
# -> Operate on players
execute as @a[tag=!OverlyRealistic.Player.IsDeity] at @s run \
    function overly_realistic:general/main_loops/main_loop_20t_operate

# -> Operate on common animals
execute as @e[type=#overly_realistic:common_animals_plus_special,tag=!OverlyRealistic.Animal.CantEdit] at @s run \
    function overly_realistic:animals/common_animal_operate

# -> Function tag
function #overly_realistic:general_loops/main_20t

# -> Loop
schedule function overly_realistic:general/main_loops/main_loop_20t 20t
