{
  "death.attack.freeze.item": "%1$s被%2$s的%3$s冻成了冰雕",
  "death.attack.relicsofrain.electricity": "%1$s终于明白了为什么要避开高压电",
  "death.attack.relicsofrain.electricity.player": "%1$s在与%2$s战斗时触电身亡",
  "death.attack.relicsofrain.electricity.item": "%1$s被%2$s和那可靠的%3$s电击致死",
  "entity.relicsofrain.lightning_arc": "电弧",
  "itemGroup.relicsofrain": "Relics of Rain",
  "item.relicsofrain.ukulele": "尤克里里",
  "tooltip.relics.ukulele.description": "⋯⋯它的音乐还是电音。",
  "tooltip.relics.ukulele.ability.lightning_chain": "连锁闪电",
  "tooltip.relics.ukulele.ability.lightning_chain.description": "击中敌人时有 %1$s%% 的几率发射连锁闪电，对 %3$s 米内的最多 %2$s 个目标合计造成 %4$s%% 的伤害",
  "tooltip.relics.ukulele.leveling_source.lightning_chain.title": "连锁闪电",
  "tooltip.relics.ukulele.leveling_source.lightning_chain.description": "这件物品每次触发能力都会获得1点经验值",
  "item.relicsofrain.frost_relic": "冰霜圣物",
  "tooltip.relics.frost_relic.description": "用寒冰风暴攻击周围的敌人。",
  "tooltip.relics.frost_relic.ability.ice_storm": "寒冰风暴",
  "tooltip.relics.frost_relic.ability.ice_storm.description": "击杀敌人会在你身边生成寒冰风暴，造成每秒 %1$s%% 的伤害，并使敌人减速1.5秒。每达成一次击杀，风暴的半径都会扩大2米。最多为 %2$s 米",
  "tooltip.relics.frost_relic.leveling_source.ice_storm.title": "寒冰风暴",
  "tooltip.relics.frost_relic.leveling_source.ice_storm.description": "这件物品每次触发能力都会获得1点经验值",
  "item.relicsofrain.energy_drink": "能量饮料",
  "tooltip.relics.energy_drink.description": "提高你的疾跑速度！",
  "tooltip.relics.energy_drink.ability.speed_boost": "疾跑速度提升",
  "tooltip.relics.energy_drink.ability.speed_boost.description": "疾跑速度提升 %1$s%%",
  "tooltip.relics.energy_drink.leveling_source.speed_boost.title": "疾跑速度提升",
  "tooltip.relics.energy_drink.leveling_source.speed_boost.description": "每疾跑一秒这件物品就会获得1点经验值",
  "item.relicsofrain.platinum_horseshoe": "铂金马蹄铁",
  "tooltip.relics.platinum_horseshoe.description": "算你走运。",
  "tooltip.relics.platinum_horseshoe.ability.try_again": "再来一次！",
  "tooltip.relics.platinum_horseshoe.ability.try_again.description": "所有随机效果都会额外判定 %1$s 次，取更有利的结果",
  "tooltip.relics.platinum_horseshoe.leveling_source.try_again.title": "再来一次！",
  "tooltip.relics.platinum_horseshoe.leveling_source.try_again.description": "这件物品每次触发额外判定都会获得1点经验值",
  "item.relicsofrain.broken_mirror": "破碎的镜子",
  "tooltip.relics.broken_mirror.description": "⋯⋯这玩意有什么用？",
  "item.relicsofrain.bustling_fungus": "爆裂真菌",
  "tooltip.relics.bustling_fungus.description": "站立不动1.5秒后对周围所有友方进行治疗。",
  "tooltip.relics.bustling_fungus.ability.healing": "营养真菌",
  "tooltip.relics.bustling_fungus.ability.healing.description": "站立不动1.5秒后，会创造出一片区域，使2.5米内的所有友方每秒恢复 %1$s%% 点生命值，持续到持有者移动为止",
