{
  "parent": "overly_realistic:advancements/livelyhood/livelyhood",
  "criteria": {
    "adv_generic": {
      "trigger": "minecraft:impossible"
    }
  },
  "display": {
    "frame": "goal",
    "announce_to_chat": false,
    "description": {
      "text": "Start bleeding due to damage.\n\nWhen bleeding, players will have higher chances to become ill, their vitality will also decrease. Vitality controls how many hearts a player is able to have; players' vitality can regenerate through time if they are not bleeding.\n\nBleeding can be stopped with bandages, and blood splatters can be cleaned with brushes!",
      "color": "#b13535",
      "extra": [
        {
          "translate": "images.overlyrealistic.blood_sweat_and_tears",
          "fallback": "",
          "with": [
            {
              "text": "\n\n\n\n\n\n\n\u0163",
              "font": "overlyrealistic:images",
              "color": "white"
            }
          ]
        }
      ]
    },
    "icon": {
      "count": 1,
      "id": "minecraft:potion",
      "components": {
        "potion_contents": {
          "custom_color": 9579564
        }
      }
    },
    "show_toast": false,
    "title": {
      "text": "Blood, Sweat, and Tears           ",
      "color": "#b13535"
    },
    "hidden": false
  },
  "requirements": [
    [
      "adv_generic"
    ]
  ]
}