{
  "criteria": {
    "player_get_hurt": {
      "trigger": "minecraft:entity_hurt_player",
      "conditions": {
        "damage": {
          "blocked": false,
          "type": {
            "tags": [
              {
                "id": "minecraft:is_fire",
                "expected": true
              }
            ]
          }
        }
      }
    }
  },
  "requirements": [
    [
      "player_get_hurt"
    ]
  ],
  "rewards": {
    "function": "overly_realistic:players/operations/player_damaged_fire"
  }
}