
tag @s add refresh_player_splashchecked

execute positioned ~ ~ ~ run function vanilla_refresh:other/particle/water/wave_particle_big

playsound minecraft:entity.dolphin.splash player @a[distance=..32] ~ ~ ~ 1.2 1

particle explosion ~ ~ ~ 0 0 0 0 1 force @a[distance=..256] 

title @s[tag=refresh_debug] actionbar {"translate":"Refresh Debug - Wave 1, Height 8"}

execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[20f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[40f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[60f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[80f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[100f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[120f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[140f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[160f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[180f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[200f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[220f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[240f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[260f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[280f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[300f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[320f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[340f,-50.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[360f,-50.000f]}

execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[20f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[40f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[60f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[80f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[100f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[120f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[140f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[160f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[180f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[200f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[220f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[240f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[260f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[280f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[300f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[320f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[340f,-60.00f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[360f,-60.00f]}

execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[20f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[40f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[60f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[80f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[100f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[120f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[140f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[160f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[180f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[200f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[220f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[240f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[260f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[280f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[300f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[320f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[340f,-70.000f]}
execute if predicate vanilla_refresh:chance/15_percent run summon marker ~ ~ ~ {Tags:[refresh_particle,refresh_particle_water],Rotation:[360f,-70.000f]}

