Class FishRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<FishEntity, FishEntityRenderState>
com.wdiscute.starcatcher.fishentity.FishRenderer
public class FishRenderer
extends net.minecraft.client.renderer.entity.EntityRenderer<FishEntity, FishEntityRenderState>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic Map<net.minecraft.world.item.Item, net.minecraft.client.model.EntityModel<net.minecraft.client.renderer.entity.state.EntityRenderState>> Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
ConstructorsConstructorDescriptionFishRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context) -
Method Summary
Modifier and TypeMethodDescriptionstatic voidcreateMap(net.minecraft.client.model.geom.EntityModelSet modelSet) voidextractRenderState(FishEntity entity, FishEntityRenderState state, float partialTicks) static net.minecraft.client.renderer.rendertype.RenderTypegetGoldRendertype(net.minecraft.resources.Identifier texture, net.minecraft.client.model.EntityModel<FishEntityRenderState> model, net.minecraft.world.item.ItemStack fishItem) static voidrenderFishFromItem(net.minecraft.client.renderer.entity.state.EntityRenderState ir, net.minecraft.world.item.ItemStack itemStack, net.minecraft.client.renderer.SubmitNodeCollector node, com.mojang.blaze3d.vertex.PoseStack poseStack) voidsubmit(FishEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, net.minecraft.client.renderer.state.level.CameraRenderState camera) Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, shouldRender, shouldShowName, submitNameDisplay, submitNameDisplay
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Field Details
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map
public static Map<net.minecraft.world.item.Item, net.minecraft.client.model.EntityModel<net.minecraft.client.renderer.entity.state.EntityRenderState>> map
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Constructor Details
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FishRenderer
public FishRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
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Method Details
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createRenderState
- Specified by:
createRenderStatein classnet.minecraft.client.renderer.entity.EntityRenderer<FishEntity, FishEntityRenderState>
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createMap
public static void createMap(net.minecraft.client.model.geom.EntityModelSet modelSet) -
extractRenderState
- Overrides:
extractRenderStatein classnet.minecraft.client.renderer.entity.EntityRenderer<FishEntity, FishEntityRenderState>
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submit
public void submit(FishEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.SubmitNodeCollector submitNodeCollector, net.minecraft.client.renderer.state.level.CameraRenderState camera) - Overrides:
submitin classnet.minecraft.client.renderer.entity.EntityRenderer<FishEntity, FishEntityRenderState>
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renderFishFromItem
public static void renderFishFromItem(net.minecraft.client.renderer.entity.state.EntityRenderState ir, net.minecraft.world.item.ItemStack itemStack, net.minecraft.client.renderer.SubmitNodeCollector node, com.mojang.blaze3d.vertex.PoseStack poseStack) -
getGoldRendertype
public static net.minecraft.client.renderer.rendertype.RenderType getGoldRendertype(net.minecraft.resources.Identifier texture, net.minecraft.client.model.EntityModel<FishEntityRenderState> model, net.minecraft.world.item.ItemStack fishItem)
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