update 1.9 -- Tomb Slayer
> New Content:
	- added ancient talismans
		- doing archaeology with talismans in inventory summons powerful enemies
		- 3 levels of enemies
	- three unique items dropped by level 3 enemies ("viziers")
		- horn of plenty
		- chemical satchel
		- war crossbow
	- added endgame spears
		- deepslate -> black hound staff
		- alloy -> frenzy staff
	- horn of plenty provides new items
		- bee nests / bee products
		- mycelium
		- carrots and potatoes
	- ferns, vines, and glow lichens appear in desert pyramid chests
	- skeleton skulls appear in desert pyramid archaeology
	- added spears to relevant crafting advancements
	- added bamboo shelves and lecterns
	- re-enabled phantoms; they drop wind charges and rotten flesh
	- re-introduced honey blocks
	- added some advancements and split advancements into three tabs
> Balance Changes:
	- buffed archaeology loot; roughly maintained rate of fishing rods and temple maps
	- significantly reduced emerald count in dungeon chests
	- reduced improvements to wither skeleton skull drop rate from looting
	- experience bottle recipe yields 4 instead of 1
	- end portal frames require prismarine crystals
	- cursed chainmail armor now only reduces max health by a total of -5 instead of -10
	- hand ballista reduces movement speed less, damage and arrow velocity increased
	- buffed pumpkin puree to 5 hunger restored
	- wolf armor uses an iron chain
> Bug Fixes:
	- fixed chain crafting issues
	- fixed guardian fishing
	- removed bow enchantments from enchanting table and loot drops
	- properly integrated copper nuggets
	- removed "book and brush" recipe
	- candles now craftable
	- parity for stair recipes
> Other Changes:
	- mud obtainable from compost
	- improved tooltips for deepslate and alloy weapons
	- iron golems no longer spawn hostile
	- magma cream no longer turns into obsidian when dropped into water
	- pumpkin puree no longer uses honey bottle texture; is instead a potion
	- some optimization
> Newly Obtainable:
	- sheep, donkeys, bees
	- carrots, potatoes
	- ferns, glow lichens, vines
	- skeleton skulls
	- wind charges pre-nether
	- iron chains and enchanted golden apples without dungeons

update 1.9pre1
- 1.21.11 patches added
	- related bugs fixed
- removed abandoned villages
- slime block recipe fixed
- missing recipe unlocks added
- added dried kelp block
- added copper golem achievement
- added copper tools
	- copper tools can be upgraded to gold like with stone tools
- copper trapdoor and door recipes changed to accomodate copper tools
- added spears
	- added lunge enchanted book
- removed gravitation rod
- dandelion/poppy suspicious stew removed
- removed flowers from temple chests, added vines, glow lichen, ferns
- updated agriculturalist achievement
- added dandelion achievement
- updated sniffer loot table to include carrots and potatoes
- positive potions drink faster
- lapis smithing added for chainmail armor
- differentiated enchanting book recipes based on tools vs. weapons vs. armor
- fixed Finesse Weapons advancement
- fixed spawners not dropping chains!!!
- fixed candles

update 1.8.3
- bowl recipe changed -> 2 sticks per 1 bowl
- gruel now crafted with cactus
- dungeoneer stew now regenerates 8 hearts and restores 3 hunger
- bottles o' enchanting now craftable with gemstones
- blank stackable enchanted books craftable with obsidian
- any gear can be upgraded with lapis lazuli to reset repair cost
- protection now not mutually exclusive with other protection types
- multishot and piercing no longer mutually exclusive
- dropper added
- dispenser no longer requires iron
- cauldron boiling duplication bug patched
- enchanted book recipes now unlocked by getting diamonds
- splash and drinkable potions thrown in a water cauldron convert to the other type
- packed mud and book recipes unlockable
- heavy core craftable
- advancements and books updated

update 1.8.2
- recipes grouped
- vanilla recipes now granted through advancement triggers
- hanging sign recipe uses iron nugget rather than chain
- ender veil fixed (not the dimensions though)
- pemmican now craftable with raw rabbit and nerfed
- advancements updated and now grant experience

update 1.8.1
- starter book added
- armored banners added
- gold tool durability increased to 190
- armor tooltips cleaned up
- elder guardian summons two additional guardians when summoned
- advancements and books updated

update 1.8 -- Catch Bigger Fish
- piglins and piglin brutes drop porkchops
- fishing rod and trident can be quartz repaired
- added guardians and elder guardians which can be caught with the reinforced fishing rod
  - guardians drop prismarine
  - elder guardians drop prismarine, a sponge, and a trident
- full prismarine block palette obtainable
- flowstone added
- renamed tactical hoe to hoe offense
- many enchanted books now craftable using diamonds
- enchanted books now uncraftable; obtainable only through enchanting
- removed colored names and enchantment glint overrides from many items
- decreased obsidian in bastion chests
- removed phantom membrane from cat gift loot table
- enchantments now preserved when boiling and upgrading gear
- quartz plating unbreakable bug fixed
- advancements and books updated

