## Additions

- Added an accurate and built-in Change Skin screen, with a lot of customization options
- Some of the Change Skin options:
  - `TU3 Change Skin Screen`
  - `Smooth Preview Scroll`
  - `Hide Armor`
  - `Custom Skin Animation`
  - `Custom Pack Options`
- Added Screenshot Toasts (enabled by the `Show Screenshot Toasts` option), thanks to RedRain0o0
- Added Rosenfeld Patch built-in resource pack, for removing newer music, thanks to Cjnator38
- Added some options to Game Options section:
 - `Force Legacy Flight`, thanks to Sowgro
 - `Force Legacy Swimming`, thanks to Sowgro
 - `Force Legacy Shield Controls`
 - `Force Legacy Offhand Limits`
 - `Legacy block protection`
 - `Legacy World Interactions`
 - `Legacy Mob interactions`
 - `Legacy Map Behavior`
 - `Legacy Loot Tables`
 - `Legacy Sound effects`
- Added some options to Graphics section:
 - `Legacy Clouds` (with changes to the sky color)
 - `Legacy Clouds Height`
 - `Legacy Zombie Aggression Animation`
 - `Legacy Drowned Height`
 - `Slow Chunk Loading`(off by default)
 - `Legacy Entity Distance`
- Added some options to User Interface section:
  - `Display Realms Button`
  - `Hide Sodium Settings`
  - `Hide Experimental World Settings`
  - `In-Game Online IDs`
  - `Hide Advanced Options Tooltip`
  - `Display Pack Management Tooltips`
  - `Display Reinstall Content Button`
  - `Fake Manual Save Screen`
  - `Legacy Font`
  - `Legacy Settings Menus`, a menu purist mode for accuracy with LE
- Added some gamerules (all disabled by default):
 - `Legacy Shield Controls`
 - `Legacy Mobcap Limits`
 - `Falling Block Limit`
 - `Legacy Offhand Limits`
- Added `Minecraft Store`, with texture and mash-up packs available through Remote Resource Albums and World Templates; remote content can be downloaded and applied during world loading, thanks to BrandonItaly
- Added a `Reinstall Content` action for updating downloaded content
- Added missing mob information tooltips
- Added `Advanced Options` for the controller section
- Added `Controller Polling Rate` to Advanced Controller Options
- Added Controller LED RGB sliders with a preview
- Added Decay potions and tipped arrows
- Added all the missing SD UIs, including How To Play, More World Options, Book & quill, and Host Options interfaces
- Added Mushroom Pore
- Added SD Control Icons for Keyboard & Mouse, Steam, and PlayStation 4/5
  - KBM by Cjnator38
  - PS4/PS5 and initial Steam designs by NicSonic-_-
- Added descriptions for entries in More World Options (Nabouna32)
- Added LCE's "gothic" font for Japanese Kanji, thanks to hikamari221 and Cjnator38
- The leaderboard now globally tracks stats of survival mode players across all difficulties
  - Due to this the mods button can now only be accessed from advanced game options
- Added new How to Plays from 1.14 to 1.21.11
- Added a new Tiny Take-over credits background art, thanks to Cjnator38

