害。",
  "cobblemon.move.airslash": "空气斩",
  "cobblemon.move.airslash.desc": "用连天空也能劈开的 空气之刃进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.alloutpummeling": "All-Out Pummeling",
  "cobblemon.move.alloutpummeling.desc": "使用者用其Z力量创造的能量球猛烈撞击目标。威力会根据原招式而变化。",
  "cobblemon.move.alloutpummelingphysical": "全力无雙激烈拳",
  "cobblemon.move.alloutpummelingphysical.desc": "将透过Ｚ力量制造的能量彈全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.alloutpummelingspecial": "全力无雙激烈拳",
  "cobblemon.move.alloutpummelingspecial.desc": "将透过Ｚ力量制造的能量彈全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.allyswitch": "交换场地",
  "cobblemon.move.allyswitch.desc": "用神奇的力量瞬间移动， 互换自己和同伴所在的位置。",
  "cobblemon.move.amnesia": "瞬间失忆",
  "cobblemon.move.amnesia.desc": "将头脑清空， 瞬间忘记某事， 从而大幅提高自己的特防。",
  "cobblemon.move.anchorshot": "掷锚",
  "cobblemon.move.anchorshot.desc": "将锚缠住对手进行攻击。 使对手无法逃走。",
  "cobblemon.move.ancientpower": "原始之力",
  "cobblemon.move.ancientpower.desc": "用原始之力进行攻击。 有时会提高 自己所有的能力。",
  "cobblemon.move.appleacid": "苹果酸",
  "cobblemon.move.appleacid.desc": "使用从酸苹果中提取出来的 酸性液体进行攻击。 降低对手的特防。",
  "cobblemon.move.aquacutter": "水波刀",
  "cobblemon.move.aquacutter.desc": "如刀刃般喷射出加压的水切开对手。容易击中要害。",
  "cobblemon.move.aquajet": "水流喷射",
  "cobblemon.move.aquajet.desc": "以迅雷不及掩耳之势扑向对手。必定能够先制攻击。",
  "cobblemon.move.aquaring": "水流环",
  "cobblemon.move.aquaring.desc": "在自己身体的周围 覆盖用水制造的幕。 每回合回复ＨＰ。",
  "cobblemon.move.aquastep": "流水旋舞",
  "cobblemon.move.aquastep.desc": "以盈盈欲滴的轻快步伐戏耍对手并给予其伤害。会提高自己的速度。",
  "cobblemon.move.aquatail": "水流尾",
  "cobblemon.move.aquatail.desc": "如惊涛骇浪般挥动 大尾巴攻击对手。",
  "cobblemon.move.armorcannon": "铠农炮",
  "cobblemon.move.armorcannon.desc": "熊熊燃烧自己的铠甲，将其做成炮弹射出攻击。自己的防御和特防会降低。",
  "cobblemon.move.armthrust": "猛推",
  "cobblemon.move.armthrust.desc": "用张开着的双手 猛推对手进行攻击。 连续攻击２～５次。",
  "cobblemon.move.aromatherapy": "芳香治疗",
  "cobblemon.move.aromatherapy.desc": "让同伴闻沁人心脾的香气， 从而治愈我方全员的异常状态。",
  "cobblemon.move.aromaticmist": "芳香薄雾",
  "cobblemon.move.aromaticmist.desc": "通过神奇的芳香， 提高我方宝可梦的特防。",
  "cobblemon.move.assist": "借助",
  "cobblemon.move.assist.desc": "向我方紧急求助，从我方宝可梦已学会的招式中随机使用１个。",
  "cobblemon.move.assurance": "恶意追击",
  "cobblemon.move.assurance.desc": "如果此回合内对手 已经受到伤害的话， 招式威力会变成２倍。",
  "cobblemon.move.astonish": "惊吓",
  "cobblemon.move.astonish.desc": "用尖叫声等 突然惊吓对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.astralbarrage": "星碎",
  "cobblemon.move.astralbarrage.desc": "用大量的小灵体向 对手发起攻击。",
  "cobblemon.move.attackorder": "攻击指令",
  "cobblemon.move.attackorder.desc": "召唤手下， 让其朝对手发起攻击。 容易击中要害。",
  "cobblemon.move.attract": "迷人",
  "cobblemon.move.attract.desc": "♂诱惑♀或♀诱惑♂， 让对手着迷。 对手将很难使出招式。",
  "cobblemon.move.aurasphere": "波导弹",
  "cobblemon.move.aurasphere.desc": "从体内产生出波导之力， 然后向对手发出。 攻击必定会命中。",
  "cobblemon.move.aurawheel": "气场轮",
  "cobblemon.move.aurawheel.desc": "用储存在颊囊里的能量 进行攻击，并提高自己的速度。 其属性会随着莫鲁贝可的样子而改变。",
  "cobblemon.move.aurorabeam": "极光束",
  "cobblemon.move.aurorabeam.desc": "向对手发射 虹色光束进行攻击。 有时会降低对手的攻击。",
  "cobblemon.move.auroraveil": "极光幕",
  "cobblemon.move.auroraveil.desc": "在５回合内减弱 物理和特殊的伤害。 只有冰雹时才能使出。",
  "cobblemon.move.autotomize": "身体轻量化",
  "cobblemon.move.autotomize.desc": "削掉身体上没用的部分。 大幅提高自己的速度， 同时体重也会变轻。",
  "cobblemon.move.avalanche": "雪崩",
  "cobblemon.move.avalanche.desc": "如果受到对手的招式攻击， 就能给予该对手 ２倍威力的攻击。",
  "cobblemon.move.axekick": "下压踢",
  "cobblemon.move.axekick.desc": "将踢起的脚跟往下劈向对手进行攻击。有时会使对手混乱。如果劈偏则自己会受到伤害。",
  "cobblemon.move.babydolleyes": "圆瞳",
  "cobblemon.move.babydolleyes.desc": "用圆瞳凝视对手， 从而降低其攻击。 必定能够先制攻击。",
  "cobblemon.move.baddybad": "坏坏领域",
  "cobblemon.move.baddybad.desc": "恶行恶相地进行攻击。制造一道能减弱对手物理攻击的神奇墙壁。",
  "cobblemon.move.banefulbunker": "碉堡",
  "cobblemon.move.banefulbunker.desc": "防住对手攻击的同时， 让接触到自己的对手中毒。",
  "cobblemon.move.barbbarrage": "毒千针",
  "cobblemon.move.barbbarrage.desc": "用无数的毒针进行攻击。有时还会让对手陷入中毒状态。攻击处于中毒状态的对手时，威力会变成２倍。",
  "cobblemon.move.barrage": "投球",
  "cobblemon.move.barrage.desc": "向对手投掷圆形物体进行攻击。连续攻击２～５次。",
  "cobblemon.move.barrier": "屏障",
  "cobblemon.move.barrier.desc": "制造坚固的壁障，从而大幅提高自己的防御。",
  "cobblemon.move.batonpass": "接棒",
  "cobblemon.move.batonpass.desc": "和后备宝可梦进行替换。 换上的宝可梦能直接继承 其能力的变化。",
  "cobblemon.move.beakblast": "鸟嘴加农炮",
  "cobblemon.move.beakblast.desc": "先加热鸟嘴后再进行攻击。 鸟嘴在加热时对手触碰的话， 就会使其灼伤。",
  "cobblemon.move.beatup": "围攻",
  "cobblemon.move.beatup.desc": "我方全员进行攻击。 同行的宝可梦越多， 招式的攻击次数越多。",
  "cobblemon.move.behemothbash": "巨兽弹",
  "cobblemon.move.behemothbash.desc": "变身为巨大的盾，撞击对手。 如果对手正处于极巨化状态， 则造成的伤害会变为２倍。",
  "cobblemon.move.behemothblade": "巨兽斩",
  "cobblemon.move.behemothblade.desc": "变身为巨大的剑，挥斩对手。 如果对手正处于极巨化状态， 则造成的伤害会变为２倍。",
  "cobblemon.move.belch": "打嗝",
  "cobblemon.move.belch.desc": "朝着对手打嗝， 并给予伤害。 如果不吃树果则无法使出。",
  "cobblemon.move.bellydrum": "腹鼓",
  "cobblemon.move.bellydrum.desc": "将自己的ＨＰ减少到 最大ＨＰ的一半， 从而最大限度提高自己的攻击。",
  "cobblemon.move.bestow": "传递礼物",
  "cobblemon.move.bestow.desc": "当对手未携带道具时，能够将自己携带的道具交给对手。",
  "cobblemon.move.bide": "忍耐",
  "cobblemon.move.bide.desc": "在２回合内忍受攻击，受到的伤害会２倍返还给对手。",
  "cobblemon.move.bind": "绑紧",
  "cobblemon.move.bind.desc": "使用长长的身体或藤蔓等， 在４～５回合内 绑紧对手进行攻击。",
  "cobblemon.move.bite": "咬住",
  "cobblemon.move.bite.desc": "用尖锐的牙 咬住对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.bitterblade": "悔念剑",
  "cobblemon.move.bitterblade.desc": "将对世间的留恋聚集于剑尖，并斩击对手。可以回复给予对手伤害的一半ＨＰ。",
  "cobblemon.move.bittermalice": "冤冤相报",
  "cobblemon.move.bittermalice.desc": "用令人毛骨悚然的怨念进行攻击。会降低对手的攻击。",
  "cobblemon.move.blackholeeclipse": "黑色Hole Eclipse",
  "cobblemon.move.blackholeeclipse.desc": "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.",
  "cobblemon.move.blackholeeclipsephysical": "黑洞吞噬萬物滅",
  "cobblemon.move.blackholeeclipsephysical.desc": "透过Ｚ力量收集惡能量，全力将对手吸入。威力会随原本的招式而改变。",
  "cobblemon.move.blackholeeclipsespecial": "黑洞吞噬萬物滅",
  "cobblemon.move.blackholeeclipsespecial.desc": "透过Ｚ力量收集惡能量，全力将对手吸入。威力会随原本的招式而改变。",
  "cobblemon.move.blastburn": "爆炸烈焰",
  "cobblemon.move.blastburn.desc": "用爆炸的火焰烧尽对手进行攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.blazekick": "火焰踢",
  "cobblemon.move.blazekick.desc": "攻击对手后， 有时会使其陷入灼伤状态。 也容易击中要害。",
  "cobblemon.move.blazingtorque": "灼热暴冲",
  "cobblemon.move.blazingtorque.desc": "TODO",
  "cobblemon.move.bleakwindstorm": "枯叶风暴",
  "cobblemon.move.bleakwindstorm.desc": "用足以让身心都止不住颤抖的冰冷狂风进行攻击。有时会降低对手的速度。",
  "cobblemon.move.blizzard": "暴风雪",
  "cobblemon.move.blizzard.desc": "将猛烈的暴风雪 刮向对手进行攻击。 有时会让对手陷入冰冻状态。",
  "cobblemon.move.block": "挡路",
  "cobblemon.move.block.desc": "张开双手进行阻挡， 封住对手的退路， 使其不能逃走。",
  "cobblemon.move.bloomdoom": "Bloom Doom",
  "cobblemon.move.bloomdoom.desc": "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.",
  "cobblemon.move.bloomdoomphysical": "絢爛繽紛花怒放",
  "cobblemon.move.bloomdoomphysical.desc": "透过Ｚ力量借助花草的能量，全力攻击对手。威力会随原本的招式而改变。",
  "cobblemon.move.bloomdoomspecial": "絢爛繽紛花怒放",
  "cobblemon.move.bloomdoomspecial.desc": "透过Ｚ力量借助花草的能量，全力攻击对手。威力会随原本的招式而改变。",
  "cobblemon.move.blueflare": "青焰",
  "cobblemon.move.blueflare.desc": "用美丽而激烈的青焰 包裹住对手进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.bodypress": "扑击",
  "cobblemon.move.bodypress.desc": "用身体撞向对手进行攻击。 防御越高， 给予的伤害就越高。",
  "cobblemon.move.bodyslam": "泰山压顶",
  "cobblemon.move.bodyslam.desc": "用整个身体 压住对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.boltbeak": "电喙",
  "cobblemon.move.boltbeak.desc": "用带电的喙啄刺对手。 如果比对手先出手攻击， 招式的威力会变成２倍。",
  "cobblemon.move.boltstrike": "雷击",
  "cobblemon.move.boltstrike.desc": "让强大的电流覆盖全身， 猛撞向对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.boneclub": "骨棒",
  "cobblemon.move.boneclub.desc": "用手中的骨头殴打对手进行攻击。有时会使对手畏缩。",
  "cobblemon.move.bonemerang": "骨头回力镖",
  "cobblemon.move.bonemerang.desc": "用手中的骨头投掷对手， 来回连续２次给予伤害。",
  "cobblemon.move.bonerush": "骨棒乱打",
  "cobblemon.move.bonerush.desc": "用坚硬的骨头 殴打对手进行攻击。 连续攻击２～５次。",
  "cobblemon.move.boomburst": "爆音波",
  "cobblemon.move.boomburst.desc": "通过震耳欲聋的爆炸声 产生的破坏力， 攻击自己周围所有的宝可梦。",
  "cobblemon.move.bounce": "弹跳",
  "cobblemon.move.bounce.desc": "弹跳到高高的空中， 第２回合攻击对手。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.bouncybubble": "活活气泡",
  "cobblemon.move.bouncybubble.desc": "投掷水球进行攻击。吸水后能回复等同于造成的伤害一半的ＨＰ。",
  "cobblemon.move.branchpoke": "木枝突刺",
  "cobblemon.move.branchpoke.desc": "使用尖锐的树枝 刺向对手进行攻击。",
  "cobblemon.move.bravebird": "勇鸟猛攻",
  "cobblemon.move.bravebird.desc": "收拢翅膀， 通过低空飞行突击对手。 自己也会受到不小的伤害。",
  "cobblemon.move.breakingswipe": "广域破坏",
  "cobblemon.move.breakingswipe.desc": "用坚韧的尾巴 猛扫对手进行攻击， 从而降低对手的攻击。",
  "cobblemon.move.breakneckblitz": "Breakneck Blitz",
  "cobblemon.move.breakneckblitz.desc": "使用者借助其Z力量积蓄动能，并以全速撞击目标。威力会根据原招式而变化。",
  "cobblemon.move.breakneckblitzphysical": "究極无敌大冲撞",
  "cobblemon.move.breakneckblitzphysical.desc": "透过Ｚ力量气勢猛烈地全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.breakneckblitzspecial": "究極无敌大冲撞",
  "cobblemon.move.breakneckblitzspecial.desc": "透过Ｚ力量气勢猛烈地全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.brickbreak": "劈瓦",
  "cobblemon.move.brickbreak.desc": "将手刀猛烈地挥下攻击对手。 还可以破坏光墙和反射壁等。",
  "cobblemon.move.brine": "盐水",
  "cobblemon.move.brine.desc": "当对手的ＨＰ 负伤到一半左右时， 招式威力会变成２倍。",
  "cobblemon.move.brutalswing": "狂舞挥打",
  "cobblemon.move.brutalswing.desc": "用自己的身体狂舞挥打， 给予对手伤害。",
  "cobblemon.move.bubble": "泡沫",
  "cobblemon.move.bubble.desc": "向对手用力吹起无数泡泡进行攻击。有时会降低对手的速度。",
  "cobblemon.move.bubblebeam": "泡沫光线",
  "cobblemon.move.bubblebeam.desc": "向对手猛烈地喷射 泡沫进行攻击。 有时会降低对手的速度。",
  "cobblemon.move.bugbite": "虫咬",
  "cobblemon.move.bugbite.desc": "咬住进行攻击。 当对手携带树果时， 可以食用并获得其效果。",
  "cobblemon.move.bugbuzz": "虫鸣",
  "cobblemon.move.bugbuzz.desc": "利用振动发出音波进行攻击。 有时会降低对手的特防。",
  "cobblemon.move.bulkup": "健美",
  "cobblemon.move.bulkup.desc": "使出全身力气绷紧肌肉， 从而提高自己的攻击和防御。",
  "cobblemon.move.bulldoze": "重踏",
  "cobblemon.move.bulldoze.desc": "用力踩踏地面并攻击 自己周围所有的宝可梦。 降低对方的速度。",
  "cobblemon.move.bulletpunch": "子弹拳",
  "cobblemon.move.bulletpunch.desc": "向对手使出如子弹般 快速而坚硬的拳头。 必定能够先制攻击。",
  "cobblemon.move.bulletseed": "种子机关枪",
  "cobblemon.move.bulletseed.desc": "向对手猛烈地 发射种子进行攻击。 连续攻击２～５次。",
  "cobblemon.move.burningjealousy": "妒火",
  "cobblemon.move.burningjealousy.desc": "用嫉妒的能量攻击对手。 会让在该回合内能力有所提高的 宝可梦陷入灼伤状态。",
  "cobblemon.move.burnup": "燃尽",
  "cobblemon.move.burnup.desc": "将自己全身燃烧起火焰来， 给予对手大大的伤害。 自己的火属性将会消失。",
  "cobblemon.move.buzzybuzz": "麻麻电击",
  "cobblemon.move.buzzybuzz.desc": "放出电击攻击对手。让对手陷入麻痹状态。",
  "cobblemon.move.calmmind": "冥想",
  "cobblemon.move.calmmind.desc": "静心凝神， 从而提高自己的特攻和特防。",
  "cobblemon.move.camouflage": "保护色",
  "cobblemon.move.camouflage.desc": "根据所在场所不同，如水边、草丛和洞窟等，可以改变自己的属性。",
  "cobblemon.move.captivate": "诱惑",
  "cobblemon.move.captivate.desc": "♂诱惑♀或♀诱惑♂，从而大幅降低对手的特攻。",
  "cobblemon.move.catastropika": "皮卡皮卡必杀击",
  "cobblemon.move.catastropika.desc": "通过Ｚ力量，皮卡丘全身覆盖最强电力，全力猛扑对手。",
  "cobblemon.move.category.physical": "物理",
  "cobblemon.move.category.special": "特殊",
  "cobblemon.move.category.status": "变化",
  "cobblemon.move.ceaselessedge": "秘剑・千重涛",
  "cobblemon.move.ceaselessedge.desc": "用贝壳之剑瞄准要害进行攻击。散落的贝壳碎片会散落在对手脚下成为撒菱。",
  "cobblemon.move.celebrate": "庆祝",
  "cobblemon.move.celebrate.desc": "宝可梦为十分 开心的你庆祝。",
  "cobblemon.move.charge": "充电",
  "cobblemon.move.charge.desc": "提高下一回合使出的 电属性的招式威力。 自己的特防也会提高。",
  "cobblemon.move.chargebeam": "充电光束",
  "cobblemon.move.chargebeam.desc": "向对手发射电击光束。 由于蓄满电流， 有时会提高自己的特攻。",
  "cobblemon.move.charm": "撒娇",
  "cobblemon.move.charm.desc": "可爱地凝视， 诱使对手疏忽大意， 从而大幅降低对手的攻击。",
  "cobblemon.move.chatter": "喋喋不休",
  "cobblemon.move.chatter.desc": "用非常烦人的， 喋喋不休的音波攻击对手。 使对手混乱。",
  "cobblemon.move.chillingwater": "泼冷水",
  "cobblemon.move.chillingwater.desc": "泼洒冰冷得足以让对手失去活力的水进行攻击。会降低对手的攻击。",
  "cobblemon.move.chillyreception": "冷笑话",
  "cobblemon.move.chillyreception.desc": "留下冷场的冷笑话后，和后备宝可梦进行替换。在５回合内会下雪。",
  "cobblemon.move.chipaway": "逐步击破",
  "cobblemon.move.chipaway.desc": "看准机会稳步攻击。无视对手的能力变化，直接给予伤害。",
  "cobblemon.move.chloroblast": "叶绿爆震",
  "cobblemon.move.chloroblast.desc": "将自己的叶绿素凝聚起来后放出去进行攻击。自己也会受到伤害。",
  "cobblemon.move.circlethrow": "巴投",
  "cobblemon.move.circlethrow.desc": "扔飞对手，强制拉后备宝可梦上场。 如果对手为野生宝可梦， 战斗将直接结束。",
  "cobblemon.move.clamp": "贝壳夹击",
  "cobblemon.move.clamp.desc": "用非常坚固且厚实的贝壳，在４～５回合内夹住对手进行攻击。",
  "cobblemon.move.clangingscales": "鳞片噪音",
  "cobblemon.move.clangingscales.desc": "摩擦全身鳞片， 发出响亮的声音进行攻击。 攻击后自己的防御会降低。",
  "cobblemon.move.clangoroussoul": "魂舞烈音爆",
  "cobblemon.move.clangoroussoul.desc": "削减少许自己的ＨＰ， 使所有能力都提高。",
  "cobblemon.move.clangoroussoulblaze": "炽魂热舞烈音爆",
  "cobblemon.move.clangoroussoulblaze.desc": "得到Ｚ力量的杖尾鳞甲龙将全力攻击对手。并且自己的能力会提高。",
  "cobblemon.move.clearsmog": "清除之烟",
  "cobblemon.move.clearsmog.desc": "向对手投掷 特殊的泥块进行攻击。 使其能力变回原点。",
  "cobblemon.move.closecombat": "近身战",
  "cobblemon.move.closecombat.desc": "放弃守护， 向对手的怀里突击。 自己的防御和特防会降低。",
  "cobblemon.move.coaching": "指导",
  "cobblemon.move.coaching.desc": "通过进行正确合理的指导， 提高我方全员的攻击和防御。",
  "cobblemon.move.coil": "盘蜷",
  "cobblemon.move.coil.desc": "盘蜷着集中精神。 提高自己的攻击、防御和命中率。",
  "cobblemon.move.collisioncourse": "全开猛撞",
  "cobblemon.move.collisioncourse.desc": "边变形边凶暴地落下，并引发起古老的大爆炸。若针对到弱点，威力会进一步。",
  "cobblemon.move.combattorque": "格斗暴冲",
  "cobblemon.move.combattorque.desc": "TODO",
  "cobblemon.move.cometpunch": "连续拳",
  "cobblemon.move.cometpunch.desc": "用拳头怒涛般的殴打对手进行攻击。连续攻击２～５次。",
  "cobblemon.move.comeuppance": "复仇",
  "cobblemon.move.comeuppance.desc": "使出招式前，将最后受到的招式的伤害大力返还给对手。",
  "cobblemon.move.confide": "密语",
  "cobblemon.move.confide.desc": "和对手进行密语， 使其失去集中力， 从而降低对手的特攻。",
  "cobblemon.move.confuseray": "奇异之光",
  "cobblemon.move.confuseray.desc": "显示奇怪的光， 扰乱对手。 使对手混乱。",
  "cobblemon.move.confusion": "念力",
  "cobblemon.move.confusion.desc": "向对手发送 微弱的念力进行攻击。 有时会使对手混乱。",
  "cobblemon.move.constrict": "缠绕",
  "cobblemon.move.constrict.desc": "用触手或青藤等缠绕进行攻击。有时会降低对手的速度。",
  "cobblemon.move.continentalcrush": "Continental Crush",
  "cobblemon.move.continentalcrush.desc": "使用者借助其Z力量召唤一座巨大的岩山，并以全部力量将其砸向目标。威力会根据原招式而变化。",
  "cobblemon.move.continentalcrushphysical": "毀天滅地巨岩墜",
  "cobblemon.move.continentalcrushphysical.desc": "透过Ｚ力量召喚大大的岩山，全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.continentalcrushspecial": "毀天滅地巨岩墜",
  "cobblemon.move.continentalcrushspecial.desc": "透过Ｚ力量召喚大大的岩山，全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.conversion": "纹理",
  "cobblemon.move.conversion.desc": "将自己的属性转换成 和已学会的招式中 第一个招式相同的属性。",
  "cobblemon.move.conversion2": "纹理２",
  "cobblemon.move.conversion2.desc": "为了可以抵抗对手 最后使用的招式， 从而使自己的属性发生变化。",
  "cobblemon.move.copycat": "仿效",
  "cobblemon.move.copycat.desc": "模仿对手刚才使出的招式， 并使出相同招式。 如果对手还没出招则会失败。",
  "cobblemon.move.coreenforcer": "核心惩罚者",
  "cobblemon.move.coreenforcer.desc": "如果给予过伤害的对手 已经结束行动， 其特性就会被消除。",
  "cobblemon.move.corkscrewcrash": "Corkscrew Crash",
  "cobblemon.move.corkscrewcrash.desc": "使用者高速旋转并以其Z力量的全部威力撞击目标。威力会根据原招式而变化。",
  "cobblemon.move.corkscrewcrashphysical": "超绝螺旋连击",
  "cobblemon.move.corkscrewcrashphysical.desc": "透过Ｚ力量进行高速旋转，全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.corkscrewcrashspecial": "超绝螺旋连击",
  "cobblemon.move.corkscrewcrashspecial.desc": "透过Ｚ力量进行高速旋转，全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.corrosivegas": "腐蚀气体",
  "cobblemon.move.corrosivegas.desc": "用具有强酸性的气体 包裹住自己周围所有的宝可梦， 并融化其所携带的道具。",
  "cobblemon.move.cosmicpower": "宇宙力量",
  "cobblemon.move.cosmicpower.desc": "汲取宇宙中神秘的力量， 从而提高自己的防御和特防。",
  "cobblemon.move.cottonguard": "棉花防守",
  "cobblemon.move.cottonguard.desc": "用软绵绵的绒毛包裹住 自己的身体进行守护。 巨幅提高自己的防御。",
  "cobblemon.move.cottonspore": "棉孢子",
  "cobblemon.move.cottonspore.desc": "将棉花般柔软的孢子 紧贴对手， 从而大幅降低对手的速度。",
  "cobblemon.move.counter": "双倍奉还",
  "cobblemon.move.counter.desc": "从对手那里受到 物理攻击的伤害将以 ２倍返还给同一个对手。",
  "cobblemon.move.courtchange": "换场",
  "cobblemon.move.courtchange.desc": "用神奇的力量 交换双方的场地效果。",
  "cobblemon.move.covet": "渴望",
  "cobblemon.move.covet.desc": "一边可爱地撒娇， 一边靠近对手进行攻击， 还能夺取对手携带的道具。",
  "cobblemon.move.crabhammer": "蟹钳锤",
  "cobblemon.move.crabhammer.desc": "用大钳子 敲打对手进行攻击。 容易击中要害。",
  "cobblemon.move.craftyshield": "戏法防守",
  "cobblemon.move.craftyshield.desc": "使用神奇的力量 防住攻击我方的变化招式。 但无法防住伤害招式的攻击。",
  "cobblemon.move.crosschop": "十字劈",
  "cobblemon.move.crosschop.desc": "用两手呈十字 劈打对手进行攻击。 容易击中要害。",
  "cobblemon.move.crosspoison": "十字毒刃",
  "cobblemon.move.crosspoison.desc": "用毒刃劈开对手。 有时会让对手陷入中毒状态， 也容易击中要害。",
  "cobblemon.move.crunch": "咬碎",
  "cobblemon.move.crunch.desc": "用利牙咬碎对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.crushclaw": "撕裂爪",
  "cobblemon.move.crushclaw.desc": "用坚硬的锐爪 劈开对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.crushgrip": "捏碎",
  "cobblemon.move.crushgrip.desc": "用骇人的力量捏碎对手。 对手剩余的ＨＰ越多， 威力越大。",
  "cobblemon.move.curse": "诅咒",
  "cobblemon.move.curse.desc": "使用该招式的宝可梦， 其属性是幽灵属性或其他属性时， 效果会不一样。",
  "cobblemon.move.cut": "居合斩",
  "cobblemon.move.cut.desc": "用镰刀或爪子等 切斩对手进行攻击。",
  "cobblemon.move.darkestlariat": "ＤＤ金勾臂",
  "cobblemon.move.darkestlariat.desc": "旋转双臂打向对手。 无视对手的能力变化， 直接给予伤害。",
  "cobblemon.move.darkpulse": "恶之波动",
  "cobblemon.move.darkpulse.desc": "从体内发出 充满恶意的恐怖气场。 有时会使对手畏缩。",
  "cobblemon.move.darkvoid": "暗黑洞",
  "cobblemon.move.darkvoid.desc": "将对手强制拖入黑暗的世界， 从而让对手陷入睡眠状态。",
  "cobblemon.move.dazzlinggleam": "魔法闪耀",
  "cobblemon.move.dazzlinggleam.desc": "向对手发射强光， 并给予伤害。",
  "cobblemon.move.decorate": "装饰",
  "cobblemon.move.decorate.desc": "通过装饰， 大幅提高对方的 攻击和特攻。",
  "cobblemon.move.defendorder": "防御指令",
  "cobblemon.move.defendorder.desc": "召唤手下， 让其附在自己的身体上。 可以提高自己的防御和特防。",
  "cobblemon.move.defensecurl": "变圆",
  "cobblemon.move.defensecurl.desc": "将身体蜷曲变圆， 从而提高自己的防御。",
  "cobblemon.move.defog": "清除浓雾",
  "cobblemon.move.defog.desc": "用强风吹开对手的 反射壁或光墙等。 也会降低对手的闪避率。",
  "cobblemon.move.destinybond": "同命",
  "cobblemon.move.destinybond.desc": "使出招式后，当受到对手攻击 陷入濒死时，对手也会一同濒死。 连续使出则会失败。",
  "cobblemon.move.detect": "看穿",
  "cobblemon.move.detect.desc": "完全抵挡对手的攻击。连续使出则容易失败。",
  "cobblemon.move.devastatingdrake": "Devastating Drake",
  "cobblemon.move.devastatingdrake.desc": "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.",
  "cobblemon.move.devastatingdrakephysical": "究極巨龍震天地",
  "cobblemon.move.devastatingdrakephysical.desc": "透过Ｚ力量将气場实体化，向对手全力发动袭击。威力会随原本的招式而改变。",
  "cobblemon.move.devastatingdrakespecial": "究極巨龍震天地",
  "cobblemon.move.devastatingdrakespecial.desc": "透过Ｚ力量将气場实体化，向对手全力发动袭击。威力会随原本的招式而改变。",
  "cobblemon.move.diamondstorm": "钻石风暴",
  "cobblemon.move.diamondstorm.desc": "掀起钻石风暴给予伤害。 有时会大幅提高自己的防御。",
  "cobblemon.move.dig": "挖洞",
  "cobblemon.move.dig.desc": "第１回合钻入， 第２回合攻击对手。",
  "cobblemon.move.direclaw": "克命爪",
  "cobblemon.move.direclaw.desc": "以破灭之爪瞄准要害进行攻击。有时还会让对手陷入中毒、麻痹、睡眠之中的一种状态。",
  "cobblemon.move.disable": "定身法",
  "cobblemon.move.disable.desc": "阻碍对手行动， 之前使出的招式 将在４回合内无法使用。",
  "cobblemon.move.disarmingvoice": "魅惑之声",
  "cobblemon.move.disarmingvoice.desc": "发出魅惑的叫声， 给予对手精神上的伤害。 攻击必定会命中。",
  "cobblemon.move.discharge": "放电",
  "cobblemon.move.discharge.desc": "用耀眼的电击 攻击自己周围所有的宝可梦。 有时会陷入麻痹状态。",
  "cobblemon.move.dive": "潜水",
  "cobblemon.move.dive.desc": "第１回合潜入， 第２回合浮上来进行攻击。",
  "cobblemon.move.dizzypunch": "迷昏拳",
  "cobblemon.move.dizzypunch.desc": "有节奏地出拳攻击对手。有时会使对手混乱。",
  "cobblemon.move.doodle": "描绘",
  "cobblemon.move.doodle.desc": "把握并映射出对手的本质，让自己和同伴宝可梦的特性变得和对手相同。",
  "cobblemon.move.doomdesire": "破灭之愿",
  "cobblemon.move.doomdesire.desc": "使用招式２回合后， 会用无数道光束攻击对手。",
  "cobblemon.move.doubleedge": "舍身冲撞",
  "cobblemon.move.doubleedge.desc": "拼命地猛撞向对手进行攻击。 自己也会受到不小的伤害。",
  "cobblemon.move.doublehit": "二连击",
  "cobblemon.move.doublehit.desc": "使用尾巴等 拍打对手进行攻击。 连续２次给予伤害。",
  "cobblemon.move.doubleironbash": "钢拳双击",
  "cobblemon.move.doubleironbash.desc": "以胸口的螺帽为中心旋转， 并连续２次挥动手臂打击对手。 有时会使对手畏缩。",
  "cobblemon.move.doublekick": "二连踢",
  "cobblemon.move.doublekick.desc": "用２只脚踢飞对手进行攻击。 连续２次给予伤害。",
  "cobblemon.move.doubleshock": "电光双击",
  "cobblemon.move.doubleshock.desc": "将全身所有的电力放出，给予对手大大的伤害。自己的电属性将会消失。",
  "cobblemon.move.doubleslap": "连环巴掌",
  "cobblemon.move.doubleslap.desc": "用连环巴掌拍打对手进行攻击。连续攻击２～５次。",
  "cobblemon.move.doubleteam": "影子分身",
  "cobblemon.move.doubleteam.desc": "通过快速移动来制造分身， 扰乱对手，从而提高闪避率。",
  "cobblemon.move.dracometeor": "流星群",
  "cobblemon.move.dracometeor.desc": "从天空中向对手落下陨石。 使用之后因为反作用力， 自己的特攻会大幅降低。",
  "cobblemon.move.dragonascent": "画龙点睛",
  "cobblemon.move.dragonascent.desc": "从天空中急速下降攻击对手。 自己的防御和特防会降低。",
  "cobblemon.move.dragonbreath": "龙息",
  "cobblemon.move.dragonbreath.desc": "将强烈的气息 吹向对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.dragonclaw": "龙爪",
  "cobblemon.move.dragonclaw.desc": "用尖锐的巨爪 劈开对手进行攻击。",
  "cobblemon.move.dragondance": "龙之舞",
  "cobblemon.move.dragondance.desc": "激烈地跳起神秘 且强有力的舞蹈。 从而提高自己的攻击和速度。",
  "cobblemon.move.dragondarts": "龙箭",
  "cobblemon.move.dragondarts.desc": "让多龙梅西亚进行２次攻击。 如果对手有２只宝可梦， 则对它们各进行１次攻击。",
  "cobblemon.move.dragonenergy": "巨龙威能",
  "cobblemon.move.dragonenergy.desc": "把生命力转换为力量攻击对手。 自己的ＨＰ越少，招式的威力越小。",
  "cobblemon.move.dragonhammer": "龙锤",
  "cobblemon.move.dragonhammer.desc": "将身体当作锤子， 向对手发动袭击， 给予伤害。",
  "cobblemon.move.dragonpulse": "龙之波动",
  "cobblemon.move.dragonpulse.desc": "从大大的口中 掀起冲击波攻击对手。",
  "cobblemon.move.dragonrage": "龙之怒",
  "cobblemon.move.dragonrage.desc": "将愤怒的冲击波撞向对手进行攻击。必定会给予４０的伤害。",
  "cobblemon.move.dragonrush": "龙之俯冲",
  "cobblemon.move.dragonrush.desc": "释放出骇人的杀气， 一边威慑一边撞击对手。 有时会使对手畏缩。",
  "cobblemon.move.dragontail": "龙尾",
  "cobblemon.move.dragontail.desc": "弹飞对手，强制拉后备宝可梦上场。 如果对手为野生宝可梦， 战斗将直接结束。",
  "cobblemon.move.drainingkiss": "吸取之吻",
  "cobblemon.move.drainingkiss.desc": "用一个吻吸取对手的ＨＰ。 回复给予对手 伤害的一半以上的ＨＰ。",
  "cobblemon.move.drainpunch": "吸取拳",
  "cobblemon.move.drainpunch.desc": "用拳头吸取对手的力量。 可以回复给予对手 伤害的一半ＨＰ。",
  "cobblemon.move.dreameater": "食梦",
  "cobblemon.move.dreameater.desc": "吃掉正在睡觉的对手的梦 进行攻击。回复对手 所受到伤害的一半ＨＰ。",
  "cobblemon.move.drillpeck": "啄钻",
  "cobblemon.move.drillpeck.desc": "一边旋转，一边将尖喙 刺入对手进行攻击。",
  "cobblemon.move.drillrun": "直冲钻",
  "cobblemon.move.drillrun.desc": "像钢钻一样，一边旋转身体 一边撞击对手。 容易击中要害。",
  "cobblemon.move.drumbeating": "鼓击",
  "cobblemon.move.drumbeating.desc": "用鼓点来控制 鼓的根部进行攻击， 从而降低对手的速度。",
  "cobblemon.move.dualchop": "二连劈",
  "cobblemon.move.dualchop.desc": "用身体坚硬的部分 拍打对手进行攻击。 连续２次给予伤害。",
  "cobblemon.move.dualwingbeat": "双翼",
  "cobblemon.move.dualwingbeat.desc": "将翅膀撞向对手进行攻击。 连续２次给予伤害。",
  "cobblemon.move.dynamaxcannon": "极巨炮",
  "cobblemon.move.dynamaxcannon.desc": "从核心放出光束进行攻击。 如果对手正处于极巨化状态， 则造成的伤害会变为２倍。",
  "cobblemon.move.dynamicpunch": "爆裂拳",
  "cobblemon.move.dynamicpunch.desc": "使出浑身力气出拳进行攻击。 必定会使对手混乱。",
  "cobblemon.move.earthpower": "大地之力",
  "cobblemon.move.earthpower.desc": "向对手脚下 释放出大地之力。 有时会降低对手的特防。",
  "cobblemon.move.earthquake": "地震",
  "cobblemon.move.earthquake.desc": "利用地震的冲击， 攻击自己周围所有的宝可梦。",
  "cobblemon.move.echoedvoice": "回声",
  "cobblemon.move.echoedvoice.desc": "用回声攻击对手。 如果每回合都有宝可梦接着 使用该招式，威力就会提高。",
  "cobblemon.move.eerieimpulse": "怪异电波",
  "cobblemon.move.eerieimpulse.desc": "从身体放射出怪异电波， 让对手沐浴其中， 从而大幅降低其特攻。",
  "cobblemon.move.eeriespell": "诡异咒语",
  "cobblemon.move.eeriespell.desc": "用强大的精神力量攻击。 让对手最后使用的招式 减少３ＰＰ。",
  "cobblemon.move.eggbomb": "炸蛋",
  "cobblemon.move.eggbomb.desc": "向对手用力投掷大大的蛋进行攻击。",
  "cobblemon.move.electricterrain": "电气场地",
  "cobblemon.move.electricterrain.desc": "在５回合内变成电气场地。 地面上的宝可梦将无法入眠。 电属性的招式威力还会提高。",
  "cobblemon.move.electrify": "输电",
  "cobblemon.move.electrify.desc": "对手使出招式前， 如果输电，则该回合 对手的招式变成电属性。",
  "cobblemon.move.electroball": "电球",
  "cobblemon.move.electroball.desc": "用电气团撞向对手。 自己比对手速度越快， 威力越大。",
  "cobblemon.move.electrodrift": "闪电猛冲",
  "cobblemon.move.electrodrift.desc": "边变形边高速奔走，并以未知的电击贯穿对手。若针对到弱点，威力会进一步。",
  "cobblemon.move.electroweb": "电网",
  "cobblemon.move.electroweb.desc": "用电网捉住对手进行攻击。 降低对手的速度。",
  "cobblemon.move.embargo": "查封",
  "cobblemon.move.embargo.desc": "让对手在５回合内不能使用宝可梦携带的道具。训练家也不能给那只宝可梦使用道具。",
  "cobblemon.move.ember": "火花",
  "cobblemon.move.ember.desc": "向对手发射 小型火焰进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.encore": "再来一次",
  "cobblemon.move.encore.desc": "让对手接受再来一次， 连续３次使出最后使用的招式。",
  "cobblemon.move.endeavor": "蛮干",
  "cobblemon.move.endeavor.desc": "给予伤害， 使对手的ＨＰ变得 和自己的ＨＰ一样。",
  "cobblemon.move.endure": "挺住",
  "cobblemon.move.endure.desc": "即使受到攻击， 也至少会留下１ＨＰ。 连续使出则容易失败。",
  "cobblemon.move.energyball": "能量球",
  "cobblemon.move.energyball.desc": "发射从自然收集的生命力量。 有时会降低对手的特防。",
  "cobblemon.move.entrainment": "找伙伴",
  "cobblemon.move.entrainment.desc": "用神奇的节奏跳舞。 使对手模仿自己的动作， 从而将特性变成一样。",
  "cobblemon.move.eruption": "喷火",
  "cobblemon.move.eruption.desc": "爆发怒火攻击对手。 自己的ＨＰ越少， 招式的威力越小。",
  "cobblemon.move.esperwing": "气场之翼",
  "cobblemon.move.esperwing.desc": "用经过气场强化的翅膀撕裂对手。容易击中要害。会提高自己的速度。",
  "cobblemon.move.eternabeam": "无极光束",
  "cobblemon.move.eternabeam.desc": "无极汰那变回原来的样子后， 发动的最强攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.expandingforce": "广域战力",
  "cobblemon.move.expandingforce.desc": "利用精神力量攻击对手。 在精神场地上威力会有所提高， 能对所有对手造成伤害。",
  "cobblemon.move.explosion": "大爆炸",
  "cobblemon.move.explosion.desc": "引发大爆炸， 攻击自己周围所有的宝可梦。 使用后自己会陷入濒死。",
  "cobblemon.move.extrasensory": "神通力",
  "cobblemon.move.extrasensory.desc": "发出看不见的 神奇力量进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.extremeevoboost": "九彩升华齐聚顶",
  "cobblemon.move.extremeevoboost.desc": "得到Ｚ力量的伊布将借助进化后伙伴们的力量，大幅提高能力。",
  "cobblemon.move.extremespeed": "神速",
  "cobblemon.move.extremespeed.desc": "以迅雷不及掩耳之势 猛撞向对手进行攻击。 必定能够先制攻击。",
  "cobblemon.move.facade": "硬撑",
  "cobblemon.move.facade.desc": "当自己处于中毒、麻痹、灼伤状态时， 向对手使出此招式的话， 威力会变成２倍。",
  "cobblemon.move.fairylock": "妖精之锁",
  "cobblemon.move.fairylock.desc": "通过封锁， 下一回合所有的 宝可梦都无法逃走。",
  "cobblemon.move.fairywind": "妖精之风",
  "cobblemon.move.fairywind.desc": "刮起妖精之风， 吹向对手进行攻击。",
  "cobblemon.move.fakeout": "击掌奇袭",
  "cobblemon.move.fakeout.desc": "进行先制攻击，使对手畏缩。 要在出场后立刻使出才能成功。",
  "cobblemon.move.faketears": "假哭",
  "cobblemon.move.faketears.desc": "装哭流泪。 使对手不知所措， 从而大幅降低对手的特防。",
  "cobblemon.move.falsesurrender": "假跪真撞",
  "cobblemon.move.falsesurrender.desc": "装作低头认错的样子， 用凌乱的头发进行突刺。 攻击必定会命中。",
  "cobblemon.move.falseswipe": "点到为止",
  "cobblemon.move.falseswipe.desc": "对手的ＨＰ 至少会留下１ＨＰ， 如此般手下留情地攻击。",
  "cobblemon.move.featherdance": "羽毛舞",
  "cobblemon.move.featherdance.desc": "撒出羽毛， 笼罩在对手的周围。 大幅降低对手的攻击。",
  "cobblemon.move.feint": "佯攻",
  "cobblemon.move.feint.desc": "能够攻击正在使用 守住或看穿等招式的对手。 解除其守护效果。",
  "cobblemon.move.feintattack": "出奇一击",
  "cobblemon.move.feintattack.desc": "悄悄地靠近对手，趁其不备进行殴打。攻击必定会命中。",
  "cobblemon.move.fellstinger": "致命针刺",
  "cobblemon.move.fellstinger.desc": "如果使用此招式打倒对手， 攻击会巨幅提高。",
  "cobblemon.move.fierydance": "火之舞",
  "cobblemon.move.fierydance.desc": "让火焰覆盖全身， 振翅攻击对手。 有时会提高自己的特攻。",
  "cobblemon.move.fierywrath": "怒火中烧",
  "cobblemon.move.fierywrath.desc": "将愤怒转化为火焰般的气场进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.filletaway": "甩肉",
  "cobblemon.move.filletaway.desc": "削减自己的ＨＰ，大幅提高攻击和特攻以及速度。",
  "cobblemon.move.finalgambit": "搏命",
  "cobblemon.move.finalgambit.desc": "拼命攻击对手。 虽然自己陷入濒死，但会给予对手 和自己目前ＨＰ等量的伤害。",
  "cobblemon.move.fireblast": "大字爆炎",
  "cobblemon.move.fireblast.desc": "用大字形状的火焰烧尽对手。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.firefang": "火焰牙",
  "cobblemon.move.firefang.desc": "用覆盖着火焰的牙齿咬住对手。 有时会使对手畏缩 或陷入灼伤状态。",
  "cobblemon.move.firelash": "火焰鞭",
  "cobblemon.move.firelash.desc": "用燃烧的鞭子抽打对手。 受到攻击的对手防御会降低。",
  "cobblemon.move.firepledge": "火之誓约",
  "cobblemon.move.firepledge.desc": "用火柱进行攻击。 如果和草组合，威力就会提高， 周围会变成火海。",
  "cobblemon.move.firepunch": "火焰拳",
  "cobblemon.move.firepunch.desc": "用充满火焰的拳头攻击对手。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.firespin": "火焰旋涡",
  "cobblemon.move.firespin.desc": "将对手困在 激烈的火焰旋涡中， 在４～５回合内进行攻击。",
  "cobblemon.move.firstimpression": "迎头一击",
  "cobblemon.move.firstimpression.desc": "威力很高的招式， 但只有在出场战斗时， 立刻使出才能成功。",
  "cobblemon.move.fishiousrend": "鳃咬",
  "cobblemon.move.fishiousrend.desc": "用坚硬的腮咬住对手。 如果比对手先出手攻击， 招式的威力会变成２倍。",
  "cobblemon.move.fissure": "地裂",
  "cobblemon.move.fissure.desc": "让对手掉落于地裂的 裂缝中进行攻击。 只要命中就会一击濒死。",
  "cobblemon.move.flail": "抓狂",
  "cobblemon.move.flail.desc": "抓狂般乱打进行攻击。 自己的ＨＰ越少， 招式的威力越大。",
  "cobblemon.move.flameburst": "烈焰溅射",
  "cobblemon.move.flameburst.desc": "如果击中，爆裂的火焰会攻击到对手。爆裂出的火焰还会飞溅到旁边的对手。",
  "cobblemon.move.flamecharge": "蓄能焰袭",
  "cobblemon.move.flamecharge.desc": "让火焰覆盖全身，攻击对手。 积蓄力量并提高自己的速度。",
  "cobblemon.move.flamethrower": "喷射火焰",
  "cobblemon.move.flamethrower.desc": "向对手发射 烈焰进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.flamewheel": "火焰轮",
  "cobblemon.move.flamewheel.desc": "让火焰覆盖全身， 猛撞向对手进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.flareblitz": "闪焰冲锋",
  "cobblemon.move.flareblitz.desc": "让火焰覆盖全身猛撞向对手。 自己也会受到不小的伤害。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.flash": "闪光",
  "cobblemon.move.flash.desc": "使出耀眼光芒，从而降低对手的命中率。",
  "cobblemon.move.flashcannon": "加农光炮",
  "cobblemon.move.flashcannon.desc": "将身体的光芒 聚集在一点释放出去。 有时会降低对手的特防。",
  "cobblemon.move.flatter": "吹捧",
  "cobblemon.move.flatter.desc": "吹捧对手，使其混乱。 同时还会提高对手的特攻。",
  "cobblemon.move.fleurcannon": "花朵加农炮",
  "cobblemon.move.fleurcannon.desc": "放出强力光束后， 自己的特攻会大幅降低。",
  "cobblemon.move.fling": "投掷",
  "cobblemon.move.fling.desc": "快速投掷携带的道具进行攻击。 根据道具不同， 威力和效果会改变。",
  "cobblemon.move.flipturn": "快速折返",
  "cobblemon.move.flipturn.desc": "在攻击之后急速返回，和后备宝可梦进行替换。",
  "cobblemon.move.floatyfall": "飘飘坠落",
  "cobblemon.move.floatyfall.desc": "轻飘飘地浮起来后，再猛地俯冲下去进行攻击。有时会使对手畏缩。",
  "cobblemon.move.floralhealing": "花疗",
  "cobblemon.move.floralhealing.desc": "回复对手最大ＨＰ的一半。 在青草场地时，效果会提高。",
  "cobblemon.move.flowershield": "鲜花防守",
  "cobblemon.move.flowershield.desc": "使用神奇的力量 提高在场的所有 草属性宝可梦的防御。",
  "cobblemon.move.flowertrick": "千变万花",
  "cobblemon.move.flowertrick.desc": "将做了手脚的花束扔向对手进行攻击。必定会命中，且会击中要害。",
  "cobblemon.move.fly": "飞翔",
  "cobblemon.move.fly.desc": "第１回合飞上天空， 第２回合攻击对手。",
  "cobblemon.move.flyingpress": "飞身重压",
  "cobblemon.move.flyingpress.desc": "从空中俯冲向对手。 此招式同时带有 格斗属性和飞行属性。",
  "cobblemon.move.focusblast": "真气弹",
  "cobblemon.move.focusblast.desc": "提高气势， 释放出全部力量。 有时会降低对手的特防。",
  "cobblemon.move.focusenergy": "聚气",
  "cobblemon.move.focusenergy.desc": "深深地吸口气，集中精神。 自己的攻击 会变得容易击中要害。",
  "cobblemon.move.focuspunch": "真气拳",
  "cobblemon.move.focuspunch.desc": "集中精神出拳。 在招式使出前 若受到攻击则会失败。",
  "cobblemon.move.followme": "看我嘛",
  "cobblemon.move.followme.desc": "引起对手的注意， 将对手的攻击 全部转移到自己身上。",
  "cobblemon.move.forcepalm": "发劲",
  "cobblemon.move.forcepalm.desc": "向对手的身体 发出冲击波进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.foresight": "识破",
  "cobblemon.move.foresight.desc": "对幽灵属性宝可梦没有效果的招式以及闪避率高的对手，使用后变得能够打中。",
  "cobblemon.move.forestscurse": "森林诅咒",
  "cobblemon.move.forestscurse.desc": "向对手施加森林诅咒。 中了诅咒的对手 会被追加草属性。",
  "cobblemon.move.foulplay": "欺诈",
  "cobblemon.move.foulplay.desc": "利用对手的力量进行攻击。 正和自己战斗的对手， 其攻击越高，伤害越大。",
  "cobblemon.move.freezedry": "冷冻干燥",
  "cobblemon.move.freezedry.desc": "急剧冷冻对手， 有时会让对手陷入冰冻状态。 对于水属性宝可梦也是效果绝佳。",
  "cobblemon.move.freezeshock": "冰冻伏特",
  "cobblemon.move.freezeshock.desc": "用覆盖着电流的冰块， 在第２回合撞向对手。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.freezingglare": "冰冷视线",
  "cobblemon.move.freezingglare.desc": "从双眼发射精神力量进行攻击。 有时会让对手陷入冰冻状态。",
  "cobblemon.move.freezyfrost": "冰冰霜冻",
  "cobblemon.move.freezyfrost.desc": "利用冰冷的黑雾结晶进行攻击。使全体宝可梦的能力变回原点。",
  "cobblemon.move.frenzyplant": "疯狂植物",
  "cobblemon.move.frenzyplant.desc": "用大树摔打对手进行攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.frostbreath": "冰息",
  "cobblemon.move.frostbreath.desc": "将冰冷的气息 吹向对手进行攻击。 必定会击中要害。",
  "cobblemon.move.frustration": "迁怒",
  "cobblemon.move.frustration.desc": "为了发泄不满而全力攻击对手。亲密度越低，威力越大。",
  "cobblemon.move.furyattack": "乱击",
  "cobblemon.move.furyattack.desc": "用角或喙 刺向对手进行攻击。 连续攻击２～５次。",
  "cobblemon.move.furycutter": "连斩",
  "cobblemon.move.furycutter.desc": "用镰刀或爪子等 切斩对手进行攻击。 连续击中，威力就会提高。",
  "cobblemon.move.furyswipes": "乱抓",
  "cobblemon.move.furyswipes.desc": "用爪子或镰刀等 抓对手进行攻击。 连续攻击２～５次。",
  "cobblemon.move.fusionbolt": "交错闪电",
  "cobblemon.move.fusionbolt.desc": "释放出巨大的闪电。 受到巨大的火焰影响时， 招式威力会提高。",
  "cobblemon.move.fusionflare": "交错火焰",
  "cobblemon.move.fusionflare.desc": "释放出巨大的火焰。 受到巨大的闪电影响时， 招式威力会提高。",
  "cobblemon.move.futuresight": "预知未来",
  "cobblemon.move.futuresight.desc": "在使用招式２回合后， 向对手发送一团念力进行攻击。",
  "cobblemon.move.gastroacid": "胃液",
  "cobblemon.move.gastroacid.desc": "将胃液吐向对手的身体。 沾上的胃液会消除 对手的特性效果。",
  "cobblemon.move.geargrind": "齿轮飞盘",
  "cobblemon.move.geargrind.desc": "向对手投掷 钢铁齿轮进行攻击。 连续２次给予伤害。",
  "cobblemon.move.gearup": "辅助齿轮",
  "cobblemon.move.gearup.desc": "启动齿轮， 提高特性为正电和负电的 宝可梦的攻击和特攻。",
  "cobblemon.move.genesissupernova": "起源超新星大爆炸",
  "cobblemon.move.genesissupernova.desc": "得到Ｚ力量的梦幻将全力攻击对手。脚下会变成精神场地。",
  "cobblemon.move.geomancy": "大地掌控",
  "cobblemon.move.geomancy.desc": "第１回合吸收能量， 第２回合大幅提高 特攻、特防和速度。",
  "cobblemon.move.gigadrain": "终极吸取",
  "cobblemon.move.gigadrain.desc": "吸取对手的养分进行攻击。可以回复给予对手伤害的一半ＨＰ。",
  "cobblemon.move.gigaimpact": "终极冲击",
  "cobblemon.move.gigaimpact.desc": "使出自己浑身力量突击对手。 下一回合自己将无法动弹。",
  "cobblemon.move.gigatonhammer": "巨力锤",
  "cobblemon.move.gigatonhammer.desc": "连同身体转起巨大的锤子进行攻击。这个招式无法连续使出２次。",
  "cobblemon.move.gigavolthavoc": "Gigavolt Havoc",
  "cobblemon.move.gigavolthavoc.desc": "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.",
  "cobblemon.move.gigavolthavocphysical": "終極伏特狂雷闪",
  "cobblemon.move.gigavolthavocphysical.desc": "透过Ｚ力量将蓄积的强大电流全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.gigavolthavocspecial": "終極伏特狂雷闪",
  "cobblemon.move.gigavolthavocspecial.desc": "透过Ｚ力量将蓄积的强大电流全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.glaciallance": "雪矛",
  "cobblemon.move.glaciallance.desc": "向对手投掷 掀起暴风雪的冰矛进行攻击。",
  "cobblemon.move.glaciate": "冰封世界",
  "cobblemon.move.glaciate.desc": "将冰冻的冷气 吹向对手进行攻击。 会降低对手的速度。",
  "cobblemon.move.glaiverush": "巨剑突击",
  "cobblemon.move.glaiverush.desc": "有勇无谋的舍身突击。使出招式后，对手的攻击必定会命中，且伤害会变成２倍。",
  "cobblemon.move.glare": "大蛇瞪眼",
  "cobblemon.move.glare.desc": "用腹部的花纹使对手害怕， 从而让其陷入麻痹状态。",
  "cobblemon.move.glitzyglow": "哗哗气场",
  "cobblemon.move.glitzyglow.desc": "利用念力强攻，粉碎对方信心。制造一道能减弱对手特殊攻击的神奇墙壁。",
  "cobblemon.move.gmaxbefuddle": "G-Max Befuddle",
  "cobblemon.move.gmaxbefuddle.desc": "A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents.",
  "cobblemon.move.gmaxcannonade": "G-Max Cannonade",
  "cobblemon.move.gmaxcannonade.desc": "A Water-type attack that Gigantamax Blastoise use. This move traps non-Water-type opponents for four turns",
  "cobblemon.move.gmaxcentiferno": "G-Max Centiferno",
  "cobblemon.move.gmaxcentiferno.desc": "A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.",
  "cobblemon.move.gmaxchistrike": "G-Max Chi Strike",
  "cobblemon.move.gmaxchistrike.desc": "A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.",
  "cobblemon.move.gmaxcuddle": "G-Max Cuddle",
  "cobblemon.move.gmaxcuddle.desc": "A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.",
  "cobblemon.move.gmaxdepletion": "G-Max Depletion",
  "cobblemon.move.gmaxdepletion.desc": "A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used.",
  "cobblemon.move.gmaxfinale": "G-Max Finale",
  "cobblemon.move.gmaxfinale.desc": "A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.",
  "cobblemon.move.gmaxfireball": "G-Max Fireball",
  "cobblemon.move.gmaxfireball.desc": "A Fire-type attack that Gigantamax Cinderace use. This move ignores the effects of opponents abilities.",
  "cobblemon.move.gmaxfoamburst": "G-Max Foam Burst",
  "cobblemon.move.gmaxfoamburst.desc": "A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.",
  "cobblemon.move.gmaxgoldrush": "G-Max 金Rush",
  "cobblemon.move.gmaxgoldrush.desc": "A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.",
  "cobblemon.move.gmaxgravitas": "G-Max Gravitas",
  "cobblemon.move.gmaxgravitas.desc": "A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.",
  "cobblemon.move.gmaxhydrosnipe": "G-Max Hydrosnipe",
  "cobblemon.move.gmaxhydrosnipe.desc": "A Grass-type attack that Gigantamax Rillaboom use. This move ignores the effects of opponents abilities.",
  "cobblemon.move.gmaxmalodor": "G-Max Malodor",
  "cobblemon.move.gmaxmalodor.desc": "A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.",
  "cobblemon.move.gmaxmeltdown": "G-Max Meltdown",
  "cobblemon.move.gmaxmeltdown.desc": "超极巨化美录梅塔使用的钢属性攻击。此招式使对手无法连续两次使用相同的招式。",
  "cobblemon.move.gmaxoneblow": "G-Max One Blow",
  "cobblemon.move.gmaxoneblow.desc": "A Dark-type attack that Gigantamax Urshifu use. This attack hits a target using a move such as Protect or Detect.",
  "cobblemon.move.gmaxrapidflow": "G-Max Rapid Flow",
  "cobblemon.move.gmaxrapidflow.desc": "A Water-type attack that Gigantamax Urshifu use. This attack hits a target using a move such as Protect or Detect.",
  "cobblemon.move.gmaxreplenish": "G-Max Replenish",
  "cobblemon.move.gmaxreplenish.desc": "超极巨化卡比兽有一个一般属性的专属技能，这个技能在造成伤害的同时，还能让卡比兽回复之前吃掉的树果。",
  "cobblemon.move.gmaxresonance": "G-Max Resonance",
  "cobblemon.move.gmaxresonance.desc": "An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.",
  "cobblemon.move.gmaxsandblast": "G-Max Sandblast",
  "cobblemon.move.gmaxsandblast.desc": "A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns.",
  "cobblemon.move.gmaxsmite": "G-Max Smite",
  "cobblemon.move.gmaxsmite.desc": "A Fairy-type attack that Gigantamax帽terene use. This move confuses opponents.",
  "cobblemon.move.gmaxsnooze": "G-Max Snooze",
  "cobblemon.move.gmaxsnooze.desc": "A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.",
  "cobblemon.move.gmaxsteelsurge": "G-Max Steelsurge",
  "cobblemon.move.gmaxsteelsurge.desc": "巨型铜象使用的一个钢属性攻击招式。该招式会在场地周围散布尖刺。",
  "cobblemon.move.gmaxstonesurge": "G-Max Stonesurge",
  "cobblemon.move.gmaxstonesurge.desc": "A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.",
  "cobblemon.move.gmaxstunshock": "G-Max Stun Shock",
  "cobblemon.move.gmaxstunshock.desc": "An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.",
  "cobblemon.move.gmaxsweetness": "G-Max Sweetness",
  "cobblemon.move.gmaxsweetness.desc": "A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies.",
  "cobblemon.move.gmaxtartness": "G-Max Tartness",
  "cobblemon.move.gmaxtartness.desc": "A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness.",
  "cobblemon.move.gmaxterror": "G-Max Terror",
  "cobblemon.move.gmaxterror.desc": "A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.",
  "cobblemon.move.gmaxvinelash": "G-Max Vine Lash",
  "cobblemon.move.gmaxvinelash.desc": "A Grass-type attack that Gigantamax Venusaur use. This move damages non-Grass-type opponents with vines for four turns",
  "cobblemon.move.gmaxvolcalith": "G-Max Volcalith",
  "cobblemon.move.gmaxvolcalith.desc": "A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.",
  "cobblemon.move.gmaxvoltcrash": "G-Max Volt Crash",
  "cobblemon.move.gmaxvoltcrash.desc": "An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents.",
  "cobblemon.move.gmaxwildfire": "G-Max Wildfire",
  "cobblemon.move.gmaxwildfire.desc": "A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.",
  "cobblemon.move.gmaxwindrage": "G-Max Wind Rage",
  "cobblemon.move.gmaxwindrage.desc": "巨翅飞鱼使用的一种飞行属性的攻击招式，其效果是移除类似反射壁和光墙等招式的效果。",
  "cobblemon.move.grassknot": "打草结",
  "cobblemon.move.grassknot.desc": "用草缠住并绊倒对手。 对手越重，威力越大。",
  "cobblemon.move.grasspledge": "草之誓约",
  "cobblemon.move.grasspledge.desc": "用草柱进行攻击。 如果和水组合，威力就会提高， 周围会变成湿地。",
  "cobblemon.move.grasswhistle": "草笛",
  "cobblemon.move.grasswhistle.desc": "让对手听舒适的笛声，从而陷入睡眠状态。",
  "cobblemon.move.grassyglide": "青草滑梯",
  "cobblemon.move.grassyglide.desc": "仿佛在地面上滑行般地攻击对手。 在青草场地上， 必定能够先制攻击。",
  "cobblemon.move.grassyterrain": "青草场地",
  "cobblemon.move.grassyterrain.desc": "在５回合内变成青草场地。 地面上的宝可梦每回合都能回复。 草属性的招式威力还会提高。",
  "cobblemon.move.gravapple": "万有引力",
  "cobblemon.move.gravapple.desc": "从高处落下苹果， 给予对手伤害。 可降低对手的防御。",
  "cobblemon.move.gravity": "重力",
  "cobblemon.move.gravity.desc": "在５回合内，飘浮特性和飞行属性的 宝可梦会被地面属性的招式击中。 飞向空中的招式也将无法使用。",
  "cobblemon.move.growl": "叫声",
  "cobblemon.move.growl.desc": "让对手听可爱的叫声， 引开注意力使其疏忽， 从而降低对手的攻击。",
  "cobblemon.move.growth": "生长",
  "cobblemon.move.growth.desc": "让身体一下子长大， 从而提高攻击和特攻。",
  "cobblemon.move.grudge": "怨念",
  "cobblemon.move.grudge.desc": "因对手的招式而陷入濒死时 给对手施加怨念， 让该招式的ＰＰ变成０。",
  "cobblemon.move.guardianofalola": "巨人卫士・阿罗拉",
  "cobblemon.move.guardianofalola.desc": "通过Ｚ力量得到阿罗拉之力的土地神宝可梦将全力进行攻击。对手的剩余ＨＰ会减少很多。",
  "cobblemon.move.guardsplit": "防守平分",
  "cobblemon.move.guardsplit.desc": "利用超能力将自己和对手的 防御和特防相加， 再进行平分。",
  "cobblemon.move.guardswap": "防守互换",
  "cobblemon.move.guardswap.desc": "利用超能力互换 自己和对手的防御 以及特防的能力变化。",
  "cobblemon.move.guillotine": "断头钳",
  "cobblemon.move.guillotine.desc": "用大钳子或剪刀等 夹断对手进行攻击。 只要命中就会一击濒死。",
  "cobblemon.move.gunkshot": "垃圾射击",
  "cobblemon.move.gunkshot.desc": "用肮脏的垃圾 撞向对手进行攻击。 有时会让对手陷入中毒状态。",
  "cobblemon.move.gust": "起风",
  "cobblemon.move.gust.desc": "用翅膀将刮起的狂风袭向对手进行攻击。",
  "cobblemon.move.gyroball": "陀螺球",
  "cobblemon.move.gyroball.desc": "让身体高速旋转并撞击对手。 速度比对手越慢，威力越大。",
  "cobblemon.move.hail": "冰雹",
  "cobblemon.move.hail.desc": "在５回合内一直降冰雹， 除冰属性的宝可梦以外， 给予全体宝可梦伤害。",
  "cobblemon.move.hammerarm": "臂锤",
  "cobblemon.move.hammerarm.desc": "挥舞强力而沉重的拳头，给予对手伤害。自己的速度会降低。",
  "cobblemon.move.happyhour": "欢乐时光",
  "cobblemon.move.happyhour.desc": "如果使用欢乐时光， 战斗后得到的钱会翻倍。",
  "cobblemon.move.harden": "变硬",
  "cobblemon.move.harden.desc": "全身使劲，让身体变硬， 从而提高自己的防御。",
  "cobblemon.move.haze": "黑雾",
  "cobblemon.move.haze.desc": "升起黑雾，将正在场上战斗的 全体宝可梦的能力变回原点。",
  "cobblemon.move.headbutt": "头锤",
  "cobblemon.move.headbutt.desc": "将头伸出， 笔直地扑向对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.headcharge": "爆炸头突击",
  "cobblemon.move.headcharge.desc": "用厉害的爆炸头 猛撞向对手进行攻击。 自己也会受到少许伤害。",
  "cobblemon.move.headlongrush": "突飞猛扑",
  "cobblemon.move.headlongrush.desc": "向对手使出灌注了全心全力的撞击。自己的防御和特防会降低。",
  "cobblemon.move.headsmash": "双刃头锤",
  "cobblemon.move.headsmash.desc": "拼命使出浑身力气， 向对手进行头锤攻击。 自己也会受到非常大的伤害。",
  "cobblemon.move.healbell": "治愈铃声",
  "cobblemon.move.healbell.desc": "让同伴听舒适的铃音， 从而治愈我方全员的异常状态。",
  "cobblemon.move.healblock": "回复封锁",
  "cobblemon.move.healblock.desc": "在５回合内无法通过招式、特性或携带的道具来回复ＨＰ。",
  "cobblemon.move.healingwish": "治愈之愿",
  "cobblemon.move.healingwish.desc": "虽然自己陷入濒死， 但可以治愈后备上场的 宝可梦的异常状态以及回复ＨＰ。",
  "cobblemon.move.healorder": "回复指令",
  "cobblemon.move.healorder.desc": "召唤手下疗伤。回复自己最大ＨＰ的一半。",
  "cobblemon.move.healpulse": "治愈波动",
