{
  "itemGroup.create_aquatic_ambitions": "机械动力：海洋雄心",
  "block.create_aquatic_ambitions.prismarine_alloy_block": "海晶合金块",
  "block.create_aquatic_ambitions.mechanical_conduit": "潮涌核心笼",
  "item.create_aquatic_ambitions.prismarine_alloy": "海晶合金",
  "item.create_aquatic_ambitions.prismarine_alloy_rod": "海晶合金棒",
  "item.create_aquatic_ambitions.nautilus_shard": "鹦鹉螺壳碎片",
  "item.create_aquatic_ambitions.suspicious_rock": "可疑的石子",
  "item.create_aquatic_ambitions.spiky_shell": "尖刺贝壳",
  "item.create_aquatic_ambitions.calcium_rich_powder": "富钙粉",
  "create_aquatic_ambitions.recipe.aquatic_ambitions.fan_channeling": "引潮",
  "create_aquatic_ambitions.tooltip.conduitcage.header": "潮涌核心笼信息",
  "tooltip.create_aquatic_ambitions.effect.cleansing": "净化",
  "create.item_attributes.can_be_channeled": "可引潮",
  "create_aquatic_ambitions.mechanical_conduit.entity_filter.title": "实体过滤器",
  "mechanical_conduit.selection_mode.everyone": "所有实体",
  "mechanical_conduit.selection_mode.players": "玩家",
  "mechanical_conduit.selection_mode.friendly_mobs": "友好生物",
  "mechanical_conduit.selection_mode.players_friendly_mobs": "玩家和友好生物",
  "mechanical_conduit.selection_mode.monsters": "敌对生物",
  "create_aquatic_ambitions.ponder.conduit_processing.header": "使用潮涌核心装置处理物品",
  "create_aquatic_ambitions.ponder.conduit_processing.text_1": "激活的潮涌核心可用于风扇处理",
  "create_aquatic_ambitions.ponder.conduit_processing.text_2": "空气穿过潮涌核心的水域会形成潮涌导流",
  "create_aquatic_ambitions.ponder.conduit_processing.text_3": "额外的水层会稀释潮涌核心的能量，从而形成清洗气流",
  "create_aquatic_ambitions.ponder.conduit_processing.text_4": "潮涌导流中的物品将会被处理",
  "create_aquatic_ambitions.ponder.mechanical_conduit_awaken.header": "激活潮涌核心笼",
  "create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_1": "潮涌核心笼可作为潮涌框架的更紧凑的替代品",
  "create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_2": "流体可通过潮涌核心笼的底部泵入",
  "create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_3": "向潮涌核心笼泵入流体会将其激活",
  "create_aquatic_ambitions.ponder.mechanical_conduit_processing.header": "用潮涌核心笼处理物品",
  "create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_1": "潮涌核心笼也可用于风扇处理",
  "create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_2": "空气穿过潮涌核心笼会形成潮涌导流",
  "create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_3": "潮涌导流中的物品将会被处理",
  "create_aquatic_ambitions.ponder.mechanical_conduit_effects.header": "通过潮涌核心笼提供效果",
  "create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_1": "激活的潮涌核心笼可影响附近的实体",
  "create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_2": "用水激活的潮涌核心笼会提供潮涌能量效果",
  "create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_3": "不同的流体会提供不同效果",
  "create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_4": "实体过滤器允许你选择哪些实体将受到效果影响"
}