{
  "controlify.ask_to_map_controller.message": "您的控制器似乎不是游戏手柄，因此默认控件可能无法使用，并且输入指南中可能会缺少纹理。映射控制器将引导您将控制器输入转换为常规游戏手柄标准。",
  "controlify.ask_to_map_controller.no": "稍后",
  "controlify.ask_to_map_controller.title": "地图控制器？",
  "controlify.ask_to_map_controller.yes": "立即地图",
  "controlify.battery_level.empty": "空",
  "controlify.battery_level.full": "完全",
  "controlify.battery_level.high": "高",
  "controlify.battery_level.low": "低",
  "controlify.battery_level.medium": "中",
  "controlify.battery_level.unknown": "未知",
  "controlify.binding.controlify.attack": "攻击",
  "controlify.binding.controlify.change_perspective": "更改视角",
  "controlify.binding.controlify.clear_binding": "清除绑定",
  "controlify.binding.controlify.cycle_opt_backward": "向后循环选项",
  "controlify.binding.controlify.cycle_opt_forward": "向前循环选项",
  "controlify.binding.controlify.drop": "丢弃物品",
  "controlify.binding.controlify.drop_inventory": "掉落物品（在容器中）",
  "controlify.binding.controlify.drop_stack": "丢弃一组",
  "controlify.binding.controlify.game_mode_switcher": "游戏模式切换器",
  "controlify.binding.controlify.gamepad_gyro_button": "激活陀螺仪",
  "controlify.binding.controlify.gui_abstract_action_1": "GUI抽象行为1",
  "controlify.binding.controlify.gui_abstract_action_1.desc": "一个通用绑定，可以根据当前画面做不同的事情。",
  "controlify.binding.controlify.gui_abstract_action_2": "GUI抽象行为2",
  "controlify.binding.controlify.gui_abstract_action_2.desc": "一个通用绑定，可以根据当前画面做不同的事情。",
  "controlify.binding.controlify.gui_back": "GUI返回",
  "controlify.binding.controlify.gui_navi_down": "GUI导航下移",
  "controlify.binding.controlify.gui_navi_left": "GUI导航左移",
  "controlify.binding.controlify.gui_navi_right": "GUI导航右移",
  "controlify.binding.controlify.gui_navi_up": "GUI导航上移",
  "controlify.binding.controlify.gui_next_tab": "GUI下个标签",
  "controlify.binding.controlify.gui_press": "GUI按下",
  "controlify.binding.controlify.gui_prev_tab": "GUI上个标签",
  "controlify.binding.controlify.gyro_button": "陀螺仪按钮",
  "controlify.binding.controlify.hotbar_item_select_radial": "热键栏插槽选择径向",
  "controlify.binding.controlify.hotbar_load_radial": "载入创造模式快捷栏",
  "controlify.binding.controlify.hotbar_save_radial": "保存创造模式快捷栏",
  "controlify.binding.controlify.inv_quick_move": "快速移动",
  "controlify.binding.controlify.inv_select": "选择物品",
  "controlify.binding.controlify.inv_take_half": "拿取一半",
  "controlify.binding.controlify.inventory": "打开物品栏",
  "controlify.binding.controlify.jump": "跳跃",
  "controlify.binding.controlify.look_down": "向下看",
  "controlify.binding.controlify.look_left": "向左看",
  "controlify.binding.controlify.look_right": "向右看",
  "controlify.binding.controlify.look_up": "向上看",
  "controlify.binding.controlify.next_slot": "下一个快捷栏位",
  "controlify.binding.controlify.open_chat": "打开聊天",
  "controlify.binding.controlify.pause": "暂停游戏",
  "controlify.binding.controlify.pick_block": "选取方块",
  "controlify.binding.controlify.pick_block_nbt": "选择方块 (使用 NBT)",
  "controlify.binding.controlify.prev_slot": "上一个快捷栏位",
  "controlify.binding.controlify.radial_axis_down": "向下径向菜单",
  "controlify.binding.controlify.radial_axis_left": "左侧径向菜单",
  "controlify.binding.controlify.radial_axis_right": "右侧径向菜单",
  "controlify.binding.controlify.radial_axis_up": "向上径向菜单",
  "controlify.binding.controlify.radial_menu": "圆形菜单",
  "controlify.binding.controlify.show_player_list": "显示玩家列表",
  "controlify.binding.controlify.sneak": "潜行",