  "cobblemon.move.healpulse.desc": "放出治愈波动， 从而回复对手 最大ＨＰ的一半。",
  "cobblemon.move.heartstamp": "爱心印章",
  "cobblemon.move.heartstamp.desc": "以可爱的动作使对手疏忽，乘机给出强烈的一击。有时会使对手畏缩。",
  "cobblemon.move.heartswap": "心灵互换",
  "cobblemon.move.heartswap.desc": "利用超能力互换自己和对手之间的能力变化。",
  "cobblemon.move.heatcrash": "高温重压",
  "cobblemon.move.heatcrash.desc": "用燃烧的身体撞向对手进行攻击。 自己比对手越重，威力越大。",
  "cobblemon.move.heatwave": "热风",
  "cobblemon.move.heatwave.desc": "将炎热的气息 吹向对手进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.heavyslam": "重磅冲撞",
  "cobblemon.move.heavyslam.desc": "用沉重的身体撞向对手进行攻击。 自己比对手越重，威力越大。",
  "cobblemon.move.helpinghand": "帮助",
  "cobblemon.move.helpinghand.desc": "帮助伙伴。 被帮助的宝可梦， 其招式威力变得比平时大。",
  "cobblemon.move.hex": "祸不单行",
  "cobblemon.move.hex.desc": "接二连三地进行攻击。 对处于异常状态的对手 给予较大的伤害。",
  "cobblemon.move.hiddenpower": "觉醒力量",
  "cobblemon.move.hiddenpower.desc": "招式的属性会随着使用此招式的宝可梦而改变。",
  "cobblemon.move.highhorsepower": "十万马力",
  "cobblemon.move.highhorsepower.desc": "使出全身力量， 猛攻对手。",
  "cobblemon.move.highjumpkick": "飞膝踢",
  "cobblemon.move.highjumpkick.desc": "跳起后用膝盖撞对手进行攻击。 如果撞偏则自己会受到伤害。",
  "cobblemon.move.holdback": "手下留情",
  "cobblemon.move.holdback.desc": "在攻击的时候手下留情， 从而使对手的ＨＰ 至少会留下１ＨＰ。",
  "cobblemon.move.holdhands": "牵手",
  "cobblemon.move.holdhands.desc": "我方宝可梦之间牵手。 能带来非常幸福的心情。",
  "cobblemon.move.honeclaws": "磨爪",
  "cobblemon.move.honeclaws.desc": "将爪子磨得更加锋利。 提高自己的攻击和命中率。",
  "cobblemon.move.hornattack": "角撞",
  "cobblemon.move.hornattack.desc": "用尖锐的角攻击对手。",
  "cobblemon.move.horndrill": "角钻",
  "cobblemon.move.horndrill.desc": "用旋转的角 刺入对手进行攻击。 只要命中就会一击濒死。",
  "cobblemon.move.hornleech": "木角",
  "cobblemon.move.hornleech.desc": "将角刺入，吸取对手的养分。 可以回复给予对手 伤害的一半ＨＰ。",
  "cobblemon.move.howl": "长嚎",
  "cobblemon.move.howl.desc": "大声吼叫提高气势， 从而提高自己和同伴的攻击。",
  "cobblemon.move.hurricane": "暴风",
  "cobblemon.move.hurricane.desc": "用强烈的风席卷 对手进行攻击。 有时会使对手混乱。",
  "cobblemon.move.hydrocannon": "加农水炮",
  "cobblemon.move.hydrocannon.desc": "向对手喷射水炮进行攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.hydropump": "水炮",
  "cobblemon.move.hydropump.desc": "向对手猛烈地喷射 大量水流进行攻击。",
  "cobblemon.move.hydrostream": "Hydro Stream",
  "cobblemon.move.hydrostream.desc": "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.",
  "cobblemon.move.hydrovortex": "Hydro Vortex",
  "cobblemon.move.hydrovortex.desc": "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.",
  "cobblemon.move.hydrovortexphysical": "超級水流大漩渦",
  "cobblemon.move.hydrovortexphysical.desc": "透过Ｚ力量制造大大的潮旋，全力吞没对手。威力会随原本的招式而改变。",
  "cobblemon.move.hydrovortexspecial": "超級水流大漩渦",
  "cobblemon.move.hydrovortexspecial.desc": "透过Ｚ力量制造大大的潮旋，全力吞没对手。威力会随原本的招式而改变。",
  "cobblemon.move.hyperbeam": "破坏光线",
  "cobblemon.move.hyperbeam.desc": "向对手发射 强烈的光线进行攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.hyperdrill": "强力钻",
  "cobblemon.move.hyperdrill.desc": "急速旋转尖锐的身体部位贯穿对手。可以无视守住和看穿等招式。",
  "cobblemon.move.hyperfang": "必杀门牙",
  "cobblemon.move.hyperfang.desc": "用锋利的门牙 牢牢地咬住对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.hyperspacefury": "异次元猛攻",
  "cobblemon.move.hyperspacefury.desc": "用许多手臂，无视对手的 守住或看穿等招式进行连续攻击， 自己的防御会降低。",
  "cobblemon.move.hyperspacehole": "异次元洞",
  "cobblemon.move.hyperspacehole.desc": "通过异次元洞， 突然出现在对手的侧面进行攻击。 还可以无视守住和看穿等招式。",
  "cobblemon.move.hypervoice": "巨声",
  "cobblemon.move.hypervoice.desc": "给予对手又吵又响的 巨大震动进行攻击。",
  "cobblemon.move.hypnosis": "催眠术",
  "cobblemon.move.hypnosis.desc": "施以诱导睡意的暗示， 让对手陷入睡眠状态。",
  "cobblemon.move.iceball": "冰球",
  "cobblemon.move.iceball.desc": "在５回合内攻击对手。招式每次击中，威力就会提高。",
  "cobblemon.move.icebeam": "冰冻光束",
  "cobblemon.move.icebeam.desc": "向对手发射 冰冻光束进行攻击。 有时会让对手陷入冰冻状态。",
  "cobblemon.move.iceburn": "极寒冷焰",
  "cobblemon.move.iceburn.desc": "用能够冻结一切的强烈冷气， 在第２回合包裹住对手。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.icefang": "冰冻牙",
  "cobblemon.move.icefang.desc": "用藏有冷气的牙齿咬住对手。 有时会使对手畏缩 或陷入冰冻状态。",
  "cobblemon.move.icehammer": "冰锤",
  "cobblemon.move.icehammer.desc": "挥舞强力而沉重的拳头， 给予对手伤害。 自己的速度会降低。",
  "cobblemon.move.icepunch": "冰冻拳",
  "cobblemon.move.icepunch.desc": "用充满寒气的拳头攻击对手。 有时会让对手陷入冰冻状态。",
  "cobblemon.move.iceshard": "冰砾",
  "cobblemon.move.iceshard.desc": "瞬间制作冰块， 快速地扔向对手。 必定能够先制攻击。",
  "cobblemon.move.icespinner": "冰旋",
  "cobblemon.move.icespinner.desc": "脚上覆盖薄冰，旋转着撞击对手。通过旋转的动作破坏场地。",
  "cobblemon.move.iciclecrash": "冰柱坠击",
  "cobblemon.move.iciclecrash.desc": "用大冰柱激烈地 撞向对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.iciclespear": "冰锥",
  "cobblemon.move.iciclespear.desc": "向对手发射 锋利的冰柱进行攻击。 连续攻击２～５次。",
  "cobblemon.move.icywind": "冰冻之风",
  "cobblemon.move.icywind.desc": "将结冰的冷气 吹向对手进行攻击。 会降低对手的速度。",
  "cobblemon.move.imprison": "封印",
  "cobblemon.move.imprison.desc": "如果对手有和自己相同的招式， 那么只有对手无法使用该招式。",
  "cobblemon.move.incinerate": "烧尽",
  "cobblemon.move.incinerate.desc": "用火焰攻击对手。 对手携带树果等时， 会烧掉，使其不能使用。",
  "cobblemon.move.infernalparade": "群魔乱舞",
  "cobblemon.move.infernalparade.desc": "用无数的火球进行攻击。有时会让对手陷入灼伤状态。攻击处于异常状态的对手时，威力会变成２倍。",
  "cobblemon.move.inferno": "炼狱",
  "cobblemon.move.inferno.desc": "用烈焰包裹住对手进行攻击。 让对手陷入灼伤状态。",
  "cobblemon.move.infernooverdrive": "地狱火超速",
  "cobblemon.move.infernooverdrive.desc": "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.",
  "cobblemon.move.infernooverdrivephysical": "超强極限爆焰彈",
  "cobblemon.move.infernooverdrivephysical.desc": "透过Ｚ力量喷出熊熊烈火，全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.infernooverdrivespecial": "超强極限爆焰彈",
  "cobblemon.move.infernooverdrivespecial.desc": "透过Ｚ力量喷出熊熊烈火，全力撞向对手。威力会随原本的招式而改变。",
  "cobblemon.move.infestation": "死缠烂打",
  "cobblemon.move.infestation.desc": "在４～５回合内 死缠烂打地进行攻击。 在此期间对手将无法逃走。",
  "cobblemon.move.ingrain": "扎根",
  "cobblemon.move.ingrain.desc": "在大地上扎根， 每回合回复自己的ＨＰ。 因为扎根了，所以不能替换宝可梦。",
  "cobblemon.move.instruct": "号令",
  "cobblemon.move.instruct.desc": "向对手下达指示， 让其再次使出刚才的招式。",
  "cobblemon.move.iondeluge": "等离子浴",
  "cobblemon.move.iondeluge.desc": "将带电粒子扩散开来，使一般属性的招式变成电属性。",
  "cobblemon.move.irondefense": "铁壁",
  "cobblemon.move.irondefense.desc": "将皮肤变得坚硬如铁， 从而大幅提高自己的防御。",
  "cobblemon.move.ironhead": "铁头",
  "cobblemon.move.ironhead.desc": "用钢铁般 坚硬的头部进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.irontail": "铁尾",
  "cobblemon.move.irontail.desc": "使用坚硬的尾巴 摔打对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.jawlock": "紧咬不放",
  "cobblemon.move.jawlock.desc": "使双方直到一方濒死为止 无法替换宝可梦。 其中一方退场则可以解除效果。",
  "cobblemon.move.jetpunch": "喷射拳",
  "cobblemon.move.jetpunch.desc": "将激流覆盖于拳头，以肉眼无法辨识的速度打出拳击。必定能够先制攻击。",
  "cobblemon.move.judgment": "制裁光砾",
  "cobblemon.move.judgment.desc": "向对手放出无数的光弹。 属性会根据自己 携带的石板不同而改变。",
  "cobblemon.move.jumpkick": "飞踢",
  "cobblemon.move.jumpkick.desc": "使出高高的腾空踢攻击对手。如果踢偏则自己会受到伤害。",
  "cobblemon.move.junglehealing": "丛林治疗",
  "cobblemon.move.junglehealing.desc": "与丛林融为一体， 回复自己和场上同伴的ＨＰ和状态。",
  "cobblemon.move.karatechop": "空手劈",
  "cobblemon.move.karatechop.desc": "用锋利的手刀劈向对手进行攻击。容易击中要害。",
  "cobblemon.move.kinesis": "折弯汤匙",
  "cobblemon.move.kinesis.desc": "折弯汤匙引开注意， 从而降低对手的命中率。",
  "cobblemon.move.kingsshield": "王者盾牌",
  "cobblemon.move.kingsshield.desc": "防住对手攻击的同时， 自己变为防御姿态。 能够降低所接触到的对手的攻击。",
  "cobblemon.move.knockoff": "拍落",
  "cobblemon.move.knockoff.desc": "拍落对手的持有物， 直到战斗结束都不能使用。 对手携带道具时会增加伤害。",
  "cobblemon.move.kowtowcleave": "仆刀",
  "cobblemon.move.kowtowcleave.desc": "下跪让对手大意后发起袭击劈向对手。攻击必定会命中。",
  "cobblemon.move.landswrath": "大地神力",
  "cobblemon.move.landswrath.desc": "聚集大地的力量， 将此力量集中攻击对手， 并给予伤害。",
  "cobblemon.move.laserfocus": "磨砺",
  "cobblemon.move.laserfocus.desc": "集中精神， 下次攻击必定会击中要害。",
  "cobblemon.move.lashout": "泄愤",
  "cobblemon.move.lashout.desc": "攻击对手以发泄对其感到的恼怒情绪。 如果在该回合内自身能力遭到降低， 招式的威力会变成２倍。",
  "cobblemon.move.lastresort": "珍藏",
  "cobblemon.move.lastresort.desc": "当战斗中已学会的招式 全部使用过后， 才能开始使出珍藏的招式。",
  "cobblemon.move.lastrespects": "扫墓",
  "cobblemon.move.lastrespects.desc": "为了化解伙伴的悔恨而进行攻击。被打倒的我方宝可梦越多，招式的威力越高。",
  "cobblemon.move.lavaplume": "喷烟",
  "cobblemon.move.lavaplume.desc": "用熊熊烈火攻击自己周围所有的宝可梦。有时会陷入灼伤状态。",
  "cobblemon.move.leafage": "树叶",
  "cobblemon.move.leafage.desc": "将叶片打向对手， 进行攻击。",
  "cobblemon.move.leafblade": "叶刃",
  "cobblemon.move.leafblade.desc": "像用剑一般操纵叶片 切斩对手进行攻击。 容易击中要害。",
  "cobblemon.move.leafstorm": "飞叶风暴",
  "cobblemon.move.leafstorm.desc": "用尖尖的叶片向对手卷起风暴。 使用之后因为反作用力 自己的特攻会大幅降低。",
  "cobblemon.move.leaftornado": "青草搅拌器",
  "cobblemon.move.leaftornado.desc": "用锋利的叶片包裹住 对手进行攻击。 有时会降低对手的命中率。",
  "cobblemon.move.leechlife": "吸血",
  "cobblemon.move.leechlife.desc": "吸取血液攻击对手。 可以回复给予对手 伤害的一半ＨＰ。",
  "cobblemon.move.leechseed": "寄生种子",
  "cobblemon.move.leechseed.desc": "植入寄生种子后，将在每回合 一点一点吸取对手的ＨＰ， 从而用来回复自己的ＨＰ。",
  "cobblemon.move.leer": "瞪眼",
  "cobblemon.move.leer.desc": "用犀利的眼神使其害怕， 从而降低对手的防御。",
  "cobblemon.move.letssnuggleforever": "亲密无间大乱揍",
  "cobblemon.move.letssnuggleforever.desc": "得到Ｚ力量的谜拟丘将全力进行乱揍攻击。",
  "cobblemon.move.lick": "舌舔",
  "cobblemon.move.lick.desc": "用长长的舌头， 舔遍对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.lifedew": "生命水滴",
  "cobblemon.move.lifedew.desc": "喷洒出神奇的水， 回复自己和场上同伴的ＨＰ。",
  "cobblemon.move.lightofruin": "破灭之光",
  "cobblemon.move.lightofruin.desc": "借用永恒之花的力量， 发射出强力光线。 自己也会受到不小的伤害。",
  "cobblemon.move.lightscreen": "光墙",
  "cobblemon.move.lightscreen.desc": "利用神奇的墙壁， 在５回合内减弱从对手那里 受到的特殊攻击的伤害。",
  "cobblemon.move.lightthatburnsthesky": "焚天灭世炽光爆",
  "cobblemon.move.lightthatburnsthesky.desc": "奈克洛兹玛会无视对手的特性效果，在攻击和特攻之间，用数值相对较高的一项给予对方伤害。",
  "cobblemon.move.liquidation": "水流裂破",
  "cobblemon.move.liquidation.desc": "用水之力量撞向对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.lockon": "锁定",
  "cobblemon.move.lockon.desc": "紧紧瞄准对手， 下次攻击必定会打中。",
  "cobblemon.move.lovelykiss": "恶魔之吻",
  "cobblemon.move.lovelykiss.desc": "用恐怖的脸强吻对手。 让对手陷入睡眠状态。",
  "cobblemon.move.lowkick": "踢倒",
  "cobblemon.move.lowkick.desc": "用力踢对手的脚， 使其摔倒进行攻击。 对手越重，威力越大。",
  "cobblemon.move.lowsweep": "下盘踢",
  "cobblemon.move.lowsweep.desc": "以敏捷的动作瞄准 对手的脚进行攻击。 降低对手的速度。",
  "cobblemon.move.luckychant": "幸运咒语",
  "cobblemon.move.luckychant.desc": "向天许愿，从而在５回合内不会被对手的攻击打中要害。",
  "cobblemon.move.luminacrash": "琉光冲激",
  "cobblemon.move.luminacrash.desc": "放出连精神都能影响到的奇妙怪光进行攻击。会大幅降低对方的特防。",
  "cobblemon.move.lunarblessing": "新月祈祷",
  "cobblemon.move.lunarblessing.desc": "向新月献上祈祷，回复自己和场上同伴的ＨＰ和状态。",
  "cobblemon.move.lunardance": "新月舞",
  "cobblemon.move.lunardance.desc": "虽然自己陷入濒死， 但可以治愈后备上场的 宝可梦的全部状态。",
  "cobblemon.move.lunge": "猛扑",
  "cobblemon.move.lunge.desc": "全力猛扑对手进行攻击。 从而降低对手的攻击。",
  "cobblemon.move.lusterpurge": "洁净光芒",
  "cobblemon.move.lusterpurge.desc": "释放耀眼的光芒进行攻击。 有时会降低对手的特防。",
  "cobblemon.move.machpunch": "音速拳",
  "cobblemon.move.machpunch.desc": "以迅雷不及掩耳之势出拳。 必定能够先制攻击。",
  "cobblemon.move.magicalleaf": "魔法叶",
  "cobblemon.move.magicalleaf.desc": "散落可以追踪 对手的神奇叶片。 攻击必定会命中。",
  "cobblemon.move.magicaltorque": "魔法暴冲",
  "cobblemon.move.magicaltorque.desc": "TODO",
  "cobblemon.move.magiccoat": "魔法反射",
  "cobblemon.move.magiccoat.desc": "当对手使出会变成异常状态的 招式或寄生种子等时， 会将对手的招式反射回去。",
  "cobblemon.move.magicpowder": "魔法粉",
  "cobblemon.move.magicpowder.desc": "向对手喷洒魔法粉， 使对手变为超能力属性。",
  "cobblemon.move.magicroom": "魔法空间",
  "cobblemon.move.magicroom.desc": "制造出离奇的空间。 在５回合内所有宝可梦 携带道具的效果都会消失。",
  "cobblemon.move.magmastorm": "岩浆风暴",
  "cobblemon.move.magmastorm.desc": "将对手困在 熊熊燃烧的火焰中， 在４～５回合内进行攻击。",
  "cobblemon.move.magnetbomb": "磁铁炸弹",
  "cobblemon.move.magnetbomb.desc": "发射吸住对手的钢铁炸弹。攻击必定会命中。",
  "cobblemon.move.magneticflux": "磁场操控",
  "cobblemon.move.magneticflux.desc": "通过操控磁场， 会提高特性为正电和负电的 宝可梦的防御和特防。",
  "cobblemon.move.magnetrise": "电磁飘浮",
  "cobblemon.move.magnetrise.desc": "利用电气产生的磁力浮在空中。 在５回合内可以飘浮。",
  "cobblemon.move.magnitude": "震级",
  "cobblemon.move.magnitude.desc": "晃动地面，攻击自己周围所有的宝可梦。招式的威力会有各种变化。",
  "cobblemon.move.makeitrain": "淘金潮",
  "cobblemon.move.makeitrain.desc": "扔出大量硬币攻击。自己的特攻会降低，战斗后还可以拿到钱。",
  "cobblemon.move.maliciousmoonsault": "极恶飞跃粉碎击",
  "cobblemon.move.maliciousmoonsault.desc": "通过Ｚ力量得到强壮肉体的炽焰咆哮虎将全力撞向对手进行攻击。",
  "cobblemon.move.malignantchain": "Malignant 锁链",
  "cobblemon.move.malignantchain.desc": "使用者用一条有毒且具腐蚀性的锁链缠绕目标，并将毒素注入目标体内。这也有可能使目标陷入剧毒状态。",
  "cobblemon.move.matblock": "掀榻榻米",
  "cobblemon.move.matblock.desc": "将掀起来的榻榻米当作盾牌， 防住自己和同伴免受招式伤害。 变化招式无法防住。",
  "cobblemon.move.maxairstream": "极巨飞冲",
  "cobblemon.move.maxairstream.desc": "极巨化宝可梦使出的飞行属性攻击。 会提高我方的速度。",
  "cobblemon.move.maxdarkness": "极巨恶霸",
  "cobblemon.move.maxdarkness.desc": "极巨化宝可梦使出的恶属性攻击。 会降低对手的特防。",
  "cobblemon.move.maxflare": "极巨火爆",
  "cobblemon.move.maxflare.desc": "极巨化宝可梦使出的火属性攻击。 可在５回合内让日照变得强烈。",
  "cobblemon.move.maxflutterby": "极巨虫蛊",
  "cobblemon.move.maxflutterby.desc": "极巨化宝可梦使出的虫属性攻击。 会降低对手的特攻。",
  "cobblemon.move.maxgeyser": "极巨水流",
  "cobblemon.move.maxgeyser.desc": "极巨化宝可梦使出的水属性攻击。 可在５回合内降下大雨。",
  "cobblemon.move.maxguard": "极巨防壁",
  "cobblemon.move.maxguard.desc": "完全抵挡对手的攻击。连续使出则容易失败。",
  "cobblemon.move.maxhailstorm": "极巨寒冰",
  "cobblemon.move.maxhailstorm.desc": "极巨化宝可梦 才能使出的冰属性攻击。 在５回合内会降下冰雹。",
  "cobblemon.move.maxknuckle": "极巨拳斗",
  "cobblemon.move.maxknuckle.desc": "极巨化宝可梦使出的格斗属性攻击。 会提高我方的攻击。",
  "cobblemon.move.maxlightning": "极巨闪电",
  "cobblemon.move.maxlightning.desc": "极巨化宝可梦使出的电属性攻击。 可在５回合内将脚下变成电气场地。",
  "cobblemon.move.maxmindstorm": "极巨超能",
  "cobblemon.move.maxmindstorm.desc": "极巨化宝可梦使出的超能力属性攻击。 可在５回合内将脚下变成精神场地。",
  "cobblemon.move.maxooze": "极巨酸毒",
  "cobblemon.move.maxooze.desc": "极巨化宝可梦使出的毒属性攻击。 会提高我方的特攻。",
  "cobblemon.move.maxovergrowth": "极巨草原",
  "cobblemon.move.maxovergrowth.desc": "极巨化宝可梦使出的草属性攻击。 可在５回合内将脚下变成青草场地。",
  "cobblemon.move.maxphantasm": "极巨幽魂",
  "cobblemon.move.maxphantasm.desc": "极巨化宝可梦使出的幽灵属性攻击。 会降低对手的防御。",
  "cobblemon.move.maxquake": "极巨大地",
  "cobblemon.move.maxquake.desc": "极巨化宝可梦使出的地面属性攻击。 会提高我方的特防。",
  "cobblemon.move.maxrockfall": "极巨岩石",
  "cobblemon.move.maxrockfall.desc": "极巨化宝可梦使出的岩石属性攻击。 可在５回合内卷起沙暴。",
  "cobblemon.move.maxstarfall": "极巨妖精",
  "cobblemon.move.maxstarfall.desc": "极巨化宝可梦使出的妖精属性攻击。 可在５回合内将脚下变成薄雾场地。",
  "cobblemon.move.maxsteelspike": "极巨钢铁",
  "cobblemon.move.maxsteelspike.desc": "极巨化宝可梦使出的钢属性攻击。 会提高我方的防御。",
  "cobblemon.move.maxstrike": "极巨攻击",
  "cobblemon.move.maxstrike.desc": "极巨化宝可梦使出的一般属性攻击。 会降低对手的速度。",
  "cobblemon.move.maxwyrmwind": "极巨龙骑",
  "cobblemon.move.maxwyrmwind.desc": "极巨化宝可梦使出的龙属性攻击。 会降低对手的攻击。",
  "cobblemon.move.meanlook": "黑色目光",
  "cobblemon.move.meanlook.desc": "用好似要勾人心魂的黑色目光 一动不动地凝视对手， 使其不能从战斗中逃走。",
  "cobblemon.move.meditate": "瑜伽姿势",
  "cobblemon.move.meditate.desc": "唤醒身体深处沉睡的力量，从而提高自己的攻击。",
  "cobblemon.move.mefirst": "抢先一步",
  "cobblemon.move.mefirst.desc": "提高威力，抢先使出对手想要使出的招式。如果不先使出则会失败。",
  "cobblemon.move.megadrain": "超级吸取",
  "cobblemon.move.megadrain.desc": "吸取对手的养分进行攻击。 可以回复给予对手 伤害的一半ＨＰ。",
  "cobblemon.move.megahorn": "超级角击",
  "cobblemon.move.megahorn.desc": "用坚硬且华丽的角狠狠地 刺入对手进行攻击。",
  "cobblemon.move.megakick": "百万吨重踢",
  "cobblemon.move.megakick.desc": "使出力大无穷的重踢 踢飞对手进行攻击。",
  "cobblemon.move.megapunch": "百万吨重拳",
  "cobblemon.move.megapunch.desc": "用充满力量的拳头攻击对手。",
  "cobblemon.move.memento": "临别礼物",
  "cobblemon.move.memento.desc": "虽然会使自己陷入濒死， 但是能够大幅降低 对手的攻击和特攻。",
  "cobblemon.move.menacingmoonrazemaelstrom": "月华飞溅落灵霄",
  "cobblemon.move.menacingmoonrazemaelstrom.desc": "得到Ｚ力量的露奈雅拉将全力进行攻击。可以无视对手的特性效果。",
  "cobblemon.move.metalburst": "金属爆炸",
  "cobblemon.move.metalburst.desc": "使出招式前， 将最后受到的招式的伤害 大力返还给对手。",
  "cobblemon.move.metalclaw": "金属爪",
  "cobblemon.move.metalclaw.desc": "用钢铁之爪 劈开对手进行攻击。 有时会提高自己的攻击。",
  "cobblemon.move.metalsound": "金属音",
  "cobblemon.move.metalsound.desc": "让对手听摩擦金属般 讨厌的声音。 大幅降低对手的特防。",
  "cobblemon.move.meteorassault": "流星突击",
  "cobblemon.move.meteorassault.desc": "大力挥舞粗壮的茎进行攻击。 但同时自己也会被晃晕， 下一回合自己将无法动弹。",
  "cobblemon.move.meteorbeam": "流星光束",
  "cobblemon.move.meteorbeam.desc": "第１回合聚集宇宙之力提高特攻， 第２回合攻击对手。",
  "cobblemon.move.meteormash": "彗星拳",
  "cobblemon.move.meteormash.desc": "使出彗星般的拳头攻击对手。 有时会提高自己的攻击。",
  "cobblemon.move.metronome": "挥指",
  "cobblemon.move.metronome.desc": "挥动手指刺激自己的大脑， 从所有的招式中 任意使出１个。",
  "cobblemon.move.milkdrink": "喝牛奶",
  "cobblemon.move.milkdrink.desc": "回复自己最大ＨＰ的一半。",
  "cobblemon.move.mimic": "模仿",
  "cobblemon.move.mimic.desc": "可以将对手 最后使用的招式， 在战斗内变成自己的招式。",
  "cobblemon.move.mindblown": "惊爆大头",
  "cobblemon.move.mindblown.desc": "让自己的头爆炸， 来攻击周围的一切。 自己也会受到伤害。",
  "cobblemon.move.mindreader": "心之眼",
  "cobblemon.move.mindreader.desc": "用心感受对手的行动， 下次攻击必定 会击中对手。",
  "cobblemon.move.minimize": "变小",
  "cobblemon.move.minimize.desc": "蜷缩身体显得很小， 从而大幅提高 自己的闪避率。",
  "cobblemon.move.miracleeye": "奇迹之眼",
  "cobblemon.move.miracleeye.desc": "对恶属性宝可梦没有效果的招式以及闪避率高的对手，使用后变得能够打中。",
  "cobblemon.move.mirrorcoat": "镜面反射",
  "cobblemon.move.mirrorcoat.desc": "从对手那里受到 特殊攻击的伤害将以 ２倍返还给同一个对手。",
  "cobblemon.move.mirrormove": "鹦鹉学舌",
  "cobblemon.move.mirrormove.desc": "模仿对手使用的招式，自己也使用相同招式。",
  "cobblemon.move.mirrorshot": "镜光射击",
  "cobblemon.move.mirrorshot.desc": "抛光自己的身体，向对手释放出闪光之力。有时会降低对手的命中率。",
  "cobblemon.move.mist": "白雾",
  "cobblemon.move.mist.desc": "用白雾覆盖身体。 在５回合内不会让对手 降低自己的能力。",
  "cobblemon.move.mistball": "薄雾球",
  "cobblemon.move.mistball.desc": "用围绕着雾状 羽毛的球进行攻击。 有时会降低对手的特攻。",
  "cobblemon.move.mistyexplosion": "薄雾炸裂",
  "cobblemon.move.mistyexplosion.desc": "对自己周围的所有宝可梦进行攻击， 但使出后，自己会陷入濒死。 在薄雾场地上，招式威力会提高。",
  "cobblemon.move.mistyterrain": "薄雾场地",
  "cobblemon.move.mistyterrain.desc": "在５回合内， 地面上的宝可梦不会陷入异常状态。 龙属性招式的伤害也会减半。",
  "cobblemon.move.moonblast": "月亮之力",
  "cobblemon.move.moonblast.desc": "借用月亮的力量攻击对手。 有时会降低对手的特攻。",
  "cobblemon.move.moongeistbeam": "暗影之光",
  "cobblemon.move.moongeistbeam.desc": "放出奇怪的光线攻击对手。 可以无视对手的特性进行攻击。",
  "cobblemon.move.moonlight": "月光",
  "cobblemon.move.moonlight.desc": "回复自己的ＨＰ。根据天气的不同，回复量也会有所变化。",
  "cobblemon.move.morningsun": "晨光",
  "cobblemon.move.morningsun.desc": "回复自己的ＨＰ。根据天气的不同，回复量也会有所变化。",
  "cobblemon.move.mortalspin": "晶光转转",
  "cobblemon.move.mortalspin.desc": "通过旋转来攻击对手。可以摆脱绑紧、紧束、寄生种子等招式。还能让对手陷入中毒状态。",
  "cobblemon.move.mountaingale": "冰山风",
  "cobblemon.move.mountaingale.desc": "将冰山般巨大的冰块砸向对手进行攻击。有时会使对手畏缩。",
  "cobblemon.move.mudbomb": "泥巴炸弹",
  "cobblemon.move.mudbomb.desc": "向对手发射坚硬的泥弹进行攻击。有时会降低对手的命中率。",
  "cobblemon.move.muddywater": "浊流",
  "cobblemon.move.muddywater.desc": "向对手喷射 浑浊的水进行攻击。 有时会降低对手的命中率。",
  "cobblemon.move.mudshot": "泥巴射击",
  "cobblemon.move.mudshot.desc": "向对手投掷 泥块进行攻击。 同时降低对手的速度。",
  "cobblemon.move.mudslap": "掷泥",
  "cobblemon.move.mudslap.desc": "向对手的脸等 投掷泥块进行攻击。 会降低对手的命中率。",
  "cobblemon.move.mudsport": "玩泥巴",
  "cobblemon.move.mudsport.desc": "一旦使用此招式，周围就会弄得到处是泥。在５回合内减弱电属性的招式。",
  "cobblemon.move.multiattack": "多属性攻击",
  "cobblemon.move.multiattack.desc": "一边覆盖高能量， 一边撞向对手进行攻击。 根据存储碟不同，属性会改变。",
  "cobblemon.move.mysticalfire": "魔法火焰",
  "cobblemon.move.mysticalfire.desc": "从口中喷出特别灼热的 火焰进行攻击。 降低对手的特攻。",
  "cobblemon.move.mysticalpower": "神秘之力",
  "cobblemon.move.mysticalpower.desc": "放出不可思议的力量攻击。会提高自己的特攻。",
  "cobblemon.move.nastyplot": "诡计",
  "cobblemon.move.nastyplot.desc": "谋划诡计，激活头脑。 大幅提高自己的特攻。",
  "cobblemon.move.naturalgift": "自然之恩",
  "cobblemon.move.naturalgift.desc": "从树果上获得力量进行攻击。根据携带的树果，招式属性和威力会改变。",
  "cobblemon.move.naturepower": "自然之力",
  "cobblemon.move.naturepower.desc": "用自然之力进行攻击。 根据所使用场所的不同， 使出的招式也会有所变化。",
  "cobblemon.move.naturesmadness": "自然之怒",
  "cobblemon.move.naturesmadness.desc": "向对手释放自然之怒。 对手的ＨＰ会减半。",
  "cobblemon.move.needlearm": "尖刺臂",
  "cobblemon.move.needlearm.desc": "用带刺的手臂猛烈地挥舞进行攻击。有时会使对手畏缩。",
  "cobblemon.move.neverendingnightmare": "Never-Ending Nightmare",
  "cobblemon.move.neverendingnightmare.desc": "Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.",
  "cobblemon.move.neverendingnightmarephysical": "无尽暗夜之诱惑",
  "cobblemon.move.neverendingnightmarephysical.desc": "透过Ｚ力量召喚强烈的怨念，全力降禍到对手身上。威力会随原本的招式而改变。",
  "cobblemon.move.neverendingnightmarespecial": "无尽暗夜之诱惑",
  "cobblemon.move.neverendingnightmarespecial.desc": "透过Ｚ力量召喚强烈的怨念，全力降禍到对手身上。威力会随原本的招式而改变。",
  "cobblemon.move.nightdaze": "暗黑爆破",
  "cobblemon.move.nightdaze.desc": "放出黑暗的冲击波攻击对手。 有时会降低对手的命中率。",
  "cobblemon.move.nightmare": "恶梦",
  "cobblemon.move.nightmare.desc": "让在睡眠状态下的对手做恶梦，每回合会缓缓减少ＨＰ。",
  "cobblemon.move.nightshade": "黑夜魔影",
  "cobblemon.move.nightshade.desc": "显示恐怖幻影， 只给予对手 和自己等级相同的伤害。",
  "cobblemon.move.nightslash": "暗袭要害",
  "cobblemon.move.nightslash.desc": "抓住瞬间的空隙 切斩对手。 容易击中要害。",
  "cobblemon.move.nobleroar": "战吼",
  "cobblemon.move.nobleroar.desc": "发出战吼威吓对手， 从而降低对手的攻击和特攻。",
  "cobblemon.move.noretreat": "背水一战",
  "cobblemon.move.noretreat.desc": "提高自己的所有能力， 但无法替换或逃走。",
  "cobblemon.move.noxioustorque": "剧毒暴冲",
  "cobblemon.move.noxioustorque.desc": "TODO",
  "cobblemon.move.nuzzle": "蹭蹭脸颊",
  "cobblemon.move.nuzzle.desc": "将带电的脸颊 蹭蹭对手进行攻击。 让对手陷入麻痹状态。",
  "cobblemon.move.oblivionwing": "死亡之翼",
  "cobblemon.move.oblivionwing.desc": "从锁定的对手身上吸取ＨＰ。 回复给予对手 伤害的一半以上的ＨＰ。",
  "cobblemon.move.obstruct": "拦堵",
  "cobblemon.move.obstruct.desc": "完全抵挡对手的攻击。 连续使出则容易失败。 一旦触碰，防御就会大幅降低。",
  "cobblemon.move.oceanicoperetta": "海神庄严交响乐",
  "cobblemon.move.oceanicoperetta.desc": "通过Ｚ力量召唤大量水的西狮海壬将全力攻击对手。",
  "cobblemon.move.octazooka": "章鱼桶炮",
  "cobblemon.move.octazooka.desc": "向对手的脸等 喷出墨汁进行攻击。 有时会降低对手的命中率。",
  "cobblemon.move.octolock": "蛸固",
  "cobblemon.move.octolock.desc": "让对手无法逃走。 对手被固定后， 每回合都会降低防御和特防。",
  "cobblemon.move.odorsleuth": "气味侦测",
  "cobblemon.move.odorsleuth.desc": "对幽灵属性宝可梦没有效果的招式以及闪避率高的对手，使用后变得能够打中。",
  "cobblemon.move.ominouswind": "奇异之风",
  "cobblemon.move.ominouswind.desc": "突然刮起毛骨悚然的暴风攻击对手。有时会提高自己的全部能力。",
  "cobblemon.move.orderup": "上菜",
  "cobblemon.move.orderup.desc": "以潇洒的身手进行攻击。若口中有米立龙，会按其样子提高能力。",
  "cobblemon.move.originpulse": "根源波动",
  "cobblemon.move.originpulse.desc": "用无数青白色且闪耀的光线攻击对手。",
  "cobblemon.move.outrage": "逆鳞",
  "cobblemon.move.outrage.desc": "在２～３回合内，乱打一气地进行攻击。大闹一番后自己会陷入混乱。",
  "cobblemon.move.overdrive": "破音",
  "cobblemon.move.overdrive.desc": "奏响吉他和贝斯，释放出 发出巨响的剧烈震动 攻击对手。",
  "cobblemon.move.overheat": "过热",
  "cobblemon.move.overheat.desc": "使出全部力量攻击对手。 使用之后会因为反作用力， 自己的特攻大幅降低。",
  "cobblemon.move.painsplit": "分担痛楚",
  "cobblemon.move.painsplit.desc": "将自己的ＨＰ和 对手的ＨＰ相加， 然后自己和对手友好地平分。",
  "cobblemon.move.paraboliccharge": "抛物面充电",
  "cobblemon.move.paraboliccharge.desc": "给周围全体宝可梦造成伤害。 可以回复给予伤害的一半HP。",
  "cobblemon.move.partingshot": "抛下狠话",
  "cobblemon.move.partingshot.desc": "抛下狠话威吓对手， 降低攻击和特攻后， 和后备宝可梦进行替换。",
  "cobblemon.move.payback": "以牙还牙",
  "cobblemon.move.payback.desc": "蓄力攻击。 如果能在对手之后攻击， 招式的威力会变成２倍。",
  "cobblemon.move.payday": "聚宝功",
  "cobblemon.move.payday.desc": "向对手的身体 投掷小金币进行攻击。 战斗后可以拿到钱。",
  "cobblemon.move.peck": "啄",
  "cobblemon.move.peck.desc": "用尖锐的喙或角 刺向对手进行攻击。",
  "cobblemon.move.perishsong": "灭亡之歌",
  "cobblemon.move.perishsong.desc": "倾听歌声的宝可梦 经过３回合陷入濒死。 替换后效果消失。",
  "cobblemon.move.petalblizzard": "落英缤纷",
  "cobblemon.move.petalblizzard.desc": "猛烈地刮起飞雪般的落花， 攻击周围所有的宝可梦， 并给予伤害。",
  "cobblemon.move.petaldance": "花瓣舞",
  "cobblemon.move.petaldance.desc": "在２～３回合内， 散落花瓣攻击对手。 之后自己会陷入混乱。",
  "cobblemon.move.phantomforce": "潜灵奇袭",
  "cobblemon.move.phantomforce.desc": "第１回合消失在某处， 第２回合攻击对手。 可以无视守护进行攻击。",
  "cobblemon.move.photongeyser": "光子喷涌",
  "cobblemon.move.photongeyser.desc": "用光柱来进行攻击。 比较自己的攻击和特攻， 用数值相对较高的一项给予对方伤害。",
  "cobblemon.move.pikapapow": "闪闪雷光",
  "cobblemon.move.pikapapow.desc": "皮卡丘越喜欢训练家，电击的威力就越强。攻击必定会命中。",
  "cobblemon.move.pinmissile": "飞弹针",
  "cobblemon.move.pinmissile.desc": "向对手发射 锐针进行攻击。 连续攻击２～５次。",
  "cobblemon.move.plasmafists": "等离子闪电拳",
  "cobblemon.move.plasmafists.desc": "用覆盖着电流的拳头进行攻击。 使一般属性的招式变成电属性。",
  "cobblemon.move.playnice": "和睦相处",
  "cobblemon.move.playnice.desc": "和对手和睦相处， 使其失去战斗的气力， 从而降低对手的攻击。",
  "cobblemon.move.playrough": "嬉闹",
  "cobblemon.move.playrough.desc": "与对手嬉闹并攻击。 有时会降低对手的攻击。",
  "cobblemon.move.pluck": "啄食",
  "cobblemon.move.pluck.desc": "用喙进行攻击。 当对手携带树果时， 可以食用并获得其效果。",
  "cobblemon.move.poisonfang": "剧毒牙",
  "cobblemon.move.poisonfang.desc": "用有毒的牙齿 咬住对手进行攻击。 有时会使对手中剧毒。",
  "cobblemon.move.poisongas": "毒瓦斯",
  "cobblemon.move.poisongas.desc": "将毒瓦斯吹到对手的脸上， 从而让对手陷入中毒状态。",
  "cobblemon.move.poisonjab": "毒击",
  "cobblemon.move.poisonjab.desc": "用带毒的触手或手臂刺入对手。 有时会让对手陷入中毒状态。",
  "cobblemon.move.poisonpowder": "毒粉",
  "cobblemon.move.poisonpowder.desc": "撒出毒粉， 从而让对手陷入中毒状态。",
  "cobblemon.move.poisonsting": "毒针",
  "cobblemon.move.poisonsting.desc": "将有毒的针 刺入对手进行攻击。 有时会让对手陷入中毒状态。",
  "cobblemon.move.poisontail": "毒尾",
  "cobblemon.move.poisontail.desc": "用尾巴拍打。 有时会让对手陷入中毒状态， 也容易击中要害。",
  "cobblemon.move.pollenpuff": "花粉团",
  "cobblemon.move.pollenpuff.desc": "对敌人使用是会爆炸的团子。 对我方使用则是给予回复的团子。",
  "cobblemon.move.poltergeist": "灵骚",
  "cobblemon.move.poltergeist.desc": "操纵对手的持有物进行攻击。 当对手没有携带道具时， 使出此招式时便会失败。",
  "cobblemon.move.populationbomb": "鼠数儿",
  "cobblemon.move.populationbomb.desc": "伙伴们会纷纷赶来集合，以群体行动给予对手攻击。连续命中１～１０次。",
  "cobblemon.move.pounce": "虫扑",
  "cobblemon.move.pounce.desc": "飞扑向对手攻击。会降低对手的速度。",
  "cobblemon.move.pound": "拍击",
  "cobblemon.move.pound.desc": "使用长长的尾巴或手等拍打对手进行攻击。",
  "cobblemon.move.powder": "粉尘",
  "cobblemon.move.powder.desc": "如果被撒到粉尘的对手 使用火招式， 则会爆炸并给予伤害。",
  "cobblemon.move.powdersnow": "细雪",
  "cobblemon.move.powdersnow.desc": "将冰冷的细雪 吹向对手进行攻击。 有时会让对手陷入冰冻状态。",
  "cobblemon.move.powergem": "力量宝石",
  "cobblemon.move.powergem.desc": "发射如宝石般 闪耀的光芒攻击对手。",
  "cobblemon.move.powershift": "力量转换",
  "cobblemon.move.powershift.desc": "将自己的攻击与防御互相交换。",
  "cobblemon.move.powersplit": "力量平分",
  "cobblemon.move.powersplit.desc": "利用超能力将自己和对手的 攻击和特攻相加， 再进行平分。",
  "cobblemon.move.powerswap": "力量互换",
  "cobblemon.move.powerswap.desc": "利用超能力互换 自己和对手的攻击 以及特攻的能力变化。",
  "cobblemon.move.powertrick": "力量戏法",
  "cobblemon.move.powertrick.desc": "利用超能力交换 自己的攻击和 防御的力量。",
  "cobblemon.move.powertrip": "嚣张",
  "cobblemon.move.powertrip.desc": "耀武扬威地攻击对手， 自己的能力提高得越多， 威力就越大。",
  "cobblemon.move.poweruppunch": "增强拳",
  "cobblemon.move.poweruppunch.desc": "通过反复击打对手， 使自己的拳头慢慢变硬。 打中对手攻击就会提高。",
  "cobblemon.move.powerwhip": "强力鞭打",
  "cobblemon.move.powerwhip.desc": "激烈地挥舞青藤或触手 摔打对手进行攻击。",
  "cobblemon.move.precipiceblades": "断崖之剑",
  "cobblemon.move.precipiceblades.desc": "将大地的力量变化为利刃 攻击对手。",
  "cobblemon.move.present": "礼物",
  "cobblemon.move.present.desc": "递给对手设有圈套的 盒子进行攻击。 也有可能回复对手ＨＰ。",
  "cobblemon.move.prismaticlaser": "棱镜镭射",
  "cobblemon.move.prismaticlaser.desc": "用棱镜的力量发射强烈光线。 下一回合自己将无法动弹。",
  "cobblemon.move.protect": "守住",
  "cobblemon.move.protect.desc": "完全抵挡 对手的攻击。 连续使出则容易失败。",
  "cobblemon.move.psybeam": "幻象光线",
  "cobblemon.move.psybeam.desc": "向对手发射 神奇的光线进行攻击。 有时会使对手混乱。",
  "cobblemon.move.psychic": "精神强念",
  "cobblemon.move.psychic.desc": "向对手发送 强大的念力进行攻击。 有时会降低对手的特防。",
  "cobblemon.move.psychicfangs": "精神之牙",
  "cobblemon.move.psychicfangs.desc": "利用精神力量咬住对手进行攻击。 还可以破坏光墙和反射壁等。",
  "cobblemon.move.psychicterrain": "精神场地",
  "cobblemon.move.psychicterrain.desc": "在５回合内，地面上的宝可梦 不会受到先制招式的攻击。 超能力属性的招式威力会提高。",
  "cobblemon.move.psychoboost": "精神突进",
  "cobblemon.move.psychoboost.desc": "使出全部力量攻击对手。使用之后会因为反作用力，自己的特攻大幅降低。",
  "cobblemon.move.psychocut": "精神利刃",
  "cobblemon.move.psychocut.desc": "用实体化的 心之利刃劈开对手。 容易击中要害。",
  "cobblemon.move.psychoshift": "精神转移",
  "cobblemon.move.psychoshift.desc": "利用超能力施以暗示， 从而将自己受到的异常状态 转移给对手。",
  "cobblemon.move.psychup": "自我暗示",
  "cobblemon.move.psychup.desc": "向自己施以自我暗示， 将能力变化的状态 变得和对手一样。",
  "cobblemon.move.psyshieldbash": "屏障猛攻",
  "cobblemon.move.psyshieldbash.desc": "让意念的能量覆盖全身，撞向对手进行攻击。会提高自己的防御。",
  "cobblemon.move.psyshock": "精神冲击",
  "cobblemon.move.psyshock.desc": "将神奇的念波实体化攻击对手。给予物理伤害。",
  "cobblemon.move.psystrike": "精神击破",
  "cobblemon.move.psystrike.desc": "将神奇的念波实体化攻击对手。 给予物理伤害。",
  "cobblemon.move.psywave": "精神波",
  "cobblemon.move.psywave.desc": "向对手发射神奇的念波进行攻击。每次使用，伤害都会改变。",
  "cobblemon.move.pulverizingpancake": "认真起来大爆击",
  "cobblemon.move.pulverizingpancake.desc": "通过Ｚ力量使得认真起来的卡比兽跃动巨大身躯，全力向对手发动袭击。",
  "cobblemon.move.punishment": "惩罚",
  "cobblemon.move.punishment.desc": "根据能力变化，对手提高的力量越大，招式的威力越大。",
  "cobblemon.move.purify": "净化",
  "cobblemon.move.purify.desc": "治愈对手的异常状态。 治愈后可以回复自己的ＨＰ。",
  "cobblemon.move.pursuit": "追打",
  "cobblemon.move.pursuit.desc": "当对手替换宝可梦上场时使出此招式的话，能够以２倍的威力进行攻击。",
  "cobblemon.move.pyroball": "火焰球",
  "cobblemon.move.pyroball.desc": "点燃小石子，形成火球攻击对手。 有时会使对手陷入灼伤状态。",
  "cobblemon.move.quash": "延后",
  "cobblemon.move.quash.desc": "压制对手， 从而将其行动顺序放到最后。",
  "cobblemon.move.quickattack": "电光一闪",
  "cobblemon.move.quickattack.desc": "以迅雷不及掩耳之势扑向对手。 必定能够先制攻击。",
  "cobblemon.move.quickguard": "快速防守",
  "cobblemon.move.quickguard.desc": "守护自己和同伴， 以防对手的先制攻击。",
  "cobblemon.move.quiverdance": "蝶舞",
  "cobblemon.move.quiverdance.desc": "轻巧地跳起神秘而又美丽的舞蹈。 提高自己的特攻、特防和速度。",
  "cobblemon.move.rage": "愤怒",
  "cobblemon.move.rage.desc": "如果在使出招式后受到攻击的话，会因愤怒的力量而提高攻击。",
  "cobblemon.move.ragefist": "愤怒之拳",
  "cobblemon.move.ragefist.desc": "将愤怒化为力量攻击。受到攻击的次数越多，招式的威力越高。",
  "cobblemon.move.ragepowder": "愤怒粉",
  "cobblemon.move.ragepowder.desc": "将令人烦躁的粉末撒在自己身上， 用以吸引对手的注意。 使对手的攻击全部指向自己。",
  "cobblemon.move.ragingbull": "怒牛",
  "cobblemon.move.ragingbull.desc": "狂怒暴牛的猛烈冲撞。招式的属性随形态改变，光墙和反射壁等招式也能破坏。",
  "cobblemon.move.ragingfury": "大愤慨",
  "cobblemon.move.ragingfury.desc": "在２～３回合内，一边放出火焰，一边疯狂乱打。大闹一番后自己会陷入混乱。",
  "cobblemon.move.raindance": "求雨",
  "cobblemon.move.raindance.desc": "在５回合内一直降雨， 从而提高水属性的招式威力。 火属性的招式威力则降低。",
  "cobblemon.move.rapidspin": "高速旋转",
  "cobblemon.move.rapidspin.desc": "通过旋转来攻击对手。 可以摆脱绑紧、紧束、寄生种子 等招式。还能提高自己的速度。",
  "cobblemon.move.razorleaf": "飞叶快刀",
  "cobblemon.move.razorleaf.desc": "飞出叶片， 切斩对手进行攻击。 容易击中要害。",
  "cobblemon.move.razorshell": "贝壳刃",
  "cobblemon.move.razorshell.desc": "用锋利的贝壳切斩 对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.razorwind": "旋风刀",
  "cobblemon.move.razorwind.desc": "制造风之刃，于第２回合攻击对手。容易击中要害。",
  "cobblemon.move.recharge": "Recharge",
  "cobblemon.move.recover": "自我再生",
  "cobblemon.move.recover.desc": "让细胞再生， 从而回复自己 最大ＨＰ的一半。",
  "cobblemon.move.recycle": "回收利用",
  "cobblemon.move.recycle.desc": "使战斗中已经消耗掉的 自己的持有物再生， 并可以再次使用。",
  "cobblemon.move.reflect": "反射壁",
  "cobblemon.move.reflect.desc": "利用神奇的墙壁， 在５回合内减弱从对手那里 受到的物理攻击的伤害。",
  "cobblemon.move.reflecttype": "镜面属性",
  "cobblemon.move.reflecttype.desc": "反射对手的属性， 让自己也变成一样的属性。",
  "cobblemon.move.refresh": "焕然一新",
  "cobblemon.move.refresh.desc": "让身体休息，治愈自己身上所中的毒、麻痹、灼伤的异常状态。",
  "cobblemon.move.relicsong": "古老之歌",
  "cobblemon.move.relicsong.desc": "让对手听古老之歌， 打动对手的内心进行攻击。 有时会让对手陷入睡眠状态。",
  "cobblemon.move.rest": "睡觉",
  "cobblemon.move.rest.desc": "连续睡上２回合。 回复自己的全部ＨＰ 以及治愈所有异常状态。",
  "cobblemon.move.retaliate": "报仇",
  "cobblemon.move.retaliate.desc": "为倒下的同伴报仇。 如果上一回合有同伴倒下， 威力就会提高。",
  "cobblemon.move.return": "报恩",
  "cobblemon.move.return.desc": "为了训练家而全力攻击对手。亲密度越高，威力越大。",
  "cobblemon.move.revelationdance": "觉醒之舞",
  "cobblemon.move.revelationdance.desc": "全力跳舞进行攻击。 此招式的属性将 变得和自己的属性相同。",
  "cobblemon.move.revenge": "报复",
  "cobblemon.move.revenge.desc": "如果受到对手的招式攻击， 就能给予对手２倍的伤害。",
  "cobblemon.move.reversal": "起死回生",
  "cobblemon.move.reversal.desc": "竭尽全力进行攻击。 自己的ＨＰ越少， 招式的威力越大。",
  "cobblemon.move.revivalblessing": "复生祈祷",
  "cobblemon.move.revivalblessing.desc": "通过以慈爱之心祈祷，让陷入昏厥的后备宝可梦以回复一半ＨＰ的状态复活。",
  "cobblemon.move.risingvoltage": "电力上升",
  "cobblemon.move.risingvoltage.desc": "用从地面升腾而起的电击进行攻击。 当对手处于电气场地上时， 招式威力会变成２倍。",
  "cobblemon.move.roar": "吼叫",
  "cobblemon.move.roar.desc": "放走对手，强制拉后备宝可梦上场。 如果对手为野生宝可梦， 战斗将直接结束。",
  "cobblemon.move.roaroftime": "时光咆哮",
  "cobblemon.move.roaroftime.desc": "释放出扭曲时间般的 强大力量攻击对手。 下一回合自己将无法动弹。",
  "cobblemon.move.rockblast": "岩石爆击",
  "cobblemon.move.rockblast.desc": "向对手发射 坚硬的岩石进行攻击。 连续攻击２～５次。",
  "cobblemon.move.rockclimb": "攀岩",
  "cobblemon.move.rockclimb.desc": "用尽全力扑向对手进行攻击。有时会使对手混乱。",
  "cobblemon.move.rockpolish": "岩石打磨",
  "cobblemon.move.rockpolish.desc": "打磨自己的身体， 减少空气阻力。 可以大幅提高自己的速度。",
  "cobblemon.move.rockslide": "岩崩",
  "cobblemon.move.rockslide.desc": "将大岩石 猛烈地撞向对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.rocksmash": "碎岩",
  "cobblemon.move.rocksmash.desc": "用拳头进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.rockthrow": "落石",
  "cobblemon.move.rockthrow.desc": "拿起小岩石， 投掷对手进行攻击。",
  "cobblemon.move.rocktomb": "岩石封锁",
  "cobblemon.move.rocktomb.desc": "投掷岩石进行攻击。 封住对手的行动， 从而降低速度。",
  "cobblemon.move.rockwrecker": "岩石炮",
  "cobblemon.move.rockwrecker.desc": "向对手发射 巨大的岩石进行攻击。 下一回合自己将无法动弹。",
  "cobblemon.move.roleplay": "扮演",
  "cobblemon.move.roleplay.desc": "扮演对手， 让自己的特性 变得和对手相同。",
  "cobblemon.move.rollingkick": "回旋踢",
  "cobblemon.move.rollingkick.desc": "一边使身体快速旋转，一边踢飞对手进行攻击。有时会使对手畏缩。",
  "cobblemon.move.rollout": "滚动",
  "cobblemon.move.rollout.desc": "在５回合内连续滚动攻击对手。 招式每次击中，威力就会提高。",
  "cobblemon.move.roost": "羽栖",
  "cobblemon.move.roost.desc": "降到地面，使身体休息。 回复自己最大ＨＰ的一半。",
  "cobblemon.move.rototiller": "耕地",
  "cobblemon.move.rototiller.desc": "翻耕土地，使草木更容易成长。会提高草属性宝可梦的攻击和特攻。",
  "cobblemon.move.round": "轮唱",
  "cobblemon.move.round.desc": "用歌声攻击对手。 同伴还可以接着使出轮唱招式， 威力也会提高。",
  "cobblemon.move.ruination": "大灾难",
  "cobblemon.move.ruination.desc": "引发毁灭性的灾厄，使对手的ＨＰ减半。",
  "cobblemon.move.sacredfire": "神圣之火",
  "cobblemon.move.sacredfire.desc": "用神秘的火焰烧尽对手进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.sacredsword": "圣剑",
  "cobblemon.move.sacredsword.desc": "用长角切斩对手进行攻击。 无视对手的能力变化， 直接给予伤害。",
  "cobblemon.move.safeguard": "神秘守护",
  "cobblemon.move.safeguard.desc": "在５回合内 被神奇的力量守护， 从而不会陷入异常状态。",
  "cobblemon.move.saltcure": "盐腌",
  "cobblemon.move.saltcure.desc": "使对手陷入盐腌状态，每回合给予对手伤害。对手为钢或水属性时会更痛苦。",
  "cobblemon.move.sandattack": "泼沙",
  "cobblemon.move.sandattack.desc": "向对手脸上泼沙子， 从而降低命中率。",
  "cobblemon.move.sandsearstorm": "热沙风暴",
  "cobblemon.move.sandsearstorm.desc": "用灼热的沙子和强烈的风席卷对手进行攻击。有时会让对手陷入灼伤状态。",
  "cobblemon.move.sandstorm": "沙暴",
  "cobblemon.move.sandstorm.desc": "在５回合内扬起沙暴，除岩石、地面和 钢属性以外的宝可梦，都会受到伤害。 岩石属性的特防还会提高。",
  "cobblemon.move.sandtomb": "流沙地狱",
  "cobblemon.move.sandtomb.desc": "将对手困在 铺天盖地的沙暴中， 在４～５回合内进行攻击。",
  "cobblemon.move.sappyseed": "茁茁轰炸",
  "cobblemon.move.sappyseed.desc": "长出巨大的藤蔓，播撒种子进行攻击。种子每回合都会吸取对手的ＨＰ。",
  "cobblemon.move.savagespinout": "Savage Spin-Out",
  "cobblemon.move.savagespinout.desc": "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.",
  "cobblemon.move.savagespinoutphysical": "绝对捕食回旋斬",
  "cobblemon.move.savagespinoutphysical.desc": "透过Ｚ力量用吐出的絲线全力束縛对手。威力会随原本的招式而改变。",
  "cobblemon.move.savagespinoutspecial": "绝对捕食回旋斬",
  "cobblemon.move.savagespinoutspecial.desc": "透过Ｚ力量用吐出的絲线全力束縛对手。威力会随原本的招式而改变。",
  "cobblemon.move.scald": "热水",
  "cobblemon.move.scald.desc": "向对手喷射 煮得翻滚的开水进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.scaleshot": "鳞射",
  "cobblemon.move.scaleshot.desc": "发射鳞片进行攻击。 连续攻击２～５次。 速度会提高但防御会降低。",
  "cobblemon.move.scaryface": "鬼面",
  "cobblemon.move.scaryface.desc": "用恐怖的表情瞪着对手， 使其害怕， 从而大幅降低对手的速度。",
  "cobblemon.move.scorchingsands": "热沙大地",
  "cobblemon.move.scorchingsands.desc": "将滚烫的沙子砸向对手进行攻击。 有时会让对手陷入灼伤状态。",
  "cobblemon.move.scratch": "抓",
  "cobblemon.move.scratch.desc": "用坚硬且无比锋利的爪子 抓对手进行攻击。",
  "cobblemon.move.screech": "刺耳声",
  "cobblemon.move.screech.desc": "发出不由自主想要 捂起耳朵的刺耳声， 从而大幅降低对手的防御。",
  "cobblemon.move.searingshot": "火焰弹",
  "cobblemon.move.searingshot.desc": "用熊熊烈火 攻击自己周围所有的宝可梦。 有时会陷入灼伤状态。",
  "cobblemon.move.searingsunrazesmash": "日光回旋下苍穹",
  "cobblemon.move.searingsunrazesmash.desc": "得到Ｚ力量的索尔迦雷欧将全力进行攻击。可以无视对手的特性效果。",
  "cobblemon.move.secretpower": "秘密之力",
  "cobblemon.move.secretpower.desc": "根据使用场所不同，该招式的追加效果也会有所变化。",
  "cobblemon.move.secretsword": "神秘之剑",
  "cobblemon.move.secretsword.desc": "用长角切斩对手进行攻击。 角上拥有的神奇力量 将给予物理伤害。",
  "cobblemon.move.seedbomb": "种子炸弹",
  "cobblemon.move.seedbomb.desc": "将外壳坚硬的大种子， 从上方砸下攻击对手。",
  "cobblemon.move.seedflare": "种子闪光",
  "cobblemon.move.seedflare.desc": "从身体里产生冲击波。 有时会大幅降低对手的特防。",
  "cobblemon.move.seismictoss": "地球上投",
  "cobblemon.move.seismictoss.desc": "利用引力将对手甩飞出去。 给予对手和自己等级相同的伤害。",
  "cobblemon.move.selfdestruct": "自爆",
  "cobblemon.move.selfdestruct.desc": "引发爆炸， 攻击自己周围所有的宝可梦。 使用后陷入濒死。",
  "cobblemon.move.shadowball": "暗影球",
  "cobblemon.move.shadowball.desc": "投掷一团黑影进行攻击。 有时会降低对手的特防。",
  "cobblemon.move.shadowbone": "暗影之骨",
  "cobblemon.move.shadowbone.desc": "用附有灵魂的骨头 殴打对手进行攻击。 有时会降低对手的防御。",
  "cobblemon.move.shadowclaw": "暗影爪",
  "cobblemon.move.shadowclaw.desc": "以影子做成的锐爪， 劈开对手。 容易击中要害。",
  "cobblemon.move.shadowforce": "暗影潜袭",
  "cobblemon.move.shadowforce.desc": "第１回合消失踪影， 第２回合攻击对手。 即使对手正受保护，也能击中。",
  "cobblemon.move.shadowpunch": "暗影拳",
  "cobblemon.move.shadowpunch.desc": "使出混影之拳。 攻击必定会命中。",
  "cobblemon.move.shadowsneak": "影子偷袭",
  "cobblemon.move.shadowsneak.desc": "伸长影子， 从对手的背后进行攻击。 必定能够先制攻击。",
  "cobblemon.move.sharpen": "棱角化",
  "cobblemon.move.sharpen.desc": "增加身体的角，变得棱棱角角，从而提高自己的攻击。",
  "cobblemon.move.shatteredpsyche": "Shattered Psyche",
  "cobblemon.move.shatteredpsyche.desc": "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.",
  "cobblemon.move.shatteredpsychephysical": "至高精神破坏波",
  "cobblemon.move.shatteredpsychephysical.desc": "透过Ｚ力量操縱对手，全力使其感受到痛苦。威力会随原本的招式而改变。",
  "cobblemon.move.shatteredpsychespecial": "至高精神破坏波",
  "cobblemon.move.shatteredpsychespecial.desc": "透过Ｚ力量操縱对手，全力使其感受到痛苦。威力会随原本的招式而改变。",
  "cobblemon.move.shedtail": "断尾",
  "cobblemon.move.shedtail.desc": "削减自己的ＨＰ，制造分身后会返回，并和后备宝可梦进行替换。",
  "cobblemon.move.sheercold": "绝对零度",
  "cobblemon.move.sheercold.desc": "给对手一击濒死。 如果是冰属性以外的宝可梦使用， 就会难以打中。",
  "cobblemon.move.shellsidearm": "臂贝武器",
  "cobblemon.move.shellsidearm.desc": "从物理攻击和特殊攻击中选择 可造成较多伤害的方式进行攻击。 有时会让对手陷入中毒状态。",
  "cobblemon.move.shellsmash": "破壳",
  "cobblemon.move.shellsmash.desc": "打破外壳， 降低自己的防御和特防， 但大幅提高攻击、特攻和速度。",
  "cobblemon.move.shelltrap": "陷阱甲壳",
  "cobblemon.move.shelltrap.desc": "设下甲壳陷阱。 如果对手使出物理招式， 陷阱就会爆炸并给予对手伤害。",
  "cobblemon.move.shelter": "闭关",
  "cobblemon.move.shelter.desc": "将皮肤变得坚硬如铁盾，从而大幅提高自己的防御。",
  "cobblemon.move.shiftgear": "换档",
  "cobblemon.move.shiftgear.desc": "转动齿轮， 不仅提高自己的攻击， 还会大幅提高速度。",
  "cobblemon.move.shockwave": "电击波",
  "cobblemon.move.shockwave.desc": "向对手快速发出电击。 攻击必定会命中。",
  "cobblemon.move.shoreup": "集沙",
  "cobblemon.move.shoreup.desc": "回复自己最大ＨＰ的一半。 在沙暴中回复得更多。",
  "cobblemon.move.signalbeam": "信号光束",
  "cobblemon.move.signalbeam.desc": "发射神奇的光线进行攻击。有时会使对手混乱。",
  "cobblemon.move.silktrap": "线阱",
  "cobblemon.move.silktrap.desc": "用丝设置陷阱。防住对方攻击的同时，能够降低所接触到的对手的速度。",
  "cobblemon.move.silverwind": "银色旋风",
  "cobblemon.move.silverwind.desc": "在风中掺入鳞粉攻击对手。有时会提高自己的全部能力。",
  "cobblemon.move.simplebeam": "单纯光束",
  "cobblemon.move.simplebeam.desc": "向对手发送谜之念波。 接收到念波的对手， 其特性会变为单纯。",
  "cobblemon.move.sing": "唱歌",
  "cobblemon.move.sing.desc": "让对手听舒适、 美妙的歌声， 从而陷入睡眠状态。",
  "cobblemon.move.sinisterarrowraid": "遮天蔽日暗影箭",
  "cobblemon.move.sinisterarrowraid.desc": "通过Ｚ力量制造出无数箭的狙射树枭将全力射穿对手进行攻击。",
  "cobblemon.move.sizzlyslide": "熊熊火爆",
  "cobblemon.move.sizzlyslide.desc": "用燃起大火的身体猛烈地冲撞对手。让对手陷入灼伤状态。",
  "cobblemon.move.sketch": "写生",
  "cobblemon.move.sketch.desc": "将对手使用的招式 变成自己的招式。 使用１次后写生消失。",
  "cobblemon.move.skillswap": "特性互换",
  "cobblemon.move.skillswap.desc": "利用超能力互换 自己和对手的特性。",
  "cobblemon.move.skittersmack": "爬击",
  "cobblemon.move.skittersmack.desc": "从对手背后爬近后进行攻击。 会降低对手的特攻。",
  "cobblemon.move.skullbash": "火箭头锤",
  "cobblemon.move.skullbash.desc": "第１回合把头缩进去， 从而提高防御。 第２回合攻击对手。",
  "cobblemon.move.skyattack": "神鸟猛击",
  "cobblemon.move.skyattack.desc": "第２回合攻击对手。 偶尔使对手畏缩。 也容易击中要害。",
  "cobblemon.move.skydrop": "自由落体",
  "cobblemon.move.skydrop.desc": "第１回合将对手带到空中，第２回合将其摔下进行攻击。被带到空中的对手不能动弹。",
  "cobblemon.move.skyuppercut": "冲天拳",
  "cobblemon.move.skyuppercut.desc": "用冲向天空般高高的上勾拳顶起对手进行攻击。",
  "cobblemon.move.slackoff": "偷懒",
  "cobblemon.move.slackoff.desc": "偷懒休息。 回复自己最大ＨＰ的一半。",
  "cobblemon.move.slam": "摔打",
  "cobblemon.move.slam.desc": "使用长长的尾巴或藤蔓等 摔打对手进行攻击。",
  "cobblemon.move.slash": "劈开",
  "cobblemon.move.slash.desc": "用爪子或镰刀等 劈开对手进行攻击。 容易击中要害。",
  "cobblemon.move.sleeppowder": "催眠粉",
  "cobblemon.move.sleeppowder.desc": "撒出催眠粉， 从而让对手陷入睡眠状态。",
  "cobblemon.move.sleeptalk": "梦话",
  "cobblemon.move.sleeptalk.desc": "从自己已学会的招式中 任意使出１个。 只能在自己睡觉时使用。",
  "cobblemon.move.sludge": "污泥攻击",
  "cobblemon.move.sludge.desc": "用污泥投掷对手进行攻击。有时会让对手陷入中毒状态。",
  "cobblemon.move.sludgebomb": "污泥炸弹",
  "cobblemon.move.sludgebomb.desc": "用污泥投掷对手进行攻击。 有时会让对手陷入中毒状态。",
  "cobblemon.move.sludgewave": "污泥波",
  "cobblemon.move.sludgewave.desc": "用污泥波攻击 自己周围所有的宝可梦。 有时会陷入中毒状态。",
  "cobblemon.move.smackdown": "击落",
  "cobblemon.move.smackdown.desc": "扔石头或炮弹， 攻击飞行的对手。 对手会被击落，掉到地面。",
  "cobblemon.move.smartstrike": "修长之角",
  "cobblemon.move.smartstrike.desc": "用尖尖的角刺入对手进行攻击。 攻击必定会命中。",
  "cobblemon.move.smellingsalts": "清醒",
  "cobblemon.move.smellingsalts.desc": "对于麻痹状态下的对手，威力会变成２倍。但相反对手的麻痹也会被治愈。",
  "cobblemon.move.smog": "浊雾",
  "cobblemon.move.smog.desc": "将肮脏的浓雾 吹向对手进行攻击。 有时会让对手陷入中毒状态。",
  "cobblemon.move.smokescreen": "烟幕",
  "cobblemon.move.smokescreen.desc": "向对手喷出烟或墨汁等， 从而降低对手的命中率。",
  "cobblemon.move.snaptrap": "捕兽夹",
  "cobblemon.move.snaptrap.desc": "使用捕兽夹， 在４～５回合内， 夹住对手进行攻击。",
  "cobblemon.move.snarl": "大声咆哮",
  "cobblemon.move.snarl.desc": "没完没了地大声斥责， 从而降低对手的特攻。",
  "cobblemon.move.snatch": "抢夺",
  "cobblemon.move.snatch.desc": "将对手打算使用的回复招式或能力变化招式夺为己用。",
  "cobblemon.move.snipeshot": "狙击",
  "cobblemon.move.snipeshot.desc": "能无视具有吸引对手招式效果的 特性或招式的影响。 可以向选定的对手进行攻击。",
  "cobblemon.move.snore": "打鼾",
  "cobblemon.move.snore.desc": "在自己睡觉时， 发出噪音进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.snowscape": "雪景",
  "cobblemon.move.snowscape.desc": "在５回合内会下雪。冰属性的防御会提高。",
  "cobblemon.move.soak": "浸水",
  "cobblemon.move.soak.desc": "将大量的水泼向对手， 从而使其变成水属性。",
  "cobblemon.move.softboiled": "生蛋",
  "cobblemon.move.softboiled.desc": "回复自己最大ＨＰ的一半。",
  "cobblemon.move.solarbeam": "日光束",
  "cobblemon.move.solarbeam.desc": "第１回合收集满满的日光， 第２回合发射光束进行攻击。",
  "cobblemon.move.solarblade": "日光刃",
  "cobblemon.move.solarblade.desc": "第１回合收集满满的日光， 第２回合将此力量 集中在剑上进行攻击。",
  "cobblemon.move.sonicboom": "音爆",
  "cobblemon.move.sonicboom.desc": "将冲击波撞向对手进行攻击。必定会给予２０的伤害。",
  "cobblemon.move.soulstealing7starstrike": "七星夺魂腿",
  "cobblemon.move.soulstealing7starstrike.desc": "得到Ｚ力量的玛夏多将全力使出拳头和脚踢的连续招式叩打对手。",
  "cobblemon.move.spacialrend": "亚空裂斩",
  "cobblemon.move.spacialrend.desc": "将对手连同周围的空间一起 撕裂并给予伤害。 容易击中要害。",
  "cobblemon.move.spark": "电光",
  "cobblemon.move.spark.desc": "让电流覆盖全身， 猛撞向对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.sparklingaria": "泡影的咏叹调",
  "cobblemon.move.sparklingaria.desc": "随着唱歌会放出很多气球。 受到此招式攻击时， 灼伤会被治愈。",
