{
  "advancements.witherstormmod.main.activate_super_beacon.description": "在所有支援信标激活的情况下激活凋零信标",
  "advancements.witherstormmod.main.activate_super_beacon.title": "终极信标工程师",
  "advancements.witherstormmod.main.amulet.description": "制造一个护身符，可以追踪其绑定的任何生物",
  "advancements.witherstormmod.main.amulet.title": "我看看怎么个事",
  "advancements.witherstormmod.main.belly_of_the_beast.description": "进入凋灵风暴的内部空间",
  "advancements.witherstormmod.main.belly_of_the_beast.title": "野兽之腹",
  "advancements.witherstormmod.main.cured_sickened_mob.description": "用金苹果炖菜治愈一个疫染生物",
  "advancements.witherstormmod.main.cured_sickened_mob.title": "执业医师",
  "advancements.witherstormmod.main.escape_wither_storm.description": "击打凋灵风暴的头部，逃离它的魔掌",
  "advancements.witherstormmod.main.escape_wither_storm.title": "死亡如风",
  "advancements.witherstormmod.main.fbomb.description": "获得恐怖炸弹，一种可摧毁其范围内绝大多数东西的炸弹",
  "advancements.witherstormmod.main.fbomb.title": "大礼炮",
  "advancements.witherstormmod.main.fully_link_amulet.description": "让护身符的四个颜色都绑定了不同生物",
  "advancements.witherstormmod.main.fully_link_amulet.title": "岩石之令",
  "advancements.witherstormmod.main.harbinger_of_cataclysmic_fates.description": "遇到凋零共生体，一个腐败的怪物，具有命令方块部分能力的共生体",
  "advancements.witherstormmod.main.harbinger_of_cataclysmic_fates.title": "噩兆降临",
  "advancements.witherstormmod.main.infinite_potential.description": "获得一本命令方块附魔书，那是凋零共生体死后所凝聚的",
  "advancements.witherstormmod.main.infinite_potential.title": "潜能无限",
  "advancements.witherstormmod.main.insane_dedication.description": "制作一把命令方块锄，然后回头看看是什么让你走到了这一步",
  "advancements.witherstormmod.main.insane_dedication.title": "癫狂奉献",
  "advancements.witherstormmod.main.nearly_kill_wither_storm.description": "使用近战或远程武器在凋灵风暴的驼背阶段近乎杀死它",
  "advancements.witherstormmod.main.nearly_kill_wither_storm.title": "有惊无喜",
  "advancements.witherstormmod.main.overly_dedicated.description": "制造一把木命令方块锄⋯⋯我尊重你的选择。",
  "advancements.witherstormmod.main.overly_dedicated.title": "奉献过度",
  "advancements.witherstormmod.main.resummon_wither_storm.description": "通过在凋零信标上塞入三个凋灵骷髅头来重新召唤凋灵风暴",
  "advancements.witherstormmod.main.resummon_wither_storm.title": "终而复始",
  "advancements.witherstormmod.main.resummon_withered_symbiont.description": "使用凋零信标重新召唤凋零共生体",
  "advancements.witherstormmod.main.resummon_withered_symbiont.title": "我们需要更多的书",
  "advancements.witherstormmod.main.ring_bell_near_storm.description": "在凋灵风暴周围使用钟来警示附近的生物逃离",
  "advancements.witherstormmod.main.ring_bell_near_storm.title": "风暴将至！",
  "advancements.witherstormmod.main.root.description": "世界末日即将来临",
  "advancements.witherstormmod.main.root.title": "凋灵风暴",
  "advancements.witherstormmod.main.silver_lining.description": "制作一把命令方块工具，其内充盈着命令方块的强大力量",
  "advancements.witherstormmod.main.silver_lining.title": "长夜临光",
  "advancements.witherstormmod.main.spyglass_at_wither_storm.description": "通过望远镜观察凋灵风暴",
  "advancements.witherstormmod.main.spyglass_at_wither_storm.title": "那是末日吗？",
  "advancements.witherstormmod.main.strong_grow_weak.description": "使用恐怖炸弹把凋灵风暴炸个稀巴烂",
  "advancements.witherstormmod.main.strong_grow_weak.title": "强者愈弱⋯⋯",
  "advancements.witherstormmod.main.summon_mob_withered_beacon.description": "使用凋零信标召唤生物",
  "advancements.witherstormmod.main.summon_mob_withered_beacon.title": "感染发生器",
  "advancements.witherstormmod.main.summon_wither_storm.description": "召唤凋灵风暴，导致毁灭与腐败的天灾异变体",
  "advancements.witherstormmod.main.summon_wither_storm.title": "永恒不再",
  "advancements.witherstormmod.main.weakened_arise_stronger.description": "见证凋灵风暴于死亡中复生，它已获得无与伦比的力量！",
  "advancements.witherstormmod.main.weakened_arise_stronger.title": "⋯⋯而弱者愈强",
  "advancements.witherstormmod.main.wither_storm_defeated.description": "一劳永逸地彻底摧毁凋灵风暴",
  "advancements.witherstormmod.main.wither_storm_defeated.title": "此波平，彼浪起",
  "argument.witherstormmod.entity.selector.wither_storm": "最近的凋灵风暴",
  "argument.witherstormmod.wither_storm.invalid": "选择项非凋灵风暴！",
  "attribute.witherstormmod.name.evolution_speed": "增生速率",
  "attribute.witherstormmod.name.hunchback_follow_range": "驼背阶段跟踪距离",
  "attribute.witherstormmod.name.slow_flying_speed": "慢速飞行速度",
  "attribute.witherstormmod.name.target_stationary_flying_speed": "目标静止时飞行速度",
  "biome.witherstormmod.bowels": "内部空间",
  "block.witherstormmod.firework_bundle": "烟花束",
  "block.witherstormmod.formidibomb": "恐怖炸弹",
  "block.witherstormmod.hardened_flesh_block": "硬化肉块",
  "block.witherstormmod.infected_flesh_block": "感染肉块",
  "block.witherstormmod.potted_tainted_mushroom": "腐化蘑菇盆栽",
  "block.witherstormmod.stripped_tainted_log": "去皮腐化原木",
  "block.witherstormmod.stripped_tainted_wood": "去皮腐化木",
  "block.witherstormmod.super_beacon": "凋零信标",
  "block.witherstormmod.super_support_beacon": "凋零支援信标",
  "block.witherstormmod.super_tnt": "超级TNT",
  "block.witherstormmod.tainted_bone_pile": "腐化骨堆",
  "block.witherstormmod.tainted_button": "腐化按钮",
  "block.witherstormmod.tainted_carved_pumpkin": "腐化雕刻南瓜",
  "block.witherstormmod.tainted_chiseled_sandstone": "腐化雕纹砂岩",
  "block.witherstormmod.tainted_cobblestone_slab": "腐化圆石台阶",
  "block.witherstormmod.tainted_cobblestone_stairs": "腐化圆石楼梯",
  "block.witherstormmod.tainted_cobblestone_wall": "腐化圆石墙",
  "block.witherstormmod.tainted_cobblestone": "腐化圆石",
  "block.witherstormmod.tainted_cut_sandstone_slab": "腐化切制砂岩台阶",
  "block.witherstormmod.tainted_cut_sandstone": "腐化切制砂岩",
  "block.witherstormmod.tainted_dirt": "腐化泥土",
  "block.witherstormmod.tainted_door": "腐化门",
  "block.witherstormmod.tainted_dust_block": "腐化粉尘灯",
  "block.witherstormmod.tainted_dust": "腐化粉尘",
  "block.witherstormmod.tainted_fence_gate": "腐化栅栏门",
  "block.witherstormmod.tainted_fence": "腐化栅栏",
  "block.witherstormmod.tainted_flesh_block": "腐化肉块",
  "block.witherstormmod.tainted_flesh_veins": "腐化肉脉络",
  "block.witherstormmod.tainted_glass_pane": "腐化玻璃板",
  "block.witherstormmod.tainted_glass": "腐化玻璃",
  "block.witherstormmod.tainted_jack_o_lantern": "腐化南瓜灯",
  "block.witherstormmod.tainted_leaves": "腐化树叶",
  "block.witherstormmod.tainted_log": "腐化原木",
  "block.witherstormmod.tainted_mushroom": "腐化蘑菇",
  "block.witherstormmod.tainted_planks": "腐化木板",
  "block.witherstormmod.tainted_pressure_plate": "腐化压力板",
  "block.witherstormmod.tainted_pumpkin": "腐化南瓜",
  "block.witherstormmod.tainted_sand": "腐化沙子",
  "block.witherstormmod.tainted_sandstone_slab": "腐化砂岩台阶",
  "block.witherstormmod.tainted_sandstone_stairs": "腐化砂岩楼梯",
  "block.witherstormmod.tainted_sandstone_wall": "腐化砂岩墙",
  "block.witherstormmod.tainted_sandstone": "腐化砂岩",
  "block.witherstormmod.tainted_sign": "腐化告示牌",
  "block.witherstormmod.tainted_skeleton_wall": "壁挂腐化骷髅",
  "block.witherstormmod.tainted_skull_ceiling": "悬挂腐化颅骨",
  "block.witherstormmod.tainted_slab": "腐化台阶",
  "block.witherstormmod.tainted_smooth_sandstone_slab": "腐化平滑砂岩台阶",
  "block.witherstormmod.tainted_smooth_sandstone_stairs": "腐化平滑砂岩楼梯",
  "block.witherstormmod.tainted_smooth_sandstone_wall": "腐化平滑砂岩墙",
  "block.witherstormmod.tainted_smooth_sandstone": "腐化平滑砂岩",
  "block.witherstormmod.tainted_stairs": "腐化楼梯",
  "block.witherstormmod.tainted_stone_button": "腐化石头按钮",
  "block.witherstormmod.tainted_stone_pressure_plate": "腐化石头压力板",
  "block.witherstormmod.tainted_stone_slab": "腐化石头台阶",
  "block.witherstormmod.tainted_stone_stairs": "腐化石头楼梯",
  "block.witherstormmod.tainted_stone": "腐化石头",
  "block.witherstormmod.tainted_torch": "腐化火把",
  "block.witherstormmod.tainted_trapdoor": "腐化活板门",