update 1.7.1
- quartz plating repair for wolf armor
- magma boots now craftable again
- removed above-ground dungeons and then put them back
- glass now obtainable from campfire
- filigree armor now has built-in fire protection
- hoe now quickmines cactus
- gunpowder recipe nerfed
- clock added
- jukebox added
- bamboo pressure plate and button added
- candles and candle variants added
- bundles added to archaeology
- lava buckets can now be crafted into magma blocks
- resin brick name fixed when smelting
- all compatible tools now fully repair with quartz plating
- added pemmican
- added armor stands

update 1.7
- 1.21.5 patches applied
- added wolves and wolf armor
- wheat seeds drop from dry grass
- fishing lure removed
- revitalize dead bush to get alive bush or firefly bush
- acid bottle now uses cactus flowers
- added spiked leather armor
- updated aquifer and hunter armor
- added runic and cursed chainmail armor
- nerfed toxin and dust bottles
- homogenized bottle recipes
- enchantments now clear when upgrading armor
- advancements updated
- flowers now present in desert pyramid chests
- buffed pumpkin puree
- hoe now efficiently mines bamboo blocks, pumpkins, and melons
- flint and steel only requires iron nugget
- maps can now be cleared with white dye
- fishing crate nerfed
- saddle recipe uses iron nuggets again
- flint and steel craftable with iron nugget
- flint and steel now applicable for advancements in place of fire starter

update 1.6.1
- grass blocks now craftable
- sweet berries replaced with melons
- dungeon stew now requires wheat
- desert pyramid maps now named accordingly
- chemical scythe fixed
- bottle of acid added
- craftable tipped arrows removed

update 1.6
- added bastion remnants
- desert pyramid chests now have pumpkin seeds and red sand; generally buffed
- potions overhauled
- dungeon chests now lack pumpkin seeds and have sweet berries
- cartography table recipe no longer requires black dye
- pumpkin puree nerfed
- berry stew added
- all gruels and roasted gruel now edible while not hungry
- fish added to fishing loot table; rarity of fish and junk swapped
- kelp, seagrass, enchanted leather armour, driftwood crates now obtainable through fishing
- desert pyramid maps added to trail ruins archaeology
- fishing rod made rarer
- added fishing lure
- removed enchanted golden apples from desert pyramid and driftwood crate
- red sand and sand now renewable through compost shoveling; packed mud replaced with mud for compost shoveling
- nether wart now needed for potions
- armour points of steeled and filigree armor increased
- chain armour now unbreakable
- lead recipe uses leather
- crimson roots provide nether wart occasionally
- crimson roots now appear when an entity dies in a soul sand valley
- removed obsidian from piglin trading
- added new achievements
- updated achievements and books

update 1.5
- the end is back
- stone smoothening recipes added to campfire
- furnaces now craftable with stone
- replaced machine crossbow with chemical crossbow
- removed gold enchantability
- levitation rod now gives 25% antigravity rather than 50%
- ender veil added
- levitation rod and ender veil now dragon rewards
- vitality potion now requires emerald rather than gold
- falling in the end void puts you in the overworld sky
- reaching high enough in the overworld sky puts you in the end
- books and advancements updated accordingly

update 1.4.2
- desert pyramids added with modified loot tables
- husk and zombie loot tables reverted to vanilla
- piglin loot tables reverted to vanilla
	- iron boots removed
	- fire charges replaced with sticks
- cornucopias now produce chests
- hay bales now smeltable to get charcoal
- lantern recipe now uses 1 copper and 1 char/coal
- furnace equivalent added for each campfire recipe
- pickaxe upgrades added to Advanced Blacksmithing Techniques
- added extra reach to reinforced pickaxe
- removed dirt transmutation recipes
- machine crossbow has infinity rather than multishot
- saddle and nametag recipes no longer include iron
- name tag recipe now includes string
- raw alloy generally cheaper; requires magma cream rather than obsidian
- apples of eden no longer stack
- updated advancements accordingly

update 1.4.1
- increased enchantability of golden tools and armour
- renamed Quartz Lining to Quartz Plating
- added Reinforced and Alloy pickaxes
- gold armour now requires 2 gold blocks and 1 quartz block
- Levitation Rod and wind charges added
- saddle recipe now shaped

update 1.4
- removed the end
- stonecutter recipe now only requires 1 iron and 2 stone
- truesight beacon now uses an ender pearl
- gunpowder now craftable
- pillagers removed
- mending removed from piglin bartering loot table
- emeralds removed
- beacon repair removed
- chemical scythe now transfers positive effects
- reinforced deepslate now requires a chain to craft
- spawners now drop exactly 3 chains
- cauldron uncrafting added
- obsidian can now be produced by throwing magma cream into water or a cauldron
	- obsidian crafting recipe removed
- fixed hunter armour
- reversed specialist armour nerfs
- added Quartz Lining and smithing repair
- paintings added to trail ruins loot table

