# [SLAYER] ⫸ Quickdraw Damage
    # Phase 1
execute if score @s Points matches 15..34 run scoreboard players set @s slayer_quickdraw_damage 8
execute if score @s Points matches 35..59 run scoreboard players set @s slayer_quickdraw_damage 9
execute if score @s Points matches 60..99 run scoreboard players set @s slayer_quickdraw_damage 10
execute if score @s Points matches 100..149 run scoreboard players set @s slayer_quickdraw_damage 11
execute if score @s Points matches 150..219 run scoreboard players set @s slayer_quickdraw_damage 12
execute if score @s Points matches 220..299 run scoreboard players set @s slayer_quickdraw_damage 13
    # Phase 2
execute if score @s Points matches 300..399 run scoreboard players set @s slayer_quickdraw_damage 14
execute if score @s Points matches 400..524 run scoreboard players set @s slayer_quickdraw_damage 15
execute if score @s Points matches 525..674 run scoreboard players set @s slayer_quickdraw_damage 16
execute if score @s Points matches 675..849 run scoreboard players set @s slayer_quickdraw_damage 17
execute if score @s Points matches 850..999 run scoreboard players set @s slayer_quickdraw_damage 18
execute if score @s Points matches 1000..1199 run scoreboard players set @s slayer_quickdraw_damage 19
    # Phase 3
execute if score @s Points matches 1200..1424 run scoreboard players set @s slayer_quickdraw_damage 20
execute if score @s Points matches 1425..1674 run scoreboard players set @s slayer_quickdraw_damage 21
execute if score @s Points matches 1675..1949 run scoreboard players set @s slayer_quickdraw_damage 22
execute if score @s Points matches 1950..2249 run scoreboard players set @s slayer_quickdraw_damage 23
execute if score @s Points matches 2250..2599 run scoreboard players set @s slayer_quickdraw_damage 24
execute if score @s Points matches 2600..2999 run scoreboard players set @s slayer_quickdraw_damage 25
    # Phase 4
execute if score @s Points matches 3000..3449 run scoreboard players set @s slayer_quickdraw_damage 26
execute if score @s Points matches 3450..3949 run scoreboard players set @s slayer_quickdraw_damage 27
execute if score @s Points matches 3950..4499 run scoreboard players set @s slayer_quickdraw_damage 28
execute if score @s Points matches 4500..5099 run scoreboard players set @s slayer_quickdraw_damage 29
execute if score @s Points matches 5100..5749 run scoreboard players set @s slayer_quickdraw_damage 30
execute if score @s Points matches 5750.. run scoreboard players set @s slayer_quickdraw_damage 32