  "block.witherstormmod.tainted_wall_sign": "腐化告示牌",
  "block.witherstormmod.tainted_wall_torch": "腐化火把",
  "block.witherstormmod.tainted_wood": "腐化木",
  "block.witherstormmod.tainted_zombie_lying": "躺姿腐化僵尸",
  "block.witherstormmod.tainted_zombie_sitting": "坐姿腐化僵尸",
  "block.witherstormmod.tainted_zombie_wall": "壁挂腐化僵尸",
  "block.witherstormmod.withered_phlegm_block": "凋灵黏液质块",
  "chat.witherstormmod.bowels.structuresDisabled": "警告：该世界的结构生成已被禁用，内部空间无法生成！",
  "chat.witherstormmod.flyingDisabled.notice": "警告：此服务器已禁用飞行。无管理员权限玩家在进入凋灵风暴牵引光束时会被踢除。由于这个原因，你最好在server.properties文件内把allow-flight设为true。此信息将不会再显示。",
  "chat.witherstormmod.optifine.notice": "警告：Cracker的凋灵风暴模组不支持高清修复，这可能造成问题且部分性能选项将被禁用。点击该消息以查看不兼容的选项和临时修复方案。此信息将不会再显示。",
  "commands.witherstormmod.chunkloader.get.specific.ticket": "%s个类型为“wither_storm”的标签位于区块%s",
  "commands.witherstormmod.chunkloader.get.specific": "%s正在加载位于X：%s Z：%s的半径为%s的区块",
  "commands.witherstormmod.chunkloader.get.tickets": "凋灵风暴模组有%s个类型为“wither_storm”的标签加载于维度%s",
  "commands.witherstormmod.chunkloader.get": "凋灵风暴模组目前有%s个区块加载器已激活",
  "commands.witherstormmod.chunkloader.none": "当前没有任何区块加载！",
  "commands.witherstormmod.chunkloader.refresh": "正在刷新全部区块加载器！",
  "commands.witherstormmod.conversion.block.area.excessive": "区域过大；最大允许大小：%s",
  "commands.witherstormmod.conversion.block.area.success": "成功腐化了%s个方块",
  "commands.witherstormmod.conversion.block.fail": "无法腐化当前方块",
  "commands.witherstormmod.conversion.block.success": "成功腐化此方块",
  "commands.witherstormmod.conversion.convert.impossible": "%s无法被腐化转换",
  "commands.witherstormmod.conversion.convert.possible": "%s可被腐化转换",
  "commands.witherstormmod.conversion.fail": "无法腐化转换此生物",
  "commands.witherstormmod.conversion.invalid": "无效生物",
  "commands.witherstormmod.conversion.success": "成功腐化转换了%s",
  "commands.witherstormmod.createDebris.success": "正在为%s创建残骸云",
  "commands.witherstormmod.distractions.ultimateTargetDistractions.makeDistracted.fail": "选择项已经被分散注意了",
  "commands.witherstormmod.distractions.ultimateTargetDistractions.makeDistracted.success": "成功让%s分散注意力",
  "commands.witherstormmod.distractions.ultimateTargetDistractions.makeFocused.fail": "选择项已开始追击",
  "commands.witherstormmod.distractions.ultimateTargetDistractions.makeFocused.success": "成功让%s开始追击",
  "commands.witherstormmod.enterBowels.dim.invalid": "选择项已位于内部空间中",
  "commands.witherstormmod.enterBowels.failure.cannotChangeDim": "选择项无法更改维度",
  "commands.witherstormmod.enterBowels.failure": "尝试为%s生成内部空间时出现问题（尝试向Mod作者报告）",
  "commands.witherstormmod.entity.arg.invalid": "实体参数必须是凋灵风暴",
  "commands.witherstormmod.entity.arg.notLiving": "实体参数必须是一个生物",
  "commands.witherstormmod.evolve.fail": "无法设置此目标的阶段",
  "commands.witherstormmod.evolve.success": "成功将%s设置为阶段%s",
  "commands.witherstormmod.explodeStorm.failure": "%s目前已进入假死状态",
  "commands.witherstormmod.explodeStorm.success": "正在引爆%s",
  "commands.witherstormmod.getconsumed.result": "%s当前吞噬了%s个实体，距离下一阶段还有%s个",
  "commands.witherstormmod.getphase.result": "%s当前是%s阶段",
  "commands.witherstormmod.isInTractorBeam.fail": "%s没有位于牵引光束中",
  "commands.witherstormmod.isInTractorBeam.success": "%s正在凋灵风暴第%s个头颅的牵引光束中",
  "commands.witherstormmod.lock.fail": "凋灵风暴已经锁定了目标！",
  "commands.witherstormmod.lock.success": "已锁定目标%s",
  "commands.witherstormmod.newBowels.failure": "%s必须先进入！",
  "commands.witherstormmod.newBowels.success": "已将%s的内部空间标记为完整；一个新的空间将可以在裂口处使用",
  "commands.witherstormmod.reviveStorm.failure": "%s已被复苏",
  "commands.witherstormmod.reviveStorm.success": "正在复苏%s",
  "commands.witherstormmod.screenShake.fail": "输入的时长过长",
  "commands.witherstormmod.screenShake.success": "正在向%s个玩家发送屏幕抖动效果",
  "commands.witherstormmod.setconsumed.invalid": "无法设置吞噬的实体数量",
  "commands.witherstormmod.setconsumed.success": "已将%2$s的吞噬实体数量设为%1$s",
  "commands.witherstormmod.setevolution.success": "已将%2$s的增生速率设为%1$s",
  "commands.witherstormmod.setphase.invalid": "无法设置该阶段",
  "commands.witherstormmod.setphase.success": "已将%2$s的阶段设为%1$s",
  "commands.witherstormmod.sickness.alreadyBeingCured": "%s已被治愈",
  "commands.witherstormmod.sickness.alreadyInfected": "%s已被感染",
  "commands.witherstormmod.sickness.cureNotInfected": "无法治愈未被感染的生物",
  "commands.witherstormmod.sickness.immune": "%s现在对凋零病免疫",
  "commands.witherstormmod.sickness.randomizeModifiers": "正在为%s随机化修饰符",
  "commands.witherstormmod.sickness.startCure": "正在治愈%s",
  "commands.witherstormmod.sickness.startInfection": "开始感染%s",
  "commands.witherstormmod.ultimateTarget.beginChase": "成功让%s开始追击",
  "commands.witherstormmod.ultimateTarget.cannotBeginChase": "选择项已开始追击其终极目标！",
  "commands.witherstormmod.ultimateTarget.cannotStopChase": "无法停止追击，因为选择项未追击其终极目标！",
  "commands.witherstormmod.ultimateTarget.clear.success": "移除终极目标覆写",
  "commands.witherstormmod.ultimateTarget.get.player.click": "点击传送",
  "commands.witherstormmod.ultimateTarget.get.player.none": "%s没有目标玩家",
  "commands.witherstormmod.ultimateTarget.get.player": "%s正在追击%s（%s）",
  "commands.witherstormmod.ultimateTarget.get.pos.click": "点击传送",
  "commands.witherstormmod.ultimateTarget.get.pos.none": "%s没有目标位置",
  "commands.witherstormmod.ultimateTarget.get.pos": "%s正在前往X：%s Y：%s Z：%s（%s）",
  "commands.witherstormmod.ultimateTarget.invalid": "选择项当前没有任何终极目标",
  "commands.witherstormmod.ultimateTarget.set.duplicate": "该实体已成为终极目标！",
  "commands.witherstormmod.ultimateTarget.set.entity.invalid": "该实体无效",
  "commands.witherstormmod.ultimateTarget.set.success": "设置%s为终极目标",
  "commands.witherstormmod.ultimateTarget.stopChase": "成功让%s停止追击",
  "commands.witherstormmod.unlock.fail": "凋灵风暴已解除锁定！",
  "commands.witherstormmod.unlock.success": "已解除锁定目标%s",
  "config.witherstormmod.preset.client.high.description": "默认预设，为配置较好的用户准备。不建议配置较低但仍想获得稳定帧率的用户使用。",
  "config.witherstormmod.preset.client.high.title": "高",
  "config.witherstormmod.preset.client.low.description": "为低配置用户准备，禁用残骸云且启用凋灵风暴低分辨率模型，同时禁用集群方块渲染",
  "config.witherstormmod.preset.client.low.title": "低",
  "config.witherstormmod.preset.client.medium.description": "为低配置用户准备，以牺牲集群方块渲染为代价保证默认的凋灵风暴模型",
  "config.witherstormmod.preset.client.medium.title": "中",
  "config.witherstormmod.preset.client.ultra_low.description": "为那些游玩本模组时十分卡顿的人准备，将启用低分辨率模型，禁用集群方块渲染，禁用残骸粒子等。",
  "config.witherstormmod.preset.client.ultra_low.title": "极低",
  "config.witherstormmod.preset.server.mass_destruction.description": "增加集群方块吸取速率和炽焰凋灵之首发射速率。是时候观赏世界粉碎的样子了！",
  "config.witherstormmod.preset.server.mass_destruction.title": "大范围破坏",
  "config.witherstormmod.preset.server.performance.description": "为多人游戏保证基本性能",
  "config.witherstormmod.preset.server.performance.title": "服务器性能",
  "container.witherstormmod.phlegm_block": "凋零黏液质块",
  "container.witherstormmod.withered_beacon.available_effects": "效果",
  "container.witherstormmod.withered_beacon.level": "等级：%s",
  "container.witherstormmod.withered_beacon.selected": "已选择效果",
  "container.witherstormmod.withered_beacon": "凋零信标",
  "container.witherstormmod.withered_support_beacon": "凋零支援信标",
  "death.attack.flamingWitherSkull": "%1$s被%2$s发射的炽焰凋灵之首焚毁了",
  "death.attack.formidibomb.player.item": "%1$s在与使用%3$s的%2$s纠缠时经历了灾难性的爆炸",
  "death.attack.formidibomb.player": "%1$s在与%2$s纠缠时经历了灾难性的爆炸",
  "death.attack.formidibomb": "%1$s经历了灾难性的爆炸",
  "death.attack.super_tnt_explosion.player.item": "%1$s忘了合成恐怖炸弹",
  "death.attack.super_tnt_explosion.player": "%1$s忘了合成恐怖炸弹",
  "death.attack.super_tnt_explosion": "%1$s忘了合成恐怖炸弹",