  "cobblemon.move.sparklyswirl": "亮亮风暴",
  "cobblemon.move.sparklyswirl.desc": "利用芬芳刺鼻的龙卷风吞噬对方。能治愈我方宝可梦的异常状态。",
  "cobblemon.move.spectralthief": "暗影偷盗",
  "cobblemon.move.spectralthief.desc": "潜入对手的影子进行攻击。 会夺取对手的能力提升。",
  "cobblemon.move.speedswap": "速度互换",
  "cobblemon.move.speedswap.desc": "将对手和自己的速度 进行互换。",
  "cobblemon.move.spicyextract": "辣椒精华",
  "cobblemon.move.spicyextract.desc": "放出极为辛辣的精华。对手的攻击会大幅提高，防御会大幅降低。",
  "cobblemon.move.spiderweb": "蛛网",
  "cobblemon.move.spiderweb.desc": "将黏糊糊的细丝一层一层缠住对手，使其不能从战斗中逃走。",
  "cobblemon.move.spikecannon": "尖刺加农炮",
  "cobblemon.move.spikecannon.desc": "向对手发射锐针进行攻击。连续攻击２～５次。",
  "cobblemon.move.spikes": "撒菱",
  "cobblemon.move.spikes.desc": "在对手的脚下扔撒菱。 对替换出场的对手的宝可梦 给予伤害。",
  "cobblemon.move.spikyshield": "尖刺防守",
  "cobblemon.move.spikyshield.desc": "防住对手攻击的同时， 削减接触到自己的对手的体力。",
  "cobblemon.move.spinout": "疾速转轮",
  "cobblemon.move.spinout.desc": "通过往腿上增加负荷，以激烈的旋转给予对手伤害。自己的速度会大幅降低。",
  "cobblemon.move.spiritbreak": "灵魂冲击",
  "cobblemon.move.spiritbreak.desc": "用足以让对手一蹶不振的 气势进行攻击。 会降低对手的特攻。",
  "cobblemon.move.spiritshackle": "缝影",
  "cobblemon.move.spiritshackle.desc": "攻击的同时， 缝住对手的影子， 使其无法逃走。",
  "cobblemon.move.spite": "怨恨",
  "cobblemon.move.spite.desc": "对对手最后使用的招式 怀有怨恨， 减少４ＰＰ该招式。",
  "cobblemon.move.spitup": "喷出",
  "cobblemon.move.spitup.desc": "将积蓄的力量 撞向对手进行攻击。 积蓄得越多，威力越大。",
  "cobblemon.move.splash": "跃起",
  "cobblemon.move.splash.desc": "也不攻击只是一蹦一蹦地跳， 什么都不会发生……",
  "cobblemon.move.splinteredstormshards": "狼啸石牙飓风暴",
  "cobblemon.move.splinteredstormshards.desc": "得到Ｚ力量的鬃岩狼人将全力进行攻击。而且会消除场地状态。",
  "cobblemon.move.splishysplash": "滔滔冲浪",
  "cobblemon.move.splishysplash.desc": "往巨浪中注入电能后冲撞对手进行攻击。有时会让对手陷入麻痹状态。",
  "cobblemon.move.spore": "蘑菇孢子",
  "cobblemon.move.spore.desc": "沙沙沙地撒满具有 催眠效果的孢子， 从而让对手陷入睡眠状态。",
  "cobblemon.move.spotlight": "聚光灯",
  "cobblemon.move.spotlight.desc": "给宝可梦打上聚光灯，该回合只能瞄准该宝可梦。",
  "cobblemon.move.springtidestorm": "阳春风暴",
  "cobblemon.move.springtidestorm.desc": "用交织着爱与恨的烈风席卷对手进行攻击。有时会降低对手的攻击。",
  "cobblemon.move.stealthrock": "隐形岩",
  "cobblemon.move.stealthrock.desc": "将无数岩石悬浮在对手的周围， 从而对替换出场的对手的 宝可梦给予伤害。",
  "cobblemon.move.steameruption": "蒸汽爆炸",
  "cobblemon.move.steameruption.desc": "将滚烫的蒸汽喷向对手。 有时会让对手灼伤。",
  "cobblemon.move.steamroller": "疯狂滚压",
  "cobblemon.move.steamroller.desc": "旋转揉成团的身体压扁对手。有时会使对手畏缩。",
  "cobblemon.move.steelbeam": "铁蹄光线",
  "cobblemon.move.steelbeam.desc": "将从全身聚集的钢铁 化为光束，激烈地发射出去。 自己也会受到伤害。",
  "cobblemon.move.steelroller": "铁滚轮",
  "cobblemon.move.steelroller.desc": "在破坏场地的同时攻击对手。 如果脚下没有任何场地状态存在， 使出此招式时便会失败。",
  "cobblemon.move.steelwing": "钢翼",
  "cobblemon.move.steelwing.desc": "用坚硬的翅膀敲打 对手进行攻击。 有时会提高自己的防御。",
  "cobblemon.move.stickyweb": "黏黏网",
  "cobblemon.move.stickyweb.desc": "在对手周围围上黏黏的网， 降低替换出场的对手的速度。",
  "cobblemon.move.stockpile": "蓄力",
  "cobblemon.move.stockpile.desc": "积蓄力量， 提高自己的防御和特防。 最多积蓄３次。",
  "cobblemon.move.stokedsparksurfer": "驾雷驭电戏冲浪",
  "cobblemon.move.stokedsparksurfer.desc": "得到Ｚ力量的阿罗拉地区的雷丘将全力进行攻击。从而让对手陷入麻痹状态。",
  "cobblemon.move.stomp": "踩踏",
  "cobblemon.move.stomp.desc": "用大脚踩踏对手进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.stompingtantrum": "跺脚",
  "cobblemon.move.stompingtantrum.desc": "化悔恨为力量进行攻击。 如果上一回合招式没有打中， 威力就会翻倍。",
  "cobblemon.move.stoneaxe": "岩斧",
  "cobblemon.move.stoneaxe.desc": "用岩石之斧瞄准要害进行攻击。散落的岩石碎片会飘浮在对手周围。",
  "cobblemon.move.stoneedge": "尖石攻击",
  "cobblemon.move.stoneedge.desc": "用尖尖的岩石 刺入对手进行攻击。 容易击中要害。",
  "cobblemon.move.storedpower": "辅助力量",
  "cobblemon.move.storedpower.desc": "用蓄积起来的力量攻击对手。 自己的能力提高得越多， 威力就越大。",
  "cobblemon.move.stormthrow": "山岚摔",
  "cobblemon.move.stormthrow.desc": "向对手使出强烈的一击。 攻击必定会击中要害。",
  "cobblemon.move.strangesteam": "神奇蒸汽",
  "cobblemon.move.strangesteam.desc": "喷出烟雾攻击对手。 有时会使对手混乱。",
  "cobblemon.move.strength": "怪力",
  "cobblemon.move.strength.desc": "使出浑身力气 殴打对手进行攻击。",
  "cobblemon.move.strengthsap": "吸取力量",
  "cobblemon.move.strengthsap.desc": "给自己回复和对手攻击力 相同数值的ＨＰ， 然后降低对手的攻击。",
  "cobblemon.move.stringshot": "吐丝",
  "cobblemon.move.stringshot.desc": "用口中吐出的丝缠绕对手， 从而大幅降低对手的速度。",
  "cobblemon.move.struggle": "挣扎",
  "cobblemon.move.struggle.desc": "当自己的ＰＰ耗尽时， 努力挣扎攻击对手。 自己也会受到少许伤害。",
  "cobblemon.move.strugglebug": "虫之抵抗",
  "cobblemon.move.strugglebug.desc": "抵抗并攻击对手。 降低对手的特攻。",
  "cobblemon.move.stuffcheeks": "大快朵颐",
  "cobblemon.move.stuffcheeks.desc": "吃掉携带的树果， 大幅提高防御。",
  "cobblemon.move.stunspore": "麻痹粉",
  "cobblemon.move.stunspore.desc": "撒出麻痹粉， 从而让对手陷入麻痹状态。",
  "cobblemon.move.submission": "地狱翻滚",
  "cobblemon.move.submission.desc": "将对手连同自己一起 摔向地面进行攻击。 自己也会受到少许伤害。",
  "cobblemon.move.substitute": "替身",
  "cobblemon.move.substitute.desc": "削减少许自己的ＨＰ， 制造分身。 分身将成为自己的替身。",
  "cobblemon.move.subzeroslammer": "Subzero Slammer",
  "cobblemon.move.subzeroslammer.desc": "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.",
  "cobblemon.move.subzeroslammerphysical": "激狂大地萬里冰",
  "cobblemon.move.subzeroslammerphysical.desc": "透过Ｚ力量急遽降低气温，全力冰冻对手。威力会随原本的招式而改变。",
  "cobblemon.move.subzeroslammerspecial": "激狂大地萬里冰",
  "cobblemon.move.subzeroslammerspecial.desc": "透过Ｚ力量急遽降低气温，全力冰冻对手。威力会随原本的招式而改变。",
  "cobblemon.move.suckerpunch": "突袭",
  "cobblemon.move.suckerpunch.desc": "可以比对手先攻击。 对手使出的招式 如果不是攻击招式则会失败。",
  "cobblemon.move.sunnyday": "大晴天",
  "cobblemon.move.sunnyday.desc": "在５回合内让日照变得强烈， 从而提高火属性的招式威力。 水属性的招式威力则降低。",
  "cobblemon.move.sunsteelstrike": "流星闪冲",
  "cobblemon.move.sunsteelstrike.desc": "以流星般的气势猛撞对手。 可以无视对手的特性进行攻击。",
  "cobblemon.move.superfang": "愤怒门牙",
  "cobblemon.move.superfang.desc": "用锋利的门牙 猛烈地咬住对手进行攻击。 对手的ＨＰ减半。",
  "cobblemon.move.superpower": "蛮力",
  "cobblemon.move.superpower.desc": "发挥惊人的力量攻击对手。 自己的攻击和防御会降低。",
  "cobblemon.move.supersonic": "超音波",
  "cobblemon.move.supersonic.desc": "从身体发出 特殊的音波， 从而使对手混乱。",
  "cobblemon.move.supersonicskystrike": "Supersonic Skystrike",
  "cobblemon.move.supersonicskystrike.desc": "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.",
  "cobblemon.move.supersonicskystrikephysical": "極速俯冲轟烈撞",
  "cobblemon.move.supersonicskystrikephysical.desc": "透过Ｚ力量猛烈地飞向天空，向著对手全力墜下。威力会随原本的招式而改变。",
  "cobblemon.move.supersonicskystrikespecial": "極速俯冲轟烈撞",
  "cobblemon.move.supersonicskystrikespecial.desc": "透过Ｚ力量猛烈地飞向天空，向著对手全力墜下。威力会随原本的招式而改变。",
  "cobblemon.move.surf": "冲浪",
  "cobblemon.move.surf.desc": "利用大浪 攻击自己周围所有的宝可梦。",
  "cobblemon.move.surgingstrikes": "水流连打",
  "cobblemon.move.surgingstrikes.desc": "将水之流派修炼至大成的 仿若行云流水般的３次连击。 必定会击中要害。",
  "cobblemon.move.swagger": "虚张声势",
  "cobblemon.move.swagger.desc": "激怒对手，使其混乱。 因为愤怒，对手的攻击 会大幅提高。",
  "cobblemon.move.swallow": "吞下",
  "cobblemon.move.swallow.desc": "将积蓄的力量吞下， 从而回复自己的ＨＰ。 积蓄得越多，回复越大。",
  "cobblemon.move.sweetkiss": "天使之吻",
  "cobblemon.move.sweetkiss.desc": "像天使般可爱地亲吻对手， 从而使对手混乱。",
  "cobblemon.move.sweetscent": "甜甜香气",
  "cobblemon.move.sweetscent.desc": "用香气大幅降低对手的闪避率。",
  "cobblemon.move.swift": "高速星星",
  "cobblemon.move.swift.desc": "发射星形的光攻击对手。 攻击必定会命中。",
  "cobblemon.move.switcheroo": "掉包",
  "cobblemon.move.switcheroo.desc": "用一闪而过的速度 交换自己和对手的持有物。",
  "cobblemon.move.swordsdance": "剑舞",
  "cobblemon.move.swordsdance.desc": "激烈地跳起战舞提高气势。 大幅提高自己的攻击。",
  "cobblemon.move.synchronoise": "同步干扰",
  "cobblemon.move.synchronoise.desc": "用神奇电波对周围所有和自己属性相同的宝可梦给予伤害。",
  "cobblemon.move.synthesis": "光合作用",
  "cobblemon.move.synthesis.desc": "回复自己的ＨＰ。 根据天气的不同， 回复量也会有所变化。",
  "cobblemon.move.tackle": "撞击",
  "cobblemon.move.tackle.desc": "用整个身体 撞向对手进行攻击。",
  "cobblemon.move.tailglow": "萤火",
  "cobblemon.move.tailglow.desc": "凝视闪烁的光芒，集中自己的精神，从而巨幅提高特攻。",
  "cobblemon.move.tailslap": "扫尾拍打",
  "cobblemon.move.tailslap.desc": "用坚硬的尾巴 拍打对手进行攻击。 连续攻击２～５次。",
  "cobblemon.move.tailwhip": "摇尾巴",
  "cobblemon.move.tailwhip.desc": "可爱地左右摇晃尾巴， 诱使对手疏忽大意。 会降低对手的防御。",
  "cobblemon.move.tailwind": "顺风",
  "cobblemon.move.tailwind.desc": "刮起猛烈的旋风， 在４回合内 提高我方全员的速度。",
  "cobblemon.move.takedown": "猛撞",
  "cobblemon.move.takedown.desc": "以惊人的气势 撞向对手进行攻击。 自己也会受到少许伤害。",
  "cobblemon.move.takeheart": "勇气填充",
  "cobblemon.move.takeheart.desc": "鼓起冲劲，治愈自己的异常状态，同时提高自己的特攻和特防。",
  "cobblemon.move.tarshot": "沥青射击",
  "cobblemon.move.tarshot.desc": "泼洒黏糊糊的沥青， 降低对手的速度， 并且使对手的弱点变为火。",
  "cobblemon.move.taunt": "挑衅",
  "cobblemon.move.taunt.desc": "使对手愤怒。 在３回合内让对手 只能使出给予伤害的招式。",
  "cobblemon.move.tearfullook": "泪眼汪汪",
  "cobblemon.move.tearfullook.desc": "变得泪眼汪汪， 让对手丧失斗志。 从而降低对手的攻击和特攻。",
  "cobblemon.move.teatime": "茶会",
  "cobblemon.move.teatime.desc": "举办一场茶会， 场上的所有宝可梦都会 吃掉自己携带的树果。",
  "cobblemon.move.technoblast": "高科技光炮",
  "cobblemon.move.technoblast.desc": "向对手放出光弹。 属性会根据自己 携带的卡带不同而改变。",
  "cobblemon.move.tectonicrage": "Tectonic Rage",
  "cobblemon.move.tectonicrage.desc": "使用者会深深地钻入地下，然后以其Z力量的全部威力猛烈撞击目标。威力会根据原招式而变化。",
  "cobblemon.move.tectonicragephysical": "地隆嘯天大終结",
  "cobblemon.move.tectonicragephysical.desc": "透过Ｚ力量潜入地底深处，全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.tectonicragespecial": "地隆嘯天大終结",
  "cobblemon.move.tectonicragespecial.desc": "透过Ｚ力量潜入地底深处，全力撞击对手。威力会随原本的招式而改变。",
  "cobblemon.move.teeterdance": "摇晃舞",
  "cobblemon.move.teeterdance.desc": "摇摇晃晃地跳起舞蹈， 让自己周围的宝可梦 陷入混乱状态。",
  "cobblemon.move.telekinesis": "意念移物",
  "cobblemon.move.telekinesis.desc": "利用超能力使对手浮起来。在３回合内攻击会变得容易打中对手。",
  "cobblemon.move.teleport": "瞬间移动",
  "cobblemon.move.teleport.desc": "当有后备宝可梦在时， 如果使用就可以进行替换。 野生的宝可梦会逃走。",
  "cobblemon.move.terablast": "太晶爆发",
  "cobblemon.move.terablast.desc": "太晶化时，会放出太晶属性的能量攻击。比较自己的攻击和特攻，用数值相对较高的一项给予对方伤害。",
  "cobblemon.move.terrainpulse": "大地波动",
  "cobblemon.move.terrainpulse.desc": "借助场地的力量进行攻击。 视使出招式时场地状态不同， 招式的属性和威力会有所变化。",
  "cobblemon.move.thief": "小偷",
  "cobblemon.move.thief.desc": "攻击的同时盗取道具。 当自己携带道具时， 不会去盗取。",
  "cobblemon.move.thousandarrows": "千箭齐发",
  "cobblemon.move.thousandarrows.desc": "可以击中浮在空中的宝可梦。 空中的对手被击落后， 会掉到地面。",
  "cobblemon.move.thousandwaves": "千波激荡",
  "cobblemon.move.thousandwaves.desc": "从地面掀起波浪进行攻击。 被掀入波浪中的对手， 将无法从战斗中逃走。",
  "cobblemon.move.thrash": "大闹一番",
  "cobblemon.move.thrash.desc": "在２～３回合内， 乱打一气地攻击对手。 大闹一番后自己会陷入混乱。",
  "cobblemon.move.throatchop": "地狱突刺",
  "cobblemon.move.throatchop.desc": "受到此招式攻击的对手， 会因为地狱般的痛苦，在２回合内， 变得无法使出声音类招式。",
  "cobblemon.move.thunder": "打雷",
  "cobblemon.move.thunder.desc": "向对手劈下暴雷进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.thunderbolt": "十万伏特",
  "cobblemon.move.thunderbolt.desc": "向对手发出 强力电击进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.thundercage": "雷电囚笼",
  "cobblemon.move.thundercage.desc": "将对手困在 电流四溅的囚笼中， 在４～５回合内进行攻击。",
  "cobblemon.move.thunderfang": "雷电牙",
  "cobblemon.move.thunderfang.desc": "用蓄满电流的牙齿咬住对手。 有时会使对手畏缩 或陷入麻痹状态。",
  "cobblemon.move.thunderouskick": "雷鸣蹴击",
  "cobblemon.move.thunderouskick.desc": "以雷电般的动作 戏耍对手的同时使出脚踢。 可降低对手的防御。",
  "cobblemon.move.thunderpunch": "雷电拳",
  "cobblemon.move.thunderpunch.desc": "用充满电流的拳头攻击对手。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.thundershock": "电击",
  "cobblemon.move.thundershock.desc": "发出电流刺激对手进行攻击。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.thunderwave": "电磁波",
  "cobblemon.move.thunderwave.desc": "向对手发出 微弱的电击， 从而让对手陷入麻痹状态。",
  "cobblemon.move.tickle": "挠痒",
  "cobblemon.move.tickle.desc": "给对手挠痒，使其发笑， 从而降低对手的攻击和防御。",
  "cobblemon.move.tidyup": "大扫除",
  "cobblemon.move.tidyup.desc": "将撒菱、隐形岩、黏黏网、毒菱、替身全部扫除掉。自己的攻击和速度会提高。",
  "cobblemon.move.topsyturvy": "颠倒",
  "cobblemon.move.topsyturvy.desc": "颠倒对手身上的 所有能力变化， 变成和原来相反的状态。",
  "cobblemon.move.torchsong": "闪焰高歌",
  "cobblemon.move.torchsong.desc": "如唱歌一样喷出熊熊燃烧的火焰烧焦对手。会提高自己的特攻。",
  "cobblemon.move.torment": "无理取闹",
  "cobblemon.move.torment.desc": "向对手无理取闹， 令其不能连续２次 使出相同招式。",
  "cobblemon.move.toxic": "剧毒",
  "cobblemon.move.toxic.desc": "让对手陷入剧毒状态。 随着回合的推进， 中毒伤害会增加。",
  "cobblemon.move.toxicspikes": "毒菱",
  "cobblemon.move.toxicspikes.desc": "在对手的脚下撒毒菱。 使对手替换出场的宝可梦中毒。",
  "cobblemon.move.toxicthread": "毒丝",
  "cobblemon.move.toxicthread.desc": "将混有毒的丝吐向对手。 使其中毒， 从而降低对手的速度。",
  "cobblemon.move.trailblaze": "起草",
  "cobblemon.move.trailblaze.desc": "跳出草丛进行攻击。通过轻快的步伐会提高自己的速度。",
  "cobblemon.move.transform": "变身",
  "cobblemon.move.transform.desc": "变身成对手宝可梦的样子， 能够使用和对手 完全相同的招式。",
  "cobblemon.move.triattack": "三重攻击",
  "cobblemon.move.triattack.desc": "用３种光线进行攻击。 有时会让对手陷入 麻痹、灼伤或冰冻的状态。",
  "cobblemon.move.trick": "戏法",
  "cobblemon.move.trick.desc": "抓住对手的空隙， 交换自己和对手的持有物。",
  "cobblemon.move.trickortreat": "万圣夜",
  "cobblemon.move.trickortreat.desc": "邀请对手参加万圣夜。 使对手被追加幽灵属性。",
  "cobblemon.move.trickroom": "戏法空间",
  "cobblemon.move.trickroom.desc": "制造出离奇的空间。 在５回合内 速度慢的宝可梦可以先行动。",
  "cobblemon.move.triplearrows": "三连箭",
  "cobblemon.move.triplearrows.desc": "使出一记腿技后同时发射３箭。有时会降低对手的防御或使对手畏缩。容易击中要害。",
  "cobblemon.move.tripleaxel": "三旋击",
  "cobblemon.move.tripleaxel.desc": "连续３次踢对手进行攻击。每踢中一次，威力就会提高。",
  "cobblemon.move.tripledive": "三连钻",
  "cobblemon.move.tripledive.desc": "以默契的跳跃溅起水花击向对手。连续３次给予伤害。",
  "cobblemon.move.triplekick": "三连踢",
  "cobblemon.move.triplekick.desc": "连续３次踢对手进行攻击。 每踢中一次，威力就会提高。",
  "cobblemon.move.tropkick": "热带踢",
  "cobblemon.move.tropkick.desc": "向对手使出来自南国的火热脚踢。 从而降低对手的攻击。",
  "cobblemon.move.trumpcard": "王牌",
  "cobblemon.move.trumpcard.desc": "王牌招式的剩余ＰＰ越少，招式的威力越大。",
  "cobblemon.move.twinbeam": "双光束",
  "cobblemon.move.twinbeam.desc": "从两眼发射出神奇的光线攻击。连续２次给予伤害。",
  "cobblemon.move.twineedle": "双针",
  "cobblemon.move.twineedle.desc": "将２根针刺入对手，连续２次给予伤害。有时会让对手陷入中毒状态。",
  "cobblemon.move.twinkletackle": "Twinkle Tackle",
  "cobblemon.move.twinkletackle.desc": "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.",
  "cobblemon.move.twinkletacklephysical": "可爱星星飞天撞",
  "cobblemon.move.twinkletacklephysical.desc": "透过Ｚ力量制造魅惑空間，全力玩弄对手。威力会随原本的招式而改变。",
  "cobblemon.move.twinkletacklespecial": "可爱星星飞天撞",
  "cobblemon.move.twinkletacklespecial.desc": "透过Ｚ力量制造魅惑空間，全力玩弄对手。威力会随原本的招式而改变。",
  "cobblemon.move.twister": "龙卷风",
  "cobblemon.move.twister.desc": "兴起龙卷风， 将对手卷入进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.uproar": "吵闹",
  "cobblemon.move.uproar.desc": "在３回合内 用骚乱攻击对手。 在此期间谁都不能入眠。",
  "cobblemon.move.uturn": "急速折返",
  "cobblemon.move.uturn.desc": "在攻击之后急速返回，和后备宝可梦进行替换。",
  "cobblemon.move.vacuumwave": "真空波",
  "cobblemon.move.vacuumwave.desc": "挥动拳头， 掀起真空波。 必定能够先制攻击。",
  "cobblemon.move.vcreate": "Ｖ热焰",
  "cobblemon.move.vcreate.desc": "从前额产生灼热的火焰， 舍身撞击对手。 防御、特防和速度会降低。",
  "cobblemon.move.veeveevolley": "砰砰击破",
  "cobblemon.move.veeveevolley.desc": "伊布越喜欢训练家，冲撞的威力就越强。攻击必定会命中。",
  "cobblemon.move.venomdrench": "毒液陷阱",
  "cobblemon.move.venomdrench.desc": "将特殊的毒液泼向对手。 对处于中毒状态的对手， 其攻击、特攻和速度都会降低。",
  "cobblemon.move.venoshock": "毒液冲击",
  "cobblemon.move.venoshock.desc": "将特殊的毒液泼向对手。 对处于中毒状态的对手， 威力会变成２倍。",
  "cobblemon.move.vicegrip": "夾住",
  "cobblemon.move.vicegrip.desc": "从两側夾住对手，给予傷害。",
  "cobblemon.move.victorydance": "胜利之舞",
  "cobblemon.move.victorydance.desc": "激烈地跳起唤来胜利的舞蹈，提高自己的攻击、防御和速度。",
  "cobblemon.move.vinewhip": "藤鞭",
  "cobblemon.move.vinewhip.desc": "用如同鞭子般弯曲而细长的藤蔓 摔打对手进行攻击。",
  "cobblemon.move.visegrip": "夹住",
  "cobblemon.move.visegrip.desc": "将对手从两侧夹住， 给予伤害。",
  "cobblemon.move.vitalthrow": "借力摔",
  "cobblemon.move.vitalthrow.desc": "会在对手之后进行攻击。 但是自己的攻击必定会命中。",
  "cobblemon.move.voltswitch": "伏特替换",
  "cobblemon.move.voltswitch.desc": "在攻击之后急速返回， 和后备宝可梦进行替换。",
  "cobblemon.move.volttackle": "伏特攻击",
  "cobblemon.move.volttackle.desc": "让电流覆盖全身猛撞向对手。 自己也会受到不小的伤害。 有时会让对手陷入麻痹状态。",
  "cobblemon.move.wakeupslap": "唤醒巴掌",
  "cobblemon.move.wakeupslap.desc": "给予睡眠状态下的对手较大的伤害。但相反对手会从睡眠中醒过来。",
  "cobblemon.move.waterfall": "攀瀑",
  "cobblemon.move.waterfall.desc": "以惊人的气势扑向对手。 有时会使对手畏缩。",
  "cobblemon.move.watergun": "水枪",
  "cobblemon.move.watergun.desc": "向对手猛烈地喷射 水流进行攻击。",
  "cobblemon.move.waterpledge": "水之誓约",
  "cobblemon.move.waterpledge.desc": "用水柱进行攻击。 如果和火组合，威力就会提高， 天空中会挂上彩虹。",
  "cobblemon.move.waterpulse": "水之波动",
  "cobblemon.move.waterpulse.desc": "用水的震动攻击对手。 有时会使对手混乱。",
  "cobblemon.move.watershuriken": "飞水手里剑",
  "cobblemon.move.watershuriken.desc": "用粘液制成的手里剑， 连续攻击２～５次。 必定能够先制攻击。",
  "cobblemon.move.watersport": "玩水",
  "cobblemon.move.watersport.desc": "用水湿透周围。在５回合内减弱火属性的招式。",
  "cobblemon.move.waterspout": "喷水",
  "cobblemon.move.waterspout.desc": "掀起潮水进行攻击。 自己的ＨＰ越少， 招式的威力越小。",
  "cobblemon.move.wavecrash": "波动冲",
  "cobblemon.move.wavecrash.desc": "让水覆盖全身后撞向对手。自己也会受到不少伤害。",
  "cobblemon.move.weatherball": "气象球",
  "cobblemon.move.weatherball.desc": "根据使用时的天气， 招式属性和威力会改变。",
  "cobblemon.move.whirlpool": "潮旋",
  "cobblemon.move.whirlpool.desc": "将对手困在激烈的 水流旋涡中， 在４～５回合内进行攻击。",
  "cobblemon.move.whirlwind": "吹飞",
  "cobblemon.move.whirlwind.desc": "吹飞对手，强制拉后备宝可梦上场。 如果对手为野生宝可梦， 战斗将直接结束。",
  "cobblemon.move.wickedblow": "暗冥强击",
  "cobblemon.move.wickedblow.desc": "将恶之流派修炼至大成的 猛烈一击。 必定会击中要害。",
  "cobblemon.move.wickedtorque": "黑暗暴冲",
  "cobblemon.move.wickedtorque.desc": "TODO",
  "cobblemon.move.wideguard": "广域防守",
  "cobblemon.move.wideguard.desc": "在１回合内防住 击打我方全员的攻击。",
  "cobblemon.move.wildboltstorm": "鸣雷风暴",
  "cobblemon.move.wildboltstorm.desc": "呼唤雷云引起风暴，用雷与风进行激烈的攻击。有时会让对手陷入麻痹状态。",
  "cobblemon.move.wildcharge": "疯狂伏特",
  "cobblemon.move.wildcharge.desc": "让电流覆盖全身， 撞向对手进行攻击。 自己也会受到少许伤害。",
  "cobblemon.move.willowisp": "鬼火",
  "cobblemon.move.willowisp.desc": "放出怪异的火焰， 从而让对手陷入灼伤状态。",
  "cobblemon.move.wingattack": "翅膀攻击",
  "cobblemon.move.wingattack.desc": "大大地展开美丽的翅膀， 将其撞向对手进行攻击。",
  "cobblemon.move.wish": "祈愿",
  "cobblemon.move.wish.desc": "在下一回合回复自己或是 替换出场的宝可梦最大ＨＰ的一半。",
  "cobblemon.move.withdraw": "缩入壳中",
  "cobblemon.move.withdraw.desc": "缩入壳里保护身体， 从而提高自己的防御。",
  "cobblemon.move.wonderroom": "奇妙空间",
  "cobblemon.move.wonderroom.desc": "制造出离奇的空间。 在５回合内互换 所有宝可梦的防御和特防。",
  "cobblemon.move.woodhammer": "木槌",
  "cobblemon.move.woodhammer.desc": "用坚硬的躯体 撞击对手进行攻击。 自己也会受到不小的伤害。",
  "cobblemon.move.workup": "自我激励",
  "cobblemon.move.workup.desc": "激励自己， 从而提高攻击和特攻。",
  "cobblemon.move.worryseed": "烦恼种子",
  "cobblemon.move.worryseed.desc": "种植心神不宁的种子。 使对手不能入眠， 并将特性变成不眠。",
  "cobblemon.move.wrap": "紧束",
  "cobblemon.move.wrap.desc": "使用长长的身体或藤蔓等， 在４～５回合内 紧束对手进行攻击。",
  "cobblemon.move.wringout": "绞紧",
  "cobblemon.move.wringout.desc": "用力勒紧对手进行攻击。对手的ＨＰ越多，威力越大。",
  "cobblemon.move.xscissor": "十字剪",
  "cobblemon.move.xscissor.desc": "将镰刀或爪子像剪刀般地交叉， 顺势劈开对手。",
  "cobblemon.move.yawn": "哈欠",
  "cobblemon.move.yawn.desc": "打个大哈欠引起睡意。 在下一回合让对手陷入睡眠状态。",
  "cobblemon.move.zapcannon": "电磁炮",
  "cobblemon.move.zapcannon.desc": "发射大炮一样的 电流进行攻击。 让对手陷入麻痹状态。",
  "cobblemon.move.zenheadbutt": "意念头锤",
  "cobblemon.move.zenheadbutt.desc": "将思念的力量集中在 前额进行攻击。 有时会使对手畏缩。",
  "cobblemon.move.zingzap": "麻麻刺刺",
  "cobblemon.move.zingzap.desc": "撞向对手，并发出强电， 使其感到麻麻刺刺的。 有时会使对手畏缩。",
  "cobblemon.move.zippyzap": "电电加速",
  "cobblemon.move.zippyzap.desc": "迅猛无比的电击。必定能够先制攻击，击中对方的要害。",
  "cobblemon.nature.adamant": "固执",
  "cobblemon.nature.bashful": "害羞",
  "cobblemon.nature.bold": "大胆",
  "cobblemon.nature.brave": "勇敢",
  "cobblemon.nature.calm": "温和",
  "cobblemon.nature.careful": "慎重",
  "cobblemon.nature.docile": "坦率",
  "cobblemon.nature.gentle": "温顺",
  "cobblemon.nature.hardy": "勤奋",
  "cobblemon.nature.hasty": "急躁",
  "cobblemon.nature.impish": "淘气",
  "cobblemon.nature.jolly": "爽朗",
  "cobblemon.nature.lax": "乐天",
  "cobblemon.nature.lonely": "怕寂寞",
  "cobblemon.nature.mild": "慢吞吞",
  "cobblemon.nature.modest": "内敛",
  "cobblemon.nature.naive": "天真",
  "cobblemon.nature.naughty": "顽皮",
  "cobblemon.nature.quiet": "冷静",
  "cobblemon.nature.quirky": "浮躁",
  "cobblemon.nature.rash": "马虎",
  "cobblemon.nature.relaxed": "悠闲",
  "cobblemon.nature.sassy": "自大",
  "cobblemon.nature.serious": "认真",
  "cobblemon.nature.timid": "胆小",
  "cobblemon.overflow_no_pc": "你的同行队伍已满，并且你尚未拥有电脑！",
  "cobblemon.overflow_no_space": "你的同行队伍和%1$s都已经满了！",
  "cobblemon.overflow_to_pc": "你的同行队伍已满！已将%1$s送到%2$s里。",
  "cobblemon.party.faintRecover": "%1$s从昏厥中恢复过来了。",
  "cobblemon.pasture.too_many_nearby": "附近有太多的宝可梦。",
  "cobblemon.pc.inbattle": "你不能在战斗中使用电脑！",
  "cobblemon.species.abomasnow.desc": "会引发暴风雪的宝可梦。 只要它摇动巨大的身体， 周围立刻会变得一片雪白。",
  "cobblemon.species.abomasnow.desc1": "在萬年积雪的山脈靜靜生活。会引发暴风雪來隐藏自己。",
  "cobblemon.species.abomasnow.name": "暴雪王",
  "cobblemon.species.abra.desc": "能够在睡梦中使出瞬间移动。 据说它睡得越熟，就能 移动到越遥远的地方。",
  "cobblemon.species.abra.desc1": "即使在睡梦中也会使出各式各样的超能力，所以很難分辨它是不是醒著。",
  "cobblemon.species.abra.name": "凯西",
  "cobblemon.species.absol.desc": "由于拥有感知危险的能力， 因此它被人们误解为是 会招来灾祸的宝可梦。",
  "cobblemon.species.absol.desc1": "它只有外表看起來不吉祥。其实它会幫忙守护田地，还会在災害发生时发出警告，是种对人們很有助益的宝可梦。",
  "cobblemon.species.absol.name": "阿勃梭鲁",
  "cobblemon.species.accelgor.desc": "脱壳后变得更轻巧了。 为了防止干燥，会将 带状的粘膜裹在身上。",
  "cobblemon.species.accelgor.desc1": "行动迅速，会喷出毒液來战斗。敏捷虫擔綱主角的电影和漫画拥有極高的人气。",
  "cobblemon.species.accelgor.name": "敏捷虫",
  "cobblemon.species.aegislash.desc": "坚盾剑怪曾经用强大的灵力 控制人和宝可梦，建立了 适合自己生活的国家。",
  "cobblemon.species.aegislash.desc1": "处于防禦状態时，会用钢之身体和灵力的屏障來減弱一切的攻击。",
  "cobblemon.species.aegislash.name": "坚盾剑怪",
  "cobblemon.species.aerodactyl.desc": "长着锯子般的牙齿。 甚至连钢属性宝可梦的皮肤 都会被它的牙齿撕成碎片。",
  "cobblemon.species.aerodactyl.desc1": "由琥珀中殘留的基因还原而來。性情比想像中更加兇暴，甚至还出現了犧牲者。",
  "cobblemon.species.aerodactyl.name": "化石翼龙",
  "cobblemon.species.aggron.desc": "很久以前，有位国王由于希望 像波士可多拉一样强大而戴上了 模仿它的头部制成的头盔。",
  "cobblemon.species.aggron.desc1": "会把整座山当成自己的地盘。要是誰敢來胡鬧，它就会毫不留情地狠狠教訓对方。总是在山中四处巡邏。",
  "cobblemon.species.aggron.name": "波士可多拉",
  "cobblemon.species.aipom.desc": "会从树上寻找猎物。 发现喜食的甜竹竹后， 就会兴奋地飞扑过去。",
  "cobblemon.species.aipom.desc1": "習慣了用尾巴做各种事之后，雙手就变得不怎么灵活了。会在很高的树上築巢。",
  "cobblemon.species.aipom.name": "长尾怪手",
  "cobblemon.species.alakazam.desc": "会操纵强大的超能力。 据说它双手握着的汤勺 就是用那力量制造出来的。",
  "cobblemon.species.alakazam.desc1": "手中的汤匙是胡地用超能力制造出來的，是全世界独一无二的作品。",
  "cobblemon.species.alakazam.name": "胡地",
  "cobblemon.species.alcremie.desc": "当它感到幸福的时候， 手中产生出的鲜奶油 会变得更加香浓甜美。",
  "cobblemon.species.alcremie.desc1": "它会把自己用鮮奶油裝飾过的树果送给自己信任的训练家。",
  "cobblemon.species.alcremie.name": "霜奶仙",
  "cobblemon.species.alomomola.desc": "之所以会救助体弱的宝可梦， 好像是因为盯上它们的 宝可梦也会攻击它自己。",
  "cobblemon.species.alomomola.desc1": "会用鱼鰭温柔地抱住受傷或是虛弱的宝可梦，並用特殊的黏膜加以治療。",
  "cobblemon.species.alomomola.name": "保姆曼波",
  "cobblemon.species.altaria.desc": "虽然性情温顺，但如果被惹怒， 就会用尖锐的叫声威吓对方， 并且毫不留情地发动进攻。",
  "cobblemon.species.altaria.desc1": "只要與它心意相通的人在場，它就会用柔軟的美麗翅膀輕輕包住对方，哼唱起旋律。",
  "cobblemon.species.altaria.name": "七夕青鸟",
  "cobblemon.species.amaura.desc": "已经灭绝的古代宝可梦。 有时候它还会以冰封的 状态被发现喔。",
  "cobblemon.species.amaura.desc1": "曾經棲息在古代的寒冷地带。据说当冰雪龍发出鳴叫时，夜空中就会出現極光。",
  "cobblemon.species.amaura.name": "冰雪龙",
  "cobblemon.species.ambipom.desc": "无论做什么都会用到尾巴。 如果被它的２条尾巴抱紧， 那就证明是真的和你很亲近。",
  "cobblemon.species.ambipom.desc1": "为了搶佔舒適好住的树木，不断與投擲猴群争夺地盘，但结果是雙方勢均力敌。",
  "cobblemon.species.ambipom.name": "双尾怪手",
  "cobblemon.species.amoonguss.desc": "平常一般不太动。 只是一动不动地待在 掉落于地面的精灵球旁边。",
  "cobblemon.species.amoonguss.desc1": "小心它喷出的毒孢子。因为被喷到的地方会长出蘑菇，形状像是敗露球菇的菌傘。",
  "cobblemon.species.amoonguss.name": "败露球菇",
  "cobblemon.species.ampharos.desc": "尾巴会发出很强的亮光。 从以前起，它就被船员们 当做路标而深受重视。",
  "cobblemon.species.ampharos.desc1": "尾巴的亮光能传得很远，一直以來都被当成篝火，受到人們的重視。",
  "cobblemon.species.ampharos.name": "电龙",
  "cobblemon.species.annihilape.desc": "When its anger rose beyond a critical point, this Pokémon gained power that is unfettered by the limits of its physical body. ",
  "cobblemon.species.annihilape.name": "弃世猴",
  "cobblemon.species.anorith.desc": "会把８根翅膀当做船桨划水， 并且游泳的速度相当快。 是虫宝可梦的一种祖先。",
  "cobblemon.species.anorith.desc1": "从化石復原而來的太古羽虫就算放进海里也不会有活力，因为現在的水質和当年是不同的。",
  "cobblemon.species.anorith.name": "太古羽虫",
  "cobblemon.species.appletun.desc": "身体被甜甜的蜜汁包裹， 背部的皮尤其甘甜， 过去曾经是小孩的零食。",
  "cobblemon.species.appletun.desc1": "主食是甜蘋果。除此之外也会吃被它甜甜的蜜汁吸引而來的小型虫宝可梦。",
  "cobblemon.species.appletun.name": "丰蜜龙",
  "cobblemon.species.applin.desc": "一出生就躲进了苹果中。 一边吃果肉一边成长。 进化方向因苹果的味道而定。",
  "cobblemon.species.applin.desc1": "吃蘋果的果肉长大。会用体液增加蘋果外皮的强度，同时避免蘋果腐爛。",
  "cobblemon.species.applin.name": "啃果虫",
  "cobblemon.species.araquanid.desc": "把滴蛛放进头上的水泡里， 一边喂它吃剩的食物， 一边照顾它。",
  "cobblemon.species.araquanid.desc1": "会用脚发射水泡，包住獵物让其溺水，然后花时間慢慢品嚐。",
  "cobblemon.species.araquanid.name": "滴蛛霸",
  "cobblemon.species.arbok.desc": "根据研究证实，它腹部 那可怕的纹路大约有 ６个种类已经得到确认。",
  "cobblemon.species.arbok.desc1": "最新的研究结果显示，它們肚子上的花紋有２０种以上的不同圖案。",
  "cobblemon.species.arbok.name": "阿柏怪",
  "cobblemon.species.arboliva.desc": "这只冷静的宝可梦非常有同情心。它会与虚弱的宝可梦分享其美味且营养丰富的油。 ",
  "cobblemon.species.arboliva.name": "奥利瓦",
  "cobblemon.species.arcanine.desc": "从古时候起就是俘获了 众多人心的美丽宝可梦。 能像飞一样轻巧地奔跑。",
  "cobblemon.species.arcanine.desc1": "根据过去的画軸記載，它在草原上奔馳的姿態擄獲了眾多人心。",
  "cobblemon.species.arcanine.name": "风速狗",
  "cobblemon.species.arceus.desc": "神话里将它描述为用１０００只手创造了宇宙的宝可梦。",
  "cobblemon.species.arceus.desc1": "神奧神話里描述它从蛋里出現，並創造了整个世界。",
  "cobblemon.species.arceus.name": "阿尔宙斯",
  "cobblemon.species.archaludon.desc": "It gathers static electricity from its surroundings. The beams it launches when down on all fours are tremendously powerful.",
  "cobblemon.species.archaludon.name": "Archaludon",
  "cobblemon.species.archen.desc": "被称为鸟宝可梦的祖先。 栖息在树上，以树果和 虫宝可梦为食。",
  "cobblemon.species.archen.desc1": "一直以來被認为是所有鸟宝可梦的祖先，但最近也有研究指出事实並非如此。",
  "cobblemon.species.archen.name": "始祖小鸟",
  "cobblemon.species.archeops.desc": "虽然也会飞行， 但是似乎更擅长在 地面上捕捉猎物。",
  "cobblemon.species.archeops.desc1": "古代的宝可梦。因为羽毛很細，若不是由熟練的師傅來动手，就无法成功復原。",
  "cobblemon.species.archeops.name": "始祖大鸟",
  "cobblemon.species.arctibax.desc": "Arctibax freezes the air around it, protecting its face with an ice mask and turning its dorsal fin into a blade of ice. ",
  "cobblemon.species.arctibax.name": "冻脊龙",
  "cobblemon.species.arctovish.desc": "面部的皮肤无论受到什么攻击 都不会受伤，但由于呼吸起来 不方便而灭绝了。",
  "cobblemon.species.arctovish.desc1": "虽然能透过冻结四周來捕捉獵物，但由于嘴长在头頂上，所以吃起东西來不太方便。",
  "cobblemon.species.arctovish.name": "鳃鱼海兽",
  "cobblemon.species.arctozolt.desc": "曾经生活在古代的海边， 能用身体的冰来保存食物， 但由于动作太迟缓而灭绝了。",
  "cobblemon.species.arctozolt.desc1": "它冻成冰的上半身在顫抖时可以產生电能。非常不擅长走路。",
  "cobblemon.species.arctozolt.name": "雷鸟海兽",
  "cobblemon.species.ariados.desc": "会通过吐丝来捕捉猎物。 到了晚上，就会离开 巢穴并积极地狩猎。",
  "cobblemon.species.ariados.desc1": "每晚都为了尋求獵物而四处徘徊，发現獵物时会吐絲封鎖对方的行动，然后用牙齒啃食。",
  "cobblemon.species.ariados.name": "阿利多斯",
  "cobblemon.species.armaldo.desc": "栖息在陆地，但也擅长游泳。 会潜入大海寻找猎物， 用锋利的爪子给予致命一击。",
  "cobblemon.species.armaldo.desc1": "过去的它生活在陸地上，会为了尋找獵物而去海中狩獵。锐利的爪子是它最大的武器。",
  "cobblemon.species.armaldo.name": "太古盔甲",
  "cobblemon.species.armarouge.desc": "Armarouge evolved through the use of a set of armor that belonged to a distinguished warrior. This Pokémon is incredibly loyal. ",
  "cobblemon.species.armarouge.name": "红莲铠骑",
  "cobblemon.species.aromatisse.desc": "会发出恶臭让敌人丧失战意， 或者发出芳香的味道 来帮助自己的伙伴。",
  "cobblemon.species.aromatisse.desc1": "由于它会不断从体毛里散发出强烈的香气，導致夥伴训练家的嗅覺失灵。",
  "cobblemon.species.aromatisse.name": "芳香精",
  "cobblemon.species.aron.desc": "进化的时候，钢铁盔甲会 全部脱落。人们曾经 将其捡来活用于生活。",
  "cobblemon.species.aron.desc1": "为了打造钢铁的身体，会从山上挖铁礦吃，但偶爾也会去吃橋樑或铁軌，因此很令人头痛。",
  "cobblemon.species.aron.name": "可可多拉",
  "cobblemon.species.arrokuda.desc": "吃饱了之后动作会变得 极度迟缓，于是就被 古月鸟整只吞了下去。",
  "cobblemon.species.arrokuda.desc1": "游泳只能游直线。因吃太飽而行动变得遲緩的个体会先遭到电海燕的群体袭击。",
  "cobblemon.species.arrokuda.name": "刺梭鱼",
  "cobblemon.species.articuno.desc": "拥有能够自由操纵冰 的能力。据说它栖息在 永久冻土的雪山。",
  "cobblemon.species.articuno.desc1": "操縱冰的传说的鸟宝可梦。因为拍动翅膀就能冷却空气，所以据说急冻鸟飞过的地方就会下雪。",
  "cobblemon.species.articuno.name": "急冻鸟",
  "cobblemon.species.audino.desc": "心地善良的宝可梦。 通过触角接触，就能了解 对方的心情和身体状况。",
  "cobblemon.species.audino.desc1": "透过耳朵上的触角，不僅是对方的身体状況，就连宝可梦何时从蛋里孵出來都能知道。",
  "cobblemon.species.audino.name": "差不多娃娃",
  "cobblemon.species.aurorus.desc": "当它被激怒时， 就会喷出猛烈的冷气， 把周围都冰封起来。",
  "cobblemon.species.aurorus.desc1": "有人在冰山里发現了结冻的冰雪巨龍，它仍然保持著当时的模样。這件事被新聞報了出來。",
  "cobblemon.species.aurorus.name": "冰雪巨龙",
  "cobblemon.species.avalugg.desc": "虽然身体的裂缝会因 白天的活动而变大， 但只要一晚就能全部长好。",
  "cobblemon.species.avalugg.desc1": "把冰宝馱在背上走动时，即使碰上浩大鯨的群体，也会避免争斗而让它們先通过。",
  "cobblemon.species.avalugg.name": "冰岩怪",
  "cobblemon.species.axew.desc": "会和伙伴们一起互撞牙齿来玩。 折断的牙齿会马上长出来， 所以丝毫都不会去在意。",
  "cobblemon.species.axew.desc1": "居住在建造于地面的巢穴。古时候的人曾經拿它的牙齒來代替菜刀。",
  "cobblemon.species.axew.name": "牙牙",
  "cobblemon.species.azelf.desc": "以意志之神的身份受人畏惧的宝可梦。传说它能操纵与自己敌对者的意志，使其化为傀儡。",
  "cobblemon.species.azelf.desc1": "被称为意志之神。在湖底沉睡著，維持世界的平衡。",
  "cobblemon.species.azelf.name": "亚克诺姆",
  "cobblemon.species.azumarill.desc": "会制作填满空气的泡泡。 当露力丽在河里玩的时候， 它就会用这个泡泡包住露力丽。",
  "cobblemon.species.azumarill.desc1": "长长的耳朵是灵敏的感应器。能够藉著聆听水中的声音來分辨出是什么在动。",
  "cobblemon.species.azumarill.name": "玛力露丽",
  "cobblemon.species.azurill.desc": "虽然是种性情温顺的宝可梦， 但生起气来，便会嗖嗖地挥舞起 尾巴上的大球来猛烈击打对手。",
  "cobblemon.species.azurill.desc1": "身体就像皮球般彈性十足。会揮甩尾巴來对抗体型比自己还大的对手。",
  "cobblemon.species.azurill.name": "露力丽",
  "cobblemon.species.bagon.desc": "不会成群结队，喜欢单独生活。 脑袋很硬，只要猛地一撞， 就能把坚硬的岩石一分为二。",
  "cobblemon.species.bagon.desc1": "脑袋有如钢铁般坚硬，就连岩石都能撞得粉碎。会一直等待长出翅膀的那一刻。",
  "cobblemon.species.bagon.name": "宝贝龙",
  "cobblemon.species.baltoy.desc": "在古代遗迹被发现。 会一边旋转一边移动。 晚上睡觉的时候也是单脚站着。",
  "cobblemon.species.baltoy.desc1": "用单脚一边旋转一边移动。有时候也能看到顛倒过來旋转的天秤偶。",
  "cobblemon.species.baltoy.name": "天秤偶",
  "cobblemon.species.banette.desc": "因被丢弃的怨念而诞生。 听说，如果满足它受重视的需求， 就会变回原来的玩偶。",
  "cobblemon.species.banette.desc1": "怨念积存在被丟棄的布偶里而变成了宝可梦。可以在昏暗的巷子里发現它。",
  "cobblemon.species.banette.name": "诅咒娃娃",
  "cobblemon.species.barbaracle.desc": "用手掌上的眼珠来观察 前后左右的状况。遇上危机时 手脚会自己动起来打倒对手。",
  "cobblemon.species.barbaracle.desc1": "７只龟脚脚組成了１只龟足巨鎧的身体。由头部对手脚发号施令。",
  "cobblemon.species.barbaracle.name": "龟足巨铠",
  "cobblemon.species.barboach.desc": "会用２根长长的胡须 探索浑浊的河底。 用湿滑的粘膜保护着身体。",
  "cobblemon.species.barboach.desc1": "２根鬍子是灵敏的雷達。即使在因为泥濘而渾濁的水中，也能偵查到獵物的位置。",
  "cobblemon.species.barboach.name": "泥泥鳅",
  "cobblemon.species.barraskewda.desc": "会旋转着自己的尾鳍 一口气突击。能够以超过 １００节的速度贯穿猎物。",
  "cobblemon.species.barraskewda.desc1": "会旋转尾鰭猛然跳起，然后以强勁的力道咬住飞在水面附近的长翅鷗。",
  "cobblemon.species.barraskewda.name": "戽斗尖梭",
  "cobblemon.species.basculegion.desc": "在溯河而上的旅程中半途丧命的伙伴的灵魂缠绕其身。在流经洗翠地区的河川里可谓所向无敌。",
  "cobblemon.species.basculegion.desc1": "在溯河而上的旅程中半途喪命者的灵魂缠繞其身。在流經洗翠地區的河川里可謂所向无敌。",
  "cobblemon.species.basculegion.name": "幽尾玄鱼",
  "cobblemon.species.basculin.desc": "从前也曾经登上餐桌。 红条纹野蛮鲈鱼的肉脂肪含量高， 适合年轻人食用。",
  "cobblemon.species.basculin.desc1": "性情暴躁，極具攻击性。同时还拥有極高的生命力，數量会在不知不覺間增多。",
  "cobblemon.species.basculin.name": "野蛮鲈鱼",
  "cobblemon.species.bastiodon.desc": "大约１亿年前的宝可梦。 极其结实的脸有着超越钢铁的硬度。",
  "cobblemon.species.bastiodon.desc1": "臉部的骨头又大又硬，所以在復原成功之前一直被誤認为是脊椎骨。",
  "cobblemon.species.bastiodon.name": "护城龙",
  "cobblemon.species.baxcalibur.desc": "This Pokémon blasts cryogenic air out from its mouth. This air can instantly freeze even liquid-hot lava. ",
  "cobblemon.species.baxcalibur.name": "戟脊龙",
  "cobblemon.species.bayleef.desc": "从脖子周围的花苞中散发出的像香辛料一样的香味，会让闻到的人焕发活力。",
  "cobblemon.species.bayleef.desc1": "脖子周圍圓圓捲起的每片葉子中，都长著１个小树芽。那香味会让人充滿活力。",
  "cobblemon.species.bayleef.name": "月桂叶",
  "cobblemon.species.beartic.desc": "在冰冷的大海里精力十足地游泳。 感到疲劳的时候会吐出气息 冻结海水，在冰面上休息。",
  "cobblemon.species.beartic.desc1": "性情殘暴的肉食性宝可梦。会吐出寒气把捕獲的獵物冻结起來保存。",
  "cobblemon.species.beartic.name": "冻原熊",
  "cobblemon.species.beautifly.desc": "拥有色彩鲜艳的美丽外貌，然而性情贪婪，会驱赶正在采集花蜜的三蜜蜂，以便独占自己爱吃的花蜜。",
  "cobblemon.species.beautifly.desc1": "非常喜欢甜蜜花粉的宝可梦。如果把开著花的花盆放在窗边，它就一定会飞过來採集花粉。",
  "cobblemon.species.beautifly.name": "狩猎凤蝶",
  "cobblemon.species.beedrill.desc": "它会用双手和 尾部的３根毒针 反复刺伤敌人。",
  "cobblemon.species.beedrill.desc1": "大針蜂非常重視自己的地盘，为了安全起见，最好不要接近它的住处。一旦生气就会成群结隊袭击而來。",
  "cobblemon.species.beedrill.name": "大针蜂",
  "cobblemon.species.beheeyem.desc": "能控制对方的记忆。 经常有人看到它 在麦田的上方徘徊。",
  "cobblemon.species.beheeyem.desc1": "如果大宇怪出現在牧場里，那么就会有１只毛毛角羊在不知不覺間消失。",
  "cobblemon.species.beheeyem.name": "大宇怪",
  "cobblemon.species.beldum.desc": "身体的细胞由磁铁构成。 循环于全身的不是血液， 而是磁力。",
  "cobblemon.species.beldum.desc1": "在体内循环的不是血液而是磁力。当它身体状況不好的时候就拿磁铁给它吧。",
  "cobblemon.species.beldum.name": "铁哑铃",
  "cobblemon.species.bellibolt.desc": "When this Pokémon expands and contracts its wobbly body, the belly-button dynamo in its stomach produces a huge amount of electricity. ",
  "cobblemon.species.bellibolt.name": "电肚蛙",
  "cobblemon.species.bellossom.desc": "有时能看到美丽花聚在一起 做着像是跳舞一样的动作。 据说这是呼唤太阳的仪式。",
  "cobblemon.species.bellossom.desc1": "在南國大量生活著。跳舞时花瓣会互相碰触，发出悅耳的声音。",
  "cobblemon.species.bellossom.name": "美丽花",
  "cobblemon.species.bellsprout.desc": "喜欢温度高，有一定 湿度的地方。它会用 身上的藤蔓抓小虫来吃。",
  "cobblemon.species.bellsprout.desc1": "无論多强的攻击都能靠著彎曲纖細柔軟的身体來回避。会从口中吐出连铁都能融化的液体。",
  "cobblemon.species.bellsprout.name": "喇叭芽",
  "cobblemon.species.bergmite.desc": "栖息在极其寒冷的地域。 会把自己的脚冻在 冰岩怪的背上固定起来。",
  "cobblemon.species.bergmite.desc1": "棲息在严寒的山岳地带，但偶爾会坐在冰岩怪的背上越过大海，换到其他地方住。",
  "cobblemon.species.bergmite.name": "冰宝",
  "cobblemon.species.bewear.desc": "会用令格斗家都无地自容的技术 把逮住的猎物夹在腋下， 带回自己的住处。",
  "cobblemon.species.bewear.desc1": "如果它認定你是它的夥伴，便会試著拥抱你來表示喜爱。但這会弄碎你的骨头，非常危險。",
  "cobblemon.species.bewear.name": "穿着熊",
  "cobblemon.species.bibarel.desc": "体毛有着极佳的防水效果，且保温性十足，性能十分优秀。会在河中筑起堤坝当作巢穴。",
  "cobblemon.species.bibarel.desc1": "会勤勞地把用锐利的门牙啃断的树枝和树根堆积起來，在水边築起巢穴。",
  "cobblemon.species.bibarel.name": "大尾狸",
  "cobblemon.species.bidoof.desc": "表情木讷，遇到何事都能处之泰然。过去曾发生大牙狸光明正大地跑进村里，还光明正大地把房屋啃了一番的离奇事件。",
  "cobblemon.species.bidoof.desc1": "遇到任何事都不慌不忙，神經很大条的傢伙。能做出與外表不相称的灵敏动作。",
  "cobblemon.species.bidoof.name": "大牙狸",
  "cobblemon.species.binacle.desc": "如果２只龟脚脚配合得不好， 不但无法有效地攻击和防御， 甚至没办法生存下去。",
  "cobblemon.species.binacle.desc1": "２只龟脚脚会在海边找一块大小合適的岩石，附在上面一起生活。漲潮的时候会互相合作尋找食物。",
  "cobblemon.species.binacle.name": "龟脚脚",
  "cobblemon.species.bisharp.desc": "为了抢占能找到磨刀石 的地方，和斧牙龙展开了 激烈的斗争。",
  "cobblemon.species.bisharp.desc1": "率領駒刀小兵成群结隊。輸掉賭上地盘之争的群体，会一个接一个地遭到吸收。",
  "cobblemon.species.bisharp.name": "劈斩司令",
  "cobblemon.species.blacephalon.desc": "从究极之洞里出现的究极异兽。 用爆炸吓唬对手， 趁那空当夺走对方的生命气息。",
  "cobblemon.species.blacephalon.desc1": "会扭动著身体靠近人，然后突然让头爆炸。似乎是究極异獸的一种。",
  "cobblemon.species.blacephalon.name": "砰头小丑",
  "cobblemon.species.blastoise.desc": "从龟壳上的大炮里 放出的喷射水流 足以贯穿厚实的铁板。",
  "cobblemon.species.blastoise.desc1": "甲殼上的喷射口能够精確地瞄準目標。射出的水彈可以命中５０公尺外的空罐子。",
  "cobblemon.species.blastoise.name": "水箭龟",
  "cobblemon.species.blaziken.desc": "从手腕喷出的火焰包裹住整个拳头后使出的拳击能把对手烧成焦炭。",
  "cobblemon.species.blaziken.desc1": "战斗时会从手腕喷出灼热的火焰，勇敢地迎战对手。对手越强，火焰就会烧得越旺。",
  "cobblemon.species.blaziken.name": "火焰鸡",
  "cobblemon.species.blipbug.desc": "经常出现在田地里的宝可梦。 会通过长在身体上的毛 来感应周围发生的事。",
  "cobblemon.species.blipbug.desc1": "总是孜孜不倦地收集情報，所以头脑相当地聰明，但是力量方面就差了一些。",
  "cobblemon.species.blipbug.name": "索侦虫",
  "cobblemon.species.blissey.desc": "会生下装满幸福的奇妙之蛋。 据说，吃下它的蛋的人， 能够对所有人都温柔相待。",
  "cobblemon.species.blissey.desc1": "只要吃下幸福蛋的蛋，即便是只吃了一口，也能对任何人都温和相待。",
  "cobblemon.species.blissey.name": "幸福蛋",
  "cobblemon.species.blitzle.desc": "天空雷雨云密布时就会出现。用鬃毛捕捉雷电，储存电力。",
  "cobblemon.species.blitzle.desc1": "当天空雷云密佈时就会出現。会用鬃毛捕捉雷电，儲存电力。",
  "cobblemon.species.blitzle.name": "斑斑马",
  "cobblemon.species.boldore.desc": "通过声音来探测四周。 要是惹它生气了，它会连 身体方向也不转就朝你追来。",
  "cobblemon.species.boldore.desc1": "橘色的结晶开始发光的时候，一定要特別小心，因为它马上就会射出能量。",
  "cobblemon.species.boldore.name": "地幔岩",
  "cobblemon.species.boltund.desc": "电力增强了它的脚力。 当以最高速度奔跑时， 时速可以轻易超过９０公里。",
  "cobblemon.species.boltund.desc1": "会制造电能，並传送到脚上作为奔跑时的輔助动力。能不眠不休地奔跑三天三夜。",
  "cobblemon.species.boltund.name": "逐电犬",
  "cobblemon.species.bombirdier.desc": "它会用脱落的羽毛围成的围裙把东西收集起来，这些羽毛加在神奇宝贝的胸部羽毛上，然后为了好玩而将这些东西从高处扔下来。",
  "cobblemon.species.bombirdier.name": "下石鸟",
  "cobblemon.species.bonsly.desc": "栖息在空气干燥岩石裸露的地方。 空气越是干燥，它身上的绿球 就越是会泛出暗淡的光泽。",
  "cobblemon.species.bonsly.desc1": "虽然看似在哭泣，但那不过是它在把多餘的水从眼睛排出，以調節体内的水分罷了。",
  "cobblemon.species.bonsly.name": "盆才怪",
  "cobblemon.species.bouffalant.desc": "会以约２０只的规模群居。 不知为何，背叛了族群的 爆炸头水牛脑袋上的毛会脱落。",
  "cobblemon.species.bouffalant.desc1": "不分青红皂白地向前猛冲，使出头锤。有著能让前进中的列車脱軌的破坏力。",
  "cobblemon.species.bouffalant.name": "爆炸头水牛",
  "cobblemon.species.bounsweet.desc": "受到袭击时流下的汗水 非常甜美可口。那种香气 会吸引更多敌人的注意。",
  "cobblemon.species.bounsweet.desc1": "汗水带著像是經过熬煮的水果甜味，在过去甜食尚少的时代相当受到人們珍視。",
  "cobblemon.species.bounsweet.name": "甜竹竹",
  "cobblemon.species.braixen.desc": "尾巴上插着树枝。通过尾巴上的毛摩擦生热，点燃树枝来战斗。",
  "cobblemon.species.braixen.desc1": "尾巴上插有树枝。用树枝和尾巴上的毛摩擦生热，點燃树枝应战。",
  "cobblemon.species.braixen.name": "长尾火狐",
  "cobblemon.species.brambleghast.desc": "它会展开触须般的头部，包裹住猎物并吸取其生命能量，之后便将其抛弃。 ",
  "cobblemon.species.brambleghast.name": "怖纳噬草",
  "cobblemon.species.bramblin.desc": "有个灵魂死后没法去天堂，被风吹来吹去，结果缠到枯草里，就变成宝可梦了。 ",
  "cobblemon.species.bramblin.name": "纳噬草",
  "cobblemon.species.braviary.desc": "性格粗暴、血气方刚， 因此被钢铠鸦夺走了 伽勒尔运送员的地位。",
  "cobblemon.species.braviary.desc1": "勇猛果敢的天空战士。身上受的傷越多，就越会受到夥伴的尊敬。",
  "cobblemon.species.braviary.name": "勇士雄鹰",
  "cobblemon.species.breloom.desc": "会撒出毒孢子，然后再让因吸入孢子而苦痛不堪的对手吃上一记重拳。",
  "cobblemon.species.breloom.desc1": "会撒出毒孢子，然后再让因吸入孢子而痛苦不堪的对手吃上一記重拳。",
  "cobblemon.species.breloom.name": "斗笠菇",
  "cobblemon.species.brionne.desc": "到了风平浪静的夜晚， 会配合领队西狮海壬的歌声 和伙伴们一起跳舞。",
  "cobblemon.species.brionne.desc1": "个性勤奮，只要看见自己不知道的舞蹈，就会很興奮。会拚命練習直到自己也会跳为止。",
  "cobblemon.species.brionne.name": "花漾海狮",
  "cobblemon.species.bronzong.desc": "它身上的纹路让 许多学者都认为它 原本并不存在于伽勒尔。",
  "cobblemon.species.bronzong.desc1": "从遙远的过去开始就被人当成能召喚雨云的宝可梦而供奉著。有时候会被埋进地下。",
  "cobblemon.species.bronzong.name": "青铜钟",
  "cobblemon.species.bronzor.desc": "虽然人们说把铜镜怪打磨到发光， 它就能映照出真相， 但其实它非常讨厌被打磨。",
  "cobblemon.species.bronzor.desc1": "过去的人們相信，銅鏡怪背上的花紋里蘊藏著神秘的力量。",
  "cobblemon.species.bronzor.name": "铜镜怪",
  "cobblemon.species.brutebonnet.desc": "It is possible that the creature listed as Brute Bonnet in a certain book could actually be this Pokémon. ",
  "cobblemon.species.brutebonnet.name": "猛恶菇",
  "cobblemon.species.bruxish.desc": "厚实的皮肤连好坏星的针 也穿不透。会用结实的牙齿 嘎嘣嘎嘣地咬碎针吃下去。",
  "cobblemon.species.bruxish.desc1": "会用力磨牙刺激大脑，然后从头部的突起物发射藉其產生的精神力量。",
  "cobblemon.species.bruxish.name": "磨牙彩皮鱼",
  "cobblemon.species.budew.desc": "对气温的变化很敏感。 当它开始打开花苞， 便是冬去春来之时。",
  "cobblemon.species.budew.desc1": "会散佈带有毒素的花粉。培育时所用的水越干淨，所含有的毒性就越高。",
  "cobblemon.species.budew.name": "含羞苞",
  "cobblemon.species.buizel.desc": "像螺旋桨一样旋转着尾巴，不仅能让它在水里游泳，还能切断缠住自己的海草。",
  "cobblemon.species.buizel.desc1": "像螺旋桨一样旋转的尾巴除了能够让它在水里游泳，还能切断缠住自己的海草。",
  "cobblemon.species.buizel.name": "泳圈鼬",
  "cobblemon.species.bulbasaur.desc": "在出生后的一段时间内， 它会吸收背上种子里 储存着的营养成长。",
  "cobblemon.species.bulbasaur.desc1": "經常可见它在太阳下睡午覺的样子。在沐浴了充足的阳光之后，它背上的种子就会成长茁壯。",
  "cobblemon.species.bulbasaur.name": "妙蛙种子",
  "cobblemon.species.buneary.desc": "会利用把卷卷的耳朵伸直 时产生的威力进行攻击。 越训练，这一招式的威力就越强。",
  "cobblemon.species.buneary.desc1": "手脚的力量很弱，但如果使勁伸长緊緊捲起的耳朵，就连大岩石也能粉碎。",
  "cobblemon.species.buneary.name": "卷卷耳",
  "cobblemon.species.bunnelby.desc": "对危险很敏感。只要听到 钢铠鸦拍打翅膀的声音， 就会马上挖洞钻进地下藏身。",
  "cobblemon.species.bunnelby.desc1": "擅长用耳朵挖洞。只需一个晚上就能挖出深至地下１０公尺的巢穴。",
  "cobblemon.species.bunnelby.name": "掘掘兔",
  "cobblemon.species.burmy.desc": "为了抵御寒冷的秋风，会用小树枝和落叶当材料，做成蓑衣裹在身上。",
  "cobblemon.species.burmy.desc1": "为了抵禦秋冬时節的寒风，会用小树枝和落葉当材料，做成蓑衣裹在身上。",
  "cobblemon.species.burmy.name": "结草儿",
  "cobblemon.species.butterfree.desc": "每天都忙着采集花蜜。 习惯往腿部的细毛上涂满花蜜， 然后带回巢穴里。",
  "cobblemon.species.butterfree.desc1": "当它飞快地拍动翅膀，带有剧毒的鱗粉就会随著风向這里飄过來。",
  "cobblemon.species.butterfree.name": "巴大蝶",
  "cobblemon.species.buzzwole.desc": "会炫耀膨胀到异常程度的肌肉。 是究极异兽中的一种。",
  "cobblemon.species.buzzwole.desc1": "在這个世界是危險的异類，但在原本棲息的世界里，它似乎是常见的普通生物。",
  "cobblemon.species.buzzwole.name": "爆肌蚊",
  "cobblemon.species.cacnea.desc": "喜欢沙漠之类的严酷环境。靠体内储存的水分可以生存３０天。",
  "cobblemon.species.cacnea.desc1": "喜欢沙漠等严酷环境。能靠体内儲存的水分存活３０天。",
  "cobblemon.species.cacnea.name": "刺球仙人掌",
  "cobblemon.species.cacturne.desc": "会成群结队跟在沙漠旅行者的身后，并一直等到他累得无法动弹为止。",
  "cobblemon.species.cacturne.desc1": "会成群跟在沙漠中的旅人后方，等待对方因疲累而变得无法动彈。",
  "cobblemon.species.cacturne.name": "梦歌仙人掌",
  "cobblemon.species.calyrex.desc": "曾经在很久以前统治着 伽勒尔的传说之王。拥有 治愈心灵和让草木发芽的能力。",
  "cobblemon.species.calyrex.desc1": "拥有治癒與賜恩之力，且滿懷慈爱的宝可梦。在远古时代曾統治伽勒爾。",
  "cobblemon.species.calyrex.name": "蕾冠王",
  "cobblemon.species.camerupt.desc": "平时生活在火山口。它背上的驼峰每１０年都会大爆发一次，便因而闻名。",
  "cobblemon.species.camerupt.desc1": "平时生活在火山口。以背上的駝峰每１０年会大爆发一次而聞名。",
  "cobblemon.species.camerupt.name": "喷火驼",
  "cobblemon.species.capsakid.desc": "The more sunlight this Pokémon bathes in, the more spicy chemicals are produced by its body, and thus the spicier its moves become. ",
  "cobblemon.species.capsakid.name": "热辣娃",
  "cobblemon.species.carbink.desc": "据说在世界上的某处，有个 沉睡着许多小碎钻的矿脉， 它们的女王也在那里。",
  "cobblemon.species.carbink.desc1": "据说在地底的深处，有著小碎鑽族群和它們的女王所居住的宝石王國。",
  "cobblemon.species.carbink.name": "小碎钻",
  "cobblemon.species.carkol.desc": "能通过高速旋转自己的脚， 以３０公里的时速奔跑。 能喷出１０００度的火焰。",
  "cobblemon.species.carkol.desc1": "情緒只要激昂起來，体内的温度就会上升。会喷著火焰忙碌地奔跑。",
  "cobblemon.species.carkol.name": "大炭车",
  "cobblemon.species.carnivine.desc": "虽是草木形态的宝可梦，但性情却是贪婪粗暴，会张开大口袭击猎物。",
  "cobblemon.species.carnivine.desc1": "以散发甜甜香气的唾液吸引獵物，再用大顎一口咬住。会花上一整天吃掉獵物。",
  "cobblemon.species.carnivine.name": "尖牙笼",
  "cobblemon.species.carracosta.desc": "虽然和在水中相比动作 会变得迟缓，但是为了寻找 猎物也会登上陆地活动。",
  "cobblemon.species.carracosta.desc1": "下巴的力量非常驚人，连多刺菊石獸和菊石獸的殼也能輕而易舉地整个吃掉。",
  "cobblemon.species.carracosta.name": "肋骨海龟",
  "cobblemon.species.carvanha.desc": "拥有锋利的牙齿和 结实的下颚。水手们绝不会 主动靠近利牙鱼的栖息地。",
  "cobblemon.species.carvanha.desc1": "个性膽小，只有１只的話连狩獵也不敢去，但如果聚集了５只左右就会一下子变得兇暴。",
  "cobblemon.species.carvanha.name": "利牙鱼",
  "cobblemon.species.cascoon.desc": "包裹全身的丝虽细，但强度十足，且色泽更胜甲壳茧的丝，以此织成的衣物被人们视为上品。",
  "cobblemon.species.cascoon.desc1": "盾甲繭的身体是由口中吐出的細絲包裹身体后硬化形成的。它会在繭里準備进化。",
  "cobblemon.species.cascoon.name": "盾甲茧",
  "cobblemon.species.castform.desc": "样子会根据天气发生变化。 天气越恶劣， 性格也会变得越暴躁。",
  "cobblemon.species.castform.desc1": "样子会随著天气而改变。這似乎是化學反应產生的结果，不受它自身的意志控制。",
  "cobblemon.species.castform.name": "飘浮泡泡",
  "cobblemon.species.caterpie.desc": "别看它的脚很短， 因为是吸盘，所以无论是 斜坡还是墙壁都能轻松前进。",
  "cobblemon.species.caterpie.desc1": "会从头部的触角釋放出强烈的气味來趕走敌人，藉此保护自己。",
  "cobblemon.species.caterpie.name": "绿毛虫",
  "cobblemon.species.celebi.desc": "从未来穿越时光而来。 能够治愈伤痛， 也会把自己的力量分给草木。",
  "cobblemon.species.celebi.desc1": "从未來穿越时光而來的宝可梦。一般認为只要时拉比出現，就会有光明的未來在等著我們。",
  "cobblemon.species.celebi.name": "时拉比",
  "cobblemon.species.celesteela.desc": "是危险的究极异兽中的一种。从它巨大的双臂中检测出来很高的能量反应。",
  "cobblemon.species.celesteela.desc1": "是一种危險的究極异獸。从它巨大的雙臂中檢測到了强大的能量反应。",
  "cobblemon.species.celesteela.name": "铁火辉夜",
  "cobblemon.species.centiskorch.desc": "性格极具攻击性。 危险的不只是它烧烫的身体， 大大的獠牙也锐利无比。",
  "cobblemon.species.centiskorch.desc1": "发热时的体温大約有８００度。会像鞭子那样彎曲身体，朝著敌人彈跳过去。",
