
# -> Clean water
execute if items entity @s contents *[item_model="overlyrealistic:blocks/basket_waters/clean_water"] run \
    return run \
        scoreboard players set #or.basket_contents_liquid_type OverlyRealistic.General.ArbitraryData 1

# -> Dirty water
execute if items entity @s contents *[item_model="overlyrealistic:blocks/basket_waters/dirty_water"] run \
    return run \
        scoreboard players set #or.basket_contents_liquid_type OverlyRealistic.General.ArbitraryData 4

# -> Sea water
execute if items entity @s contents *[item_model="overlyrealistic:blocks/basket_waters/sea_water"] run \
    return run \
        scoreboard players set #or.basket_contents_liquid_type OverlyRealistic.General.ArbitraryData 5
