
# -> Sound
execute at @s run \
    playsound entity.experience_orb.pickup player @s ~ ~ ~ 1 0

# -> Toggle setting
scoreboard players set #or.setting.should_aggro_animals_spawn OverlyRealistic.Settings.ArbitrarySetting 0

# -> Additionals
schedule function overly_realistic:main/settings/setting_additionals/setting_1/no_predator_animal_spawns_loop 1t
