
# -> Decrease campfire fire time
scoreboard players remove @e[type=marker,tag=OverlyRealistic.CampfireBlock] OverlyRealistic.World.CampfireFireTime 8

# -> Speed up entities near players
execute at @a run \
    effect give @e[type=!#overly_realistic:no_ai,type=!player,distance=..64] speed 1 5 true

# -> Reset time
scoreboard players set #or.world.sleep_time_2 OverlyRealistic.General.ArbitraryData 0
