接口 ServerEvents.Player.Join.AllowMessage
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
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方法概要
修饰符和类型方法说明booleanallowJoinMessage(@NotNull net.minecraft.server.level.ServerPlayer player, @NotNull net.minecraft.network.chat.Component message) Called when a player joins a server
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方法详细资料
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allowJoinMessage
boolean allowJoinMessage(@NotNull @NotNull net.minecraft.server.level.ServerPlayer player, @NotNull @NotNull net.minecraft.network.chat.Component message) Called when a player joins a server- 参数:
player- the playermessage- the join reason- 返回:
trueif should broadcast the message, otherwisefalse
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