All Classes and Interfaces

Class
Description
 
 
 
 
 
 
 
 
 
Implementation of ITeam which implements Data Component manipulation, but not anything to do with membership of the Team itself.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:
 
 
 
 
 
 
 
 
petrolpark:attribute
 
 
 
 
 
 
 
 
 
 
Wrap methods for inserting/removing Items from Barrels to allow them to do AgeingRecipes.
 
 
 
 
 
 
 
 
 
A BasinOperatingBlockEntity which works directly above the Basin rather than two Blocks above it.
 
 
 
 
 
 
 
Deprecated.
Replaced with BogglePatternHelper
 
 
 
 
 
 
 
 
BlockColors are called after Biome blending has been done.
 
 
 
Given that a Recipe is possible, convert into a better form for the Blender.
Check if a Recipe (of potentially any RecipeType) can be done in a Blender.
 
 
 
 
 
 
The base class for Blending recipe generation.
 
 
Substitute for SmartBlockEntity if Create is not a dependency.
 
 
 
 
Deprecated.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The base class for Deep Frying recipe generation.
 
 
 
 
 
 
 
 
 
 
 
 
 
The base class for Centrifugation recipe generation.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
If an Item is removed from a Barrel, it should stop ageing.
 
 
 
Fired every tick for every loaded LevelChunk, on the Neo event bus on the server side only.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Convert Recipes added by other mods to Recipes in your own mod by emulating their Codecs and reading the JSON files as they are loaded.
 
 
 
 
 
 
 
 
 
 
petrolpark:conditional
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Behaviour for Create Block Entities which can hold the Contaminants of the ItemStack used to place them.
 
 
 
 
 
 
petrolpark:entity_property
 
 
petrolpark:team_property
 
petrolpark:tool_property
Copy of Codec that accepts a context object when encoding and decoding
 
Copy of Decoder that accepts a context object when decoding
Copy of Encoder that accepts a context object when encoding and decoding
Copy of FieldDecoder that accepts a context object when decoding
Copy of FieldEncoder that accepts a context object when encoding
Copy of KeyDispatchCodec that accepts a context object.
Copy of ListCodec that accepts a context object when encoding and decoding
Copy of MapCodec that accepts a context object when encoding and decoding
 
Copy of MapDecoder that accepts a context object when decoding
 
Copy of MapDecoder that accepts a context object when encoding
 
 
Copy of StreamCodec that accepts a context object when encoding and decoding
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:count
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:customer_wait_time
A more versatile Creative Mode Tab that allows you to leave Slots empty and add labels.
 
 
A simple ItemStack, like in a normal CreativeModeTab.
Add a caption that takes up a whole row in this CustomTab.
 
petrolpark:component
 
 
 
 
 
 
 
 
 
 
 
 
A BasinOperatingBlockEntity which works directly above the Basin rather than two Blocks above it.
Directly recycle an Item into known RecyclingOutputs.
petrolpark:direct
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A Block never registered to Registries.BLOCK.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:enchantment_level
 
 
 
 
Entity-specific version of NumberProvider.
petrolpark:predicate
 
 
 
petrolpark:equipment
 
petrolpark:experience_level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A model based on a top, side and bottom texture, and a Mask.
 
Largely copied from ItemModelGenerator.
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:flat
petrolpark:flat
petrolpark:flat
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Milling recipes which guarantee all chance outputs the first time they are done.
 
 
 
 
 
Fired to gather ITeams of which this Player is a part.
 
 
A Contamination not tied to any specific object.
 
 
 
 
 
 
 
 
petrolpark:give_item
petrolpark:give_loot
 
 
 
 
 
 
 
 
 
 
petrolpark:grant_experience
 
 
 
 
Called on a random Block in a chunk exposed to the sky every tick, for things like filling Cauldrons.
 
 
 
 
 
 
 
 
Mostly copied from Create source code.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A specific instance of a contaminable object, with the specific Contaminants that object posseses.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Extension of vanilla LootContext.EntityTarget allowing reference to any Entity LootContextParam.
 
