接口 ServerEvents.Connection.Receive.Allow
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
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方法概要
修饰符和类型方法说明booleanallowReceive(@NotNull net.minecraft.network.PacketListener packetListener, @NotNull net.minecraft.network.protocol.Packet<?> packet) Called when the server receives a packet.
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方法详细资料
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allowReceive
boolean allowReceive(@NotNull @NotNull net.minecraft.network.PacketListener packetListener, @NotNull @NotNull net.minecraft.network.protocol.Packet<?> packet) Called when the server receives a packet.- 参数:
packetListener- the packet listenerpacket- the packet being received- 返回:
trueif the packet should be received, otherwisefalse
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