playsound entity.player.hurt_sweet_berry_bush player @a[distance=..25] ~ ~ ~ 0.6 1.5
$damage @e[type=#enemy_mobs_only,distance=..3,limit=1,sort=nearest] $(x) kiwi3:bypass_damage by @p[scores={limitbreak_chosen_class=3},tag=hunter_quick_shot_active]
kill @s