  "death.attack.witherSickness.player": "%1$s在与%2$s战斗时死于凋零病",
  "death.attack.witherSickness": "%1$s死于凋零病",
  "death.attack.witherStorm": "%1$s被%2$s吞噬了",
  "description.amulet.bind": "右击实体来将其绑定至当前选择的颜色",
  "description.amulet.locked": "已锁定",
  "description.amulet.mainUse": "强制凋灵风暴追踪最近的拥有护身符的玩家",
  "description.amulet.swap": "潜行右击来切换颜色",
  "description.amulet.tracking": "%s：%s",
  "description.amulet.trackingDesc": "追踪绑定的实体。蓝色在默认情况追踪最近的凋灵风暴",
  "description.amulet.tracksEntityTypes": "根据绑定的实体类型追踪最近的对应实体",
  "description.formidibomb.fuse": "%s秒后爆炸！",
  "description.phasometer.bowelsAccessible": "现已可以进入凋灵风暴的内部空间！",
  "description.phasometer.chasing": "正在追踪！",
  "description.phasometer.distracted": "已被分散注意力！",
  "description.phasometer.formidibombable": "现已可以使用恐怖炸弹！",
  "description.phasometer.obstructed": "追踪受阻！",
  "description.phasometer.phase": "当前阶段：%s",
  "description.phasometer.phaseProgress": "下一阶段成长进度：%s",
  "description.phasometer.searching": "检测中%s",
  "description.phasometer.ultimateTarget": "终极目标：%s",
  "description.phasometer.ultimateTargetDirection": "正在前往%s方向",
  "description.phasometer.use.upgraded": "显示凋灵风暴的终极目标，移动方向和成长进度",
  "description.phasometer.use": "类似一个普通望远镜，但看向凋灵风暴时会显示其阶段和一些其他有用信息",
  "description.withered_phlegm.use": "一个由凋灵风暴反刍出包含着一些令其厌恶的物品的黏糊方块\n存储着那些被凋灵风暴吞噬的玩家掉落的物品\n其行为类似热力系列中的真空箱子，使用一个拉杆充能它以禁用",
  "effect.witherstormmod.wither_sickness.description": "凋零的进化变体，似乎会永远持续下去，慢慢地耗尽感染者的生命。",
  "effect.witherstormmod.wither_sickness": "凋零病",
  "entity.witherstormmod.block_cluster": "集群方块",
  "entity.witherstormmod.blue_flaming_wither_skull": "蓝炽焰凋灵之首",
  "entity.witherstormmod.command_block": "命令方块",
  "entity.witherstormmod.flaming_wither_skull": "炽焰凋灵之首",
  "entity.witherstormmod.formidibomb": "恐怖炸弹",
  "entity.witherstormmod.sickened_bee": "疫染蜜蜂",
  "entity.witherstormmod.sickened_cat": "疫染猫",
  "entity.witherstormmod.sickened_chicken": "疫染鸡",
  "entity.witherstormmod.sickened_cow": "疫染牛",
  "entity.witherstormmod.sickened_creeper": "疫染苦力怕",
  "entity.witherstormmod.sickened_iron_golem": "疫染铁傀儡",
  "entity.witherstormmod.sickened_mushroom_cow": "疫染哞菇",
  "entity.witherstormmod.sickened_parrot": "疫染鹦鹉",
  "entity.witherstormmod.sickened_phantom": "疫染幻翼",
  "entity.witherstormmod.sickened_pig": "疫染猪",
  "entity.witherstormmod.sickened_pillager": "疫染掠夺者",
  "entity.witherstormmod.sickened_skeleton": "疫染骷髅",
  "entity.witherstormmod.sickened_snow_golem": "疫染雪傀儡",
  "entity.witherstormmod.sickened_spider": "疫染蜘蛛",
  "entity.witherstormmod.sickened_villager": "疫染村民",
  "entity.witherstormmod.sickened_vindicator": "疫染卫道士",
  "entity.witherstormmod.sickened_wolf": "疫染狼",
  "entity.witherstormmod.sickened_zombie": "疫染僵尸",
  "entity.witherstormmod.super_tnt": "超级TNT",
  "entity.witherstormmod.tainted_slime": "腐化史莱姆",
  "entity.witherstormmod.tentacle_spike": "触须利刺",
  "entity.witherstormmod.tentacle": "风暴触须",
  "entity.witherstormmod.wither_storm_head": "风暴内颅",
  "entity.witherstormmod.wither_storm_segment": "凋灵风暴分裂体",
  "entity.witherstormmod.wither_storm": "凋灵风暴",
  "entity.witherstormmod.withered_symbiont": "凋零共生体",
  "gui.witherstormmod.button.exit.title": "退出",
  "gui.witherstormmod.button.exitAndSave.title": "保存并退出",
  "gui.witherstormmod.button.preset.holdShift": "按住SHIFT键以查看描述",
  "gui.witherstormmod.button.preset.title": "预设",
  "gui.witherstormmod.button.refreshSounds.title": "重载音效",
  "gui.witherstormmod.button.reset.title": "重置",
  "gui.witherstormmod.button.select.cooldown.description": "你必须等待10秒才能选择新效果。",
  "gui.witherstormmod.button.showArea.description": "显示相连的支援信标的工作区域",
  "gui.witherstormmod.config.amuletOverride.description": "控制护身符是否会覆写凋灵风暴的目标选择",
  "gui.witherstormmod.config.amuletOverride.title": "护身符覆写",
  "gui.witherstormmod.config.applicationDelay.description": "控制高免疫力生物（例如玩家）感染凋零病的所需时间。\n范围：12至1200（秒）",
  "gui.witherstormmod.config.applicationDelay.title": "感染延时",
  "gui.witherstormmod.config.applicationDelayModifierMax.description": "高免疫生物（例如玩家）身上会被添加一个随机修饰符以随机化感染延时，这个值会控制修饰符的极限时间。\n范围：12至1200（秒）",
  "gui.witherstormmod.config.applicationDelayModifierMax.title": "感染延时修饰符最大值",
  "gui.witherstormmod.config.aprilFools.description": "启用愚人节特殊效果",
  "gui.witherstormmod.config.aprilFools.title": "愚人节渲染效果",
  "gui.witherstormmod.config.asyncBufferBuilders.description": "构建异步顶点缓冲区以减少卡顿，仅应在出现兼容性问题时关闭",
  "gui.witherstormmod.config.asyncBufferBuilders.title": "异步缓冲区生成器",
  "gui.witherstormmod.config.attackableWhenNotVulnerable.description": "控制凋零共生体在非虚弱时是否可被从背后攻击",
  "gui.witherstormmod.config.attackableWhenNotVulnerable.title": "非虚弱时可被攻击",
  "gui.witherstormmod.config.autoSpawnTime.description": "控制启用后凋灵风暴自动生成所需的时间。\n范围：0至120（分钟）",
  "gui.witherstormmod.config.autoSpawnTime.title": "自动生成延时",
  "gui.witherstormmod.config.autoSpawnWitherStorm.description": "控制凋灵风暴是否在世界创建时自动生成",
  "gui.witherstormmod.config.autoSpawnWitherStorm.title": "自动生成凋灵风暴",
  "gui.witherstormmod.config.blindingEffects.description": "控制在某些事件下是否启用白屏叠加层",
  "gui.witherstormmod.config.blindingEffects.title": "致盲效果",
  "gui.witherstormmod.config.blockClusterPullSpeedModifier.description": "作为默认速率的系数修正凋灵风暴对集群方块的吸引速率\n范围：0.1至10.0",
  "gui.witherstormmod.config.blockClusterPullSpeedModifier.title": "集群方块吸引速率修饰符",
  "gui.witherstormmod.config.blockClusterRendering.description": "控制集群方块渲染",
  "gui.witherstormmod.config.blockClusterRendering.title": "集群方块渲染",
  "gui.witherstormmod.config.blockClustersDropItems.description": "用于启用和禁用集群方块物品掉落。警告：启用此选项会造成世界卡顿",
  "gui.witherstormmod.config.blockClustersDropItems.title": "集群方块以物品形式掉落",
  "gui.witherstormmod.config.boatingForTooLongDistractions.description": "控制在玩家划船太久时凋灵风暴是否被分散注意力，用于防止特定情形下凋灵风暴尝试追逐玩家但是追不上",
  "gui.witherstormmod.config.boatingForTooLongDistractions.title": "划船太久时分散注意力",
  "gui.witherstormmod.config.boatingForTooLongSeconds.description": "使凋灵风暴分散注意所需的玩家划船时间\n范围：30至300",
  "gui.witherstormmod.config.boatingForTooLongSeconds.title": "划船太久时分散注意力所需秒数",
  "gui.witherstormmod.config.bookDropsInInventory.description": "若有多个玩家在凋零共生体周围，且召唤共生体的玩家物品栏有空位，则指令附魔书会直接掉落在其物品栏中",
  "gui.witherstormmod.config.bookDropsInInventory.title": "附魔书直接进入物品栏",
  "gui.witherstormmod.config.bowelsFallResistance.description": "控制当玩家掉出凋灵风暴内部空间时是否给予其最大强度摔落抗性以减小摔落伤害",
  "gui.witherstormmod.config.bowelsFallResistance.title": "离开内部空间摔落抗性",
  "gui.witherstormmod.config.cameraShakeEffects.description": "控制是否启用屏幕抖动效果",
  "gui.witherstormmod.config.cameraShakeEffects.title": "屏幕抖动",
  "gui.witherstormmod.config.canAttackHeads.description": "控制凋灵风暴的头颅是否能被攻击",
  "gui.witherstormmod.config.canAttackHeads.title": "允许攻击风暴之颅",
  "gui.witherstormmod.config.canClustersSpiralCounterClockwise.description": "控制集群方块是否有概率在被凋灵风暴吸收时逆时针旋转",
  "gui.witherstormmod.config.canClustersSpiralCounterClockwise.title": "允许启用集群方块逆时针旋转",
  "gui.witherstormmod.config.canPickupMobClusters.description": "控制凋灵风暴是否能够一次拉起多个与牵引光束接触的生物",
  "gui.witherstormmod.config.canPickupMobClusters.title": "允许牵引集群生物",
  "gui.witherstormmod.config.canSummonSymbiont.description": "控制凋灵风暴是否可以召唤凋零共生体",
  "gui.witherstormmod.config.canSummonSymbiont.title": "允许生成凋零共生体",
  "gui.witherstormmod.config.catchFireFuseTicks.description": "如果原本倒计时剩余时间大于此值，则恐怖炸弹被点燃时其倒计时将被设为此值\n范围：1至12000（ticks）",
  "gui.witherstormmod.config.catchFireFuseTicks.title": "引爆倒计时",
  "gui.witherstormmod.config.category.accessibility.title": "辅助功能",
  "gui.witherstormmod.config.category.boss_music.title": "BOSS音乐",