update 1.3.3
- added cornucopia, truesight beacon, power potion, vitality potion
- updated lodestone recipe to use iron instead of compass
- fixed flint shovel upgrade bug

update 1.3.2
- added: ladders, glass panes, wheat beds, flower pots, rabbit stew, leads
- added: [bamboo/copper] [doors/trapdoors/fence gates]
- added: stained glass, stained glass panes, iron bars
- dirt, clay, and packed mud now obtainable from composters
- mushroom stew now stackable
- chains dropped by spawners; no longer accessible from dungeon chests
- all bread removed
- cookies now obtainable from dungeon chests
- new book: Soil Enhancement Methods (Well Informed advancement updated)
- potion recipes buffed to give 8 potions total and have stronger effects
- yellow dye now made from wheat

update 1.3.1
- slight archaeology and fishing rebalances
- chain removed from fishing loot table
- furnace replaces blast furnace; blast furnace now craftable from furnace
- clay/brick/terracotta recipes added
- campfire can now be used to craft bricks/terracotta/glazed terracotta
- decorative variations of bricks, mud, and bamboo added
- campfire cookbook and blacksmithing for dummies updated
- added comparator/redstone lamp/copper bulb recipes
- advancements added and updated

update 1.3
- added crying obsidian and respawn anchor recipes
- lodestone recipe now uses any cobblestone variant rather than stone
- recipe advancements implemented
- wither skeleton skull drop rates tripled
- added beacon repair
- added maps and cartography table
- remade loot table for archaeology; added brush recipe
- removed fish from fishing loot table
- changed water, sky, and water fog color
- added magma boots
- added soul torch/campfire/lantern recipes
- buffed lantern recipe; re-added torch recipe
- added trail ruins; removed rooms with problematic blocks
- added cauldron, loom, banner; different colored banners
- added brown and yellow dye; all dye colors now obtainable
- added raw metal blocks
- buffed sneak speed on cowl and shroud

update 1.2.3
- deepslate dungeons rarer
- dungeon chests now contain diamonds rather than enchanted books; increased chance of chains from 50% to 75%
- geodes rarer
- nether and overworld generation settings built-in and refined
- skeleton transformation replaced with natural wither skeleton spawning
- stone swords hardcoded out
- amethyst no longer smeltable to obtain quartz
- stonecutter now requires iron ingot, chain, quartz, and stone
- full advancement system implemented
- beacon recipe added
- apple of eden added
- piglin trades adjusted - removed slop trades, added rare unbreaking and mending books, replaced iron boots with golden boots

update 1.2.2
balance patches:
- swords and axes removed
- tactical shovel damage and reach reduced
- hand ballista knockback reduced

update 1.2.1
recipes added:
- saddle
- [stone/gold/iron] [sword/axe]
- chainmail armour
- "Advanced Blacksmithing" guidebook

bugs fixed:
- machine crossbow arrows damage base now the intended 0.75 rather than 2
- leather cowl/shroud recipes now functional
- dust bottle now works with chemical scythe
- chemical scythe effects now produce particles

balance patches:
- poison potion/arrow changed to wither
- potions and tipped arrows recipes now produce 4 rather than 3
- machine crossbow now has 1396 durability rather than 698
- craftable enchantments now require geode resources or magma cream
- dungeon loot generally improved
- shallow dungeons now less common
- dungeon chests now have a 50% chance to include 1-4 chains
- aquifer armor and rabbit boots no longer give armour points

other:
- stonecutter recipe changed to require basalt and a chain
- leather cowl/shroud now require string to craft
- phantoms no longer spawn

update 1.2
recipes added:
- blank enchanted book "enchantment book"
- red dye
- sharpness, looting, fire aspect, and unbreaking golden hoes and shovels
- stone shovel from flint and stone tool recipes separated

bugs fixed:
- 

balance patches:
- monster room rarity decreased
- pumpkin puree no longer requires water bucket
- enchanting table now requires enchantment book to craft
- hopper uses iron rather than deepslate to smith
- witch spawn rates doubled
- golden armour now requires glowstone and quartz
- reinforced armour no longer gives fire resistance, instead gives blast resistance
- steeled armour now gives knockback resistance
- filigree armour now gives bonus attack speed
- camels now drop 0-2 leather

other:
- name tag now requires black dye
- glow-ink armour name changed to aquifer armour

update 1.1.2
recipes added:
- gold armor
- grindstone
- name tag

bugs fixed:
- hand ballista now Rare, not Epic
- bamboo raft recipe now functional

balance patches:
- reinforced armor now reduces movement speed more, but provides fire and projectile protection
- gilded armor now increases block interaction range

other:
- "Leather Armour and You" updated to accommodate balance patches
