
# -> Set success
scoreboard players set #or.mold_success OverlyRealistic.General.ArbitraryData 1

# -> Set item
execute on passengers run \
    function overly_realistic:players/items/melted_copper_crucible/hardened_clay_mold_set with entity @s item.components."minecraft:entity_data".data

# -> Add contents tag
tag @s add OverlyRealistic.Block.HardenedClayMold_HasContents