  "gui.witherstormmod.config.category.caves.title": "洞穴",
  "gui.witherstormmod.config.category.chases.title": "追击",
  "gui.witherstormmod.config.category.client.title": "客户端",
  "gui.witherstormmod.config.category.common.title": "常规",
  "gui.witherstormmod.config.category.compatibility.title": "兼容性",
  "gui.witherstormmod.config.category.distractions.title": "分散注意",
  "gui.witherstormmod.config.category.evolution.title": "增生",
  "gui.witherstormmod.config.category.flaming_skulls.title": "炽焰凋灵之首",
  "gui.witherstormmod.config.category.formidibomb.title": "恐怖炸弹",
  "gui.witherstormmod.config.category.instancing.title": "实例化",
  "gui.witherstormmod.config.category.item_preservation.title": "物品保存",
  "gui.witherstormmod.config.category.misc.title": "杂项",
  "gui.witherstormmod.config.category.performance.title": "性能",
  "gui.witherstormmod.config.category.playing_dead.title": "假死",
  "gui.witherstormmod.config.category.preference.title": "偏好设置",
  "gui.witherstormmod.config.category.random_strolling.title": "随机巡游",
  "gui.witherstormmod.config.category.roaring.title": "怒吼",
  "gui.witherstormmod.config.category.runaway_attempts.title": "逃逸企图",
  "gui.witherstormmod.config.category.server.title": "服务端",
  "gui.witherstormmod.config.category.speed.title": "速度",
  "gui.witherstormmod.config.category.target_stationary_logic.title": "目标静止逻辑",
  "gui.witherstormmod.config.category.targeting.title": "目标",
  "gui.witherstormmod.config.category.ultimate_target_logic.title": "终极目标逻辑",
  "gui.witherstormmod.config.category.wither_sickness.title": "凋零病",
  "gui.witherstormmod.config.category.withered_symbiont.title": "凋零共生体",
  "gui.witherstormmod.config.category.world_consumption.title": "世界吞噬",
  "gui.witherstormmod.config.caveRumbleIntensity.description": "更高的值将使得震感更加强烈，并使得更多的滴水石锥和发光浆果掉落\n范围：0.0至1.0",
  "gui.witherstormmod.config.caveRumbleIntensity.title": "洞穴震动强度",
  "gui.witherstormmod.config.caveRumbleIntervalMax.description": "控制洞穴震动的最大间隔时间\n范围：5至1800（秒）",
  "gui.witherstormmod.config.caveRumbleIntervalMax.title": "洞穴震动间隔最大值",
  "gui.witherstormmod.config.caveRumbleIntervalMin.description": "控制洞穴震动的最小间隔时间\n范围：5至1800（秒）",
  "gui.witherstormmod.config.caveRumbleIntervalMin.title": "洞穴震动间隔最小值",
  "gui.witherstormmod.config.caveRumbles.description": "控制处于凋灵风暴附近的地下洞穴时的屏幕抖动效果和其他震动效果",
  "gui.witherstormmod.config.caveRumbles.title": "洞穴震动",
  "gui.witherstormmod.config.caveRumblesMessWithRedstone.description": "控制洞穴震动效果是否会把红石设备搞得一团乱麻",
  "gui.witherstormmod.config.caveRumblesMessWithRedstone.title": "洞穴震动毁损红石器械",
  "gui.witherstormmod.config.chanceForExtendedRumbles.description": "控制是否有概率发生时长更长的洞穴震动",
  "gui.witherstormmod.config.chanceForExtendedRumbles.title": "洞穴震动延长概率",
  "gui.witherstormmod.config.chaseOnPhaseChange.description": "控制凋灵风暴即将进入下个阶段时是否加速吸收周围方块",
  "gui.witherstormmod.config.chaseOnPhaseChange.title": "阶段即将转换时加速增生",
  "gui.witherstormmod.config.chasingFlyingSpeed.description": "控制目标静止时的凋灵风暴飞行速度系数，此值越高，凋灵风暴的终极目标静止时凋灵风暴的飞行速度越快\n范围：0.01至1.0",
  "gui.witherstormmod.config.chasingFlyingSpeed.title": "追击飞行速度",
  "gui.witherstormmod.config.chromaticAberration.description": "控制是否启用屏幕色差效果",
  "gui.witherstormmod.config.chromaticAberration.title": "引爆时屏幕色差效果",
  "gui.witherstormmod.config.chunkLoadingRadius.description": "控制凋灵风暴本体可加载的最大区块半径\n范围：6至32",
  "gui.witherstormmod.config.chunkLoadingRadius.title": "区块加载半径",
  "gui.witherstormmod.config.chunksToLoad.title": "最大区块加载数",
  "gui.witherstormmod.config.clusterPickupInterval.description": "控制毁灭者形态（4到5阶段）的集群方块吸取间隔。提醒：这将显著提升凋灵风暴的增生速率。\n范围：10至80（ticks）",
  "gui.witherstormmod.config.clusterPickupInterval.title": "集群方块吸取间隔",
  "gui.witherstormmod.config.clusterSizeModifier.description": "控制集群方块吸取半径的线性增长系数。提醒：这将显著增加凋灵风暴成长速度，且值越高卡顿越严重\n范围：0至16",
  "gui.witherstormmod.config.clusterSizeModifier.title": "集群方块大小倍率",
  "gui.witherstormmod.config.clustersRemoveItems.description": "控制集群方块是否移除其路径中的非重要物品。警告：禁用可能导致严重卡顿",
  "gui.witherstormmod.config.clustersRemoveItems.title": "移除集群方块掉落物",
  "gui.witherstormmod.config.constantBlackhole.description": "警告：这将会导致你的设备各种意义上卡的极其严重，此设置将使得凋灵风暴无延迟吸收小型集群方块",
  "gui.witherstormmod.config.constantBlackhole.title": "永恒黑洞模式",
  "gui.witherstormmod.config.convertFallingBlocks.description": "控制凋灵风暴是否能够把下落的方块转化为集群方块（警告：此项目可导致严重卡顿并且加速凋灵风暴增生）",
  "gui.witherstormmod.config.convertFallingBlocks.title": "转换下落的方块",
  "gui.witherstormmod.config.craftFuseTicks.description": "控制恐怖炸弹的引爆倒计时，此倒计时会在合成时被设定\n范围：1至12000（ticks）",
  "gui.witherstormmod.config.craftFuseTicks.title": "恐怖炸弹合成后倒计时",
  "gui.witherstormmod.config.crossbowsSupportEnderPearls.description": "控制弩是否能够用于发射末影珍珠，若遇到兼容性问题请禁用",
  "gui.witherstormmod.config.crossbowsSupportEnderPearls.title": "弩可用于发射末影珍珠",
  "gui.witherstormmod.config.cureDelay.description": "控制高免疫力生物（例如玩家）身上的凋零病被治愈的所需延时\n范围：12至1200（秒）",
  "gui.witherstormmod.config.cureDelay.title": "治愈延时",
  "gui.witherstormmod.config.cureDelayModifierMax.description": "高免疫力生物（例如玩家）身上会被添加一个随机的修饰符以改变治愈延时。这个值会设定修饰符的极限时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.cureDelayModifierMax.title": "治愈延时修饰符最大值",
  "gui.witherstormmod.config.customPanorama.description": "控制是否启用本模组添加的自定义主菜单全景图",
  "gui.witherstormmod.config.customPanorama.title": "自定义主菜单全景图",
  "gui.witherstormmod.config.devourerClusterPickupInterval.description": "控制吞噬者形态（6阶段及以后）的集群方块吸取间隔。提醒：这将显著提升凋灵风暴的增生速率。\n范围：10至80（ticks）",
  "gui.witherstormmod.config.devourerClusterPickupInterval.title": "吞噬者集群方块吸取间隔",
  "gui.witherstormmod.config.distanceMultiplier.description": "此值控制凋灵风暴在其终极目标静止时开始加速所需时间（ticks）的系数\n范围：0.1至24",
  "gui.witherstormmod.config.distanceMultiplier.title": "目标静止距离倍率",
  "gui.witherstormmod.config.distantFog.description": "控制一定距离外是否启用凋灵风暴的距离模糊效果",
  "gui.witherstormmod.config.distantFog.title": "距离模糊",
  "gui.witherstormmod.config.distantRenderer.description": "一个可以使得凋灵风暴在远远大于原版极限距离外被渲染的渲染器，若遇到问题请禁用",
  "gui.witherstormmod.config.distantRenderer.title": "远距离渲染",
  "gui.witherstormmod.config.distractionTimeMinutes.description": "控制凋灵风暴可被分散注意的最大分钟数，此值会加上一些随机修饰符。\n范围：1至25（分钟）",
  "gui.witherstormmod.config.distractionTimeMinutes.title": "分散注意的时间",
  "gui.witherstormmod.config.distractionWaitTime.description": "控制凋灵风暴被分散注意前所需等待的最大分钟数，此值会加上一个随机修饰符。\n范围：1至20（分钟）",
  "gui.witherstormmod.config.distractionWaitTime.title": "分散注意所需时间",
  "gui.witherstormmod.config.dropInterval.description": "控制恐怖炸弹从物品栏中掉出的所需延时（若启用），设定的倒计时（ticks）除以此值将得到最终的延时。（例如：12000 / 4 = 3000）\n范围：1至8",
  "gui.witherstormmod.config.dropInterval.title": "掉落延时",
  "gui.witherstormmod.config.dynamicFlyingHeight.description": "使得凋灵风暴随机调整其飞行高度，离地高度介于40至80格之间。",
  "gui.witherstormmod.config.dynamicFlyingHeight.title": "动态飞行高度",
  "gui.witherstormmod.config.dynamicFlyingHeightTime.description": "凋灵风暴调整其动态飞行高度前需等待的时间。\n范围：15至1200（秒）",
  "gui.witherstormmod.config.dynamicFlyingHeightTime.title": "动态飞行高度时间",
  "gui.witherstormmod.config.earRingingEffects.description": "关闭来禁用此模组的耳鸣效果",
  "gui.witherstormmod.config.earRingingEffects.title": "耳鸣效果",
  "gui.witherstormmod.config.endOfPhaseFiveBombableExclusively.description": "控制是否只有在凋灵风暴进入第五阶段末期后才可以被恐怖炸弹炸瘫，而不是只需进入第五阶段就行",
  "gui.witherstormmod.config.endOfPhaseFiveBombableExclusively.title": "仅第五阶段末期可使用恐怖炸弹",
  "gui.witherstormmod.config.evolutionAttributeModifier.description": "指定一个增生速率修饰符的值，值越高，凋灵风暴增生需要的时间就越长（从0阶段到7阶段），反之亦然。不能低于0\n范围：0.01至32.0",
  "gui.witherstormmod.config.evolutionAttributeModifier.title": "增生属性修饰符",