  "cobblemon.species.centiskorch.name": "焚焰蚣",
  "cobblemon.species.ceruledge.desc": "The fiery blades on its arms burn fiercely with the lingering resentment of a sword wielder who fell before accomplishing their goal. ",
  "cobblemon.species.ceruledge.name": "苍炎刃鬼",
  "cobblemon.species.cetitan.desc": "This Pokémon wanders around snowy, icy areas. It protects its body with powerful muscles and a thick layer of fat under its skin. ",
  "cobblemon.species.cetitan.name": "浩大鲸",
  "cobblemon.species.cetoddle.desc": "This species left the ocean and began living on land a very long time ago. It seems to be closely related to Wailmer. ",
  "cobblemon.species.cetoddle.name": "走鲸",
  "cobblemon.species.chandelure.desc": "据说在用水晶灯火灵 来充当照明设备的房子里， 丧事会接连不断。",
  "cobblemon.species.chandelure.desc1": "住在古老的洋樓里。詭异地摇晃手臂上的火焰，以此來催眠对手。",
  "cobblemon.species.chandelure.name": "水晶灯火灵",
  "cobblemon.species.chansey.desc": "原本动作迟缓。 为了保护蛋不被抢走， 逃跑的速度才变快了。",
  "cobblemon.species.chansey.desc1": "心地很善良的宝可梦，会生出營養滿分的蛋分给受傷的宝可梦和人類。",
  "cobblemon.species.chansey.name": "吉利蛋",
  "cobblemon.species.charcadet.desc": "Burnt charcoal came to life and became a Pokémon. Possessing a fiery fighting spirit, Charcadet will battle even tough opponents. ",
  "cobblemon.species.charcadet.name": "炭小侍",
  "cobblemon.species.charizard.desc": "能用翅膀飞到距地面 １４００米的高度。 会吐出高温火焰。",
  "cobblemon.species.charizard.desc1": "会喷出彷彿连岩石都能烧焦的灼热火焰。有时会引发森林火災。",
  "cobblemon.species.charizard.name": "喷火龙",
  "cobblemon.species.charjabug.desc": "虫电宝消化吃掉的落叶时 会产生电能。它会把这些电能 储存在自己肚子上的电囊中。",
  "cobblemon.species.charjabug.desc1": "用结实的外殼保护自己。会从顎部的尖端放出电流反击对手。",
  "cobblemon.species.charjabug.name": "虫电宝",
  "cobblemon.species.charmander.desc": "生下来的时候， 尾巴上就有火焰在燃烧。 火焰熄灭时，它的生命也会结束。",
  "cobblemon.species.charmander.desc1": "天生喜欢热热的东西。据说当它被雨淋湿的时候，尾巴的末端会冒出煙來。",
  "cobblemon.species.charmander.name": "小火龙",
  "cobblemon.species.charmeleon.desc": "如果它在战斗中亢奋起来， 就会喷出灼热的火焰， 把周围的东西烧得一干二净。",
  "cobblemon.species.charmeleon.desc1": "揮动燃烧著火焰的尾巴，用鋒利的爪子撕裂对手。性情十分粗暴。",
  "cobblemon.species.charmeleon.name": "火恐龙",
  "cobblemon.species.chatot.desc": "能将人类话语模仿得惟妙惟肖的表演家。当随着年龄增长而累积众多经验后，甚至能够理解话语中的含义。",
  "cobblemon.species.chatot.desc1": "会发出與对手相同的叫声，让对方相信自己是同伴，藉此避免遭到袭击。",
  "cobblemon.species.chatot.name": "聒噪鸟",
  "cobblemon.species.cherrim.desc": "盖起来的花瓣很硬。 即使被鸟宝可梦啄到， 也完全没问题。",
  "cobblemon.species.cherrim.desc1": "充分沐浴到阳光后活力滿滿的样子。会一直活潑到日落。",
  "cobblemon.species.cherrim.name": "樱花儿",
  "cobblemon.species.cherubi.desc": "身体越红的樱花宝 含有的营养越丰富， 味道也很甜很好吃。",
  "cobblemon.species.cherubi.desc1": "它營養豐富的小球是鸟宝可梦的最爱。为了不被啄到而四处逃跑。",
  "cobblemon.species.cherubi.name": "樱花宝",
  "cobblemon.species.chesnaught.desc": "有着用身体撞击来弄翻５０吨重坦克的力量。会把自己当作护盾来保护伙伴。",
  "cobblemon.species.chesnaught.desc1": "有著能够用身体撞翻５０噸重坦克車的力量。会把自身当成护盾保护夥伴。",
  "cobblemon.species.chesnaught.name": "布里卡隆",
  "cobblemon.species.chespin.desc": "头部的刺平时很柔软，如果注入了力量，就会变尖锐，硬得连岩石也能刺穿。",
  "cobblemon.species.chespin.desc1": "头上的刺平时很柔軟，一旦集中力量就会变得尖锐，硬度足以刺穿岩石。",
  "cobblemon.species.chespin.name": "哈力栗",
  "cobblemon.species.chewtle.desc": "会用头上硬如岩石的角攻击敌人。 趁其不备之时大口咬住对方， 一旦咬住便再也不会松口。",
  "cobblemon.species.chewtle.desc1": "大大的门牙还未长全。牙齒癢的时候会和夥伴們大口咬住彼此的角來玩。",
  "cobblemon.species.chewtle.name": "咬咬龟",
  "cobblemon.species.chienpao.desc": "This Pokémon can control 100 tons of fallen snow. It plays around innocently by leaping in and out of avalanches it has caused. ",
  "cobblemon.species.chienpao.name": "古剑豹",
  "cobblemon.species.chikorita.desc": "会用头上的叶子来感知周围的温度和湿度。非常喜欢沐浴阳光。",
  "cobblemon.species.chikorita.desc1": "虽然会揮舞葉子威嚇对手，但因为葉子上会飄散出甜甜的香气，所以雙方都会变得心平气和下來。",
  "cobblemon.species.chikorita.name": "菊草叶",
  "cobblemon.species.chimchar.desc": "活力十足，时常充满斗志。自古被人们称为“臀点灯”，当成鬼怪的一种恐惧着。",
  "cobblemon.species.chimchar.desc1": "屁股上的火焰是以肚子里產生的瓦斯为燃料。即使被雨淋到也不会熄滅。",
  "cobblemon.species.chimchar.name": "小火焰猴",
  "cobblemon.species.chimecho.desc": "发出的空气波动威力大到足以击倒身高超过自己的猎物。据推测，这是它将微弱的风声在体内增幅后的结果。",
  "cobblemon.species.chimecho.desc1": "会让声音在身体的空洞里回响。发怒时的叫声会变成超音波，拥有震飞敌人的威力。",
  "cobblemon.species.chimecho.name": "风铃铃",
  "cobblemon.species.chinchou.desc": "在黑暗的海底， 触手上不断闪烁着的光 是它们唯一的通信手段。",
  "cobblemon.species.chinchou.desc1": "从鰭变化而來的触手之中，分別流通著正电以及負电。",
  "cobblemon.species.chinchou.name": "灯笼鱼",
  "cobblemon.species.chingling.desc": "即使在听不见其叫声的时候，也有可能发生难以忍受的头痛。也许它能够发出人类听觉无法分辨的声音。",
  "cobblemon.species.chingling.desc1": "每次跳躍都会发出铃铃声。用高頻率的叫声让对手失去听力。",
  "cobblemon.species.chingling.name": "铃铛响",
  "cobblemon.species.chiyu.desc": "它掌控着 5400 华氏度以上的火焰，并在其创造的熔岩海中自由游动。 ",
  "cobblemon.species.chiyu.name": "古玉鱼",
  "cobblemon.species.cinccino.desc": "覆盖着特别油脂的毛发 可以挡住攻击。这种油 以高价在市场上流通。",
  "cobblemon.species.cinccino.desc1": "潔癖使得它连一絲灰塵都无法容忍，会把自己身上滲出的油塗在巢上保持清潔。",
  "cobblemon.species.cinccino.name": "奇诺栗鼠",
  "cobblemon.species.cinderace.desc": "拥有熟练的进攻和防守技巧。 只要得到声援就会更有冲劲， 但有时会为了出风头而弄巧成拙。",
  "cobblemon.species.cinderace.desc1": "会将小石头像足球般用脚挑起，制造出缠繞著火焰的足球。会用猛烈的踢射來燃烧对手。",
  "cobblemon.species.cinderace.name": "闪焰王牌",
  "cobblemon.species.clamperl.desc": "珍珠贝的珍珠非常贵重。 据说，其价值或许是 大舌贝珍珠的１０倍以上。",
  "cobblemon.species.clamperl.desc1": "別看它长這样，它可是肉食性的。会用２片外殼牢牢夾住獵物，直到獵物完全不动了才会放开。",
  "cobblemon.species.clamperl.name": "珍珠贝",
  "cobblemon.species.clauncher.desc": "通过引爆积蓄在右臂钳子中的 气体，像发射子弹般 将水喷射出去，击倒敌人。",
  "cobblemon.species.clauncher.desc1": "在右臂的鉗子里让气体爆炸來发射出水。会狙击飞在空中的宝可梦。",
  "cobblemon.species.clauncher.name": "铁臂枪虾",
  "cobblemon.species.clawitzer.desc": "右臂是能够喷射 海水炮弹的大炮。 威力大到足以击沉油轮。",
  "cobblemon.species.clawitzer.desc1": "会利用体内气体的力量从鉗子后部喷出水，使它能够以６０節的速度游泳。",
  "cobblemon.species.clawitzer.name": "钢炮臂虾",
  "cobblemon.species.claydol.desc": "似乎是从古代人做的 泥偶诞生而来的宝可梦。 能靠念力浮在空中移动。",
  "cobblemon.species.claydol.desc1": "似乎是由２萬年前的古代人制作的泥偶蛻变而來的謎之宝可梦。",
  "cobblemon.species.claydol.name": "念力土偶",
  "cobblemon.species.clefable.desc": "听觉灵敏，连１公里以外 针落地的声音都听得见， 因此平时会待在安静的地方。",
  "cobblemon.species.clefable.desc1": "妖精的一种。極少出現在人類面前。一感覺到有人就会立刻逃走。",
  "cobblemon.species.clefable.name": "皮可西",
  "cobblemon.species.clefairy.desc": "因可爱的举止和叫声 而广受欢迎的宝可梦。 不过很少被人发现。",
  "cobblemon.species.clefairy.desc1": "据说如果在滿月的夜晚看见皮皮們聚在一起跳舞，就能得到幸福。",
  "cobblemon.species.clefairy.name": "皮皮",
  "cobblemon.species.cleffa.desc": "有着星星一样的轮廓。 由于那外形，人们相信 它是乘着流星而来的。",
  "cobblemon.species.cleffa.desc1": "根据当地的传说，皮宝宝經常出没的地方就是流星隕落之处。",
  "cobblemon.species.cleffa.name": "皮宝宝",
  "cobblemon.species.clobbopus.desc": "智商大致相当于３岁的儿童。 虽然触手经常断掉，但因为 能再生，所以它并不在意。",
  "cobblemon.species.clobbopus.desc1": "会为了尋找食物而登上陸地。拥有旺盛的好奇心，不管看到什么，都会先用触手打一打再说。",
  "cobblemon.species.clobbopus.name": "拳拳蛸",
  "cobblemon.species.clodsire.desc": "When attacked, this Pokémon will retaliate by sticking thick spines out from its body. It’s a risky move that puts everything on the line. ",
  "cobblemon.species.clodsire.name": "土王",
  "cobblemon.species.cloyster.desc": "一旦它把壳闭上， 无论是拥有什么样怪力的人 都无法将其打开。",
  "cobblemon.species.cloyster.desc1": "刺甲貝棲息在潮流湍急的海里，殼上的刺又大又尖锐。",
  "cobblemon.species.cloyster.name": "刺甲贝",
  "cobblemon.species.coalossal.desc": "进入战斗状态后， 它会把煤炭山燃烧得通红， 飞撒火花来烧焦四周。",
  "cobblemon.species.coalossal.desc1": "会大幅晃动身体，好让自己可以从熊熊燃烧的背部往四处喷灑煤炭來威嚇对手。",
  "cobblemon.species.coalossal.name": "巨炭山",
  "cobblemon.species.cobalion.desc": "生来就具有领导风范。 即使是性格狂暴的宝可梦， 在勾帕路翁面前也会变得温顺。",
  "cobblemon.species.cobalion.desc1": "有著钢铁的身体與心灵。光只是瞪一眼就能够让凶暴的宝可梦也甘心臣服。",
  "cobblemon.species.cobalion.name": "勾帕路翁",
  "cobblemon.species.cofagrigus.desc": "迭失棺象征着国王的财富， 因此许多古墓里 都有它的壁画。",
  "cobblemon.species.cofagrigus.desc1": "拥有闪亮亮的黄金身躯。据说它已再也无法記起自己曾經是人類。",
  "cobblemon.species.cofagrigus.name": "迭失棺",
  "cobblemon.species.combee.desc": "从早到晚都在采集花蜜。 这一切都是为了 自己的族群和蜂女王。",
  "cobblemon.species.combee.desc1": "到了晚上就会有１００只左右的三蜜蜂集聚成堆，依偎著彼此睡覺。",
  "cobblemon.species.combee.name": "三蜜蜂",
  "cobblemon.species.combusken.desc": "有着１秒内连踢１０次的腿技。会用尖锐的叫声威吓对手。",
  "cobblemon.species.combusken.desc1": "会在山野間跑來跑去鍛鍊脚力。能用兼具速度和力量的腿在１秒内连踢１０次。",
  "cobblemon.species.combusken.name": "力壮鸡",
  "cobblemon.species.comfey.desc": "散发着迷人香气的宝可梦。 由于每只花疗环环身上的花都 不一样，所以香味也各不相同。",
  "cobblemon.species.comfey.desc1": "会从头上伸出有黏性的藤蔓摘下花朵，拿來裝飾自己。没有花就会感到不安。",
  "cobblemon.species.comfey.name": "花疗环环",
  "cobblemon.species.conkeldurr.desc": "要是认真起来就会 扔掉手中的混凝土柱， 赤手空拳地扑向敌人。",
  "cobblemon.species.conkeldurr.desc1": "即使成分相同，修建老匠攪拌的混凝土格外地坚硬结实。",
  "cobblemon.species.conkeldurr.name": "修建老匠",
  "cobblemon.species.copperajah.desc": "群居的宝可梦。 鼻子的握力十分强劲， 甚至能把大石头弄得粉碎。",
  "cobblemon.species.copperajah.desc1": "在很久以前被人類从遙远的地方带來了這里。是个能輕易拖动飞机的大力士。",
  "cobblemon.species.copperajah.name": "大王铜象",
  "cobblemon.species.corphish.desc": "来自于外国的宝可梦， 现在已经回归了野生环境。 不管多么污浊的河水都能适应。",
  "cobblemon.species.corphish.desc1": "有著頑强生命力的宝可梦。不論河里的水有多髒都能適应並繁衍后代。",
  "cobblemon.species.corphish.name": "龙虾小兵",
  "cobblemon.species.corsola.desc": "在温暖的大海里生活。 也曾经大量栖息于 上古时期的伽勒尔近海。",
  "cobblemon.species.corsola.desc1": "头頂上的珊瑚枝即使折断了也会再长出來。人們会把漂亮的珊瑚枝当成保佑孕婦的护身符。",
  "cobblemon.species.corsola.name": "太阳珊瑚",
  "cobblemon.species.corviknight.desc": "拥有优秀飞行能力和极度 聪明头脑的它在伽勒尔地区 从事飞翔出租车的工作。",
  "cobblemon.species.corviknight.desc1": "如果在飞行中遭到天敌的袭击，也会给乘客带來危險，因此在帕底亚无法从事計程車的工作。",
  "cobblemon.species.corviknight.name": "钢铠鸦",
  "cobblemon.species.corvisquire.desc": "经历无数次艰难的战斗后， 它学会了该如何正确地 判断敌人的力量。",
  "cobblemon.species.corvisquire.desc1": "人們認为它会拥有高度智慧，是因为相較于其他鸟宝可梦，它的脑子是比較大的。",
  "cobblemon.species.corvisquire.name": "蓝鸦",
  "cobblemon.species.cosmoem.desc": "以惊人的气势吸入 大气中的尘埃，努力用 内核制造着进化的能源。",
  "cobblemon.species.cosmoem.desc1": "太古时代支配著阿羅拉的國王称呼它为星之繭，为了崇拜它而建造了祭壇。",
  "cobblemon.species.cosmoem.name": "科斯莫姆",
  "cobblemon.species.cosmog.desc": "没有警戒心且好奇心强， 所以经常会遇到麻烦。 危急时会用瞬间移动来逃跑。",
  "cobblemon.species.cosmog.desc1": "不可靠的气体状身体只要稍微有點风就会被吹走，但它看起來一點都不在意。",
  "cobblemon.species.cosmog.name": "科斯莫古",
  "cobblemon.species.cottonee.desc": "将木棉球和白蓬蓬的棉花 混合后编织出的布料极其精致， 因此常被高级品牌选用。",
  "cobblemon.species.cottonee.desc1": "会喷出棉花保护身体。有时会被颱风吹到地球的另一边。",
  "cobblemon.species.cottonee.name": "木棉球",
  "cobblemon.species.crabominable.desc": "比起思考，会先试着打打看。 曾经有过用拳头猛攻 打退雪崩的记录。",
  "cobblemon.species.crabominable.desc1": "脱落的鉗子十分美味。还有些训练家会特地带著爱吃豚到山里找它。",
  "cobblemon.species.crabominable.name": "好胜毛蟹",
  "cobblemon.species.crabrawler.desc": "有时会把椰蛋树错认为椰子树 而爬上去。惹怒椰蛋树后 被抖落下来，并遭到踩踏。",
  "cobblemon.species.crabrawler.desc1": "会击落树上的树果來吃。训练和覓食都能同时達成，簡直可以说是一舉两得。",
  "cobblemon.species.crabrawler.name": "好胜蟹",
  "cobblemon.species.cradily.desc": "用触手将猎物缠住后， 会用消化液将其溶化， 然后吸收其中的养分。",
  "cobblemon.species.cradily.desc1": "平时棲息在海中浅灘的底部，每当退潮时就会爬到陸地上，四处尋找獵物。",
  "cobblemon.species.cradily.name": "摇篮百合",
  "cobblemon.species.cramorant.desc": "非常贪吃，会把刺梭鱼整只 吞进嘴里。偶尔也会搞错对象 去咬其他的宝可梦。",
  "cobblemon.species.cramorant.desc1": "虽然拥有一击定勝負的威力，但因为記性实在太差，对战还没结束就会忘記对手是誰。",
  "cobblemon.species.cramorant.name": "古月鸟",
  "cobblemon.species.cranidos.desc": "坚硬的头盖骨是其特征。 会用头锤撞断树木， 吃树上结的树果。",
  "cobblemon.species.cranidos.desc1": "太古时代的宝可梦。拥有坚硬而结实的头蓋骨，但是头脑相当不灵光。",
  "cobblemon.species.cranidos.name": "头盖龙",
  "cobblemon.species.crawdaunt.desc": "有着热爱战斗的性格。 当遇到靠近自己领地的对手， 会毫不留情地将之打倒。",
  "cobblemon.species.crawdaunt.desc1": "不停揮舞自己巨大的鉗子，是个性情粗暴的傢伙。被認为是很難培育的宝可梦。",
  "cobblemon.species.crawdaunt.name": "铁螯龙虾",
  "cobblemon.species.cresselia.desc": "令人联想到弯月的宝可梦。在夜空中飞翔时，会留下一道鲜明的光迹，就像是在天上画出一条银河的仙女。",
  "cobblemon.species.cresselia.desc1": "飞行时，会从薄紗般的翅膀发出闪亮的粒子。被称为新月的化身。",
  "cobblemon.species.cresselia.name": "克雷色利亚",
  "cobblemon.species.croagunk.desc": "毒素在稀释后能制成药品。 它是制药公司的吉祥物， 广受众人的欢迎。",
  "cobblemon.species.croagunk.desc1": "会鼓起毒囊鳴叫。让四周响起詭异的声音，等对手畏縮，便施以毒击。",
  "cobblemon.species.croagunk.name": "不良蛙",
  "cobblemon.species.crobat.desc": "可以自由地控制４根翅膀 振翅而飞。即使在狭窄的 洞窟内也能保持速度飞来飞去。",
  "cobblemon.species.crobat.desc1": "牙齒很锐利，就算在黑暗中被它咬住吸血，也会因感覺不到疼痛而无法立刻发現。",
  "cobblemon.species.crobat.name": "叉字蝠",
  "cobblemon.species.crocalor.desc": "The combination of Crocalor’s fire energy and overflowing vitality has caused an egg-shaped fireball to appear on the Pokémon’s head. ",
  "cobblemon.species.crocalor.name": "炙烫鳄",
  "cobblemon.species.croconaw.desc": "一旦咬住，除非牙齿脱落，否则绝不会松口。脱落的牙齿马上就能再长出来。",
  "cobblemon.species.croconaw.desc1": "一旦咬住就绝不会鬆口。牙齒尖端像鱼鉤那样向后彎曲，一旦刺进去就拔不出來了。",
  "cobblemon.species.croconaw.name": "蓝鳄",
  "cobblemon.species.crustle.desc": "厚实的钳子是它最大的武器。 硬度高到甚至能让 超甲狂犀的护具裂开。",
  "cobblemon.species.crustle.desc1": "喜欢干燥的地方，下雨时不会从岩石里出來。有著很强的地盘意识。",
  "cobblemon.species.crustle.name": "岩殿居蟹",
  "cobblemon.species.cryogonal.desc": "天气一热就会化为水蒸气。 到了夏天几乎到处都 看不到它的踪影。",
  "cobblemon.species.cryogonal.desc1": "会出現在寒冷的季節。据说它是在雪山死去的宝可梦或人類转生而來的。",
  "cobblemon.species.cryogonal.name": "几何雪花",
  "cobblemon.species.cubchoo.desc": "使出招式前会先倒吸鼻涕。 鼻涕里所含有的强烈冷气 是冰属性招式的能量来源。",
  "cobblemon.species.cubchoo.desc1": "經常出現在寒冷地带的海边。没掛著一沱鼻涕的时候，就代表它可能是生病了。",
  "cobblemon.species.cubchoo.name": "喷嚏熊",
  "cobblemon.species.cubone.desc": "它头上戴着死去母亲的头骨。 虽然也会因悲伤的梦境而哭泣， 但每流一次泪，都会变得更加坚强。",
  "cobblemon.species.cubone.desc1": "因为思念死去的母親，会在夜里大声哭叫，導致自己被天敌禿鹰娜发現。",
  "cobblemon.species.cubone.name": "卡拉卡拉",
  "cobblemon.species.cufant.desc": "擅长需要力气的工作。 铜质的身体会因雨水而生锈， 转变成鲜艳的绿色。",
  "cobblemon.species.cufant.desc1": "尖尖的鼻尖能削断坚硬的岩石來作为糧食。性情温馴，会幫助人類做粗重的工作。",
  "cobblemon.species.cufant.name": "铜象",
  "cobblemon.species.cursola.desc": "一定要小心它那包覆着 灵魂的灵体。如果触摸到， 就会像石头一样动弹不得。",
  "cobblemon.species.cursola.desc1": "灵力增强之后从殼里被解放出來。用灵体保护著内核中的灵魂。",
  "cobblemon.species.cursola.name": "魔灵珊瑚",
  "cobblemon.species.cutiefly.desc": "从敌人散发出的气场 来判断对方下一步的行动。 能轻盈地躲开攻击并进行反击。",
  "cobblemon.species.cutiefly.desc1": "花粉和花蜜是萌虻的最爱。为了採集幼棉棉的花粉，萌虻会在它們附近飞來飞去。",
  "cobblemon.species.cutiefly.name": "萌虻",
  "cobblemon.species.cyclizar.desc": "Apparently Cyclizar has been allowing people to ride on its back since ancient times. Depictions of this have been found in 10,000-year-old murals. ",
  "cobblemon.species.cyclizar.name": "摩托蜥",
  "cobblemon.species.cyndaquil.desc": "栖息在城都地区的宝可梦。生性胆小，总是将身子缩成一团，但其实体内蕴藏着强大的火力。",
  "cobblemon.species.cyndaquil.desc1": "会从背上喷出火焰保护自己。虽然生气时的火焰勢头猛烈，但疲憊时就会不完全燃烧。",
  "cobblemon.species.cyndaquil.name": "火球鼠",
  "cobblemon.species.dachsbun.desc": "The pleasant aroma that emanates from this Pokémon’s body helps wheat grow, so Dachsbun has been treasured by farming villages. ",
  "cobblemon.species.dachsbun.name": "麻花犬",
  "cobblemon.species.darkrai.desc": "以往曾有过在无月的夜里，村子里所有的人都做了恶梦的怪事。村民们宣称恶梦中出现的宝可梦就是此宝可梦。",
  "cobblemon.species.darkrai.desc1": "用引诱进入深層睡眠的力量，让人或宝可梦作惡梦，並将其逐出自己的領地。",
  "cobblemon.species.darkrai.name": "达克莱伊",
  "cobblemon.species.darmanitan.desc": "体内的火焰燃得越旺， 力量就越大。火焰的温度 有时甚至能超过１４００度。",
  "cobblemon.species.darmanitan.desc1": "总是热血沸騰的宝可梦。它厚重的手臂使出的拳击甚至能把砂石車打得粉碎。",
  "cobblemon.species.darmanitan.name": "达摩狒狒",
  "cobblemon.species.dartrix.desc": "对整理翅膀丝毫不会怠慢。 这不单是因为它注重形象， 也是为了让刃羽保持锐利。",
  "cobblemon.species.dartrix.desc1": "个性自戀又爱美，如果不勤快地为它打理外表，它有可能会因此变得不听話。",
  "cobblemon.species.dartrix.name": "投羽枭",
  "cobblemon.species.darumaka.desc": "在它睡觉的时候， 无论是推是拉，它都不会倒下。 因为象征着吉利而大受欢迎。",
  "cobblemon.species.darumaka.desc1": "能量之源是体内的火焰。如果火焰变小了，它马上就会睡著。",
  "cobblemon.species.darumaka.name": "火红不倒翁",
  "cobblemon.species.decidueye.desc": "只要０.１秒就可以在翅膀的 藤蔓上搭好箭羽、射向敌人， 并在敌人发现前贯穿其要害。",
  "cobblemon.species.decidueye.desc1": "会搭上箭羽朝对手射出。在绝对必須射中的时候，会拉緊头上的藤蔓來集中精神。",
  "cobblemon.species.decidueye.name": "狙射树枭",
  "cobblemon.species.dedenne.desc": "由于发电的能力弱， 会从插座或其他的 电气宝可梦那里偷电。",
  "cobblemon.species.dedenne.desc1": "由于体型嬌小，发电器官尚未发達，因此会用尾巴吸取住家的电力來充电。",
  "cobblemon.species.dedenne.name": "咚咚鼠",
  "cobblemon.species.deerling.desc": "不只是换季时，即使是气温和湿度的变化，身体颜色也会有稍稍改变。",
  "cobblemon.species.deerling.desc1": "气味会随季節变遷而改变。初春的气味略带香甜，能使情緒穩定下來。",
  "cobblemon.species.deerling.name": "四季鹿",
  "cobblemon.species.deino.desc": "因为眼睛看不见， 所以会又撞又咬， 来判断四周的状况。",
  "cobblemon.species.deino.desc1": "因为眼睛看不见，所以不管要確認什么都是先咬再说。和它变親密前会滿身是傷。",
  "cobblemon.species.deino.name": "单首龙",
  "cobblemon.species.delcatty.desc": "有着美丽的毛发，非常受女性训练家的欢迎。没有固定的住所。",
  "cobblemon.species.delcatty.desc1": "个性我行我素，喜欢自由散漫的生活。因为总是想吃就吃，想睡就睡，所以每天都毫无規律可言。",
  "cobblemon.species.delcatty.name": "优雅猫",
  "cobblemon.species.delibird.desc": "因为有跟人类及宝可梦 分享自己食物的习性， 所以一直都在到处寻找食物。",
  "cobblemon.species.delibird.desc1": "一整天都在搬运食物。据说曾經有遇難的人因为信使鸟的食物而得救。",
  "cobblemon.species.delibird.name": "信使鸟",
  "cobblemon.species.delphox.desc": "盯着木杖前端燃烧着的火焰，集中精神的话，就能看透未来发生之事。",
  "cobblemon.species.delphox.desc1": "只要注視著木杖前端燃烧的火焰並集中精神，就能看穿未來将会发生的事。",
  "cobblemon.species.delphox.name": "妖火红狐",
  "cobblemon.species.deoxys.desc": "附着在陨石上的宇宙病毒的ＤＮＡ变异后生成的宝可梦。",
  "cobblemon.species.deoxys.desc1": "宇宙病毒的ＤＮＡ受到雷射光照射后发生突变而诞生的宝可梦。胸部的水晶体好像是它的大脑。",
  "cobblemon.species.deoxys.name": "代欧奇希斯",
  "cobblemon.species.dewgong.desc": "全身像雪一样白。十分耐寒， 即使是在有浮冰的大海里 也能很精神地游来游去。",
  "cobblemon.species.dewgong.desc1": "能以８節的速度在海中游动，尋找能当成獵物的宝可梦。弱丁鱼是它最爱吃的东西。",
  "cobblemon.species.dewgong.name": "白海狮",
  "cobblemon.species.dewott.desc": "或许是拜平日的锻炼所赐，运用两枚扇贝贝刀的高超技术令剑豪也甘拜下风。",
  "cobblemon.species.dewott.desc1": "如同行云流水的刀法般运用两片扇貝貝的招式是經过严格的修練才習得的。",
  "cobblemon.species.dewott.name": "双刃丸",
  "cobblemon.species.dewpider.desc": "平时生活在水中， 也会戴上水泡去 陆地上寻找食物。",
  "cobblemon.species.dewpider.desc1": "用臀部让水泡膨脹，並包裹住自己的头部。会和同類比拼水泡的大小。",
  "cobblemon.species.dewpider.name": "滴蛛",
  "cobblemon.species.dhelmise.desc": "把锚抛到海里，伏击猎物。 会去捕捉巨大的吼鲸王， 吸取它们的精气。",
  "cobblemon.species.dhelmise.desc1": "在海底飄蕩的海藻吸收了沉船的零件后转生而成的幽灵宝可梦。",
  "cobblemon.species.dhelmise.name": "破破舵轮",
  "cobblemon.species.dialga.desc": "拥有操纵时间的力量，在神奥地区的神话里被描述成神。",
  "cobblemon.species.dialga.desc1": "因为帝牙盧卡的诞生，时間才得以开始流动。是有著如此传说的宝可梦。",
  "cobblemon.species.dialga.name": "帝牙卢卡",
  "cobblemon.species.diancie.desc": "小碎钻的突变体。闪着粉红色光辉的身体被赞为全世界最美。",
  "cobblemon.species.diancie.desc1": "小碎鑽的突变种。散发著粉红光辉的身体被譽为世界第一美麗。",
  "cobblemon.species.diancie.name": "蒂安希",
  "cobblemon.species.diggersby.desc": "肚子上的体毛保温性能优秀。 在过去，人们会用它的落毛 来制作保暖服装。",
  "cobblemon.species.diggersby.desc1": "力量不亚于挖掘机，连坚硬的岩盘也能挖掘。在隧道建设工程中十分活躍。",
  "cobblemon.species.diggersby.name": "掘地兔",
  "cobblemon.species.diglett.desc": "在地下较浅的地方移动。 被它挖掘过的地面会鼓起来， 所以非常容易发现。",
  "cobblemon.species.diglett.desc1": "在大約１公尺深的地底挖洞前进，靠啃食树根之類的东西生存。偶爾会到地面上露个臉。",
  "cobblemon.species.diglett.name": "地鼠",
  "cobblemon.species.dipplin.desc": "Dipplin is two creatures in one Pokémon. Its evolution was triggered by a special apple grown only in one place.",
  "cobblemon.species.dipplin.name": "Dipplin",
  "cobblemon.species.ditto.desc": "当两只百变怪相遇的时候， 为了能变成和对方相同的样子， 它们动起来会比平常更加剧烈。",
  "cobblemon.species.ditto.desc1": "虽然可以变身得很完美，但一旦被逗笑，就会因鬆懈而解除变身。",
  "cobblemon.species.ditto.name": "百变怪",
  "cobblemon.species.dodrio.desc": "由嘟嘟的某个头分裂 出的变种。以60千米的 时速在草原上奔跑。",
  "cobblemon.species.dodrio.desc1": "３顆头分別朝著不同方向时，就是它正处于警戒状態的證明。不小心靠近它的話就会被鸟嘴啄。",
  "cobblemon.species.dodrio.name": "嘟嘟利",
  "cobblemon.species.doduo.desc": "羽毛较短所以不擅长飞行， 但是拥有发达的双脚， 能够以很快的速度奔跑。",
  "cobblemon.species.doduo.desc1": "２顆头从來不会同时睡著。为了防止在睡著时受到敌人袭击，它們会輪流負責放哨。",
  "cobblemon.species.doduo.name": "嘟嘟",
  "cobblemon.species.dolliv.desc": "奥利纽与其他植物分享其美味、清新的油。这种植物自古以来就与人类共存。",
  "cobblemon.species.dolliv.name": "奥利纽",
  "cobblemon.species.dondozo.desc": "This Pokémon is a glutton, but it’s bad at getting food. It teams up with a Tatsugiri to catch prey. ",
  "cobblemon.species.dondozo.name": "吃吼霸",
  "cobblemon.species.donphan.desc": "全身包覆着坚硬的皮肤，就算被车撞到也安然无恙。但是对雨却毫无招架之力。",
  "cobblemon.species.donphan.desc1": "全身包裹著坚硬的皮肤，被車撞到也是毫髮无傷。但是对雨水却毫无招架之力。",
  "cobblemon.species.donphan.name": "顿甲",
  "cobblemon.species.dottler.desc": "正在壳里成长着。 用精神力量掌握外界的 状况，做好进化的准备。",
  "cobblemon.species.dottler.desc1": "虽然几乎从來不动但还是活著的。它的超能力似乎是在縮在殼里不吃不喝的过程中覺醒的。",
  "cobblemon.species.dottler.name": "天罩虫",
  "cobblemon.species.doublade.desc": "２把剑会用令人眼花缭乱的 速度不断交替攻击和防御， 借以制服猎物。",
  "cobblemon.species.doublade.desc1": "进化之后变成了雙胞胎。用互相摩擦剑刃发出的声音來威嚇对手。",
  "cobblemon.species.doublade.name": "双剑鞘",
  "cobblemon.species.dracovish.desc": "虽然能用自豪的脚力 以６０公里的时速奔跑， 但是只能在水中呼吸。",
  "cobblemon.species.dracovish.desc1": "超乎尋常的脚力和顎力让它在古代所向无敌。但由于捕尽獵物，導致它們自己也滅绝了。",
  "cobblemon.species.dracovish.name": "鳃鱼龙",
  "cobblemon.species.dracozolt.desc": "会用尾部结实的肌肉 发电。与下半身相比， 上半身真的太小了。",
  "cobblemon.species.dracozolt.desc1": "在远古时代曾憑藉自己强大的下半身而所向无敌，但因吃光了賴以为生的植物而滅绝了。",
  "cobblemon.species.dracozolt.name": "雷鸟龙",
  "cobblemon.species.dragalge.desc": "会通过将头上的伞状部分 伸出海面吸收阳光的方式， 在体内制造龙之能量。",
  "cobblemon.species.dragalge.desc1": "会不分青红皂白地用毒液攻击闖入自己地盘的对手。毒液所含的剧毒能够腐蚀船底。",
  "cobblemon.species.dragalge.name": "毒藻龙",
  "cobblemon.species.dragapult.desc": "它角里的多龙梅西亚 似乎满心期待着能被 以音速发射出去。",
  "cobblemon.species.dragapult.desc1": "只要集中精神，就能够让全身变透明。甚至连角里的多龍梅西亚也会变得看不见。",
  "cobblemon.species.dragapult.name": "多龙巴鲁托",
  "cobblemon.species.dragonair.desc": "把力量集中在尾巴的 珠子上操纵天气。 散发气场的样子非常神秘。",
  "cobblemon.species.dragonair.desc1": "据说它全身上下散发出气場时，周圍的天气就会在转眼間为之一变。",
  "cobblemon.species.dragonair.name": "哈克龙",
  "cobblemon.species.dragonite.desc": "被称为大海的化身。 很多船都会把快龙的雕像设置在船头。",
  "cobblemon.species.dragonite.desc1": "在廣大海洋的某处，似乎存在著只群居著快龍的島。",
  "cobblemon.species.dragonite.name": "快龙",
  "cobblemon.species.drakloak.desc": "要是没让自己在照顾的多龙梅西亚 乘在头上就静不下心来，甚至会 因此试图把别的宝可梦放到头上。",
  "cobblemon.species.drakloak.desc1": "能以时速２００公里四处飞行。一旦輸了对战，多龍梅西亚就会二話不说地消失无蹤。",
  "cobblemon.species.drakloak.name": "多龙奇",
  "cobblemon.species.drampa.desc": "心地善良爱亲近人， 但只要生气就会 刮起强风吹倒一切。",
  "cobblemon.species.drampa.desc1": "住在海拔超过３０００公尺的山上。偶爾也会來到城鎮，與住在那里的孩子們一起玩耍。",
  "cobblemon.species.drampa.name": "老翁龙",
  "cobblemon.species.drapion.desc": "虽然狰狞凶猛到被人们 称为沙之恶魔，但在河马兽 面前却表现得低调温顺。",
  "cobblemon.species.drapion.desc1": "虽然拥有剧毒，但只有在極少數的情況下才会使用。会用能敲爛汽車的怪力亂打一通。",
  "cobblemon.species.drapion.name": "龙王蝎",
  "cobblemon.species.dratini.desc": "长久以来被认为只存在于 幻想之中。额头小小的突起 是正在发育的角。",
  "cobblemon.species.dratini.desc1": "会在直瀉而下的瀑布保护下反覆蛻皮，使身体变得越來越大。",
  "cobblemon.species.dratini.name": "迷你龙",
  "cobblemon.species.drednaw.desc": "颈部可以伸缩。 能从远处迅速伸长颈部， 用锐利的牙齿解决对手。",
  "cobblemon.species.drednaw.desc1": "鋸齒状的超級大嘴一咬就能咬碎岩石。性格非常地凶暴。",
  "cobblemon.species.drednaw.name": "暴噬龟",
  "cobblemon.species.dreepy.desc": "虽然单独１只弱得甚至敌不过小孩， 但会和伙伴合作一起锻炼， 通过进化而变得更强。",
  "cobblemon.species.dreepy.desc1": "傍晚时会成群结隊飞快地环繞在海上，戳著水里的宝可梦玩。",
  "cobblemon.species.dreepy.name": "多龙梅西亚",
  "cobblemon.species.drifblim.desc": "会抓住人和宝可梦， 然后运到某个地方。 没人知道那地方是哪里。",
  "cobblemon.species.drifblim.desc1": "会在体内制造气体或是吐出气体來調節飞在空中的高度。",
  "cobblemon.species.drifblim.name": "随风球",
  "cobblemon.species.drifloon.desc": "因魂魄聚集在一起而诞生。 到了湿气大的季节 就有可能大量出现。",
  "cobblemon.species.drifloon.desc1": "据说有些因为誤認成气球，而把它拿在手上的小孩，会就此消失无蹤。",
  "cobblemon.species.drifloon.name": "飘飘球",
  "cobblemon.species.drilbur.desc": "会用爪子在地底挖掘前进。 一些农民因为担心它会 因此糟蹋蔬菜而讨厌它。",
  "cobblemon.species.drilbur.desc1": "会将雙掌上的爪子併攏，並让身体高速旋转，瞄準獵物冲过去。",
  "cobblemon.species.drilbur.name": "螺钉地鼠",
  "cobblemon.species.drizzile.desc": "头脑聪明但是怕麻烦。 为了不让敌人接近自己的地盘， 在各个地方都设下了陷阱。",
  "cobblemon.species.drizzile.desc1": "很有战略头脑，会把手掌分泌出的水分做成水彈攻击敌人。",
  "cobblemon.species.drizzile.name": "变涩蜥",
  "cobblemon.species.drowzee.desc": "如果你每晚与它一起睡觉， 它偶尔会让你梦见 它以前吃过的梦。",
  "cobblemon.species.drowzee.desc1": "能記住所有自己吃下的梦。由于小孩的梦更加美味，因此几乎不吃大人的梦。",
  "cobblemon.species.drowzee.name": "催眠貘",
  "cobblemon.species.druddigon.desc": "性情凶暴而狡猾。 会把其他宝可梦挖出的巢穴 抢来当做自己的住处。",
  "cobblemon.species.druddigon.desc1": "臉上的红色皮肤比岩石还要坚硬。在狹窄的洞窟中，会用臉朝著敌人发动突袭。",
  "cobblemon.species.druddigon.name": "赤面龙",
  "cobblemon.species.dubwool.desc": "长得长长的角是为了 向异性求爱而存在的。 它从不会把角当做武器。",
  "cobblemon.species.dubwool.desc1": "用它那彈力十足的毛織成的地毯就像是彈簧墊，可以站上去蹦蹦跳。",
  "cobblemon.species.dubwool.name": "毛毛角羊",
  "cobblemon.species.ducklett.desc": "如果被敌人袭击，就会从全身的羽毛里喷出水花。混在一片水雾中逃之夭夭。",
  "cobblemon.species.ducklett.desc1": "受到敌人袭击时，会从全身上下的羽毛喷出水花。混在一片水雾中逃之夭夭。",
  "cobblemon.species.ducklett.name": "鸭宝宝",
  "cobblemon.species.dudunsparce.desc": "-",
  "cobblemon.species.dudunsparce.name": "土龙节节",
  "cobblemon.species.dugtrio.desc": "三胞胎的地鼠，拥有能够挖掘到 地下１００公里深的潜力。没人知道 它在地下的部分究竟长成什么样子。",
  "cobblemon.species.dugtrio.desc1": "三顆头会輪流活动，是为了让周圍的土变得更鬆更好挖。",
  "cobblemon.species.dugtrio.name": "三地鼠",
  "cobblemon.species.dunsparce.desc": "栖息在像迷宫一样的巢穴里。 能通过土壤的气味来判断自己的 位置，所以绝对不会迷路。",
  "cobblemon.species.dunsparce.desc1": "会在陰暗处做出迷宮。只要被誰看见就会用尾巴挖掘地面逃走。",
  "cobblemon.species.dunsparce.name": "土龙弟弟",
  "cobblemon.species.duosion.desc": "由于它一分为二的大脑 思考的内容几乎完全不同， 导致它的行动非常难以预测。",
  "cobblemon.species.duosion.desc1": "据说当它的２个大脑意见一致时，发出的念力可以覆蓋方圓１公里的範圍。",
  "cobblemon.species.duosion.name": "双卵细胞球",
  "cobblemon.species.duraludon.desc": "由特殊金属构成的身体 十分轻盈，能够灵活地活动。 不喜欢下雨，所以住在洞窟里。",
  "cobblemon.species.duraludon.desc1": "身体猶如打磨过的金屬，虽然輕而坚硬，却有著容易生鏽的弱點。",
  "cobblemon.species.duraludon.name": "铝钢龙",
  "cobblemon.species.durant.desc": "巨大的颚部能咬碎岩石。 为了不让沙螺蟒把蛋抢走， 会和其他同类一起并肩战斗。",
  "cobblemon.species.durant.desc1": "在巢穴的深处產卵。受到熔蟻獸的袭击时会用大大的顎部咬住对方进行反击。",
  "cobblemon.species.durant.name": "铁蚁",
  "cobblemon.species.dusclops.desc": "寻找游走的灵魂，吸入自己 空洞的身体里。没人知道 被吸入后会发生什么事。",
  "cobblemon.species.dusclops.desc1": "身体内部是空的。只要一张开嘴就会像黑洞一样吸入所有东西。",
  "cobblemon.species.dusclops.name": "彷徨夜灵",
  "cobblemon.species.dusknoir.desc": "用腹部的嘴将猎物整个吞下。 只会吃掉对方的魂魄， 离去时会把肉体吐出来。",
  "cobblemon.species.dusknoir.desc1": "没人知道它是否拥有意识。会从來自灵界的电波中接受指示，将人和宝可梦带走。",
  "cobblemon.species.dusknoir.name": "黑夜魔灵",
  "cobblemon.species.duskull.desc": "会让身体变透明， 然后偷偷地靠近猎物。 拥有穿过厚墙壁的能力。",
  "cobblemon.species.duskull.desc1": "据说一旦发現不听話的孩子，它就会在深夜里把那个孩子带去某个不知名的地方。",
  "cobblemon.species.duskull.name": "夜巡灵",
  "cobblemon.species.dustox.desc": "有着被黑暗中的篝火吸引的习性。会散布毒性猛烈的鳞粉，令人们为了将它们驱离村落而煞费苦心。",
  "cobblemon.species.dustox.desc1": "有著被灯光吸引的習性。被路灯引诱的毒粉蛾群会把行道树上的葉子吃得一塌糊塗。",
  "cobblemon.species.dustox.name": "毒粉蛾",
  "cobblemon.species.dwebble.desc": "如果找不到大小合适 的石头来当成自己的家， 它也会住到河马兽的洞里。",
  "cobblemon.species.dwebble.desc1": "会在自己喜欢的石头上开洞当成住所。对石丸子还有小炭仔來说是天敌。",
  "cobblemon.species.dwebble.name": "石居蟹",
  "cobblemon.species.eelektrik.desc": "圆圆的花纹是发电器官。会先缠住对手，然后把花纹压在对手身上后放出电流。",
  "cobblemon.species.eelektrik.desc1": "圓圓的花紋是发电器官。会先缠住对手，然后把花紋压在对手身上后放出电流。",
  "cobblemon.species.eelektrik.name": "麻麻鳗",
  "cobblemon.species.eelektross.desc": "用手臂的力量从海里爬出，袭击水边的猎物。在一瞬间将对方拖入海中。",
  "cobblemon.species.eelektross.desc1": "用手臂的力量从大海里爬出，袭击水边的獵物。会瞬間将獵物拖入海中。",
  "cobblemon.species.eelektross.name": "麻麻鳗鱼王",
  "cobblemon.species.eevee.desc": "由于不稳定的遗传基因， 蕴含着各种各样进化 可能性的特殊宝可梦。",
  "cobblemon.species.eevee.desc1": "为了能瞬即適应环境的变化，這种宝可梦蘊含著许多种进化的可能性。",
  "cobblemon.species.eevee.name": "伊布",
  "cobblemon.species.eiscue.desc": "无论何时都用冰块冰镇着 自己怕热的脸。会把头顶 上的毛垂到海里钓食物吃。",
  "cobblemon.species.eiscue.desc1": "在气温高的日子里，会把头的冰块和夥伴們的緊貼在一起，冰鎮彼此來度日。",
  "cobblemon.species.eiscue.name": "冰砌鹅",
  "cobblemon.species.ekans.desc": "身体会随着年龄增长不断变长。 每到夜里，它会一圈圈地 将身体缠绕在树枝上休息。",
  "cobblemon.species.ekans.desc1": "会藉由让下顎脱臼來吞食比自己更大的獵物。进食之后会蜷縮起身子休息。",
  "cobblemon.species.ekans.name": "阿柏蛇",
  "cobblemon.species.eldegoss.desc": "用它头上的棉絮制成的线 有着十分美丽动人的光泽， 是伽勒尔地区的名产。",
  "cobblemon.species.eldegoss.desc1": "棉絮的种子營養豐富。它会藉由风散播种子，让草木和宝可梦变得活力十足。",
  "cobblemon.species.eldegoss.name": "白蓬蓬",
  "cobblemon.species.electabuzz.desc": "暴风雨来临时，它们就会 集结在高高的大树周围， 耐心地等待落雷。",
  "cobblemon.species.electabuzz.desc1": "全身带著电流，会不断转动手臂來充电然后使出拳击。",
  "cobblemon.species.electabuzz.name": "电击兽",
  "cobblemon.species.electivire.desc": "发电量在电气宝可梦当中 属于最高级别。可以从 尾巴尖端释放高压电流。",
  "cobblemon.species.electivire.desc1": "会握住带著强烈电流的尾巴，形成带电的拳头，然后使尽力气痛毆对手。",
  "cobblemon.species.electivire.name": "电击魔兽",
  "cobblemon.species.electrike.desc": "会在体毛中储存静电。 在空气干燥的季节 会从全身散发出火花。",
  "cobblemon.species.electrike.desc1": "会将靜电积蓄在体毛中后放电。当暴风雨來臨前，会从全身冒出火花。",
  "cobblemon.species.electrike.name": "落雷兽",
  "cobblemon.species.electrode.desc": "只要受到一点撞击， 就会由于体内的 电能溢出导致爆炸。",
  "cobblemon.species.electrode.desc1": "虽然儲存的电能越多，移动的速度也会变得越快，但同时也会变得更容易爆炸。",
  "cobblemon.species.electrode.name": "顽皮雷弹",
  "cobblemon.species.elekid.desc": "储存电力的本领还不到家。 为了吸取电力，会偷偷 潜入民宅寻找插座。",
  "cobblemon.species.elekid.desc1": "听到打雷的声音就会很高興。如果能先把打雷的声音錄下來，当它心情低落的时候会很好用。",
  "cobblemon.species.elekid.name": "电击怪",
  "cobblemon.species.elgyem.desc": "在大约５０年前被发现的宝可梦。 会用又大又发达的大脑 操纵精神力量。",
  "cobblemon.species.elgyem.desc1": "当它站在电視机旁边时，画面上会出現奇怪的景色。据说那是它的故鄉。",
  "cobblemon.species.elgyem.name": "小灰怪",
  "cobblemon.species.emboar.desc": "一直蓄着火焰的胡须。身怀兼具力量与速度的格斗招式。",
  "cobblemon.species.emboar.desc1": "用下顎的火焰燃烧拳头，接连使出火焰拳击。是对夥伴非常关心的宝可梦。",
  "cobblemon.species.emboar.name": "炎武王",
  "cobblemon.species.emolga.desc": "最喜欢甜甜的树果。有时也会 因为在脸颊的袋子里囤了太多 食物而无法好好飞行。",
  "cobblemon.species.emolga.desc1": "蓄著电在空中飞行。在雷电交加的深夜里，它們甚至会密密麻麻地佈滿整个天空。",
  "cobblemon.species.emolga.name": "电飞鼠",
  "cobblemon.species.empoleon.desc": "被洗翠居民称为波涛之主，自古便受到崇拜的宝可梦。其双翼足以匹敌名匠打造的利器。",
  "cobblemon.species.empoleon.desc1": "能以不輸水上摩托車的速度游泳。翅膀的边緣十分鋒利，甚至能够切断浮冰。",
  "cobblemon.species.empoleon.name": "帝王拿波",
  "cobblemon.species.enamorus.desc": "当它越过大海飞来，便代表严寒的冬季即将终结。传说中其慈爱将使新的生命在洗翠大地上萌芽。",
  "cobblemon.species.enamorus.desc1": "当它越过大海飞來，便代表严寒的冬季即将終结。传说中其慈爱将使新的生命在洗翠大地上萌芽。",
  "cobblemon.species.enamorus.name": "眷恋云",
  "cobblemon.species.entei.desc": "据说是和雷电一同降临的宝可梦。能够从背上的雨云放射出雷电。",
  "cobblemon.species.entei.desc1": "体内蘊藏著熔岩般热情的宝可梦。被認为是从火山的爆发中诞生，能喷出燃尽一切的火焰。",
  "cobblemon.species.entei.name": "炎帝",
  "cobblemon.species.escavalier.desc": "会举起长矛突击敌人。 有一幅名画描绘着 它和葱游兵决斗的场景。",
  "cobblemon.species.escavalier.desc1": "搶走小嘴蝸的殼，将自己全副武裝。在伽勒爾地區，騎士蝸牛非常受到人們喜爱。",
  "cobblemon.species.escavalier.name": "骑士蜗牛",
  "cobblemon.species.espathra.desc": "用大眼睛散发出的超能力让对手无法动弹。外表看似凶恶，但脾气却十分凶恶。",
  "cobblemon.species.espathra.name": "超能艳鸵",
  "cobblemon.species.espeon.desc": "从额头的珠子放射出精神力量 进行战斗。当力量用尽时， 珠子的颜色也会褪去。",
  "cobblemon.species.espeon.desc1": "预知对手的行动时，分叉的尾巴前端就会微妙地擺动。",
  "cobblemon.species.espeon.name": "太阳伊布",
  "cobblemon.species.espurr.desc": "虽然拥有可以弹飞 职业摔角手的精神力量， 却因无法好好控制而感到烦恼。",
  "cobblemon.species.espurr.desc1": "虽然一直都面无表情，但是那其实是因为它在努力不让自己强大的精神力量漏出。",
  "cobblemon.species.espurr.name": "妙喵",
  "cobblemon.species.eternatus.desc": "来自于２万年前坠落 到地上的陨石之中。 似乎与极巨化之谜有所关联。",
  "cobblemon.species.eternatus.desc1": "会用胸部的核心吸收伽勒爾的大地湧出的能量，藉以保持自己的活力。",
  "cobblemon.species.eternatus.name": "无极汰那",
  "cobblemon.species.excadrill.desc": "别名钻头王。在地底下 挖掘前进的速度 达到了每小时１５０公里。",
  "cobblemon.species.excadrill.desc1": "有许多看似自然形成的洞窟其实都是龍头地鼠一陣亂鑽之后留下來的。",
  "cobblemon.species.excadrill.name": "龙头地鼠",
  "cobblemon.species.exeggcute.desc": "６只不在一起就不安心。 哪怕只是少了１只， 都会马上想要逃跑。",
  "cobblemon.species.exeggcute.desc1": "６只合起來算是１只。就算发生了什么事導致少了１只，隔天也一定会变回６只。",
  "cobblemon.species.exeggcute.name": "蛋蛋",
  "cobblemon.species.exeggutor.desc": "３个脑袋联合起来 能使出强大的精神力量。 天气变阴时动作会变得迟钝。",
  "cobblemon.species.exeggutor.desc1": "会用精神力量迎战敌人。３个头会分別发出念力，所以威力也会变成３倍。",
  "cobblemon.species.exeggutor.name": "椰蛋树",
  "cobblemon.species.exploud.desc": "它不仅仅会大喊大叫。为了和 伙伴相互传情达意，它会从 身体的洞里发出各种各样的音色。",
  "cobblemon.species.exploud.desc1": "能靠大叫產生的振动引发地震。当它开始用身上的洞猛烈吸入空气，就是準備要大叫的前兆。",
  "cobblemon.species.exploud.name": "爆音怪",
  "cobblemon.species.falinks.desc": "６只为一体的宝可梦。 惯于团队行动，会一边 变换阵形一边战斗。",
  "cobblemon.species.falinks.desc1": "站在最前面下達指示的头头是６只里面最强最聰明的。",
  "cobblemon.species.falinks.name": "列阵兵",
  "cobblemon.species.farfetchd.desc": "会将翅膀拿着的茎状植物 当成剑一般去劈砍对手。 在非常时期会拿它当作食物。",
  "cobblemon.species.farfetchd.desc1": "会将翅膀所拿的莖状植物当成剑一般去劈砍对手。在非常时期会拿它当作食物。",
  "cobblemon.species.farfetchd.name": "大葱鸭",
  "cobblemon.species.farigiraf.desc": "Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s. ",
  "cobblemon.species.farigiraf.name": "奇麒麟",
  "cobblemon.species.fearow.desc": "很久以前就存在的宝可梦。 哪怕只察觉到一丝危险， 都会立即飞向高空。",
  "cobblemon.species.fearow.desc1": "在大嘴雀的地盘上带著食物走动是件危險的事，食物转眼間就会被夺走。",
  "cobblemon.species.fearow.name": "大嘴雀",
  "cobblemon.species.feebas.desc": "虽然外表丑陋， 但拥有顽强的生命力， 只要少量的水就能存活。",
  "cobblemon.species.feebas.desc1": "外表醜陋，所以不受欢迎。拥有驚人的生命力，因而成为了研究对象。",
  "cobblemon.species.feebas.name": "丑丑鱼",
  "cobblemon.species.fennekin.desc": "吃小树枝后就会变得充满活力，会从大大的耳朵里喷出超过摄氏２００度的热气。",
  "cobblemon.species.fennekin.desc1": "吃了小树枝就会变得有精神，从大大的耳朵中喷出超过攝氏２００度的热气。",
  "cobblemon.species.fennekin.name": "火狐狸",
  "cobblemon.species.feraligatr.desc": "虽然平时动作慢慢悠悠，但在扑咬猎物的时候，速度却快得无法看清。",
  "cobblemon.species.feraligatr.desc1": "会张开大嘴威嚇对手。能用强韧的后脚蹬地，以驚人的速度猛撞过來。",
  "cobblemon.species.feraligatr.name": "大力鳄",
  "cobblemon.species.ferroseed.desc": "偏爱长着青苔的洞窟。 青苔中所含的酶能使它的 尖刺成长得又大又结实。",
  "cobblemon.species.ferroseed.desc1": "会发射尖刺來保护自己。需要反覆训练才能将尖刺準確地射中目標。",
  "cobblemon.species.ferroseed.name": "种子铁球",
  "cobblemon.species.ferrothorn.desc": "拥有比钢铁还坚硬的尖刺。 会利用触手上的尖刺 攀附在岩壁上移动。",
  "cobblemon.species.ferrothorn.desc1": "用尖刺刺裂岩壁之后，它会用触手的尖端接触裂缝吸收營養。",
  "cobblemon.species.ferrothorn.name": "坚果哑铃",
  "cobblemon.species.fezandipiti.desc": "Fezandipiti 之所以长得好看、声音好听，都是因为它身上缠着的链子会放出一种有毒的兴奋剂。",
  "cobblemon.species.fezandipiti.name": "Fezandipiti",
  "cobblemon.species.fidough.desc": "这宝可梦摸起来滑滑的、湿湿的。它呼出的气里有酵母菌，会让它周围的东西发酵。 ",
  "cobblemon.species.fidough.name": "狗仔包",
  "cobblemon.species.finizen.desc": "它喜欢用尾巴上的水环与同类玩耍。它使用超声波来感知其他生物的情绪。",
  "cobblemon.species.finizen.name": "波普海豚",
  "cobblemon.species.finneon.desc": "用发光的尾鳍引诱猎物。 白天会在海面附近， 到了夜里就向海的深处移动。",
  "cobblemon.species.finneon.desc1": "体側的线条会儲存阳光。一到晚上就会鮮明闪耀。",
  "cobblemon.species.finneon.name": "荧光鱼",
  "cobblemon.species.flaaffy.desc": "能将电力储存在松软的毛发中。 因为储存了太多电力，所以身上 有些地方已经变得光秃秃的了。",
  "cobblemon.species.flaaffy.desc1": "儲存了过多电力的结果，造成它身体表面有些部分连胎毛都长不出來。",
  "cobblemon.species.flaaffy.name": "茸茸羊",
  "cobblemon.species.flabebe.desc": "头上的冠是收集花粉做成的。 蕴藏着治愈的效果。",
  "cobblemon.species.flabebe.desc1": "它所拥有的能力可以激发出野花潜藏的力量。对红花最为鍾爱。",
  "cobblemon.species.flabebe.name": "花蓓蓓",
  "cobblemon.species.flamigo.desc": "This Pokémon apparently ties the base of its neck into a knot so that the energy stored in its belly does not escape from its beak. ",
  "cobblemon.species.flamigo.name": "缠红鹤",
  "cobblemon.species.flapple.desc": "会用苹果皮的翅膀飞翔， 并吐出强酸性的唾液。 可以变成苹果的形状。",
  "cobblemon.species.flapple.desc1": "会摇摇晃晃地飞在空中尋找可乘之机，然后吐出连金屬都能溶化的强酸性液体來攻击目標。",
  "cobblemon.species.flapple.name": "苹裹龙",
  "cobblemon.species.flareon.desc": "会将吸入的空气的一部分 传送到自己体内的火囊里， 制造出１７００度的火焰。",
  "cobblemon.species.flareon.desc1": "会将吸入的空气送进体内的火囊转化成１７００度的火焰后再吐出來。",
  "cobblemon.species.flareon.name": "火伊布",
  "cobblemon.species.fletchinder.desc": "领地意识很强，性格好战。 火箭雀彼此之间会为了 觅食的地方发生争斗。",
  "cobblemon.species.fletchinder.desc1": "会朝著似乎潜伏著虫宝可梦的草叢灑出火花，然后趁它們跳出來时獵捕。",
  "cobblemon.species.fletchinder.name": "火箭雀",
  "cobblemon.species.fletchling.desc": "一旦兴奋体温就会 急剧上升。赤手去摸 甚至有可能会被灼伤。",
  "cobblemon.species.fletchling.desc1": "平时性情温和，但在战斗开始后，荷爾蒙的平衡会发生变化而变得具有攻击性。",
  "cobblemon.species.fletchling.name": "小箭雀",
  "cobblemon.species.flittle.desc": "Flittle’s toes levitate about half an inch above the ground because of the psychic power emitted from the frills on the Pokémon’s belly. ",
  "cobblemon.species.flittle.name": "飘飘雏",
  "cobblemon.species.floatzel.desc": "浮囊膨胀起来后，就能让人乘坐在背上。会排出浮囊的气来潜水。",
  "cobblemon.species.floatzel.desc1": "膨脹起浮囊后就能让人坐在自己背上。排出浮囊的气來潜水。",
  "cobblemon.species.floatzel.name": "浮潜鼬",
  "cobblemon.species.floette.desc": "把自己的力量给花，用心地照料。 绝不原谅那些破坏花坛者。",
  "cobblemon.species.floette.desc1": "抱著红花的花葉蒂。会激发出枯萎的花剩餘的力量使其恢復生气。",
  "cobblemon.species.floette.name": "花叶蒂",
  "cobblemon.species.floragato.desc": "Floragato deftly wields the vine hidden beneath its long fur, slamming the hard flower bud against its opponents. ",
  "cobblemon.species.floragato.name": "蒂蕾喵",
  "cobblemon.species.florges.desc": "拥有几百年的寿命。 据说会终其一生不断地守护着庭园。",
  "cobblemon.species.florges.desc1": "会在自己的地盘内打造出漂亮的花園。能激发頸部上红花的力量。",
  "cobblemon.species.florges.name": "花洁夫人",
  "cobblemon.species.fluttermane.desc": "This Pokémon has characteristics similar to those of Flutter Mane, a creature mentioned in a certain book. ",
  "cobblemon.species.fluttermane.name": "振翼发",
  "cobblemon.species.flygon.desc": "由于它挥动翅膀的声音 好似女性优美的歌声， 因此被称为沙漠精灵。",
  "cobblemon.species.flygon.desc1": "因为总是位于自己引发的沙暴中心，所以是極少現身于人前的宝可梦。",
  "cobblemon.species.flygon.name": "沙漠蜻蜓",
  "cobblemon.species.fomantis.desc": "白天沐浴阳光， 呼呼大睡。到了半夜 才醒来并开始活动。",
  "cobblemon.species.fomantis.desc1": "極度厭惡睡午覺的时候遭到打擾。会用日光浴儲存的能量放射出光束。",
  "cobblemon.species.fomantis.name": "伪螳草",
  "cobblemon.species.foongus.desc": "从双手喷出的孢子虽然 含有剧毒，但据说彻底干燥后 可以用作治疗肠胃的药。",
  "cobblemon.species.foongus.desc1": "据说开发精灵球的人很喜欢哎呀球菇，但不知是真是假。",
  "cobblemon.species.foongus.name": "哎呀球菇",
  "cobblemon.species.forretress.desc": "仅在吞下猎物的瞬间，壳里面的 身体才会出现，但至今仍未有 人或宝可梦见过其真面目。",
  "cobblemon.species.forretress.desc1": "总是貼著在粗大的树幹上。一旦察覺到了什么，就会射出外殼的碎片。",
  "cobblemon.species.forretress.name": "佛烈托斯",
  "cobblemon.species.fraxure.desc": "皮肤像盔甲一样坚硬。 非常擅长在撞击的同时 用牙齿猛刺的战法。",
  "cobblemon.species.fraxure.desc1": "牙齒一旦折断就不会再次生长，因此除非是关键时刻，它都会避免使用牙齒。",
  "cobblemon.species.fraxure.name": "斧牙龙",
  "cobblemon.species.frigibax.desc": "Frigibax absorbs heat through its dorsal fin and converts the heat into ice energy. The higher the temperature, the more energy Frigibax stores. ",
  "cobblemon.species.frigibax.name": "凉脊龙",
  "cobblemon.species.frillish.desc": "据流传至今的传说里所述， 它是由沉没到海底的古代都市 的居民变成的宝可梦。",
  "cobblemon.species.frillish.desc1": "会用薄紗般的手脚缠住獵物，将对手拖进８０００公尺深的海中。",
  "cobblemon.species.frillish.name": "轻飘飘",
  "cobblemon.species.froakie.desc": "从胸部和背部发出泡泡。用具有弹力的泡泡抵挡攻击，减少伤害。",
  "cobblemon.species.froakie.desc1": "从胸口和背上做出泡泡。以富有彈力的泡泡抵擋攻击，減少所受的傷害。",
  "cobblemon.species.froakie.name": "呱呱泡蛙",
  "cobblemon.species.frogadier.desc": "使用投掷被泡泡包着的小石头的招式。控制力很强，可以击中３０米外的空罐子。",
  "cobblemon.species.frogadier.desc1": "会使出用泡泡包著小石头擲出的招式。有著能击中３０公尺外空罐子的精準度。",
  "cobblemon.species.frogadier.name": "呱头蛙",
  "cobblemon.species.froslass.desc": "会吐出零下５０度的冷气 冻住猎物，并把它们带回 自己的巢穴，整齐地摆成一排。",
  "cobblemon.species.froslass.desc1": "会用寒气把喜欢的人類或宝可梦都冻结起來，然后带回巢穴当成裝飾。",
  "cobblemon.species.froslass.name": "雪妖女",
  "cobblemon.species.frosmoth.desc": "绝不放过破坏山野环境的人。 会用冰冷的翅膀四处飞翔， 制造出暴风雪来惩罚他们。",
  "cobblemon.species.frosmoth.desc1": "触角能用來察覺大气的流动。会如同降雪般地灑下混进了寒气的鱗粉。",
  "cobblemon.species.frosmoth.name": "雪绒蛾",
  "cobblemon.species.fuecoco.desc": "It lies on warm rocks and uses the heat absorbed by its square-shaped scales to create fire energy. ",
  "cobblemon.species.fuecoco.name": "呆火鳄",
  "cobblemon.species.furfrou.desc": "如果置之不理， 体毛会不断地长长， 但只允许信赖的人修剪。",
  "cobblemon.species.furfrou.desc1": "曾經有过一个时代，貴族之間会互相比較誰能把它的体毛修剪得更美麗。",
  "cobblemon.species.furfrou.name": "多丽米亚",
  "cobblemon.species.furret.desc": "母亲会用细长的身体裹住孩子使其入睡。能用快速的动作追赶敌人。",
  "cobblemon.species.furret.desc1": "就算受到敌人的袭击，也能一溜煙鑽进細小的缝隙里逃走。手脚虽短却十分灵活。",
  "cobblemon.species.furret.name": "大尾立",
  "cobblemon.species.gabite.desc": "会把宝石埋藏在栖息的洞窟内。 入侵者闯入洞窟后，会立刻 被它用爪子和牙齿撕碎。",
  "cobblemon.species.gabite.desc1": "偶爾脱皮，鱗片会脱落。含有其成分的藥可以让疲勞的身体活力四射。",
  "cobblemon.species.gabite.name": "尖牙陆鲨",
  "cobblemon.species.gallade.desc": "能够敏锐地感知到 寻求帮助的感情， 并且火速赶去援助对方。",
  "cobblemon.species.gallade.desc1": "在保护著誰时会伸出肘部，並使其变得如刀般鋒利后，與对手展开激烈的战斗。",
  "cobblemon.species.gallade.name": "艾路雷朵",
  "cobblemon.species.galvantula.desc": "为了捕捉不太会飞的幼鸟， 会在鸟宝可梦的巢穴附近 用带电的丝设下陷阱。",
  "cobblemon.species.galvantula.desc1": "发射腹部带电的毛來攻击。要是被它的毛刺中，就会全身麻痺三天三夜。",
  "cobblemon.species.galvantula.name": "电蜘蛛",
  "cobblemon.species.garbodor.desc": "从右臂喷出的毒液十分危险， 虚弱的生物只要一沾到， 立刻就会丢掉性命。",
  "cobblemon.species.garbodor.desc1": "吃掉的垃圾会在体内转化为毒素。毒素的成分会随著吃掉的垃圾而不同。",
  "cobblemon.species.garbodor.name": "灰尘山",
  "cobblemon.species.garchomp.desc": "身手在陆地上也很矫捷， 在雪山上会赶在身体冻僵前 干掉猎物并返回住处。",
  "cobblemon.species.garchomp.desc1": "当它以高速奔馳时，翅膀会生成空气之刃，使周遭的树木都被切断。",
  "cobblemon.species.garchomp.name": "烈咬陆鲨",
  "cobblemon.species.gardevoir.desc": "如果是为了保护训练家， 它就会用尽自己的精神力量 制造出小型黑洞。",
  "cobblemon.species.gardevoir.desc1": "如果是为了保护训练家，它会不惜用尽自己的精神力量制造出小型黑洞。",
  "cobblemon.species.gardevoir.name": "沙奈朵",
  "cobblemon.species.garganacl.desc": "Garganacl will rub its fingertips together and sprinkle injured Pokémon with salt. Even severe wounds will promptly heal afterward. ",
  "cobblemon.species.garganacl.name": "盐石巨灵",
  "cobblemon.species.gastly.desc": "能用稀薄气体状的 身体潜入任何地方， 但只要起风就会被吹跑。",
  "cobblemon.species.gastly.desc1": "会用气体状的身体缠住獵物，再从皮肤緩緩地注入毒素，使对手变得虛弱。",
  "cobblemon.species.gastly.name": "鬼斯",
  "cobblemon.species.gastrodon.desc": "身体软瘫瘫的但十分强韧。 因为它身体的软度可以 帮助分散它所受到的冲击。",
  "cobblemon.species.gastrodon.desc1": "滿身黏液，湿湿稠稠。以前這个样子的數量压倒性地多。",
  "cobblemon.species.gastrodon.name": "海兔兽",
  "cobblemon.species.genesect.desc": "被等离子队改造过的古代的虫宝可梦。背上的大炮力量得到了提升。",
  "cobblemon.species.genesect.desc1": "被等离子隊改造过的古代的虫宝可梦。背上的大砲力量得到了提升。",
  "cobblemon.species.genesect.name": "盖诺赛克特",
  "cobblemon.species.gengar.desc": "据说它会为了夺取 山中遇难者的生命 而从黑暗中出现。",
  "cobblemon.species.gengar.desc1": "会潜进獵物的影子里，然后靜靜地等待夺取性命的机会到來。",
  "cobblemon.species.gengar.name": "耿鬼",
  "cobblemon.species.geodude.desc": "大多栖息于山路。由于 不留神踩到它会使它 大发雷霆，得多加小心。",
  "cobblemon.species.geodude.desc1": "活得久的小拳石身上的稜角会被磨平而变得圓滾滾的，性格也会变得穩重而随和。",
  "cobblemon.species.geodude.name": "小拳石",
  "cobblemon.species.gholdengo.desc": "它的身体似乎由 1,000 枚硬币组成。这只神奇宝贝与其他神奇宝贝相处融洽，很快就能和任何人成为朋友。",
  "cobblemon.species.gholdengo.name": "赛富豪",
  "cobblemon.species.gible.desc": "遇到会动的东西就会扑上去 将其拉回到自己住的横洞内。 虽然嘴很大，但胃口却比较小。",
  "cobblemon.species.gible.desc1": "潜伏在地洞内，如果有獵物或敌人經过，就会撲出來咬住。有时会用力过猛而咬坏牙齒。",
  "cobblemon.species.gible.name": "圆陆鲨",
  "cobblemon.species.gigalith.desc": "它射出的能量弹具有 可以击飞翻斗车的破坏力。 不过只有在晴天才能射击。",
  "cobblemon.species.gigalith.desc1": "由于拥有健壯的身体，有时可以在工地或採石場看到它和大王銅象还有人類一起工作。",
  "cobblemon.species.gigalith.name": "庞岩怪",
  "cobblemon.species.gimmighoul.desc": "-",
  "cobblemon.species.gimmighoul.name": "索财灵",
  "cobblemon.species.girafarig.desc": "尾巴上的脑袋虽然很小，但却是可以发挥出强大超能力的重要器官。",
  "cobblemon.species.girafarig.desc1": "尾巴上的脑虽然很小，但却是可以发揮出强大超能力的重要器官。",
  "cobblemon.species.girafarig.name": "麒麟奇",
  "cobblemon.species.giratina.desc": "据说这种宝可梦栖息在位于这个世界背面的世界里。会出现在古代的墓地中。",
  "cobblemon.species.giratina.desc1": "棲息在据说位于這个世界的背面，一般常识无法通用的毀坏的世界里。",
  "cobblemon.species.giratina.name": "骑拉帝纳",
  "cobblemon.species.glaceon.desc": "冰伊布释放出的冷气能 制造出粉状的雪。这使它受到 各个滑雪场的热烈欢迎。",
  "cobblemon.species.glaceon.desc1": "能自由地控制体温，让大气中的水分冻结，捲起冰晶。",
  "cobblemon.species.glaceon.name": "冰伊布",
  "cobblemon.species.glalie.desc": "用令空气中的水分 瞬间冻结的力量， 将猎物冰冻起来。",
  "cobblemon.species.glalie.desc1": "从大大的嘴巴里喷出寒气，把獵物瞬間冻得硬梆梆的，然后大口咬碎享用。",
  "cobblemon.species.glalie.name": "冰鬼护",
  "cobblemon.species.glameow.desc": "以漩涡状的尾巴及眼力迷惑人心。暗藏的爪子也十分锐利，一旦与之为敌将会非常棘手。",
  "cobblemon.species.glameow.desc1": "一不高興就会豎起爪子。但有时也会从喉嚨发出声响來撒嬌。這样的性格很受部分人的喜爱。",
  "cobblemon.species.glameow.name": "魅力喵",
  "cobblemon.species.glastrier.desc": "拥有十分惊人的怪力。 戴在脸上的冰之面罩 硬度是钻石的１００倍",
  "cobblemon.species.glastrier.desc1": "会从蹄子釋放出强烈的寒气。性情暴躁，只要是自己想要的东西，就会强行去搶夺。",
  "cobblemon.species.glastrier.name": "雪暴马",
  "cobblemon.species.gligar.desc": "尾部尖端长有恐怖的巨针。会扑上猎物的脸，遮蔽其视线，再以尾针注入毒素取其性命。",
