
# -> Remove physical trauma modifiers
attribute @s movement_speed modifier remove overly_realistic:physical_trauma_potent_direct_damage_movement
attribute @s minecraft:attack_damage modifier remove overly_realistic:physical_trauma_potent_direct_damage_damage

attribute @s movement_speed modifier remove overly_realistic:physical_trauma_potent_fall_damage_movement
attribute @s minecraft:jump_strength modifier remove overly_realistic:physical_trauma_potent_fall_damage_jump

attribute @s burning_time modifier remove overly_realistic:physical_trauma_potent_fire_damage_burn

tag @s remove OverlyRealistic.Player.IsDeaf

effect clear @s blindness

# -> Remove physical trauma data
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentDirect_AttackDamage
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentDirect_MovementSpeed
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentExplosion_IsBlind
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentExplosion_IsDeaf
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentFallDamage_JumpStrength
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentFallDamage_MovementSpeed
tag @s remove OverlyRealistic.Player.HasPhysicalTrauma_Type_PotentFire_BurningTime
