
# --> Detect items

# -> Stick
execute if items entity @s weapon.mainhand stick run \
    return 1

# -> Sharpened flint
execute if items entity @s weapon.mainhand *[custom_data~{IsSharpenedFlint:1b}] run \
    return 1

# -> Stone knife
execute if items entity @s weapon.mainhand stone_sword run \
    return 1

# -> Bone
execute if items entity @s weapon.mainhand bone run \
    return 1
