{"_copyright":"© TeamKugimiya. All rights reserved.","_translators":"特爾, Miku, StarskyXIII","item.rarcompat.mimi_dust":"擬態粉","tooltip.rarcompat.mimi_dust":"對著儲物箱使用時，將其轉化成寶箱怪。\n寶箱怪掉落的隨機遺物數量，取決於原先儲物箱內存放的遺物數量。","tooltip.rarcompat.modified":"機制已受《Relics: Artifacts Compat》調整","tooltip.relics.anglers_hat.ability.catch":"豐收漁獲","tooltip.relics.anglers_hat.ability.catch.description":"有 %1$s%% 的機率增加獲得的漁獲數量。\n\n若成功觸發，此能力會再次判定並增加更多漁獲，\n直到判定失敗為止，最後結算總漁獲量。","tooltip.relics.anglers_hat.description":"增加釣魚時的漁獲量。","tooltip.relics.anglers_hat.leveling_source.catch.description":"每透過 %2$s 能力多產生一件漁獲，能為遺物提供 %1$s 點經驗值。","tooltip.relics.anglers_hat.leveling_source.catch.title":"豐收漁獲","tooltip.relics.antidote_vessel.ability.antidote":"劇毒抗性","tooltip.relics.antidote_vessel.ability.antidote.description":"受到的負面效果時長縮短 %1$s%% 。","tooltip.relics.antidote_vessel.ability.devourer":"煉金之觸","tooltip.relics.antidote_vessel.ability.devourer.description":"每成功造成一次攻擊，都會從目標身上竊取所有增益效果各 %1$s 秒。","tooltip.relics.antidote_vessel.description":"增強配戴者對效果的抗性。","tooltip.relics.antidote_vessel.leveling_source.antidote.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.antidote_vessel.leveling_source.antidote.title":"劇毒抗性","tooltip.relics.antidote_vessel.leveling_source.devourer.description":"每透過 %2$s 能力竊取一個效果，能為遺物提供 %1$s 點經驗值。","tooltip.relics.antidote_vessel.leveling_source.devourer.title":"煉金之觸","tooltip.relics.bunny_hoppers.ability.hold":"跳高","tooltip.relics.bunny_hoppers.ability.hold.description":"長按跳躍鍵最多 %1$s 秒即可進行強力跳躍。","tooltip.relics.bunny_hoppers.description":"強化配戴者的雙腿，使其能更有力地從地面躍起。","tooltip.relics.bunny_hoppers.leveling_source.hold.description":"每透過 %2$s 能力進行一次強力跳躍，能為遺物提供 %1$s 點經驗值。","tooltip.relics.bunny_hoppers.leveling_source.hold.title":"跳高","tooltip.relics.charm_of_shrinking.ability.shrinking":"縮小","tooltip.relics.charm_of_shrinking.ability.shrinking.description":"配戴者的體型縮小 %1$s%% 。","tooltip.relics.charm_of_shrinking.description":"使配戴者的體型縮小，以便進入原先無法到達的區域。","tooltip.relics.charm_of_sinking.ability.dipping":"潛水者","tooltip.relics.charm_of_sinking.ability.dipping.description":"當玩家站在水底時，會停止氧氣消耗，且每秒緩慢恢復 %1$s 秒氧氣值。","tooltip.relics.charm_of_sinking.ability.dive":"沉重之錨","tooltip.relics.charm_of_sinking.ability.dive.description":"玩家的下沉速度翻倍。","tooltip.relics.charm_of_sinking.description":"賦予配戴者的雙腿從地面吸收空氣的能力。","tooltip.relics.charm_of_sinking.leveling_source.dipping.description":"每接觸一次水底地面，能為遺物提供 %1$s 點經驗值。","tooltip.relics.charm_of_sinking.leveling_source.dipping.title":"潛水者","tooltip.relics.chorus_totem.ability.past":"時空迴圈","tooltip.relics.chorus_totem.ability.past.description":"配戴者受到攻擊時，有機率將攻擊者傳送至半徑 %2$s 格方塊內的隨機位置。\n配戴者每失去 1%% 生命值，觸發傳送的機率便提升 %1$s%% 。","tooltip.relics.chorus_totem.description":"使配戴者在做出草率決定時倒轉時間。","tooltip.relics.chorus_totem.leveling_source.past.