
# -> Operate on heating clay molds
execute as @e[type=interaction,tag=OverlyRealistic.Block.ClayMold_HasBeenMolded,x=0] \
    at @s \
    if block ~ ~ ~ #campfires[lit=true] run \
        function overly_realistic:general/custom_blocks/clay_mold/looping_operations/clay_mold_heat_up

# -> Function tag
function #overly_realistic:general_loops/main_301t

# -> Loop (15 sec)
schedule function overly_realistic:general/main_loops/main_loop_301t 301t
