
# -> Sound
playsound block.stone.break block @a ~ ~ ~ 1 1
playsound block.wood.break block @a ~ ~ ~ 1 1
playsound block.calcite.break block @a ~ ~ ~ 0.8 2

# -> Drop item
execute align xyz \
    on passengers \
    if entity @s[type=item_display] run \
        function overly_realistic:general/custom_blocks/tool_handle/handle_break_item

# -> Remove displays
execute on passengers run \
    kill @s

# -> Remove interaction
kill @s