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.chorus_totem.leveling_source.past.title":"時空迴圈","tooltip.relics.cloud_in_a_bottle.ability.jump":"月步","tooltip.relics.cloud_in_a_bottle.ability.jump.description":"使配戴者在落地前，可進行 %1$s 次踏空跳躍。","tooltip.relics.cloud_in_a_bottle.description":"增強配戴者的敏捷度，使其能在空中踏空跳躍。","tooltip.relics.cloud_in_a_bottle.leveling_source.jump.description":"每使用 %2$s 能力進行一次踏空跳躍，能為遺物提供 %1$s 點經驗值。","tooltip.relics.cloud_in_a_bottle.leveling_source.jump.title":"月步","tooltip.relics.cowboy_hat.ability.cowboy":"疾馳","tooltip.relics.cowboy_hat.ability.cowboy.description":"增加坐騎 %1$s%% 的移動速度、跳躍高度，以及安全摔落高度。","tooltip.relics.cowboy_hat.ability.overlord":"套索","tooltip.relics.cowboy_hat.ability.overlord.description":"使用時，此能力能讓你騎乘並控制任何生物，持續最多 %1$s 秒。\n時間結束或解除騎乘後 ，進入 1 分鐘冷卻時間。","tooltip.relics.cowboy_hat.ability.overlord.predicate.overlord":"看向一隻生物","tooltip.relics.cowboy_hat.description":"增強配戴者坐騎的敏捷度。","tooltip.relics.cowboy_hat.leveling_source.cowboy.description":"每騎乘坐騎一秒，都有 25%% 機率為遺物提供 %1$s 點經驗值。","tooltip.relics.cowboy_hat.leveling_source.cowboy.title":"疾馳","tooltip.relics.cowboy_hat.leveling_source.overlord.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.cowboy_hat.leveling_source.overlord.title":"套索","tooltip.relics.cross_necklace.ability.invulnerability":"無懈可擊","tooltip.relics.cross_necklace.ability.invulnerability.description":"延長配戴者受擊後的傷害免疫時間 %1$s 秒。","tooltip.relics.cross_necklace.description":"使配戴者籠罩在保護光環中。每次受到傷害時，會賦予短暫的無敵時間。","tooltip.relics.cross_necklace.leveling_source.invulnerability.description":"每次受到傷害，能為遺物提供 %1$s 點經驗值。","tooltip.relics.cross_necklace.leveling_source.invulnerability.title":"無懈可擊","tooltip.relics.crystal_heart.ability.heart":"求生意志","tooltip.relics.crystal_heart.ability.heart.description":"提高玩家 %1$s 點最高生命值。","tooltip.relics.crystal_heart.description":"提高配戴者的最高生命值上限。","tooltip.relics.crystal_heart.leveling_source.heart.description":"每次恢復生命值時，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與當前生命值對最高生命值的比例成反比。","tooltip.relics.crystal_heart.leveling_source.heart.title":"求生意志","tooltip.relics.digging_claws.ability.fast_mining":"快速挖掘","tooltip.relics.digging_claws.ability.fast_mining.description":"配戴者挖掘方塊的速度增加 %1$s%% 。","tooltip.relics.digging_claws.ability.passive":"鎬之手","tooltip.relics.digging_claws.ability.passive.description":"所有方塊所需的工具等級降低 1 級。","tooltip.relics.digging_claws.description":"強化配戴者的雙手，使其能更有效地打破任何方塊。","tooltip.relics.digging_claws.leveling_source.fast_mining.description":"每挖掘一個方塊，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與方塊的硬度成正比。\n對可即時破壞的方塊無效。","tooltip.relics.digging_claws.leveling_source.fast_mining.title":"快速挖掘","tooltip.relics.feral_claws.ability.claws":"野獸之怒","tooltip.relics.feral_claws.ability.claws.description":"距離上次攻擊 %3$s 秒內進行的每次攻擊，都會累積 1 層充能。