
# -> Drop items
execute on passengers \
    if entity @s[tag=OverlyRealistic.Block.Basket_Display_IsAdditional] run \
        kill @s

# -> Reset data
tag @s remove OverlyRealistic.Block.Basket_Status_HasKelpBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasAdditionalsBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasFermentedSweetBerryBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasFermentedBoiledSweetBerryBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasSweetBerryBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasPoisonBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasHoneyBase
tag @s remove OverlyRealistic.Block.Basket_Status_HasTanninSolutionBase

scoreboard players reset @s OverlyRealistic.World.BasketStirAmount
scoreboard players reset @s OverlyRealistic.World.BasketSweetBerryFermentationTime
