
# -> Remove SP tag
tag @s remove OverlyRealistic.Block.PreparationPlateHasSharpenedStick

# -> Set sharpened stick to wooden arrow
execute on passengers run \
    loot replace entity @s[type=item_display,tag=OverlyRealistic.Block.PreparationPlate_Item] contents loot overly_realistic:items/wooden_arrow
tag @s[tag=OverlyRealistic.Block.PreparationPlateSharpenedStick] add OverlyRealistic.Block.PreparationPlateWoodenArrow
tag @s[tag=OverlyRealistic.Block.PreparationPlateSharpenedStick] remove OverlyRealistic.Block.PreparationPlateSharpenedStick