\n每層充能使配戴者的攻擊速度增加 %1$s%% 。\n若 3 秒內未再次攻擊，則每秒失去 1 層充能。\n在攻擊顯示計未滿時攻擊，會重設已積累的充能。","tooltip.relics.feral_claws.description":"喚醒配戴者嗜血的本能，使其在連續攻擊中越戰越快。","tooltip.relics.feral_claws.leveling_source.claws.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.feral_claws.leveling_source.claws.title":"野獸之怒","tooltip.relics.fire_gauntlet.ability.caster":"火焰波動","tooltip.relics.fire_gauntlet.ability.caster.description":"攻擊時會釋放數枚自動追蹤附近目標的火花，\n點燃目標持續 %3$s 秒，並造成該次攻擊傷害 %2$s%% 的傷害。\n\n火花的數量透過多次 %1$s%% 機率判定決定，\n每次成功都會額外釋放一枚，直到判定失敗為止。","tooltip.relics.fire_gauntlet.description":"賦予配戴者的武器火元素的能量。","tooltip.relics.fire_gauntlet.leveling_source.caster.description":"每有一個目標被 %2$s 能力的火花擊中，能為遺物提供 %1$s 點經驗值。","tooltip.relics.fire_gauntlet.leveling_source.caster.title":"火焰波動","tooltip.relics.flame_pendant.ability.fire":"烈焰防禦","tooltip.relics.flame_pendant.ability.fire.description":"配戴者受到攻擊時，有 %2$s%% 的機率點燃攻擊者，持續 %1$s 秒。","tooltip.relics.flame_pendant.description":"焚燒任何膽敢攻擊配戴者的敵人。","tooltip.relics.flame_pendant.leveling_source.fire.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.flame_pendant.leveling_source.fire.title":"烈焰防禦","tooltip.relics.flippers.ability.swimmer":"尾鰭","tooltip.relics.flippers.ability.swimmer.description":"配戴者的游泳速度增加 %1$s%% 。","tooltip.relics.flippers.description":"強化配戴者的雙腿，使其能游泳得更快。","tooltip.relics.flippers.leveling_source.swimmer.description":"游泳狀態每持續 1 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.flippers.leveling_source.swimmer.title":"尾鰭","tooltip.relics.golden_hook.ability.hook":"求知若渴","tooltip.relics.golden_hook.ability.hook.description":"擊殺生物獲得的經驗值增加 %1$s%% 。","tooltip.relics.golden_hook.description":"使配戴者能執行更精準的攻擊，從擊殺生物中獲得更多經驗值。","tooltip.relics.golden_hook.leveling_source.hook.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.golden_hook.leveling_source.hook.title":"求知若渴","tooltip.relics.helium_flamingo.ability.flying":"凌空飛泳","tooltip.relics.helium_flamingo.ability.flying.description":"進行二段跳時，使配戴者能在空中滑行最多 %1$s 秒。\n空中的移動速度與玩家的游泳速度成正比，並額外獲得 %2$s%% 加成。","tooltip.relics.helium_flamingo.description":"使配戴者能在短暫時間內，像在水中一樣在空中滑行。","tooltip.relics.helium_flamingo.leveling_source.flying.description":"每透過 %2$s 能力在空中滑行 1 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.helium_flamingo.leveling_source.flying.title":"凌空飛泳","tooltip.relics.kitty_slippers.ability.fall":"軟綿肉球","tooltip.relics.kitty_slippers.ability.fall.description":"安全摔落高度增加 %1$s 格方塊。","tooltip.relics.kitty_slippers.ability.passive":"貓之凝視","tooltip.relics.kitty_slippers.ability.passive.description":"嚇跑配戴者附近所有的苦力怕與夜魅。","tooltip.relics.kitty_slippers.ability.resurrected":"九命","tooltip.relics.kitty_slippers.ability.resurrected.description":"有 %1$s%% 機率讓玩家從致命傷害中倖存，並保留 1 點生命值。","tooltip.relics.kitty_slippers.description":"賦予配戴者貓的特徵，包括柔軟的肉球與數不盡的生命。","tooltip.relics.kitty_slippers.leveling_source.fall.description":"每透過 %2$s 能力安全著陸一次，能為遺物提供 %1$s 點經驗值。","tooltip.relics.kitty_slippers.leveling_source.fall.title":"軟綿肉球","tooltip.relics.kitty_slippers.leveling_source.resurrected.description":"每透過 %2$s 能力，抵消致命攻擊的一點傷害，能為遺物提供 %1$s 點經驗值。","tooltip.relics.kitty_slippers.leveling_source.resurrected.title":"九命","tooltip.relics.lucky_scarf.ability.luck":"尋寶獵人","tooltip.relics.lucky_scarf.ability.luck.description":"挖掘方塊時，有 %1$s%% 的機率額外套用一級幸運效果。\n\n若成功觸發，此能力會再次判定並疊加幸運等級，\n直到判定失敗為止，最後結算總等級。","tooltip.relics.lucky_scarf.description":"挖掘方塊時提高幸運等級。","tooltip.relics.lucky_scarf.leveling_source.luck.description":"每透過 %2$s 能力多套用一級幸運效果，能為遺物提供 %1$s 點經驗值。","tooltip.relics.lucky_scarf.leveling_source.luck.title":"尋寶獵人","tooltip.relics.night_vision_goggles.ability.vision":"伽瑪視覺","tooltip.relics.night_vision_goggles.ability.vision.description":"增強光線昏暗區域的亮度，並降低 %1$s%% 失明與黑暗效果的影響。","tooltip.relics.night_vision_goggles.description":"使配戴者在黑暗中能看得更清晰。","tooltip.relics.night_vision_goggles.leveling_source.vision.description":"每在黑暗中移動 5 秒，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與玩家所在地點的當前亮度比例成正比。","tooltip.relics.night_vision_goggles.leveling_source.vision.title":"伽瑪視覺","tooltip.relics.novelty_drinking_hat.ability.drinking":"快速飲用","tooltip.relics.novelty_drinking_hat.ability.drinking.description":"提高 %1$s%% 的飲用速度。\n適用於藥水及任何具有飲用動作的物品。","tooltip.relics.novelty_drinking_hat.ability.nutrition":"活命啜飲","tooltip.relics.novelty_drinking_hat.ability.nutrition.description":"消耗液體時補充 %1$s 點飢餓值。適用於藥水及任何具有飲用動作的物品。","tooltip.relics.novelty_drinking_hat.description":"加快飲用速度，不僅能快速解渴，還能以特殊的方式補充飢餓值。","tooltip.relics.novelty_drinking_hat.leveling_source.nutrition.description":"每飲用一次飲料，能為遺物提供 %1$s 點經驗值。","tooltip.relics.novelty_drinking_hat.leveling_source.nutrition.title":"快速飲用","tooltip.relics.obsidian_skull.ability.hell":"耐熱","tooltip.relics.obsidian_skull.ability.hell.description":"完全吸收火源傷害最多 %1$s 秒。\n若玩家 3 秒內未受火焰傷害，則每秒會恢復吸收時長。","tooltip.relics.obsidian_skull.description":"將原本會傷害配戴者的熱能引導至自身。","tooltip.relics.obsidian_skull.leveling_source.hell.description":"每透過 %2$s 能力吸收 1 秒火焰傷害，能為遺物提供 %1$s 點經驗值。","tooltip.relics.obsidian_skull.leveling_source.hell.title":"耐熱","tooltip.relics.onion_ring.ability.onion":"礦工飢餓","tooltip.relics.onion_ring.ability.onion.description":"配戴者每擁有 1 點飽食度，方塊挖掘速度便增加 %1$s%% 。","tooltip.relics.onion_ring.ability.saturation":"粗曠食慾","tooltip.relics.onion_ring.ability.saturation.description":"配戴者挖掘方塊時，有 %1$s%% 的機率恢復 1 點飢餓值與 0.5 點飽食度。","tooltip.relics.onion_ring.description":"在飽食度充足的情況下，提高配戴者挖掘方塊的效率。","tooltip.relics.onion_ring.leveling_source.onion.description":"每挖掘一個方塊，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與當前飽食度成正比。