## Parity Changes

- You can now dye the Shulker mob
- Player body no longer renders in first person when sleeping
- The legacy sleep animation will now play in first person
- Carpets no longer raise the player 1/16th
- Legacy drop item animation
- Beacon beam will be visible from the inside
- Trident killers will be possible
- Tridents thrown by the player will not despawn
- Tweaked elytra momentum
- Elytra will have understeer
- Flying into water with elytra will cancel it
- The elytra glide sound will fade out upon landing
- Trident sits higher up in the hand and slightly more pointed
- Dispensers can fire tridents
- Tweaked trident third person wind up animation
- Players don't have fire animation with fire resistance effect applied
- Ignited players or mobs will light campfires
- Sand / Red sand can be blast smelted into glass
- Cartography table can now turn paper into maps
- Strongholds can now generate emeralds and ink sacs
- Lapis, Squid ink, cocoa beans and bonemeal can directly be used as dye
- Fish drops bones
- Raiders drop arrows, iron armor and more emeralds scaling with difficultly level
- Vindicators deal legacy damage values
- ID in the Map name
- Initial open map animation
- Maps opened in the same area stack
- Head layer items such as mob heads now receive damage tint
- Host Options command outputs
- Horses will show food particles and play the eating sound when fed
- Campfires now have a sound when you place an food item onto them
- Wandering traders can sell more trades
- Wandering traders will preview trades like villagers
- Wandering traders will have llamas when spawned with an egg
- Adjusted hitbox of tall plants, kelp, bamboo and conduits
- Drowned will now have the same height as the Husk
- When picking up berries they will go straight into the inventory
- In console aspects , adjusted the inventory model of walls to match PS4 edition
- In console aspects , adjusted the model of end crystals to match PS4 edition
- The interact animation will be suppressed on various actions
- Music and Sound sliders are no longer linked
- Experience orb and item pick up sound has been pitched up, thanks to Cjnator38
- Skeleton horses can be ridden without a saddle
- Spider Jockeys in the nether will become Wither Jockeys
- Baby zombies have a 15% to become a jockey , they will seek out the nearest rideable mob
- Added Legacy Console Edition underwater fog
- The world-loading progress bar now loops like Legacy Console Edition
- Music now fades out when changing dimensions, and fades out at legacy's 200 ticks
- Shulker bullets now render at 50% opacity
- Primed TNT and TNT minecarts now flash increasingly white as they approach detonation
- Added Legacy Console Edition rain rendering, including its world-anchored animation, opacity fade, and intensity
- Fish now use the Legacy Console Edition flopping animation out of water
- Gamma now uses Legacy Console Edition's brightness curve
- Removed the `Preparing for world creation...` screen

## General Changes

- Remastered Stadia Control Icons (NicSonic-_-)
- Touched up PlayStation 5 Control Icons (NicSonic-_-)
- Remastered Steam Control Icons (Cjnator38)
- A sizable amount of new Control Tooltip actions and fixes (Nabouna32)
- Biome overrides can now define grass and foliage colors
- Biome overrides can now define Birch leaves individual color
- Added a new common value, `minecraft:ps4_end_crystal_model`, to enable the use of PS4 end crystal model in resource packs
- Added a new common value, `minecraft:halo_ring`, to enable the use of the Halo Sky ring in resource packs
- Added a new common value, `minecraft:autofocus_button_animation`, to enable the use of the autofocus button animation from older TUs in resource packs
- Added additional common colors for use in resource packs

## Fixed

- Fixed snow layers don't stack
- Fixed chat scrolling getting stuck
- Fixed chat position being moved by chat scaling
- Fixed Crafting tables can't be open with crafting key binding on KBM
- Fixed missing copper ingot using nugget recipe
- Fixed multiline text fields breaks arrow navigation
- Fixed not being able to sign books with a controller
- Fixed world Resource Album not being applied in-game when it's direct join
- Fixed missing `Raw Input` and `Allow Cursor Changes` in Mouse Settings section
- Fixed lag when rendering entities on the screen
- Fixed enchanting table invalid enchantment text having an incorrect color
- Fixed crouch toggle resetting when opening a screen
- Fixed default map size being 3 by default, instead of 0 like in PS4 Edition (only new worlds will be applied)
- Fixed Dragon egg teleport particles being random
- Fixed end poem scrolling jitter
- Fixed TNT not applying knockback through blocks (Halloween Mash-up TNT launcher)
- Fixed Minecarts having collision with carpets ( Halloween Mash-up Roller Coaster)
- Fixed y view bobbing not working anymore
- Fixed Death screen not having the reason
- Fixed locator bar pips not following Hud Opacity
- Fixed the game freezing after resuming a device from sleep
- Fixed `Load Save Directly` moving the worlds to the cache dir when `Save Cache` is disabled, making the worlds disappear
- Fixed GUI items in inventories having artifacts at certain resolutions
- Fixed Legacy Gamma sometimes causing a black screen
