{
  "portraitScale": 1.77,
  "portraitTranslation": [-0.3, -0.5, 0],
  "profileScale": 0.8,
  "profileTranslation": [-0.04, 0.58, -1.8],
  "animations": {
    "cry": "q.bedrock_stateful('rowlet', 'cry')",
    "recoil": "q.bedrock_stateful('rowlet', 'recoil')",
    "status": "q.bedrock_primary('rowlet', 'head_rotate', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND", "WALK"],
      "isBattle": true,
      "animations": [
        "q.bedrock('rowlet', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('rowlet', 'blink')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.bedrock('rowlet', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('rowlet', 'blink')",
        "q.bedrock_quirk('rowlet', 'head_rotate')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.bedrock('rowlet', 'ground_walk')"
      ]
    },
    "flying": {
      "transformTicks": 5,
      "poseTypes": ["FLY"],
      "animations": [
        "q.bedrock('rowlet', 'fly_walk')"
      ]
    },
    "hover": {
      "transformTicks": 5,
      "poseTypes": ["HOVER"],
      "animations": [
        "q.bedrock('rowlet', 'fly_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('rowlet', 'blink')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT"],
      "animations": [
        "q.bedrock('rowlet', 'fly_idle')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM"],
      "animations": [
        "q.bedrock('rowlet', 'fly_walk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('rowlet', 'sleep')"]
    },
   "leftshoulder": {
     "poseName": "leftshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_LEFT"
     ],
     "animations": [
       "bedrock(rowlet, left_shoulder)"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(rowlet, blink)"
         ]
       }
     ]
   },
   "rightshoulder": {
     "poseName": "rightshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_RIGHT"
     ],
     "animations": [
       "bedrock(rowlet, right_shoulder)"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(rowlet, blink)"
         ]
       }
     ]
   }
  }
}