\n對可即時破壞的方塊無效。","tooltip.relics.onion_ring.leveling_source.onion.title":"礦工飢餓","tooltip.relics.onion_ring.leveling_source.saturation.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.onion_ring.leveling_source.saturation.title":"粗曠食慾","tooltip.relics.panic_necklace.ability.panic":"恐慌","tooltip.relics.panic_necklace.ability.panic.description":"半徑 %2$s 格方塊內，\n每多一個視玩家為攻擊目標的生物，玩家的移動速度便提高 %1$s%% 。","tooltip.relics.panic_necklace.description":"加速配戴者的心跳，預警即將到來的危險。","tooltip.relics.panic_necklace.leveling_source.panic.description":"每當被受 %2$s 能力影響的生物傷害時，能為遺物提供 %1$s 點經驗值。","tooltip.relics.panic_necklace.leveling_source.panic.title":"恐慌","tooltip.relics.pickaxe_heater.ability.heater":"熱能匯聚","tooltip.relics.pickaxe_heater.ability.heater.description":"若挖掘的方塊可被熔煉，則會消耗緩衝區中的 1 點充能進行熔煉。\n緩衝區容量為 %1$s 點，每 %2$s 秒恢復 1 點充能。","tooltip.relics.pickaxe_heater.description":"將周遭的熱能，精確地聚焦在配戴者的工具上。","tooltip.relics.pickaxe_heater.leveling_source.heater.description":"每透過 %2$s 能力熔煉一個方塊，能為遺物提供 %1$s 點經驗值。","tooltip.relics.pickaxe_heater.leveling_source.heater.title":"熱能匯聚","tooltip.relics.plastic_drinking_hat.ability.drinking":"快速飲用","tooltip.relics.plastic_drinking_hat.ability.drinking.description":"提高 %1$s%% 的飲用速度。\n適用於藥水及任何具有飲用動作的物品。","tooltip.relics.plastic_drinking_hat.ability.nutrition":"活命啜飲","tooltip.relics.plastic_drinking_hat.ability.nutrition.description":"消耗液體時補充 %1$s 點飢餓值。適用於藥水及任何具有飲用動作的物品。","tooltip.relics.plastic_drinking_hat.description":"加快飲用速度，不僅能快速解渴，還能以特殊的方式補充飢餓值。","tooltip.relics.plastic_drinking_hat.leveling_source.nutrition.description":"每飲用一次飲料，能為遺物提供 %1$s 點經驗值。","tooltip.relics.plastic_drinking_hat.leveling_source.nutrition.title":"快速飲用","tooltip.relics.pocket_piston.ability.discarding":"定向衝擊","tooltip.relics.pocket_piston.ability.discarding.description":"使配戴者近戰攻擊的擊退效果增加 %1$s%% 。","tooltip.relics.pocket_piston.ability.interaction":"觸及彼方","tooltip.relics.pocket_piston.ability.interaction.description":"與世界的最長互動距離增加 %1$s%% 。","tooltip.relics.pocket_piston.description":"賦予配戴者的雙手如同機械般的推力。","tooltip.relics.pocket_piston.leveling_source.discarding.description":"每進行一次近戰攻擊，能為遺物提供 %1$s 點經驗值。","tooltip.relics.pocket_piston.leveling_source.discarding.title":"定向衝擊","tooltip.relics.pocket_piston.leveling_source.interaction.description":"每透過在 %2$s 能力延伸的範圍內，與世界進行互動，能為遺物提供 %1$s 點經驗值。","tooltip.relics.pocket_piston.leveling_source.interaction.title":"觸及彼方","tooltip.relics.power_glove.ability.power":"強力擊打","tooltip.relics.power_glove.ability.power.description":"配戴者造成的傷害增加 %1$s%% ，但每次攻擊後會進入 5 秒冷卻時間。","tooltip.relics.power_glove.description":"賦予配戴者施展強化攻擊的能力。","tooltip.relics.power_glove.leveling_source.power.