{
 "head": "head",
 "portraitScale": 1.7,
 "portraitTranslation": [-0.72, 3.6, 0],
 "profileScale": 0.4,
 "profileTranslation": [0, 1.15, 0],
 "animations": {
   "cry": "q.bedrock_stateful('frostrex', 'cry')",
   "recoil": "q.bedrock_stateful('frostrex', 'recoil')",
  "physical": "q.bedrock_primary('frostrex', 'physical', q.curve('symmetrical_wide'))",
   "special": "q.bedrock_primary('frostrex', 'special', q.curve('symmetrical_wide'))"
 },
 "poses": {
   "battle-standing": {
     "poseTypes": ["STAND"],
     "isBattle": true,
     "animations": [
       "q.look('head')",
       "q.bedrock('frostrex', 'battle_idle')"
     ],
     "quirks": ["q.bedrock_quirk('frostrex', 'blink')"]
  },
   "standing": {
     "poseTypes": ["NONE", "PORTRAIT", "PROFILE", "STAND", "FLOAT"],
     "isBattle": false,
     "animations": [
       "q.look('head')",
       "q.bedrock('frostrex', 'ground_idle')"
     ],
     "quirks": ["q.bedrock_quirk('frostrex', 'blink')"]
   },
   "walking": {
     "poseTypes": ["WALK", "SWIM"],
     "animations": [
       "q.look('head')",
       "q.bedrock('frostrex', 'ground_walk')"
     ]
   },
   "sleep": {
     "poseTypes": ["SLEEP"],
     "animations": ["q.bedrock('frostrex', 'sleep')"]
       }
     }
  }