
# -> Decrease death timer
scoreboard players remove @a[tag=OverlyRealistic.Player.IsDowned] OverlyRealistic.Player.DeathTimer 10

# -> Decrease illness cooldown timer
execute unless score @s OverlyRealistic.Player.IllnessCooldownTime matches ..0 run \
    scoreboard players remove @s OverlyRealistic.Player.IllnessCooldownTime 5

# -> Reset time
scoreboard players set #or.world.sleep_time_0 OverlyRealistic.General.ArbitraryData 0
