Class DisplayBookModel
java.lang.Object
net.minecraft.client.model.Model
com.wdiscute.starcatcher.blocks.display.DisplayBookModel
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net.nikdo53.neobackports.extensions.IModelExtension
public class DisplayBookModel
extends net.minecraft.client.model.Model
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final net.minecraft.client.model.geom.ModelLayerLocationFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic net.minecraft.client.model.geom.builders.LayerDefinitionvoidrender(com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, int color) voidrenderToBuffer(com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) voidsetupAnim(float time, float rightPageFlipAmount, float leftPageFlipAmount, float bookOpenAmount) Methods inherited from class net.minecraft.client.model.Model
renderTypeMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.nikdo53.neobackports.extensions.IModelExtension
renderToBuffer, renderToBuffer
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Field Details
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LAYER_LOCATION
public static final net.minecraft.client.model.geom.ModelLayerLocation LAYER_LOCATION
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Constructor Details
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DisplayBookModel
public DisplayBookModel(net.minecraft.client.model.geom.ModelPart root)
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Method Details
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createBodyLayer
public static net.minecraft.client.model.geom.builders.LayerDefinition createBodyLayer() -
renderToBuffer
public void renderToBuffer(com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) - Specified by:
renderToBufferin classnet.minecraft.client.model.Model
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render
public void render(com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, int color) -
setupAnim
public void setupAnim(float time, float rightPageFlipAmount, float leftPageFlipAmount, float bookOpenAmount)
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