
# -> Set attributes
attribute @s fall_damage_multiplier base set 0.25
attribute @s scale base set 0.4
attribute @s max_health modifier add overly_realistic:spider_nerf_max_health -0.5 add_multiplied_total
attribute @s attack_damage modifier add overly_realistic:spider_nerf_attack_damage -0.5 add_multiplied_total
