
# -> Mainhand
execute if items entity @s weapon.mainhand *[custom_data~{or_is_tongs:1b}] run \
    function overly_realistic:players/items/hot_items/damage_tongs_mainhand

# -> Offhand
execute if items entity @s weapon.offhand *[custom_data~{or_is_tongs:1b}] run \
    function overly_realistic:players/items/hot_items/damage_tongs_offhand
