
# -> Remove items
execute as @n[type=block_display,tag=OverlyRealistic.Block.Basket,distance=..0.5] \
    on passengers \
    if entity @s[type=item_display] run \
        function overly_realistic:general/custom_blocks/basket/interactions/int_drop_items_from_strong_poison

# -> Reset data
scoreboard players reset @s OverlyRealistic.World.BlockItemAmount
data remove entity @s data.BasketItems[{}]
scoreboard players reset @s OverlyRealistic.World.BasketStirAmount
scoreboard players reset @s OverlyRealistic.World.BasketSweetBerryFermentationTime
