
# --> Mold type: File head

# @MOLD:
# 001
# 011
# 110

# -> Set success
scoreboard players set #or.clay_mold_shape_success OverlyRealistic.General.ArbitraryData 1

# -> Set mold type data
data modify entity @s data.molded_mold_type set value "file_head"

# -> Set model for display
execute on passengers run \
    data modify entity @s item.components."minecraft:item_model" set value "overlyrealistic:blocks/clay_mold/clay_mold_file_head"
