
# -> Sound
execute at @s run \
    playsound entity.experience_orb.pickup player @s ~ ~ ~ 1 2

# -> Toggle setting
scoreboard players set #or.setting.no_monsters OverlyRealistic.Settings.ArbitrarySetting 1

# -> Start loop
function overly_realistic:main/settings/setting_additionals/setting_9/no_monsters_loop_0