  "gui.witherstormmod.config.farthestTargetingTime.description": "控制凋灵风暴在使用FARTHEST模式追击离其最远的玩家时所需的时间.\n范围：1至60（分钟）",
  "gui.witherstormmod.config.farthestTargetingTime.title": "最远距离追击时间",
  "gui.witherstormmod.config.flamingSkullExplosionSize.description": "炽焰凋灵之首撞击方块后的爆炸半径\n范围：1.0至16.0",
  "gui.witherstormmod.config.flamingSkullExplosionSize.title": "爆炸半径",
  "gui.witherstormmod.config.flamingSkullSpeedModifier.description": "炽焰凋灵之首的飞行速度，越高的值意味着越快\n范围：0.5至8.0",
  "gui.witherstormmod.config.flamingSkullSpeedModifier.title": "速度倍率",
  "gui.witherstormmod.config.flyingEnabledWarning.description": "控制加载此模组后，如果此服务器未启用飞行，是否向服务器管理员发送消息",
  "gui.witherstormmod.config.flyingEnabledWarning.title": "飞行启用警告",
  "gui.witherstormmod.config.flyingHeight.description": "控制凋灵风暴在四阶段及以后的距地面飞行高度\n范围：10至150",
  "gui.witherstormmod.config.flyingHeight.title": "飞行高度",
  "gui.witherstormmod.config.formidibombFuseEnabled.description": "控制是否启用恐怖炸弹的自动起爆功能",
  "gui.witherstormmod.config.formidibombFuseEnabled.title": "恐怖炸弹自动起爆",
  "gui.witherstormmod.config.headEscapeTime.description": "目标玩家逃离凋灵风暴的头颅所需的持续攻击时间\n范围：10至60（秒）",
  "gui.witherstormmod.config.headEscapeTime.title": "逃离风暴之颅所需用时",
  "gui.witherstormmod.config.healFromChomp.description": "控制凋灵风暴在吞噬一个生物后是否会得到一定的生命值恢复（被吞噬生物的一半最大生命值）",
  "gui.witherstormmod.config.healFromChomp.title": "吞噬提供治疗",
  "gui.witherstormmod.config.healthScalePerPlayer.description": "添加此值将增加每名额外玩家能增加的凋零共生体生命值，设置成0以禁用\n范围：0至100",
  "gui.witherstormmod.config.healthScalePerPlayer.title": "每位玩家生命值提升数",
  "gui.witherstormmod.config.hideDebrisRingsUntilSplit.description": "除非凋灵风暴进入分裂状态（阶段6），否则不启用残骸云",
  "gui.witherstormmod.config.hideDebrisRingsUntilSplit.title": "非分裂状态下隐藏残骸云",
  "gui.witherstormmod.config.hunchbackClusterPickupInterval.description": "控制驼背形态（0到3阶段）下的集群方块吸取间隔。提醒：这将显著提升凋灵风暴的增生速度。\n范围：10至80（ticks）",
  "gui.witherstormmod.config.hunchbackClusterPickupInterval.title": "驼背阶段集群方块吸取间隔",
  "gui.witherstormmod.config.ignoreUltimateTargetIfHidden.description": "如果凋灵风暴的终极目标处于隐藏状态（Boss栏对其不可见），它将暂时无视那个目标而去寻找其他玩家。切换以禁用。提醒：仅在多人模式生效。",
  "gui.witherstormmod.config.ignoreUltimateTargetIfHidden.title": "终极目标隐藏时无视",
  "gui.witherstormmod.config.increaseAmplifier.description": "控制一段时间内重复感染凋零病的实体是否被授予一个更强的效果",
  "gui.witherstormmod.config.increaseAmplifier.title": "递增倍率",
  "gui.witherstormmod.config.injectAiMobBlacklist.description": "一个不应被注入自定义AI的生物ID列表",
  "gui.witherstormmod.config.injectAiMobBlacklist.title": "自定义AI注入黑名单",
  "gui.witherstormmod.config.injectCustomAiBehavior.description": "控制实体是否可被注入自定义AI（例如生物逃离凋灵风暴），若遇到兼容性问题请禁用",
  "gui.witherstormmod.config.injectCustomAiBehavior.title": "注入自定义AI行为",
  "gui.witherstormmod.config.instantChomp.description": "控制风暴之颅是否在吞噬玩家时将其立刻秒杀。不对内部空间的风暴之颅生效",
  "gui.witherstormmod.config.instantChomp.title": "瞬间吞噬",
  "gui.witherstormmod.config.invulnerabilityTime.description": "控制凋灵风暴被生成后的无敌时间。无敌时间内凋灵风暴不会移动也不会被伤害\n范围：1至320（秒）",
  "gui.witherstormmod.config.invulnerabilityTime.title": "无敌时间",
  "gui.witherstormmod.config.itemPreservation.description": "玩家死亡时，将基于此值的条件自动创建一个存储了其物品的集群方块，类似墓碑模组",
  "gui.witherstormmod.config.itemPreservation.title": "物品保存",
  "gui.witherstormmod.config.keepSicknessAfterRespawn.description": "控制玩家重生后身上的凋零病效果是否被移除",
  "gui.witherstormmod.config.keepSicknessAfterRespawn.title": "重生后保留凋零病效果",
  "gui.witherstormmod.config.lowerBlockResistance.description": "降低爆炸中方块的爆炸抗性，能显著增加爆炸强度以允许类似黑曜石的方块被摧毁",
  "gui.witherstormmod.config.lowerBlockResistance.title": "更低方块抗性",
  "gui.witherstormmod.config.lowerDebrisResWithPhase.title": "基于当前阶段的低分辨率残骸",
  "gui.witherstormmod.config.lowImmuneApplicationDelay.description": "控制低免疫生物感染凋零病的所需时间。\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneApplicationDelay.title": "低免疫目标感染延时",
  "gui.witherstormmod.config.lowImmuneApplicationModifierMax.description": "低免疫力生物身上会被添加一个随机修饰符以随机化感染延时，这个值会控制修饰符的极限时间。\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneApplicationModifierMax.title": "低免疫目标感染延时修饰符最大值",
  "gui.witherstormmod.config.lowImmuneCureDelay.description": "控制低免疫力生物治愈凋零病的所需时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneCureDelay.title": "低免疫目标治愈延时",
  "gui.witherstormmod.config.lowImmuneCureDelayModifierMax.description": "低免疫力生物身上会被添加一个随机的修饰符以改变治愈延时。这个值会设定修饰符的极限时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneCureDelayModifierMax.title": "低免疫目标治愈延时修饰符最大值",
  "gui.witherstormmod.config.lowImmuneProximityModifierMax.description": "低免疫力生物身上会被添加一个随机的修饰符以改变接近时间。这个值会设定修饰符的极限时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneProximityModifierMax.title": "低免疫目标接近秒数修饰符最大值",
  "gui.witherstormmod.config.lowImmuneRequiredProximitySeconds.description": "控制低免疫力生物在凋灵风暴周围被感染的所用时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.lowImmuneRequiredProximitySeconds.title": "低免疫目标必要接近秒数",
  "gui.witherstormmod.config.lowResModels.description": "使用更大的块来构建四阶段及以后的模型，可能会显著提升性能",
  "gui.witherstormmod.config.lowResModels.title": "低分辨率模型",
  "gui.witherstormmod.config.maximumDistractionDistance.description": "若凋灵风暴的终极目标在此值决定的范围加上其目标范围以外则不会被分散注意影响。虽然但是，如果终极目标在此范围内反复横跳，凋灵风暴仍然会在一段时间后被分散注意。\n范围：100至3000",
  "gui.witherstormmod.config.maximumDistractionDistance.title": "最大分散注意距离",
  "gui.witherstormmod.config.maximumRoarInterval.description": "控制凋灵风暴怒吼并发射炽焰凋灵之首的最大间隔时间\n范围：1至100（秒）",
  "gui.witherstormmod.config.maximumRoarInterval.title": "最大凋灵风暴怒吼间隔",
  "gui.witherstormmod.config.maxRandomStrollTargetingTypeRadius.description": "凋灵风暴在使用RANDOM_STROLL或RANDOM_STROLL_NEAR_PLAYER目标类型时的最大移动距离\n范围：200至5000",
  "gui.witherstormmod.config.maxRandomStrollTargetingTypeRadius.title": "最大随机巡游目标距离",
  "gui.witherstormmod.config.minimumDistractionDistance.description": "若凋灵风暴的终极目标在此值决定的范围加上其目标范围以内，则不会被分散注意影响。如果目标处在此范围以内，凋灵风暴会在被分散注意之前等待一段时间来检测其目标是否处于此范围以外。若为未离开范围，则不会被分散注意。设置为0以禁用。\n范围：10至500",
  "gui.witherstormmod.config.minimumDistractionDistance.title": "最小分散注意距离",
  "gui.witherstormmod.config.minimumRoarInterval.description": "控制凋灵风暴怒吼并发射炽焰凋灵之首的最小间隔时间\n范围：1至100（秒）",
  "gui.witherstormmod.config.minimumRoarInterval.title": "凋灵风暴怒吼间隔最小值",
  "gui.witherstormmod.config.minimumSpawnCheckInterval.description": "控制凋灵风暴检测凋零共生体生成位置间隔时间的最小值（+随机值）\n范围：1至240（秒）",
  "gui.witherstormmod.config.minimumSpawnCheckInterval.title": "生成检测间隔最小值",
  "gui.witherstormmod.config.minutesTillRunawayAttemptDiminish.description": "控制减少目标逃逸企图值所必须经过的时间。此计时器只会在终极目标处于静止区块半径内生效\n范围：1至48（分钟）",
  "gui.witherstormmod.config.minutesTillRunawayAttemptDiminish.title": "逃逸企图减少前等待时间",
  "gui.witherstormmod.config.mobsRunIntoPortals.description": "控制生物是否在凋灵风暴在附近时冲进下界传送门。",
  "gui.witherstormmod.config.mobsRunIntoPortals.title": "生物逃进传送门",
  "gui.witherstormmod.config.normalFlyingSpeed.description": "控制凋灵风暴属性慢速飞行速度的修饰符，此值越高，凋灵风暴的终极目标非静止时凋灵风暴的追击速度就越快\n范围：0.01至1.0",
  "gui.witherstormmod.config.normalFlyingSpeed.title": "常规飞行速度",
  "gui.witherstormmod.config.occludeSoundsUnderground.description": "控制地下深处是否能听到凋灵风暴的音效",
  "gui.witherstormmod.config.occludeSoundsUnderground.title": "地下声音衰减",
  "gui.witherstormmod.config.onlyTryPickingUpTractorTagged.description": "使得凋灵风暴只会吸取被列入Tractor Distractions json文件的方块",
  "gui.witherstormmod.config.onlyTryPickingUpTractorTagged.title": "只试图牵引可被牵引的方块",
  "gui.witherstormmod.config.optifineWarning.description": "控制是否在进入世界时启用高清修复警告",
  "gui.witherstormmod.config.optifineWarning.title": "高清修复警告",
  "gui.witherstormmod.config.patronCosmetic.description": "控制是否启用为本模组赞助者提供的patron赞助者时装",