  "controlify.binding.controlify.sprint": "疾跑",
  "controlify.binding.controlify.strafe_left": "向左移动",
  "controlify.binding.controlify.strafe_right": "向右移动",
  "controlify.binding.controlify.swap_hands": "交换手",
  "controlify.binding.controlify.take_screenshot": "截屏",
  "controlify.binding.controlify.toggle_debug_menu": "切换调试菜单 (F3)",
  "controlify.binding.controlify.toggle_hud_visibility": "切换抬头显示可见性",
  "controlify.binding.controlify.use": "使用",
  "controlify.binding.controlify.vmouse_escape": "虚拟鼠标Escape键",
  "controlify.binding.controlify.vmouse_lclick": "虚拟鼠标左键点击",
  "controlify.binding.controlify.vmouse_move_down": "虚拟鼠标下移",
  "controlify.binding.controlify.vmouse_move_left": "虚拟鼠标左移",
  "controlify.binding.controlify.vmouse_move_right": "虚拟鼠标右移",
  "controlify.binding.controlify.vmouse_move_up": "虚拟鼠标上移",
  "controlify.binding.controlify.vmouse_rclick": "虚拟鼠标右键点击",
  "controlify.binding.controlify.vmouse_scroll_down": "虚拟鼠标向下滚动",
  "controlify.binding.controlify.vmouse_scroll_up": "虚拟鼠标向上滚动",
  "controlify.binding.controlify.vmouse_shift": "虚拟鼠标 Shift 键",
  "controlify.binding.controlify.vmouse_shift_click": "虚拟鼠标 Shift 点击",
  "controlify.binding.controlify.vmouse_snap_down": "鼠标向下吸附",
  "controlify.binding.controlify.vmouse_snap_left": "鼠标向左吸附",
  "controlify.binding.controlify.vmouse_snap_right": "鼠标向右吸附",
  "controlify.binding.controlify.vmouse_snap_up": "鼠标向上吸附",
  "controlify.binding.controlify.vmouse_toggle": "切换虚拟鼠标",
  "controlify.binding.controlify.walk_backward": "向后移动",
  "controlify.binding.controlify.walk_forward": "向前移动",
  "controlify.binding_category.gui": "图形界面",
  "controlify.binding_category.vmouse": "虚拟鼠标",
  "controlify.bluetooth_warning.desc": "通过蓝牙连接时，某些控制器可能会缺少功能。例如，DualSense 上的高品质触感。如果您认为缺少某个功能，请在报告之前尝试使用 USB 连接。",
  "controlify.bluetooth_warning.dont_show": "不再显示",
  "controlify.bluetooth_warning.title": "控制器通过蓝牙连接",
  "controlify.calibration.calibrating": "校准中…",
  "controlify.calibration.complete": "校准完成！您现在可以使用您的手柄了。按“完成”返回游戏。",
  "controlify.calibration.done": "完成",
  "controlify.calibration.info": "此过程将优化您的手柄设置，以防止摇杆漂移。摇杆漂移发生在您的手柄摇杆中，当您根本没有触碰到它们时，它们会输出略有错误的值。盲区用于防止这种情况的发生。\n\n这只需要几秒钟。",
  "controlify.calibration.later": "稍后",
  "controlify.calibration.later.tooltip": "您必须校准后才能使用手柄。按下此键将禁用手柄，并且您将必须再次进行校准。",
  "controlify.calibration.ready": "准备就绪",
  "controlify.calibration.title": "手柄“%s”校准",
  "controlify.calibration.wait": "在进度条完成之前，请不要触碰您的手柄摇杆。这个过程只需要几秒钟。",
  "controlify.command.vibratecontroller.entity.multiple": "使 %s 名玩家的手柄震动，震动源自 %s 的位置。",
  "controlify.command.vibratecontroller.entity.single": "使 1 名玩家的手柄震动，震动源自 %s 的位置。",
  "controlify.command.vibratecontroller.pos.multiple": "使 %s 名玩家的手柄在 %s, %s, %s 处震动。",
  "controlify.command.vibratecontroller.pos.single": "使 1 名玩家的手柄在 %s, %s, %s 处震动。",
  "controlify.command.vibratecontroller.static.multiple": "使 %s 名玩家的手柄震动。",
  "controlify.command.vibratecontroller.static.single": "使 1 名玩家的手柄震动。",
  "controlify.compat.svc.hold": "（按住）",
  "controlify.compat.svc.toggle": "（切换）",
  "controlify.config.category.advanced": "高级设置",
  "controlify.config.group.accessibility": "辅助功能",
  "controlify.config.group.deadzones": "死区",
  "controlify.controller_submission.invalid_name": "手柄名称无效。只能使用字母、数字或空格。",
