
# -> Set existence value
scoreboard players set #or.lava_existence OverlyRealistic.General.ArbitraryData 0

# -> Operate on water placement markers
execute as @e[type=marker,tag=OverlyRealistic.Block.LavaPlacementMarker,x=0] at @s run \
    function overly_realistic:players/items/lava_bucket/block_placement_marker_operate

# -> Loop
execute if score #or.lava_existence OverlyRealistic.General.ArbitraryData matches 1 run \
    schedule function overly_realistic:players/items/lava_bucket/block_placement_operate 1t