  "gui.witherstormmod.config.patronCosmetic.title": "Patron赞助者时装",
  "gui.witherstormmod.config.phantomsOrbitWitherStorm.description": "控制是否覆写幻翼AI来使其环绕附近的凋灵风暴飞行。若出现问题，和/或想让其保持原版行为，请禁用。",
  "gui.witherstormmod.config.phantomsOrbitWitherStorm.title": "幻翼环绕凋灵风暴",
  "gui.witherstormmod.config.playerCannotDismountTentacles.description": "控制玩家是否能脱离风暴触须实体，禁用以阻止兼容性问题发生",
  "gui.witherstormmod.config.playerCannotDismountTentacles.title": "玩家无法挣脱触须",
  "gui.witherstormmod.config.playerFavorability.title": "玩家更有吸引力",
  "gui.witherstormmod.config.playerInvulnerableTime.description": "此项目控制凋零共生体被击杀后玩家被凋灵风暴无视的时间（+随机值）\n范围：1至10（分钟）",
  "gui.witherstormmod.config.playerInvulnerableTime.title": "玩家无敌时间",
  "gui.witherstormmod.config.playerSummoningDelay.description": "控制凋灵风暴为一名玩家生成凋零共生体后再次召唤延迟（+随机值）\n范围：1至60（分钟）",
  "gui.witherstormmod.config.playerSummoningDelay.title": "玩家生成延时",
  "gui.witherstormmod.config.playerSummoningDelayOnKill.description": "如果玩家击杀了凋零共生体，那么召唤延时将再加上此值（+随机值）\n范围：1至60（分钟）",
  "gui.witherstormmod.config.playerSummoningDelayOnKill.title": "玩家击杀生成延时",
  "gui.witherstormmod.config.playMinecraftMusic.description": "控制是否允许播放原版背景音乐。如果你想只播放BOSS主题曲的话，那你就找对选项了。",
  "gui.witherstormmod.config.playMinecraftMusic.title": "播放原版背景音乐",
  "gui.witherstormmod.config.playSymbiontTheme.description": "控制是否启用由Mar Mar为《我的世界：故事模式》所制作的凋零共生体主题曲",
  "gui.witherstormmod.config.playSymbiontTheme.title": "播放共生体主题曲",
  "gui.witherstormmod.config.playWitherStormTheme.description": "启用凋灵风暴主题曲。提醒：此音乐来源于《我的世界：故事模式》且受版权保护",
  "gui.witherstormmod.config.playWitherStormTheme.title": "播放凋灵风暴主题曲",
  "gui.witherstormmod.config.preserveDropsForAllMobs.description": "控制是否对全部生物开启类墓碑模组的集群方块物品保存，而不仅仅是玩家",
  "gui.witherstormmod.config.preserveDropsForAllMobs.title": "为所有生物执行物品保存",
  "gui.witherstormmod.config.preventWitherStormCamping.description": "控制玩家死于凋灵风暴时是否在更远处重生，如果其重生点处于凋灵风暴附近",
  "gui.witherstormmod.config.preventWitherStormCamping.title": "阻止凋灵风暴刷人头",
  "gui.witherstormmod.config.proximitySecondsModifierMax.description": "高免疫力生物（例如玩家）身上会被添加一个随机的修饰符以改变接近时间。这个值会设定修饰符的极限时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.proximitySecondsModifierMax.title": "接近秒数修饰符最大值",
  "gui.witherstormmod.config.randomBowelsEntrance.description": "控制玩家是否以随机位置进入凋灵风暴内部空间，启用以改为以固定位置进入",
  "gui.witherstormmod.config.randomBowelsEntrance.title": "随机化凋灵风暴内部空间生成",
  "gui.witherstormmod.config.randomDistractionChances.description": "基于一个随机概率，当条件满足时，分散注意可能不发生；当条件未满足时，分散注意也可能发生。切换以启用/禁用。",
  "gui.witherstormmod.config.randomDistractionChances.title": "随机分散注意概率",
  "gui.witherstormmod.config.randomizedTargetingTime.description": "如果使用了RANDOMIZED目标类型，你可以设置经过多长时间后凋灵风暴才应切换其目标类型\n范围：1至60（分钟）",
  "gui.witherstormmod.config.randomizedTargetingTime.title": "随机目标时间",
  "gui.witherstormmod.config.randomlySpeedUpWithTargetChange.description": "启用此选项时，使用RANDOMLIZED目标类型的凋灵风暴在更改目标后将有10%概率提升其移速",
  "gui.witherstormmod.config.randomlySpeedUpWithTargetChange.title": "目标更改时随机加速",
  "gui.witherstormmod.config.randomStrollingWhenTargetHidden.description": "控制在玩家隐藏时凋灵风暴是否会到处游荡",
  "gui.witherstormmod.config.randomStrollingWhenTargetHidden.title": "无终极目标时随机巡游",
  "gui.witherstormmod.config.removeNearbyJunk.description": "控制凋灵风暴附近的垃圾掉落物是否被直接摧毁。警告：禁用可能导致严重服务端和客户端FPS卡顿！",
  "gui.witherstormmod.config.removeNearbyJunk.title": "移除附近垃圾",
  "gui.witherstormmod.config.renderDebrisCloud.description": "控制是否渲染凋灵风暴周围的残骸云",
  "gui.witherstormmod.config.renderDebrisCloud.title": "残骸粒子云渲染",
  "gui.witherstormmod.config.renderDebrisRings.description": "控制是否渲染凋灵风暴的残骸环（性能影响远大于残骸云）",
  "gui.witherstormmod.config.renderDebrisRings.title": "渲染残骸环",
  "gui.witherstormmod.config.renderDebrisTwoDimensional.title": "以2D形式渲染残骸云",
  "gui.witherstormmod.config.renderDistantDebris.description": "设置此项将阻止远距离的风暴残骸云渲染",
  "gui.witherstormmod.config.renderDistantDebris.title": "渲染远距离残骸云",
  "gui.witherstormmod.config.renderEmissiveDecalForHeads.description": "控制是否启用凋灵风暴头部（眼睛和牙齿）的发光贴图渲染",
  "gui.witherstormmod.config.renderEmissiveDecalForHeads.title": "渲染头部发光贴图",
  "gui.witherstormmod.config.renderPulse.description": "控制是否启用模拟末影人撕裂凋灵风暴的脉冲效果，仅在最终阶段显示",
  "gui.witherstormmod.config.renderPulse.title": "渲染风暴脉动效果",
  "gui.witherstormmod.config.renderShine.description": "控制是否在夜晚启用凋灵风暴身后的光晕",
  "gui.witherstormmod.config.renderShine.title": "渲染光晕效果",
  "gui.witherstormmod.config.renderSkyAmbienceEffects.description": "控制凋灵风暴在附近时是否渲染环境效果（使得天空更暗）",
  "gui.witherstormmod.config.renderSkyAmbienceEffects.title": "天空氛围渲染",
  "gui.witherstormmod.config.renderTractorBeamOverlay.description": "关闭以禁用处于牵引光束内的叠加层渲染效果",
  "gui.witherstormmod.config.renderTractorBeamOverlay.title": "渲染牵引光束叠加层",
  "gui.witherstormmod.config.renderTractorBeams.description": "控制牵引光束渲染",
  "gui.witherstormmod.config.renderTractorBeams.title": "渲染牵引光束",
  "gui.witherstormmod.config.requiredContacts.description": "一个生物被凋灵风暴设为目标达到最大次数后，该生物将会被感染。\n范围：1至40",
  "gui.witherstormmod.config.requiredContacts.title": "感染必要接触次数",
  "gui.witherstormmod.config.requiredProximitySeconds.description": "控制高免疫力生物（例如玩家）在凋灵风暴周围被感染的所用时间\n范围：12至1200（秒）",
  "gui.witherstormmod.config.requiredProximitySeconds.title": "感染必要接近秒数",
  "gui.witherstormmod.config.resummonedPhase.description": "控制凋零信标重生的凋灵风暴等级\n范围：0到7",
  "gui.witherstormmod.config.resummonedPhase.title": "凋零信标重生阶段",
  "gui.witherstormmod.config.revivalPlayerProtection.description": "控制凋灵风暴复生后无视玩家的时间\n范围：1至40（分钟）",
  "gui.witherstormmod.config.revivalPlayerProtection.title": "玩家受到保护的时间",
  "gui.witherstormmod.config.revivalTimeMinutes.description": "控制凋灵风暴自动复苏的所需时间\n范围：1至120（分钟）",
  "gui.witherstormmod.config.revivalTimeMinutes.title": "复苏时间",
  "gui.witherstormmod.config.revivalTimer.description": "控制若凋灵风暴在一段时间内未被找到，是否自动复苏。",
  "gui.witherstormmod.config.revivalTimer.title": "使用复苏计时器",
  "gui.witherstormmod.config.rotationSpeed.description": "控制凋灵风暴的转向速率\n范围：0.1至1.0",
  "gui.witherstormmod.config.rotationSpeed.title": "转向速率",
  "gui.witherstormmod.config.searchableRangeMultiplier.description": "控制随机游荡时的目标点搜索范围倍率\n范围：1至8",
  "gui.witherstormmod.config.searchableRangeMultiplier.title": "搜索距离倍率",
  "gui.witherstormmod.config.shouldChaseWhenTargetStopped.description": "若凋灵风暴的终极目标静止了一段时间，则使凋灵风暴加速追击。切换以启用/禁用。",
  "gui.witherstormmod.config.shouldChaseWhenTargetStopped.title": "目标静止时追逐",
  "gui.witherstormmod.config.shouldChunkLoadWhenNoPlayers.description": "切换无玩家在线时凋灵风暴是否加载区块",
  "gui.witherstormmod.config.shouldChunkLoadWhenNoPlayers.title": "无玩家时凋灵风暴区块加载",
  "gui.witherstormmod.config.shouldDropFromInventory.description": "控制一段时间后恐怖炸弹是否应当从持有者的物品栏中掉落，并生成为实体。",
  "gui.witherstormmod.config.shouldDropFromInventory.title": "能够从物品栏中掉出",
  "gui.witherstormmod.config.shouldPickUpVehicles.description": "控制凋灵风暴是否能拉起骑乘了载具的生物，例如正在划船的玩家。",
  "gui.witherstormmod.config.shouldPickUpVehicles.title": "是否牵引载具",
  "gui.witherstormmod.config.shouldPlayGlobalSoundsCrossDimensionally.description": "控制由凋灵风暴产生的全局音效（例如增生音效）是否能跨维度传播。",
  "gui.witherstormmod.config.shouldPlayGlobalSoundsCrossDimensionally.title": "跨维度全局音效",
  "gui.witherstormmod.config.shouldShowHole.description": "控制七阶段末凋灵风暴内部空间入口是否可用",
  "gui.witherstormmod.config.shouldShowHole.title": "是否渲染风暴缺口",
  "gui.witherstormmod.config.shouldSymbiontAttackMobs.description": "控制凋零共生体是否对其他生物敌对（仅对更改此选项后生成的共生体生效）",
  "gui.witherstormmod.config.shouldSymbiontAttackMobs.title": "共生体攻击生物",