  "controlify.controller_submission.message": "请将您的一些手柄信息提交到 Controlify 的数据库，以便在未来的更新中添加它。\n\nControlify 将发送以下信息：\n- 您的手柄供应商和产品 ID\n- 您的手柄 GUID\n- 您的手柄名称（在下面的输入框中）\n- 您当前使用的 Controlify 版本\n\n这是完全匿名的，不会存储您的任何个人信息或账号信息。",
  "controlify.controller_submission.name_hint": "手柄名称",
  "controlify.controller_submission.name_narration": "手柄名称输入框",
  "controlify.controller_submission.operational_checkbox": "您的手柄能与 Controlify 正常使用吗？",
  "controlify.controller_submission.skip": "跳过",
  "controlify.controller_submission.submit": "提交数据",
  "controlify.controller_submission.title": "提交未知手柄",
  "controlify.controller_theme.default": "默认",
  "controlify.controller_theme.dualshock4": "PS4",
  "controlify.controller_theme.steam_deck": "Steam Deck",
  "controlify.controller_theme.xbox_one": "Xbox",
  "controlify.custom_binding.vanilla_description": "自动从Fabric API生成键绑定。",
  "controlify.deadzone_group.controlify.left_stick": "左摇杆",
  "controlify.deadzone_group.controlify.right_stick": "右摇杆",
  "controlify.downloading_sdl.info": "正在下载 Controlify 使用的原生库的更新。您之所以看到此信息，是因为您选择在首次启动时下载原生库。\n这只需几秒钟。",
  "controlify.downloading_sdl.title": "下载 SDL",
  "controlify.error.hid": "手柄检测已禁用",
  "controlify.error.hid.desc": "Controlify无法启动用于识别和区分多个手柄的控手柄检测系统。这意味着手柄的配置将无法在游戏会话之间保存。这可能是由于系统故障造成的，你应该查看日志以了解更多信息。",
  "controlify.extra_pack.legacy_console.desc": "Controlify-设置绑定默认值/字形。",
  "controlify.extra_pack.legacy_console.name": "旧版控制台",
  "controlify.gui.add_server_to_keyboard_move_whitelist": "将当前服务器添加到白名单",
  "controlify.gui.add_server_to_keyboard_move_whitelist.tooltip": "将您当前所在的服务器添加到类似键盘的移动列表中。",
  "controlify.gui.allow_server_rumble": "允许服务器振动",
  "controlify.gui.allow_server_rumble.tooltip": "接受来自服务器的振动数据包并振动你的手柄。如果服务器恶意执行此操作，你可以在此处将其关闭。",
  "controlify.gui.allow_vibrations": "允许震动",
  "controlify.gui.allow_vibrations.not_available": "你的手柄不支持振动或未加载振动原件。",
  "controlify.gui.allow_vibrations.tooltip": "当你执行某些操作时手柄是否应该震动。",
  "controlify.gui.auto_calibration": "自动校准",
  "controlify.gui.auto_calibration.tooltip": "自动校准手柄的死区和陀螺仪。",
  "controlify.gui.auto_jump": "自动跳跃",
  "controlify.gui.auto_jump.tooltip": "当玩家到达一个方块时是否会自动跳跃。",
  "controlify.gui.axis_deadzone": "%s盲区",
  "controlify.gui.axis_deadzone.tooltip": "‘%s’轴需要被推多远才能被标记为已输入。",
  "controlify.gui.battery_level": "你的手柄电池目前为%s",
  "controlify.gui.bind_input_awaiting": "按任意按钮",
  "controlify.gui.button": "手柄设置…",
  "controlify.gui.button_activation_threshold": "按钮激活阈值",
  "controlify.gui.button_activation_threshold.tooltip": "一个按钮需要按多远才能标记为已按下。",
  "controlify.gui.carousel.art_credit": "手柄由%s设计。",
  "controlify.gui.carousel.controller_not_detected_btn": "未检测到控制器？",
  "controlify.gui.carousel.controller_not_detected_btn.tooltip": "打开 wiki 来排除控制器无法工作的原因。",
  "controlify.gui.carousel.donate": "捐赠！",
  "controlify.gui.carousel.entry.in_use": "目前正在使用",
  "controlify.gui.carousel.entry.settings": "设置",
  "controlify.gui.carousel.entry.use": "使用",
  "controlify.gui.carousel.no_controllers": "无手柄连接。",
  "controlify.gui.carousel.title": "手柄控制",
  "controlify.gui.chat_screen_offset": "屏幕键盘高度",
  "controlify.gui.chat_screen_offset.tooltip": "系统屏幕键盘的位置高度。会使聊天框上移，这样你就可以在打字时看到聊天。\n这在steamdeck上很有用。",
  "controlify.gui.clear_mapping": "清除映射",
  "controlify.gui.clear_mapping.tooltip": "清除此控制器的当前映射并使用原始输入。",
  "controlify.gui.config.category.basic": "基础",
  "controlify.gui.config.group.controls": "控制",
  "controlify.gui.config.group.sensitivity": "灵敏度",
