接口 ServerEvents.Connection.Send.Allow
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
-
方法概要
修饰符和类型方法说明booleanallowSend(@Nullable net.minecraft.network.PacketListener packetListener, @NotNull net.minecraft.network.protocol.Packet<?> packet) Called when a packet is sent by the server.
-
方法详细资料
-
allowSend
boolean allowSend(@Nullable @Nullable net.minecraft.network.PacketListener packetListener, @NotNull @NotNull net.minecraft.network.protocol.Packet<?> packet) Called when a packet is sent by the server.- 参数:
packetListener- the packet listener may benullpacket- the packet being sent- 返回:
trueif the packet should be sent, otherwisefalse
-