Elementarium — examples
========================

Files in THIS "examples" folder are NOT loaded by the mod. They are here as
templates you can copy. Restart the game after adding or editing a material.

bronze.json
  A material defined in JSON. To activate it, MOVE or COPY this file up one
  folder, into:
      config/ptmaterials/
  Any *.json file directly inside config/ptmaterials/ is loaded on startup.

material.js
  The same idea in KubeJS (requires the KubeJS mod). Copy it into your
  instance's:
      kubejs/startup_scripts/
  KubeJS startup scripts run while the game loads, which is what lets them
  register real materials.

Both approaches produce the same thing: real, tinted items with automatic
compaction recipes and forge: tags. See the mod page / README for the full
field reference and the list of available forms.
