
# -> Tag TNT
tag @s add OverlyRealistic.CheckedTnt

# -> Create temp entity
summon marker ~ ~ ~ {Tags:["OverlyRealistic.TntMarker","OverlyRealistic.TempEnt"]}

# -> Store marker
ride @n[type=marker,tag=OverlyRealistic.TempEnt] mount @s

# -> Remove temp tag
execute on passengers run \
    tag @s remove OverlyRealistic.TempEnt