 
 
 
 
Menus which add the Slots for the ExtendedInventory themselves, preferably in their constructor.
Screens which have special support for rendering the ExtendedInventory.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
An enclosed cuboid Multi-Block.
 
 
 
 
 
 
 
 
 
Recycle the output of another Recipe that takes an Ingredient into known RecyclingOutputs.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A Block which can be instantly picked up and will always remove the Item when placed, even in Creative.
 
Storage for IPuterFiles.
 
 
 
 
 
 
 
 
A Recipe which can be reversed by recycling.
 
 
 
 
Used in IPlacementHelpers if this Block can replace or be replaced by others
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A collection of Players acting as one entity.
ITeam objects have one instance for each team, and cannot be serialized.
 
A Block Entity which can be linked to a ITeam.
An Item which can be linked to a ITeam.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:predicate
 
 
Item Stack-specific version of NumberProvider.
 
 
 
 
 
"Transport Tycoon" Pipe, so named because I was inspired by the way train tracks can connect in Transport Tycoon Deluxe by Sid Myers
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The base class for Juicing recipe generation.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A set of "enabled" pixels in a global 2D grid.
 
 
petrolpark:max
petrolpark:mean
 
 
 
petrolpark:member_count
petrolpark:member_reduction
Rewards a proportion of members of a ITeam with an IEntityReward.
 
 
 
 
 
 
 
petrolpark:min
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Largely copied from Create source code.
 
A CompressionItemHandler whose IItemCompressionSequence is set by the first Item to be added and can changed be by emptying.
 
 
 
Extension to Either that permits neither value, in addition to just the left or just the right.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Copied from GhostBlockRenderer.transparent() Create source code
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Copied from Create source code.
BlockBuilder without any default datagen
 
 
 
 
Used to generate JEI Categories for Petrolpark mods.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
For now, this library's JEI plugin relies heavily on Create, so is set up to load only when Create is loaded.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
This class will be loaded without the guarantee that Curios is installed.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mainly copied from Create source code.
 
 
 
Copied from Create source code.
 
 
 
 
ItemBuilder without any default datagen
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Deprecated.
 
 
 
 
 
 
 
 
 
 
 
 
 
Copied from Create source code.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:polynomial
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:product
 
 
Puter file analogue of Item.
IPuterFile analogue of ItemStack. A Puter file of a certain PuterData with variable size Can be split up arbitrarily Conserved (can't be copied, in general)
One-off IPuterFile with a fixed size, such as a IPuterProgram.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Copy of RecordCodecBuilder that accepts a context object when encoding and decoding
 
 
Copy of RecordCodecBuilder for Decoders only
 
 
 
 
 
 
A modification to the RecyclingOutputs of a recycled Item.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ITeam wrapping vanilla's Scoreboard Teams.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Set the ITeam Component of ItemStacks to the context Team.
 
 
Allow Shaped Recipes to propagate the Contaminants of the Ingredients to the result.
Allow Shapeless Recipes to propagate the Contaminants of the Ingredients to the result.
 
 
 
 
 
Handle the manual addition of DirectionalTransportedItemStacks to Depots by Players.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:sigmoid
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
The ITeam consisting of a single Player.
 
 
If an Item is removed from a Barrel, it should stop ageing.
Takes textures, with the expected format being the same as vanilla Banner Pattern textures, and intelligently modifies them to be half the size.
 
 
 
 
 
 
 
 
 
 
 
 
petrolpark:sum
 
 
 
 
 
Team-specific version of NumberProvider.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
A Clamped Cubic Spline with each end in the middle of a Block Face
 
 
 
 
 
 
 
 
 
 
 
petrolpark:unlock_trade
 
 
 
 
 
 
 
 
petrolpark:villager_gossip
 
 
 
Fired when a Player interacts with a Villager to modify the price, e.g.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Largely copied from WaterWheelRenderer.
 
 
 
 
 
 
 
Takes an existing SpriteSource and applies some function to its results, typically a texture transformation like with MeanShiftClusterSpriteSource.