# Point Milestones UX
    # Phase 1 
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:100_points_max_health_upgrade"}]}]}] if score @s Points matches 15.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (12 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:200_points_max_health_upgrade"}]}]}] if score @s Points matches 35.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (14 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:325_points_max_health_upgrade"}]}]}] if score @s Points matches 60.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (16 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:500_points_max_health_upgrade"}]}]}] if score @s Points matches 100.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (18 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:750_points_max_health_upgrade"}]}]}] if score @s Points matches 150.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (20 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:1000_points_max_health_upgrade"}]}]}] if score @s Points matches 220.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (22 Total)", "color": "red"}

    # Phase 2
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:1300_points_max_health_upgrade"}]}]}] if score @s Points matches 300.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (23 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:1650_points_max_health_upgrade"}]}]}] if score @s Points matches 400.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (24 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:2050_points_max_health_upgrade"}]}]}] if score @s Points matches 525.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (25 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:2500_points_max_health_upgrade"}]}]}] if score @s Points matches 675.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (26 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:3000_points_max_health_upgrade"}]}]}] if score @s Points matches 850.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (27 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:3500_points_max_health_upgrade"}]}]}] if score @s Points matches 1000.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (28 Total)", "color": "red"}

    # Phase 3
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:4025_points_max_health_upgrade"}]}]}] if score @s Points matches 1200.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (29 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:4575_points_max_health_upgrade"}]}]}] if score @s Points matches 1425.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (30 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:5150_points_max_health_upgrade"}]}]}] if score @s Points matches 1675.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (31 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:5750_points_max_health_upgrade"}]}]}] if score @s Points matches 1950.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (32 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:6375_points_max_health_upgrade"}]}]}] if score @s Points matches 2250.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (33 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:7000_points_max_health_upgrade"}]}]}] if score @s Points matches 2600.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (34 Total)", "color": "red"}

    # Phase 4
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:7675_points_max_health_upgrade"}]}]}] if score @s Points matches 3000.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (35 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:8375_points_max_health_upgrade"}]}]}] if score @s Points matches 3450.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (36 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:9100_points_max_health_upgrade"}]}]}] if score @s Points matches 3950.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (37 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:9850_points_max_health_upgrade"}]}]}] if score @s Points matches 4500.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (38 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:10675_points_max_health_upgrade"}]}]}] if score @s Points matches 5100.. run tellraw @s {"text": "+1 ⫸ Quickdraw Damage (39 Total)", "color": "red"}
execute unless entity @s[nbt={attributes:[{modifiers:[{id:"minecraft:11500_points_max_health_upgrade"}]}]}] if score @s Points matches 5750.. run tellraw @s {"text": "+2 ⫸ Quickdraw Damage (40 Total)", "color": "red"}

# [SLAYER] ⫸ Quickdraw Damage
    # Phase 1
execute if score @s Points matches 15..34 run scoreboard players set @s slayer_quickdraw_damage 12
execute if score @s Points matches 35..59 run scoreboard players set @s slayer_quickdraw_damage 14
execute if score @s Points matches 60..99 run scoreboard players set @s slayer_quickdraw_damage 16
execute if score @s Points matches 100..149 run scoreboard players set @s slayer_quickdraw_damage 18
execute if score @s Points matches 150..219 run scoreboard players set @s slayer_quickdraw_damage 20
execute if score @s Points matches 220..299 run scoreboard players set @s slayer_quickdraw_damage 22
    # Phase 2
execute if score @s Points matches 300..399 run scoreboard players set @s slayer_quickdraw_damage 23
execute if score @s Points matches 400..524 run scoreboard players set @s slayer_quickdraw_damage 24
execute if score @s Points matches 525..674 run scoreboard players set @s slayer_quickdraw_damage 25
execute if score @s Points matches 675..849 run scoreboard players set @s slayer_quickdraw_damage 26
execute if score @s Points matches 850..999 run scoreboard players set @s slayer_quickdraw_damage 27
execute if score @s Points matches 1000..1199 run scoreboard players set @s slayer_quickdraw_damage 28
    # Phase 3
execute if score @s Points matches 1200..1424 run scoreboard players set @s slayer_quickdraw_damage 29
execute if score @s Points matches 1425..1674 run scoreboard players set @s slayer_quickdraw_damage 30
execute if score @s Points matches 1675..1949 run scoreboard players set @s slayer_quickdraw_damage 31
execute if score @s Points matches 1950..2249 run scoreboard players set @s slayer_quickdraw_damage 32
execute if score @s Points matches 2250..2599 run scoreboard players set @s slayer_quickdraw_damage 33
execute if score @s Points matches 2600..2999 run scoreboard players set @s slayer_quickdraw_damage 34
    # Phase 4
execute if score @s Points matches 3000..3449 run scoreboard players set @s slayer_quickdraw_damage 35
execute if score @s Points matches 3450..3949 run scoreboard players set @s slayer_quickdraw_damage 36
execute if score @s Points matches 3950..4499 run scoreboard players set @s slayer_quickdraw_damage 37
execute if score @s Points matches 4500..5099 run scoreboard players set @s slayer_quickdraw_damage 38
execute if score @s Points matches 5100..5749 run scoreboard players set @s slayer_quickdraw_damage 39
execute if score @s Points matches 5750.. run scoreboard players set @s slayer_quickdraw_damage 40