  "controlify.gui.controller_mapping.explanation": "控制器映射可让您将当前的控制器输入转换为其他内容。例如，您可以在游戏中直接使用飞行摇杆模拟游戏手柄。",
  "controlify.gui.controller_theme": "手柄主题",
  "controlify.gui.controller_theme.tooltip": "用于渲染手柄按钮的主题。",
  "controlify.gui.controller_unavailable": "手柄不可用且无法被编辑。",
  "controlify.gui.copy_debug_dump": "将调试转储复制到剪贴板",
  "controlify.gui.copy_debug_dump.tooltip": "将 Controlify 调试转储复制到剪贴板。如果您需要支持，可能会要求您使用此功能。",
  "controlify.gui.create_gamepad_mapping": "映射到游戏手柄",
  "controlify.gui.create_gamepad_mapping.tooltip": "创建一个模拟通用游戏手柄的映射，带有 ABXY、d-pad、触发器等。",
  "controlify.gui.custom_name": "显示名称",
  "controlify.gui.custom_name.tooltip": "在整个Minecraft中显示此手柄的名称。",
  "controlify.gui.custom_natives_path": "自定义本机路径",
  "controlify.gui.custom_natives_path.none": "没有设置",
  "controlify.gui.custom_natives_path.tooltip": "指定一个自定义文件夹，Controlify 将在其中保存和加载其本机库。这是绝对路径，与 .minecraft 无关。如果您输入了无效目录，它将被重置。默认为空白。",
  "controlify.gui.custom_natives_path.tooltip.warning": "这是高级设置，不建议调整！",
  "controlify.gui.flick_stick": "快速转向",
  "controlify.gui.flick_stick.tooltip": "改变向上/向下/向左/向右看的绑定行为，按下时将视线方向沿相应方向旋转90度。这应该与陀螺仪结合使用，以获得最准确和最快速的瞄准。",
  "controlify.gui.format.bottom": "底部",
  "controlify.gui.format.hold_toggle.hold": "按住",
  "controlify.gui.format.hold_toggle.toggle": "切换",
  "controlify.gui.format.open": "打开网址",
  "controlify.gui.format.ticks": "%s ticks",
  "controlify.gui.format.top": "顶部",
  "controlify.gui.global_settings.title": "全局设置",
  "controlify.gui.group.advanced": "高级",
  "controlify.gui.group.advanced.tooltip": "你可能不应该碰的设置！",
  "controlify.gui.group.controller_mapping": "控制器映射",
  "controlify.gui.group.controls": "控制",
  "controlify.gui.group.controls.tooltip": "调整手柄控制。",
  "controlify.gui.group.gyro": "陀螺仪",
  "controlify.gui.group.gyro.no_gyro.tooltip": "此手柄不支持陀螺仪。你必须有一个DualSense？手柄或其他兼容的手柄来使用此功能。",
  "controlify.gui.group.gyro.no_gyro_steamdeck.tooltip": "Steam Deck的陀螺仪目前无法与Controlify一起使用。对于现在，需使用Steam输入来模拟陀螺仪以充当鼠标。",
  "controlify.gui.group.gyro.tooltip": "调整Controlify如何处理手柄的内置陀螺仪。\n陀螺仪决定了手柄如何旋转。",
  "controlify.gui.group.vibration": "震动",
  "controlify.gui.group.vibration.tooltip": "调整你的手柄震动方式。",
  "controlify.gui.gyro_behaviour": "陀螺仪行为",
  "controlify.gui.gyro_behaviour.absolute": "绝对",
  "controlify.gui.gyro_behaviour.absolute.tooltip": "绝对：相当于在一个方向上移动鼠标。",
  "controlify.gui.gyro_behaviour.relative": "相对",
  "controlify.gui.gyro_behaviour.relative.tooltip": "相对的： 相当于在一个方向上移动一个类比摇杆。",
  "controlify.gui.gyro_behaviour.tooltip": "陀螺仪的行为输入将如何转换为视觉输入。",
  "controlify.gui.gyro_invert_x": "反转 X",
  "controlify.gui.gyro_invert_x.tooltip": "反转陀螺仪的左/右视角旋转方向。",
  "controlify.gui.gyro_invert_y": "反转 Y",
  "controlify.gui.gyro_invert_y.tooltip": "反转陀螺仪的上/下视角旋转方向。",
  "controlify.gui.gyro_look_sensitivity": "视觉灵敏度",
  "controlify.gui.gyro_look_sensitivity.tooltip": "基于陀螺仪的旋转，视角移动的程度。",
  "controlify.gui.gyro_requires_button": "需要按钮",
  "controlify.gui.gyro_requires_button.tooltip": "陀螺仪是否只能在按下陀螺仪绑定时使用。（向下滚动至控制）。",
  "controlify.gui.gyro_yaw_mode": "偏航模式",
  "controlify.gui.gyro_yaw_mode.tooltip": "确定陀螺仪应如何移动左/右轴。",
  "controlify.gui.gyro_yaw_mode.tooltip.both": "使用陀螺仪的偏航和滚动值。左右旋转控制器和左右倾斜控制器都会移动左/右轴。",
  "controlify.gui.gyro_yaw_mode.tooltip.roll_only": "使用陀螺仪的滚动值：左右倾斜控制器。",
  "controlify.gui.gyro_yaw_mode.tooltip.yaw_only": "使用陀螺仪的偏航值：向左/向右旋转控制器，但不倾斜控制器。",
  "controlify.gui.hd_haptics": "高品质触感",
  "controlify.gui.hd_haptics.tooltip": "为您的 DualSense 控制器启用实验性的高品质触感支持。",
