
# -> Set campfire
setblock ~ ~ ~ campfire[lit=false]

# -> Create campfire marker
#summon marker ~ ~ ~ {Tags:["OverlyRealistic.CampfireBlock"]}

# -> Advancement
execute on target run \
    advancement grant @s only overly_realistic:advancements/stone_age/lit_and_let_light

# -> Remove displays
execute on passengers run \
    kill @s

# -> Remove interaction
kill @s
