
execute if score #or.pos_y_1 OverlyRealistic.General.ArbitraryData matches -329..-295 \
    store result entity @s Motion[1] double 0.0005 run \
        return run \
            scoreboard players get #or.pos_y_1 OverlyRealistic.General.ArbitraryData

execute if score #or.pos_y_1 OverlyRealistic.General.ArbitraryData matches -294..-200 \
    store result entity @s Motion[1] double 0.002 run \
        return run \
            scoreboard players get #or.pos_y_1 OverlyRealistic.General.ArbitraryData
