
# -> If block isn't air then break
execute unless block ~ ~ ~ #air run \
    return run \
        function overly_realistic:general/custom_blocks/preparation_plate/preparation_plate_broken_by_player

# -> If block below is air then break
execute if block ~ ~-1 ~ #air run \
    function overly_realistic:general/custom_blocks/preparation_plate/preparation_plate_broken_by_player
