
# -> Sound
playsound block.wool.break block @a ~ ~ ~ 1 1
playsound block.wool.break block @a ~ ~ ~ 1 1
playsound block.wool.break block @a ~ ~ ~ 1 2

# -> Drop item
execute unless entity @p[tag=OverlyRealistic.Player.BrokeCustomBlock, gamemode=creative, distance=..64] run \
    loot spawn ~ ~ ~ loot overly_realistic:blocks/bellow

# -> Remove display
execute on passengers \
    on passengers run \
        kill @s
execute on passengers run \
    kill @s

# -> Remove interaction
kill @s
