
# -> Copper fragments
execute if entity @s[tag=OverlyRealistic.Block.Crucible_HasCopperFragments] run \
    loot spawn ~ ~ ~ loot overly_realistic:items/mortar_pestle_interaction_items/copper_fragments

# -> Iron fragments
execute if entity @s[tag=OverlyRealistic.Block.Crucible_HasIronFragments] run \
    loot spawn ~ ~ ~ loot overly_realistic:items/mortar_pestle_interaction_items/iron_fragments

# -> Heated iron fragments
execute if entity @s[tag=OverlyRealistic.Block.Crucible_HasHeatedIronFragments] run \
    loot spawn ~ ~ ~ loot overly_realistic:blocks/crucible_item_drops/heated_bloom

# -> Remove data
function overly_realistic:general/custom_blocks/crucible/crucible_remove_data