  "cobblemon.species.gligar.desc1": "会悄无声息地用滑翔的方式滑过空中。能用雙臂上的大爪子和脚上的爪子抓住獵物的臉，然后刺入毒刺。",
  "cobblemon.species.gligar.name": "天蝎",
  "cobblemon.species.glimmet.desc": "它从洞穴的墙壁上吸取养分，身上佩戴的花瓣是由结晶的毒液制成的。",
  "cobblemon.species.glimmet.name": "晶光芽",
  "cobblemon.species.glimmora.desc": "当这只宝可梦察觉到危险时，它会展开水晶般的花瓣，并从它锥形的身体里发射光束。 ",
  "cobblemon.species.glimmora.name": "晶光花",
  "cobblemon.species.gliscor.desc": "用漆黑的双翼悄无声息地滑翔，而后将锐利的獠牙刺进猎物的喉咙，直至吸尽猎物血液后才会满足。",
  "cobblemon.species.gliscor.desc1": "用尾巴倒掛在树枝上观察獵物。会看準时机从上空偷袭。",
  "cobblemon.species.gliscor.name": "天蝎王",
  "cobblemon.species.gloom.desc": "看似口水的东西其实是 甜甜的蜜。非常黏稠， 只要碰到就会一直黏住。",
  "cobblemon.species.gloom.desc1": "雌蕊会散发一种極其强烈的惡臭，能让２公里外的人昏倒。",
  "cobblemon.species.gloom.name": "臭臭花",
  "cobblemon.species.gogoat.desc": "用角一碰就可以感受到对方的心情。从５０００年前起就一直协助着人类工作至今。",
  "cobblemon.species.gogoat.desc1": "用角一碰就可以感受到对手的心情。从５０００年前起就一直協助著人類工作至今。",
  "cobblemon.species.gogoat.name": "坐骑山羊",
  "cobblemon.species.golbat.desc": "用小而灵活的脚走路。 会悄悄接近正在睡觉的猎物， 用尖牙咬住对方吸取血液。",
  "cobblemon.species.golbat.desc1": "有时可以看见因为肚子太餓而去咬钢屬性宝可梦，结果因此缺了牙齒的大嘴蝠。",
  "cobblemon.species.golbat.name": "大嘴蝠",
  "cobblemon.species.goldeen.desc": "背鳍和尾鳍像肌肉 那样发达。能够以 ５节的速度在水中游泳。",
  "cobblemon.species.goldeen.desc1": "会優雅地摇擺背鰭、胸鰭和尾鰭，所以被称为水中的舞者。",
  "cobblemon.species.goldeen.name": "角金鱼",
  "cobblemon.species.golduck.desc": "古老的故事中说， 它会把污染河水的 人类拖进水中带走。",
  "cobblemon.species.golduck.desc1": "当它用带有水蹼的修长手脚全力游泳时，不知为何额头会闪闪发光。",
  "cobblemon.species.golduck.name": "哥达鸭",
  "cobblemon.species.golem.desc": "刚蜕皮时浑身都白白的 非常柔软，但是接触到 空气之后会迅速变坚硬。",
  "cobblemon.species.golem.desc1": "年老之后就不会再脱皮。活过了漫长歲月的隆隆岩外皮会长滿苔蘚而变成绿色。",
  "cobblemon.species.golem.name": "隆隆岩",
  "cobblemon.species.golett.desc": "用黏土制成的宝可梦。 即使现在也一直遵循着 数千年前主人的命令。",
  "cobblemon.species.golett.desc1": "诞生自黏土的古代宝可梦。不知为何，有一些泥偶小人会不断地把大石头排列起來。",
  "cobblemon.species.golett.name": "泥偶小人",
  "cobblemon.species.golisopod.desc": "生活在海底的洞窟或沉船里。 会去和八爪武师决战， 输掉的一方便会成为对方的食物。",
  "cobblemon.species.golisopod.desc1": "为了勝利不擇手段。会看準敌人疏忽的时机，用前脚上的小爪子解決对方。",
  "cobblemon.species.golisopod.name": "具甲武者",
  "cobblemon.species.golurk.desc": "虽然有人认为它体内 有着生成能量的永动机， 但至今仍未得到证实。",
  "cobblemon.species.golurk.desc1": "古代人城堡的墙壁里那像炮台一样的底座是为了让泥偶巨人发射光束而建的。",
  "cobblemon.species.golurk.name": "泥偶巨人",
  "cobblemon.species.goodra.desc": "用伸长角产生的力道来 攻击对手，产生的威力比 重量级拳击手的拳击还强１００倍。",
  "cobblemon.species.goodra.desc1": "热爱雨水。下雨天时能看见它漫步在山野間，是性格很温和的宝可梦。",
  "cobblemon.species.goodra.name": "黏美龙",
  "cobblemon.species.goomy.desc": "它的触角是优秀的感觉器官。 只要感觉到有敌人就会立刻 藏起来，以此存活到了现在。",
  "cobblemon.species.goomy.desc1": "身体几乎都是水分。会用黏膜包裹住全身，避免因环境干燥而变干。",
  "cobblemon.species.goomy.name": "黏黏宝",
  "cobblemon.species.gorebyss.desc": "吸食猎物的体液。 剩下的肉会沉入海底， 成为其他宝可梦的食物。",
  "cobblemon.species.gorebyss.desc1": "体色会随著水温而变化，阿羅拉的櫻花鱼呈現著耀眼夺目的鮮豔色彩。",
  "cobblemon.species.gorebyss.name": "樱花鱼",
  "cobblemon.species.gossifleur.desc": "会随着微风一边转圈圈一边 愉快地唱歌。许多人因为喜欢 这可爱的模样而培育它。",
  "cobblemon.species.gossifleur.desc1": "当它把单脚紮进地面里，並且沐浴充分的阳光，花瓣就会染上鮮豔的顏色。",
  "cobblemon.species.gossifleur.name": "幼棉棉",
  "cobblemon.species.gothita.desc": "哥德宝宝会在看似无人的地方 轻声地叫。它好像是在与某种 只有它才看得见的东西说话。",
  "cobblemon.species.gothita.desc1": "总是一副天真无邪的样子。看见肉眼看不见的东西时，就会眼都不眨地一語不发。",
  "cobblemon.species.gothita.name": "哥德宝宝",
  "cobblemon.species.gothitelle.desc": "从哥德小姐那里 看到了自己下场的恶人 在那之后便销声匿迹了。",
  "cobblemon.species.gothitelle.desc1": "会釋放出精神力量，让对手梦见宇宙終结的梦。内容似乎既虛幻又美麗。",
  "cobblemon.species.gothitelle.name": "哥德小姐",
  "cobblemon.species.gothorita.desc": "哥德小童的精神力量似乎会 在星光闪耀的夜晚达到最高点。 它与宇宙的关系至今不明。",
  "cobblemon.species.gothorita.desc1": "一定要小心星光闪闪的夜晚。因为它会带走被它施了催眠術而睡著的小孩。",
  "cobblemon.species.gothorita.name": "哥德小童",
  "cobblemon.species.gougingfire.desc": "There are scant few reports of this creature being sighted. One short video shows it rampaging and spouting pillars of flame.",
  "cobblemon.species.gougingfire.name": "Gouging Fire",
  "cobblemon.species.gourgeist.desc": "南瓜怪人会在朔月的夜里 去别人家门口敲门。开了门的人 会被它带往另一个世界。",
  "cobblemon.species.gourgeist.desc1": "深夜时分，它身体里发出的詭异叫声似乎是死者在另一个世界里的痛苦哭声。",
  "cobblemon.species.gourgeist.name": "南瓜怪人",
  "cobblemon.species.grafaiai.desc": "The color of the poisonous saliva depends on what the Pokémon eats. Grafaiai covers its fingers in its saliva and draws patterns on trees in forests. ",
  "cobblemon.species.grafaiai.name": "涂标客",
  "cobblemon.species.granbull.desc": "虽然深受年轻女性的欢迎， 但它胆小怕事，内心柔弱， 所以无法成为一条看门犬。",
  "cobblemon.species.granbull.desc1": "下顎的力量很强，但因为生性不喜欢斗争，所以很少有展露的机会。",
  "cobblemon.species.granbull.name": "布鲁皇",
  "cobblemon.species.grapploct.desc": "会为了试自己的身手 而登上陆地寻找对手。 战斗结束后就会回到海里。",
  "cobblemon.species.grapploct.desc1": "全身都是肌肉。会用触手施展絞技，威力无與倫比。",
  "cobblemon.species.grapploct.name": "八爪武师",
  "cobblemon.species.graveler.desc": "常在山路上滚来滚去。 滚动时从来不关心 前面的路上都有什么。",
  "cobblemon.species.graveler.desc1": "会爬上山崖朝山頂前进，一到達山頂就会马上沿著來时的山路滾下去。",
  "cobblemon.species.graveler.name": "隆隆石",
  "cobblemon.species.greattusk.desc": "Sightings of this Pokémon have occurred in recent years. The name Great Tusk was taken from a creature listed in a certain book. ",
  "cobblemon.species.greattusk.name": "雄伟牙",
  "cobblemon.species.greavard.desc": "据说，一只死在野外，从未与人类互动过的狗狗宝可梦，会重生为这种宝可梦。 ",
  "cobblemon.species.greavard.name": "墓仔狗",
  "cobblemon.species.greedent.desc": "无论多么坚硬的树果壳 都能用引以为傲的大牙咬碎。 在伽勒尔是很常见的宝可梦。",
  "cobblemon.species.greedent.desc1": "只要发現长有树果的树，即使是在对战当中，也会一溜煙地前去採集。",
  "cobblemon.species.greedent.name": "藏饱栗鼠",
  "cobblemon.species.greninja.desc": "压缩水，制造出手里剑。让它高速旋转后飞出的话，连金属也能一劈两半。",
  "cobblemon.species.greninja.desc1": "将水压縮，做出手里剑。高速旋转射出的手里剑，就连金屬也能一分为二。",
  "cobblemon.species.greninja.name": "甲贺忍蛙",
  "cobblemon.species.grimer.desc": "它由囤积的淤泥而形成。 臭到让人无法碰触，凡是 它走过的地方都寸草不生。",
  "cobblemon.species.grimer.desc1": "污泥变成的宝可梦。会聚集在骯髒的地方來繁殖身体的細菌。",
  "cobblemon.species.grimer.name": "臭泥",
  "cobblemon.species.grimmsnarl.desc": "毛发能发挥肌肉纤维般的作用。 伸展开来时会像触手那样 把对手缠绕起来。",
  "cobblemon.species.grimmsnarl.desc1": "能自由自在地操縱头髮。平时会把头髮裹住全身以輔助自己的肌肉。",
  "cobblemon.species.grimmsnarl.name": "长毛巨魔",
  "cobblemon.species.grookey.desc": "会用木棒连续击打来攻击。 在以飞快的速度击打的同时， 情绪也会变得越来越高涨。",
  "cobblemon.species.grookey.desc1": "当它用特別的木棒敲奏时，能够给予花草活力的力量就会变成音波擴散开來。",
  "cobblemon.species.grookey.name": "敲音猴",
  "cobblemon.species.grotle.desc": "出现在清泉涌出的地方。壳上树木所生的果实滋味甘甜且营养丰富，十分美味。",
  "cobblemon.species.grotle.desc1": "生活在森林中的水边。白天会去森林的外面，让甲殼上的树木曬曬太阳。",
  "cobblemon.species.grotle.name": "树林龟",
  "cobblemon.species.groudon.desc": "很久以前与盖欧卡殊死搏斗后，一直在地下岩浆里沉睡的宝可梦。",
  "cobblemon.species.groudon.desc1": "被認为是大地化身的宝可梦。传说中它为了尋求自然的能量，曾不断與蓋歐卡争斗。",
  "cobblemon.species.groudon.name": "固拉多",
  "cobblemon.species.grovyle.desc": "栖息在密林里。会在枝头间跳跃移动着接近猎物。",
  "cobblemon.species.grovyle.desc1": "靠著身上长出的葉子，可以方便地在森林里隐藏身形躲避敌人。是生活在密林里的爬树高手。",
  "cobblemon.species.grovyle.name": "森林蜥蜴",
  "cobblemon.species.growlithe.desc": "性格忠诚。 为了保护自己的训练家， 会拼命地朝对手狂吠。",
  "cobblemon.species.growlithe.desc1": "能毫不畏懼地去对抗比自己更强更大的对手。性格非常勇敢可靠。",
  "cobblemon.species.growlithe.name": "卡蒂狗",
  "cobblemon.species.grubbin.desc": "会用巨大的颚部 在森林中挖地制造巢穴。 最喜欢甜甜的树汁。",
  "cobblemon.species.grubbin.desc1": "强顎鸡母虫大大的顎部拥有能够折断粗壯树枝的威力。连天敌稚山雀都会因此逃跑。",
  "cobblemon.species.grubbin.name": "强颚鸡母虫",
  "cobblemon.species.grumpig.desc": "它在操纵对手时所跳的奇异舞步，过去曾在外国掀起一阵风潮。",
  "cobblemon.species.grumpig.desc1": "操縱对手时跳的奇异舞步，过去曾在外國掀起过一陣风潮。",
  "cobblemon.species.grumpig.name": "噗噗猪",
  "cobblemon.species.gulpin.desc": "它的胃能消化任何东西。消化时产生的气体带有强烈的恶臭。",
  "cobblemon.species.gulpin.desc1": "它的胃能消化任何东西。消化时產生的气体带有强烈的惡臭。",
  "cobblemon.species.gulpin.name": "溶食兽",
  "cobblemon.species.gumshoos.desc": "忍耐力非常强， 但如果见到它爱吃的小拉达， 就会忘乎所以地扑过去。",
  "cobblemon.species.gumshoos.desc1": "一旦发現獵物的蹤跡，就会发揮十足的耐心蹲守在该处直到日落。",
  "cobblemon.species.gumshoos.name": "猫鼬探长",
  "cobblemon.species.gurdurr.desc": "能够灵巧地操纵工字钢。 虽然对拆除得心应手， 但却不太擅长组装。",
  "cobblemon.species.gurdurr.desc1": "與其他的夥伴还有豪力一起比拼肌肉。輸掉的那一方会暫时躲起來。",
  "cobblemon.species.gurdurr.name": "铁骨土人",
  "cobblemon.species.guzzlord.desc": "被称为究极异兽的未知生命。 不知是不是经常觉得肚子饿， 一直都在吃着什么东西。",
  "cobblemon.species.guzzlord.desc1": "在這个世界是危險的异類，但在原本棲息的世界里，它似乎是常见的普通生物。",
  "cobblemon.species.guzzlord.name": "恶食大王",
  "cobblemon.species.gyarados.desc": "就算是在狂风暴雨中， 只要发狂的暴鲤龙出现， 一切都会被它烧毁殆尽。",
  "cobblemon.species.gyarados.desc1": "据说暴鯉龍一旦現身，如果不把周圍的一切都燃烧殆尽，怒火就不会平息。",
  "cobblemon.species.gyarados.name": "暴鲤龙",
  "cobblemon.species.hakamoo.desc": "敲响鳞片，发出吼声， 接着向对手发起挑战， 并用锋利的爪子撕裂对手。",
  "cobblemon.species.hakamoo.desc1": "会向輸给自己的对手展示自己鱗片脱落、滿是傷痕的身体，來證明自己的强者地位。",
  "cobblemon.species.hakamoo.name": "鳞甲龙",
  "cobblemon.species.happiny.desc": "会把自己珍贵的浑圆石头 借给关系变得很要好的对象。 如果不还给它，它便会大哭大闹。",
  "cobblemon.species.happiny.desc1": "腹部的袋子里裝著白色的圓形石头。如果和它变得友好，也可能会分一點给你哦。",
  "cobblemon.species.happiny.name": "小福蛋",
  "cobblemon.species.hariyama.desc": "体型粗壮的铁掌力士未必强大。 即便身型矮小，也有身轻如燕， 擅长巧力的铁掌力士。",
  "cobblemon.species.hariyama.desc1": "最喜欢和对手比力气。拥有的力量足以一掌擋下迎面馳來的列車。",
  "cobblemon.species.hariyama.name": "铁掌力士",
  "cobblemon.species.hatenna.desc": "喜欢没有人烟的地方。 一旦感觉到强烈的感情， 就会一溜烟地逃走。",
  "cobblemon.species.hatenna.desc1": "由于随时都会有生物的情感流进大脑里，因此平时喜好待在附近没有任何生物的环境。",
  "cobblemon.species.hatenna.name": "迷布莉姆",
  "cobblemon.species.hatterene.desc": "又被称为森林魔女。 如果有人大吵大闹，可能会 被它用触手上的爪子撕碎。",
  "cobblemon.species.hatterene.desc1": "只要有誰踏进自己棲息的森林里，它就会釋放光束让对方昏厥，再以精神力量强化爪子后将其撕碎。",
  "cobblemon.species.hatterene.name": "布莉姆温",
  "cobblemon.species.hattrem.desc": "会用头上的辫子攻击对手， 让对方安静下来。破坏力 强到能一击ＫＯ职业拳击手。",
  "cobblemon.species.hattrem.desc1": "高亢的情緒在它看來似乎都是强烈的噪音，即使是幸福的心情也不例外。",
  "cobblemon.species.hattrem.name": "提布莉姆",
  "cobblemon.species.haunter.desc": "如果黑暗中空空如也， 但你却感觉被什么盯上了， 那么鬼斯通一定就在那里。",
  "cobblemon.species.haunter.desc1": "喜欢躲在黑暗中伸出气体構成的手去拍人的肩膀。一旦被接触到，身体便会抖个不停。",
  "cobblemon.species.haunter.name": "鬼斯通",
  "cobblemon.species.hawlucha.desc": "在使出致命的绝招之前 一定要先摆出华丽的姿势。 有时也会在这一刻遭到反击。",
  "cobblemon.species.hawlucha.desc1": "使用翅膀輕盈地跳起后，華麗地置对手于死地的招式是在出生的森林磨練出來的。",
  "cobblemon.species.hawlucha.name": "摔角鹰人",
  "cobblemon.species.haxorus.desc": "性格温和，但生起气来非常恐怖。 会用自己那引以为傲，可以 削铁如泥的牙齿攻击敌人。",
  "cobblemon.species.haxorus.desc1": "会把洞窟或廢礦山当成睡床。平时个性温順，但牙齒一旦被摸到就会暴怒，千萬要小心。",
  "cobblemon.species.haxorus.name": "双斧战龙",
  "cobblemon.species.heatmor.desc": "将火焰当成舌头来使用。 会一点一点地熔化铁蚁 坚硬的外骨骼，然后把它吃掉。",
  "cobblemon.species.heatmor.desc1": "从尾部的孔洞吸入空气，燃起火焰。如果孔洞被堵住了，身体就会不舒服。",
  "cobblemon.species.heatmor.name": "熔蚁兽",
  "cobblemon.species.heatran.desc": "栖息在火山的洞穴里。用十字形的爪子钩住墙壁和洞顶爬来爬去。",
  "cobblemon.species.heatran.desc1": "棲息在火山的洞穴里。以十字形的爪子勾住墙壁或洞頂爬行。",
  "cobblemon.species.heatran.name": "席多蓝恩",
  "cobblemon.species.heliolisk.desc": "如果展开颈伞沐浴阳光， 单凭１只光电伞蜥就能 制造出大城市所需的电力。",
  "cobblemon.species.heliolisk.desc1": "在如今已滅亡的沙漠之國曾經是人們珍視的对象。和财宝一起來到了伽勒爾地區。",
  "cobblemon.species.heliolisk.name": "光电伞蜥",
  "cobblemon.species.helioptile.desc": "拥有太阳能发电的结构。 如果有人打扰它发电， 它就会因心理压力而衰弱。",
  "cobblemon.species.helioptile.desc1": "当它张开头部的褶边用太阳光发电，就能使出威力强大的电屬性招式。",
  "cobblemon.species.helioptile.name": "伞电蜥",
  "cobblemon.species.heracross.desc": "能轻轻松松地举起比自己 体重还重１００倍的东西， 是以一身怪力为傲的宝可梦。",
  "cobblemon.species.heracross.desc1": "对甜甜蜜爱不釋手，为了全都佔为己有，会用引以为傲的角扔飞对手。",
  "cobblemon.species.heracross.name": "赫拉克罗斯",
  "cobblemon.species.herdier.desc": "覆盖在身上的黑色体毛 既厚又有弹性，甚至能 把尖锐的牙齿也反弹回去。",
  "cobblemon.species.herdier.desc1": "黑色的体毛会随著成长变得越來越坚硬结实，连爪子和牙齒也无法輕易穿透。",
  "cobblemon.species.herdier.name": "哈约克",
  "cobblemon.species.hippopotas.desc": "主要在白天活动。 因为沙漠的夜晚会降温， 所以会钻到沙子的深处睡觉。",
  "cobblemon.species.hippopotas.desc1": "会緊閉鼻孔，然后如同步行般地在沙子里前进。会組成約１０只的群体一起生活。",
  "cobblemon.species.hippopotas.name": "沙河马",
  "cobblemon.species.hippowdon.desc": "生气的时候非常凶暴。 会喷出储存在体内的 沙子来引发沙尘暴。",
  "cobblemon.species.hippowdon.desc1": "這种宝可梦易怒得令人意外，会透过张大嘴巴向周圍宣示自己的强大。",
  "cobblemon.species.hippowdon.name": "河马兽",
  "cobblemon.species.hitmonchan.desc": "打出的拳击甚至能劈开空气。 但攻击３分钟后， 它似乎就会想休息一下。",
  "cobblemon.species.hitmonchan.desc1": "使出的拳击能劈开空气。出拳的速度極为迅速，即便只是擦过都会造成灼傷。",
  "cobblemon.species.hitmonchan.name": "快拳郎",
  "cobblemon.species.hitmonlee.desc": "腿能自由地伸缩， 即使离得很远， 也能把对手踢飞。",
  "cobblemon.species.hitmonlee.desc1": "拥有卓越的平衡感。无論处于什么姿勢都可以连續施展踢击的厲害角色。",
  "cobblemon.species.hitmonlee.name": "飞腿郎",
  "cobblemon.species.hitmontop.desc": "会通过倒立来扰乱 对方的节奏，然后 趁隙施展华丽的踢击。",
  "cobblemon.species.hitmontop.desc1": "会旋转身体使出踢击。当它高速旋转身体时，会直接鑽进地底下。",
  "cobblemon.species.hitmontop.name": "战舞郎",
  "cobblemon.species.honchkrow.desc": "和敌人战斗的基本都是跟班。 只有在最后刺入对手的致命一击 才会弄脏自己的手。",
  "cobblemon.species.honchkrow.desc1": "性格冷酷，不留情面。据说绝不会容许手下的黑暗鴉有任何的失敗。",
  "cobblemon.species.honchkrow.name": "乌鸦头头",
  "cobblemon.species.honedge.desc": "独剑鞘剑格上的 蓝色眼珠是它的本体。 会用陈旧的布吸取人类的精气。",
  "cobblemon.species.honedge.desc1": "很久以前因這把剑而喪命之人的灵魂成为了独剑鞘的灵魂。",
  "cobblemon.species.honedge.name": "独剑鞘",
  "cobblemon.species.hooh.desc": "其翅膀闪耀着七种色彩。传说见到凤王的人能够拥有永远的幸福。",
  "cobblemon.species.hooh.desc1": "据说在不同角度的光线照射下，会闪耀七彩光芒的羽毛能带來幸福。据说它住在彩虹的脚下。",
  "cobblemon.species.hooh.name": "凤王",
  "cobblemon.species.hoopa.desc": "真正的样子拥有着巨大的力量。传说，因为对财宝的欲望，曾将藏着财宝的整个城堡连根拔起夺走。",
  "cobblemon.species.hoopa.desc1": "真正的样子拥有著巨大的力量。传说因为对财宝的欲望，曾将藏著财宝的整座城堡连根拔起夺走。",
  "cobblemon.species.hoopa.name": "胡帕",
  "cobblemon.species.hoothoot.desc": "总是在固定的时间鸣叫， 因此也有训练家 拿它来代替钟表带出门。",
  "cobblemon.species.hoothoot.desc1": "总是用单脚站立。由于换脚的速度太快，很難用肉眼看清换脚的瞬間。",
  "cobblemon.species.hoothoot.name": "咕咕",
  "cobblemon.species.hoppip.desc": "会随着风移动到很远的地方。没有人知道帕底亚的毽子草具体是从哪里来的。",
  "cobblemon.species.hoppip.desc1": "会随著风移动到很远的地方。没有人能具体指出帕底亚的毽子草是从哪里來的。",
  "cobblemon.species.hoppip.name": "毽子草",
  "cobblemon.species.horsea.desc": "会像跳舞一样在水中游动 以制造漩涡。作为娱乐， 会和伙伴比拼谁的漩涡更大。",
  "cobblemon.species.horsea.desc1": "吃小虫子或岩石灘上的苔蘚。海流变快时，为了不让自己被沖走，会用尾巴缠住岩石或珊瑚。",
  "cobblemon.species.horsea.name": "墨海马",
  "cobblemon.species.houndoom.desc": "恐怖的长嚎是其特征。 过去人们曾认为它是来自 地狱的使者而对其心存畏惧。",
  "cobblemon.species.houndoom.desc1": "要是被它口中喷出的火焰灼傷，傷口的部分不管过了多久都依舊会感到疼痛。",
  "cobblemon.species.houndoom.name": "黑鲁加",
  "cobblemon.species.houndour.desc": "会在天亮之前反复发出恐怖的长嚎， 并以此来彰显自己群体的存在。",
  "cobblemon.species.houndour.desc1": "拥有在狩獵的时候能使用各式各样的叫声來與夥伴溝通的智慧。",
  "cobblemon.species.houndour.name": "戴鲁比",
  "cobblemon.species.houndstone.desc": "Houndstone spends most of its time sleeping in graveyards. Among all the dog Pokémon, this one is most loyal to its master. ",
  "cobblemon.species.houndstone.name": "墓扬犬",
  "cobblemon.species.huntail.desc": "栖息在深海中。 传说，如果猎斑鱼被冲上沙滩， 就会有不祥的事情发生。",
  "cobblemon.species.huntail.desc1": "游泳能力不怎么强，会揮动尾巴來吸引獵物，趁獵物靠近的时候一口咬住。",
  "cobblemon.species.huntail.name": "猎斑鱼",
  "cobblemon.species.hydrapple.desc": "一个糖浆苹果里住着七条蛇，中间的那条是指挥官。",
  "cobblemon.species.hydrapple.name": "Hydrapple",
  "cobblemon.species.hydreigon.desc": "３个头会轮流去咬敌人。 在对方倒下之前， 绝对不会停止攻击。",
  "cobblemon.species.hydreigon.desc1": "只有本体上的头才有大脑。虽然智力很高，但却滿脑子只想著要破坏。",
  "cobblemon.species.hydreigon.name": "三首恶龙",
  "cobblemon.species.hypno.desc": "无意中遇到它的时候，如果 不小心和它对上视线会很危险。 它手里拿着的钟摆会让人睡着。",
  "cobblemon.species.hypno.desc1": "据说它和对手对到眼时，就会使出催眠術等各式各样的超能力。",
  "cobblemon.species.hypno.name": "引梦貘人",
  "cobblemon.species.igglybuff.desc": "用柔软的身体弹跳著移动。 当它的体温上升时， 身体会变成深粉红色。",
  "cobblemon.species.igglybuff.desc1": "散发著微微的甜甜香气，富有彈性的柔軟身躯一旦开始彈跳，就完全停不下來。",
  "cobblemon.species.igglybuff.name": "宝宝丁",
  "cobblemon.species.illumise.desc": "会利用甜甜的香气诱导电萤虫在夜空中描绘发光的记号。",
  "cobblemon.species.illumise.desc1": "会利用甜甜的香气引诱电萤虫。然后诱導大量聚集而來的电萤虫，让它們在夜空中描绘几何圖形。",
  "cobblemon.species.illumise.name": "甜甜萤",
  "cobblemon.species.impidimp.desc": "不但会溜进民宅偷盗， 还会吸收人们悔恨时 的负面能量。",
  "cobblemon.species.impidimp.desc1": "之所以会欺負與自己親密的对象，是因为如果不攝取負面情緒，就会变得很煩躁。",
  "cobblemon.species.impidimp.name": "捣蛋小妖",
  "cobblemon.species.incineroar.desc": "虽然行为举止十分粗野， 却也有着会去帮助 弱小宝可梦的温柔一面。",
  "cobblemon.species.incineroar.desc1": "个性粗魯又任性，但討厭欺負弱小這种无聊的事，只有在面对强大对手时才会拿出幹勁。",
  "cobblemon.species.incineroar.name": "炽焰咆哮虎",
  "cobblemon.species.indeedee.desc": "能通过自己的角去 感受附近生物的情感。 正面情绪是它的能量之源。",
  "cobblemon.species.indeedee.desc1": "会用角接收其他生物的正面情緒，然后转换成自身的能量。",
  "cobblemon.species.indeedee.name": "爱管侍",
  "cobblemon.species.infernape.desc": "拥有绚烂的容貌与奇伟的身姿。它在战斗时带着火焰舞动身躯的模样，令人大饱眼福，叹为观止。",
  "cobblemon.species.infernape.desc1": "性格像头上燃烧的火焰般激烈。在速度方面没有任何宝可梦可以匹敌。",
  "cobblemon.species.infernape.name": "烈焰猴",
  "cobblemon.species.inkay.desc": "会让敌人看到自己闪烁的 发光体来让对方丧失战意， 然后趁机逃之夭夭。",
  "cobblemon.species.inkay.desc1": "旋转著闪爍自己的发光体。透过改变闪爍的方式來和其他夥伴交流。",
  "cobblemon.species.inkay.name": "好啦鱿",
  "cobblemon.species.inteleon.desc": "能从指尖射出速度高达３马赫 的水枪。它的瞬膜能帮助它看穿 敌人的弱点，准确地击中要害。",
  "cobblemon.species.inteleon.desc1": "身上隐藏著多种特殊能力，例如从手指喷射水流，以及用背部的翼膜滑翔等等。",
  "cobblemon.species.inteleon.name": "千面避役",
  "cobblemon.species.ironboulder.desc": "It was named after a mysterious object recorded in an old book. Its body seems to be metallic.",
  "cobblemon.species.ironboulder.name": "铁Boulder",
  "cobblemon.species.ironbundle.desc": "Its shape is similar to a robot featured in a paranormal magazine article. The robot was said to have been created by an ancient civilization. ",
  "cobblemon.species.ironbundle.name": "铁包袱",
  "cobblemon.species.ironcrown.desc": "There was supposedly an incident in which it launched shining blades to cut everything around it to pieces. Little else is known about it.",
  "cobblemon.species.ironcrown.name": "铁Crown",
  "cobblemon.species.ironhands.desc": "It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete. ",
  "cobblemon.species.ironhands.name": "铁臂膀",
  "cobblemon.species.ironjugulis.desc": "It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot. ",
  "cobblemon.species.ironjugulis.name": "铁脖颈",
  "cobblemon.species.ironleaves.desc": "Ecology under analysis.",
  "cobblemon.species.ironleaves.name": "铁斑叶",
  "cobblemon.species.ironmoth.desc": "This Pokémon resembles an unknown object described in a paranormal magazine as a UFO sent to observe humanity. ",
  "cobblemon.species.ironmoth.name": "铁毒蛾",
  "cobblemon.species.ironthorns.desc": "它与一本可疑杂志中介绍的来自十亿年后的暴君宝可梦 (Byranitar) 有一些相似之处。",
  "cobblemon.species.ironthorns.name": "铁荆棘",
  "cobblemon.species.irontreads.desc": "这只神奇宝贝与一本超自然杂志声称由外星人发送到这个星球的科学武器非常相似。",
  "cobblemon.species.irontreads.name": "铁辙迹",
  "cobblemon.species.ironvaliant.desc": "It has some similarities to a mad scientist’s invention covered in a paranormal magazine. ",
  "cobblemon.species.ironvaliant.name": "铁武者",
  "cobblemon.species.ivysaur.desc": "沐浴在阳光下越久， 身体内会涌出越多力量， 背上的花苞也会渐渐成长。",
  "cobblemon.species.ivysaur.desc1": "下盘为了支撐背上的花苞而变得强韧。当待在太阳底下一动也不动的时間变长，就表示大朵的花即将盛开。",
  "cobblemon.species.ivysaur.name": "妙蛙草",
  "cobblemon.species.jangmoo.desc": "体毛变成了像金属一般 坚硬的鳞片。通过敲击 鳞片来和伙伴交流。",
  "cobblemon.species.jangmoo.desc1": "和夥伴們互相撞击头上的鱗片，學習战斗的方法。這样做可以鍛鍊它們的技術和心志。",
  "cobblemon.species.jangmoo.name": "心鳞宝",
  "cobblemon.species.jellicent.desc": "每到满月时，胖嘟嘟会 成群结队地来到海面上。 这么做是为了等待猎物上门。",
  "cobblemon.species.jellicent.desc1": "身体的绝大部分都由與海水相同的成分組成。会把沉船当成自己的城堡。",
  "cobblemon.species.jellicent.name": "胖嘟嘟",
  "cobblemon.species.jigglypuff.desc": "能够随意改变声音的波长， 唱出听了绝对会 犯困的神奇旋律。",
  "cobblemon.species.jigglypuff.desc1": "当它圓圓的大眼睛转动时，就会唱起奇妙的歌曲，让人舒服地昏昏欲睡。",
  "cobblemon.species.jigglypuff.name": "胖丁",
  "cobblemon.species.jirachi.desc": "传说当它从１０００年的 沉睡中醒来时，会实现 写在它头部许愿笺上的愿望。",
  "cobblemon.species.jirachi.desc1": "传说中它会在醒來时实現寫在它头上短箋里的願望。当感知到危險时，会在睡梦中战斗。",
  "cobblemon.species.jirachi.name": "基拉祈",
  "cobblemon.species.jolteon.desc": "能够吸入空气中的负离子， 有时会吐出大约有 １００００伏特的高压电。",
  "cobblemon.species.jolteon.desc1": "会把細胞发出的微弱电流都集中起來釋放强力的电击。",
  "cobblemon.species.jolteon.name": "雷伊布",
  "cobblemon.species.joltik.desc": "会附在其他宝可梦身上 吸取静电。经常会把自己 贴在来电汪的屁股上。",
  "cobblemon.species.joltik.desc1": "会附在宝可梦的身上吸收靜电。自身並没有制造电的能力。",
  "cobblemon.species.joltik.name": "电电虫",
  "cobblemon.species.jumpluff.desc": "会随季风到处旅行。当毽子棉的棉孢子掉光的时候，就是它的旅行和生命终结之时。",
  "cobblemon.species.jumpluff.desc1": "会乘著季风到处旅行。当毽子棉的棉花孢子掉光时，它的旅行和生命也会随之结束。",
  "cobblemon.species.jumpluff.name": "毽子棉",
  "cobblemon.species.jynx.desc": "伽勒尔的迷唇姐外表靓丽， 拥有纤细叫声的也不在少数， 甚至有为其着迷的粉丝。",
  "cobblemon.species.jynx.desc1": "会以独特的節奏扭动腰部。棲息在阿羅拉的迷唇姐动作更是特別完美无瑕。",
  "cobblemon.species.jynx.name": "迷唇姐",
  "cobblemon.species.kabuto.desc": "虽然存在已经灭绝的说法， 但据说在一部分地区 还是经常能见到它的身影。",
  "cobblemon.species.kabuto.desc1": "３億年前十分常见的宝可梦。据说在某个地區至今仍偶爾能看见活著的化石盔。",
  "cobblemon.species.kabuto.name": "化石盔",
  "cobblemon.species.kabutops.desc": "灭绝的原因尚不明确。 曾经栖息在温暖的大海， 是性格残暴的古代宝可梦。",
  "cobblemon.species.kabutops.desc1": "为了在陸地上也能活动，身体开始了演化，但还來不及演化完就绝种了。",
  "cobblemon.species.kabutops.name": "镰刀盔",
  "cobblemon.species.kadabra.desc": "念力的威力大得惊人。 会把精神力量储存在额头的 星星里，以备进化之需。",
  "cobblemon.species.kadabra.desc1": "会盯著銀汤匙瞧，來增强並釋放精神力量。换成金汤匙似乎就没用了。",
  "cobblemon.species.kadabra.name": "勇基拉",
  "cobblemon.species.kakuna.desc": "虽然几乎动也动不了， 但是如果遇到了危险， 有时似乎会竖起毒刺来反抗。",
  "cobblemon.species.kakuna.desc1": "虽然掛在树上几乎一动也不动，但体内正为了进化而忙碌準備著。證据就是它的身体会变得很热。",
  "cobblemon.species.kakuna.name": "铁壳蛹",
  "cobblemon.species.kangaskhan.desc": "据记载，曾有没孩子的 袋兽将遇难人类的 小孩抚养长大。",
  "cobblemon.species.kangaskhan.desc1": "把自己的孩子放进腹部的袋子里保护，会毫不留情地狠狠教訓傷害自己孩子的傢伙。",
  "cobblemon.species.kangaskhan.name": "袋兽",
  "cobblemon.species.karrablast.desc": "用嘴里吐出的液体 来溶化小嘴蜗的壳， 只会去吃里面的身体。",
  "cobblemon.species.karrablast.desc1": "有著会对电能產生反应的奇异体質。和小嘴蝸待在一起就会进化。",
  "cobblemon.species.karrablast.name": "盖盖虫",
  "cobblemon.species.kartana.desc": "从纸一样薄的身体上能感觉到像磨过的刀刃一般的锋利度。是一种究极异兽。",
  "cobblemon.species.kartana.desc1": "从這种究極异獸像紙一样薄的身体上，可以感受到如同研磨过的刀刃般的鋒利度。",
  "cobblemon.species.kartana.name": "纸御剑",
  "cobblemon.species.kecleon.desc": "在不隐身的时候，身体的颜色也会随着心情和状态改变。 颜色越浓的时候越有精神。",
  "cobblemon.species.kecleon.desc1": "能改变体色，融入周圍的景色中。如果长时間不去理会它，它就会鬧彆扭而不肯現身。",
  "cobblemon.species.kecleon.name": "变隐龙",
  "cobblemon.species.keldeo.desc": "据说当它挺过了艰难的战斗， 额头上的角就能得到锻炼， 从而激发出自己真正的力量。",
  "cobblemon.species.keldeo.desc1": "在河海等水面奔跑，馳騁在整个世界。会在美麗的水边現身。",
  "cobblemon.species.keldeo.name": "凯路迪欧",
  "cobblemon.species.kilowattrel.desc": "千瓦特龙会膨胀喉囊来增强电力。借助风力，这只宝可梦一天可以飞行 430 多英里。",
  "cobblemon.species.kilowattrel.name": "大电海燕",
  "cobblemon.species.kingambit.desc": "只有在庞大军队中脱颖而出的劈斩司令才能进化为仆刀将军。",
  "cobblemon.species.kingambit.name": "仆刀将军",
  "cobblemon.species.kingdra.desc": "身上掉下的鳞片闪耀着 高雅而有深度的光泽， 甚至会被拿去进献给王族。",
  "cobblemon.species.kingdra.desc1": "棲息在没有生物居住的深海。在很长一段时間里，人們相信刺龍王的哈欠能引发洶湧捲动的海流。",
  "cobblemon.species.kingdra.name": "刺龙王",
  "cobblemon.species.kingler.desc": "巨大的钳子破坏力十足， 但是因为太过沉重， 不战斗的时候就很碍事。",
  "cobblemon.species.kingler.desc1": "虽然坚硬的鉗子有著１萬马力的力量，但尺寸太大让它行动遲緩。",
  "cobblemon.species.kingler.name": "巨钳蟹",
  "cobblemon.species.kirlia.desc": "可以通过操纵精神力量 扭曲周围的空间来看清未来。",
  "cobblemon.species.kirlia.desc1": "能够操縱精神力量來扭曲周圍的空間，让自己看见未來。",
  "cobblemon.species.kirlia.name": "奇鲁莉安",
  "cobblemon.species.klang.desc": "被认为是工业技术的象征。 有许多伽勒尔当地的公司 选择它作为企业的标志。",
  "cobblemon.species.klang.desc1": "如果認真起來，大齒輪外圈的齒輪会和小齒輪完全接合。此时转速将会大幅提升。",
  "cobblemon.species.klang.name": "齿轮组",
  "cobblemon.species.klawf.desc": "毛崖蟹倒挂在悬崖上，等待猎物。但毛崖蟹无法长时间保持这个姿势，因为它的血液会涌向头部。",
  "cobblemon.species.klawf.name": "毛崖蟹",
  "cobblemon.species.kleavor.desc": "用坚硬的岩石守护自身，以粗犷的斧头砍倒大树。性情暴躁易怒。要是在荒野遇见它，逃跑将是唯一选择。",
  "cobblemon.species.kleavor.desc1": "用坚硬的岩石守护己身，以粗犷的斧头砍倒大树。性情暴躁易怒。要是在荒野遇见它，逃跑将是唯一選擇。",
  "cobblemon.species.kleavor.name": "劈斧螳螂",
  "cobblemon.species.klefki.desc": "会用头的前端吸取金属离子。 之所以长得像钥匙，据说是因为 太过喜欢钥匙，情不自禁进行了模仿。",
  "cobblemon.species.klefki.desc1": "会二話不说就丟掉吸光金屬离子的鑰匙，但屬意的鑰匙却会带在身边好几十年。",
  "cobblemon.species.klefki.name": "钥圈儿",
  "cobblemon.species.klink.desc": "据说在很久以前， 是看到了齿轮儿的人 发明了齿轮的构造。",
  "cobblemon.species.klink.desc1": "２个身体比雙胞胎还要親近。要是换成別的齒輪兒，就没有辦法好好咬合。",
  "cobblemon.species.klink.name": "齿轮儿",
  "cobblemon.species.klinklang.desc": "让３个齿轮高速旋转。 新增出来的那个带着 尖刺的齿轮并不是生物。",
  "cobblemon.species.klinklang.desc1": "会从尖刺的前端发出强力电击。红色核心里填充著非常多的能量。",
  "cobblemon.species.klinklang.name": "齿轮怪",
  "cobblemon.species.koffing.desc": "污浊的空气是它的美味大餐。 据说在昔日的伽勒尔地区 曾经存在着更多的瓦斯弹。",
  "cobblemon.species.koffing.desc1": "身体里充滿了毒气。会为了尋求廚餘垃圾的腐敗气味而來到垃圾場。",
  "cobblemon.species.koffing.name": "瓦斯弹",
  "cobblemon.species.komala.desc": "到死都一直是睡着的状态， 是因为吃的叶子里含有 类似麻醉药的成分。",
  "cobblemon.species.komala.desc1": "終其一生都在睡覺。作为主食的树葉带有剧毒，只有树枕尾熊才能将毒分解。",
  "cobblemon.species.komala.name": "树枕尾熊",
  "cobblemon.species.kommoo.desc": "遗迹壁画中古代战士 身上穿着的盔甲是用 杖尾鳞甲龙的鳞片制成的。",
  "cobblemon.species.kommoo.desc1": "遇到敌人便会敲响尾部的鱗片來威嚇对方。只会與不畏懼自己的强者战斗。",
  "cobblemon.species.kommoo.name": "杖尾鳞甲龙",
  "cobblemon.species.koraidon.desc": "-",
  "cobblemon.species.koraidon.name": "故勒顿",
  "cobblemon.species.krabby.desc": "如果危险逼近， 就会从嘴里吐出泡沫包裹全身， 让身体看起来更大。",
  "cobblemon.species.krabby.desc1": "能在海边找到它。巨大的鉗子即使断掉也会再长出來。",
  "cobblemon.species.krabby.name": "大钳蟹",
  "cobblemon.species.kricketot.desc": "每当腿短的它快要跌倒时，坚硬的触角就会互相摩擦，发出如木琴般的声音。",
  "cobblemon.species.kricketot.desc1": "每当脚短短的它快要跌倒时，坚硬的触角就会互相摩擦，发出如木琴般的声响。",
  "cobblemon.species.kricketot.name": "圆法师",
  "cobblemon.species.kricketune.desc": "通过让声音在体内的空洞回响来使自己的叫声变得悦耳。",
  "cobblemon.species.kricketune.desc1": "透过让声音在身体里的空洞回响，自己的叫声就可以变得清脆悅耳。",
  "cobblemon.species.kricketune.name": "音箱蟀",
  "cobblemon.species.krokorok.desc": "虽然拥有能在黑暗中看清事物的 特殊双眼，但由于沙漠的夜晚寒冷， 所以一般不怎么活动。",
  "cobblemon.species.krokorok.desc1": "由于雙眼覆蓋著薄膜，在半夜中也能看见四周。会和多只同類組成群体生活。",
  "cobblemon.species.krokorok.name": "混混鳄",
  "cobblemon.species.krookodile.desc": "虽然凶暴，但也有擅长忍耐的一面。 为了捕获猎物，可以在 沙子里静静等上好几天。",
  "cobblemon.species.krookodile.desc1": "用强力的顎咬住后，狠狠地扭动身体，将獵物切断。",
  "cobblemon.species.krookodile.name": "流氓鳄",
  "cobblemon.species.kubfu.desc": "拉紧头上又白又长的体毛， 就会变得斗气势高昂， 并从丹田涌出力量。",
  "cobblemon.species.kubfu.desc1": "藉由累积严苛的鍛鍊來磨練招式。进化后的样子会根据它領会的招式而不同。",
  "cobblemon.species.kubfu.name": "熊徒弟",
  "cobblemon.species.kyogre.desc": "据说能用下大雨的能力扩张海洋。一直沉睡在海沟的底部。",
  "cobblemon.species.kyogre.desc1": "利用自然能量进行原始回歸，回到了原本的样子。拥有呼风喚雨擴张海洋的力量。",
  "cobblemon.species.kyogre.name": "盖欧卡",
  "cobblemon.species.kyurem.desc": "为了稳定细胞组织， 它似乎用自己制造出 的冷气冰冻着身体。",
  "cobblemon.species.kyurem.desc1": "等待著以真实及理想填補自己失去的身体的英雄。是冰之传说宝可梦。",
  "cobblemon.species.kyurem.name": "酋雷姆",
  "cobblemon.species.lairon.desc": "会用钢铁之躯互相撞击 来争夺地盘。仔细看会发现 钢铁盔甲上有伤痕和凹陷。",
  "cobblemon.species.lairon.desc1": "会喝下滿滿一肚子充滿營養的泉水來鍛鍊自己的钢铁身体。会在美味的泉水附近築巢。",
  "cobblemon.species.lairon.name": "可多拉",
  "cobblemon.species.lampent.desc": "伪装成灯的样子藏身在城镇里。 一旦发现了临近死期的人， 便会悄悄地跟在后面。",
  "cobblemon.species.lampent.desc1": "由于它会在人類臨終时出現，人們因此認为它是死神的使者，对它畏懼不已。",
  "cobblemon.species.lampent.name": "灯火幽灵",
  "cobblemon.species.landorus.desc": "土地云造访的土地，作物收成必定大好，因此被称为农田之神。",
  "cobblemon.species.landorus.desc1": "土地云造访的土地上，作物会结实纍纍，因此被称为农田之神。",
  "cobblemon.species.landorus.name": "土地云",
  "cobblemon.species.lanturn.desc": "发出强光蒙住猎物的眼睛。 抓住那一瞬间的空档， 使其遭受电的攻击。",
  "cobblemon.species.lanturn.desc1": "电灯怪发出的光有著極高的亮度，甚至可以从５０００公尺深的水底照亮水面。",
  "cobblemon.species.lanturn.name": "电灯怪",
  "cobblemon.species.lapras.desc": "十分耐寒，不畏冰海。 皮肤滑滑的， 摸上去会有点凉。",
  "cobblemon.species.lapras.desc1": "头脑聰慧，心地善良的宝可梦。会一边以優美的声音歌唱，一边暢游在大海之上。",
  "cobblemon.species.lapras.name": "拉普拉斯",
  "cobblemon.species.larvesta.desc": "全身都相当温暖。 会从角的尖端喷出火焰， 借此威吓天敌或猎物。",
  "cobblemon.species.larvesta.desc1": "过去被称为盜日幼虫。从角喷出來的火焰，就连铁板都能烧断。",
  "cobblemon.species.larvesta.name": "燃烧虫",
  "cobblemon.species.larvitar.desc": "以吃土为生。 吃掉一座大山后， 就会为了成长而开始沉睡。",
  "cobblemon.species.larvitar.desc1": "诞生在地底深处。当它吃完滿山的土壤后，就会为了成长而变成蛹。",
  "cobblemon.species.larvitar.name": "幼基拉斯",
  "cobblemon.species.latias.desc": "用能令光发生折射的羽毛包裹全身，以此让自己隐去身形。",
  "cobblemon.species.latias.desc1": "能敏锐地感知人心。一旦察覺到敌意就会豎起全身羽毛，用激烈的叫声威嚇对方。",
  "cobblemon.species.latias.name": "拉帝亚斯",
  "cobblemon.species.latios.desc": "拥有很高智商的宝可梦。收起前肢飞行的话，速度能超越喷气式飞机。",
  "cobblemon.species.latios.desc1": "拥有将所见所思用影像展現给对方的能力。能理解人類的語言。",
  "cobblemon.species.latios.name": "拉帝欧斯",
  "cobblemon.species.leafeon.desc": "尾巴好似锐利的刀刃， 锋利得无与伦比， 连大树都能一斩为二。",
  "cobblemon.species.leafeon.desc1": "在晴朗的日子里，睡著的葉伊布会进行光合作用，制造出新鮮的空气。",
  "cobblemon.species.leafeon.name": "叶伊布",
  "cobblemon.species.leavanny.desc": "如果发现幼小的宝可梦，就会用嘴里吐出的粘丝为它缝制叶子衣服。",
  "cobblemon.species.leavanny.desc1": "一旦发現幼小的宝可梦，就会用口中吐出的黏絲为它缝制葉子衣服。",
  "cobblemon.species.leavanny.name": "保姆虫",
  "cobblemon.species.lechonk.desc": "It searches for food all day. It possesses a keen sense of smell but doesn’t use it for anything other than foraging. ",
  "cobblemon.species.lechonk.name": "爱吃豚",
  "cobblemon.species.ledian.desc": "在夜空中飞翔的同时 会抛撒闪闪发光的粉末。 据说粉末沾到身上就会有好事发生。",
  "cobblemon.species.ledian.desc1": "据说它背上的花紋與夜空中的星星有关，但詳細情形至今仍然不明。",
  "cobblemon.species.ledian.name": "安瓢虫",
  "cobblemon.species.ledyba.desc": "非常胆小的宝可梦。 会和伙伴一起张开反射壁来保护巢穴。",
  "cobblemon.species.ledyba.desc1": "非常怕冷的宝可梦。在温暖的阿羅拉可以看见它生气勃勃的样子。",
  "cobblemon.species.ledyba.name": "芭瓢虫",
  "cobblemon.species.lickilicky.desc": "舌头的灵巧程度甚至不输给 人手，没有它做不到的事。 相反，手指却相当笨拙，",
  "cobblemon.species.lickilicky.desc1": "会舉行比賽誰的舌头伸得最远的大会。目前的最高紀錄是２５公尺。",
  "cobblemon.species.lickilicky.name": "大舌舔",
  "cobblemon.species.lickitung.desc": "主要以虫宝可梦为食。 会用长长的舌头舔对手， 等对手麻痹后将其整个吞下。",
  "cobblemon.species.lickitung.desc1": "不管什么东西都会用长长的舌头去舔舔看，被舔到的部位如果放著不管就会发炎。",
  "cobblemon.species.lickitung.name": "大舌头",
  "cobblemon.species.liepard.desc": "和猾大狐争抢地盘。 能够悄无声息地 从背后偷偷靠近猎物。",
  "cobblemon.species.liepard.desc1": "虽然人們容易被它美麗的毛皮和姿態所迷惑，但它其实是一种善变而凶暴的宝可梦。",
  "cobblemon.species.liepard.name": "酷豹",
  "cobblemon.species.lileep.desc": "会吸附在海底岩石上， 用花瓣一样的触手 缠住接近自己的猎物。",
  "cobblemon.species.lileep.desc1": "曾經生活在古代的温暖海洋中。会偽裝成海草，埋伏著等待獵物，在獵物靠近时一口吞下。",
  "cobblemon.species.lileep.name": "触手百合",
  "cobblemon.species.lilligant.desc": "用它的花朵制成的精油 虽有着极致香气，但价格 同时也贵得令人大跌眼镜。",
  "cobblemon.species.lilligant.desc1": "头上的花飾会散发出聞了就能舒緩情緒的香气，但却極为難以照料。",
  "cobblemon.species.lilligant.name": "裙儿小姐",
  "cobblemon.species.lillipup.desc": "比普通的小孩子还要 聪明许多。对于得到的关爱 和受到的伤害都不会忘怀。",
  "cobblemon.species.lillipup.desc1": "拥有優秀判断力的宝可梦。一旦判断自己无法战勝对手，就会立刻夾著尾巴逃走，",
  "cobblemon.species.lillipup.name": "小约克",
  "cobblemon.species.linoone.desc": "用自己超群的爆发力 和锐利的爪子来制服猎物。 不擅长在弯曲的道路上奔跑。",
  "cobblemon.species.linoone.desc1": "体毛有著良好的韧度與質感。用它身上掉下的毛制成的刮鬍刷是最上等的高級貨。",
  "cobblemon.species.linoone.name": "直冲熊",
  "cobblemon.species.litleo.desc": "血气方刚且好奇心旺盛。 如果生气或是开始战斗， 短短的鬃毛就会变热。",
  "cobblemon.species.litleo.desc1": "年幼时雌性的火炎獅会教導自己如何狩獵，长大后就会离群索居。",
  "cobblemon.species.litleo.name": "小狮狮",
  "cobblemon.species.litten.desc": "如果在得到火斑喵的 信任前就想抚摸它的话， 要小心它用尖锐的爪子抓你。",
  "cobblemon.species.litten.desc1": "如果被糾缠不休，就会变得不肯打开心扉。就算和它变得親近了，也严禁與它有过度的親密接触。",
  "cobblemon.species.litten.name": "火斑喵",
  "cobblemon.species.litwick.desc": "吸取到的灵魂越年轻， 头上的烛光就会 燃烧得越旺越诡异。",
  "cobblemon.species.litwick.desc1": "头上燃烧著的燭光让它的身体保持微热。会拉著迷路孩子的手，将他們带向灵界。",
  "cobblemon.species.litwick.name": "烛光灵",
  "cobblemon.species.lokix.desc": "当它决定全力以赴战斗时，它会站起身，用之前折叠起来的腿进入“摊牌模式”。它会在短时间内击败敌人。 ",
  "cobblemon.species.lokix.name": "烈腿蝗",
  "cobblemon.species.lombre.desc": "住在日照良好的水边。 白天在水草做的床上睡觉， 太阳下山后就会出来活动。",
  "cobblemon.species.lombre.desc1": "傍晚时开始活动的夜行性宝可梦。喜欢吃河底的水苔。",
  "cobblemon.species.lombre.name": "莲帽小童",
  "cobblemon.species.lopunny.desc": "当高温的季节结束后， 就会换上富含空气的 体毛，准备抵御寒冷。",
  "cobblemon.species.lopunny.desc1": "每年会换２次毛。用這种毛制成的圍巾和帽子非常保暖。",
  "cobblemon.species.lopunny.name": "长耳兔",
  "cobblemon.species.lotad.desc": "因为叶子长得太大太重， 所以才会改变习性， 漂浮在水面上生活。",
  "cobblemon.species.lotad.desc1": "会为了尋找清水而走动。如果长时間不喝水的話，头上的葉子就会枯萎。",
  "cobblemon.species.lotad.name": "莲叶童子",
  "cobblemon.species.loudred.desc": "它发出的大叫声不仅会刺激听觉， 还会压缩空气造成冲击波 将敌人吹飞给予伤害。",
  "cobblemon.species.loudred.desc1": "会发出能将木造房屋震成碎片的巨大叫声來折磨对手。圓圓的耳朵具有擴音器的功能。",
  "cobblemon.species.loudred.name": "吼爆弹",
  "cobblemon.species.lucario.desc": "他能理解人类的想法， 因此只会去亲近 内心端正的训练家。",
  "cobblemon.species.lucario.desc1": "只要透过捕捉波導，据说就能够看见原本看不见身影的对手。",
  "cobblemon.species.lucario.name": "路卡利欧",
  "cobblemon.species.ludicolo.desc": "乐天河童会跟着 欢快的音乐摇摆身体， 从而增强自己的力量。",
  "cobblemon.species.ludicolo.desc1": "快樂的音樂節奏会让樂天河童的細胞活性化，使它发揮出强大的力量。",
  "cobblemon.species.ludicolo.name": "乐天河童",
  "cobblemon.species.lugia.desc": "沉睡在很深的海沟底部。据说洛奇亚挥动翅膀的话，就会引起长达４０天的暴风雨。",
  "cobblemon.species.lugia.desc1": "有著只要輕輕揮动翅膀就能吹走房屋的破坏力，因此躲在不为人知的海底生活。",
  "cobblemon.species.lugia.name": "洛奇亚",
  "cobblemon.species.lumineon.desc": "像是爬行一样在深海的海底游泳。 鳍上发出的充满幻想的光 就像是夜空的星星。",
  "cobblemon.species.lumineon.desc1": "利用光來引诱獵物靠近，但往往连天敌的兇猛鱼宝可梦也引了过來。",
  "cobblemon.species.lumineon.name": "霓虹鱼",
  "cobblemon.species.lunala.desc": "夺走四周所有的光， 自己则变身为满月的模样， 在黑夜中散发出光芒。",
  "cobblemon.species.lunala.desc1": "在遙远过去的文獻里，它被人們以邀引月亮之獸的名字記錄了下來。",
  "cobblemon.species.lunala.name": "露奈雅拉",
  "cobblemon.species.lunatone.desc": "第一次发现它是在 ４０年前陨石坠落的地方。 只要注视敌人就能使其入睡。",
  "cobblemon.species.lunatone.desc1": "月亮的盈虧似乎会影响它力量的增減。每到滿月之夜就会变得活躍。",
  "cobblemon.species.lunatone.name": "月石",
  "cobblemon.species.lurantis.desc": "双臂的花瓣既薄 又锋利。还能够 积蓄阳光发射光束。",
  "cobblemon.species.lurantis.desc1": "会用甜甜花香吸引虫宝可梦接近，然后趁著它們誤以为自己是夥伴而掉以輕心时用鐮刀夺取性命。",
  "cobblemon.species.lurantis.name": "兰螳花",
  "cobblemon.species.luvdisc.desc": "温暖海域的珊瑚礁是它的栖息地。 特别喜欢在太阳珊瑚的枝条间睡觉。",
  "cobblemon.species.luvdisc.desc1": "心形的外型很受欢迎。有些地方仍留有送爱心鱼给心上人的習俗。",
  "cobblemon.species.luvdisc.name": "爱心鱼",
  "cobblemon.species.luxio.desc": "当把尾巴和伙伴连接在一起时， 可以分享到对方的电能， 从而释放出更加强力的电击。",
  "cobblemon.species.luxio.desc1": "在锐利的爪子尖端有强烈的电流流过，只要稍微擦到，就能让敌人暈厥。",
  "cobblemon.species.luxio.name": "勒克猫",
  "cobblemon.species.luxray.desc": "由于透视需要消耗 大量的电能，因此它会 睡很长时间来积蓄能量。",
  "cobblemon.species.luxray.desc1": "拥有能看见墙壁另一側的力量，除了可以用來追捕逃跑的獵物，还可以用來尋找迷路的孩子。",
  "cobblemon.species.luxray.name": "伦琴猫",
  "cobblemon.species.lycanroc.desc": "会用敏捷的动作将猎物 一点一点逼入绝境。 利齿总是瞄准着对方的要害。",
  "cobblemon.species.lycanroc.desc1": "会用尖牙和利爪袭击獵物。只要是信賴的训练家下的指令，它都会忠实地听从。",
  "cobblemon.species.lycanroc.name": "鬃岩狼人",
  "cobblemon.species.mabosstiff.desc": "这只宝可梦可以在其巨大的垂肉中储存能量。大头怪会一次性释放这些能量来击退敌人。",
  "cobblemon.species.mabosstiff.name": "獒教父",
  "cobblemon.species.machamp.desc": "４只手臂在思考之前 就会反射性地行动， 使出多发拳击。",
  "cobblemon.species.machamp.desc1": "能够迅速活动４只手臂，从各种角度毫不停歇地使出拳击或手刀。",
  "cobblemon.species.machamp.name": "怪力",
  "cobblemon.species.machoke.desc": "有着不会疲劳的强韧肉体。 会去帮助人类完成例如 搬运沉重行李之类的工作。",
  "cobblemon.species.machoke.desc1": "因为肉体非常强韧，所以戴著力量限制腰带來控制力量。",
  "cobblemon.species.machoke.name": "豪力",
  "cobblemon.species.machop.desc": "时时刻刻都充满力量。 由于体力过剩而去举起岩石 消磨时间，也因此变得更强。",
  "cobblemon.species.machop.desc1": "全身都是肌肉，虽然体型只有小孩那么大，却可以扔飞１００个大人。",
  "cobblemon.species.machop.name": "腕力",
  "cobblemon.species.magby.desc": "栖息在火山地带。 会浸泡在岩浆中， 疗愈一整天的疲劳。",
  "cobblemon.species.magby.desc1": "当火焰像打开水龍头似地不停从鼻子冒出來时，就代表它感冒了。這时就让它待在熔岩里休息吧。",
  "cobblemon.species.magby.name": "鸭嘴宝宝",
  "cobblemon.species.magcargo.desc": "体温约有１万度。火焰会从岩浆凝固后形成的壳的缝隙处喷出。",
  "cobblemon.species.magcargo.desc1": "殼是由皮肤冷却后凝固而成的。只要碰一下就会崩裂成碎片。进入熔岩中就会恢復到原來的大小。",
  "cobblemon.species.magcargo.name": "熔岩蜗牛",
  "cobblemon.species.magearna.desc": "大约５００年前由科学家制作而成。 被称为魂心的部分是它的本体。",
  "cobblemon.species.magearna.desc1": "能够让意识同步，藉此理解对方的心情。在照顧別人时是很方便的能力。",
  "cobblemon.species.magearna.name": "玛机雅娜",
  "cobblemon.species.magikarp.desc": "又弱又可怜的宝可梦。 在水流比较快的地方 只能任凭自己被水冲走。",
  "cobblemon.species.magikarp.desc1": "没力量的可憐宝可梦。偶爾跳得比較高时，也只是勉强高过2公尺而已。",
  "cobblemon.species.magikarp.name": "鲤鱼王",
  "cobblemon.species.magmar.desc": "全身时刻都在燃烧。 大家认为它是引发火灾的 原因之一，非常惧怕它。",
  "cobblemon.species.magmar.desc1": "全身都在燃烧，光是呼出的气息就带著高温，打喷嚏时会同时喷出火焰。",
  "cobblemon.species.magmar.name": "鸭嘴火兽",
  "cobblemon.species.magmortar.desc": "由于栖息在火山口，因此 身体逐渐变得像火山一样， 还长着类似岩浆库的器官。",
  "cobblemon.species.magmortar.desc1": "至今仍有不少的工廠是依靠鴨嘴炎獸的火焰來对金屬进行加工。",
  "cobblemon.species.magmortar.name": "鸭嘴炎兽",
  "cobblemon.species.magnemite.desc": "靠吃电来维持生命。 会一边从左右两边的组件 放射电磁波一边在空中飞行。",
  "cobblemon.species.magnemite.desc1": "从左右两边的組件发出的电磁波能阻礙重力，使它浮在空中。",
  "cobblemon.species.magnemite.name": "小磁怪",
  "cobblemon.species.magneton.desc": "会不断释放很强的的磁力。 在三合一磁怪接近时，大多数 电脑都会发生异常情况。",
  "cobblemon.species.magneton.desc1": "３只小磁怪因著强烈的磁力而结合。只要靠近它就会发生强烈的耳鳴。",
  "cobblemon.species.magneton.name": "三合一磁怪",
  "cobblemon.species.magnezone.desc": "人们认为，它是因为受到特殊 磁场的影响，身体的分子构造 发生了变化，才进化成这样的。",
  "cobblemon.species.magnezone.desc1": "据说会一边发送怪异电波一边在空中四处飞行，接收未知的电波。",
  "cobblemon.species.magnezone.name": "自爆磁怪",
  "cobblemon.species.makuhita.desc": "据说为了培育强大的幕下力士， 存在着一种训练家们按传统 手法制作的火锅料理。",
  "cobblemon.species.makuhita.desc1": "会在不断的严格训练中逐漸变强。能够承受任何攻击，是很有毅力的宝可梦。",
  "cobblemon.species.makuhita.name": "幕下力士",
  "cobblemon.species.malamar.desc": "据说那些能够改变历史 的重大事件其实都和 乌贼王的催眠能力有关。",
  "cobblemon.species.malamar.desc1": "要是盯著它的发光体看，就会马上陷入催眠状態，並且受到它的控制。",
  "cobblemon.species.malamar.name": "乌贼王",
  "cobblemon.species.mamoswine.desc": "它的力量就如外表那样强大。 天气越是寒冷，它的冰牙 就会长得越粗、越长、越结实。",
  "cobblemon.species.mamoswine.desc1": "在１萬年前的壁画上也能见到它的身影。曾有一段时期，人們認为它已經滅绝了。",
  "cobblemon.species.mamoswine.name": "象牙猪",
  "cobblemon.species.manaphy.desc": "洄游在大洋中，有传闻说它在极少数情况下会来到洗翠近海。外形与霏欧纳相似，但有许多不同之处，两者之间关系不明。",
  "cobblemon.species.manaphy.desc1": "只要使用與生俱來的神奇力量，就能與任何宝可梦心意相通。",
  "cobblemon.species.manaphy.name": "玛纳霏",
  "cobblemon.species.mandibuzz.desc": "把捡来的骨头装饰在身上。 在骨头形状这方面 似乎也是有流行趋势的。",
  "cobblemon.species.mandibuzz.desc1": "虽然性情粗暴，如果遇到了迷路的禿鹰丫头，便会細心照顧它，直到它长大离巢。",
  "cobblemon.species.mandibuzz.name": "秃鹰娜",
  "cobblemon.species.manectric.desc": "极少出现在人前。 据说它的住所就在雷电落下的地方。",
  "cobblemon.species.manectric.desc1": "会用电流刺激肌肉，因此能迅速行动。电流也能让肌肉放鬆並快速治癒酸痛。",
  "cobblemon.species.manectric.name": "雷电兽",
  "cobblemon.species.mankey.desc": "身体轻盈，在树上生活。 常因鸡毛蒜皮的小事发火 而飞扑到周围的东西上。",
  "cobblemon.species.mankey.desc1": "在树上群居的宝可梦。和夥伴走散的猴怪会因为按捺不住寂寞而动不动就生气。",
  "cobblemon.species.mankey.name": "猴怪",
  "cobblemon.species.mantine.desc": "悠然地畅游在大海中。 就算有觊觎食物残渣的铁炮鱼 吸附在自己身上也毫不在意。",
  "cobblemon.species.mantine.desc1": "游动时速度上來后，甚至会从波浪上飞起來，然后就這样滑翔１００公尺。",
  "cobblemon.species.mantine.name": "巨翅飞鱼",
  "cobblemon.species.mantyke.desc": "混在铁炮鱼的大群里游泳。 受到敌人袭击的时候， 会和铁炮鱼们并肩作战。",
  "cobblemon.species.mantyke.desc1": "也许是因为海水温度偏低，伽勒爾地區的小球飞鱼动作似乎有點遲緩。",
  "cobblemon.species.mantyke.name": "小球飞鱼",
  "cobblemon.species.maractus.desc": "一年散播一次种子。 花的种子营养十足， 是沙漠中贵重的食粮。",
  "cobblemon.species.maractus.desc1": "会发出沙铃般的声音。鸟宝可梦会因那輕快的節奏而受驚飞走。",
  "cobblemon.species.maractus.name": "沙铃仙人掌",
  "cobblemon.species.mareanie.desc": "和阿罗拉的好坏星不同， 伽勒尔的好坏星还没发现到 太阳珊瑚的枝有多好吃。",
  "cobblemon.species.mareanie.desc1": "会在海边徘徊覓食。不时都会因为要吃啪嚓海膽断掉的刺而被电得发麻。",
  "cobblemon.species.mareanie.name": "好坏星",
  "cobblemon.species.mareep.desc": "绒毛摩擦产生的电力会被储存起来。 如果觉得可爱而直接用手碰它的话， 就会被啪地一下电得又麻又痛。",
  "cobblemon.species.mareep.desc1": "身体里只要儲存了靜电，体毛就会膨脹到平时的２倍左右。一旦触摸就会被电得麻麻的。",
  "cobblemon.species.mareep.name": "咩利羊",
  "cobblemon.species.marill.desc": "体毛的防水性能很好， 就算是从冰冷的海里上岸， 身体也会立刻干掉，一点都不冷。",
  "cobblemon.species.marill.desc1": "全身的体毛有著能将水彈开的特性，所以就算碰到水也不会弄湿。",
  "cobblemon.species.marill.name": "玛力露",
  "cobblemon.species.marowak.desc": "进化后，与原本戴在头上的 母亲头骨完全融为一体， 而且性格也变得十分凶暴。",
  "cobblemon.species.marowak.desc1": "会投擲骨头击落禿鹰娜。人們認为它這么做是为了幫母親報仇。",
  "cobblemon.species.marowak.name": "嘎啦嘎啦",
  "cobblemon.species.marshadow.desc": "拥有潜入一切影子里的能力， 所以在很长一段时间里 都没有任何人发现它。",
  "cobblemon.species.marshadow.desc1": "能够潜入对手的影子，模仿对手的动作和能力。在模仿的过程中会变得比本尊更强。",
  "cobblemon.species.marshadow.name": "玛夏多",
  "cobblemon.species.marshtomp.desc": "腰腿十分结实，即使是在泥泞的地上也能稳步前进。会把身体埋进泥里睡觉。",
  "cobblemon.species.marshtomp.desc1": "为了让自己可以在地面上生活，它的身体表面包覆著一層薄薄的黏膜。会在退潮后的海岸边玩泥巴。",
  "cobblemon.species.marshtomp.name": "沼跃鱼",
  "cobblemon.species.maschiff.desc": "It always scowls in an attempt to make opponents take it seriously, but even crying children will burst into laughter when they see Maschiff’s face. ",
  "cobblemon.species.maschiff.name": "偶叫獒",
  "cobblemon.species.masquerain.desc": "像薄薄的翅膀一样的触角 很容易吸收湿气。 雨天会静静地待在树洞等地方度过。",
  "cobblemon.species.masquerain.desc1": "能用４片翅膀浮在空中，並前后左右自在地飞來飞去。",
  "cobblemon.species.masquerain.name": "雨翅蛾",
  "cobblemon.species.maushold.desc": "-",
  "cobblemon.species.maushold.name": "一家鼠",
  "cobblemon.species.mawile.desc": "大嘴娃能用自己那由钢角 变化而成的巨大颚部 将对手一口紧紧咬住。",
  "cobblemon.species.mawile.desc1": "用温順的长相让对手大意，然后用大顎一口咬住对手。咬住后就绝不会鬆口。",
  "cobblemon.species.mawile.name": "大嘴娃",
  "cobblemon.species.medicham.desc": "能够使用通过瑜伽修行锻炼出来的精神力量来预测对手的行动。",
  "cobblemon.species.medicham.desc1": "可以用藉由瑜珈修行鍛鍊出來的精神力量，來预測对手的行动。",
  "cobblemon.species.medicham.name": "恰雷姆",
  "cobblemon.species.meditite.desc": "对它来说每天的瑜伽修行是不可或缺的，会通过冥想来提高精神力。",
  "cobblemon.species.meditite.desc1": "每天都少不了瑜珈的修行。会藉著冥想提高自身的精神力。",
  "cobblemon.species.meditite.name": "玛沙那",
  "cobblemon.species.meganium.desc": "大竺葵呼出的气息中蕴含着能让枯萎的花草复苏的神奇力量。",
  "cobblemon.species.meganium.desc1": "花的香味能够平復情緒。战斗的时候，它会散发出香味來削弱对手的战意。",
  "cobblemon.species.meganium.name": "大竺葵",
  "cobblemon.species.melmetal.desc": "美录梅塔利用离心力带动 沉重的螺帽挥出的拳击 被认为是宝可梦界之最。",
  "cobblemon.species.melmetal.desc1": "拥有產出铁的力量，因而受到人們的崇拜。不知为何，在經过3000年的时間后甦醒过來。",
  "cobblemon.species.melmetal.name": "美录梅塔",
  "cobblemon.species.meloetta.desc": "美洛耶塔演奏的旋律拥有让周围的宝可梦或悲或喜的力量。",
  "cobblemon.species.meloetta.desc1": "美洛耶塔演奏的旋律有著能让周圍的宝可梦或悲或喜的力量。",
  "cobblemon.species.meloetta.name": "美洛耶塔",
  "cobblemon.species.meltan.desc": "美录坦们虽然聚在一起生活， 但当时机到来，会由最强的那１只 吸收其他的伙伴来进化。",
  "cobblemon.species.meltan.desc1": "身体是融化成液状的钢铁。能够将地底的铁或其他金屬溶解后吸收进体内。",
  "cobblemon.species.meltan.name": "美录坦",
  "cobblemon.species.meowscarada.desc": "This Pokémon uses the reflective fur lining in its cape to camouflage the stem of its flower, creating the illusion that the flower is floating. ",
  "cobblemon.species.meowscarada.name": "魔幻假面喵",
  "cobblemon.species.meowstic.desc": "雄性的防卫本能很强， 在保护自己和伙伴时 能发挥最大的威力。",
  "cobblemon.species.meowstic.desc1": "会从耳朵内側眼珠花紋的地方釋放出精神力量，但平时会将那种力量隐藏起來。",
  "cobblemon.species.meowstic.name": "超能妙喵",
  "cobblemon.species.meowth.desc": "为了不弄脏额头上的 金币，会常常洗脸。 和伽勒尔的喵喵关系不好。",
  "cobblemon.species.meowth.desc1": "白天一直都在睡覺。到了晚上眼睛就会发光，在自己的地盘徘徊。",
  "cobblemon.species.meowth.name": "喵喵",
  "cobblemon.species.mesprit.desc": "有着感情之神别名的宝可梦。传说它会令对其不敬之人的感情失控，因而受到人们畏惧。",
  "cobblemon.species.mesprit.desc1": "教導了人們悲傷的痛苦以及喜悅的珍貴。被称为感情之神。",
  "cobblemon.species.mesprit.name": "艾姆利多",
  "cobblemon.species.metagross.desc": "２只金属怪组合起来的样子。 运用堪比超级计算机的 头脑打败敌人。",
  "cobblemon.species.metagross.desc1": "除了精神力量，也以怪力为傲。会用４只脚捕捉獵物，再用钢铁爪子封鎖对方的行动。",
  "cobblemon.species.metagross.name": "巨金怪",
  "cobblemon.species.metang.desc": "依靠磁力飞行。能够在空中 以高速穿过险峻的山岳， 让追捕的猎物无处可逃。",
  "cobblemon.species.metang.desc1": "会从２个大脑发射出强大的精神能量，藉此封鎖獵物的行动。",
  "cobblemon.species.metang.name": "金属怪",
  "cobblemon.species.metapod.desc": "虽然有坚硬的外壳， 因为壳里的身体很软， 所以无法抵抗强力的攻击。",
  "cobblemon.species.metapod.desc1": "正处于等待进化的状態。除了变硬之外什么都做不了，只能动也不动以免遭受攻击。",
  "cobblemon.species.metapod.name": "铁甲蛹",
  "cobblemon.species.mew.desc": "用显微镜可以看到 它身上极短极细 且密集的体毛。",
