
# -> Modify items
execute if items block ~ ~ ~ container.0 #bundles run function overly_realistic:general/food/food_spoilage/spoil_from_loop/item_bundle_modify_block {slot: "container.0"}
execute if items block ~ ~ ~ container.1 #bundles run function overly_realistic:general/food/food_spoilage/spoil_from_loop/item_bundle_modify_block {slot: "container.1"}
execute if items block ~ ~ ~ container.2 #bundles run function overly_realistic:general/food/food_spoilage/spoil_from_loop/item_bundle_modify_block {slot: "container.2"}
