
# -> Reset adv trigger
advancement revoke @s only overly_realistic:player/predicate_vars/sneaking/pred_var_enable

# -> Set value
scoreboard players set @s OverlyRealistic.PredicateValue.IsSneaking 1

# -> Reduce fall damage
attribute @s fall_damage_multiplier modifier add overly_realistic:sneaking_fall_damage_reduction -0.1 add_multiplied_total
