# -> Reset adv trigger
advancement revoke @s only overly_realistic:player/player_get_healed

# -> Remove attribute
attribute @s minecraft:max_health modifier remove overly_realistic:healplayer

# -> Reset scores
scoreboard players set @s OverlyRealistic.Player.IsHealed 0
scoreboard players set @s OverlyRealistic.Player.RealHeal 0
scoreboard players set @s OverlyRealistic.Player.PlayerHeal 0