  "controlify.gui.horizontal_look_sensitivity": "水平视角灵敏度",
  "controlify.gui.horizontal_look_sensitivity.tooltip": "环视周围时，视角的水平移动速度。",
  "controlify.gui.ingame_button_guide_position": "游戏内按钮指南位置",
  "controlify.gui.ingame_button_guide_position.tooltip": "游戏内按钮指南的位置在哪。",
  "controlify.gui.ingame_button_guide_scale": "游戏内按钮指南比例",
  "controlify.gui.ingame_button_guide_scale.tooltip": "游戏内按钮指南有多大。这是当前选择的GUI比例的百分比。100%将与一般的比例相匹配。",
  "controlify.gui.ingame_button_guide_scale.tooltip.warning": "这可能会导致缩放问题，使其看起来很奇怪，除了100%。",
  "controlify.gui.keyboard_movement": "类似键盘移动",
  "controlify.gui.keyboard_movement.tooltip": "打开或关闭移动，而不是使用手柄摇杆进行平滑移动，这在服务器反作弊严格的情况下可能会有所帮助。",
  "controlify.gui.keyboard_movement_whitelist": "类似键盘的移动白名单",
  "controlify.gui.keyboard_movement_whitelist.tooltip": "将启用类似键盘的移动的服务器列表。这是服务器 IP 列表。即使禁用上述选项，此处列出的服务器也将具有类似键盘的移动。",
  "controlify.gui.left_stick": "左摇杆",
  "controlify.gui.load_vibration_natives": "震动支持",
  "controlify.gui.load_vibration_natives.tooltip": "如果启用，Controlify将在启动时下载并加载本地库以启用震动支持。下载过程只发生一次，并且只下载适用于你的操作系统的文件。禁用它不会删除文件，只是不会加载它们。",
  "controlify.gui.load_vibration_natives.tooltip.warning": "启用此设置时，你还必须启用每个手柄的震动支持。",
  "controlify.gui.mapping_maker.go_back": "我犯了一个错误",
  "controlify.gui.mapping_maker.go_back.tooltip": "返回上一步。",
  "controlify.gui.mapping_maker.instruction.axis_x": "将 %s 的水平轴向右移动并快速释放。",
  "controlify.gui.mapping_maker.instruction.axis_y": "将 %s 的垂直轴向下移动并快速释放。",
  "controlify.gui.mapping_maker.instruction.button": "按下您想要用于 %s 的按钮并快速释放它。",
  "controlify.gui.mapping_maker.instruction.dpad_down": "'DPad down'",
  "controlify.gui.mapping_maker.instruction.dpad_left": "'DPad left'",
  "controlify.gui.mapping_maker.instruction.dpad_right": "'DPad right'",
  "controlify.gui.mapping_maker.instruction.dpad_up": "'DPad up'",
  "controlify.gui.mapping_maker.instruction.face_down": "'face down'",
  "controlify.gui.mapping_maker.instruction.face_left": "'face left'",
  "controlify.gui.mapping_maker.instruction.face_right": "'face right'",
  "controlify.gui.mapping_maker.instruction.face_up": "'face up'",
  "controlify.gui.mapping_maker.instruction.left_bumper": "'left bumper'",
  "controlify.gui.mapping_maker.instruction.left_special": "'left special'",
  "controlify.gui.mapping_maker.instruction.left_stick": "'left stick'",
  "controlify.gui.mapping_maker.instruction.left_stick_down": "'left stick press'",
  "controlify.gui.mapping_maker.instruction.left_trigger": "按下左扳机并快速松开。",
  "controlify.gui.mapping_maker.instruction.right_bumper": "'right bumper'",
  "controlify.gui.mapping_maker.instruction.right_special": "'right special'",
  "controlify.gui.mapping_maker.instruction.right_stick": "‘右摇杆’",
  "controlify.gui.mapping_maker.instruction.right_stick_down": "‘按下右摇杆’",
  "controlify.gui.mapping_maker.instruction.right_trigger": "按下右扳机并快速释放。",
  "controlify.gui.mapping_maker.no_map": "我没有这个输入",
  "controlify.gui.mapping_maker.no_map.tooltip": "将此输入的映射留空，它永远无法被激活。",
  "controlify.gui.mapping_maker.please_wait": "请稍等...",
  "controlify.gui.mapping_maker.title": "地图创建者",
  "controlify.gui.miscellaneous": "各种各样的",
  "controlify.gui.mixed_input": "混合输入",
  "controlify.gui.mixed_input.tooltip": "如果启用，Controlify将允许你同时使用该手柄和键盘/鼠标。这应该与Steam输入配对时使用，某些高级手柄操作需要映射到这些输入，而不是映射到游戏手柄。注意，使用此手柄时将阻止你正常使用键盘/鼠标模式。",
  "controlify.gui.natives": "原住民",
  "controlify.gui.new_options": "本次更新新增",
