
# -> Reset adv trigger
advancement revoke @s only overly_realistic:items/consumption/drink_honey

# -> Sanity RNG
execute if predicate overly_realistic:items/foods/honey_sanity_rng run \
    function overly_realistic:players/mental_health/add_to_mental_health {amount: 1i}

# -> Increase hydration
execute store result score #or.random_thirst_addition OverlyRealistic.General.ArbitraryData run \
    random value 60..70
function overly_realistic:players/thirst/add_hydration_from_generic_randomized

# -> Increase stamina
scoreboard players add @s OverlyRealistic.Player.Stats.Stamina 3

# -> Increase carbs
function overly_realistic:players/macronutrients/add_carbs {amount: 3i}
