tag @s remove deadweight_active
playsound minecraft:item.armor.equip_netherite player @a[distance=..8] ~ ~ ~ 1 0
playsound minecraft:entity.breeze.inhale player @a[distance=..8] ~ ~ ~ 3 2
playsound minecraft:entity.arrow.hit_player player @a[distance=..8] ~ ~ ~ 3 2
attribute @s movement_speed modifier add deadweight_movement_speed_active -0.5 add_multiplied_total
particle block_crumble{block_state:stone} ~ ~1 ~ 1 1 1 1 50