{	
	"head": "head",
	"portraitScale": 2.2,
	"portraitTranslation": [-1.3, 0.5, 0],
	"profileScale": 0.8,
	"profileTranslation": [0.0, 0.9, 0],
	"animations": {
    "status": "q.bedrock_stateful('veluza', 'status', q.curve('symmetrical_wide'))"
  },
	"poses": {
	  "battle-standing": {
      "poseTypes": ["STAND", "WALK"],
      "isBattle": true,
      "animations": [
        "q.bedrock('veluza', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('veluza', 'blink')"
      ]
    },
		"standing": {
			"poseName": "standing",
			"transformTicks": 10,
			"poseTypes": [
				"STAND",
				"NONE",
				"PORTRAIT",
				"PROFILE"
			],
			"animations": [
				"bedrock(veluza, ground_idle)"
			]
		},
		"walking": {
			"poseName": "walking",
			"transformTicks": 10,
			"poseTypes": [ "WALK" ],
			"animations": [
				"bedrock(veluza, ground_walk)"
			]
		},
		"swimming": {
			"poseName": "swimming",
			"transformTicks": 10,
			"poseTypes": [ "SWIM" ],
			"animations": [
				"bedrock(veluza, water_swim)"
			]
		},
		"floating": {
			"poseName": "floating",
			"transformTicks": 10,
			"poseTypes": [ "FLOAT" ],
			"animations": [
				"bedrock(veluza, water_idle)"
			]
		}
	}
}