
# -> Hotbar changes
execute if items entity @s hotbar.0 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_0
execute if items entity @s hotbar.1 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_1
execute if items entity @s hotbar.2 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_2
execute if items entity @s hotbar.3 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_3
execute if items entity @s hotbar.4 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_4
execute if items entity @s hotbar.5 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_5
execute if items entity @s hotbar.6 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_6
execute if items entity @s hotbar.7 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_7
execute if items entity @s hotbar.8 *[!custom_data] run function overly_realistic:general/items/player/inv_slots/hotbar/edit_hotbar_8
