setblock ~ ~-1 ~ grass_block
# Inner Ring (Close to the seed)
execute if predicate kiwi2:chance_random_80 run setblock ~1 ~-1 ~0 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-1 ~-1 ~0 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~0 ~-1 ~1 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~0 ~-1 ~-1 grass_block

# Middle Ring (The "Jitter" layer)
execute if predicate kiwi2:chance_random_80 run setblock ~2 ~-1 ~1 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-2 ~-1 ~-1 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~1 ~-1 ~2 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-1 ~-1 ~-2 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~2 ~-1 ~-2 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-2 ~-1 ~2 grass_block

# Outer "Stragglers" (Sparse grass at the edges)
execute if predicate kiwi2:chance_random_80 run setblock ~3 ~-1 ~0 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-3 ~-1 ~1 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~0 ~-1 ~3 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~1 ~-1 ~-3 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~2 ~-1 ~3 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-2 ~-1 ~-3 grass_block

# Diagonal Corners
execute if predicate kiwi2:chance_random_80 run setblock ~2 ~-1 ~2 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-2 ~-1 ~-2 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~3 ~-1 ~3 grass_block
execute if predicate kiwi2:chance_random_80 run setblock ~-3 ~-1 ~-3 grass_block

# Lush Moss Core
execute if predicate kiwi2:chance_random_50 run setblock ~1 ~-1 ~1 moss_block
execute if predicate kiwi2:chance_random_50 run setblock ~-1 ~-1 ~-1 moss_block
execute if predicate kiwi2:chance_random_50 run setblock ~2 ~-1 ~0 moss_block
execute if predicate kiwi2:chance_random_50 run setblock ~0 ~-1 ~-2 moss_block

# Mossy Carpets (Vertical detail)
execute if predicate kiwi2:chance_random_30 run setblock ~1 ~ ~1 moss_carpet
execute if predicate kiwi2:chance_random_30 run setblock ~-1 ~ ~-1 moss_carpet

# Under-tree "Debris"
execute if predicate kiwi2:chance_random_50 run setblock ~0 ~-1 ~0 podzol
execute if predicate kiwi2:chance_random_50 run setblock ~1 ~-1 ~-1 podzol
execute if predicate kiwi2:chance_random_30 run setblock ~-1 ~-1 ~2 podzol

# Rough Soil (Coarse Dirt)
execute if predicate kiwi2:chance_random_30 run setblock ~2 ~-1 ~2 coarse_dirt
execute if predicate kiwi2:chance_random_30 run setblock ~-2 ~-1 ~-2 coarse_dirt
place feature bamboo_no_podzol ~ ~ ~
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~-1 ~ ~
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~1 ~ ~
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~ ~ ~1
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~ ~ ~-1
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~-1 ~ ~1
execute if predicate kiwi2:chance_random_80 run place feature bamboo_no_podzol ~-1 ~ ~-1
tag @s add forest_platform_marker_placed