{
  "healthoverlay.screen.title.absorption": "伤害吸收",
  "healthoverlay.screen.title.health": "生命值",
  "healthoverlay.option.button.normal": "默认",
  "healthoverlay.option.button.poisoned": "中毒",
  "healthoverlay.option.button.withered": "凋零",
  "healthoverlay.option.button.frozen": "冰冻",
  "healthoverlay.options.button.confirm": "保存并退出",
  "healthoverlay.options.button.cancel": "取消",
  "healthoverlay.options.button.vanilla_heart.on": "原版：开",
  "healthoverlay.options.button.vanilla_heart.off": "原版：关",
  "healthoverlay.options.heart_colors": "颜色",
  "healthoverlay.options.qol_gui": "QoL & GUI",
  "healthoverlay.options.heart_counter": "心形计数器",
  "healthoverlay.options.health": "生命值",
  "healthoverlay.options.absorption": "伤害吸收",
  "healthoverlay.options.heart_position": "生命值位置",
  "healthoverlay.options.counter_position": "心形计数器位置（§c半成品§r）",
  "healthoverlay.options.absorption_over_health.false": "伤害吸收：单独",
  "healthoverlay.options.absorption_over_health.true": "伤害吸收：生命值上方",
  "healthoverlay.options.heart_display_mode": "心形显示模式",
  "healthoverlay.options.heart_display_mode.off": "关",
  "healthoverlay.options.heart_display_mode.always": "总是",
  "healthoverlay.options.heart_display_mode.on_change": "变化"
}