
{
  "head": "head",
  "portraitScale": 1.35,
  "portraitTranslation": [-0.68,2.12,1],
  "profileScale": 0.48,
  "profileTranslation": [0,1.07,1],
  "animations": {
    "cry": "q.bedrock_stateful('dreadgron', 'cry')",
    "physical": "q.bedrock_primary('dreadgron', 'physical', q.curve('symmetrical_wide'))"
   },
"poses": {
    "portrait": {
      "poseTypes": ["PORTRAIT", "PROFILE"],
      "isBattle": false,
      "isTouchingWater": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('dreadgron', 'ground_idle')"
            ],
      "quirks": ["q.bedrock_quirk('dreadgron', 'blink')"]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "FLOAT"],
      "isBattle": false,
      "isTouchingWater": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('dreadgron', 'ground_idle')"
            ],
      "quirks": ["q.bedrock_quirk('dreadgron', 'blink')"]
    },
  "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "isTouchingWater": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('dreadgron', 'ground_walk')"
            ],
      "quirks": ["q.bedrock_quirk('dreadgron', 'blink')"]
              },
   "battle-standing": {
     "poseTypes": ["STAND"],
     "isBattle": true,
     "animations": [
       "q.look('head')",
       "q.bedrock('dreadgron', 'battle_idle')"
           ],
      "quirks": ["q.bedrock_quirk('dreadgron', 'blink')"]
    }
  }
}
  
  