
# -> Create item
summon item ~0.5 ~0.5 ~0.5 {Tags:["OverlyRealistic.TempEnt_GiftContentItem"],Item:{id:"brick",count:1},Motion:[0.0d,0.3d,0.0d],PickupDelay:20s}
execute as @n[type=item,tag=OverlyRealistic.TempEnt_GiftContentItem,dx=0,dy=0,dz=0] at @s run \
    function overly_realistic:general/custom_blocks/gift/interaction_actions/gift_dropped_item_modify

# -> Sound
playsound block.wool.break block @a ~ ~ ~ 0.8 1
playsound entity.item.pickup block @a ~ ~ ~ 0.5 1

# -> Set completion
scoreboard players set #or.gift_has_dropped_item OverlyRealistic.General.ArbitraryData 1