  "cobblemon.species.mew.desc1": "据说它有著所有宝可梦的基因。因为可以随心所欲地隐形，所以就算接近人類也完全不会被察覺。",
  "cobblemon.species.mew.name": "梦幻",
  "cobblemon.species.mewtwo.desc": "超梦的基因几乎和梦幻 完全一样，但是大小和 性格却迥异得让人吃惊。",
  "cobblemon.species.mewtwo.desc1": "透过操作基因制造出的宝可梦。人類的科技可以造出它的身体，却无法造出一顆温柔的心。",
  "cobblemon.species.mewtwo.name": "超梦",
  "cobblemon.species.mienfoo.desc": "个头虽小脾气却很暴躁。 面对疏忽大意接近自己的 对手，会施展出华丽的连击。",
  "cobblemon.species.mienfoo.desc1": "在早晨可以看见它們集体用緩慢的动作擺出各种姿勢哦。",
  "cobblemon.species.mienfoo.name": "功夫鼬",
  "cobblemon.species.mienshao.desc": "以迅雷不及掩耳的速度 使出踢击，即使是巨大的 岩石也能击得粉碎。",
  "cobblemon.species.mienshao.desc1": "会用连續攻击压倒对手。致命的一击会在緩慢蓄力之后施展出來。",
  "cobblemon.species.mienshao.name": "师父鼬",
  "cobblemon.species.mightyena.desc": "在追捕猎物时会群体行动。绝对不会违背优秀训练家的命令。",
  "cobblemon.species.mightyena.desc1": "当它发出兇猛的吼声並压低身体时，就是它準備发动攻击的前兆。会用鋒利的尖牙一口咬住对手。",
  "cobblemon.species.mightyena.name": "大狼犬",
  "cobblemon.species.milcery.desc": "据说有小仙奶 现身过的蛋糕店 保证能生意兴隆。",
  "cobblemon.species.milcery.desc1": "空气中甜甜香气的成分集中之后诞生。身体由鮮奶油構成。",
  "cobblemon.species.milcery.name": "小仙奶",
  "cobblemon.species.milotic.desc": "据说目睹了美纳斯美丽 身姿的人，心中一切的 愤恨都能得到抚慰。",
  "cobblemon.species.milotic.desc1": "也被称为是最美的宝可梦。一直以來为无數的藝術家提供了灵感。",
  "cobblemon.species.milotic.name": "美纳斯",
  "cobblemon.species.miltank.desc": "如果不每天帮它挤鲜奶， 它的身体就会不舒服。 鲜奶的味道会随季节改变。",
  "cobblemon.species.miltank.desc1": "每天能生產２０公升的鮮奶。当地的牧草越是優質，它所生產的鮮奶就越香浓美味。",
  "cobblemon.species.miltank.name": "大奶罐",
  "cobblemon.species.mimejr.desc": "像徒弟一样跟随着 擅长跳舞的踏冰人偶， 拼命模仿它的舞步。",
  "cobblemon.species.mimejr.desc1": "会模仿一切映入眼簾的事物。一心一意模仿踏冰人偶華麗的舞步，不停地練習。",
  "cobblemon.species.mimejr.name": "魔尼尼",
  "cobblemon.species.mimikyu.desc": "有一位学者为了研究 而看了它的破布里面， 结果患上怪病而离开人世。",
  "cobblemon.species.mimikyu.desc1": "棲息在阳光照射不到的陰暗处。在人們面前現身时会用看似皮卡丘的布來隐藏全身。",
  "cobblemon.species.mimikyu.name": "谜拟丘",
  "cobblemon.species.minccino.desc": "用尾巴互相抚摸来打招呼。 尾巴的毛比较蓬松的那一方 会表现得稍微威风些。",
  "cobblemon.species.minccino.desc1": "用尾巴來清掃灰塵。虽说能幫忙打掃是件好事，但它的潔癖也会让人感到棘手。",
  "cobblemon.species.minccino.name": "泡沫栗鼠",
  "cobblemon.species.minior.desc": "外壳非常坚固，但落到地上的 冲击会让它碎成细屑。",
  "cobblemon.species.minior.desc1": "棲息在臭氧層，被更强大的宝可梦当成了食物。在逃跑的过程中落到了地上。",
  "cobblemon.species.minior.name": "小陨星",
  "cobblemon.species.minun.desc": "有给伙伴加油的习性。如果伙伴快要输掉的话，体内迸发出的火花数量就会不断增多。",
  "cobblemon.species.minun.desc1": "比起自己來，为夥伴加油更重要。会让体内发出的电流短路，一边发出華麗的火花一边为夥伴加油。",
  "cobblemon.species.minun.name": "负电拍拍",
  "cobblemon.species.miraidon.desc": "-",
  "cobblemon.species.miraidon.name": "密勒顿",
  "cobblemon.species.misdreavus.desc": "会通过模仿人哭叫的声音 来吓唬大家并以此为乐。 不擅长对付胆大的对手。",
  "cobblemon.species.misdreavus.desc1": "会在半夜嚇唬人類，然后把收集到的恐懼之心转化成自身能量的宝可梦。 ",
  "cobblemon.species.misdreavus.name": "梦妖",
  "cobblemon.species.mismagius.desc": "会吟诵诅咒的语言， 让对方极度头疼，或是看到 恐怖的幻觉，深受折磨。",
  "cobblemon.species.mismagius.desc1": "如同咒語般的叫声据说也蘊藏著偶而会让对手变得幸福的效果。",
  "cobblemon.species.mismagius.name": "梦妖魔",
  "cobblemon.species.moltres.desc": "相传它会用燃烧着的 美丽翅膀照亮山道， 救助在此遇险的人。",
  "cobblemon.species.moltres.desc1": "操縱火的传说的鸟宝可梦。据说受傷时会鑽进火山口的熔岩里，燃烧全身來治癒身上的傷口。",
  "cobblemon.species.moltres.name": "火焰鸟",
  "cobblemon.species.monferno.desc": "脸上蓝色越深，实力越是强横。会灵活地在四周上窜下跳，并以尾上的火焰猛击敌手。",
  "cobblemon.species.monferno.desc1": "能熟練地控制尾部火焰的火勢，以自己擅长的距离进行战斗。",
  "cobblemon.species.monferno.name": "猛火猴",
  "cobblemon.species.morelull.desc": "白天也生活在昏暗的森林里。 会一边闪烁一边散播发光的孢子 来让敌人陷入沉睡。",
  "cobblemon.species.morelull.desc1": "头上的蘑菇傘非常好吃，虽然会被森林中的宝可梦吃掉，但是过了一晚上就会再生。",
  "cobblemon.species.morelull.name": "睡睡菇",
  "cobblemon.species.morgrem.desc": "喜欢动歪脑筋，把人们 引诱到深夜的森林中。 似乎拥有培育农作物的能力。",
  "cobblemon.species.morgrem.desc1": "它之所以喜欢採取偷袭之類的卑鄙战術，是因为它对自己的肌力没信心。",
  "cobblemon.species.morgrem.name": "诈唬魔",
  "cobblemon.species.morpeko.desc": "无论怎么吃都会马上肚子饿。 十分珍爱自己用电烘烤过的 种子，随时都带在身上。",
  "cobblemon.species.morpeko.desc1": "总是餓著肚子。会吃掉裝在像口袋一样的袋子里的种子來发电。",
  "cobblemon.species.morpeko.name": "莫鲁贝可",
  "cobblemon.species.mothim.desc": "拍动翅膀时会洒下银灰色的鳞粉。虽然观察结果显示其主食是花蜜，但却很少在花田看见它们。",
  "cobblemon.species.mothim.desc1": "非常爱吃花蜜。会搶夺三蜜蜂採集到的花蜜，然后自己吃掉。",
  "cobblemon.species.mothim.name": "绅士蛾",
  "cobblemon.species.mrmime.desc": "擅长表演默剧。 用手指放出的波动制造墙壁， 保护自己免于大多数攻击。",
  "cobblemon.species.mrmime.desc1": "有很多學者認为它大大的手掌是因为要表演默剧而发達起來的。",
  "cobblemon.species.mrmime.name": "魔墙人偶",
  "cobblemon.species.mrrime.desc": "幽默的动作使它获得了 众人的喜爱。能从腹部的 图案释放出精神力量。",
  "cobblemon.species.mrrime.desc1": "踢踏舞的達人。会揮动手中的冰杖，向观眾表演輕快的舞步。",
  "cobblemon.species.mrrime.name": "踏冰人偶",
  "cobblemon.species.mudbray.desc": "在把自己吃土制造出的泥巴 涂在脚上之后，无论走在路况 多么差的路上都不会打滑。",
  "cobblemon.species.mudbray.desc1": "裹在身上的泥巴是吃下的土反芻而成的。就算长时間曝曬在阳光下也不会干掉。",
  "cobblemon.species.mudbray.name": "泥驴仔",
  "cobblemon.species.mudkip.desc": "会用头上的鳍感知水流，从而了解周围的情况。有着能举起岩石的力量。",
  "cobblemon.species.mudkip.desc1": "头上的鰭是非常灵敏的雷達。可以不靠眼睛，从水或空气的流动中感知周圍的状況。",
  "cobblemon.species.mudkip.name": "水跃鱼",
  "cobblemon.species.mudsdale.desc": "拥有很强的耐力， 可以不眠不休地拉着１０吨重的 货物纵贯伽勒尔地区。",
  "cobblemon.species.mudsdale.desc1": "除了能勝任粗重的工作，还能制造出陶器材料的優質泥土，所以一直以來都很受到珍視。",
  "cobblemon.species.mudsdale.name": "重泥挽马",
  "cobblemon.species.muk.desc": "非常难闻！气味臭到让人 窒息，但由于鼻子的退化， 它自己完全闻不到味道。",
  "cobblemon.species.muk.desc1": "全身上下沾滿污泥。光是碰到它的足跡，都会受到毒素的侵袭。",
  "cobblemon.species.muk.name": "臭臭泥",
  "cobblemon.species.munchlax.desc": "在体毛下面储存食物。 如果是自己信赖的对象， 也会把食物分给对方一口。",
  "cobblemon.species.munchlax.desc1": "总是全神專注地大吃大喝，完全不去講究食物的味道，就算是腐爛的东西也照吃不誤。",
  "cobblemon.species.munchlax.name": "小卡比兽",
  "cobblemon.species.munkidori.desc": "The chain is made from toxins that enhance capabilities. It stimulated Munkidori's brain and caused the Pokémon's psychic powers to bloom.",
  "cobblemon.species.munkidori.name": "Munkidori",
  "cobblemon.species.munna.desc": "在吃掉梦之后会吐出烟雾。 吃了快乐的梦时，烟雾是粉红色的； 如果是噩梦，烟雾则是黑灰色的。",
  "cobblemon.species.munna.desc1": "会在深夜出現在枕头边。在吃梦的时候，身上的花紋会微微发亮。",
  "cobblemon.species.munna.name": "食梦梦",
  "cobblemon.species.murkrow.desc": "会为老大去寻找闪闪发光的东西。 据说它很不吉利，厌恶它的人也很多。",
  "cobblemon.species.murkrow.desc1": "人們相信晚上看到它就会发生不吉利的事，這让它成了人见人厭的宝可梦。",
  "cobblemon.species.murkrow.name": "黑暗鸦",
  "cobblemon.species.musharna.desc": "总是在打瞌睡做梦。 刚睡醒的时候会闹脾气， 所以最好别去招惹它。",
  "cobblemon.species.musharna.desc1": "在它冒出黑黑的煙雾时，还是不要接近它为妙，否则惡梦将会成真。",
  "cobblemon.species.musharna.name": "梦梦蚀",
  "cobblemon.species.nacli.desc": "这宝可梦是从地底下很深的岩盐层里蹦出来的。以前的人特别喜欢它们，因为它们会分享珍贵的盐。 ",
  "cobblemon.species.nacli.name": "盐石宝",
  "cobblemon.species.naclstack.desc": "这宝可梦会往猎物身上撒盐，把猎物给‘风干’，这个过程会吸走猎物体内的水分。 ",
  "cobblemon.species.naclstack.name": "盐石垒",
  "cobblemon.species.naganadel.desc": "究极异兽中的一种。 会从毒针发射出 黏性很大又发光的毒液。",
  "cobblemon.species.naganadel.desc1": "体内儲存著數百公升的毒液，是被称为究極异獸的生物中的一种。",
  "cobblemon.species.naganadel.name": "四颚针龙",
  "cobblemon.species.natu.desc": "由于羽翼未丰， 所以会跳着移动。 一直在注视着什么。",
  "cobblemon.species.natu.desc1": "能够灵巧地跳上树幹。喜欢在枝头上啄食新长出來的嫩芽。",
  "cobblemon.species.natu.name": "天然雀",
  "cobblemon.species.necrozma.desc": "为生存而发狂般地寻找着光。 会发射出激光， 将所有东西切成碎片。",
  "cobblemon.species.necrozma.desc1": "为了尋求作为能量的光而发狂的它看起來有些痛苦。似乎是來自于其他世界。",
  "cobblemon.species.necrozma.name": "奈克洛兹玛",
  "cobblemon.species.nickit.desc": "性格谨慎且狡猾。 在偷盗食物逃走的时候 会用尾巴擦掉自己的足迹。",
  "cobblemon.species.nickit.desc1": "靠搶夺其他宝可梦找到的食物为生。脚上长著軟乎乎的肉球，走路时不会发出絲毫声响。",
  "cobblemon.species.nickit.name": "狡小狐",
  "cobblemon.species.nidoking.desc": "以力量为傲的宝可梦。 用自己的粗尾巴和连钻石都能击碎的角，豪爽地战斗。",
  "cobblemon.species.nidoking.desc1": "粗壯的尾巴揮出的一击有著能将坚固铁塔折断的驚人破坏力。一旦鬧了起來就无人能擋。",
  "cobblemon.species.nidoking.name": "尼多王",
  "cobblemon.species.nidoqueen.desc": "把孩子放在背上刺与刺的 空隙里来哄它们。在这时 绝对不会释放毒素。",
  "cobblemon.species.nidoqueen.desc1": "擅长利用长滿坚硬鱗片的身体将对手撞飞的攻击。在保护孩子的时候会发揮最强的力量。",
  "cobblemon.species.nidoqueen.name": "尼多后",
  "cobblemon.species.nidoranf.desc": "用坚硬的门牙咬碎 树果吃。和雄性相比， 角的尖端稍圆一些。",
  "cobblemon.species.nidoranf.desc1": "人們認为它是为了保护自己嬌小的身体才演化出了威力强大的毒針。生气时会从角的尖端喷出剧毒。",
  "cobblemon.species.nidoranf.name": "尼多兰",
  "cobblemon.species.nidoranm.desc": "身材虽小，却性格勇敢。 为了保护相好的雌性， 会不顾生命果敢地战斗。",
  "cobblemon.species.nidoranm.desc1": "牽动耳朵的肌肉十分发達，可以随意将耳朵转动到任何方向。是无論多小的声音也不会漏听的宝可梦。",
  "cobblemon.species.nidoranm.name": "尼多朗",
  "cobblemon.species.nidorina.desc": "如果族群遇到了危险， 会和伙伴们团结起来， 施展出超音波大合唱。",
  "cobblemon.species.nidorina.desc1": "和夥伴及家人在一起的时候，会收起尖刺以避免傷到彼此。一旦离开夥伴似乎就会变得不安。",
  "cobblemon.species.nidorina.name": "尼多娜",
  "cobblemon.species.nidorino.desc": "神经敏感，动不动就打架。 体内的肾上腺素一增加， 毒素的浓度也会提高。",
  "cobblemon.species.nidorino.desc1": "有著比鑽石还要坚硬的角。感覺到敌人的气息时，背上的刺会一起豎起來全力迎敌。",
  "cobblemon.species.nidorino.name": "尼多力诺",
  "cobblemon.species.nihilego.desc": "从究极之洞出现，来到这个世界。 好像会寄生在宝可梦或 人类的身上生存下去。",
  "cobblemon.species.nihilego.desc1": "被称为究極异獸，是來自其他世界的生命体。被認为拥有强烈的神經毒。",
  "cobblemon.species.nihilego.name": "虚吾伊德",
  "cobblemon.species.nincada.desc": "有时能在土里生活１０年以上。 会从树木的根部那里吸取营养。",
  "cobblemon.species.nincada.desc1": "因为长时間生活在地底下，所以眼睛几乎什么都看不到。会靠触角來探察周圍的状況。",
  "cobblemon.species.nincada.name": "土居忍士",
  "cobblemon.species.ninetales.desc": "聪明伶俐，但爱记仇。 据说如果敢乱抓它的尾巴， 它就会缠着你作祟１０００年。",
  "cobblemon.species.ninetales.desc1": "每一根尾巴里都蘊含著神通力。据说它的壽命长達１０００年。",
  "cobblemon.species.ninetales.name": "九尾",
  "cobblemon.species.ninjask.desc": "行动十分迅速的宝可梦。 说它无论什么攻击都能避开也不夸张。 非常喜欢甘甜的树液。",
  "cobblemon.species.ninjask.desc1": "一直听它的叫声会让人头痛不止。会以肉眼无法看清的速度移动。",
  "cobblemon.species.ninjask.name": "铁面忍者",
  "cobblemon.species.noctowl.desc": "开始思考事情时， 会将脖子旋转１８０度， 以此提高大脑的工作效率。",
  "cobblemon.species.noctowl.desc1": "雙眼有著特殊的構造，只要有些微的光线，即使在黑暗中也能看得像白天一样清楚。",
  "cobblemon.species.noctowl.name": "猫头夜鹰",
  "cobblemon.species.noibat.desc": "可以控制所有频率的音波。 就算是体型巨大的宝可梦， 也对它的超音波束手无策。",
  "cobblemon.species.noibat.desc1": "从大大的耳朵发出超音波，尋找水果來填飽肚子。会把啃果虫誤認成食物。",
  "cobblemon.species.noibat.name": "嗡蝠",
  "cobblemon.species.noivern.desc": "在黑暗中一边飞行一边发出 能粉碎岩石的超音波痛击敌人， 然后用利齿给予致命的一击。",
  "cobblemon.species.noivern.desc1": "会发出连巨大的岩石都能碎成粉状的超音波。是性情殘忍的宝可梦。",
  "cobblemon.species.noivern.name": "音波龙",
  "cobblemon.species.nosepass.desc": "它会一动不动地用强力的 磁力将猎物吸过来狩猎。 但有时也会吸到天敌。",
  "cobblemon.species.nosepass.desc1": "每年只会移动１公分，但在陷入危机时会转动身体，在一瞬間潜入地底。",
  "cobblemon.species.nosepass.name": "朝北鼻",
  "cobblemon.species.numel.desc": "体内燃烧着１２００度的熔岩。一旦气温变低，熔岩就会凝固。动作也会因此变得迟缓。",
  "cobblemon.species.numel.desc1": "体内燃烧著１２００度的熔岩。一旦气温变低，熔岩就会凝固，动作也会因此变得遲緩。",
  "cobblemon.species.numel.name": "呆火驼",
  "cobblemon.species.nuzleaf.desc": "长鼻叶居住在大树上的洞穴里， 它吹奏出的草笛声 会让听到的人感到不安。",
  "cobblemon.species.nuzleaf.desc1": "棲息在森林深处。会用头上的葉子做成笛子，吹出令人感到不安的音色。",
  "cobblemon.species.nuzleaf.name": "长鼻叶",
  "cobblemon.species.nymble.desc": "It has its third set of legs folded up. When it’s in a tough spot, this Pokémon jumps over 30 feet using the strength of its legs. ",
  "cobblemon.species.nymble.name": "豆蟋蟀",
  "cobblemon.species.obstagoon.desc": "在不断的斗争中得到了进化。 它交叉着双臂发出的怒吼 能让一切对手都为之胆怯。",
  "cobblemon.species.obstagoon.desc1": "能够发出驚人的音量。它在大叫的同时威嚇对手的样子被称为「攔堵」。",
  "cobblemon.species.obstagoon.name": "堵拦熊",
  "cobblemon.species.octillery.desc": "有着结实的坚硬脑袋。 会用带吸盘的脚缠住对手， 然后再一个劲地用头猛撞。",
  "cobblemon.species.octillery.desc1": "有著爱鑽洞的習性。会搶夺其他宝可梦築的巢穴，在里面睡覺。",
  "cobblemon.species.octillery.name": "章鱼桶",
  "cobblemon.species.oddish.desc": "白天会为躲避太阳 而钻入凉爽的地下。 会通过沐浴月光成长。",
  "cobblemon.species.oddish.desc1": "沐浴月光就会开始活动。为了四处散播种子，会在夜晚到处走动。",
  "cobblemon.species.oddish.name": "走路草",
  "cobblemon.species.ogerpon.desc": "This Pokémon's type changes based on which mask it's wearing. It confounds its enemies with nimble movements and kicks.",
  "cobblemon.species.ogerpon.name": "Ogerpon",
  "cobblemon.species.oinkologne.desc": "-",
  "cobblemon.species.oinkologne.name": "飘香豚",
  "cobblemon.species.okidogi.desc": "After all its muscles were stimulated by the toxic chain around its neck, Okidogi transformed and gained a powerful physique.",
  "cobblemon.species.okidogi.name": "Okidogi",
  "cobblemon.species.omanyte.desc": "已经灭绝的古代宝可梦。 依靠１０只脚来划水， 在水中轻盈地游曳。",
  "cobblemon.species.omanyte.desc1": "生活在古代海洋中的宝可梦。似乎是始祖大鸟的食物，曾被发現过带有齒痕的化石。",
  "cobblemon.species.omanyte.name": "菊石兽",
  "cobblemon.species.omastar.desc": "拥有足以咬碎岩石的锋利牙齿， 但是能够袭击的猎物仅限 触手可以伸展的范围之内。",
  "cobblemon.species.omastar.desc1": "被認为是因为身上沉重的殼而滅绝的古代宝可梦。似乎是章鱼桶的远祖。",
  "cobblemon.species.omastar.name": "多刺菊石兽",
  "cobblemon.species.onix.desc": "弯曲扭动巨大结实的身体， 以时速８０公里的 猛烈劲头向前挖进。",
  "cobblemon.species.onix.desc1": "会一边在地底挖掘前进，一边吸收各种坚硬的物体，藉此让身体变得更加结实。",
  "cobblemon.species.onix.name": "大岩蛇",
  "cobblemon.species.oranguru.desc": "对森林的各个角落都了如指掌。 如果有宝可梦受伤了， 就会去寻找药草为它们治疗。",
  "cobblemon.species.oranguru.desc1": "它对著森林的宝可梦們接二连三下達指示的样子，让它以前被認为是人類。",
  "cobblemon.species.oranguru.name": "智挥猩",
  "cobblemon.species.orbeetle.desc": "释放出精神力量来调查 周围的情况。它的侦测范围 甚至可以达到方圆１０公里。",
  "cobblemon.species.orbeetle.desc1": "以头脑聰慧而聞名。大大的脑子是它拥有出眾精神力量的證明。",
  "cobblemon.species.orbeetle.name": "以欧路普",
  "cobblemon.species.oricorio.desc": "吸食了朱红色花蜜的花舞鸟。 训练家弄错指示的话就会非常生气。 是情感变化非常剧烈的家伙。",
  "cobblemon.species.oricorio.desc1": "热情的舞姿似乎很符合帕底亚人們的性情，因此非常地受欢迎。",
  "cobblemon.species.oricorio.name": "花舞鸟",
  "cobblemon.species.orthworm.desc": "When attacked, this Pokémon will wield the tendrils on its body like fists and pelt the opponent with a storm of punches. ",
  "cobblemon.species.orthworm.name": "拖拖蚓",
  "cobblemon.species.oshawott.desc": "栖息在合众地区的宝可梦。会将腹部贝壳作为兵刃斩击敌手，因而本人将此贝壳命名为扇贝贝刀。",
  "cobblemon.species.oshawott.desc1": "长在腹部的扇貝貝不僅可在战斗中使用，要敲开坚硬树果时也能派上用場。",
  "cobblemon.species.oshawott.name": "水水獭",
  "cobblemon.species.overqwil.desc": "身上如同枪尖般的针以及凶暴的性情使这种宝可梦得到了海鬼的外号。会吞下毒物作为自身粮食。",
  "cobblemon.species.overqwil.desc1": "身上如同槍尖般的針以及凶暴的性情使這种宝可梦得到了海鬼的外号。会吞下毒物作为己身糧食。",
  "cobblemon.species.overqwil.name": "万针鱼",
  "cobblemon.species.pachirisu.desc": "脸颊上拥有电囊的宝可梦的一员。储存的电力会从尾巴释放出去。",
  "cobblemon.species.pachirisu.desc1": "雙頰上有电囊的宝可梦的一員。儲存的电力会从尾巴釋放出去。",
  "cobblemon.species.pachirisu.name": "帕奇利兹",
  "cobblemon.species.palafin.desc": "-",
  "cobblemon.species.palafin.name": "海豚侠",
  "cobblemon.species.palkia.desc": "拥有扭曲空间的能力，在神奥地区的神话里被描述成神。",
  "cobblemon.species.palkia.desc1": "据说住在互相平行的空間之間的狹缝。是在神話中登場的宝可梦。",
  "cobblemon.species.palkia.name": "帕路奇亚",
  "cobblemon.species.palossand.desc": "虽然住在沙滩上，但是 讨厌水。要是淋了大雨， 就无法维持城堡的造型。",
  "cobblemon.species.palossand.desc1": "会把小型宝可梦吸进沙子構成的身体里，任憑自己吸取精气的恐怖宝可梦。",
  "cobblemon.species.palossand.name": "噬沙堡爷",
  "cobblemon.species.palpitoad.desc": "有时也会发出悦耳的叫声。 身上突起物越大的蓝蟾蜍 越能在更广的音域来鸣叫。",
  "cobblemon.species.palpitoad.desc1": "透过发出足以造成头痛的音波來充分削弱獵物之后，用黏糊糊的舌头将其捉住。",
  "cobblemon.species.palpitoad.name": "蓝蟾蜍",
  "cobblemon.species.pancham.desc": "为了不被小看而一直瞪着对手， 然而绷紧的神经一旦稍有放松， 它就会在无意中露出笑脸。",
  "cobblemon.species.pancham.desc1": "会模仿自己敬为头領的流氓熊貓，向它學習战斗及捕捉獵物的方法。",
  "cobblemon.species.pancham.name": "顽皮熊猫",
  "cobblemon.species.pangoro.desc": "通过叶子来洞悉敌人的动向。 只要使出一记拳击就能 让大型翻斗车变成废铁。",
  "cobblemon.species.pangoro.desc1": "性情暴躁，靠力气解決問題。为與堵攔熊一对一比拼而燃烧自己的斗志。",
  "cobblemon.species.pangoro.name": "霸道熊猫",
  "cobblemon.species.panpour.desc": "头上的毛发丛里储藏的水充满了营养。会用尾巴给草木浇这种水。",
  "cobblemon.species.panpour.desc1": "头上的毛髮叢里儲藏的水營養非常豐富。它会用尾巴拿這种水來灌溉草木。",
  "cobblemon.species.panpour.name": "冷水猴",
  "cobblemon.species.pansage.desc": "会把头上的叶子分给没有精神的宝可梦。具有缓解疲劳的效果。",
  "cobblemon.species.pansage.desc1": "会把头上的葉子分给没有精神的宝可梦。葉子有消除疲勞的效果。",
  "cobblemon.species.pansage.name": "花椰猴",
  "cobblemon.species.pansear.desc": "智商很高，有着将树果烤熟后再吃的习性。很喜爱给人类帮忙。",
  "cobblemon.species.pansear.desc1": "智商很高，有把树果烤过再吃的習性。喜欢幫助人類。",
  "cobblemon.species.pansear.name": "爆香猴",
  "cobblemon.species.paras.desc": "它会通过挖洞来从树根里 吸取营养，但大部分营养 都会被背上的蘑菇抢走。",
  "cobblemon.species.paras.desc1": "不知是因为湿气不够还是營養不足，阿羅拉的派拉斯背上的蘑菇长得都不怎么样。",
  "cobblemon.species.paras.name": "派拉斯",
  "cobblemon.species.parasect.desc": "由于虫子的精华不断被吸走， 在思考的似乎已经不是虫子， 而是背上的蘑菇了。",
  "cobblemon.species.parasect.desc1": "本体是背上的蘑菇，底下的虫子几乎已經死亡。一旦蘑菇脱落，它就再也不会动了。",
  "cobblemon.species.parasect.name": "派拉斯特",
  "cobblemon.species.passimian.desc": "２０几只形成团队来生活。 靠着每个成员明确的分工， 在严苛的大自然中生存下来。",
  "cobblemon.species.passimian.desc1": "会投出坚硬的树果战斗。不会听从投球技術差勁的训练家所下的指示。",
  "cobblemon.species.passimian.name": "投掷猴",
  "cobblemon.species.patrat.desc": "会在颊囊里藏食物，连续放哨好几天。用尾巴给伙伴发出暗号。",
  "cobblemon.species.patrat.desc1": "会在頰囊里藏食物，连續站岗好几天。会用尾巴向夥伴发出信号。",
  "cobblemon.species.patrat.name": "探探鼠",
  "cobblemon.species.pawmi.desc": "It has underdeveloped electric sacs on its cheeks. These sacs can produce electricity only if Pawmi rubs them furiously with the pads on its forepaws. ",
  "cobblemon.species.pawmi.name": "布拨",
  "cobblemon.species.pawmo.desc": "When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks. ",
  "cobblemon.species.pawmo.name": "布土拨",
  "cobblemon.species.pawmot.desc": "This Pokémon normally is slow to react, but once it enters battle, it will strike down its enemies with lightning-fast movements. ",
  "cobblemon.species.pawmot.name": "巴布土拨",
  "cobblemon.species.pawniard.desc": "以劈斩司令为首领组成族群。 目标是有朝一日能统领同类， 所以每天都在不懈地锻炼。",
  "cobblemon.species.pawniard.desc1": "遇上强敌也是不畏挑战。在緊要关头时会緊緊抓住对手，以身上的刀刃将其刺穿。",
  "cobblemon.species.pawniard.name": "驹刀小兵",
  "cobblemon.species.pecharunt.desc": "Its peach-shaped shell serves as storage for a potent poison. It makes poisonous mochi and serves them to people and Pokémon.",
  "cobblemon.species.pecharunt.name": "Pecharunt",
  "cobblemon.species.pelipper.desc": "把小型宝可梦和蛋放进嘴里， 并运送到安全地方的空中运送员。",
  "cobblemon.species.pelipper.desc1": "把小型宝可梦裝在鸟嘴里飞翔的空中送貨員。会漂浮在海上让翅膀休息。",
  "cobblemon.species.pelipper.name": "大嘴鸥",
  "cobblemon.species.perrserker.desc": "在日复一日的战斗中得以进化。 进化的结果是那危险的指甲， 留长后能当作短剑来用。",
  "cobblemon.species.perrserker.desc1": "有著十分好战的性格。头上像铁头盔一样的东西其实是它硬化后的体毛。",
  "cobblemon.species.perrserker.name": "喵头目",
  "cobblemon.species.persian.desc": "拥有优雅高贵的身姿。 与野蛮的喵头目性格不合， 互相看不起对方。",
  "cobblemon.species.persian.desc1": "有著漂亮的毛色，很多人想養它当寵物，但它很爱亂抓，所以並不好養。",
  "cobblemon.species.persian.name": "猫老大",
  "cobblemon.species.petilil.desc": "叶子的颜色越深就越健康。 有时也会在被精心照料过的 田地或花坛里定居下来。",
  "cobblemon.species.petilil.desc1": "头上的葉子就算掉了也会立刻长回來。葉子味道很苦，但拿來嚼却能瞬間恢復精神。",
  "cobblemon.species.petilil.name": "百合根娃娃",
  "cobblemon.species.phanpy.desc": "会在河边做出巢穴栖息。玩泥巴之后如果不把身体洗干净，就会感到不自在。",
  "cobblemon.species.phanpy.desc1": "会在河边做出巢穴棲息。玩完泥巴后如果不把身体洗干淨，就会渾身不自在。",
  "cobblemon.species.phanpy.name": "小小象",
  "cobblemon.species.phantump.desc": "用类似人类小孩的声音鸣叫， 把大人引到森林的深处， 让他们在其中迷失方向。",
  "cobblemon.species.phantump.desc1": "在森林中迷路死去的孩子的魂魄附在树樁上，转生成了宝可梦。",
  "cobblemon.species.phantump.name": "小木灵",
  "cobblemon.species.pheromosa.desc": "栖息在其他世界的生命体。身体纤细柔软，但是看起来蕴藏着强大的力量。",
  "cobblemon.species.pheromosa.desc1": "棲息在其他世界的生命体。身体纖細柔軟，但似乎蘊藏著强大的力量。",
  "cobblemon.species.pheromosa.name": "费洛美螂",
  "cobblemon.species.phione.desc": "在海水温度上升的季节可以看见它漂在海岸附近的身影。苍蓝的体色与海水颜色相近，能保护它免于天敌的侵袭。",
  "cobblemon.species.phione.desc1": "当海水温度上升时，会让头部的浮囊膨脹，集体在海面上漂流。",
  "cobblemon.species.phione.name": "霏欧纳",
  "cobblemon.species.pichu.desc": "脸颊上的电囊还很小， 如果囊里的电太多了， 就会漏出来电到自己。",
  "cobblemon.species.pichu.desc1": "很不擅长蓄电。只要受到什么驚嚇，就会马上开始放电。",
  "cobblemon.species.pichu.name": "皮丘",
  "cobblemon.species.pidgeot.desc": "以２马赫的飞行速度来 觅食。它巨大的爪子是 非常令人惧怕的武器。",
  "cobblemon.species.pidgeot.desc1": "有著亮麗羽毛的宝可梦。有许多训练家被大比鸟头上美麗的羽毛深深吸引而开始培育它。",
  "cobblemon.species.pidgeot.name": "大比鸟",
  "cobblemon.species.pidgeotto.desc": "拥有超群的体力，而且 飞翔范围广，经常飞到 很远的地方寻找食物。",
  "cobblemon.species.pidgeotto.desc1": "会飞在空中巡視自己廣大的地盘。要是有誰膽敢侵犯它的地盘，它会毫不留情地用利爪狠狠教訓一番。",
  "cobblemon.species.pidgeotto.name": "比比鸟",
  "cobblemon.species.pidgey.desc": "性格沉着冷静，即使受到 攻击也很少反击，只会朝 对手扬起沙子保护自己。",
  "cobblemon.species.pidgey.desc1": "因为方向感非常好，所以无論到了离巢穴多远的地方，都能不迷路地飞回巢穴。",
  "cobblemon.species.pidgey.name": "波波",
  "cobblemon.species.pidove.desc": "虽然既健忘又不太聪明， 因为性格认真且容易亲近人， 所以受到了许多训练家的喜爱。",
  "cobblemon.species.pidove.desc1": "会出現在人類生活的地方。一旦撒出飼料就会有好几百只豆豆鴿聚集而來，千萬要小心。",
  "cobblemon.species.pidove.name": "豆豆鸽",
  "cobblemon.species.pignite.desc": "吃得越多，可供燃烧的东西就越多，胃里的火会增强，力量也会源源不断地溢出。",
  "cobblemon.species.pignite.desc1": "吃得越多，可供燃烧的东西就越多。胃里的火焰会因此变强，力量也会源源不绝地湧出。",
  "cobblemon.species.pignite.name": "炒炒猪",
  "cobblemon.species.pikachu.desc": "皮卡丘们把尾巴 贴在一起交换电流， 其实是在互相打招呼。",
  "cobblemon.species.pikachu.desc1": "雙頰上有儲存电力的囊袋。一旦生气就会把儲存的电力一口气釋放出來。",
  "cobblemon.species.pikachu.name": "皮卡丘",
  "cobblemon.species.pikipek.desc": "拥有看着很细， 却很强韧的颈部肌肉。 能以每秒１６连击的速度猛啄树木。",
  "cobblemon.species.pikipek.desc1": "会用坚硬的鸟嘴啄树木。从它啄击的節奏可以大致看出它当时的心情和身体状況。",
  "cobblemon.species.pikipek.name": "小笃儿",
  "cobblemon.species.piloswine.desc": "虽然４只脚很短， 但因为蹄子很宽很粗糙， 所以就算在雪地上行走也不会打滑。",
  "cobblemon.species.piloswine.desc1": "朝著对手冲过去时，背上的体毛会倒豎起來。对声音極度敏感。",
  "cobblemon.species.piloswine.name": "长毛猪",
  "cobblemon.species.pincurchin.desc": "每根刺里都储存着电力。 即使是折断的刺也至少 能连续放电３小时。",
  "cobblemon.species.pincurchin.desc1": "消化食物时会制造出电力。５顆坚硬的牙齒能用來把海藻连根拔起來吃。",
  "cobblemon.species.pincurchin.name": "啪嚓海胆",
  "cobblemon.species.pineco.desc": "会用唾液将树皮粘在自己身上， 从而让自己变得又厚又大。 上了年纪的榛果球是无比巨大的。",
  "cobblemon.species.pineco.desc1": "最喜欢把树皮疊在身上加厚外殼。就算因此变重也毫不在意。",
  "cobblemon.species.pineco.name": "榛果球",
  "cobblemon.species.pinsir.desc": "用角夹住猎物后， 不是直接把对方切成两半， 就是强行把对方扔飞。",
  "cobblemon.species.pinsir.desc1": "会和鍬农炮虫争夺地盘。不知为何，在阿羅拉這里，它和赫拉克羅斯的关係相当不错。",
  "cobblemon.species.pinsir.name": "凯罗斯",
  "cobblemon.species.piplup.desc": "喜爱寒冷，会出现在海边。外表如孩童般可爱，但心高气傲，不愿接受来自人类的施舍。",
  "cobblemon.species.piplup.desc1": "非常討厭被別人照顧。因为不肯听训练家的指示，要和它变得親密是很困難的。",
  "cobblemon.species.piplup.name": "波加曼",
  "cobblemon.species.plusle.desc": "会制造火花拉拉球来给伙伴加油。能从电线杆上吸取电力。",
  "cobblemon.species.plusle.desc1": "总是在为夥伴加油的宝可梦。当夥伴努力加油的时候，它会让身体短路，发出劈哩啪啦的火花声來表達自己的喜悅。",
  "cobblemon.species.plusle.name": "正电拍拍",
  "cobblemon.species.poipole.desc": "栖息在异世界的究极异兽。 会从头部的毒针朝对手 喷出毒液，咯咯咯大笑。",
  "cobblemon.species.poipole.desc1": "在异世界是人們十分熟悉的究極异獸，有时甚至会被選为踏上旅程时的夥伴。",
  "cobblemon.species.poipole.name": "毒贝比",
  "cobblemon.species.politoed.desc": "雄性的叫声更响亮。 叫声低沉可怕的蚊香蛙皇 更能受到雌性的欢迎。",
  "cobblemon.species.politoed.desc1": "虽然叫声像噪音一样吵，但某位作曲家却受到其影响，創作了優美的敘事曲。",
  "cobblemon.species.politoed.name": "蚊香蛙皇",
  "cobblemon.species.poliwag.desc": "在水流湍急的河里， 会把厚厚的嘴唇像吸盘那样 紧紧吸在岩石上避免被冲走。",
  "cobblemon.species.poliwag.desc1": "虽然危險却总是想登上陸地。因为连走路都还走不穩，所以一被敌人发現就会慌忙逃进水中。",
  "cobblemon.species.poliwag.name": "蚊香蝌蚪",
  "cobblemon.species.poliwhirl.desc": "流出的汗是黏滑的粘液状。 即使被敌人捉住， 也能哧溜一下滑走逃脱。",
  "cobblemon.species.poliwhirl.desc1": "虽然已經能在陸地上生活，但还是棲息在有大量鱼宝可梦可以獵食的水中。",
  "cobblemon.species.poliwhirl.name": "蚊香君",
  "cobblemon.species.poliwrath.desc": "除了游泳还擅长格斗技。 能用经过锻炼的手臂 使出豪迈强力的拳击。",
  "cobblemon.species.poliwrath.desc1": "在水屬性宝可梦中是屬于游泳健将那一類型，但平时却生活在陸地上。",
  "cobblemon.species.poliwrath.name": "蚊香泳士",
  "cobblemon.species.poltchageist.desc": "Supposedly, the regrets of a tea ceremony master who died before perfecting his craft lingered in some matcha and became a Pokémon.",
  "cobblemon.species.poltchageist.name": "Poltchageist",
  "cobblemon.species.polteageist.desc": "每当发现喝剩的红茶， 它就会把自己的身体倒进去， 让那壶红茶变成怖思壶。",
  "cobblemon.species.polteageist.desc1": "以红茶構成的身体风味独特却不失美味，但饮用过量可能致死。",
  "cobblemon.species.polteageist.name": "怖思壶",
  "cobblemon.species.ponyta.desc": "得到了小火马认可的人， 在触摸它燃烧着的鬃毛时 不会觉得烫手，真是不可思议。",
  "cobblemon.species.ponyta.desc1": "剛出生的时候不擅长奔跑，但随著和夥伴們不断地賽跑，会逐漸鍛鍊出强健的脚力。",
  "cobblemon.species.ponyta.name": "小火马",
  "cobblemon.species.poochyena.desc": "性格执着的宝可梦。一旦盯上某个猎物，就会追到对方精疲力尽。",
  "cobblemon.species.poochyena.desc1": "看到会动的东西就会立刻咬上去。虽然在獵物精疲力尽之前会一直追著不放，但如果受到反击，有时也会嚇得跌倒。",
  "cobblemon.species.poochyena.name": "土狼犬",
  "cobblemon.species.popplio.desc": "每天拼命地练习， 才终于能够制造出 又大又好用的气球。",
  "cobblemon.species.popplio.desc1": "靠著每天不断地練習，用鼻子吹出的气球会一點一滴地漸漸变大。",
  "cobblemon.species.popplio.name": "球球海狮",
  "cobblemon.species.porygon.desc": "近年来十分活跃于 电脑空间。到处检查 有没有可疑的数据。",
  "cobblemon.species.porygon.desc1": "由于是大約２０年前的科學技術創造出的宝可梦，如今许多部分已經过时了。",
  "cobblemon.species.porygon.name": "多边兽",
  "cobblemon.species.porygon2.desc": "在装载了ＡＩ功能后， 多边兽２型便开始用只有彼此 能懂的神秘语言互相交流了。",
  "cobblemon.species.porygon2.desc1": "内建ＡＩ。会自己學習各式各样的事物，但也会記住一些多餘的东西。",
  "cobblemon.species.porygon2.name": "多边兽２型",
  "cobblemon.species.porygonz.desc": "有人说它是通过追加程序进化的， 但关于它的改变是否真是进化， 在学会中也存在着意见分歧。",
  "cobblemon.species.porygonz.desc1": "动作明显地不穩定。這个問題似乎要歸咎于負責升級程式的技術人員。",
  "cobblemon.species.porygonz.name": "多边兽乙型",
  "cobblemon.species.primarina.desc": "对战就是西狮海壬的舞台。 它那歌声和舞动气球的样子 使观战的人们为之倾倒。",
  "cobblemon.species.primarina.desc1": "对西獅海壬來说，战斗就是表演的舞台，它会在華麗地唱歌跳舞的同时给予獵物致命一击。",
  "cobblemon.species.primarina.name": "西狮海壬",
  "cobblemon.species.primeape.desc": "只有在谁都不在身边的 时候才不生气，但几乎 没有人目击过这种情况。",
  "cobblemon.species.primeape.desc1": "光是感覺到他方的視线都会暴怒起來，然后去追和它对到眼的傢伙。",
  "cobblemon.species.primeape.name": "火暴猴",
  "cobblemon.species.prinplup.desc": "在严寒的大海中昂然畅泳，发出彷如海潮声般的音色。拥有强韧的翅膀与一身的傲气。",
  "cobblemon.species.prinplup.desc1": "总是独來独往，从不集结成群。所有的波皇子似乎都認为自己是最了不起的。",
  "cobblemon.species.prinplup.name": "波皇子",
  "cobblemon.species.probopass.desc": "使用３个小部件获取食物， 或是和敌人战斗。 本体基本上只负责下命令。",
  "cobblemon.species.probopass.desc1": "会操縱被称为小朝北鼻的組件。但這些組件有时似乎会因为迷路而无法回來。",
  "cobblemon.species.probopass.name": "大朝北鼻",
  "cobblemon.species.psyduck.desc": "头痛会随着压力逐渐累积 而不断加剧。会用强大的 念力击垮周围的一切。",
  "cobblemon.species.psyduck.desc1": "一直受到头痛的困擾。当头痛欲裂时，就会开始使用神奇的力量。",
  "cobblemon.species.psyduck.name": "可达鸭",
  "cobblemon.species.pumpkaboo.desc": "南瓜的洞里发出的光 会催眠并控制 看到它的人和宝可梦。",
  "cobblemon.species.pumpkaboo.desc1": "在這个世界游蕩的灵魂会被裝到南瓜精的身体里，启程前往另一个世界。",
  "cobblemon.species.pumpkaboo.name": "南瓜精",
  "cobblemon.species.pupitar.desc": "虽然是蛹却不会呆着不动。 在坚硬的甲壳之下 已经长出了手脚。",
  "cobblemon.species.pupitar.desc1": "会以强勁的力道喷出在体内压縮好的气体，好让自己能飞在空中大搞破坏的蛹。",
  "cobblemon.species.pupitar.name": "沙基拉斯",
  "cobblemon.species.purrloin.desc": "会用可爱的动作让对手放下戒心， 趁对方靠过来时冷不防地用爪子 猛抓，然后得意地大笑。",
  "cobblemon.species.purrloin.desc1": "为了要看见人們困擾的样子而去偷盜他們的物品。和偷兒狐是競争对手。",
  "cobblemon.species.purrloin.name": "扒手猫",
  "cobblemon.species.purugly.desc": "性情厚颜无耻且极难驯服，但由于拥有更胜棉花绒的美丽皮毛，因此很受人欢迎。",
  "cobblemon.species.purugly.desc1": "即使是其他宝可梦的住所，如果感覺很舒服的話，就会当成自己的住所賴著不走。",
  "cobblemon.species.purugly.name": "东施喵",
  "cobblemon.species.pyroar.desc": "会吐出摄氏６０００度的气息， 但不会用于猎物。 因为更喜欢吃生的肉。",
  "cobblemon.species.pyroar.desc1": "雌性們会合力捕殺獵物，所以群体内不会发生有誰挨餓的状況。",
  "cobblemon.species.pyroar.name": "火炎狮",
  "cobblemon.species.pyukumuku.desc": "覆盖着皮肤的粘液 具有出众的保湿效果， 即使在陆地上待好几天也不会干掉。",
  "cobblemon.species.pyukumuku.desc1": "棲息在温暖的浅灘。遇到敌人时，会从嘴里吐出内臟來攻击对方。",
  "cobblemon.species.pyukumuku.name": "拳海参",
  "cobblemon.species.quagsire.desc": "身体总是滑溜溜的。 虽然游泳时头总会撞到河底， 但它自己毫不在意。",
  "cobblemon.species.quagsire.desc1": "就算脑袋撞上船底或河里的岩石，也完全不会去在意，悠然自在地游泳的悠閒宝可梦。",
  "cobblemon.species.quagsire.name": "沼王",
  "cobblemon.species.quaquaval.desc": "A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands. ",
  "cobblemon.species.quaquaval.name": "狂欢浪舞鸭",
  "cobblemon.species.quaxly.desc": "This Pokémon migrated to Paldea from distant lands long ago. The gel secreted by its feathers repels water and grime. ",
  "cobblemon.species.quaxly.name": "润水鸭",
  "cobblemon.species.quaxwell.desc": "这些宝可梦不断地在浅水中奔跑以锻炼腿部，然后互相竞争，看看谁踢腿最优雅。 ",
  "cobblemon.species.quaxwell.name": "涌跃鸭",
  "cobblemon.species.quilava.desc": "拥有一身绝不会被点燃的奇异体毛。当它背向自己时须特别小心，这是它将发动攻击的信号。",
  "cobblemon.species.quilava.desc1": "会用火勢和热风威嚇对手。在用敏捷的身手躲避对手攻击的同时会用火焰點燃对手。",
  "cobblemon.species.quilava.name": "火岩鼠",
  "cobblemon.species.quilladin.desc": "覆盖着身体的结实外壳能反弹敌人的攻击，会用锐利的刺反击。",
  "cobblemon.species.quilladin.desc1": "覆蓋身体的结实外殼不僅能反彈敌人的攻击，还能以尖锐的刺展开反击。",
  "cobblemon.species.quilladin.name": "胖胖哈力",
  "cobblemon.species.qwilfish.desc": "全身上下的小针都是由鳞片 变化而来的。如果被刺中的话， 就会因中毒而昏迷。",
  "cobblemon.species.qwilfish.desc1": "如果它开始喝水那就危險了。它会灑出长滿全身的毒針，然后朝著你袭击过來。",
  "cobblemon.species.qwilfish.name": "千针鱼",
  "cobblemon.species.raboot.desc": "会用脚把树果从树木上 踢落，用来练习颠球， 借此锻炼自己的脚法。",
  "cobblemon.species.raboot.desc1": "蓬鬆的体毛幫助它增强了抵禦寒冷的能力，也使它能够使出温度更高的火屬性招式。",
  "cobblemon.species.raboot.name": "腾蹴小将",
  "cobblemon.species.rabsca.desc": "The body that supports the ball barely moves. Therefore, it is thought that the true body of this Pokémon is actually inside the ball. ",
  "cobblemon.species.rabsca.name": "虫甲圣",
  "cobblemon.species.ragingbolt.desc": "It's said to incinerate everything around it with lightning launched from its fur. Very little is known about this creature.",
  "cobblemon.species.ragingbolt.name": "Raging Bolt",
  "cobblemon.species.raichu.desc": "如果电囊空了， 它就会直直地竖起尾巴， 收集空气中的电流。",
  "cobblemon.species.raichu.desc1": "尾巴会发揮接地线的作用把电气導入地面，所以自己不会被电得发麻。",
  "cobblemon.species.raichu.name": "雷丘",
  "cobblemon.species.raikou.desc": "据说是和雷电一同降临的宝可梦。能够从背上的雨云放射出雷电。",
  "cobblemon.species.raikou.desc1": "体内蘊藏著雷电般速度的宝可梦。它的长嚎就像天雷落地一般，能震动空气，摇撼大地。",
  "cobblemon.species.raikou.name": "雷公",
  "cobblemon.species.ralts.desc": "用红色的角捕捉到 人和宝可梦的温情后， 全身也会稍稍变暖起来。",
  "cobblemon.species.ralts.desc1": "拥有使用头上的红角就可以敏锐察覺人類感情的能力。",
  "cobblemon.species.ralts.name": "拉鲁拉丝",
  "cobblemon.species.rampardos.desc": "擅长头锤的古代宝可梦。 因为大脑真的很小， 所以也有说法它是因愚笨而灭亡的。",
  "cobblemon.species.rampardos.desc1": "古时候人們会挖出它的化石，用比钢铁还要坚硬的头蓋骨制作头盔。",
  "cobblemon.species.rampardos.name": "战槌龙",
  "cobblemon.species.random": "随机宝可梦",
  "cobblemon.species.rapidash.desc": "奔跑速度最快的烈焰马 会成为首领，决定族群 前往的地点和奔跑速度。",
  "cobblemon.species.rapidash.desc1": "任由燃烧的鬃毛随风飄揚，以每小时２４０公里的速度在大草原上自在奔馳。",
  "cobblemon.species.rapidash.name": "烈焰马",
  "cobblemon.species.raticate.desc": "它的后脚上长着 小蹼，以便它在 水中游泳寻找食物。",
  "cobblemon.species.raticate.desc1": "据说它为了躲避敌人，会用后脚的小蹼在海中游泳，渡海逃往別的島嶼。",
  "cobblemon.species.raticate.name": "拉达",
  "cobblemon.species.rattata.desc": "有两颗大门牙，见什么咬什么。 只要看到１只小拉达出没， 附近肯定还住着40只以上。",
  "cobblemon.species.rattata.desc1": "门牙会終生生长，如果长得太长，就会因为无法进食而餓死。",
  "cobblemon.species.rattata.name": "小拉达",
  "cobblemon.species.rayquaza.desc": "因为栖息在高高的云层之上的臭氧层，所以从地面无法看见它的样子。",
  "cobblemon.species.rayquaza.desc1": "据说已經生存了數億年。世上留存著它調解了固拉多與蓋歐卡之間争斗的传说。",
  "cobblemon.species.rayquaza.name": "烈空坐",
  "cobblemon.species.regice.desc": "拥有一副由冰构成的身体。 据说是诞生于冰河时期 冻得厚厚实实的冰块之下。",
  "cobblemon.species.regice.desc1": "身体是由冰河时期形成的冰構成，即便用火焰也无法融化。能操控零下２００度的寒气。",
  "cobblemon.species.regice.name": "雷吉艾斯",
  "cobblemon.species.regidrago.desc": "整个身体是龙之能量的 结晶。据说它拥有 所有龙宝可梦的能力。",
  "cobblemon.species.regidrago.desc1": "有學者認为它的手臂是古代龍宝可梦头部的形状。但這个學说尚未被證实。",
  "cobblemon.species.regidrago.name": "雷吉铎拉戈",
  "cobblemon.species.regieleki.desc": "整个身体是制造电能的 器官。可以制造出 伽勒尔全域所需的电力。",
  "cobblemon.species.regieleki.desc1": "由电能凝聚而成的宝可梦。据说拿下它身上的圓环后，就会解放它潜藏的力量。",
  "cobblemon.species.regieleki.name": "雷吉艾勒奇",
  "cobblemon.species.regigigas.desc": "据说它用各种各样的材料 制作了宝可梦后，把大陆 移动到了现在的位置。",
  "cobblemon.species.regigigas.desc1": "据说它以特殊的冰山、岩石和熔岩做出了神似自己的宝可梦。",
  "cobblemon.species.regigigas.name": "雷吉奇卡斯",
  "cobblemon.species.regirock.desc": "人们通过最新的科学技术 对它的岩石身体做了调查， 但是并未发现大脑和心脏。",
  "cobblemon.species.regirock.desc1": "过去曾被人封印的宝可梦。据说如果身体在战斗中損坏，就会自己尋找新的岩石來修復。",
  "cobblemon.species.regirock.name": "雷吉洛克",
  "cobblemon.species.registeel.desc": "据说诞生于地幔之中， 在距今约１万年前 现身于地面之上。",
  "cobblemon.species.registeel.desc1": "拥有比任何金屬都坚硬的身体。身体内部好像是空洞，没有人知道這种宝可梦平常是吃什么。",
  "cobblemon.species.registeel.name": "雷吉斯奇鲁",
  "cobblemon.species.relicanth.desc": "在深海调查中被发现的宝可梦。 样子在１亿年间都没有任何变化， 被人们称为活化石。",
  "cobblemon.species.relicanth.desc1": "曾被認为已經绝种。古空棘鱼名字的由來是取自发現者的名字。",
  "cobblemon.species.relicanth.name": "古空棘鱼",
  "cobblemon.species.rellor.desc": "This Pokémon creates a mud ball by mixing sand and dirt with psychic energy. It treasures its mud ball more than its own life. ",
  "cobblemon.species.rellor.name": "虫滚泥",
  "cobblemon.species.remoraid.desc": "会用变成吸盘状的背鳍 吸附在巨翅飞鱼身上， 让它分一点吃剩的东西给自己吃。",
  "cobblemon.species.remoraid.desc1": "从嘴里喷出的水连１００公尺外的活动獵物都能命中。",
  "cobblemon.species.remoraid.name": "铁炮鱼",
  "cobblemon.species.reshiram.desc": "在神话的叙述里，如果人类 蔑视真实、放纵欲望，它就会 用火焰烧尽他们的王国。",
  "cobblemon.species.reshiram.desc1": "能以火焰将世界燃烧殆尽的传说的宝可梦。会幫助建構真实世界的人。",
  "cobblemon.species.reshiram.name": "莱希拉姆",
  "cobblemon.species.reuniclus.desc": "虽然有人说只要喝掉它特殊的液体 就能得到智慧，但对人造细胞卵 以外来说，那其实是剧毒。",
  "cobblemon.species.reuniclus.desc1": "比起使用超能力，它更喜欢靠著揮动自傲的手臂來打倒对手。",
  "cobblemon.species.reuniclus.name": "人造细胞卵",
  "cobblemon.species.revavroom.desc": "It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders— now numbering eight—to generate energy. ",
  "cobblemon.species.revavroom.name": "普隆隆姆",
  "cobblemon.species.rhydon.desc": "全身被铠甲般的皮肤保护着。 甚至能在２０００度的熔岩里生存。",
  "cobblemon.species.rhydon.desc1": "进化后变得只用后脚就能站立。如果被它的角刺中，就连岩石也会被开出洞來。",
  "cobblemon.species.rhydon.name": "钻角犀兽",
  "cobblemon.species.rhyhorn.desc": "脑子里只能记住一件事。 一旦开始猛冲，不管理由是什么 都会很快感到无所谓而忘掉。",
  "cobblemon.species.rhyhorn.desc1": "头脑很差但力气很大，只要撞击就能把高樓大廈撞得粉粹。",
  "cobblemon.species.rhyhorn.name": "独角犀牛",
  "cobblemon.species.rhyperior.desc": "用护具弹开敌人的攻击， 在对手畏缩时用自己 引以为傲的钻头贯穿对方。",
  "cobblemon.species.rhyperior.desc1": "会在手掌的洞里塞进岩石和石丸子发射出去，每只手里可以裝填３个。",
  "cobblemon.species.rhyperior.name": "超甲狂犀",
  "cobblemon.species.ribombee.desc": "最讨厌雨水弄湿自己。 因为伽勒尔地区阴天居多， 所以很难见得到它的身影。",
  "cobblemon.species.ribombee.desc1": "用花粉和花蜜制作團子。依調配的种類和劑量不同，團子的效果也不一样。",
  "cobblemon.species.ribombee.name": "蝶结萌虻",
  "cobblemon.species.rillaboom.desc": "打鼓技巧最高超的那一只 会成为首领。性情温和， 重视族群的和谐相处。",
  "cobblemon.species.rillaboom.desc1": "能够透过打鼓來控制特別的树樁中的力量，操縱树根进行战斗。",
  "cobblemon.species.rillaboom.name": "轰擂金刚猩",
  "cobblemon.species.riolu.desc": "除了能读懂对手的感情， 也能以“波导”这种形式的波 来观察大自然的样子。",
  "cobblemon.species.riolu.desc1": "夥伴們之間会透过发出波導來與彼此溝通。跑步可以跑上一整晚。",
  "cobblemon.species.riolu.name": "利欧路",
  "cobblemon.species.roaringmoon.desc": "It is possible that this is the creature listed as Roaring Moon in an expedition journal that still holds many mysteries. ",
  "cobblemon.species.roaringmoon.name": "轰鸣月",
  "cobblemon.species.rockruff.desc": "将脖子上的岩石向地面 发射，以此威吓对手。 在对方畏缩的刹那发起袭击。",
  "cobblemon.species.rockruff.desc1": "年幼时期非常容易親近。虽然长大后脾气会变得粗暴，却绝不会忘記主人的恩情。",
  "cobblemon.species.rockruff.name": "岩狗狗",
  "cobblemon.species.roggenrola.desc": "会对声音产生反应而动起来。 在能量核心的影响下， 它摸起来暖暖的。",
  "cobblemon.species.roggenrola.desc1": "几乎和铁一样坚硬，但要是长时間浸在水里，似乎就会稍微变軟一些。",
  "cobblemon.species.roggenrola.name": "石丸子",
  "cobblemon.species.rolycoly.desc": "在满是岩石的崎岖之路上 也能像独轮车那样自在移动。 靠燃烧煤炭维持生命。",
  "cobblemon.species.rolycoly.desc1": "晴天时会到草原东奔西跑，然后吃掉被它那长得像是車輪的脚捲进去的草。",
  "cobblemon.species.rolycoly.name": "小炭仔",
  "cobblemon.species.rookidee.desc": "娇小的体型让它能敏捷地飞翔。 利用攻其不备的战法将体型 巨大的对手玩弄于股掌之间。",
  "cobblemon.species.rookidee.desc1": "性情勇敢，魯莽冲动。眼睛周圍的白色花紋会让懦弱的宝可梦感到畏懼。",
  "cobblemon.species.rookidee.name": "稚山雀",
  "cobblemon.species.roselia.desc": "会用右手和左手分别放出 ２种不同的毒来进行攻击。 香气越浓越有精神。",
  "cobblemon.species.roselia.desc1": "只要聞到它的花香，就能放鬆心情。浓郁的香味是毒薔薇有活力的證明。",
  "cobblemon.species.roselia.name": "毒蔷薇",
  "cobblemon.species.roserade.desc": "右手的毒是速效的， 左手的毒则是慢性的。 无论哪边的毒性都能致命。",
  "cobblemon.species.roserade.desc1": "会用馥郁芬芳的花香迷惑敌人，並用荊棘上的鞭子猛力抽打对方。",
  "cobblemon.species.roserade.name": "罗丝雷朵",
  "cobblemon.species.rotom.desc": "会用由离子构成的身体 潜入各种各样的机器里。 最喜欢恶作剧吓人。",
  "cobblemon.species.rotom.desc1": "如同电一般的身体能进到一部分的机器里，並用其作为身体來惡作剧。",
  "cobblemon.species.rotom.name": "洛托姆",
  "cobblemon.species.rowlet.desc": "白天利用光合作用积蓄力量， 到了晚上则会悄无声息地 在空中飞翔，寻找猎物。",
  "cobblemon.species.rowlet.desc1": "能射出刀刃般鋒利的羽毛进行攻击。雙脚的力量也很强，脚踢的威力同样不能小看。",
  "cobblemon.species.rowlet.name": "木木枭",
  "cobblemon.species.rufflet.desc": "握力强，能把坚硬的树果 弄得粉碎。性急爱吵架， 无论对谁都会挑起战斗。",
  "cobblemon.species.rufflet.desc1": "会不由分说挑起战斗。随著每次被打倒，每次受傷，会成长得更强更壯。",
  "cobblemon.species.rufflet.name": "毛头小鹰",
  "cobblemon.species.runerigus.desc": "绝对不能触摸它影子般的 身体，否则它会让你看到 印刻在它画中的恐怖记忆。",
  "cobblemon.species.runerigus.desc1": "被注入了强烈詛咒的古代绘画在吸进哭哭面具的灵魂后就开始动起來了。",
  "cobblemon.species.runerigus.name": "迭失板",
  "cobblemon.species.sableye.desc": "会去吃宝石的结晶。 双眼在漆黑一片的地方 会发出宝石的光芒。",
  "cobblemon.species.sableye.desc1": "会在陰暗的洞窟里建造住所，並用鋒利的爪子挖宝石吃。",
  "cobblemon.species.sableye.name": "勾魂眼",
  "cobblemon.species.salamence.desc": "虽然在空中翱翔能够让它 乐在其中，但是一旦被惹怒， 就会大闹一番，不可收拾。",
  "cobblemon.species.salamence.desc1": "用終于长出來的翅膀在浩瀚的天空翱翔。高興地喷出火焰，将大地变成一片火海。",
  "cobblemon.species.salamence.name": "暴飞龙",
  "cobblemon.species.salandit.desc": "悄悄地从背后靠近猎物， 在对方察觉之前释放毒气， 让对方动弹不得。",
  "cobblemon.species.salandit.desc1": "会挑釁獵物並引进狹窄的岩堆里，接著喷出能造成头暈的毒瓦斯后夺其性命。",
  "cobblemon.species.salandit.name": "夜盗火蜥",
  "cobblemon.species.salazzle.desc": "据说焰后蜥之间在争斗时， 是通过比拼谁带着更多只 雄性夜盗火蜥来定胜负的。",
  "cobblemon.species.salazzle.desc1": "会用妖豔的身姿诱惑被它的毒瓦斯弄得头昏眼花的对手，使其变成自己忠实的僕人。",
  "cobblemon.species.salazzle.name": "焰后蜥",
  "cobblemon.species.samurott.desc": "性情与刀路皆是残酷无情。连绵不断的攻击彷如千层浪涛。此乃只在洗翠进化而成的稀有姿态。",
  "cobblemon.species.samurott.desc1": "能在敌人眨眼的瞬間，用前脚的足刃斬切对手后将足刃收回前脚。",
  "cobblemon.species.samurott.name": "大剑鬼",
  "cobblemon.species.sandaconda.desc": "它之所以会以独特的方式 盘绕自己的身体，是为了能 更高效地喷射砂囊中的沙子。",
  "cobblemon.species.sandaconda.desc1": "会把身体伸长到極限后，用足以沖走大卡車的气勢喷射出沙子。",
  "cobblemon.species.sandaconda.name": "沙螺蟒",
  "cobblemon.species.sandile.desc": "个头虽小，腰腿却很有力。 会拨开沙子，在沙漠里 犹如游泳般地自在移动。",
  "cobblemon.species.sandile.desc1": "潜藏在沙中像游泳一样移动。這是种兼具不被敌人发現和保持体温效果的生存智慧。",
  "cobblemon.species.sandile.name": "黑眼鳄",
  "cobblemon.species.sandshrew.desc": "会在地上挖洞建造巢穴。 挖洞时，即便遇到地里的坚硬岩石， 也能用尖锐的爪子弄碎后继续挖进。",
  "cobblemon.species.sandshrew.desc1": "棲息在雨量稀少的地區。遇到危險时会蜷縮起身体，藉此保护自己柔軟的腹部。",
  "cobblemon.species.sandshrew.name": "穿山鼠",
  "cobblemon.species.sandslash.desc": "会将锐利的爪子钩在树上爬树。 这是为了设法使树果掉落， 分给等在树下的穿山鼠们。",
  "cobblemon.species.sandslash.desc1": "爪子和尖刺經常折断。折断的爪子和尖刺被人們用來制作成耕作土地的工具。",
  "cobblemon.species.sandslash.name": "穿山王",
  "cobblemon.species.sandygast.desc": "主要栖息在沙滩上。 操纵把手伸进自己嘴里的 对手，从而让自己变得更大。",
  "cobblemon.species.sandygast.desc1": "萬一鏟子弄丟了，就会用树枝等东西插著代替，好让它在找到新鏟子前能分散注意力。",
  "cobblemon.species.sandygast.name": "沙丘娃",
  "cobblemon.species.sandyshocks.desc": "No records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal. ",
  "cobblemon.species.sandyshocks.name": "沙铁皮",
  "cobblemon.species.sawk.desc": "不断重复练习的打击鬼 所使出的空手劈拥有 足以劈开大海的破坏力。",
  "cobblemon.species.sawk.desc1": "不断地尋求强大的实力。要是看到了在山上修行的打击鬼，就靜靜地离开吧。",
  "cobblemon.species.sawk.name": "打击鬼",
  "cobblemon.species.sawsbuck.desc": "会根据季节改变住所。人们会通过萌芽鹿的角来感知季节的变迁。",
  "cobblemon.species.sawsbuck.desc1": "角上有很多花的萌芽鹿由于会被花搶走養分，而導致成长速度略显緩慢。",
  "cobblemon.species.sawsbuck.name": "萌芽鹿",
  "cobblemon.species.scatterbug.desc": "吸入体内的毒素会变成黑色的粉末被排出体外，所以它可以吃毒叶和毒树根。",
  "cobblemon.species.scatterbug.desc1": "吸入体内的毒素会变成黑色的粉末后被排出体外，所以能够吃下毒葉和毒树根。",
  "cobblemon.species.scatterbug.name": "粉蝶虫",
  "cobblemon.species.sceptile.desc": "手臂上长出的叶子锋利得连大树都能唰地一刀砍倒。在密林中战斗无人能敌。",
  "cobblemon.species.sceptile.desc1": "身上长出的葉子非常鋒利。会用敏捷的动作在树枝間跳來跳去，从敌人的头上或背后猛撲过去。",
  "cobblemon.species.sceptile.name": "蜥蜴王",
  "cobblemon.species.scizor.desc": "虽然身体纤细，却有着 惊人的攻击力。身体的 肌肉也是由金属构成的。",
  "cobblemon.species.scizor.desc1": "不管抓到多么坚硬的东西，都能用含有钢铁成分的鉗子夾得粉碎。",
  "cobblemon.species.scizor.name": "巨钳螳螂",
  "cobblemon.species.scolipede.desc": "会和焚焰蚣激烈地争夺 领地。输掉的那一方 会成为另一方的猎物。",
  "cobblemon.species.scolipede.desc1": "用頸部的爪子夾住獵物，使其动彈不得后，注入剧毒给予致命一击。",
  "cobblemon.species.scolipede.name": "蜈蚣王",
  "cobblemon.species.scorbunny.desc": "一旦做好了战斗的准备， 它鼻头上和脚底的肉球 就会发出极度的高温。",
  "cobblemon.species.scorbunny.desc1": "不断奔跑使体温升高后，火之能量会在它体内循环，促使它发揮出真正的力量。",
  "cobblemon.species.scorbunny.name": "炎兔儿",
  "cobblemon.species.scovillain.desc": "The red head converts spicy chemicals into fire energy and blasts the surrounding area with a super spicy stream of flame. ",
  "cobblemon.species.scovillain.name": "狠辣椒",
  "cobblemon.species.scrafty.desc": "虽然性格非常粗鲁， 但也有重视家族、 伙伴和领地的另一面。",
  "cobblemon.species.scrafty.desc1": "它看似无精打采的踢击其实拥有足以击碎修建老匠手中混凝土的破坏力。",
  "cobblemon.species.scrafty.name": "头巾混混",
  "cobblemon.species.scraggy.desc": "用结实的皮保护身体。 据说在皮伸展到极限时， 它就会开始进化。",
  "cobblemon.species.scraggy.desc1": "與它視线交会是很危險的！不管对手是誰，它都会用头锤招呼，是个難搞的傢伙。",
  "cobblemon.species.scraggy.name": "滑滑小子",
  "cobblemon.species.screamtail.desc": "There has been only one reported sighting of this Pokémon. It resembles a mysterious creature depicted in an old expedition journal. ",
  "cobblemon.species.screamtail.name": "吼叫尾",
  "cobblemon.species.scyther.desc": "如果在森林中发现某个地方 有大量树木被砍倒，就说明 那里是飞天螳螂的领地。",
  "cobblemon.species.scyther.desc1": "会用鋒利的鐮刀割开草叢前进。因为动作实在太快，甚至无法用肉眼看清。",
  "cobblemon.species.scyther.name": "飞天螳螂",
  "cobblemon.species.seadra.desc": "嘴巴虽然细，吸引力却很强。 就算是比嘴巴还大的猎物， 也能一瞬间吸进嘴里吃掉。",
  "cobblemon.species.seadra.desc1": "会潜伏在珊瑚枝的缝隙中睡覺。有时会发生採珊瑚时没注意到海刺龍而被毒刺扎到的事件。",
  "cobblemon.species.seadra.name": "海刺龙",
  "cobblemon.species.seaking.desc": "金鱼王之所以会用角挖穿 河底的岩石来筑巢，是为了 防止产下的卵被水流冲走。",
  "cobblemon.species.seaking.desc1": "到了秋天，体内的脂肪会因为要求偶而增加，体色也会变得非常漂亮。",
  "cobblemon.species.seaking.name": "金鱼王",
  "cobblemon.species.sealeo.desc": "不管是海豹球还是精灵球， 只要是圆的物体都会 顶在鼻子上转来转去。",
  "cobblemon.species.sealeo.desc1": "有著碰上第一次看到的物体时，一定会用鼻子頂著转转看的習性。有时候也会转海豹球玩。",
  "cobblemon.species.sealeo.name": "海魔狮",
  "cobblemon.species.seedot.desc": "会将头顶粘在树枝上悬挂着。 也有被大风吹落的时候。",
  "cobblemon.species.seedot.desc1": "在它一动也不动的时候，看起來和树果一模一样，以嚇唬來啄食自己的宝可梦为樂。",
  "cobblemon.species.seedot.name": "橡实果",
  "cobblemon.species.seel.desc": "喜欢天寒地冻的地方， 就算零下10度 也能愉快地游泳。",
  "cobblemon.species.seel.desc1": "人們一向認为它只棲息在寒冷的海域，没人知道它出現在阿羅拉的原因。",
  "cobblemon.species.seel.name": "小海狮",
  "cobblemon.species.seismitoad.desc": "在老年人之间广受欢迎。 因为他们觉得它身上的瘤 发出的震动拿来按摩刚刚好。",
  "cobblemon.species.seismitoad.desc1": "透过震动全身的瘤來引发地震般的晃动。與不良蛙是相近的物种。",
  "cobblemon.species.seismitoad.name": "蟾蜍王",
  "cobblemon.species.sentret.desc": "性格非常神经质。为了能看到远处的情况，它会用尾巴让自己站得更高。",
  "cobblemon.species.sentret.desc1": "睡覺的时候会輪流放哨。察覺到危險便会叫醒夥伴。和族群走散后会害怕得睡不著覺。",
  "cobblemon.species.sentret.name": "尾立",
  "cobblemon.species.serperior.desc": "君主蛇只会对那些即使被它高贵的眼眸盯着，也毫不畏惧的强大对手动真格。",
  "cobblemon.species.serperior.desc1": "君主蛇只会对那些即使被它高貴的眼神看透，也毫不畏懼的强敌拿出真本領。",
  "cobblemon.species.serperior.name": "君主蛇",
  "cobblemon.species.servine.desc": "像滑行一样在地面奔跑。用敏捷的动作迷惑敌人，然后用藤鞭了结。",
  "cobblemon.species.servine.desc1": "如滑行般地在地面前进。先用敏捷的动作使对手迷惑，再用藤鞭加以解決。",
  "cobblemon.species.servine.name": "青藤蛇",
  "cobblemon.species.seviper.desc": "会用坚硬的岩石来打磨刀刃般的尾巴。会躲在草丛里，趁猎物靠近时用毒牙袭击。",
  "cobblemon.species.seviper.desc1": "平时都用坚硬的岩石來打磨刀刃般的尾巴。会躲在树叢里，然后趁獵物靠近时用毒牙袭击。",
  "cobblemon.species.seviper.name": "饭匙蛇",
  "cobblemon.species.sewaddle.desc": "咬断叶子，用嘴里吐出的粘丝进行缝合。是会自己做衣服的宝可梦。",
  "cobblemon.species.sewaddle.desc1": "咬断葉子，用口中吐出的黏絲來缝合。是会自己做衣服的宝可梦。",
  "cobblemon.species.sewaddle.name": "虫宝包",
  "cobblemon.species.sharpedo.desc": "被称为大海恶霸。 进入它栖息海域的船只 会无一例外地遭到袭击。",
  "cobblemon.species.sharpedo.desc1": "人們相信只要带著它脱落的牙齒就不会在海上遭遇事故，因此会将它的牙齒加工成飾品。",
  "cobblemon.species.sharpedo.name": "巨牙鲨",
  "cobblemon.species.shaymin.desc": "生活在花圃中，只要把身体蜷成团，看起来就像花一样，任谁都察觉不到。",
  "cobblemon.species.shaymin.desc1": "有著能分解大气中的毒素，並将荒蕪的大地瞬間变成一片花海的力量。",
  "cobblemon.species.shaymin.name": "谢米",