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.power_glove.leveling_source.power.title":"強力擊打","tooltip.relics.rooted_boots.ability.devouring":"草食性","tooltip.relics.rooted_boots.ability.devouring.description":"每隔 %1$s 秒將玩家腳下的草地轉化成泥土，並恢復 1 點飢餓值與飽食度。","tooltip.relics.rooted_boots.description":"賦予配戴者來自綿羊的神祕力量。","tooltip.relics.rooted_boots.leveling_source.devouring.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.rooted_boots.leveling_source.devouring.title":"草食性","tooltip.relics.running_shoes.ability.runner":"闊步","tooltip.relics.running_shoes.ability.runner.description":"配戴者的跑步速度增加 %1$s%% 。","tooltip.relics.running_shoes.description":"強化配戴者的雙腿，使其能奔跑得更快。","tooltip.relics.running_shoes.leveling_source.runner.description":"跑步狀態每持續 1 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.running_shoes.leveling_source.runner.title":"闊步","tooltip.relics.scarf_of_invisibility.ability.invisible":"悄無聲息","tooltip.relics.scarf_of_invisibility.ability.invisible.description":"賦予配戴者完全隱形的效果。\n與世界進行任何互動，都會使該效果失效 %1$s 秒。\n若在隱形失效期間，被生物視作攻擊目標，則效果在該生物失去目標前都不會恢復。","tooltip.relics.scarf_of_invisibility.description":"謹慎行動時，能使配戴者從周遭環境中隱形。","tooltip.relics.scarf_of_invisibility.leveling_source.invisible.description":"每透過 %2$s 能力進入一次隱形狀態，能為遺物提供 %1$s 點經驗值。","tooltip.relics.scarf_of_invisibility.leveling_source.invisible.title":"悄無聲息","tooltip.relics.shock_pendant.ability.lightning":"閃電防禦","tooltip.relics.shock_pendant.ability.lightning.description":"配戴者受到攻擊時，有 %2$s%% 機率雷擊攻擊者，並造成 %1$s 點傷害。","tooltip.relics.shock_pendant.ability.passive":"閃電抗性","tooltip.relics.shock_pendant.ability.passive.description":"使配戴者免疫閃電傷害。","tooltip.relics.shock_pendant.description":"雷擊任何膽敢攻擊配戴者的敵人。","tooltip.relics.shock_pendant.leveling_source.lightning.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.shock_pendant.leveling_source.lightning.title":"閃電防禦","tooltip.relics.snorkel.ability.diving":"呼吸調控","tooltip.relics.snorkel.ability.diving.description":"配戴者完全潛入水中時，賦予 %1$s 秒的水下呼吸效果。","tooltip.relics.snorkel.ability.passive":"清晰視界","tooltip.relics.snorkel.ability.passive.description":"移除在液體中的迷霧效果。","tooltip.relics.snorkel.description":"使配戴者可在水下探索更長時間，並降低溺水的風險。","tooltip.relics.snorkel.leveling_source.diving.description":"透過 %2$s 能力獲得的水下呼吸效果，\n每持續 1 秒能為遺物提供 %1$s 點經驗值。\n\n若玩家已擁有水下呼吸效果，則會按比例扣除已有的時長來計算經驗值收益。","tooltip.relics.snorkel.leveling_source.diving.title":"呼吸調控","tooltip.relics.snowshoes.ability.passive":"輕盈步伐","tooltip.relics.snowshoes.ability.passive.description":"使配戴者能在粉雪上行走，而不會陷入其中。","tooltip.relics.snowshoes.ability.speed":"雪地行者","tooltip.relics.snowshoes.ability.speed.description":"在雪地上的移動速度增加 %1$s%% 。","tooltip.relics.snowshoes.description":"改善配戴者在嚴酷雪地環境中的行動能力。","tooltip.relics.snowshoes.leveling_source.speed.description":"在雪地上每移動 3 