Crittified Mod - Feature Attribution
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This document categorizes all features in the Crittified mod based on their origin and implementation.

1. UNIQUE
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Features that are original implementations or unique combinations:
- FPS (FPS counter with customizable format and position)
- CPS (CPS counter with customizable format, position, and display types)
- Keystrokes (Keystrokes display with extensive customization options)
- Scoreboard (Scoreboard customization with position and transparency)
- StaticItems (Static item rendering)
- NameTagPing (Ping display in name tags with color coding)
- NickHider (Name hiding/replacement feature)
- HitColor (Custom hit color overlay)
- TotemParticles (Custom totem particle colors and scaling)
- ArmorHud (Armor HUD display)
- Hitbox (Custom hitbox rendering with color, opacity, and width controls)
- DropSettings (Item drop scaling and customization)
- EffectIcons (Disable effect icons)
- Config System (Save/Load/Reset configuration system)
- GUI System (ModernUI-based configuration interface)
- Position Manager (Position editing system for HUD elements)

2. INSPIRED
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Features inspired by other mods but implemented independently:
- NoFire (Inspired by "Why Am I On Fire" mod - similar concept but simplified implementation)
- NameInF5 (Inspired by "whoami" mod approach - similar concept for showing name in F5 view)
- SwingSpeed (Common feature in many client mods - standard implementation)

3. COPIED / INCORPORATED
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Features that directly copy code or implementation approach from other mods:
- NoFire (Mixin approach copied from "Why Am I On Fire" mod - uses same InGameOverlayRenderer mixin pattern)
- NameInF5 (Implementation approach copied from "whoami" mod - uses same hasLabel override pattern)
- Viewmodel Changer (Viewmodel position/rotation/scale behavior from viewmodel-changer by Ethius, liu7d7/viewmodel-changer, MIT License. See NOTICE.txt.)
- Viewmodel (Main/off hand position, rotation, scale, swing options from View-Model by I-No-oNe. See NOTICE.txt. Source: https://github.com/I-No-oNe/View-Model/releases)
- Hitboxes line rendering (Rendering state + line/normal emission pattern adapted from ClearHitboxes by splash, `ClearHitboxes-clearhitboxes-1.20`, `splash.utils.BoxUtils` / `splash.mixin.HitboxMixin`.)

Note: While some features may share similar concepts with other mods, the implementations are generally independent. The "Copied" category refers specifically to cases where the implementation approach or mixin pattern was directly taken from another mod's code.