  "cobblemon.species.shedinja.desc": "不拍动翅膀也能四处飞行。 身体里面空空的，是一种 不呼吸的奇妙宝可梦。",
  "cobblemon.species.shedinja.desc1": "它是一种在土居忍士进化时，会神不知鬼不覺地出現在精灵球里的神奇宝可梦。",
  "cobblemon.species.shedinja.name": "脱壳忍者",
  "cobblemon.species.shelgon.desc": "可以不吃食物忍受饥饿。 据说当它用尽积蓄的能量后， 就会开始进化。",
  "cobblemon.species.shelgon.desc1": "細胞在殼中以爆发般的速度变化，正在为进化做準備。",
  "cobblemon.species.shelgon.name": "甲壳龙",
  "cobblemon.species.shellder.desc": "坚硬的壳能反弹任何攻击。 壳打开时，如果里面的部分 受到攻击，就会变得很脆弱。",
  "cobblemon.species.shellder.desc1": "包覆著身体的是比鑽石还硬的殼。不过殼里面却比想像中的还要柔軟。",
  "cobblemon.species.shellder.name": "大舌贝",
  "cobblemon.species.shellos.desc": "如果用力按住它， 它就会分泌出神秘的紫色液体。 虽然液体无害，不过黏糊糊的。",
  "cobblemon.species.shellos.desc1": "过去背上曾經有貝殼。與大舌貝等宝可梦是相近的物种。",
  "cobblemon.species.shellos.name": "无壳海兔",
  "cobblemon.species.shelmet.desc": "有着会对电能产生反应 的奇异体质。不知为何， 和盖盖虫待在一起就会进化。",
  "cobblemon.species.shelmet.desc1": "一旦被敌人袭击，便会关上殼蓋保护自己。不过蓋蓋虫能打得开。",
  "cobblemon.species.shelmet.name": "小嘴蜗",
  "cobblemon.species.shieldon.desc": "虽然从太古时代的地层中 发现了它的化石， 但尚未发现除了脸以外的部分。",
  "cobblemon.species.shieldon.desc1": "草食性的温馴宝可梦。会用结实的臉部皮肤挖掘地面，连树根之類的东西也会吃。",
  "cobblemon.species.shieldon.name": "盾甲龙",
  "cobblemon.species.shiftry.desc": "在森林深处静静地生活。 据说当它扇动大大的团扇， 就会刮起冬日寒风。",
  "cobblemon.species.shiftry.desc1": "过去被視为森林之神而受到畏懼的宝可梦。有著讀取对手想法並搶先一步行动的能力。",
  "cobblemon.species.shiftry.name": "狡猾天狗",
  "cobblemon.species.shiinotic.desc": "如果大半夜在森林的深处 看见光亮，记住千万不要接近。 灯罩夜菇会让你睡着的。",
  "cobblemon.species.shiinotic.desc1": "用孢子闪爍著的光吸引獵物，让对方睡著。会从指尖吸收精气。",
  "cobblemon.species.shiinotic.name": "灯罩夜菇",
  "cobblemon.species.shinx.desc": "体毛通电后就会发光。 会摇晃明亮发光的尾巴 尖端来向伙伴发送信号。",
  "cobblemon.species.shinx.desc1": "每当活动身体时，肌肉的伸縮会產生电流。当遇上危机时，身体会发光。",
  "cobblemon.species.shinx.name": "小猫怪",
  "cobblemon.species.shroodle.desc": "虽然通常是一种温和的宝可梦，但它会将浸泡着剧毒的锋利前牙刺入任何激怒它的对象，使其目标陷入麻痹。 ",
  "cobblemon.species.shroodle.name": "滋汁鼹",
  "cobblemon.species.shroomish.desc": "喜欢潮湿的地方，白天会呆在森林的树荫里一动不动。会从头上放出毒粉。",
  "cobblemon.species.shroomish.desc1": "喜欢潮湿的地方，白天会动也不动地待在森林的树蔭下。会从头上放出毒粉。",
  "cobblemon.species.shroomish.name": "蘑蘑菇",
  "cobblemon.species.shuckle.desc": "储存在壶形甲壳里的 树果会在不知不觉间 变成黏糊糊的果汁。",
  "cobblemon.species.shuckle.desc1": "甲殼里儲存著树果。为了避免受到袭击，会一动不动地躲在岩石下面。",
  "cobblemon.species.shuckle.name": "壶壶",
  "cobblemon.species.shuppet.desc": "流传着这样的古老俗语， 日暮时分，不要去 排列着怨影娃娃的房子。",
  "cobblemon.species.shuppet.desc1": "最爱吃像是怨恨和嫉妒這類的感情。会用豎立的角來察覺人類的心情。",
  "cobblemon.species.shuppet.name": "怨影娃娃",
  "cobblemon.species.sigilyph.desc": "利用精神力量在空中飞翔， 被称为古代都市的守护神。 也有人认为它是守护神的使者。",
  "cobblemon.species.sigilyph.desc1": "利用精神力量在空中飞翔，被称为古代都市的守护神。也有人認为它是守护神的使者。",
  "cobblemon.species.sigilyph.name": "象征鸟",
  "cobblemon.species.silcoon.desc": "以细丝包裹全身，积蓄进化所需的活力。虽然无手脚且动作迟缓，但双眼射出的凌厉视线不会放过四周的风吹草动。",
  "cobblemon.species.silcoon.desc1": "为了不让自己掉落，将絲线缠在树枝上支撐身体並等待著进化。会从小洞观察外面的状況。",
  "cobblemon.species.silcoon.name": "甲壳茧",
  "cobblemon.species.silicobra.desc": "会从鼻孔喷射出沙子， 趁敌人看不清的时候 躲进地底下藏身。",
  "cobblemon.species.silicobra.desc1": "頸部的囊袋就像气球一样能伸縮自如，而随著不断蛻皮，伸縮性会随之增加。",
  "cobblemon.species.silicobra.name": "沙包蛇",
  "cobblemon.species.silvally.desc": "与所信赖的训练家之间的牵绊 是解放它真正力量的 最后一个要素。",
  "cobblemon.species.silvally.desc1": "與夥伴間深厚的牽絆让蘊藏在自己体内的力量覺醒。可以随意改变屬性。",
  "cobblemon.species.silvally.name": "银伴战兽",
  "cobblemon.species.simipour.desc": "如果从尾巴发射出高压水，那威力甚至能破坏混凝土墙壁。",
  "cobblemon.species.simipour.desc1": "从尾巴发射出的高压水柱，有著能把水泥墙也破坏掉的威力。",
  "cobblemon.species.simipour.name": "冷水猿",
  "cobblemon.species.simisage.desc": "用带有很多尖刺的尾巴摔打对手进行攻击。是性格很粗暴的宝可梦。",
  "cobblemon.species.simisage.desc1": "将带有许多尖刺的尾巴甩向对手进行攻击。是性情凶暴的宝可梦。",
  "cobblemon.species.simisage.name": "花椰猿",
  "cobblemon.species.simisear.desc": "燃烧体内的火焰，从头和尾巴纷纷扬扬地撒出火花，把敌人都烧焦。",
  "cobblemon.species.simisear.desc1": "燃烧体内的火焰，从头部與尾巴撒出火花，烧焦敌人。",
  "cobblemon.species.simisear.name": "爆香猿",
  "cobblemon.species.sinistcha.desc": "它伪装成茶，试图欺骗人们喝下它，从而耗尽他们的生命力。它的诡计通常不会得逞。",
  "cobblemon.species.sinistcha.name": "Sinistcha",
  "cobblemon.species.sinistea.desc": "被它当成住处的茶杯 是有名的古董餐具。 市面上有很多赝品。",
  "cobblemon.species.sinistea.desc1": "死于孤独的死者之魂附在了喝剩的红茶上。会在旅館或民宅出現。",
  "cobblemon.species.sinistea.name": "来悲茶",
  "cobblemon.species.sirfetchd.desc": "会用坚硬的葱叶抵挡攻击， 接着用锋利的茎反击。 它的葱既是武器也是食材。",
  "cobblemon.species.sirfetchd.desc1": "只有歷經过无數战斗的大蔥鴨才能进化成這个样子。当大蔥枯萎了就会离开战場。",
  "cobblemon.species.sirfetchd.name": "葱游兵",
  "cobblemon.species.sizzlipede.desc": "会用滚烫的身体勒紧猎物， 等到烤得恰到好处之时， 就把它们大口大口地吃掉。",
  "cobblemon.species.sizzlipede.desc1": "靠儲存在体内的可燃气体來发热。热度最高的是腹部的黄色部分。",
  "cobblemon.species.sizzlipede.name": "烧火蚣",
  "cobblemon.species.skarmory.desc": "由于它身上掉落下来的羽毛 可以用来制剑，因此作为纹章 的图案也很有人气。",
  "cobblemon.species.skarmory.desc1": "将它脱落下來的翅膀加工制成的菜刀，鋒利程度足以让一流廚師也點头認可。",
  "cobblemon.species.skarmory.name": "盔甲鸟",
  "cobblemon.species.skeledirge.desc": "The fiery bird changes shape when Skeledirge sings. Rumor has it that the bird was born when the fireball on Skeledirge’s head gained a soul. ",
  "cobblemon.species.skeledirge.name": "骨纹巨声鳄",
  "cobblemon.species.skiddo.desc": "直到最近为止都还有山岳的居民乘坐在坐骑小羊的背上，在山路上移动。",
  "cobblemon.species.skiddo.desc1": "一直到最近为止，都还有山岳的住民乘在坐騎小羊的背上，在山路上移动。",
  "cobblemon.species.skiddo.name": "坐骑小羊",
  "cobblemon.species.skiploom.desc": "据说热爱毽子花的人能够通过它头上花朵散发的香味猜出它在哪里出生的。",
  "cobblemon.species.skiploom.desc1": "据说热爱毽子花的人能够透过它头上的花散发的香味，猜出它是在哪里出生的。",
  "cobblemon.species.skiploom.name": "毽子花",
  "cobblemon.species.skitty.desc": "不由自主地就会去追动的东西。会追着自己的尾巴，一圈圈地原地打转。",
  "cobblemon.species.skitty.desc1": "這种宝可梦有著看到动的东西就会不顧一切追著到处跑的習性。会追自己的尾巴追得头昏眼花。",
  "cobblemon.species.skitty.name": "向尾喵",
  "cobblemon.species.skorupi.desc": "用尾巴上带毒的钩爪袭击对手。 一旦被夹住，毒素就会扩散开来， 导致全身无法动弹。",
  "cobblemon.species.skorupi.desc1": "将自己的身体埋在沙子里，一声不响地等待獵物。祖先和烧火蚣的祖先是近親。",
  "cobblemon.species.skorupi.name": "钳尾蝎",
  "cobblemon.species.skrelp.desc": "看上去很像腐烂的海藻， 因此会藏身于漂在海里的 碎藻中，骗过敌人的眼睛。",
  "cobblemon.species.skrelp.desc1": "会把自己混进海上飄蕩的海藻屑里以避开敌人的耳目。吃下腐爛的海藻后便能制造毒素。",
  "cobblemon.species.skrelp.name": "垃垃藻",
  "cobblemon.species.skuntank.desc": "从尾巴尖端喷出的液体 带有强烈的恶臭。 会在地面上挖洞建造巢穴。",
  "cobblemon.species.skuntank.desc1": "会从尾巴尖端喷出惡臭无比的液体进行攻击，但对來自上方的袭击却会不知所措。",
  "cobblemon.species.skuntank.name": "坦克臭鼬",
  "cobblemon.species.skwovet.desc": "由于它无论何时都在吃树果， 使得它比外表看起来还要顽强。 会出现在田地里寻找树果。",
  "cobblemon.species.skwovet.desc1": "会把树果囤积在雙頰里。没有树果而感到嘴里空虛时，会含著小石子來忍过去。",
  "cobblemon.species.skwovet.name": "贪心栗鼠",
  "cobblemon.species.slaking.desc": "虽然是世界上最吊儿郎当的宝可梦，但能通过把积蓄的能量一次放出，从而发挥出惊人的力量。",
  "cobblemon.species.slaking.desc1": "虽然是世界上最懶散的宝可梦，但能藉由把积蓄的能量一次釋放，发揮出驚人的力量。",
  "cobblemon.species.slaking.name": "请假王",
  "cobblemon.species.slakoth.desc": "１天要睡２０个小时。它还有一种能力是让看着自己的对手睡意渐浓。",
  "cobblemon.species.slakoth.desc1": "１天会睡上２０个小时。使看著自己的对手睡意漸浓也是它的能力之一。",
  "cobblemon.species.slakoth.name": "懒人獭",
  "cobblemon.species.sliggoo.desc": "背上的突起物里装着它 小小的脑子，里面只想着 吃饭和逃离敌人这两件事。",
  "cobblemon.species.sliggoo.desc1": "大脑和心臟等重要的器官全都裝在背上漩渦状的突起部分里。",
  "cobblemon.species.sliggoo.name": "黏美儿",
  "cobblemon.species.slitherwing.desc": "This mysterious Pokémon has some similarities to a creature that an old book introduced as Slither Wing. ",
  "cobblemon.species.slitherwing.name": "爬地翅",
  "cobblemon.species.slowbro.desc": "因为被大舌贝咬住而受到的刺激使它 变得能够两足直立行走。当大舌贝 离开后，它似乎就会变回呆呆兽。",
  "cobblemon.species.slowbro.desc1": "呆呆獸去海里捕食时，被大舌貝咬住了尾巴，于是就变成了呆殼獸。",
  "cobblemon.species.slowbro.name": "呆壳兽",
  "cobblemon.species.slowking.desc": "虽然无论向呆呆王提出 什么难题它都会帮忙解决， 但是谁都无法理解它的语言。",
  "cobblemon.species.slowking.desc1": "受到被咬时滲入大脑的毒素影响，使得非凡能力覺醒的呆呆獸。",
  "cobblemon.species.slowking.name": "呆呆王",
  "cobblemon.species.slowpoke.desc": "把尾巴泡在水里后会有甜味渗出， 因此它会以尾巴为诱饵 吸引宝可梦并将其钓起。",
  "cobblemon.species.slowpoke.desc1": "动作遲鈍且呆头呆脑。就算挨打也得花上５秒才会感受到疼痛。",
  "cobblemon.species.slowpoke.name": "呆呆兽",
  "cobblemon.species.slugma.desc": "有着由熔岩构成的身体。如果不持续运动，身体就会因变冷而凝固。",
  "cobblemon.species.slugma.desc1": "虽然体内有灼热的熔岩不断捲动，但变冷后就会凝固崩裂，身体也会因此变小。",
  "cobblemon.species.slugma.name": "熔岩虫",
  "cobblemon.species.slurpuff.desc": "因为体毛里富含空气， 所以摸起来十分柔软， 重量也比看起来要轻。",
  "cobblemon.species.slurpuff.desc1": "能从人們身上的气味里嗅出他們的身心状態。在醫療領域的实際应用備受矚目。",
  "cobblemon.species.slurpuff.name": "胖甜妮",
  "cobblemon.species.smeargle.desc": "会用尾巴前端渗出的体液画下标记。 对于有些标记，爱好者会以高价买卖。",
  "cobblemon.species.smeargle.desc1": "从尾巴尖端滲出的体液会随著圖圖犬的情緒变化而出現不同的顏色。",
  "cobblemon.species.smeargle.name": "图图犬",
  "cobblemon.species.smoliv.desc": "它通过从头上的果实中喷出油来保护自己免受敌人的侵害。这种油又苦又涩，足以让人畏缩。",
  "cobblemon.species.smoliv.name": "迷你芙",
  "cobblemon.species.smoochum.desc": "好奇心旺盛的宝可梦。 不管是什么都会试着用 嘴唇去触碰，确认是否喜欢。",
  "cobblemon.species.smoochum.desc1": "在確認某样东西时不是用手，而是会先用嘴唇去触碰。会經常用舌头舔去髒污。",
  "cobblemon.species.smoochum.name": "迷唇娃",
  "cobblemon.species.sneasel.desc": "狡黠凶恶的性格。 趁着双亲不在就侵入巢穴， 将蛋盗出。",
  "cobblemon.species.sneasel.desc1": "会潜藏在黑暗中使自己变得不起眼，然后伺机袭击獵物，是非常狡詐的宝可梦。",
  "cobblemon.species.sneasel.name": "狃拉",
  "cobblemon.species.sneasler.desc": "拥有凌驾其他物种之上的身体能力以及剧毒。在寒冷的高地上所向无敌。偏好独自行动，而不会集结成群。",
  "cobblemon.species.sneasler.desc1": "拥有凌驾其他物种之上的身体能力以及剧毒。在寒冷的高地上所向无敌。偏好独自行动，而不会集结成群。",
  "cobblemon.species.sneasler.name": "大狃拉",
  "cobblemon.species.snivy.desc": "如果沐浴在阳光下，就能比平时动作迅速。比起手，藤蔓用得更灵活。",
  "cobblemon.species.snivy.desc1": "只要沐浴在阳光下，动作就会变得比平常更加迅速。用起藤蔓时比用手更加灵活。",
  "cobblemon.species.snivy.name": "藤藤蛇",
  "cobblemon.species.snom.desc": "会吃地面上的积雪。 吃得越多，背上的 刺就会长得越挺拔。",
  "cobblemon.species.snom.desc1": "地面的积雪是它的主食。对新下的鬆軟白雪情有独鍾，会朝著山頂一路吃过去。",
  "cobblemon.species.snom.name": "雪吞虫",
  "cobblemon.species.snorlax.desc": "拥有一个结实的胃， 即使吃了发霉腐烂的东西， 也完全不会吃坏肚子。",
  "cobblemon.species.snorlax.desc1": "每天不吃下４００公斤的食物绝不会善罷甘休。吃飽了就会开始睡覺。",
  "cobblemon.species.snorlax.name": "卡比兽",
  "cobblemon.species.snorunt.desc": "只能在寒冷的土地上生存。 即使在零下１００度的环境下 也能充满活力地到处蹦蹦跳跳。",
  "cobblemon.species.snorunt.desc1": "据说，好几只雪童子会聚集在大大的树葉底下，融洽地生活在一起。",
  "cobblemon.species.snorunt.name": "雪童子",
  "cobblemon.species.snover.desc": "雪笠怪肚子上结出来的 口感好似冰棍的树果 是伽勒尔的火红不倒翁们的最爱。",
  "cobblemon.species.snover.desc1": "在寒冷的季節里会移动到山脚下，一到春天就会返回积雪尚存的山頂。",
  "cobblemon.species.snover.name": "雪笠怪",
  "cobblemon.species.snubbull.desc": "它和看上去不同，其实很胆小。 所以如果把它和小狗宝可梦 放在一起，它就有可能会受到欺负。",
  "cobblemon.species.snubbull.desc1": "喜欢與人親近，很会撒嬌。它的动作與长相之間的反差似乎能让年輕女性不禁著迷。",
  "cobblemon.species.snubbull.name": "布鲁",
  "cobblemon.species.sobble.desc": "皮肤在湿掉时会变色， 仿佛像是隐身了一样， 谁都看不见它的身影。",
  "cobblemon.species.sobble.desc1": "害怕时流下的淚水中含有相当于１００顆洋蔥的催淚成分，能让对手淚流不止。",
  "cobblemon.species.sobble.name": "泪眼蜥",
  "cobblemon.species.solgaleo.desc": "曾经被称为 吞食太阳之兽。 能释放出无尽的光能。",
  "cobblemon.species.solgaleo.desc1": "打开究極之洞的后果，是有可能把异世界的能量和生命召喚到這个世界來。",
  "cobblemon.species.solgaleo.name": "索尔迦雷欧",
  "cobblemon.species.solosis.desc": "身体被特殊的液体包裹着， 许多人因此认为它 即使在宇宙中也能存活。",
  "cobblemon.species.solosis.desc1": "透过心灵感应來與夥伴交流。如果受到了强烈的冲击，包裹著身体的液体就会漏出來。",
  "cobblemon.species.solosis.name": "单卵细胞球",
  "cobblemon.species.solrock.desc": "太阳能量是其力量之源， 所以白天会很强。 旋转时身体会发光。",
  "cobblemon.species.solrock.desc1": "当它旋转自己的身体时，会发出太阳般的光芒，让敌人的眼睛暫时失明。",
  "cobblemon.species.solrock.name": "太阳岩",
  "cobblemon.species.spearow.desc": "不擅长高空飞行。 会以超高速在地盘里四处盘旋， 以保护自己的地盘不被侵犯。",
  "cobblemon.species.spearow.desc1": "生性魯莽冲动，只要是为了守护自己的地盘，即使对手是大型宝可梦也会正面迎战。",
  "cobblemon.species.spearow.name": "烈雀",
  "cobblemon.species.spectrier.desc": "在黑暗的夜晚中奔跑，吸取 正在睡觉的生物的生命能量。 喜欢孤独和静寂。",
  "cobblemon.species.spectrier.desc1": "会利用視覺之外的感官去探測周圍的状況。据说被它踢到时灵魂就会出竅。",
  "cobblemon.species.spectrier.name": "灵幽马",
  "cobblemon.species.spewpa.desc": "被毛头小鹰的鸟嘴袭击时，就会靠尖锐的体毛和带毒的黑色粉末来迎战。",
  "cobblemon.species.spewpa.desc1": "遭毛头小鹰用鸟嘴袭击时，就会以尖锐的体毛和带毒的黑色粉末迎战。",
  "cobblemon.species.spewpa.name": "粉蝶蛹",
  "cobblemon.species.spheal.desc": "会漂浮在波浪当中观察 大海的状况。一旦发现猎物， 就会通知群体里的帝牙海狮。",
  "cobblemon.species.spheal.desc1": "翻滾的速度比走路快得多。吃饭的时候会大家一起开心地拍手，所以会相当的吵。",
  "cobblemon.species.spheal.name": "海豹球",
  "cobblemon.species.spidops.desc": "It clings to branches and ceilings using its threads and moves without a sound. It takes out its prey before the prey even notices it. ",
  "cobblemon.species.spidops.name": "操陷蛛",
  "cobblemon.species.spinarak.desc": "牙齿上的毒并不强烈， 但用来削弱那些挂在网上 无法动弹的猎物是绰绰有余了。",
  "cobblemon.species.spinarak.desc1": "吐絲制成的巢穴相当坚固，即使放上１０公斤重的岩石也不会破掉。",
  "cobblemon.species.spinarak.name": "圆丝蛛",
  "cobblemon.species.spinda.desc": "每一只身上的斑点花纹都不同。 会用晃晃悠悠的动作 绝妙地躲避对手的攻击。",
  "cobblemon.species.spinda.desc1": "总是摇摇晃晃，连走都走不穩。如果连續走了太长的时間，身体就会不舒服。",
  "cobblemon.species.spinda.name": "晃晃斑",
  "cobblemon.species.spiritomb.desc": "总是作恶多端， 于是被使用神奇法术的 旅人绑缚在楔石里。",
  "cobblemon.species.spiritomb.desc1": "总是作惡多端，不料有一天本体被神奇法術绑縛到了楔石上。",
  "cobblemon.species.spiritomb.name": "花岩怪",
  "cobblemon.species.spoink.desc": "如果不保持跳动就会死亡。头上戴着的珍珠能让自己的精神力量增强。",
  "cobblemon.species.spoink.desc1": "如果不保持跳动就会死亡。戴在头上的珍珠能让自己的精神力量增强。",
  "cobblemon.species.spoink.name": "跳跳猪",
  "cobblemon.species.sprigatito.desc": "Its fluffy fur is similar in composition to plants. This Pokémon frequently washes its face to keep it from drying out. ",
  "cobblemon.species.sprigatito.name": "新叶喵",
  "cobblemon.species.spritzee.desc": "身上飘出的香气 能让人们神魂颠倒。 贵妇们对它钟爱万分。",
  "cobblemon.species.spritzee.desc1": "用体内的香囊制造香气的宝可梦。如果更换餵给它的食物，制造出的香气也会随之改变。",
  "cobblemon.species.spritzee.name": "粉香香",
  "cobblemon.species.squawkabilly.desc": "-",
  "cobblemon.species.squawkabilly.name": "怒鹦哥",
  "cobblemon.species.squirtle.desc": "当它遇到危险的时候， 会将四肢收回龟壳里保护自己， 同时从嘴里喷出水来。",
  "cobblemon.species.squirtle.desc1": "甲殼的作用不僅是用來保护自己，圓潤的外形和表面的溝槽会減少水的阻力，使它能够快速地游泳。",
  "cobblemon.species.squirtle.name": "杰尼龟",
  "cobblemon.species.stakataka.desc": "像是究极异兽的谜一般的生命体。 突然动起来并展开袭击的石墙， 正身就是这家伙。",
  "cobblemon.species.stakataka.desc1": "从究極之洞中出現。似乎是由多數的生命堆积起來形成的个体。",
  "cobblemon.species.stakataka.name": "垒磊石",
  "cobblemon.species.stantler.desc": "过去生活在严苛的环境下，因此当时的精神力量似乎比现在还要强。",
  "cobblemon.species.stantler.desc1": "过去生活在严苛的环境下，因此当时的精神力量似乎比現在还要强。",
  "cobblemon.species.stantler.name": "惊角鹿",
  "cobblemon.species.staraptor.desc": "变为姆克鹰后，就会脱离群体独自生活。拥有强韧的翅膀。",
  "cobblemon.species.staraptor.desc1": "变成姆克鹰后，就会脱离群体独自生活。拥有强韧的翅膀。",
  "cobblemon.species.staraptor.name": "姆克鹰",
  "cobblemon.species.staravia.desc": "对自己的弱小心知肚明，所以平时总是群体生活。独处时会发出吵闹的叫声。",
  "cobblemon.species.staravia.desc1": "心知肚明自己的弱小，所以平时都是群体生活。单独行动时会发出吵鬧的叫声。",
  "cobblemon.species.staravia.name": "姆克鸟",
  "cobblemon.species.starly.desc": "以庞大的群体在山野间飞来飞去，追捕虫宝可梦。叫声非常吵闹。",
  "cobblemon.species.starly.desc1": "为了獵捕虫宝可梦，以龐大的群体在山野間飞來飞去。叫声非常吵鬧。",
  "cobblemon.species.starly.name": "姆克儿",
  "cobblemon.species.starmie.desc": "会高速旋转着身体 一边游泳一边吸收 微小的浮游生物。",
  "cobblemon.species.starmie.desc1": "闪耀的核心被人們称为海中宝石。有人把它变成昂貴的飾品，在暗地里偷偷買賣。",
  "cobblemon.species.starmie.name": "宝石海星",
  "cobblemon.species.staryu.desc": "虽然会遭到鱼宝可梦的啄食， 但身体即使被咬掉一块也能 马上再生，所以完全不在意。",
  "cobblemon.species.staryu.desc1": "在各地都流传著星星落到海中之后变成了海星星的民間传说。",
  "cobblemon.species.staryu.name": "海星星",
  "cobblemon.species.steelix.desc": "人们认为它的身体是因为 堆积了很多和泥土一起吞下的 铁元素，才会发生变化的。",
  "cobblemon.species.steelix.desc1": "据说当大岩蛇活到了１００年以上，身体的成分就会变得如同鑽石一般。",
  "cobblemon.species.steelix.name": "大钢蛇",
  "cobblemon.species.steenee.desc": "会用头部的壳盖击打 飞来啄食自己的蓝鸦， 并且对它使出猛烈的踢击。",
  "cobblemon.species.steenee.desc1": "会散发出能振奮心情的香甜气味。作为止汗劑的香味拥有極高的人气。",
  "cobblemon.species.steenee.name": "甜舞妮",
  "cobblemon.species.stonjourner.desc": "每年会有一天，它们会在 特定的时间突然出现， 聚集在一起排成一个圈。",
  "cobblemon.species.stonjourner.desc1": "在距离它棲息地很远的地方，有岩盘和它身体的岩石成分一致。",
  "cobblemon.species.stonjourner.name": "巨石丁",
  "cobblemon.species.stoutland.desc": "以自己气派的胡须为傲。 据说，每只个体在族群中的地位， 就是根据胡须长度来决定的。",
  "cobblemon.species.stoutland.desc1": "靠著又长又暖的毛皮，一點也不怕寒冷的天气。但阿羅拉的长毛狗看起來有點難受。",
  "cobblemon.species.stoutland.name": "长毛狗",
  "cobblemon.species.stufful.desc": "为了保护自己的身体而 胡乱挥舞前脚的样子虽然可爱， 威力却大到能将大树折断。",
  "cobblemon.species.stufful.desc1": "毛茸茸的毛皮摸起來触感超群，但粗心大意地向它伸出手的人基本上都会遭到它的剧烈反击。",
  "cobblemon.species.stufful.name": "童偶熊",
  "cobblemon.species.stunfisk.desc": "当从身上的黄色斑纹 里释放出强大电流时， 它会莫名地露出微笑。",
  "cobblemon.species.stunfisk.desc1": "潮間带便是它的巢穴。制造电的器官由于泥里的細菌而发達起來。",
  "cobblemon.species.stunfisk.name": "泥巴鱼",
  "cobblemon.species.stunky.desc": "要是它翘起尾巴把屁股对准了你， 请一定要小心。因为这表示它将要 喷出足以让人窒息的臭液。",
  "cobblemon.species.stunky.desc1": "从屁股喷出的臭液的气味会擴散到半徑２公里的範圍，周圍的宝可梦都会逃得无影无蹤。",
  "cobblemon.species.stunky.name": "臭鼬噗",
  "cobblemon.species.sudowoodo.desc": "为了不被袭击会模仿树的样子。 很讨厌水，所以下雨后， 不知什么时候就会消失。",
  "cobblemon.species.sudowoodo.desc1": "总是偽裝成树的样子。身体構造比起植物來，好像更接近石头或岩石之類的东西。",
  "cobblemon.species.sudowoodo.name": "树才怪",
  "cobblemon.species.suicune.desc": "在全世界四处奔跑，让污水重回清澈。会随北风奔跑着离去。",
  "cobblemon.species.suicune.desc1": "体内蘊藏著泉水般温柔的宝可梦。会用滑行般的动作在大地上奔跑，有著淨化濁水的力量。",
  "cobblemon.species.suicune.name": "水君",
  "cobblemon.species.sunflora.desc": "白天总是精力充沛，随心所欲地到处活动，但太阳下山后却一动不动。",
  "cobblemon.species.sunflora.desc1": "白天时总是充滿精神，随心所欲地四处行动，但太阳下山后却是一动也不动。",
  "cobblemon.species.sunflora.name": "向日花怪",
  "cobblemon.species.sunkern.desc": "会在某日清晨突然掉下来。对自己的弱小心知肚明，所以直到进化为止会不断积存养分。",
  "cobblemon.species.sunkern.desc1": "会在某个早晨突然掉下來。对自己的弱小心知肚明，所以会不停儲存養分直到进化为止。",
  "cobblemon.species.sunkern.name": "向日种子",
  "cobblemon.species.surskit.desc": "栖息在水草丛生的池塘或沼泽里。 会经常和栖息地以及食物 都与自己相近的滴蛛争斗。",
  "cobblemon.species.surskit.desc1": "平时住在池塘里，午后下过雷陣雨时，会出現在街上的小水窪中。",
  "cobblemon.species.surskit.name": "溜溜糖球",
  "cobblemon.species.swablu.desc": "看起来像是一团棉花云，因此 不易被敌人发现。据说翅膀是 随着世代演进逐渐变白的。",
  "cobblemon.species.swablu.desc1": "从不疏于打理絲綿般的翅膀。一弄髒就会到水里洗干淨。",
  "cobblemon.species.swablu.name": "青绵鸟",
  "cobblemon.species.swadloon.desc": "宝包茧会把落叶转换成养分，所以它居住的森林总是草木繁茂。",
  "cobblemon.species.swadloon.desc1": "宝包繭居住的森林里草木生长得特別繁盛。因为它会将落葉转化成養分。",
  "cobblemon.species.swadloon.name": "宝包茧",
  "cobblemon.species.swalot.desc": "只要是大小可以放进嘴里的东西，不管是什么都会整个吞下。能靠特殊的胃液消化任何东西。",
  "cobblemon.species.swalot.desc1": "只要是可以放进嘴里的大小，不管是什么都会整个吞下。能靠特殊的胃液消化任何东西。",
  "cobblemon.species.swalot.name": "吞食兽",
  "cobblemon.species.swampert.desc": "拥有能拖着大型船只游动的力量。只要挥一挥粗壮的手臂就能打倒对手。",
  "cobblemon.species.swampert.desc1": "這种宝可梦有著能輕鬆拖动１噸以上岩石的力量。視力好到在混濁的水中也能看清。",
  "cobblemon.species.swampert.name": "巨沼怪",
  "cobblemon.species.swanna.desc": "尽管有着优雅的外表，挥动翅膀时却很用力，可以连续飞行几千公里。",
  "cobblemon.species.swanna.desc1": "有著優雅的外表，但却可以有力地拍动翅膀，持續飞行數千公里。",
  "cobblemon.species.swanna.name": "舞天鹅",
  "cobblemon.species.swellow.desc": "边在高空盘旋边搜寻猎物，发现猎物后会头朝下急速俯冲将其捕获。",
  "cobblemon.species.swellow.desc1": "会盘旋在遙远的高空，发現獵物后就会俯冲而下，用脚爪緊緊抓住獵物令其无法逃脱。",
  "cobblemon.species.swellow.name": "大王燕",
  "cobblemon.species.swinub.desc": "嗅到诱人的香味时， 便会不顾一切地朝着 气味的方向飞奔过去。",
  "cobblemon.species.swinub.desc1": "为了尋找食物，会用鼻子摩擦地面來挖掘。偶爾会挖到温泉。",
  "cobblemon.species.swinub.name": "小山猪",
  "cobblemon.species.swirlix.desc": "蓬松的体毛闻起来 就像棉花糖一样甜甜的。 会放出黏糊糊的丝缠住敌人。",
  "cobblemon.species.swirlix.desc1": "每天要吃掉與自己体重相同重量的砂糖，糖分不够就会鬧脾气。",
  "cobblemon.species.swirlix.name": "绵绵泡芙",
  "cobblemon.species.swoobat.desc": "据说有些地区的人觉得 它鼻子的形状很吉利， 而把它当成幸福的象征来祭拜。",
  "cobblemon.species.swoobat.desc1": "在发出極其强力的音波后会陷入疲勞，暫时无法飞行。",
  "cobblemon.species.swoobat.name": "心蝙蝠",
  "cobblemon.species.sylveon.desc": "伽勒尔地区的童话中有着 美丽的仙子伊布击退了 可怕的龙宝可梦的故事。",
  "cobblemon.species.sylveon.desc1": "会从如蝴蝶结般的触角把消除敌意的波动传送进对手的体内。",
  "cobblemon.species.sylveon.name": "仙子伊布",
  "cobblemon.species.tadbulb.desc": "Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies. ",
  "cobblemon.species.tadbulb.name": "光蚪仔",
  "cobblemon.species.taillow.desc": "有着不管是怎样强大的对手都敢于前去迎战的毅力。会向着温暖的土地飞行。",
  "cobblemon.species.taillow.desc1": "不管面对多么强大的对手都会勇敢挑战。有著就算輸了也不会气餒的骨气。肚子餓了就会大声痛哭。",
  "cobblemon.species.taillow.name": "傲骨燕",
  "cobblemon.species.talonflame.desc": "会以５００公里的时速进行突击。 不给猎物留下逃跑的机会， 直接以猛烈的踢击将其解决。",
  "cobblemon.species.talonflame.desc1": "飞行能力數一數二。能够攫著１００公斤以上的獵物輕輕鬆鬆地飞來飞去。",
  "cobblemon.species.talonflame.name": "烈箭鹰",
  "cobblemon.species.tandemaus.desc": "Exhibiting great teamwork, they use their incisors to cut pieces out of any material that might be useful for a nest, then make off with them. ",
  "cobblemon.species.tandemaus.name": "一对鼠",
  "cobblemon.species.tangela.desc": "藤蔓有着独特的香气。 在伽勒尔的部分地区 被当做香草使用。",
  "cobblemon.species.tangela.desc1": "被敌人抓住时藤蔓会断开。因为完全不会痛，所以它会趁那个空档逃走。藤蔓在第二天就会重新长好。",
  "cobblemon.species.tangela.name": "蔓藤怪",
  "cobblemon.species.tangrowth.desc": "栖息的地域越是温暖，藤蔓 生长得就越快。藤蔓变长后， 它会亲手将其扯断使其变短。",
  "cobblemon.species.tangrowth.desc1": "伸出植物蔓藤形成的手臂缠住獵物。即使手臂被吃掉也毫不在意。",
  "cobblemon.species.tangrowth.name": "巨蔓藤",
  "cobblemon.species.tapubulu.desc": "会鸣响尾巴，告知自己的居所， 以避免不必要的战争。 是操纵草木的乌拉乌拉的守护神。",
  "cobblemon.species.tapubulu.desc1": "虽被称呼为守护神，但有著会将自己視为敌人的对手徹底击潰的狂暴个性。",
  "cobblemon.species.tapubulu.name": "卡璞・哞哞",
  "cobblemon.species.tapufini.desc": "被称为守护神，但有时会给 随便靠近的对方带去恐怖的灾难。",
  "cobblemon.species.tapufini.desc1": "棲息在浓雾的深处，受到了人們的敬畏。能够操縱水，是波尼的守护神。",
  "cobblemon.species.tapufini.name": "卡璞・鳍鳍",
  "cobblemon.species.tapukoko.desc": "操纵雷的美乐美乐的守护神。 好奇心旺盛， 会时不时在人们面前现身。",
  "cobblemon.species.tapukoko.desc1": "虽被称为守护神，但会去袭击惹自己不开心的人或宝可梦，是个性情凶悍的神。",
  "cobblemon.species.tapukoko.name": "卡璞・鸣鸣",
  "cobblemon.species.tapulele.desc": "被称为守护神，却兼有 天真无邪与残酷的性格， 被誉为自然的化身。",
  "cobblemon.species.tapulele.desc1": "会四处散佈闪闪发亮的鱗粉，治癒人和宝可梦的傷。是阿羅拉的人們信奉的守护神。",
  "cobblemon.species.tapulele.name": "卡璞・蝶蝶",
  "cobblemon.species.tarountula.desc": "The ball of threads wrapped around its body is elastic enough to deflect the scythes of Scyther, this Pokémon’s natural enemy. ",
  "cobblemon.species.tarountula.name": "团珠蛛",
  "cobblemon.species.tatsugiri.desc": "-",
  "cobblemon.species.tatsugiri.name": "米立龙",
  "cobblemon.species.tauros.desc": "栖息在伽勒尔的肯泰罗 性格暴躁，决不允许 人类骑在自己的背上。",
  "cobblemon.species.tauros.desc1": "鎖定了獵物之后，就会一边用尾巴抽打身体，一边筆直地冲向目標。",
  "cobblemon.species.tauros.name": "肯泰罗",
  "cobblemon.species.teddiursa.desc": "会偷偷跟踪三蜜蜂找出它们的巢，然后用手掌挖起大量蜜汁来享用。",
  "cobblemon.species.teddiursa.desc1": "会偷偷跟蹤三蜜蜂找出它們的巢，然后用手掌挖起大量的蜜汁來享用。",
  "cobblemon.species.teddiursa.name": "熊宝宝",
  "cobblemon.species.tentacool.desc": "身体的大部分由水组成。 在海中，会和海水混为一体， 非常难以发现。",
  "cobblemon.species.tentacool.desc1": "会漂浮在海边尋找獵物。有毒的触手有时也会断掉，但过了一段时間就会重新长出來。",
  "cobblemon.species.tentacool.name": "玛瑙水母",
  "cobblemon.species.tentacruel.desc": "８０根触手伸缩自如。 会像撒网那样伸开触手 抓住猎物并刺入毒针。",
  "cobblemon.species.tentacruel.desc1": "会从红色珠子中发出超音波，使獵物变得虛弱，然后用８０根触手缠住獵物。",
  "cobblemon.species.tentacruel.name": "毒刺水母",
  "cobblemon.species.tepig.desc": "可以轻巧地躲避敌人的攻击，从鼻子里射出火球来。会用火烤树果吃。",
  "cobblemon.species.tepig.desc1": "可以輕盈地闪避敌人的攻击，並从鼻子射出火球。会用火焰烤树果來吃。",
  "cobblemon.species.tepig.name": "暖暖猪",
  "cobblemon.species.terapagos.desc": "It's thought that this Pokémon lived in ancient Paldea until it got caught in seismic shifts and went extinct.",
  "cobblemon.species.terapagos.name": "Terapagos",
  "cobblemon.species.terrakion.desc": "代拉基翁为保护宝可梦 而与人类作战的传说 在合众地区广为流传。",
  "cobblemon.species.terrakion.desc1": "有著能一舉冲破巨大城墙的冲撞力。是传说里描述的宝可梦。",
  "cobblemon.species.terrakion.name": "代拉基翁",
  "cobblemon.species.thievul.desc": "靠着轻盈的身体和锐利的 爪子到处去偷食物和蛋。 逐电犬是它的天敌。",
  "cobblemon.species.thievul.desc1": "会偷偷在看中的獵物身上留下標記，追蹤目標的气味，在对方放鬆警戒时偷盜。",
  "cobblemon.species.thievul.name": "猾大狐",
  "cobblemon.species.throh.desc": "５只一组一起努力练习。 在练习中掉队的投摔鬼 会扔掉带子离开团队。",
  "cobblemon.species.throh.desc1": "能使出一流的投摔招式。带子被战斗时流下的汗水浸湿，顏色越变越深。",
  "cobblemon.species.throh.name": "投摔鬼",
  "cobblemon.species.thundurus.desc": "用尾巴上的尖刺射电攻击。在合众地区的天空飞来飞去制造雷电。",
  "cobblemon.species.thundurus.desc1": "从尾部的尖刺发出电击。在合眾地區的上空來回飞行，制造落雷。",
  "cobblemon.species.thundurus.name": "雷电云",
  "cobblemon.species.thwackey.desc": "打着激烈的节拍战斗时， 由于过于忘我，甚至不会 意识到自己已经把对手打昏了。",
  "cobblemon.species.thwackey.desc1": "越是能用２根木棒敲奏出激烈節拍的啪咚猴，越是能獲得夥伴們的尊敬。",
  "cobblemon.species.thwackey.name": "啪咚猴",
  "cobblemon.species.timburr.desc": "如果搬运小匠可以搬起 自己体重３倍左右的方材， 就代表它进化的日子要到了。",
  "cobblemon.species.timburr.desc1": "喜欢幫忙做建築的工作。因为下雨而停工时，会亂揮木材大鬧一番。",
  "cobblemon.species.timburr.name": "搬运小匠",
  "cobblemon.species.tinglu.desc": "The fear poured into an ancient ritual vessel has clad itself in rocks and dirt to become a Pokémon. ",
  "cobblemon.species.tinglu.name": "古鼎鹿",
  "cobblemon.species.tinkatink.desc": "It swings its handmade hammer around to protect itself, but the hammer is often stolen by Pokémon that eat metal. ",
  "cobblemon.species.tinkatink.name": "小锻匠",
  "cobblemon.species.tinkaton.desc": "这宝可梦很聪明，胆子也很大。它会用锤子把石头砸上天，专门打天上飞的 Corviknight。 ",
  "cobblemon.species.tinkaton.name": "巨锻匠",
  "cobblemon.species.tinkatuff.desc": "这只神奇宝贝会攻击成群的驹刀小兵和劈斩司令，从它们身上收集金属，以打造一把巨大而坚固的锤子。",
  "cobblemon.species.tinkatuff.name": "巧锻匠",
  "cobblemon.species.tirtouga.desc": "由化石复活的宝可梦。 人们认为它是很多 龟宝可梦的祖先。",
  "cobblemon.species.tirtouga.desc1": "从古代的化石復活而來。当时是生活在海里，但也会到陸地上來尋找獵物。",
  "cobblemon.species.tirtouga.name": "原盖海龟",
  "cobblemon.species.toedscool.desc": "Toedscool lives in muggy forests. The flaps that fall from its body are chewy and very delicious. ",
  "cobblemon.species.toedscool.name": "原野水母",
  "cobblemon.species.toedscruel.desc": "These Pokémon gather into groups and form colonies deep within forests. They absolutely hate it when strangers approach. ",
  "cobblemon.species.toedscruel.name": "陆地水母",
  "cobblemon.species.togedemaru.desc": "在危急时刻会把身体卷成一团， 倒竖起背上的尖刺， 不分青红皂白地发出电击。",
  "cobblemon.species.togedemaru.desc1": "用背上的长毛來接收闪电和电气宝可梦釋放的电击，然后将之儲存在电囊中。",
  "cobblemon.species.togedemaru.name": "托戈德玛尔",
  "cobblemon.species.togekiss.desc": "被称为会带来恩惠的宝可梦， 从很久很久以前开始， 人们就视它为吉祥之物。",
  "cobblemon.species.togekiss.desc1": "不会出現在发生争端和紛亂的地方。近來几乎见不到它的身影。",
  "cobblemon.species.togekiss.name": "波克基斯",
  "cobblemon.species.togepi.desc": "好运的象征。 据说在它的壳里 装着满满的幸福。",
  "cobblemon.species.togepi.desc1": "殼内好像塞滿了许多幸福，据说只要温柔地对待它，它就会把幸运分给对方。",
  "cobblemon.species.togepi.name": "波克比",
  "cobblemon.species.togetic.desc": "不待在温柔的人身边 就会变得没有精神。 不挥动翅膀也能浮在空中。",
  "cobblemon.species.togetic.desc1": "据说它会为了将幸福带给心地善良的人而現身。",
  "cobblemon.species.togetic.name": "波克基古",
  "cobblemon.species.torchic.desc": "因为体内燃烧着火焰，所以抱在怀里非常温暖。可以喷出１０００度的火球。",
  "cobblemon.species.torchic.desc1": "会緊貼著训练家摇摇晃晃地走路。能从嘴里喷出攝氏１０００度的灼热火球把对手烧焦。",
  "cobblemon.species.torchic.name": "火稚鸡",
  "cobblemon.species.torkoal.desc": "在弃用的煤矿中 住着很多煤炭龟， 它们会不停地挖掘煤炭。",
  "cobblemon.species.torkoal.desc1": "会在甲殼的内側燃烧煤炭。遭受到敌人攻击时，会喷灑黑煙然后逃走。",
  "cobblemon.species.torkoal.name": "煤炭龟",
  "cobblemon.species.tornadus.desc": "下半身被云一样的能量体包裹着。以３００公里的时速在空中飞行。",
  "cobblemon.species.tornadus.desc1": "下半身被云一般的能量包裹著。能以时速３００公里的速度在空中飞行。",
  "cobblemon.species.tornadus.name": "龙卷云",
  "cobblemon.species.torracat.desc": "如果敌人实力强劲， 它便会更有战斗的欲望， 火焰铃铛的火力也会随之上升。",
  "cobblemon.species.torracat.desc1": "变得親近后也会对训练家撒嬌。但因为力气很大，爪子又很锐利，训练家会被弄得全身是傷。",
  "cobblemon.species.torracat.name": "炎热喵",
  "cobblemon.species.torterra.desc": "拥有形如秀丽园林般的巨躯，且是力大无穷的强者。为寻求净水而巡遍山野。",
  "cobblemon.species.torterra.desc1": "古时候的人們曾經想像过，在大地的底下存在著巨大的土台龟。",
  "cobblemon.species.torterra.name": "土台龟",
  "cobblemon.species.totodile.desc": "颚部非常发达，有着不管什么都想咬上去的习性，就算是训练家也要当心。",
  "cobblemon.species.totodile.desc1": "个子虽小但雙顎力量很强。力量强大到小鋸鱷只是想輕輕咬一下，但却会让对方受到重傷的程度。",
  "cobblemon.species.totodile.name": "小锯鳄",
  "cobblemon.species.toucannon.desc": "因成双成对感情和睦而闻名。 它被视为一种吉祥的象征， 常被带到结婚仪式去。",
  "cobblemon.species.toucannon.desc1": "会與夥伴互相敲击鸟嘴來进行溝通，透过敲击的强度和次數來传達彼此的心情。",
  "cobblemon.species.toucannon.name": "铳嘴大鸟",
  "cobblemon.species.toxapex.desc": "体内的毒囊中储存着 满满的剧毒，毒性强到 能让吼鲸王都痛苦三天三夜。",
  "cobblemon.species.toxapex.desc1": "会把自己的脚搭起的圓頂当成住处。能够用角偵測海流來探查四周的状況。",
  "cobblemon.species.toxapex.name": "超坏星",
  "cobblemon.species.toxel.desc": "通过让自身的毒素产生 化学反应来发电。电力 虽然弱，却能造成麻痹。",
  "cobblemon.species.toxel.desc1": "就算喝下污水也能安然无恙。那是因为它会靠著体内的器官把污水过濾成对自己无害的毒液。",
  "cobblemon.species.toxel.name": "电音婴",
  "cobblemon.species.toxicroak.desc": "制服了猎物之后， 便会呱呱地发出胜利的欢呼。 与蟾蜍王是相近的物种。",
  "cobblemon.species.toxicroak.desc1": "会一边靠柔軟的身体闪避攻击，一边往对手的懷里冲过去，然后用带毒的尖刺猛戳。",
  "cobblemon.species.toxicroak.name": "毒骷蛙",
  "cobblemon.species.toxtricity.desc": "气势汹汹的急性子。 会大口喝下浑浊的水， 吸收其中所含的毒素。",
  "cobblemon.species.toxtricity.desc1": "当它一边排出毒汗一边放电的时候，周圍会响起如同吉他般的旋律。",
  "cobblemon.species.toxtricity.name": "颤弦蝾螈",
  "cobblemon.species.tranquill.desc": "头脑聪明而且记性很好。 似乎有许多快递员 将它选为自己的搭档。",
  "cobblemon.species.tranquill.desc1": "飞行速度不可小覷。无論飞到多远的地方，都会記得自己的主人和巢。",
  "cobblemon.species.tranquill.name": "咕咕鸽",
  "cobblemon.species.trapinch.desc": "建造了绝对无法逃脱的 捣蒜钵状巢穴，并在巢穴里 等着猎物自己掉进来。",
  "cobblemon.species.trapinch.desc1": "它在沙漠中建造的巢穴造型就像是研缽一样。一旦掉进去就再也逃不出來了。",
  "cobblemon.species.trapinch.name": "大颚蚁",
  "cobblemon.species.treecko.desc": "脚底长有许多小刺，所以能够在墙壁和天花板上行走。",
  "cobblemon.species.treecko.desc1": "能够用脚底的小刺鉤住垂直的墙壁攀爬。会甩动粗粗的尾巴击打对手。",
  "cobblemon.species.treecko.name": "木守宫",
  "cobblemon.species.trevenant.desc": "脚尖伸出来的根须 能连结森林中的树木， 并且自由自在地加以操纵。",
  "cobblemon.species.trevenant.desc1": "人們懼怕它，因为它据说会吃掉砍倒森林里树木的人。但它对住在森林里的宝可梦很親切。",
  "cobblemon.species.trevenant.name": "朽木妖",
  "cobblemon.species.tropius.desc": "脖子上的那串水果很美味， 很受欢迎。在温暖的地方， 有许多培育热带龙的牧场。",
  "cobblemon.species.tropius.desc1": "棲息在热带叢林里。脖子上的果实香甜美味。每年会结果２次。",
  "cobblemon.species.tropius.name": "热带龙",
  "cobblemon.species.trubbish.desc": "诞生于塞满垃圾的垃圾袋里。 它嘴里喷出的毒气 是伽勒尔双弹瓦斯的最爱。",
  "cobblemon.species.trubbish.desc1": "喜欢不衛生的地方。如果不及时清理家里的垃圾，破破袋就会过來居住。",
  "cobblemon.species.trubbish.name": "破破袋",
  "cobblemon.species.trumbeak.desc": "会将吃掉的树果种子从 口中射出。种子散落在大地上， 新的草木便会生长出来。",
  "cobblemon.species.trumbeak.desc1": "只要噘起鸟嘴的前端，就能自在地发出１００种以上的叫声。",
  "cobblemon.species.trumbeak.name": "喇叭啄鸟",
  "cobblemon.species.tsareena.desc": "用又尖又硬的脚尖施展脚踢， 朝对手的身体和心灵 留下无法磨灭的创伤。",
  "cobblemon.species.tsareena.desc1": "虽然性情高傲且攻击性强，但据说只要摸摸它果蒂的冠，它立刻会变得很温順。",
  "cobblemon.species.tsareena.name": "甜冷美后",
  "cobblemon.species.turtonator.desc": "在火山上生活，吃下的硫磺 就是甲壳上炸药的原料。 连粪便也会爆炸，十分危险。",
  "cobblemon.species.turtonator.desc1": "背上的甲殼上敷了炸藥。会用大爆炸去回击來攻击自己的敌人。",
  "cobblemon.species.turtonator.name": "爆焰龟兽",
  "cobblemon.species.turtwig.desc": "阳光越是照耀，活力越是充沛。形似甲壳的部分质地近似泥沙，触感湿润且带有微温。",
  "cobblemon.species.turtwig.desc1": "沐浴著阳光，用全身进行光合作用。甲殼是泥土变硬后形成的。",
  "cobblemon.species.turtwig.name": "草苗龟",
  "cobblemon.species.tympole.desc": "通过音波来联系伙伴。 人类和其他宝可梦都 听不见它发出的警告声。",
  "cobblemon.species.tympole.desc1": "如果水面上擴散开美麗的波紋，就代表有圓蝌蚪正在水面下用高昂的声音鳴叫。",
  "cobblemon.species.tympole.name": "圆蝌蚪",
  "cobblemon.species.tynamo.desc": "１条的电力虽小，但是许多麻麻小鱼聚在一起，其威力可以比得上雷电。",
  "cobblemon.species.tynamo.desc1": "１只的电力虽小，但只要多只麻麻小鱼聚集在一起，威力便可媲美雷电。",
  "cobblemon.species.tynamo.name": "麻麻小鱼",
  "cobblemon.species.typenull.desc": "以神话中的宝可梦为原型所 创造出的宝可梦，被戴上了 抑制力量失控的面罩。",
  "cobblemon.species.typenull.desc1": "传言说有人偷走了机密研究資料，在伽勒爾地區創造出了新的「屬性：空」。",
  "cobblemon.species.typenull.name": "属性：空",
  "cobblemon.species.typhlosion.desc": "用火焰的爆炸气浪进行攻击。它会用灼热的火焰制造出热浪以隐藏身姿。",
  "cobblemon.species.typhlosion.desc1": "会用灼热的火焰在周圍制造出热浪隐藏身影。燃起的爆炸气浪能烧尽一切。",
  "cobblemon.species.typhlosion.name": "火暴兽",
  "cobblemon.species.tyranitar.desc": "当它带着巨大轰鸣声迈开脚步， 就连大山都会为之崩裂， 周围的地形也会因此改变。",
  "cobblemon.species.tyranitar.desc1": "即便是改变周圍的地形也是小事一樁的大力士。个性狂妄，不顧周遭的感受。",
  "cobblemon.species.tyranitar.name": "班基拉斯",
  "cobblemon.species.tyrantrum.desc": "如果被它的大颚咬到， 连汽车都会变得粉碎。 是古代世界的王者。",
  "cobblemon.species.tyrantrum.desc1": "要完全復原它是不可能的。有人说它全身上下其实覆滿了羽毛般的体毛。",
  "cobblemon.species.tyrantrum.name": "怪颚龙",
  "cobblemon.species.tyrogue.desc": "体型偏小却不可轻视， 因为它只要发现合适的对手 便会马上扑上去大打出手。",
  "cobblemon.species.tyrogue.desc1": "无論何时都充滿活力。为了变强，就算輸了一次又一次，也会不断重新站起來迎战对手。",
  "cobblemon.species.tyrogue.name": "无畏小子",
  "cobblemon.species.tyrunt.desc": "又任性又爱撒娇。 即使它只是闹着玩， 也会让训练家受重伤。",
  "cobblemon.species.tyrunt.desc1": "大顎有著非常驚人的破坏力。也有一种说法是，即使将它復原，也无法重現它原本的样子。",
  "cobblemon.species.tyrunt.name": "宝宝暴龙",
  "cobblemon.species.umbreon.desc": "在满月之夜或是兴奋的时候， 它身上圈圈一样的花纹 就会发出金黄色的光。",
  "cobblemon.species.umbreon.desc1": "当身体沐浴了月亮波动后，圓形花紋就会微微发光，使神秘的力量因而覺醒。",
  "cobblemon.species.umbreon.name": "月亮伊布",
  "cobblemon.species.unfezant.desc": "头脑聪明，所以自尊心也强。 如果能成为高傲雉鸡的训练家， 所有人都会对你刮目相看。",
  "cobblemon.species.unfezant.desc1": "拥有高度的飞行能力。雌性擅于持久，雄性擅长速度。",
  "cobblemon.species.unfezant.name": "高傲雉鸡",
  "cobblemon.species.unknown": "未知宝可梦",
  "cobblemon.species.unown.desc": "奇形怪状不似生物，且个体之间形状各异，本人指出其身姿与异国文字的共通之处，但未获重视。",
  "cobblemon.species.unown.desc1": "身体像是古代文字的宝可梦。虽然已有人在研究先出現的是文字还是未知圖騰，但至今仍是个謎。",
  "cobblemon.species.unown.name": "未知图腾",
  "cobblemon.species.ursaluna.desc": "考察结果显示，正是遍布在洗翠大地上的湿地土壤，造就了它坚实的躯体和自在运用泥炭的新能力。",
  "cobblemon.species.ursaluna.desc1": "考察结果显示，正是遍布在洗翠大地上的湿地土壤，造就了它坚实的躯体和自在运用泥炭的新能力。",
  "cobblemon.species.ursaluna.name": "月月熊",
  "cobblemon.species.ursaring.desc": "虽然看上去无所畏惧，但在舔食到最喜欢的蜜时，会高兴得笑逐颜开。",
  "cobblemon.species.ursaring.desc1": "虽然面目猙獰，但在舔食最喜欢的蜜时，会开心到忍不住露出笑容。",
  "cobblemon.species.ursaring.name": "圈圈熊",
  "cobblemon.species.urshifu.desc": "生活在遥远地区的山岳地带。 通过在断崖绝壁上奔跑 来锻炼腰腿，磨炼招式。",
  "cobblemon.species.urshifu.desc1": "一击必殺是它的信念。会冲进对手的懷里，不留情地用千锤百煉的拳头给予一击。",
  "cobblemon.species.urshifu.name": "武道熊师",
  "cobblemon.species.uxie.desc": "会夺去恶人的记忆，因而受到人们敬畏的宝可梦。本人曾发现提及此宝可梦司掌知识的记录。",
  "cobblemon.species.uxie.desc1": "被称为知识之神。拥有将與自己視线相对者的記憶消去的力量。",
  "cobblemon.species.uxie.name": "由克希",
  "cobblemon.species.vanillish.desc": "性格和善，虽然会用 零下１００度的冷气冻住敌人， 但并不会伤及它们的性命。",
  "cobblemon.species.vanillish.desc1": "透过喝下干淨的水來让自己的冰雪身躯成长。天气好的时候很少看到它。",
  "cobblemon.species.vanillish.name": "多多冰",
  "cobblemon.species.vanillite.desc": "据说它是从冰柱中诞生的。 为了能让自己生活得更舒适， 会吐出零下５０度的冷气冻住四周。",
  "cobblemon.species.vanillite.desc1": "无法在炎热的地方生存。会吐出冷气來降雪，然后窩在积雪里睡覺。",
  "cobblemon.species.vanillite.name": "迷你冰",
  "cobblemon.species.vanilluxe.desc": "体温在零下６度左右。 据说是由２只多多冰 贴在一起而诞生的。",
  "cobblemon.species.vanilluxe.desc1": "当憤怒達到極限时，就会喷出暴风雪，把敌人和夥伴都冻成冰块。",
  "cobblemon.species.vanilluxe.name": "双倍多多冰",
  "cobblemon.species.vaporeon.desc": "身体细胞的结构与水分子相似。 它能和水融为一体， 让别人无法看见它。",
  "cobblemon.species.vaporeon.desc1": "虽然棲息在水边，但由于尾巴上有像是鱼的鰭，因此有的人会把它誤認成人鱼。",
  "cobblemon.species.vaporeon.name": "水伊布",
  "cobblemon.species.varoom.desc": "It is said that this Pokémon was born when an unknown poison Pokémon entered and inspirited an engine left at a scrap-processing factory. ",
  "cobblemon.species.varoom.name": "噗隆隆",
  "cobblemon.species.veluza.desc": "When Veluza discards unnecessary flesh, its mind becomes honed and its psychic power increases. The spare flesh has a mild but delicious flavor. ",
  "cobblemon.species.veluza.name": "轻身鳕",
  "cobblemon.species.venipede.desc": "牙齿上有剧毒。一旦 发现看上去能吃的猎物， 就会不假思索地扑上去。",
  "cobblemon.species.venipede.desc1": "用头與尾巴上的触角探索周遭的状況。性情非常凶暴。",
  "cobblemon.species.venipede.name": "百足蜈蚣",
  "cobblemon.species.venomoth.desc": "如果不小心把它翅膀上的鳞粉 沾到了身上，那不但会很难去除， 更糟的是毒素也会从那里渗入。",
  "cobblemon.species.venomoth.desc1": "翅膀上附著鱗粉，每次翩翩拍动翅膀，就会散播剧毒的粉末。",
  "cobblemon.species.venomoth.name": "摩鲁蛾",
  "cobblemon.species.venonat.desc": "在明亮的地方你便能发现它 具有雷达功能的大眼其实是 由许多个小眼睛聚集而成的。",
  "cobblemon.species.venonat.desc1": "全身上下都会滲出毒素。天黑后就会去捕捉聚在灯光处的小型虫宝可梦。",
  "cobblemon.species.venonat.name": "毛球",
  "cobblemon.species.venusaur.desc": "花朵散发出的迷人香味 能安抚激动的心情， 甚至消弭斗争。",
  "cobblemon.species.venusaur.desc1": "据说充足的營養和阳光会让花朵的顏色变得更加鮮豔。花朵散发的香气能够療癒人心。",
  "cobblemon.species.venusaur.name": "妙蛙花",
  "cobblemon.species.vespiquen.desc": "能释放越多费洛蒙的蜂女王， 就能让越多的三蜜蜂 听从自己的指挥。",
  "cobblemon.species.vespiquen.desc1": "身体是孩子們的巢穴。会釋放出各式各样的費洛蒙，自由自在地控制孩子們。",
  "cobblemon.species.vespiquen.name": "蜂女王",
  "cobblemon.species.vibrava.desc": "为了让翅膀成长， 每天要用消化液溶化 并吸食大量的猎物。",
  "cobblemon.species.vibrava.desc1": "２片翅膀高速振动產生的超音波会引起剧烈的头痛。",
  "cobblemon.species.vibrava.name": "超音波幼虫",
  "cobblemon.species.victini.desc": "是会带来胜利的宝可梦。据说带着比克提尼的训练家会赢得任何对战。",
  "cobblemon.species.victini.desc1": "带來勝利的宝可梦。据说带著比克提尼的训练家，不論任何比賽必能取得勝利。",
  "cobblemon.species.victini.name": "比克提尼",
  "cobblemon.species.victreebel.desc": "用花蜜的香味引诱猎物。 据说被它吞入嘴里的东西， 只要1天就会溶解到连骨头都不剩。",
  "cobblemon.species.victreebel.desc1": "会让长在头上的藤蔓像小生物一样动來动去引诱獵物。等獵物靠近时就会张开大嘴一口吞掉。",
  "cobblemon.species.victreebel.name": "大食花",
  "cobblemon.species.vigoroth.desc": "如果不活动活动身体，压力就会堆积过度，使身体状况变糟。",
  "cobblemon.species.vigoroth.desc1": "如果不活动身体，就会累积过多的压力，使身体状況变糟。",
  "cobblemon.species.vigoroth.name": "过动猿",
  "cobblemon.species.vikavolt.desc": "如果它在飞翔时把虫电宝抱住 当作备用电池，就能连续发射 电力超高的电磁光束。",
  "cobblemon.species.vikavolt.desc1": "用腹部发电，並把电力集中在大大的顎部，釋放出能量驚人的光束。",
  "cobblemon.species.vikavolt.name": "锹农炮虫",
  "cobblemon.species.vileplume.desc": "虽然花瓣越大， 就能放出越多的花粉， 但这样脑袋会变沉，容易疲倦。",
  "cobblemon.species.vileplume.desc1": "身上那些全世界最大的花瓣会随著它的每个步伐摇动，散播大量的毒花粉。",
  "cobblemon.species.vileplume.name": "霸王花",
  "cobblemon.species.virizion.desc": "以敏捷的身手像旋风一般将敌人 玩弄于股掌之中，会用锋利的角 毫不留情地切斩对手。",
  "cobblemon.species.virizion.desc1": "头上的角有如鋒利的刀刃。用旋风般的动作戲弄敌人，同时迅速斬切。",
  "cobblemon.species.virizion.name": "毕力吉翁",
  "cobblemon.species.vivillon.desc": "世界上有着各种各样翅膀花纹的彩粉蝶。好像是受所居住土地的气候影响。",
  "cobblemon.species.vivillon.desc1": "世界上有著各式各样拥有不同翅膀花紋的彩粉蝶。花紋似乎是受到棲息地的气候影响。",
  "cobblemon.species.vivillon.name": "彩粉蝶",
  "cobblemon.species.volbeat.desc": "到了晚上会亮起臀部与伙伴交流。非常喜欢甜甜萤放出的甜甜香气。",
  "cobblemon.species.volbeat.desc1": "太阳下山后就会让尾巴发光，透过亮度或闪爍來和夥伴对話。会被甜甜萤的甜甜香气吸引。",
  "cobblemon.species.volbeat.name": "电萤虫",
  "cobblemon.species.volcanion.desc": "喷出水蒸气，用浓雾隐藏自己。据说住在人类不会进入的山里。",
  "cobblemon.species.volcanion.desc1": "喷出水蒸气，用浓雾隐藏自己。据说住在渺无人煙的山里。",
  "cobblemon.species.volcanion.name": "波尔凯尼恩",
  "cobblemon.species.volcarona.desc": "从熊熊燃烧的火焰之茧中 诞生。在古代的壁画上 被描绘为火之神。",
  "cobblemon.species.volcarona.desc1": "燃烧的身体在炎热之地備受嫌棄，但在寒冷之地却被信奉为太阳的化身。",
  "cobblemon.species.volcarona.name": "火神蛾",
  "cobblemon.species.voltorb.desc": "据说它与精灵球相似的外形 其实是它的保护色，但它 很容易自爆这一点也出人意料。",
  "cobblemon.species.voltorb.desc1": "靠著翻滾身体來移动，如果地面凹凸不平，就会受到冲击而爆炸。",
  "cobblemon.species.voltorb.name": "霹雳电球",
  "cobblemon.species.vullaby.desc": "由于很快就会长大， 屁股上的骸骨会接着传给 巢里更小的秃鹰丫头用。",
  "cobblemon.species.vullaby.desc1": "穿上骸骨來保护屁股。会和夥伴互相争搶穿起來舒服的骸骨。",
  "cobblemon.species.vullaby.name": "秃鹰丫头",
  "cobblemon.species.vulpix.desc": "随着身体的成长， ６根尾巴的毛发也会变得更漂亮。 紧紧抱着它时能感到微微的温暖。",
  "cobblemon.species.vulpix.desc1": "虽然还是孩子，但已拥有美麗的６根尾巴。长大后尾巴会变得更多。",
  "cobblemon.species.vulpix.name": "六尾",
  "cobblemon.species.wailmer.desc": "喝入大量的海水之后， 身体会鼓成像球一样。 每天要吃掉１吨的食物。",
  "cobblemon.species.wailmer.desc1": "把喝入的海水从眼睛上方的鼻孔中喷出來吸引他人。每天要吃１噸弱丁鱼。",
  "cobblemon.species.wailmer.name": "吼吼鲸",
  "cobblemon.species.wailord.desc": "总之，因为超级巨大而受欢迎。 观看吼鲸王在各地都是 非常受欢迎的游览项目。",
  "cobblemon.species.wailord.desc1": "有时会让大大的身体在波浪上跳躍，藉此制造出冲击让对手昏迷。",
  "cobblemon.species.wailord.name": "吼鲸王",
  "cobblemon.species.walkingwake.desc": "Ecology under research.",
  "cobblemon.species.walkingwake.name": "波荡水",
  "cobblemon.species.walrein.desc": "它的獠牙一生都会持续生长。 即使在战斗中被折断也能逐渐恢复， 只需要１年的时间便能完好如初。",
  "cobblemon.species.walrein.desc1": "２根发達的獠牙连１０噸重的冰山也能一击粉碎。脂肪很厚，即使在冰點下也不怕。",
  "cobblemon.species.walrein.name": "帝牙海狮",
  "cobblemon.species.wartortle.desc": "会灵巧地摆动自己 毛茸茸的耳朵和尾巴， 借此在水中保持平衡。",
  "cobblemon.species.wartortle.desc1": "长滿蓬鬆毛髮的大尾巴，顏色会随著年齡增长而变深。甲殼上的傷痕是强者的證明。",
  "cobblemon.species.wartortle.name": "卡咪龟",
  "cobblemon.species.watchog.desc": "用体内的发光物质让眼珠和身体闪闪发光，使来袭的敌人畏缩。",
  "cobblemon.species.watchog.desc1": "透过体内的发光物質让眼珠或身体变得闪闪发亮，使來袭的敌人畏縮。",
  "cobblemon.species.watchog.name": "步哨鼠",
  "cobblemon.species.wattrel.desc": "这宝可梦翅膀一刮风，骨头就会发电。然后它就钻到海里，用电电晕猎物。 ",
  "cobblemon.species.wattrel.name": "电海燕",
  "cobblemon.species.weavile.desc": "通过用爪子留下记号 来与伙伴联络。据说记号 的种类有５００种以上。",
  "cobblemon.species.weavile.desc1": "进化后变得更加狡詐，会用爪子在石头上留下記号和夥伴交流。",
  "cobblemon.species.weavile.name": "玛狃拉",
  "cobblemon.species.weedle.desc": "头上长有尖锐的针。 它喜欢藏在森林或 草丛里大量吞食树叶。",
  "cobblemon.species.weedle.desc1": "有著非常灵敏的嗅覺。能用大大的红鼻子聞出自己喜欢吃和不喜欢吃的葉子。",
  "cobblemon.species.weedle.name": "独角虫",
  "cobblemon.species.weepinbell.desc": "它在肚子饿的时候会 吞掉周围会动的东西， 分泌溶解液让其致命。",
  "cobblemon.species.weepinbell.desc1": "到了晚上就会用臀部的鉤子掛在树枝上睡覺。如果睡相不好，早上就会掉到地上。",
  "cobblemon.species.weepinbell.name": "口呆花",
  "cobblemon.species.weezing.desc": "虽然吸入空气的力量 稍弱于伽勒尔的双弹瓦斯， 制造出的毒素却更加强力。",
  "cobblemon.species.weezing.desc1": "用２个身体來混合瓦斯。在往昔的伽勒爾似乎到处都能见到它們的身影。",
  "cobblemon.species.weezing.name": "双弹瓦斯",
  "cobblemon.species.whimsicott.desc": "每当沐浴阳光，身上的棉花 就会膨胀。如果膨胀过了头， 它就会把棉花扯开到处乱撒。",
  "cobblemon.species.whimsicott.desc1": "喜欢到处撒棉花搗蛋。沾水之后就会变重而动彈不得，只能听天由命。",
  "cobblemon.species.whimsicott.name": "风妖精",
  "cobblemon.species.whirlipede.desc": "用坚硬的壳和带毒的刺 保护自己的身体， 积蓄进化所需的能量。",
  "cobblemon.species.whirlipede.desc1": "被坚硬的殼保护著。会像輪胎般旋转，並用身体猛烈撞击敌人。",
  "cobblemon.species.whirlipede.name": "车轮球",
  "cobblemon.species.whiscash.desc": "会将大沼泽划为自己的领地。 如果有敌人接近的话，它就会狂暴起来， 并引发大地震。",
  "cobblemon.species.whiscash.desc1": "地盘意识非常强烈，如果有外敌靠近，就会剧烈摇晃地面发动袭击。",
  "cobblemon.species.whiscash.name": "鲶鱼王",
  "cobblemon.species.whismur.desc": "一旦开始喊叫，就会被自己的声音 惊吓到，然后以更大的声音 大吼大叫起来。叫累了以后就会睡着，",
  "cobblemon.species.whismur.desc1": "平时声音小到不注意听就听不到，但如果察覺到危險，就会用能引起头痛的声音大叫。",
  "cobblemon.species.whismur.name": "咕妞妞",
  "cobblemon.species.wigglytuff.desc": "以自己细腻的体毛为傲。 尤其是额头上的卷毛， 更是有着天堂般的极致触感。",
  "cobblemon.species.wigglytuff.desc1": "拥有細緻的毛皮。小心別惹它生气，否则它会不断膨脹並朝著你压过來。",
  "cobblemon.species.wigglytuff.name": "胖可丁",
  "cobblemon.species.wiglett.desc": "这只宝可梦可以嗅到 65 英尺外 Veluza 的气味，并会将自己藏在沙子里。",
  "cobblemon.species.wiglett.name": "海地鼠",
  "cobblemon.species.wimpod.desc": "成群聚集，随时提高警惕。 只要察觉到有敌人， 就会分散开来四处逃窜。",
  "cobblemon.species.wimpod.desc1": "无論是腐爛的东西还是垃圾都能吃光光，是大自然的清道夫。巢穴附近总是保持干淨。",
  "cobblemon.species.wimpod.name": "胆小虫",
  "cobblemon.species.wingull.desc": "利用气流， 不拍打翅膀就能飞上天空。 会在海边的岩壁上筑巢。",
  "cobblemon.species.wingull.desc1": "会乘著上升气流，如同滑翔机般地飞在空中輸送鸟嘴銜著的食物。",
  "cobblemon.species.wingull.name": "长翅鸥",
  "cobblemon.species.wishiwashi.desc": "感觉到危险时眼睛就会变得湿润。 眼泪的光亮会成为召集伙伴的信号， 让许多的弱丁鱼聚在一起。",
  "cobblemon.species.wishiwashi.desc1": "单独１只十分弱小，所以學会了透过群体行动，來对抗敌人的能力。",
  "cobblemon.species.wishiwashi.name": "弱丁鱼",
  "cobblemon.species.wobbuffet.desc": "为了隐藏漆黑的尾巴 而悄悄地生活在黑暗之中。 不会主动发起攻击。",
  "cobblemon.species.wobbuffet.desc1": "討厭光和冲击。受到攻击时身体会膨脹，反击也会因此变强。",
  "cobblemon.species.wobbuffet.name": "果然翁",
  "cobblemon.species.wochien.desc": "一个人因在木板上写下国王的恶行而受到惩罚，他的怨恨已经化为枯叶，变成了一只宝可梦。",
  "cobblemon.species.wochien.name": "古简蜗",
  "cobblemon.species.woobat.desc": "一边发出超音波，一边 飞来飞去寻找虫宝可梦 来填饱自己的肚子。",
  "cobblemon.species.woobat.desc1": "在洞窟中，如果抬头看到墙壁上留著心形的痕跡，就代表滾滾蝙蝠住在那里。",
  "cobblemon.species.woobat.name": "滚滚蝙蝠",
  "cobblemon.species.wooloo.desc": "要是身上的毛长得太长就会 不能动弹。用毛辫羊的体毛 织成的布结实得让人吃惊。",
  "cobblemon.species.wooloo.desc1": "捲捲的体毛彈性十足。就算从懸崖上掉下去，也不会受傷。",
  "cobblemon.species.wooloo.name": "毛辫羊",
  "cobblemon.species.wooper.desc": "为了在地面上行走时 不让皮肤干燥，会用 有毒的粘膜覆盖身体。",
  "cobblemon.species.wooper.desc1": "在冰冷的水中生活。当周遭的天气变涼时，也会來到陸地上覓食。",
  "cobblemon.species.wooper.name": "乌波",
  "cobblemon.species.wormadam.desc": "从结草儿进化过来时，蓑衣成为了身体的一部分。一辈子都不会脱下蓑衣。",
  "cobblemon.species.wormadam.desc1": "样子会根据进化时所在地點的不同而发生变化。身边的材料会成为身体的一部分。",
