
# -> Mental health increase
function overly_realistic:players/mental_health/edit_mental_health {type:"add",value:2}

# -> Untag player
tag @s remove OverlyRealistic.Player.IsSick

# -> Effects
effect clear @s hunger
effect clear @s poison
effect clear @s luck

# -> Add cooldown
scoreboard players set @s OverlyRealistic.Player.IllnessCooldownTime 650

# -> Remove harsh illnesses
tag @s remove OverlyRealistic.Harsh_Illness.LowerBodyTemp
tag @s remove OverlyRealistic.Harsh_Illness.HigherBodyTemp
tag @s remove OverlyRealistic.Harsh_Illness.Nausea
tag @s remove OverlyRealistic.Harsh_Illness.Poison
tag @s remove OverlyRealistic.Harsh_Illness.Slowness
tag @s remove OverlyRealistic.Harsh_Illness.Weakness
