{"ambientocclusion": false, "textures": {"particle": "block/particle", "sculk_vein": "block/sculk_vein"}, "elements": [{"from": [0, 0, 0.1], "to": [16, 16, 0.1], "faces": {"north": {"uv": [0, 0, 16, 16], "texture": "#sculk_vein"}, "south": {"uv": [0, 0, 16, 16], "texture": "#sculk_vein"}}}]}