  "tooltip.relics.bustling_fungus.leveling_source.healing.title": "营养真菌",
  "tooltip.relics.bustling_fungus.leveling_source.healing.description": "这件物品每触发一次治疗都会获得1点经验值",
  "item.relicsofrain.unlabeled_syringe": "不明注射剂",
  "tooltip.relics.unlabeled_syringe.description": "你确定要用这个吗？",
  "tooltip.relics.unlabeled_syringe.ability.mutation": "基因突变",
  "tooltip.relics.unlabeled_syringe.ability.mutation.description": "持有者以失去一条其他肢体为代价，获得 %1$s 条额外肢体",
  "item.relicsofrain.soldier_syringe": "士兵的注射器",
  "tooltip.relics.soldier_syringe.description": "提升攻击速度。\n相信我，千万不要对僵尸使用这个。",
  "tooltip.relics.soldier_syringe.ability.attack_speed": "攻击速度",
  "tooltip.relics.soldier_syringe.ability.attack_speed.description": "使攻击速度提高 %1$s%%",
  "tooltip.relics.soldier_syringe.leveling_source.attack_speed.title": "攻击速度",
  "tooltip.relics.soldier_syringe.leveling_source.attack_speed.description": "这件物品在你每次攻击命中时都会获得1点经验值",
  "item.relicsofrain.wax_quail": "蜡鹌鹑",
  "tooltip.relics.wax_quail.description": "疾跑时跳跃可以增加跳跃距离。",
  "tooltip.relics.wax_quail.ability.woah": "哇哦！",
  "tooltip.relics.wax_quail.ability.woah.description": "疾跑时跳跃可获得额外 %1$sx 水平速度增益。",
  "tooltip.relics.wax_quail.leveling_source.woah.title": "哇哦！",
  "tooltip.relics.wax_quail.leveling_source.woah.description": "这件物品会在每次增强跳跃后获得1点经验值",
  "item.relicsofrain.katana_trinket": "武士刀饰品",
  "tooltip.relics.katana_trinket.description": "是你背包上不错的小挂件！",
  "tooltip.relics.katana_trinket.ability.agility": "敏捷",
  "tooltip.relics.katana_trinket.ability.agility.description": "让你可以向任意方向疾跑，即使发起攻击也不会减速",
  "item.relicsofrain.crowbar": "撬棍",
  "tooltip.relics.crowbar.description": "对生命值超过90%的敌人造成额外伤害。",
  "tooltip.relics.crowbar.ability.heavy_hitter": "重击者",
  "tooltip.relics.crowbar.ability.heavy_hitter.description": "对生命值超过90%的敌人造成 %1$s%% 的额外伤害。",
  "tooltip.relics.crowbar.ability.pry_it_open": "把它撬开！",
  "tooltip.relics.crowbar.ability.pry_it_open.description": "这件物品可以立即破坏木板。",
  "tooltip.relics.crowbar.leveling_source.heavy_hitter.title": "重击者",
  "tooltip.relics.crowbar.leveling_source.heavy_hitter.description": "这件物品每次触发能力都会获得1点经验值",
  "tooltip.relicsofrain.crowbar.damage_tip": "当敌人的生命值高于 %1$s%% :",
  "tooltip.relicsofrain.crowbar.damage": " + %1$s%% 攻击伤害",
  "item.relicsofrain.irradiant_pearl": "璀璨珍珠",
  "tooltip.relics.irradiant_pearl.description": "提高你的全部属性。",
  "tooltip.relics.irradiant_pearl.ability.1up": "1-UP",
  "tooltip.relics.irradiant_pearl.ability.1up.description": "将你的大部分属性提升 %1$s%%",
  "tooltip.relicsofrain.irradiant_pearl.source": "远古守卫者掉落。",
  "tooltip.relicsofrain.irradiant_pearl.all_stats": "所有属性"
}