# Alpha Piscium v1.8.6-Beta1

## Highlight
- Voxy integration merged — distant terrain from the Voxy mod is now supported
- Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance

## New
- Added video render mode setting for cinematic/recording workflows

## Improvement
- Switched to regular spherical cap GGX VNDF sampling for translucent specular
- Shadow sample optimization for improved performance
- Cleaned up SST and ReSTIR temporal reuse logic

## Fix
- Fixed temporal reuse exploding after zooming in
- Fixed shadow rendering on SSS (subsurface scattering) surfaces
- Fixed water scattering overflow near sunset/sunrise
- Fixed `time_interpolate` behavior
- Fixed atmosphere depth break indirect dispatch


