
# -> Add tag
tag @s add OverlyRealistic.Block.Crucible_HasHeatedIronFragments
tag @s add OverlyRealistic.Block.Crucible_HasContents

# -> Modify display
execute on passengers run \
    data modify entity @s[type=item_display,tag=OverlyRealistic.Block.Crucible] item.components."minecraft:item_model" set value "overlyrealistic:blocks/placed_crucible/placed_crucible_heated_iron_fragments"

# -> Set dropped item data
tag @s add OverlyRealistic.Block.Crucible_DropsItem
data modify entity @s data.item_drop set value "heated_bloom"

# -> Sound
playsound block.calcite.place block @a ~ ~ ~ 0.5 1.5