  "gui.witherstormmod.config.sickenedMobConversions.description": "控制被凋零病感染的生物死后是否生成其疫染变体",
  "gui.witherstormmod.config.sickenedMobConversions.title": "疫染生物转化",
  "gui.witherstormmod.config.smartBossbar.description": "凋灵风暴的Boss栏和主题曲会根据玩家是否在地下切换，禁用以改为常规Boss栏和主题曲逻辑",
  "gui.witherstormmod.config.smartBossbar.title": "智能Boss栏",
  "gui.witherstormmod.config.specialTargetingBias.description": "控制某些生物（默认为玩家）是否更易被视为目标",
  "gui.witherstormmod.config.specialTargetingBias.title": "特殊目标偏好",
  "gui.witherstormmod.config.specialTargetingBiasChance.description": "控制某些生物（默认为玩家）被视为目标的概率\n范围：0至100",
  "gui.witherstormmod.config.specialTargetingBiasChance.title": "特殊目标偏好概率",
  "gui.witherstormmod.config.squashHitbox.description": "如果启用，凋灵风暴和风暴分裂体的判定箱会被融合为一个大方块，若服务器卡顿请启用此选项",
  "gui.witherstormmod.config.squashHitbox.title": "融合判定箱",
  "gui.witherstormmod.config.targetRunawayAttemptMinutes.description": "控制凋灵风暴的终极目标尝试离开静止区块时被判定为逃逸企图的所需时间。\n范围：1至20（分钟）",
  "gui.witherstormmod.config.targetRunawayAttemptMinutes.title": "目标逃逸企图所需分钟",
  "gui.witherstormmod.config.targetRunawayAttempts.description": "控制凋灵风暴是否计算终极目标离开静止区块半径的次数。到达设定的次数后凋灵风暴将会开始以目标静止时的速度飞行",
  "gui.witherstormmod.config.targetRunawayAttempts.title": "目标逃逸企图计数",
  "gui.witherstormmod.config.targetRunawayAttemptsRequired.description": "控制追击前终极目标逃逸企图次数，只有达到此值才能开始追击\n范围：1至32",
  "gui.witherstormmod.config.targetRunawayAttemptsRequired.title": "追击前逃逸企图次数",
  "gui.witherstormmod.config.targetRunawayMinutes.description": "控制凋灵风暴开始减速前，终极目标所需逃逸时间\n范围：1至90（分钟）",
  "gui.witherstormmod.config.targetRunawayMinutes.title": "目标逃逸分钟数",
  "gui.witherstormmod.config.targetStationaryChunkRadius.description": "如果玩家处在此值决定的区块半径内，则凋灵风暴会以更快的速度飞向玩家\n范围：0至16",
  "gui.witherstormmod.config.targetStationaryChunkRadius.title": "目标静止区块半径",
  "gui.witherstormmod.config.targetStationaryMinutes.description": "控制凋灵风暴开始加速前，终极目标所需静止时间\n范围：1至120（分钟）",
  "gui.witherstormmod.config.targetStationaryMinutes.title": "目标静止分钟数",
  "gui.witherstormmod.config.targettingDistractionsEnabled.description": "控制在凋灵风暴对其终极目标完成追击后是否进入分散注意状态并随机移动",
  "gui.witherstormmod.config.targettingDistractionsEnabled.title": "能够被分散注意",
  "gui.witherstormmod.config.tillShouldShowHole.description": "若终极目标拥有了命令方块工具，且凋灵风暴位于阶段七，则在此时间+随机值后一个风暴缺口将会显示\n范围：1至30（分钟）",
  "gui.witherstormmod.config.tillShouldShowHole.title": "风暴缺口显示倒计时",
  "gui.witherstormmod.config.tractorBeamBlockSearchRadius.description": "控制牵引光束检索分散方块的范围，警告：值越高卡顿越严重\n范围：4至256",
  "gui.witherstormmod.config.tractorBeamBlockSearchRadius.title": "牵引光束方块检索距离",
  "gui.witherstormmod.config.tractorBeamClusterPickUp.description": "控制凋灵风暴是否可以通过其牵引光束吸引集群方块",
  "gui.witherstormmod.config.tractorBeamClusterPickUp.title": "牵引光束集群方块吸引",
  "gui.witherstormmod.config.tractorBeamClusterSpeedModifier.description": "控制凋灵风暴牵引光束吸引集群方块的速度\n范围：0.1至10.0",
  "gui.witherstormmod.config.tractorBeamClusterSpeedModifier.title": "牵引光束集群方块吸引速度倍率",
  "gui.witherstormmod.config.tractorBeamFluidRemovalHeight.description": "控制牵引光束移除流体的必要高度，默认至为63，意为海平面及以上部分\n范围：-64至320",
  "gui.witherstormmod.config.tractorBeamFluidRemovalHeight.title": "牵引光束流体移除高度",
  "gui.witherstormmod.config.tractorBeamParticles.description": "控制是否渲染凋灵风暴牵引光束粒子",
  "gui.witherstormmod.config.tractorBeamParticles.title": "牵引光束粒子渲染",
  "gui.witherstormmod.config.tractorBeamsRemoveFluids.description": "控制凋灵风暴是否能移除海平面以上的流体",
  "gui.witherstormmod.config.tractorBeamsRemoveFluids.title": "牵引光束流体移除",
  "gui.witherstormmod.config.tractorPullSpeedModifier.description": "控制牵引光束的牵引速度，越高的值意味着越快\n范围：0.1至1.0",
  "gui.witherstormmod.config.tractorPullSpeedModifier.title": "牵引光束牵引速度倍率",
  "gui.witherstormmod.config.ultimateTargetingType.description": "控制凋灵风暴决定其终极目标的方式\n允许值：NEAREST（最近），FARTHEST（最远），GROUP（组），NONE（无），RANDOM_STROLL（随机选择），RANDOM_STROLL_NEAR_PLAYER（随机选择临近玩家）",
  "gui.witherstormmod.config.ultimateTargetingType.title": "终极目标种类",
  "gui.witherstormmod.config.usePhaseAsDistanceMultiplier.description": "控制当终极目标静止时，凋灵风暴是否在计算加速前准备时间（ticks）时使用当前阶段作为乘数",
  "gui.witherstormmod.config.usePhaseAsDistanceMultiplier.title": "使用阶段作为距离倍率",
  "gui.witherstormmod.config.vertexBufferRendering.description": "控制Cracker的凋灵风暴模组是否采取耗费更高性能的方式来渲染集群方块和风暴躯干。提醒：非必要尽量不要启用此选项",
  "gui.witherstormmod.config.vertexBufferRendering.title": "顶点缓冲区渲染",
  "gui.witherstormmod.config.witherSicknessEnabled.description": "控制生物是否能被凋零病影响",
  "gui.witherstormmod.config.witherSicknessEnabled.title": "启用",
  "gui.witherstormmod.config.witherSicknessLayer.description": "控制是否在受凋零病影响的生物身上显示凋零病叠加纹理",
  "gui.witherstormmod.config.witherSicknessLayer.title": "凋零病皮肤效果",
  "gui.witherstormmod.config.witherStormInvulnerability.description": "控制凋灵风暴是否启用生命回复和可被近战攻击",
  "gui.witherstormmod.config.witherStormInvulnerability.title": "凋灵风暴本体无敌",
  "gui.witherstormmod.config.witherStormLOD.description": "控制远距离渲染器是否使用低分辨率模型",
  "gui.witherstormmod.config.witherStormLOD.title": "凋灵风暴远距离低分辨率模型",
  "gui.witherstormmod.config.witherStormsFollowBiggerStorms.description": "控制凋灵风暴是否会跟随吸收实体更多的凋灵风暴",
  "gui.witherstormmod.config.witherStormsFollowBiggerStorms.title": "凋灵风暴跟随更大风暴",
  "gui.witherstormmod.config.witherStormSummoningDelay.description": "控制凋灵风暴生成凋零共生体所需时间（+随机值）\n范围：1至20（分钟）",
  "gui.witherstormmod.config.witherStormSummoningDelay.title": "凋灵风暴生成延时",
  "gui.witherstormmod.screen.wsmoptions.nazaKofi.info": "在Ko-fi上赞助Nazaru！",
  "gui.witherstormmod.screen.wsmoptions.nazaKofi": "Nazaru的Ko-fi",
  "item.minecraft.lingering_potion.effect.long_wither": "滞留型衰变药水",
  "item.minecraft.lingering_potion.effect.strong_wither": "滞留型衰变药水",
  "item.minecraft.lingering_potion.effect.wither": "滞留型衰变药水",
  "item.minecraft.potion.effect.long_wither": "衰变药水",
  "item.minecraft.potion.effect.strong_wither": "衰变药水",
  "item.minecraft.potion.effect.wither": "衰变药水",
  "item.minecraft.splash_potion.effect.long_wither": "喷溅型衰变药水",
  "item.minecraft.splash_potion.effect.strong_wither": "喷溅型衰变药水",
  "item.minecraft.splash_potion.effect.wither": "喷溅型衰变药水",
  "item.minecraft.tipped_arrow.effect.long_wither": "衰变之箭",
  "item.minecraft.tipped_arrow.effect.strong_wither": "衰变之箭",
  "item.minecraft.tipped_arrow.effect.wither": "衰变之箭",
  "item.witherstormmod.amulet": "护身符",
  "item.witherstormmod.command_block_axe": "命令方块斧",
  "item.witherstormmod.command_block_book": "命令方块附魔书",
  "item.witherstormmod.command_block_hoe": "命令方块锄",
  "item.witherstormmod.command_block_pickaxe": "命令方块镐",
  "item.witherstormmod.command_block_shovel": "命令方块锹",
  "item.witherstormmod.command_block_sword": "命令方块剑",
  "item.witherstormmod.eye_of_the_storm.author": "设计者：Blueskullz",
  "item.witherstormmod.eye_of_the_storm": "暴风之眼",
  "item.witherstormmod.formidi_blade.author": "设计者：MegaMathew200",
  "item.witherstormmod.formidi_blade.use": "按住鼠标右键充能，攻击产生爆炸。",
  "item.witherstormmod.formidi_blade": "恐怖之刃",
  "item.witherstormmod.gold_command_block_axe": "金命令方块斧",
  "item.witherstormmod.gold_command_block_hoe": "金命令方块锄",
  "item.witherstormmod.gold_command_block_pickaxe": "金命令方块镐",
  "item.witherstormmod.gold_command_block_shovel": "金命令方块锹",
  "item.witherstormmod.gold_command_block_sword": "金命令方块剑",
  "item.witherstormmod.golden_apple_stew": "金苹果炖菜",
  "item.witherstormmod.iron_command_block_axe": "铁命令方块斧",
  "item.witherstormmod.iron_command_block_hoe": "铁命令方块锄",
  "item.witherstormmod.iron_command_block_pickaxe": "铁命令方块镐",
  "item.witherstormmod.iron_command_block_shovel": "铁命令方块锹",