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.snowshoes.leveling_source.speed.title":"雪地行者","tooltip.relics.steadfast_spikes.ability.passive":"攀附爪","tooltip.relics.steadfast_spikes.ability.passive.description":"使配戴者得以緩慢攀附牆壁滑行，並抵消摔落傷害。","tooltip.relics.steadfast_spikes.ability.resistance":"抓地力","tooltip.relics.steadfast_spikes.ability.resistance.description":"提高配戴者 %1$s%% 擊退抗性與止滑能力。","tooltip.relics.steadfast_spikes.description":"將配戴者的雙腳，牢牢固定在任何物體表面上。","tooltip.relics.steadfast_spikes.leveling_source.resistance_1.description":"每透過 %2$s 能力減輕一次擊退效果，能為遺物提供 %1$s 點經驗值。","tooltip.relics.steadfast_spikes.leveling_source.resistance_1.title":"地表抓地力","tooltip.relics.steadfast_spikes.leveling_source.resistance_2.description":"每在方塊上滑行 3 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.steadfast_spikes.leveling_source.resistance_2.title":"止滑","tooltip.relics.superstitious_hat.ability.looting":"豐厚戰利品","tooltip.relics.superstitious_hat.ability.looting.description":"擊殺生物時，有 %1$s%% 的機率額外套用一級掠奪效果。\n\n若成功觸發，此能力會再次判定並疊加掠奪等級，\n直到判定失敗為止，最後結算總等級。","tooltip.relics.superstitious_hat.description":"增加擊殺生物後掉落的戰利品。","tooltip.relics.superstitious_hat.leveling_source.looting.description":"每透過 %2$s 能力多套用一級掠奪效果，能為遺物提供 %1$s 點經驗值。","tooltip.relics.superstitious_hat.leveling_source.looting.title":"豐厚戰利品","tooltip.relics.thorn_pendant.ability.poison":"劇毒防禦","tooltip.relics.thorn_pendant.ability.poison.description":"配戴者受到攻擊時，有 %3$s%% 機率對攻擊者反彈 %1$s%% 傷害，並施加劇毒效果 %2$s 秒。","tooltip.relics.thorn_pendant.description":"毒害任何膽敢攻擊配戴者的敵人。","tooltip.relics.thorn_pendant.leveling_source.poison.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.thorn_pendant.leveling_source.poison.title":"劇毒防禦","tooltip.relics.umbrella.ability.glider":"緩降","tooltip.relics.umbrella.ability.glider.description":"持握於手中時，減緩玩家的垂直墜落速度，並免疫摔落傷害。\n按下滑鼠左鍵可將玩家向後推動，隨後進入 %2$s 秒冷卻。\n在著陸前，此推動效果最多可連續使用 %1$s 次。","tooltip.relics.umbrella.ability.shield":"空氣盾","tooltip.relics.umbrella.ability.shield.description":"按住右鍵使用時具有盾牌功能，並可將目標擊退最多 %1$s 格距離。","tooltip.relics.umbrella.description":"減緩配戴者的墜落速度，確保從任何高度摔落都能安全著陸。\n熟練使用後，可作為可靠的盾牌抵禦敵人。","tooltip.relics.umbrella.leveling_source.glider_1.description":"每在空中緩降 1 秒，能為遺物提供 %1$s 點經驗值。","tooltip.relics.umbrella.leveling_source.glider_1.title":"緩降","tooltip.relics.umbrella.leveling_source.glider_2.description":"每使用 %2$s 能力在空中猛衝時，能為遺物提供 %1$s 點經驗值。","tooltip.relics.umbrella.leveling_source.glider_2.title":"空中飛人","tooltip.relics.umbrella.leveling_source.shield.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.umbrella.leveling_source.shield.title":"空氣盾","tooltip.relics.universal_attractor.ability.attractor":"磁力","tooltip.relics.universal_attractor.ability.attractor.description":"此能力具有三種可切換的模式：吸引、排斥，以及中性。