Class LivingEntityMixin

java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
com.petrolpark.mixin.LivingEntityMixin
All Implemented Interfaces:
net.minecraft.commands.CommandSource, net.minecraft.network.syncher.SyncedDataHolder, net.minecraft.world.level.entity.EntityAccess, net.minecraft.world.Nameable, net.minecraft.world.scores.ScoreHolder, net.neoforged.neoforge.attachment.IAttachmentHolder, net.neoforged.neoforge.common.extensions.IEntityExtension, net.neoforged.neoforge.common.extensions.ILivingEntityExtension, net.neoforged.neoforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>

public abstract class LivingEntityMixin extends net.minecraft.world.entity.Entity implements net.neoforged.neoforge.common.extensions.ILivingEntityExtension
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.entity.Entity

    net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason

    Nested classes/interfaces inherited from class net.neoforged.neoforge.attachment.AttachmentHolder

    net.neoforged.neoforge.attachment.AttachmentHolder.AsField
  • Field Summary

    Fields inherited from class net.minecraft.world.entity.Entity

    BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld

    Fields inherited from class net.neoforged.neoforge.attachment.AttachmentHolder

    ATTACHMENTS_NBT_KEY

    Fields inherited from interface net.minecraft.commands.CommandSource

    NULL

    Fields inherited from interface net.minecraft.world.scores.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • Constructor Summary

    Constructors
    Constructor
    Description
    LivingEntityMixin(net.minecraft.world.entity.EntityType<?> entityType, net.minecraft.world.level.Level level)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected net.minecraft.world.damagesource.DamageSource
    wrapGetLastDamageSource(com.llamalad7.mixinextras.injector.wrapoperation.Operation<net.minecraft.world.damagesource.DamageSource> original)
    lastDamageSource is used for the PanicGoal, for example, so it should be discarded if the Mob is numb.
    protected void
    wrapPlayHurtSound(net.minecraft.world.damagesource.DamageSource source, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original)
    Mobs should not make a hurt sound if they are numb.
    protected boolean
    wrapPlaySound(net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.sounds.SoundEvent soundEvent, float pitch, float volume)
    When Mobs are attacked, on the client side they make the hurt sound, but not with playHurtSound.
    void
    wrapSetLastHurtByMob(net.minecraft.world.entity.LivingEntity livingEntity, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original)
    lastHurtByMob is used to target attackers.
    protected boolean
    wrapSetSpeedClient(net.minecraft.world.entity.WalkAnimationState walkAnimation, float speed)
    When Mobs are attack they swing their limbs (on the client side).
    protected boolean
    wrapSetSpeedServer(net.minecraft.world.entity.WalkAnimationState walkAnimation, float speed)
    When Mobs are attack they swing their limbs.

    Methods inherited from class net.minecraft.world.entity.Entity

    absMoveTo, absMoveTo, absRotateTo, acceptsFailure, acceptsSuccess, addAdditionalSaveData, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyGravity, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canControlVehicle, canFreeze, canRide, canSpawnSprintParticle, canSprint, canTrample, canUsePortal, captureDrops, captureDrops, causeFallDamage, changeDimension, checkBelowWorld, checkDespawn, checkFallDamage, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, defineSynchedData, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getBoundingBoxForCulling, getCapability, getCapability, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultGravity, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getY, getY, getYHeadRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, hurt, igniteForSeconds, igniteForTicks, ignoreExplosion, interact, interactAt, is, isAddedToLevel, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWall, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToLevel, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, push, readAdditionalSaveData, reapplyPosition, recreateFromPacket, refreshDimensions, registryAccess, remove, removeAfterChangingDimensions, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, shouldShowName, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, thunderHit, tick, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound

    Methods inherited from class net.neoforged.neoforge.attachment.AttachmentHolder

    deserializeAttachments, getData, getExistingData, hasAttachments, hasData, removeData, serializeAttachments

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    Methods inherited from interface net.minecraft.commands.CommandSource

    alwaysAccepts

    Methods inherited from interface net.neoforged.neoforge.attachment.IAttachmentHolder

    getData, getExistingData, hasData, removeData, setData

    Methods inherited from interface net.neoforged.neoforge.common.extensions.IEntityExtension

    canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, serializeNBT, shouldRiderSit

    Methods inherited from interface net.neoforged.neoforge.common.extensions.ILivingEntityExtension

    canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, onDamageTaken, self, sinkInFluid

    Methods inherited from interface net.minecraft.world.scores.ScoreHolder

    getFeedbackDisplayName
  • Constructor Details

    • LivingEntityMixin

      public LivingEntityMixin(net.minecraft.world.entity.EntityType<?> entityType, net.minecraft.world.level.Level level)
  • Method Details

    • wrapSetSpeedServer

      protected boolean wrapSetSpeedServer(net.minecraft.world.entity.WalkAnimationState walkAnimation, float speed)
      When Mobs are attack they swing their limbs. Cancel this if they are numb.
    • wrapSetLastHurtByMob

      public void wrapSetLastHurtByMob(net.minecraft.world.entity.LivingEntity livingEntity, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original)
      lastHurtByMob is used to target attackers. As Mobs should not respond to Damage if they have the Numbness Effect, we do not want to record this. This has the side effect of not giving the correct loot/credit when slain.
    • wrapPlayHurtSound

      protected void wrapPlayHurtSound(net.minecraft.world.damagesource.DamageSource source, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original)
      Mobs should not make a hurt sound if they are numb.
    • wrapGetLastDamageSource

      protected net.minecraft.world.damagesource.DamageSource wrapGetLastDamageSource(com.llamalad7.mixinextras.injector.wrapoperation.Operation<net.minecraft.world.damagesource.DamageSource> original)
      lastDamageSource is used for the PanicGoal, for example, so it should be discarded if the Mob is numb.
    • wrapSetSpeedClient

      protected boolean wrapSetSpeedClient(net.minecraft.world.entity.WalkAnimationState walkAnimation, float speed)
      When Mobs are attack they swing their limbs (on the client side). Cancel this if they are numb.
      Parameters:
      speed -
    • wrapPlaySound

      protected boolean wrapPlaySound(net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.sounds.SoundEvent soundEvent, float pitch, float volume)
      When Mobs are attacked, on the client side they make the hurt sound, but not with playHurtSound. Cancel this if they are numb.