  "cobblemon.species.wormadam.name": "结草贵妇",
  "cobblemon.species.wugtrio.desc": "与外表相反，它的脾气非常凶猛。它用长长的身体缠住猎物，然后把猎物拖进巢穴。",
  "cobblemon.species.wugtrio.name": "三海地鼠",
  "cobblemon.species.wurmple.desc": "嗜食树液，大量生息于山野之中。进化成不同形态的理由不明，且无法从外观判断其进化方式。",
  "cobblemon.species.wurmple.desc1": "会用尾部的刺剝开树皮，以滲出的树汁为食糧。长著吸盘的脚即使在玻璃上也不会打滑。",
  "cobblemon.species.wurmple.name": "刺尾虫",
  "cobblemon.species.wynaut.desc": "具有集体行动的习性。 睡觉的时候会聚集在洞窟中， 和伙伴们把身体挨在一起。",
  "cobblemon.species.wynaut.desc1": "和大群夥伴一起行动，透过和夥伴彼此推擠來鍛鍊自己的忍耐力。",
  "cobblemon.species.wynaut.name": "小果然",
  "cobblemon.species.wyrdeer.desc": "制造肉眼不可见的障壁时，黑珠会发出妖异的光辉。从它身上脱落的胡须是用来制作温暖冬衣的实用原料。",
  "cobblemon.species.wyrdeer.desc1": "制造肉眼不可见的障壁时，黑珠会发出妖异的光辉。从它身上脱落的鬍鬚是用來制作温暖冬衣的实用原料。",
  "cobblemon.species.wyrdeer.name": "诡角鹿",
  "cobblemon.species.xatu.desc": "能够看穿过去和未来。 日复一日注视着太阳 动向的奇异宝可梦。",
  "cobblemon.species.xatu.desc1": "人們相信它之所以几乎不动也不叫地靜靜待著，是因为它正注視著过去和未來。",
  "cobblemon.species.xatu.name": "天然鸟",
  "cobblemon.species.xerneas.desc": "据说，能够分享出永恒的生命。以树木的样子睡了１０００年后复活。",
  "cobblemon.species.xerneas.desc1": "据说会分享永恆的生命。以树木的模样沉睡１０００年后復活。",
  "cobblemon.species.xerneas.name": "哲尔尼亚斯",
  "cobblemon.species.xurkitree.desc": "被称为究极异兽。 也有像树木一样将手脚 插入地面后一动不动的。",
  "cobblemon.species.xurkitree.desc1": "在這个世界是危險的异類，但在原本棲息的世界里，它似乎是常见的普通生物。",
  "cobblemon.species.xurkitree.name": "电束木",
  "cobblemon.species.yamask.desc": "古代人的灵魂变成了宝可梦。 为了寻找认得自己长相的人 而在遗迹里徘徊。",
  "cobblemon.species.yamask.desc1": "每天夜里都在遺跡中徘徊。据说它拿著的面具是它还是人類时的臉。",
  "cobblemon.species.yamask.name": "哭哭面具",
  "cobblemon.species.yamper.desc": "因为想要得到零食而 帮助人类工作的贪吃鬼。 总是带着电火花跑来跑去。",
  "cobblemon.species.yamper.desc1": "奔跑的时候会从尾巴的根部制造出电能。在伽勒爾是很受欢迎的牧羊犬。",
  "cobblemon.species.yamper.name": "来电汪",
  "cobblemon.species.yanma.desc": "翅膀看似脆弱，薄到可以透光。然而当它飞翔之时却能拂乱大气，发挥足以吹倒家屋的强劲力度。",
  "cobblemon.species.yanma.desc1": "不转动眼珠就可以３６０度环視。擅长急停和转向，很快便能将盯上的獵物追得走投无路。",
  "cobblemon.species.yanma.name": "蜻蜻蜓",
  "cobblemon.species.yanmega.desc": "性情极其凶暴，狩猎时会看准猎物的要害出击，不会有任何多余动作。能驯服此种宝可梦的人堪称豪杰。",
  "cobblemon.species.yanmega.desc1": "喜欢高速飞行，並在擦身而过的瞬間咬断对手脖子的战法。",
  "cobblemon.species.yanmega.name": "远古巨蜓",
  "cobblemon.species.yungoos.desc": "什么都吃，但喜欢吃新鲜的活物。 所以会为了寻找猎物在路上四处游走。",
  "cobblemon.species.yungoos.desc1": "整个身体几乎都是胃。每天都徘徊在固定的路线上，四处尋找新鮮的食物。",
  "cobblemon.species.yungoos.name": "猫鼬少",
  "cobblemon.species.yveltal.desc": "展开翅膀和尾羽，闪着红色光芒时，就会吸取生物的生命，是传说的宝可梦。",
  "cobblemon.species.yveltal.desc1": "传说的宝可梦。据说当它展开的翅膀與尾羽闪耀红色光芒时，就会吸走生物的生命。",
  "cobblemon.species.yveltal.name": "伊裴尔塔尔",
  "cobblemon.species.zacian.desc": "这只宝可梦被认为是沉睡已久的 藏玛然特的姐姐，也有人 认为它们之间是劲敌关系。",
  "cobblemon.species.zacian.desc1": "被称为传说中的英雄。能够吸收金屬，将之转化为武器來战斗。",
  "cobblemon.species.zacian.name": "苍响",
  "cobblemon.species.zamazenta.desc": "以石像般的姿态陷入 长久沉眠的宝可梦。 几乎就要被人们所遗忘。",
  "cobblemon.species.zamazenta.desc1": "與眾人之王協力拯救了伽勒爾的宝可梦。吸收金屬來进行战斗。",
  "cobblemon.species.zamazenta.name": "藏玛然特",
  "cobblemon.species.zangoose.desc": "与饭匙蛇是死对头。一旦遇到，就会立刻张开前脚的爪子来威吓对方",
  "cobblemon.species.zangoose.desc1": "和饭匙蛇是死对头。一旦撞见彼此，就会立刻张开前脚的爪子來威嚇对方。",
  "cobblemon.species.zangoose.name": "猫鼬斩",
  "cobblemon.species.zapdos.desc": "传说的鸟宝可梦。 据说只要它一摩擦翅膀， 就会立刻发生落雷。",
  "cobblemon.species.zapdos.desc1": "操縱电的传说的鸟宝可梦。平时生活在雷云之中。被雷电击中时体内会湧現出力量。",
  "cobblemon.species.zapdos.name": "闪电鸟",
  "cobblemon.species.zarude.desc": "长在身上的藤蔓断掉之后 会变成土壤的养分， 帮助森林中的植物成长。",
  "cobblemon.species.zarude.desc1": "集结成群生活在密林里。攻击性很强，令棲息在森林的宝可梦們畏懼不已。",
  "cobblemon.species.zarude.name": "萨戮德",
  "cobblemon.species.zebstrika.desc": "性格粗暴的宝可梦。如果发脾气，就会从鬃毛里向着四面八方放电。",
  "cobblemon.species.zebstrika.desc1": "是有著粗暴性格的宝可梦。如果生气，就会从鬃毛朝四面八方放电。",
  "cobblemon.species.zebstrika.name": "雷电斑马",
  "cobblemon.species.zekrom.desc": "在神话的描述里，如果人类 失去了正义之心，它就会用 狂暴的雷电毁灭他们的王国。",
  "cobblemon.species.zekrom.desc1": "能以闪电将世界燃烧殆尽的传说的宝可梦。会輔助創造理想世界的人。",
  "cobblemon.species.zekrom.name": "捷克罗姆",
  "cobblemon.species.zeraora.desc": "从手脚的肉球放电。 当捷拉奥拉奔驰而过时， 周围将充斥着电闪雷鸣，",
  "cobblemon.species.zeraora.desc1": "会用與落雷相同的速度 急速接近敌人，然后用锐利的爪子把对手撕碎。",
  "cobblemon.species.zeraora.name": "捷拉奥拉",
  "cobblemon.species.zigzagoon.desc": "伽勒尔的蛇纹熊适应了 其他地区环境后的样子。 十分擅长找东西。",
  "cobblemon.species.zigzagoon.desc1": "会用背上的硬毛摩擦树木，留下代表自己地盘的標記。性情比伽勒爾的蛇紋熊温馴。",
  "cobblemon.species.zigzagoon.name": "蛇纹熊",
  "cobblemon.species.zoroark.desc": "孤独的训练家会命令 索罗亚克为自己展现幻像， 借以排遣孤身一人的寂寞。",
  "cobblemon.species.zoroark.desc1": "据说索羅亚克会把企圖捕捉它的人关在虛幻的景色里给予教訓。",
  "cobblemon.species.zoroark.name": "索罗亚克",
  "cobblemon.species.zorua.desc": "为了寻找食物，有时甚至会 幻化成人类出现在城镇里。 多数情况下会幻化成小孩。",
  "cobblemon.species.zorua.desc1": "会幻化成对手的样子嚇唬对方。似乎經常幻化成沉默寡言的小孩。",
  "cobblemon.species.zorua.name": "索罗亚",
  "cobblemon.species.zubat.desc": "栖息在晒不到阳光的洞窟里。 到了早晨便会和同伴聚集起来， 一边互相取暖一边睡觉。",
  "cobblemon.species.zubat.desc1": "因为没有眼珠所以看不见东西。会从口中发出超音波來探測周圍的状況。",
  "cobblemon.species.zubat.name": "超音蝠",
  "cobblemon.species.zweilous.desc": "２个头会争抢同一个食物。 明明没有去和别人战斗， 却总是遍体鳞伤。",
  "cobblemon.species.zweilous.desc1": "２顆头的感情很差。如果两边疼爱的程度不同，就会因争风吃醋而开始大吵。",
  "cobblemon.species.zweilous.name": "双首暴龙",
  "cobblemon.species.zygarde.desc": "据说，在与威胁到生态系统者战斗时， 它会变化为更强大的样子。",
  "cobblemon.species.zygarde.desc1": "構成基格爾德的单位聚集了大約一半时的样子。有著監視生態系統的責任。",
  "cobblemon.species.zygarde.name": "基格尔德",
  "cobblemon.starterselection.category.alola": "阿罗拉",
  "cobblemon.starterselection.category.galar": "伽勒尔",
  "cobblemon.starterselection.category.hisui_bias": "洗翠",
  "cobblemon.starterselection.category.hoenn": "丰缘",
  "cobblemon.starterselection.category.johto": "城都",
  "cobblemon.starterselection.category.kalos": "卡洛斯",
  "cobblemon.starterselection.category.kanto": "关都",
  "cobblemon.starterselection.category.paldea": "帕底亚",
  "cobblemon.starterselection.category.sinnoh": "神奥",
  "cobblemon.starterselection.category.unova": "合众",
  "cobblemon.stat.accuracy.name": "命中率",
  "cobblemon.stat.attack.name": "攻击",
  "cobblemon.stat.defence.name": "防御",
  "cobblemon.stat.evasion.name": "闪避率",
  "cobblemon.stat.hp.name": "HP",
  "cobblemon.stat.special_attack.name": "特攻",
  "cobblemon.stat.special_defence.name": "特防",
  "cobblemon.stat.speed.name": "速度",
  "cobblemon.status.burn.apply": "%1$s被灼伤了！",
  "cobblemon.status.burn.cure": "%1$s的烧伤被治愈了！",
  "cobblemon.status.burn.hurt": "%1$s受到了灼伤的伤害！",
  "cobblemon.status.frozen.apply": "%1$s被冰冻了！",
  "cobblemon.status.frozen.cure": "%1$s解冻了！",
  "cobblemon.status.frozen.is": "%1$s因冻住了而无法行动！",
  "cobblemon.status.frozen.thawed": "%1$s 解冻了！",
  "cobblemon.status.paralysis.apply": "%1$s麻痹了！",
  "cobblemon.status.paralysis.cure": "%1$s已经从麻痹状态中恢复过来！",
  "cobblemon.status.paralysis.is": "%1$s因身体麻痹而无法行动！",
  "cobblemon.status.poison.apply": "%1$s中毒了！",
  "cobblemon.status.poison.cure": "%1$s的中毒被治愈了！",
  "cobblemon.status.poison.hurt": "%1$s受到了毒的伤害！",
  "cobblemon.status.poisonbadly.apply": "%1$s中剧毒了！",
  "cobblemon.status.sleep.apply": "%1$s睡着了！",
  "cobblemon.status.sleep.cure": "%1$s醒来了！",
  "cobblemon.status.sleep.is": "%1$s正在呼呼大睡。",
  "cobblemon.status.sleep.woke": "%1$s 醒了！",
  "cobblemon.subtitle.capture_succeeded": "捕獲成功！",
  "cobblemon.subtitle.fossilmachine.activate": "化石复原机启动",
  "cobblemon.subtitle.fossilmachine.active_loop": "化石复原机运行中",
  "cobblemon.subtitle.fossilmachine.assemble": "化石复原机组成",
  "cobblemon.subtitle.fossilmachine.dna_full": "填满复原培养皿",
  "cobblemon.subtitle.fossilmachine.finished": "化石复原机运行完毕",
  "cobblemon.subtitle.fossilmachine.insert_dna": "注入培养液",
  "cobblemon.subtitle.fossilmachine.insert_dna_small": "注入少量培养液",
  "cobblemon.subtitle.fossilmachine.insert_fossil": "放入化石",
  "cobblemon.subtitle.fossilmachine.retrieve_fossil": "取出化石",
  "cobblemon.subtitle.fossilmachine.retrieve_pokemon": "取出化石宝可梦",
  "cobblemon.subtitle.fossilmachine.unprotected": "化石复原机的保护期结束",
  "cobblemon.subtitle.poke_ball.capture_succeeded": "捕获成功",
  "cobblemon.terra_type.stellar": "星晶",
  "cobblemon.trade.occupied": "%1$s没有空。",
  "cobblemon.trade.offer": "%1$s提出与你交换宝可梦。",
  "cobblemon.trade.request_already_expired": "对方的交换请求已超时。",
  "cobblemon.trade.request_expired": "与 %1$s 进行交换的请求已超时。",
  "cobblemon.trade.request_sent": "已提出与 %1$s 进行交换",
  "cobblemon.type.bug": "虫",
  "cobblemon.type.dark": "恶",
  "cobblemon.type.dragon": "龙",
  "cobblemon.type.electric": "电",
  "cobblemon.type.fairy": "妖精",
  "cobblemon.type.fighting": "格斗",
  "cobblemon.type.fire": "火",
  "cobblemon.type.flying": "飞行",
  "cobblemon.type.ghost": "幽灵",
  "cobblemon.type.grass": "草",
  "cobblemon.type.ground": "地面",
  "cobblemon.type.ice": "冰",
  "cobblemon.type.normal": "一般",
  "cobblemon.type.poison": "毒",
  "cobblemon.type.psychic": "超能力",
  "cobblemon.type.rock": "岩石",
  "cobblemon.type.steel": "钢",
  "cobblemon.type.water": "水",
  "cobblemon.ui.accuracy": "命中",
  "cobblemon.ui.changemove": "回忆",
  "cobblemon.ui.effect": "效果",
  "cobblemon.ui.evolution": "点击进化",
  "cobblemon.ui.evolve": "进化",
  "cobblemon.ui.evolve.hint": "%1$s看起来已经准备好进化了！",
  "cobblemon.ui.evolve.into": "%1$s进化为%2$s了！",
  "cobblemon.ui.exit": "返回",
  "cobblemon.ui.generic.no": "取消",
  "cobblemon.ui.generic.yes": "确定",
  "cobblemon.ui.gold_hoard": "硬币堆",
  "cobblemon.ui.info": "信息",
  "cobblemon.ui.info.ability": "特性",
  "cobblemon.ui.info.experience_points": "现在的经验值",
  "cobblemon.ui.info.nature": "性格",
  "cobblemon.ui.info.original_trainer": "初训家",
  "cobblemon.ui.info.pokedex_number": "编号.",
  "cobblemon.ui.info.species": "名字",
  "cobblemon.ui.info.to_next_level": "距离下一等级",
  "cobblemon.ui.info.type": "属性",
  "cobblemon.ui.interact.battle": "对战",
  "cobblemon.ui.interact.give.item": "给予携带物",
  "cobblemon.ui.interact.mount.shoulder": "背上",
  "cobblemon.ui.interact.spectate": "观战",
  "cobblemon.ui.interact.trade": "交换",
  "cobblemon.ui.lv": "Lv.",
  "cobblemon.ui.lv.number": "Lv.%1$s",
  "cobblemon.ui.moves": "招式",
  "cobblemon.ui.moves.pp": "%1$sPP",
  "cobblemon.ui.moves.switch": "替换招式",
  "cobblemon.ui.netherite_hoard": "碎片堆",
  "cobblemon.ui.party": "同行队伍",
  "cobblemon.ui.pasture": "牧场",
  "cobblemon.ui.pasture.owned_name": "%1$s (%2$s)",
  "cobblemon.ui.pasture.recall_all": "全部收回",
  "cobblemon.ui.pc.box.title": "盒子%1$s",
  "cobblemon.ui.pc.release": "放生",
  "cobblemon.ui.pokemon": "宝可梦",
  "cobblemon.ui.pokemonteam": "队伍",
  "cobblemon.ui.pokenav.title": "宝可导航",
  "cobblemon.ui.power": "威力",
  "cobblemon.ui.starter.alreadyselected": "你已经选择过最初的伙伴了！",
  "cobblemon.ui.starter.cannotchoose": "你暂时还不能选择最初的伙伴。",
  "cobblemon.ui.starter.choose_starter_description": "按下 \"%1$s\" 键",
  "cobblemon.ui.starter.choose_starter_title": "选择你最初的伙伴！",
  "cobblemon.ui.starter.choosebutton": "就决定是你了！",
  "cobblemon.ui.starter.chooseyourstarter": "按%1$s选择宝可梦，开启新的旅途！",
  "cobblemon.ui.starter.hasalreadychosen": "%1$s已经选择过最初的伙伴了。",
  "cobblemon.ui.starter.skippedchoosing": "你还没有选择最初的伙伴，便已獲得了宝可梦。要选择最初的伙伴，请把队伍中所有的宝可梦放进电脑，再按下 \"%1$s\"。",
  "cobblemon.ui.starter.title": "最初的伙伴",
  "cobblemon.ui.stats": "能力",
  "cobblemon.ui.stats.atk": "攻击",
  "cobblemon.ui.stats.base": "种族值",
  "cobblemon.ui.stats.def": "防御",
  "cobblemon.ui.stats.evs": "基础点数",
  "cobblemon.ui.stats.friendship": "亲密度",
  "cobblemon.ui.stats.hp": "HP",
  "cobblemon.ui.stats.ivs": "个体值",
  "cobblemon.ui.stats.other": "其他",
  "cobblemon.ui.stats.sp_atk": "特攻",
  "cobblemon.ui.stats.sp_def": "特防",
  "cobblemon.ui.stats.speed": "速度",
  "cobblemon.ui.stats.stat": "能力",
  "cobblemon.ui.status.brn": "灼伤",
  "cobblemon.ui.status.fnt": "昏厥",
  "cobblemon.ui.status.frz": "冰冻",
  "cobblemon.ui.status.par": "麻痹",
  "cobblemon.ui.status.psn": "中毒",
  "cobblemon.ui.status.slp": "睡眠",
  "cobblemon.ui.status.tox": "剧毒",
  "cobblemon.ui.summary.title": "宝可梦信息",
  "cobblemon.ui.trade": "交换",
  "cobblemon.you_in_battle": "你不能在战斗中那样做！",
  "cobblemon.your_pc": "你的电脑",
  "entity.cobblemon.empty_pokeball": "捕获中的精灵球",
  "gamerule.doPokemonLoot": "宝可梦能掉落战利品",
  "gamerule.doPokemonSpawning": "生成宝可梦",
  "gamerule.doShinyStarters": "最初的伙伴将会为异色",
  "item.cobblemon.ability_capsule": "特性胶囊",
  "item.cobblemon.ability_patch": "特性膏药",
  "item.cobblemon.ability_shield": "特性护具",
  "item.cobblemon.absorb_bulb": "球根",
  "item.cobblemon.adamant_mint": "固执薄荷",
  "item.cobblemon.aguav_berry": "乐芭果",
  "item.cobblemon.aguav_berry.tooltip": "HP低于最大HP的1/4时发动，恢复最大HP的1/3；若为特防不容易成长的性格则会陷入混乱状态",
  "item.cobblemon.air_balloon": "气球",
  "item.cobblemon.ancient_azure_ball": "古代精灵球（蓝）",
  "item.cobblemon.ancient_azure_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_citrine_ball": "古代精灵球（黄）",
  "item.cobblemon.ancient_citrine_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_feather_ball": "飞羽球",
  "item.cobblemon.ancient_feather_ball.tooltip": "能直线高速飞行的球。捕获率×1。",
  "item.cobblemon.ancient_gigaton_ball": "巨重球",
  "item.cobblemon.ancient_gigaton_ball.tooltip": "强化到最高阶的，沉重而无法远投的球。捕获率×2。",
  "item.cobblemon.ancient_great_ball": "古代超级球",
  "item.cobblemon.ancient_great_ball.tooltip": "性能还算不错的，不可思议的球。捕获率×1.5。",
  "item.cobblemon.ancient_heavy_ball": "古代沉重球",
  "item.cobblemon.ancient_heavy_ball.tooltip": "沉重而无法远投的球。捕获率×1。",
  "item.cobblemon.ancient_ivory_ball": "古代精灵球（白）",
  "item.cobblemon.ancient_ivory_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_jet_ball": "飞梭球",
  "item.cobblemon.ancient_jet_ball.tooltip": "强化到最高阶的，能直线高速飞行的球。捕获率×2。",
  "item.cobblemon.ancient_leaden_ball": "超重球",
  "item.cobblemon.ancient_leaden_ball.tooltip": "强化后的，沉重而无法远投的球。捕获率×1.5。",
  "item.cobblemon.ancient_origin_ball": "起源球",
  "item.cobblemon.ancient_origin_ball.tooltip": "独一无二的特殊精灵球。必定能捕获野生宝可梦。",
  "item.cobblemon.ancient_poke_ball": "古代精灵球",
  "item.cobblemon.ancient_poke_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_roseate_ball": "古代精灵球（粉）",
  "item.cobblemon.ancient_roseate_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_slate_ball": "古代精灵球（黑）",
  "item.cobblemon.ancient_slate_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_ultra_ball": "古代高级球",
  "item.cobblemon.ancient_ultra_ball.tooltip": "性能非常不错的，不可思议的球。捕获率×2。",
  "item.cobblemon.ancient_verdant_ball": "古代精灵球（绿）",
  "item.cobblemon.ancient_verdant_ball.tooltip": "不可思议的球。捕获率×1。",
  "item.cobblemon.ancient_wing_ball": "飞翼球",
  "item.cobblemon.ancient_wing_ball.tooltip": "强化后的，能直线高速飞行的球。捕获率×1.5。",
  "item.cobblemon.antidote": "解毒药",
  "item.cobblemon.apicot_berry": "杏仔果",
  "item.cobblemon.apicot_berry.tooltip": "HP低于最大HP的1/4时发动，特防提升一级",
  "item.cobblemon.apricorn_boat": "球果木船",
  "item.cobblemon.apricorn_chest_boat": "球果木运输船",
  "item.cobblemon.armor_fossil": "盾甲化石",
  "item.cobblemon.aspear_berry": "利木果",
  "item.cobblemon.aspear_berry.tooltip": "解除冰冻状态",
  "item.cobblemon.assault_vest": "突击背心",
  "item.cobblemon.auspicious_armor": "庆祝之铠",
  "item.cobblemon.awakening": "解眠药",
  "item.cobblemon.azure_ball": "精灵球（蓝）",
  "item.cobblemon.azure_ball.tooltip": "蓝色的精灵球。捕获率×1。",
  "item.cobblemon.babiri_berry": "霹霹果",
  "item.cobblemon.babiri_berry.tooltip": "受到效果绝佳的钢属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.beast_ball": "究极球",
  "item.cobblemon.beast_ball.tooltip": "若目标是究极异兽，捕获率×5，否则捕获率×0.1。",
  "item.cobblemon.belue_berry": "靛莓果",
  "item.cobblemon.belue_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.berry_juice": "树果汁",
  "item.cobblemon.berry_sweet": "野莓糖饰",
  "item.cobblemon.big_root": "Big Root",
  "item.cobblemon.binding_band": "紧绑束带",
  "item.cobblemon.black_apricorn": "黑球果",
  "item.cobblemon.black_apricorn_seed": "黑球果树芽",
  "item.cobblemon.black_augurite": "黑奇石",
  "item.cobblemon.black_belt": "黑带",
  "item.cobblemon.black_glasses": "黑色眼镜",
  "item.cobblemon.black_sludge": "黑色污泥",
  "item.cobblemon.black_tumblestone": "黑玉石",
  "item.cobblemon.blue_apricorn": "蓝球果",
  "item.cobblemon.blue_apricorn_seed": "蓝球果树芽",
  "item.cobblemon.blue_mint_leaf": "蓝色薄荷叶",
  "item.cobblemon.blue_mint_leaf.tooltip": "能够影响宝可梦的防御能力值",
  "item.cobblemon.bluk_berry": "墨莓果",
  "item.cobblemon.bluk_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.blunder_policy": "打空保险",
  "item.cobblemon.bold_mint": "大胆薄荷",
  "item.cobblemon.braised_vivichoke": "炖煮活力蕾",
  "item.cobblemon.brave_mint": "勇敢薄荷",
  "item.cobblemon.bright_powder": "光粉",
  "item.cobblemon.bug_gem": "虫之宝石",
  "item.cobblemon.burn_heal": "灼伤药",
  "item.cobblemon.bygone_sherd": "往事纹样陶片",
  "item.cobblemon.calcium": "特攻增强剂",
  "item.cobblemon.calm_mint": "温和薄荷",
  "item.cobblemon.capture_sherd": "捕获纹样陶片",
  "item.cobblemon.carbos": "速度增强剂",
  "item.cobblemon.careful_mint": "慎重薄荷",
  "item.cobblemon.cell_battery": "充电电池",
  "item.cobblemon.charcoal_stick": "木炭条",
  "item.cobblemon.charti_berry": "草蚕果",
  "item.cobblemon.charti_berry.tooltip": "受到效果绝佳的岩石属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.cheri_berry": "樱子果",
  "item.cobblemon.cheri_berry.tooltip": "解除麻痹状态",
  "item.cobblemon.cherish_ball": "贵重球",
  "item.cobblemon.cherish_ball.tooltip": "相当珍贵的精灵球。捕获率×1。",
  "item.cobblemon.chesto_berry": "零余果",
  "item.cobblemon.chesto_berry.tooltip": "解除睡眠状态",
  "item.cobblemon.chilan_berry": "灯浆果",
  "item.cobblemon.chilan_berry.tooltip": "受到一般属性招式时伤害减半",
  "item.cobblemon.chipped_pot": "缺损的茶壶",
  "item.cobblemon.choice_band": "讲究头带",
  "item.cobblemon.choice_scarf": "讲究围巾",
  "item.cobblemon.choice_specs": "讲究眼镜",
  "item.cobblemon.chople_berry": "莲蒲果",
  "item.cobblemon.chople_berry.tooltip": "受到效果绝佳的格斗属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.citrine_ball": "精灵球（黄）",
  "item.cobblemon.citrine_ball.tooltip": "黄色的精灵球。捕获率×1。",
  "item.cobblemon.claw_fossil": "爪子化石",
  "item.cobblemon.cleanse_tag": "洁净之符",
  "item.cobblemon.clear_amulet": "清净坠饰",
  "item.cobblemon.clever_feather": "精神之羽",
  "item.cobblemon.clover_sweet": "幸运草糖饰",
  "item.cobblemon.coarse_mulch": "粗糙肥",
  "item.cobblemon.coba_berry": "棱瓜果",
  "item.cobblemon.coba_berry.tooltip": "受到效果绝佳的飞行属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.colbur_berry": "刺耳果",
  "item.cobblemon.colbur_berry.tooltip": "受到效果绝佳的恶属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.cornn_berry": "玉黍果",
  "item.cobblemon.cornn_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.cover_fossil": "背盖化石",
  "item.cobblemon.covert_cloak": "密探斗篷",
  "item.cobblemon.cracked_pot": "裂纹茶壶",
  "item.cobblemon.custap_berry": "释陀果",
  "item.cobblemon.custap_berry.tooltip": "HP低于最大HP的1/4时发动，使下一次使出的招式会在相同优先度下优先使出",
  "item.cobblemon.cyan_mint_leaf": "青色薄荷叶",
  "item.cobblemon.cyan_mint_leaf.tooltip": "能够影响宝可梦的特攻能力值",
  "item.cobblemon.damp_rock": "潮湿岩石",
  "item.cobblemon.dark_gem": "恶之宝石",
  "item.cobblemon.dawn_stone": "觉醒之石",
  "item.cobblemon.deep_sea_scale": "深海鳞片",
  "item.cobblemon.deep_sea_tooth": "深海之牙",
  "item.cobblemon.destiny_knot": "红线",
  "item.cobblemon.dire_hit": "要害攻击",
  "item.cobblemon.dive_ball": "潜水球",
  "item.cobblemon.dive_ball.tooltip": "若目标当前位置为水中，捕获率×3.5。",
  "item.cobblemon.dome_fossil": "甲壳化石",
  "item.cobblemon.dome_sherd": "甲壳纹样陶片",
  "item.cobblemon.dragon_fang": "龙之牙",
  "item.cobblemon.dragon_gem": "龙之宝石",
  "item.cobblemon.dragon_scale": "龙之鳞片",
  "item.cobblemon.dream_ball": "梦境球",
  "item.cobblemon.dream_ball.tooltip": "若目标进入睡眠，捕获率×4。",
  "item.cobblemon.dubious_disc": "可疑补丁",
  "item.cobblemon.durin_berry": "金枕果",
  "item.cobblemon.durin_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.dusk_ball": "黑暗球",
  "item.cobblemon.dusk_ball.tooltip": "光照等级为0时捕获率×3, 光照等级为1-7时捕获率×1.5，否则捕获率×1。",
  "item.cobblemon.dusk_stone": "暗之石",
  "item.cobblemon.eject_button": "逃脱按键",
  "item.cobblemon.eject_pack": "避难背包",
  "item.cobblemon.electirizer": "电力增幅器",
  "item.cobblemon.electric_gem": "电之宝石",
  "item.cobblemon.elixir": "PP多项小补剂",
  "item.cobblemon.energy_root": "元气根",
  "item.cobblemon.enigma_berry": "谜芝果",
  "item.cobblemon.enigma_berry.tooltip": "受到效果绝佳的攻击后发动，回复最大HP的1/4",
  "item.cobblemon.ether": "PP单项小补剂",
  "item.cobblemon.everstone": "不变之石",
  "item.cobblemon.eviolite": "进化奇石",
  "item.cobblemon.exp_candy_l": "经验糖果L",
  "item.cobblemon.exp_candy_m": "经验糖果M",
  "item.cobblemon.exp_candy_s": "经验糖果S",
  "item.cobblemon.exp_candy_xl": "经验糖果XL",
  "item.cobblemon.exp_candy_xs": "经验糖果XS",
  "item.cobblemon.exp_share": "学习装置",
  "item.cobblemon.expert_belt": "达人带",
  "item.cobblemon.fairy_feather": "妖精之羽",
  "item.cobblemon.fairy_gem": "妖精宝石",
  "item.cobblemon.fast_ball": "速度球",
  "item.cobblemon.fast_ball.tooltip": "目标的速度种族值为100或以上时，捕获率×4，否则捕获率×1。",
  "item.cobblemon.fighting_gem": "格斗宝石",
  "item.cobblemon.figy_berry": "勿花果",
  "item.cobblemon.figy_berry.tooltip": "HP低于最大HP的1/4时发动，恢复最大HP的1/3；若为攻击不容易成长的性格则会陷入混乱状态",
  "item.cobblemon.fine_remedy": "好中药",
  "item.cobblemon.fire_gem": "火之宝石",
  "item.cobblemon.fire_stone": "火之石",
  "item.cobblemon.flame_orb": "火焰宝珠",
  "item.cobblemon.float_stone": "轻石",
  "item.cobblemon.flower_sweet": "花朵糖饰",
  "item.cobblemon.flying_gem": "飞行宝石",
  "item.cobblemon.focus_band": "气势头带",
  "item.cobblemon.focus_sash": "气势披带",
  "item.cobblemon.fossilized_bird": "化石鸟",
  "item.cobblemon.fossilized_dino": "化石海兽",
  "item.cobblemon.fossilized_drake": "化石龙",
  "item.cobblemon.fossilized_fish": "化石鱼",
  "item.cobblemon.friend_ball": "友友球",
  "item.cobblemon.friend_ball.tooltip": "捕获率×1，捕捉到的宝可梦的初始亲密度为150。",
  "item.cobblemon.full_heal": "万灵药",
  "item.cobblemon.full_restore": "全复药",
  "item.cobblemon.galarica_cuff": "伽勒豆蔻手环",
  "item.cobblemon.galarica_wreath": "伽勒豆蔻花圈",
  "item.cobblemon.ganlon_berry": "龙睛果",
  "item.cobblemon.ganlon_berry.tooltip": "HP低于最大HP的1/4时发动，防御提升一级",
  "item.cobblemon.genius_feather": "智力之羽",
  "item.cobblemon.gentle_mint": "温顺薄荷",
  "item.cobblemon.ghost_gem": "幽灵宝石",
  "item.cobblemon.grass_gem": "草之宝石",
  "item.cobblemon.great_ball": "超级球",
  "item.cobblemon.great_ball.tooltip": "性能还算不错的精灵球。捕获率×1.5。",
  "item.cobblemon.green_apricorn": "绿球果",
  "item.cobblemon.green_apricorn_seed": "绿球果树芽",
  "item.cobblemon.green_mint_leaf": "绿色薄荷叶",
  "item.cobblemon.green_mint_leaf.tooltip": "能够影响宝可梦的速度能力值",
  "item.cobblemon.grepa_berry": "萄葡果",
  "item.cobblemon.grepa_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.grip_claw": "紧缠钩爪",
  "item.cobblemon.ground_gem": "地面宝石",
  "item.cobblemon.growth_mulch": "速速肥",
  "item.cobblemon.guard_spec": "能力防守",
  "item.cobblemon.haban_berry": "莓榴果",
  "item.cobblemon.haban_berry.tooltip": "受到效果绝佳的龙属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.hard_stone": "硬石头",
  "item.cobblemon.hasty_mint": "急躁薄荷",
  "item.cobblemon.heal_ball": "治愈球",
  "item.cobblemon.heal_ball.tooltip": "捕获率×1，捕获的宝可梦在被捕获时恢复全部的HP与异常状态。",
  "item.cobblemon.heal_powder": "万能粉",
  "item.cobblemon.health_feather": "体力之羽",
  "item.cobblemon.heat_rock": "炽热岩石",
  "item.cobblemon.heavy_ball": "沉重球",
  "item.cobblemon.heavy_ball.tooltip": "捕获率×1~4，根据目标的重量而提升。",
  "item.cobblemon.heavy_duty_boots": "厚底靴子",
  "item.cobblemon.helix_fossil": "贝壳化石",
  "item.cobblemon.helix_sherd": "贝壳纹样陶片",
  "item.cobblemon.hondew_berry": "哈密果",
  "item.cobblemon.hondew_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.hopo_berry": "花啤果",
  "item.cobblemon.hopo_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.hp_up": "HP增强剂",
  "item.cobblemon.humid_mulch": "湿湿肥",
  "item.cobblemon.hyper_potion": "厉害伤药",
  "item.cobblemon.iapapa_berry": "芭亚果",
  "item.cobblemon.iapapa_berry.tooltip": "HP低于最大HP的1/4时发动，恢复最大HP的1/3；若为防御不容易成长的性格则会陷入混乱状态",
  "item.cobblemon.ice_gem": "冰之宝石",
  "item.cobblemon.ice_heal": "解冻药",
  "item.cobblemon.ice_stone": "冰之石",
  "item.cobblemon.icy_rock": "冰冷岩石",
  "item.cobblemon.impish_mint": "淘气薄荷",
  "item.cobblemon.iron": "防御增强剂",
  "item.cobblemon.iron_ball": "黑色铁球",
  "item.cobblemon.jaboca_berry": "嘉珍果",
  "item.cobblemon.jaboca_berry.tooltip": "受到物理招式攻击时，对手损伤最大HP的1/8",
  "item.cobblemon.jaw_fossil": "颚之化石",
  "item.cobblemon.jolly_mint": "爽朗薄荷",
  "item.cobblemon.kasib_berry": "佛柑果",
  "item.cobblemon.kasib_berry.tooltip": "受到效果绝佳的幽灵属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.kebia_berry": "通通果",
  "item.cobblemon.kebia_berry.tooltip": "受到效果绝佳的毒属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.kee_berry": "亚开果",
  "item.cobblemon.kee_berry.tooltip": "受到物理招式攻击后发动，防御提升一级",
  "item.cobblemon.kelpsy_berry": "藻根果",
  "item.cobblemon.kelpsy_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.kings_rock": "王者之证",
  "item.cobblemon.lagging_tail": "后攻之尾",
  "item.cobblemon.lansat_berry": "兰萨果",
  "item.cobblemon.lansat_berry.tooltip": "HP低于最大HP的1/4时发动，进入易中要害状态",
  "item.cobblemon.lax_mint": "乐天薄荷",
  "item.cobblemon.leaf_stone": "叶之石",
  "item.cobblemon.leek_and_potato_stew": "疗草马铃薯炖菜",
  "item.cobblemon.leftovers": "吃剩的东西",
  "item.cobblemon.leppa_berry": "苹野果",
  "item.cobblemon.leppa_berry.tooltip": "任何招式的PP降到0时发动，恢复该招式10点PP",
  "item.cobblemon.level_ball": "等级球",
  "item.cobblemon.level_ball.tooltip": "捕获率×1~4, 根据当前出战的宝可梦和目标的等级相差而提升。",
  "item.cobblemon.liechi_berry": "枝荔果",
  "item.cobblemon.liechi_berry.tooltip": "HP低于最大HP的1/4时发动，攻击提升一级",
  "item.cobblemon.life_orb": "生命宝珠",
  "item.cobblemon.light_ball": "电气球",
  "item.cobblemon.light_clay": "光之黏土",
  "item.cobblemon.light_orb": "电气球",
  "item.cobblemon.link_cable": "联系绳",
  "item.cobblemon.loaded_dice": "机变骰子",
  "item.cobblemon.loamy_mulch": "壤土肥",
  "item.cobblemon.lonely_mint": "怕寂寞薄荷",
  "item.cobblemon.love_ball": "甜蜜球",
  "item.cobblemon.love_ball.tooltip": "若当前出战的宝可梦与目标性别相异则捕获率×2.5，同时亦处于同一进化家族中则捕获率×8，否则捕获率×1。",
  "item.cobblemon.love_sweet": "爱心糖饰",
  "item.cobblemon.lucky_egg": "幸运蛋",
  "item.cobblemon.lum_berry": "木子果",
  "item.cobblemon.lum_berry.tooltip": "陷入异常状态或混乱状态时发动，解除该状态",
  "item.cobblemon.luminous_moss": "光苔",
  "item.cobblemon.lure_ball": "诱饵球",
  "item.cobblemon.lure_ball.tooltip": "若目标为水属性，捕获率×2。（垂钓系统未实装）",
  "item.cobblemon.luxury_ball": "豪华球",
  "item.cobblemon.luxury_ball.tooltip": "捕获率×1，收服的宝可梦的亲密度提升速度会翻倍。",
  "item.cobblemon.magmarizer": "岩浆增幅器",
  "item.cobblemon.magnet": "磁铁",
  "item.cobblemon.mago_berry": "芒芒果",
  "item.cobblemon.mago_berry.tooltip": "HP低于最大HP的1/4时发动，恢复最大HP的1/3；若为速度不容易成长的性格则会陷入混乱状态",
  "item.cobblemon.magost_berry": "岳竹果",
  "item.cobblemon.magost_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.malicious_armor": "咒术之铠",
  "item.cobblemon.maranga_berry": "香罗果",
  "item.cobblemon.maranga_berry.tooltip": "受到特殊招式攻击后发动，特防提升一级",
  "item.cobblemon.master_ball": "大师球",
  "item.cobblemon.master_ball.tooltip": "必定能捕获野生宝可梦的精灵球。",
  "item.cobblemon.masterpiece_teacup": "杰作茶碗",
  "item.cobblemon.max_elixir": "PP多项全补剂",
  "item.cobblemon.max_ether": "PP单项全补剂",
  "item.cobblemon.max_potion": "全满药",
  "item.cobblemon.max_revive": "活力块",
  "item.cobblemon.medicinal_brew": "药酿",
  "item.cobblemon.medicinal_leek": "疗草",
  "item.cobblemon.mental_herb": "心灵香草",
  "item.cobblemon.metal_coat": "金属膜",
  "item.cobblemon.metal_powder": "金属粉",
  "item.cobblemon.metronome": "节拍器",
  "item.cobblemon.micle_berry": "奇秘果",
  "item.cobblemon.micle_berry.tooltip": "HP低于最大HP的1/4时发动，使下一次使出招式的命中率增加20%",
  "item.cobblemon.mild_mint": "慢吞吞薄荷",
  "item.cobblemon.miracle_seed": "奇迹种子",
  "item.cobblemon.mirror_herb": "模仿香草",
  "item.cobblemon.modest_mint": "内敛薄荷",
  "item.cobblemon.moon_ball": "月亮球",
  "item.cobblemon.moon_ball.tooltip": "捕获率×1~4，只在夜间增加，增幅取决于月相接近满月的程度。",
  "item.cobblemon.moon_stone": "月之石",
  "item.cobblemon.mulch_base": "肥料",
  "item.cobblemon.muscle_band": "力量头带",
  "item.cobblemon.muscle_feather": "肌力之羽",
  "item.cobblemon.mystic_water": "神秘水滴",
  "item.cobblemon.naive_mint": "天真薄荷",
  "item.cobblemon.nanab_berry": "蕉香果",
  "item.cobblemon.nanab_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.naughty_mint": "顽皮薄荷",
  "item.cobblemon.nest_ball": "巢穴球",
  "item.cobblemon.nest_ball.tooltip": "捕获率×1~4，目标的等级越低于30级，捕获率越高。",
  "item.cobblemon.net_ball": "捕网球",
  "item.cobblemon.net_ball.tooltip": "若目标为水属性或虫属性，捕获率×2",
  "item.cobblemon.never_melt_ice": "不融冰",
  "item.cobblemon.nomel_berry": "檬柠果",
  "item.cobblemon.nomel_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.normal_gem": "一般宝石",
  "item.cobblemon.nostalgic_sherd": "怀旧纹样陶片",
  "item.cobblemon.occa_berry": "巧可果",
  "item.cobblemon.occa_berry.tooltip": "受到效果绝佳的火属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.old_amber_fossil": "秘密琥珀",
  "item.cobblemon.oran_berry": "橙橙果",
  "item.cobblemon.oran_berry.tooltip": "HP低于最大HP的1/2时发动，回复10HP",
  "item.cobblemon.oval_stone": "浑圆之石",
  "item.cobblemon.pamtre_berry": "椰木果",
  "item.cobblemon.pamtre_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.paralyze_heal": "解麻药",
  "item.cobblemon.park_ball": "公园球",
  "item.cobblemon.park_ball.tooltip": "在分类为森林或平原的生物群系内使用时，捕获率×1.5。",
  "item.cobblemon.passho_berry": "千香果",
  "item.cobblemon.passho_berry.tooltip": "受到效果绝佳的水属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.payapa_berry": "福禄果",
  "item.cobblemon.payapa_berry.tooltip": "受到效果绝佳的超能力属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.peat_block": "泥炭块",
  "item.cobblemon.peat_mulch": "泥炭肥",
  "item.cobblemon.pecha_berry": "桃桃果",
  "item.cobblemon.pecha_berry.tooltip": "解除中毒状态",
  "item.cobblemon.persim_berry": "柿仔果",
  "item.cobblemon.persim_berry.tooltip": "解除混乱状态",
  "item.cobblemon.petaya_berry": "龙火果",
  "item.cobblemon.petaya_berry.tooltip": "HP低于最大HP的1/4时发动，特攻提升一级",
  "item.cobblemon.pinap_berry": "凰梨果",
  "item.cobblemon.pinap_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.pink_apricorn": "粉球果",
  "item.cobblemon.pink_apricorn_seed": "粉球果树芽",
  "item.cobblemon.pink_mint_leaf": "粉红色薄荷叶",
  "item.cobblemon.pink_mint_leaf.tooltip": "能够影响宝可梦的特防能力值",
  "item.cobblemon.plume_fossil": "羽毛化石",
  "item.cobblemon.poison_barb": "毒针",
  "item.cobblemon.poison_gem": "毒之宝石",
  "item.cobblemon.poke_ball": "精灵球",
  "item.cobblemon.poke_ball.tooltip": "普通的精灵球。捕获率×1。",
  "item.cobblemon.pomeg_berry": "榴石果",
  "item.cobblemon.pomeg_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.potion": "伤药",
  "item.cobblemon.power_anklet": "力量护裸",
  "item.cobblemon.power_band": "力量束带",
  "item.cobblemon.power_belt": "力量腰带",
  "item.cobblemon.power_bracer": "力量护腕",
  "item.cobblemon.power_herb": "强力香草",
  "item.cobblemon.power_lens": "力量镜",
  "item.cobblemon.power_weight": "力量负重",
  "item.cobblemon.pp_max": "PP极限提升剂",
  "item.cobblemon.pp_up": "PP提升剂",
  "item.cobblemon.premier_ball": "纪念球",
  "item.cobblemon.premier_ball.tooltip": "用来纪念的精灵球。捕获率×1。",
  "item.cobblemon.prism_scale": "美丽鳞片",
  "item.cobblemon.protective_pads": "部位护具",
  "item.cobblemon.protector": "护具",
  "item.cobblemon.protein": "攻击增强剂",
  "item.cobblemon.psychic_gem": "超能力宝石",
  "item.cobblemon.punching_glove": "拳击手套",
  "item.cobblemon.qualot_berry": "比巴果",
  "item.cobblemon.qualot_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.quick_ball": "先机球",
  "item.cobblemon.quick_ball.tooltip": "若当前回合为对战开始的第一回合，捕获率×5。",
  "item.cobblemon.quick_claw": "先制之爪",
  "item.cobblemon.quick_powder": "速度粉",
  "item.cobblemon.quiet_mint": "冷静薄荷",
  "item.cobblemon.rabuta_berry": "茸丹果",
  "item.cobblemon.rabuta_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.rare_candy": "神奇糖果",
  "item.cobblemon.rash_mint": "马虎薄荷",
  "item.cobblemon.rawst_berry": "莓莓果",
  "item.cobblemon.rawst_berry.tooltip": "解除灼伤状态",
  "item.cobblemon.razor_claw": "锐利之爪",
  "item.cobblemon.razor_fang": "锐利之牙",
  "item.cobblemon.razz_berry": "蔓莓果",
  "item.cobblemon.razz_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.reaper_cloth": "灵界之布",
  "item.cobblemon.red_apricorn": "红球果",
  "item.cobblemon.red_apricorn_seed": "红球果树芽",
  "item.cobblemon.red_card": "红牌",
  "item.cobblemon.red_mint_leaf": "红色薄荷叶",
  "item.cobblemon.red_mint_leaf.tooltip": "能够影响宝可梦的攻击能力值",
  "item.cobblemon.relaxed_mint": "悠闲薄荷",
  "item.cobblemon.relic_coin": "遗迹硬币",
  "item.cobblemon.remedy": "中药",
  "item.cobblemon.repeat_ball": "重复球",
  "item.cobblemon.repeat_ball.tooltip": "捕获率×1。（宝可梦图鉴未实装）",
  "item.cobblemon.resist_feather": "抵抗之羽",
  "item.cobblemon.revival_herb": "复活草",
  "item.cobblemon.revive": "活力碎片",
  "item.cobblemon.ribbon_sweet": "蝴蝶结糖饰",
  "item.cobblemon.rich_mulch": "硕果肥",
  "item.cobblemon.rindo_berry": "罗子果",
  "item.cobblemon.rindo_berry.tooltip": "受到效果绝佳的草属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.ring_target": "标靶",
  "item.cobblemon.roasted_leek": "烤疗草",
  "item.cobblemon.rock_gem": "岩石宝石",
  "item.cobblemon.rocky_helmet": "凸凸头盔",
  "item.cobblemon.room_service": "客房服务",
  "item.cobblemon.root_fossil": "根状化石",
  "item.cobblemon.roseate_ball": "精灵球（粉）",
  "item.cobblemon.roseate_ball.tooltip": "粉红色的精灵球。捕获率×1。",
  "item.cobblemon.roseli_berry": "洛玫果",
  "item.cobblemon.roseli_berry.tooltip": "受到效果绝佳的妖精属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.rowap_berry": "雾莲果",
  "item.cobblemon.rowap_berry.tooltip": "受到特殊招式攻击时，对手损伤最大HP的1/8",
  "item.cobblemon.sachet": "香袋",
  "item.cobblemon.safari_ball": "狩猎球",
  "item.cobblemon.safari_ball.tooltip": "对战外捕获率×1.5。",
  "item.cobblemon.safety_goggles": "防尘护目镜",
  "item.cobblemon.sail_fossil": "鳍之化石",
  "item.cobblemon.salac_berry": "沙鳞果",
  "item.cobblemon.salac_berry.tooltip": "HP低于最大HP的1/4时发动，速度提升一级",
  "item.cobblemon.sandy_mulch": "沙土肥",
  "item.cobblemon.sassy_mint": "自大薄荷",
  "item.cobblemon.scope_lens": "焦点镜",
  "item.cobblemon.serious_mint": "认真薄荷",
  "item.cobblemon.sharp_beak": "锐利鸟嘴",
  "item.cobblemon.shed_shell": "美丽空壳",
  "item.cobblemon.shell_bell": "贝壳之铃",
  "item.cobblemon.shiny_stone": "光之石",
  "item.cobblemon.shuca_berry": "腰木果",
  "item.cobblemon.shuca_berry.tooltip": "受到效果绝佳的地面属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.silk_scarf": "丝绸围巾",
  "item.cobblemon.silver_powder": "银粉",
  "item.cobblemon.sitrus_berry": "文柚果",
  "item.cobblemon.sitrus_berry.tooltip": "HP低于最大HP的1/2时发动，回复最大HP的1/4",
  "item.cobblemon.skull_fossil": "头盖化石",
  "item.cobblemon.sky_tumblestone": "天蓝玉石",
  "item.cobblemon.slate_ball": "精灵球（黑）",
  "item.cobblemon.slate_ball.tooltip": "黑色的精灵球。捕获率×1。",
  "item.cobblemon.smoke_ball": "烟雾球",
  "item.cobblemon.smooth_rock": "沙沙岩石",
  "item.cobblemon.soft_sand": "柔软沙子",
  "item.cobblemon.soothe_bell": "安抚之铃",
  "item.cobblemon.spell_tag": "诅咒之符",
  "item.cobblemon.spelon_berry": "刺角果",
  "item.cobblemon.spelon_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.sport_ball": "竞赛球",
  "item.cobblemon.sport_ball.tooltip": "曾在捕虫大赛上使用的精灵球。捕获率×1.5。",
  "item.cobblemon.star_sweet": "星星糖饰",
  "item.cobblemon.starf_berry": "星桃果",
  "item.cobblemon.starf_berry.tooltip": "HP低于最大HP的1/4时发动，随机提升一项能力两级",
  "item.cobblemon.steel_gem": "钢之宝石",
  "item.cobblemon.sticky_barb": "附着针",
  "item.cobblemon.strawberry_sweet": "草莓糖饰",
  "item.cobblemon.sun_stone": "日之石",
  "item.cobblemon.super_potion": "好伤药",
  "item.cobblemon.superb_remedy": "厉害中药",
  "item.cobblemon.surprise_mulch": "吃惊肥",
  "item.cobblemon.suspicious_sherd": "可疑的纹样陶片",
  "item.cobblemon.sweet_apple": "甜甜苹果",
  "item.cobblemon.swift_feather": "瞬发之羽",
  "item.cobblemon.tamato_berry": "茄番果",
  "item.cobblemon.tamato_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.tanga_berry": "扁樱果",
  "item.cobblemon.tanga_berry.tooltip": "受到效果绝佳的虫属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.tart_apple": "酸酸苹果",
  "item.cobblemon.terrain_extender": "大地膜",
  "item.cobblemon.throat_spray": "爽喉喷雾",
  "item.cobblemon.thunder_stone": "雷之石",
  "item.cobblemon.timer_ball": "计时球",
  "item.cobblemon.timer_ball.tooltip": "捕获率×1~4，根据经过的回合数而提升，经10回合后达捕获率×4。",
  "item.cobblemon.timid_mint": "胆小薄荷",
  "item.cobblemon.touga_berry": "辛子果",
  "item.cobblemon.touga_berry.tooltip": "解除混乱状态",
  "item.cobblemon.toxic_orb": "剧毒宝珠",
  "item.cobblemon.tumblestone": "玉石",
  "item.cobblemon.twisted_spoon": "弯曲的汤匙",
  "item.cobblemon.ultra_ball": "高级球",
  "item.cobblemon.ultra_ball.tooltip": "性能非常不错的精灵球。捕获率×2。",
  "item.cobblemon.unremarkable_teacup": "凡作茶碗",
  "item.cobblemon.upgrade": "升级数据",
  "item.cobblemon.utility_umbrella": "万能伞",
  "item.cobblemon.verdant_ball": "精灵球（绿）",
  "item.cobblemon.verdant_ball.tooltip": "绿色的精灵球。捕获率×1。",
  "item.cobblemon.vivichoke": "活力蕾",
  "item.cobblemon.vivichoke_dip": "活力蕾蘸酱",
  "item.cobblemon.vivichoke_seeds": "活力蕾种子",
  "item.cobblemon.wacan_berry": "烛木果",
  "item.cobblemon.wacan_berry.tooltip": "受到效果绝佳的电属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.water_gem": "水之宝石",
  "item.cobblemon.water_stone": "水之石",
  "item.cobblemon.watmel_berry": "瓜西果",
  "item.cobblemon.watmel_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.weakness_policy": "弱点保险",
  "item.cobblemon.wepear_berry": "西梨果",
  "item.cobblemon.wepear_berry.tooltip": "被宝可梦携带时不会被食用",
  "item.cobblemon.whipped_dream": "泡沫奶油",
  "item.cobblemon.white_apricorn": "白球果",
  "item.cobblemon.white_apricorn_seed": "白球果树芽",
  "item.cobblemon.white_herb": "白色香草",
  "item.cobblemon.white_mint_leaf": "白色薄荷叶",
  "item.cobblemon.white_mint_leaf.tooltip": "能够使宝可梦的性格变得中和，令能力值均衡地成长",
  "item.cobblemon.wide_lens": "广角镜",
  "item.cobblemon.wiki_berry": "异奇果",
  "item.cobblemon.wiki_berry.tooltip": "HP低于最大HP的1/4时发动，恢复最大HP的1/3；若为特攻不容易成长的性格则会陷入混乱状态",
  "item.cobblemon.wise_glasses": "博识眼镜",
  "item.cobblemon.x_accuracy": "命中强化",
  "item.cobblemon.x_attack": "力量强化",
  "item.cobblemon.x_defence": "防御强化",
  "item.cobblemon.x_special_attack": "特攻强化",
  "item.cobblemon.x_special_defence": "特防强化",
  "item.cobblemon.x_speed": "速度强化",
  "item.cobblemon.yache_berry": "番荔果",
  "item.cobblemon.yache_berry.tooltip": "受到效果绝佳的冰属性招式攻击时发动，减半该招式的伤害",
  "item.cobblemon.yellow_apricorn": "黄球果",
  "item.cobblemon.yellow_apricorn_seed": "黄球果树芽",
  "item.cobblemon.zinc": "特防增强剂",
  "item.cobblemon.zoom_lens": "对焦镜",
  "itemGroup.cobblemon.agriculture": "方可梦农业",
  "itemGroup.cobblemon.archaeology": "方可梦考古",
  "itemGroup.cobblemon.blocks": "方可梦方块",
  "itemGroup.cobblemon.consumables": "方可梦消耗品",
  "itemGroup.cobblemon.evolution_item": "方可梦进化道具",
  "itemGroup.cobblemon.held_item": "方可梦携带道具",
  "itemGroup.cobblemon.medicine": "方可梦食物",
  "itemGroup.cobblemon.plants": "方可梦植物",
  "itemGroup.cobblemon.pokeball": "精灵球",
  "key.cobblemon.categories.cobblemon": "方块宝可梦",
  "key.cobblemon.categories.cobblemon.debug": "模组调试",
  "key.cobblemon.downshiftparty": "下移同行宝可梦",
  "key.cobblemon.hideparty": "隐藏同行宝可梦栏",
  "key.cobblemon.pokenavigator": "打开宝可导航",
  "key.cobblemon.printmodelsettings": "显示模型设定",
  "key.cobblemon.scaleportraitdown": "缩小头像",
  "key.cobblemon.scaleportraitup": "放大头像",
  "key.cobblemon.summary": "查看能力",
  "key.cobblemon.throwpartypokemon": "扔出选择的宝可梦",
  "key.cobblemon.translateportraitdown": "下移头像",
  "key.cobblemon.translateportraitleft": "左移头像",
  "key.cobblemon.translateportraitright": "右移头像",
  "key.cobblemon.translateportraitup": "上移头像",
  "key.cobblemon.upshiftparty": "上移同行宝可梦",
  "tag.item.cobblemon.ability_changers": "特性更改道具",
  "tag.item.cobblemon.ancient_poke_balls": "古代精灵球",
  "tag.item.cobblemon.apples": "苹果",
  "tag.item.cobblemon.apricorn_logs": "球果原木",
  "tag.item.cobblemon.apricorn_poke_balls": "球果精灵球",
  "tag.item.cobblemon.apricorn_sprouts": "球果树芽",
  "tag.item.cobblemon.apricorns": "球果",
  "tag.item.cobblemon.azalea_tree": "杜鹃树",
  "tag.item.cobblemon.berries": "树果",
  "tag.item.cobblemon.black_tumblestones": "黑玉石",
  "tag.item.cobblemon.boats": "船",
  "tag.item.cobblemon.cobblemon_seeds": "种子",
  "tag.item.cobblemon.cooked_meat": "熟肉",
  "tag.item.cobblemon.dawn_stone_ores": "觉醒之石矿石",
  "tag.item.cobblemon.decorated_pot_sherds": "纹样陶片",
  "tag.item.cobblemon.deep_seas": "深海道具",
  "tag.item.cobblemon.dusk_stone_ores": "暗之石矿石",
  "tag.item.cobblemon.ethers": "PP补充剂",
  "tag.item.cobblemon.evolution_items": "进化道具",
  "tag.item.cobblemon.evolution_stones": "进化之石",
  "tag.item.cobblemon.experience_candies": "经验糖果",
  "tag.item.cobblemon.feathers": "羽毛",
  "tag.item.cobblemon.fire_stone_ores": "火之石矿石",
  "tag.item.cobblemon.fossil_machine_parts": "化石复原机部件",
  "tag.item.cobblemon.fossils": "化石",
  "tag.item.cobblemon.hanging_signs": "悬挂式告示牌",
  "tag.item.cobblemon.held.consumed_in_npc_battle": "持有物会在和NPC训练家的对战中被消耗",
  "tag.item.cobblemon.held.consumed_in_pvp_battle": "持有物会在和其他玩家的对战中被消耗",
  "tag.item.cobblemon.held.consumed_in_wild_battle": "持有物会在和野生宝可梦的对战中被消耗",
  "tag.item.cobblemon.held.destiny_knot": "红线",
  "tag.item.cobblemon.held.everstone": "不变之石",
  "tag.item.cobblemon.held.experience_share": "学习装置",
  "tag.item.cobblemon.held.is_friendship_booster": "亲密度提升道具",
  "tag.item.cobblemon.held.is_held_item": "携带物品",
  "tag.item.cobblemon.held.leaves_leftovers": "能吃剩的食物",
  "tag.item.cobblemon.held.lucky_egg": "幸运蛋",
  "tag.item.cobblemon.held.power_anklet": "力量护裸",
  "tag.item.cobblemon.held.power_band": "力量束带",
  "tag.item.cobblemon.held.power_belt": "力量腰带",
  "tag.item.cobblemon.held.power_bracer": "力量护腕",
  "tag.item.cobblemon.held.power_lens": "力量镜",
  "tag.item.cobblemon.held.power_weight": "力量负重",
  "tag.item.cobblemon.herbs": "香草",
  "tag.item.cobblemon.ice_stone_ores": "冰之石矿石",
  "tag.item.cobblemon.leaf_stone_ores": "叶之石矿石",
  "tag.item.cobblemon.machines": "机器",
  "tag.item.cobblemon.mint_leaf": "薄荷叶",
  "tag.item.cobblemon.mint_seeds": "薄荷种子",
  "tag.item.cobblemon.mints": "薄荷",
  "tag.item.cobblemon.moon_stone_ores": "月之石矿石",
  "tag.item.cobblemon.mutated_berries": "突变树果",
  "tag.item.cobblemon.plants": "植物",
  "tag.item.cobblemon.poke_balls": "精灵球",
  "tag.item.cobblemon.potions": "伤药",
  "tag.item.cobblemon.protein_ingredients": "攻击增强剂材料",
  "tag.item.cobblemon.raw_meat": "生肉",
  "tag.item.cobblemon.red_tumblestones": "玉石",
  "tag.item.cobblemon.remedies": "中药",
  "tag.item.cobblemon.restores": "状态治愈",
  "tag.item.cobblemon.revives": "复苏道具",
  "tag.item.cobblemon.seeds": "种子",
  "tag.item.cobblemon.shiny_stone_ores": "光之石矿石",
  "tag.item.cobblemon.signs": "告示牌",
  "tag.item.cobblemon.sky_tumblestones": "天蓝玉石",
  "tag.item.cobblemon.sun_stone_ores": "日之石矿石",
  "tag.item.cobblemon.sweets": "糖饰",
  "tag.item.cobblemon.teacups": "茶碗",
  "tag.item.cobblemon.teapots": "茶壶",
  "tag.item.cobblemon.thunder_stone_ores": "雷之石矿石",
  "tag.item.cobblemon.tier_1_poke_ball_materials": "铜阶精灵球原料",
  "tag.item.cobblemon.tier_1_poke_balls": "铜阶精灵球",
  "tag.item.cobblemon.tier_2_poke_ball_materials": "铁阶精灵球原料",
  "tag.item.cobblemon.tier_2_poke_balls": "铁阶精灵球",
  "tag.item.cobblemon.tier_3_poke_ball_materials": "金阶精灵球原料",
  "tag.item.cobblemon.tier_3_poke_balls": "金阶精灵球",
  "tag.item.cobblemon.tier_4_poke_ball_materials": "钻石阶精灵球原料",
  "tag.item.cobblemon.tier_4_poke_balls": "钻石阶精灵球",
  "tag.item.cobblemon.tier_5_poke_balls": "下界之星阶精灵球",
  "tag.item.cobblemon.tumblestones": "玉石",
  "tag.item.cobblemon.type_gems": "屬性宝石",
  "tag.item.cobblemon.vitamins": "营养饮料",
  "tag.item.cobblemon.water_stone_ores": "水之石矿石",
  "tag.item.cobblemon.x_items": "战斗道具",
  "tag.item.cobblemon.zinc_ingredients": "特防增强劑材料",
  "trim_pattern.cobblemon.automaton": "魔像盔甲纹饰"
}