\n在紅色的吸引模式下，會使 %1$s 格範圍內的掉落物被吸向配戴者；\n藍色的排斥模式則會推開掉落物；紫色的中性模式則會停用遺物效果。","tooltip.relics.universal_attractor.description":"操控配戴者周遭的微弱磁場，以此控制附近物品的重力。","tooltip.relics.universal_attractor.leveling_source.attractor.description":"每透過 %2$s 能力拾取一件物品，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與該物品堆疊數對其最大堆疊數的比例成正比。\n若掉落物是由配戴者丟棄則無效。","tooltip.relics.universal_attractor.leveling_source.attractor.title":"磁力","tooltip.relics.vampiric_glove.ability.vampire":"生命竊取","tooltip.relics.vampiric_glove.ability.vampire.description":"恢復傷害量 %1$s%% 的生命值。","tooltip.relics.vampiric_glove.description":"使配戴者的攻擊附帶吸血效果，並根據傷害量恢復生命。","tooltip.relics.vampiric_glove.leveling_source.vampire.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。\n\n獲得經驗值的機率，與恢復量對玩家最高生命值的比例成正比。","tooltip.relics.vampiric_glove.leveling_source.vampire.title":"生命竊取","tooltip.relics.villager_hat.ability.discount":"交易秘辛","tooltip.relics.villager_hat.ability.discount.description":"與村民交易時，提高 %1$s%% 的折扣。","tooltip.relics.villager_hat.ability.passive":"無辜外表","tooltip.relics.villager_hat.ability.passive.description":"防止鐵魔像攻擊玩家。","tooltip.relics.villager_hat.description":"降低與村民交易的價格，使交易更具利潤。","tooltip.relics.villager_hat.leveling_source.discount.description":"每次與村民交易時，能為遺物提供 %1$s 點經驗值。\n獲得的經驗值量，會根據 %2$s 能力提供的折扣值增加。","tooltip.relics.villager_hat.leveling_source.discount.title":"交易秘辛","tooltip.relics.warp_drive.ability.teleport":"移位","tooltip.relics.warp_drive.ability.teleport.description":"將玩家傳送至視線範圍內， %1$s 格方塊內的位置，隨後進入 %2$s 秒冷卻時間。","tooltip.relics.warp_drive.ability.teleport.predicate.teleport":"將視線瞄準在欲傳送的位置","tooltip.relics.warp_drive.description":"使配戴者能進行短距離的肉體瞬間移動。","tooltip.relics.warp_drive.leveling_source.teleport.description":"每透過 %2$s 能力移動 10 格距離，能為遺物提供 %1$s 點經驗值。","tooltip.relics.warp_drive.leveling_source.teleport.title":"移位","tooltip.relics.whoopee_cushion.ability.push":"腸胃脹氣","tooltip.relics.whoopee_cushion.ability.push.description":"受到傷害或頻繁蹲下時，有 %1$s%% 的機率擊退半徑 %2$s 格方塊內的實體，\n並對其施加 10 秒的噁心效果。","tooltip.relics.whoopee_cushion.description":"神祕地使配戴者腸胃脹氣，進而導致難以預料的結果。","tooltip.relics.whoopee_cushion.leveling_source.push.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.whoopee_cushion.leveling_source.push.title":"腸胃脹氣","tooltip.relics.withered_bracelet.ability.passive":"凋零抗性","tooltip.relics.withered_bracelet.ability.passive.description":"使配戴者免疫凋零傷害。","tooltip.relics.withered_bracelet.ability.withered":"凋零之觸","tooltip.relics.withered_bracelet.ability.withered.description":"攻擊時有 %1$s%% 的機率對目標施加凋零效果，持續 %2$s 秒。","tooltip.relics.withered_bracelet.description":"使配戴者的武器充滿凋零能量，影響其觸及的一切。","tooltip.relics.withered_bracelet.leveling_source.withered.description":"每發動一次 %2$s 能力，能為遺物提供 %1$s 點經驗值。","tooltip.relics.withered_bracelet.leveling_source.withered.title":"凋零之觸"}