Class PermissionsHandler

java.lang.Object
xyz.vdeltagabriel.betterchatneoforged.config.PermissionsHandler

public class PermissionsHandler extends Object
  • Field Details

    • coloredChatNode

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> coloredChatNode
    • styledChatNode

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> styledChatNode
    • markdownChatNode

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> markdownChatNode
    • tabListNicknameNode

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> tabListNicknameNode
    • tabListMetadataNode

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> tabListMetadataNode
    • colorsCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> colorsCommand
    • bfcModCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> bfcModCommand
    • bfcModCommandColorsSubCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> bfcModCommandColorsSubCommand
    • bfcModCommandInfoSubCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> bfcModCommandInfoSubCommand
    • whoisCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> whoisCommand
    • nickCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> nickCommand
    • nickOthersCommand

      public static net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> nickOthersCommand
  • Constructor Details

    • PermissionsHandler

      public PermissionsHandler()
  • Method Details

    • registerPermissionNodes

      public void registerPermissionNodes(net.neoforged.neoforge.server.permission.events.PermissionGatherEvent.Nodes pge)
    • playerHasPermission

      public static boolean playerHasPermission(UUID uuid, net.neoforged.neoforge.server.permission.nodes.PermissionNode<Boolean> node)