
# -> If setting is enabled then return
execute if score #or.setting.physical_traumas OverlyRealistic.Settings.ArbitrarySetting matches 1 run \
    return fail

# -> Remove physical traumas from players
execute as @a run \
    function overly_realistic:main/debug/stats/remove_physical_trauma

# -> Loop
schedule function overly_realistic:main/settings/setting_additionals/setting_12/no_physical_traumas_loop 60t
