
# -> Reset adv trigger
advancement revoke @s only overly_realistic:items/consumption/eat_spider_eye

# -> Sanity RNG
execute if score @s OverlyRealistic.Player.Stats.MentalHealth matches 1.. \
    if predicate overly_realistic:items/foods/rotten_flesh_sanity_decrease_rng run \
        function overly_realistic:players/mental_health/decrease_mental_health {amount: 1i}

# -> Increase protein
function overly_realistic:players/macronutrients/add_proteins {amount: 1i}