  "item.witherstormmod.iron_command_block_sword": "铁命令方块剑",
  "item.witherstormmod.iron_command_tool.info": "造成两次伤害，一次为其本身的伤害，另一次则为穿甲伤害！",
  "item.witherstormmod.phasometer": "阶段计量器",
  "item.witherstormmod.sickened_bee_spawn_egg": "疫染蜜蜂刷怪蛋",
  "item.witherstormmod.sickened_cat_spawn_egg": "疫染猫刷怪蛋",
  "item.witherstormmod.sickened_chicken_spawn_egg": "疫染鸡刷怪蛋",
  "item.witherstormmod.sickened_cow_spawn_egg": "疫染牛刷怪蛋",
  "item.witherstormmod.sickened_creeper_spawn_egg": "疫染苦力怕刷怪蛋",
  "item.witherstormmod.sickened_iron_golem_spawn_egg": "疫染铁傀儡刷怪蛋",
  "item.witherstormmod.sickened_mushroom_cow_spawn_egg": "疫染哞菇刷怪蛋",
  "item.witherstormmod.sickened_parrot_spawn_egg": "疫染鹦鹉刷怪蛋",
  "item.witherstormmod.sickened_phantom_spawn_egg": "疫染幻翼刷怪蛋",
  "item.witherstormmod.sickened_pig_spawn_egg": "疫染猪刷怪蛋",
  "item.witherstormmod.sickened_pillager_spawn_egg": "疫染掠夺者刷怪蛋",
  "item.witherstormmod.sickened_skeleton_spawn_egg": "疫染骷髅刷怪蛋",
  "item.witherstormmod.sickened_snow_golem_spawn_egg": "疫染雪傀儡刷怪蛋",
  "item.witherstormmod.sickened_spider_spawn_egg": "疫染蜘蛛刷怪蛋",
  "item.witherstormmod.sickened_villager_spawn_egg": "疫染村民刷怪蛋",
  "item.witherstormmod.sickened_vindicator_spawn_egg": "疫染卫道士刷怪蛋",
  "item.witherstormmod.sickened_wolf_spawn_egg": "疫染狼刷怪蛋",
  "item.witherstormmod.sickened_zombie_spawn_egg": "疫染僵尸刷怪蛋",
  "item.witherstormmod.stone_command_block_axe": "石命令方块斧",
  "item.witherstormmod.stone_command_block_hoe": "石命令方块锄",
  "item.witherstormmod.stone_command_block_pickaxe": "石命令方块镐",
  "item.witherstormmod.stone_command_block_shovel": "石命令方块锹",
  "item.witherstormmod.stone_command_block_sword": "石命令方块剑",
  "item.witherstormmod.tainted_dust": "腐化粉尘",
  "item.witherstormmod.tentacle_spawn_egg": "风暴触须刷怪蛋",
  "item.witherstormmod.withered_bone": "凋零骸骨",
  "item.witherstormmod.withered_flesh": "凋零碎肉",
  "item.witherstormmod.withered_nether_star": "凋零下界之星",
  "item.witherstormmod.withered_spider_eye": "凋零蛛眼",
  "item.witherstormmod.withered_symbiont_spawn_egg": "凋零共生体刷怪蛋",
  "item.witherstormmod.wooden_command_block_axe": "木命令方块斧",
  "item.witherstormmod.wooden_command_block_hoe": "木命令方块锄",
  "item.witherstormmod.wooden_command_block_pickaxe": "木命令方块镐",
  "item.witherstormmod.wooden_command_block_shovel": "木命令方块锹",
  "item.witherstormmod.wooden_command_block_sword": "木命令方块剑",
  "itemGroup.wither_storm_mod": "Cracker的凋灵风暴模组",
  "painting.witherstormmod.amulet.author": "From MC:SM",
  "painting.witherstormmod.amulet.title": "Amulet",
  "stat.witherstormmod.interact_with_super_beacon": "凋零信标操作次数",
  "withered_beacon.info": "凋零信标会在非常大的范围内为玩家添加选定的效果。\n\n首先，你需要一个3x3的青金石块基座才能激活凋零信标。其次，在其下方使用更多层可用于建造信标基座材料所构筑的金字塔可增强选中的效果\n\n凋零支援信标连接后可在此方向的无穷远处施加选定的效果。为了连接一个支援信标，你需要制造一个正对着凋零信标的3x3基座，该基座可使用绿宝石，钻石，红石，铁来制作。请确保支援信标离主信标五格以内，且每种颜色至多只能用一次，至多只能连接四个支援信标。",
  "witherstormmod.jei.item_craft_super_beacon.title": "凋零信标物品制造",
  "witherstormmod.jei.resummoning_super_beacon.title": "凋零信标生物召唤",
  "witherstormmod.jei.super_beacon.requiresAllSupports": "需要全部四个支援信标连接",
  "witherstormmod.jei.super_beacon.requiresFullBeacon": "需要主信标为最大等级IV",
  "witherstormmod.jei.super_beacon.requiresMainActivated": "需要主信标处于激活状态",
  "witherstormmod.jei.tainted_pumpkin_info": "在一个南瓜上扔衰变药水来使其变为感染形态",
  "witherstormmod.resourcepacks.programmer_art": "凋灵风暴模组Programmer Art",
  "witherstormmod.subtitle.amulet_bind": "护身符：绑定",
  "witherstormmod.subtitle.amulet_swap": "护身符：切换",
  "witherstormmod.subtitle.amulet_unbind": "护身符：解除绑定",
  "witherstormmod.subtitle.block_cluster_shake": "集群方块：被吸引",
  "witherstormmod.subtitle.bowels_ambience": "凋灵风暴：愤怒",
  "witherstormmod.subtitle.bowels_transport": "玩家：被传送",
  "witherstormmod.subtitle.bowels_tremble": "凋灵风暴：嗡鸣",
  "witherstormmod.subtitle.cave_wind": "洞穴风声",
  "witherstormmod.subtitle.command_block_activates": "命令方块：激活",
  "witherstormmod.subtitle.command_block_build": "命令方块：建造某物",
  "witherstormmod.subtitle.command_block_cracks": "命令方块：开裂",
  "witherstormmod.subtitle.command_block_damage": "命令方块：受损",
  "witherstormmod.subtitle.command_block_death": "命令方块：失能",
  "witherstormmod.subtitle.command_block_destruct": "命令方块：被损毁",
  "witherstormmod.subtitle.command_block_hit": "命令方块：防御",
  "witherstormmod.subtitle.command_block_power_down": "命令方块：失效",
  "witherstormmod.subtitle.command_block_pulse_loop": "命令方块：脉冲",
  "witherstormmod.subtitle.command_block_summon": "命令方块：召唤某物",
  "witherstormmod.subtitle.earth_rumble": "地震声",
  "witherstormmod.subtitle.flaming_skull_impact": "炽焰凋灵之首：爆炸",
  "witherstormmod.subtitle.formidi_blade_charging": "恐怖之刃：充能",
  "witherstormmod.subtitle.formidi_blade_decharge": "恐怖之刃：失去充能",
  "witherstormmod.subtitle.formidibomb_explosion": "恐怖炸弹：起爆",
  "witherstormmod.subtitle.formidibomb_pulse_loop": "恐怖炸弹：脉冲",
  "witherstormmod.subtitle.mob_cured": "某物：被治愈",
  "witherstormmod.subtitle.mob_infected": "某物：被感染",
  "witherstormmod.subtitle.rib_bone_crack": "骸骨：崩裂",
  "witherstormmod.subtitle.super_tnt_fuse": "超级TNT：嘶嘶",
  "witherstormmod.subtitle.tentacle_spike_stab": "触须尖刺：刺击",
  "witherstormmod.subtitle.tremble": "颤抖",
  "witherstormmod.subtitle.whoosh": "风暴触须：呼啸",
  "witherstormmod.subtitle.wither_storm_ambient": "凋灵风暴：愤怒",
  "witherstormmod.subtitle.wither_storm_bite": "凋灵风暴：吞噬",
  "witherstormmod.subtitle.wither_storm_boss_theme": "凋灵风暴：嗡鸣",
  "witherstormmod.subtitle.wither_storm_death": "凋灵风暴：分崩离析",
  "witherstormmod.subtitle.wither_storm_evolves": "凋灵风暴：增生",
  "witherstormmod.subtitle.wither_storm_hurt": "凋灵风暴：咆哮",
  "witherstormmod.subtitle.wither_storm_loop": "凋灵风暴：呼啸",
  "witherstormmod.subtitle.wither_storm_reactivates": "凋灵风暴：复苏",
  "witherstormmod.subtitle.wither_storm_roar": "凋灵风暴：愤怒",
  "witherstormmod.subtitle.wither_storm_shoot": "凋灵风暴：射击",
  "witherstormmod.subtitle.wither_storm_splits": "凋灵风暴：分裂",
  "witherstormmod.subtitle.wither_storm_thump": "凋灵风暴：坠地",
  "witherstormmod.subtitle.wither_storm_tractor_beam_activate": "牵引光束：激活",
  "witherstormmod.subtitle.wither_storm_tractor_beam": "牵引光束：激活",
  "witherstormmod.subtitle.wither_storm_tremble": "凋灵风暴：嗡鸣",
  "witherstormmod.subtitle.withered_beacon_activate": "凋零信标：激活",
  "witherstormmod.subtitle.withered_beacon_ambient": "凋零信标：嗡嗡作响",
  "witherstormmod.subtitle.withered_beacon_deactivate": "凋零信标：失效",
  "witherstormmod.subtitle.withered_beacon_power_up": "凋零信标：提升等级",
  "witherstormmod.subtitle.withered_phlegm_block_close": "凋零黏液质块：关闭",
  "witherstormmod.subtitle.withered_phlegm_block_open": "凋零黏液质块：开启",
  "witherstormmod.subtitle.withered_symbiont_ambient": "凋零共生体：低吼",
  "witherstormmod.subtitle.withered_symbiont_cast_spell": "凋零共生体：施法",
  "witherstormmod.subtitle.withered_symbiont_death": "凋零共生体：死亡",
  "witherstormmod.subtitle.withered_symbiont_heart_beat": "凋零共生体：心跳",
  "witherstormmod.subtitle.withered_symbiont_hurt": "凋零共生体：受伤",
  "witherstormmod.subtitle.withered_symbiont_intense_theme": "凋零共生体：疯狂",
  "witherstormmod.subtitle.withered_symbiont_launch_mob": "凋零共生体：射击",
  "witherstormmod.subtitle.withered_symbiont_power_down": "凋零共生体：失活",
  "witherstormmod.subtitle.withered_symbiont_prepare_spell": "凋零共生体：准备施法",
  "witherstormmod.subtitle.withered_symbiont_pull": "凋零共生体：推拉声",
  "witherstormmod.subtitle.withered_symbiont_spawn": "凋零共生体：生成",
  "witherstormmod.subtitle.withered_symbiont_step": "凋零共生体：脚步声",
  "witherstormmod.subtitle.withered_symbiont_summon": "凋零共生体：召唤某物",
  "witherstormmod.subtitle.withered_symbiont_theme": "凋零共生体：怒吼",
  "witherstormmod.watermark.withered_symbiont_theme": "BGM：Bound by Darkness 作者：Mar Mar"
}