
# -> Drop items
execute on passengers \
    if entity @s[type=item_display,tag=OverlyRealistic.Block.PreparationPlate_Item] run \
        function overly_realistic:general/custom_blocks/preparation_plate/preparation_plate_drop_items

# -> Sound
playsound block.leaf_litter.step block @a ~ ~ ~ 0.5 1

# -> Remove data
function overly_realistic:general/custom_blocks/preparation_plate/preparation_plate_remove_data_from_interaction