  "controlify.gui.new_options.label": "此选项是新增的！",
  "controlify.gui.new_options.tooltip": "展示最新更新的新选项。",
  "controlify.gui.no_fly_drifting": "No Fly Drifting",
  "controlify.gui.no_fly_drifting.tooltip": "当您放开控制器时，可禁用轻微的漂移。",
  "controlify.gui.no_sdl.message": "Controlify 使用额外的原生库来添加更多功能以支持控制器。您的系统不支持此库。您将错过以下功能：\n - 控制器振动\n - 增强的控制器识别\n - 陀螺仪控制",
  "controlify.gui.no_sdl.title": "Controlify 本机库不兼容",
  "controlify.gui.notify_low_battery": "电量低时通知",
  "controlify.gui.notify_low_battery.tooltip": "当无线手柄的电池电量不足时，将会出现提示信息。（实验性）",
  "controlify.gui.open_issue_tracker": "提交问题",
  "controlify.gui.out_of_focus_input": "焦点外输入",
  "controlify.gui.out_of_focus_input.tooltip": "如果启用，即使游戏窗口未被聚焦，Controlify仍会收到输入。",
  "controlify.gui.radial_menu": "圆形菜单",
  "controlify.gui.radial_menu.btn_focus_timeout": "径向菜单：按钮焦点超时",
  "controlify.gui.radial_menu.btn_focus_timeout.tooltip": "将右摇杆置于中央后，径向菜单按钮保持聚焦（活动）的时间长度（以毫秒为单位）。",
  "controlify.gui.radial_menu.btn_text": "配置",
  "controlify.gui.radial_menu.tooltip": "打开圆形菜单，配置每个按钮的功能。",
  "controlify.gui.reach_around": "空中方块放置",
  "controlify.gui.reach_around.tooltip": "如果启用，你在未指向方块边缘时就可以在空中向前放置方块。",
  "controlify.gui.reach_around.tooltip.parity": "这与基岩版相同，你也可以在基岩版中执行此操作。",
  "controlify.gui.reach_around.tooltip.warning": "警告：与没有Controlify的玩家相比，这是一个不公平的优势，你可能会被许多反作弊标记。这应该只在每个玩游戏的人都认识到你有这种能力并且可以接受的情况下使用。",
  "controlify.gui.reduce_aiming_sensitivity": "降低瞄准时灵敏度",
  "controlify.gui.reduce_aiming_sensitivity.tooltip": "瞄准时降低灵敏度。",
  "controlify.gui.reset_all_binds": "重置所有绑定",
  "controlify.gui.reset_all_binds.tooltip": "将所有绑定设置为默认值。按撤销按钮即可撤销。",
  "controlify.gui.right_stick": "右摇杆",
  "controlify.gui.screen_repeat_navi_delay": "屏幕重复导航延迟",
  "controlify.gui.screen_repeat_navi_delay.tooltip": "屏幕导航动作的重复速度。",
  "controlify.gui.server_controlled": "您正在玩的服务器正在控制此设置。",
  "controlify.gui.server_options": "服务器选项",
  "controlify.gui.show_ingame_guide": "显示游戏内按钮指南",
  "controlify.gui.show_ingame_guide.tooltip": "显示一个抬头显示来展现你可以使用手柄按钮执行的操作。",
  "controlify.gui.show_keyboard": "显示屏幕键盘",
  "controlify.gui.show_keyboard.tooltip": "需要时显示屏幕键盘。当您将焦点放在文本框上时，将出现弹出式键盘，聊天屏幕上将出现静态键盘。",
  "controlify.gui.show_on_screen.keyboard.tooltip.steam": "在您的 Steam Deck 上，这将是蒸汽浮动键盘。",
  "controlify.gui.show_on_screen_keyboard": "显示屏幕键盘",
  "controlify.gui.show_on_screen_keyboard.tooltip": "在适当的时候显示系统提供的屏幕键盘。",
  "controlify.gui.show_screen_guide": "显示屏幕按钮指南",
  "controlify.gui.show_screen_guide.tooltip": "在GUI中显示各种帮助程序以协助使用手柄输入。",
  "controlify.gui.stickdrift_warning": "警告：设置太低会导致漂移！这是你的手柄内部校准错误且在不应该的情况下标记为少量输入。",
  "controlify.gui.test_vibration": "测试震动",
  "controlify.gui.test_vibration.tooltip": "测试你的手柄振动。",
  "controlify.gui.toggle_sneak": "潜行",
  "controlify.gui.toggle_sneak.tooltip": "潜行按钮的行为表现。",
  "controlify.gui.toggle_sprint": "疾跑",
  "controlify.gui.toggle_sprint.tooltip": "疾跑按钮的行为表现。",
  "controlify.gui.ui_sounds": "UI声音",
  "controlify.gui.ui_sounds.tooltip": "如果启用，Controlify将在你与UI交互时播放UI声音，就像在我的世界的原主机版中一样。",
  "controlify.gui.vertical_look_sensitivity": "垂直视角灵敏度",
  "controlify.gui.vertical_look_sensitivity.tooltip": "环视周围时，视角的垂直移动速度。",
  "controlify.gui.vmouse_sensitivity": "虚拟鼠标灵敏度",
  "controlify.gui.vmouse_sensitivity.tooltip": "虚拟鼠标移动速度。",
  "controlify.guide.container.drop": "扔",
  "controlify.guide.container.exit": "退出",
  "controlify.guide.container.place_all": "放全部",
  "controlify.guide.container.place_one": "放",
