
# -> Add to timer
scoreboard players add @s OverlyRealistic.Player.DeathTimer 2

# -> If the helper player has healthcare level 2+ then add to timer
execute if score #or.helper_has_healthcare_levels OverlyRealistic.General.ArbitraryData matches 1 run \
    scoreboard players add @s OverlyRealistic.Player.DeathTimer 2

# -> Actionbar display
title @s actionbar [{text:"",extra:[{"text":"\u0019",font:"overlyrealistic:icons"},{"bold":true,"text":" You are getting helped up! Revival in: ",color:"#5efc6b"},{"bold":true,color:"#5efc6b","score":{"name":"@s","objective":"OverlyRealistic.Player.DeathTimer"}},{text:" / 3000 ","bold":true,color:"#5efc6b"},{"text":"\u0019",font:"overlyrealistic:icons"}]}]