  "controlify.guide.container.quick_move": "快速移动",
  "controlify.guide.container.swap": "交换",
  "controlify.guide.container.take": "拿",
  "controlify.guide.container.take_half": "拿取一半",
  "controlify.guide.container.take_one": "拿一个",
  "controlify.guide.ingame.attack": "攻击",
  "controlify.guide.ingame.break": "挖掘",
  "controlify.guide.ingame.dismount": "下马",
  "controlify.guide.ingame.drop": "丢弃物品",
  "controlify.guide.ingame.fly_down": "向下飞",
  "controlify.guide.ingame.fly_up": "向上飞",
  "controlify.guide.ingame.interact": "交互",
  "controlify.guide.ingame.inventory": "打开物品栏",
  "controlify.guide.ingame.pick_block": "选取方块",
  "controlify.guide.ingame.sneak": "潜行",
  "controlify.guide.ingame.spectate": "观看",
  "controlify.guide.ingame.start_elytra": "打开鞘翅",
  "controlify.guide.ingame.start_sneaking": "开始潜行",
  "controlify.guide.ingame.start_sprinting": "开始疾跑",
  "controlify.guide.ingame.start_swimming": "开始游泳",
  "controlify.guide.ingame.stop_sneaking": "结束潜行",
  "controlify.guide.ingame.stop_sprinting": "停止疾跑",
  "controlify.guide.ingame.stop_swimming": "停止游泳",
  "controlify.guide.ingame.swap_hands": "交换手",
  "controlify.guide.ingame.swim_down": "向下游",
  "controlify.guide.ingame.swim_up": "向上游",
  "controlify.guide.ingame.use": "使用",
  "controlify.hat_state.down": "下",
  "controlify.hat_state.left": "左",
  "controlify.hat_state.right": "右",
  "controlify.hat_state.up": "上",
  "controlify.joystick_mapping.tm_t16000.axis.pitch": "俯仰角",
  "controlify.joystick_mapping.tm_t16000.axis.roll": "翻滚角",
  "controlify.joystick_mapping.tm_t16000.axis.throttle": "油门",
  "controlify.joystick_mapping.tm_t16000.axis.yaw": "偏航角",
  "controlify.joystick_mapping.tm_t16000.button.a": "A",
  "controlify.joystick_mapping.tm_t16000.button.b": "B",
  "controlify.joystick_mapping.tm_t16000.button.trigger": "触发",
  "controlify.joystick_mapping.tm_t16000.button.x": "X",
  "controlify.joystick_mapping.tm_t16000.hat": "帽子",
  "controlify.joystick_mapping.tm_t16000.left_1": "左 1",
  "controlify.joystick_mapping.tm_t16000.left_2": "左 2",
  "controlify.joystick_mapping.tm_t16000.left_3": "左 3",
  "controlify.joystick_mapping.tm_t16000.left_4": "左 4",
  "controlify.joystick_mapping.tm_t16000.left_5": "左 5",
  "controlify.joystick_mapping.tm_t16000.left_6": "左 6",
  "controlify.joystick_mapping.tm_t16000.right_1": "右 1",
  "controlify.joystick_mapping.tm_t16000.right_2": "右 2",
  "controlify.joystick_mapping.tm_t16000.right_3": "右 3",
  "controlify.joystick_mapping.tm_t16000.right_4": "右 4",
  "controlify.joystick_mapping.tm_t16000.right_5": "右 5",
  "controlify.joystick_mapping.tm_t16000.right_6": "右 6",
  "controlify.joystick_mapping.unmapped.axis": "轴#%s",
  "controlify.joystick_mapping.unmapped.axis_direction.negative": "（负）",
  "controlify.joystick_mapping.unmapped.axis_direction.positive": "（正）",
  "controlify.joystick_mapping.unmapped.button": "按钮#%s",
  "controlify.joystick_mapping.unmapped.hat": "头#%s",
  "controlify.new_features.1.5.0": "添加了一个圆形菜单，可配置为你想要的任何操作。你可以在手柄设置中找到它。",
  "controlify.new_features.title": "Controlify已更新到%s！",
  "controlify.placeholder": "%1$s",
  "controlify.radial.hotbar": "Slot %s",
  "controlify.radial.hotbar_load_hint": "加载你的热键栏槽。",
  "controlify.radial.hotbar_save_hint": "保存你的热键栏槽位。",
  "controlify.radial_menu.configure_hint": "在手柄设置中配置操作。",
  "controlify.reach_around.everywhere": "任何地方",
  "controlify.reach_around.off": "关",
  "controlify.reach_around.singleplayer_and_lan": "单人游戏和局域网",
  "controlify.reach_around.singleplayer_only": "仅单人游戏",
  "controlify.sdl3_onboarding.message": "Controlify 中的许多功能需要为您的系统下载额外的库。如果您不下载此库，将无法使用许多功能，例如：手柄振动、陀螺仪控制、更好的手柄识别。这是一个无缝的过程，只需几秒钟。如果您选择“否”，稍后可以在 Controlify 设置中改变主意，但在此期间您无法使用这些功能。",
  "controlify.sdl3_onboarding.message_mac": "由于您使用的是 macOS，任何类型的手柄识别都需要该库。没有它，所有手柄都无法被识别。如果您选择不下载，这将严重影响用户体验。",
  "controlify.sdl3_onboarding.question": "您想下载它们吗？",
  "controlify.sdl3_onboarding.title": "Controlify 本地库 (前置)",
  "controlify.toast.controller_connected.description": "名为“%s”的控制器已连接。已自动切换到该控制器。",
  "controlify.toast.controller_connected.title": "控制器已连接",
  "controlify.toast.controller_disconnected.description": "“%s”已断开连接。",
  "controlify.toast.controller_disconnected.title": "手柄已断开连接",
  "controlify.toast.fail_conf_load.desc": "由于出现错误，您的控制器配置已被重置。请报告此情况并提交您的最新日志。",
  "controlify.toast.fail_conf_load.title": "控制器配置加载失败",
  "controlify.toast.faulty_input.description": "您的手柄已被禁用，因为 Controlify 检测到它在您使用键盘和鼠标输入时出现问题。这可能是由于您的死区值设置过低，或您的摇杆没有被正确映射，导致手柄认为它一直在输入。",
  "controlify.toast.faulty_input.title": "禁用手柄",
  "controlify.toast.low_battery.message": "您的手柄“%s”电量不足。请尽快为其充电。",
  "controlify.toast.low_battery.title": "电量不足",
  "controlify.toast.new_server.description": "确保此服务器的规则允许控制器模拟移动。如果服务器不允许，请将该服务器添加到 Controlify 全局设置中的“类似键盘的移动”列表中。",
  "controlify.toast.new_server.title": "检测到新服务器",
  "controlify.toast.reach_around_disallowed.description": "该服务器禁止您启用空中方块放置。",
  "controlify.toast.reach_around_disallowed.title": "空中方块放置被禁用",
  "controlify.toast.setup_in_config.description": "要与 Controlify 一起使用，请前往 %s -> %s -> %s。",
  "controlify.toast.setup_in_config.title": "发现手柄！",
  "controlify.toast.unmapped_joystick.description": "%s 是操纵杆，这意味着它具有抽象的输入数量，并且无法自动设置控制。您必须在设置中手动配置控制。如果这是一个错误，那么您很可能正在使用 Linux！",
  "controlify.toast.unmapped_joystick.title": "操纵杆需要配置！",
  "controlify.toast.vmouse_disabled.description": "此屏幕已禁用 Controlify 虚拟鼠标。",
  "controlify.toast.vmouse_disabled.title": "虚拟鼠标已禁用",
  "controlify.toast.vmouse_enabled.description": "此屏幕已启用 Controlify 虚拟鼠标。",
  "controlify.toast.vmouse_enabled.title": "虚拟鼠标已启用",
  "controlify.toast.vmouse_unavailable.description": "此屏幕正在强制执行一个特定的虚拟鼠标模式，您无法更改它。",
  "controlify.toast.vmouse_unavailable.title": "虚拟鼠标不可用",
  "controlify.vibration_strength.controlify.global_event": "全局事件",
  "controlify.vibration_strength.controlify.global_event.tooltip": "当全局事件发生时，例如凋灵重生或末影龙死亡。",
  "controlify.vibration_strength.controlify.gui": "图形界面",
  "controlify.vibration_strength.controlify.gui.tooltip": "图形界面中的各种效果，例如使用铁砧。",
  "controlify.vibration_strength.controlify.interaction": "交互",
  "controlify.vibration_strength.controlify.interaction.tooltip": "特定于交互的效果，例如破坏方块或使用物品。",
  "controlify.vibration_strength.controlify.master": "主控",
  "controlify.vibration_strength.controlify.master.tooltip": "所有振动的强度。也会影响所有其他来源的强度。",
  "controlify.vibration_strength.controlify.misc": "杂项",
  "controlify.vibration_strength.controlify.misc.tooltip": "其他各种效果发生时。",
  "controlify.vibration_strength.controlify.player": "玩家",
  "controlify.vibration_strength.controlify.player.tooltip": "对玩家特有的效果，例如受到伤害或吃食物。",
  "controlify.vibration_strength.controlify.world": "世界",
  "controlify.vibration_strength.controlify.world.tooltip": "特定于世界的效果，例如破坏方块或放置方块。"
}